The Emperor Fenix
08-05-2007, 22:54
Zethathrin Industries Product Overhaul.
Personnel Robotics
Field Attack VOICE – Cenobite.
The Cenobite stands at four feet tall and posses the human standard two arms and two legs. It has a layer of thick armor giving it a very stocky build and a lower top speed and agility when compared to previous VOICE models. However, it retains the ability to see beyond the range of human eyes into Gamma Ray and Microwave regions.
The Cenobite does not posses any in built weapons such as gas canisters, internal bolt firers, or monofilament whip as with previous VOICE, nor does it posses the ability to perceive changes in electric and electromagnetic fields on its skin, or camouflage display; as all these abilities are prevented by the thick armor. However its short stature allows it to remain behind cover that would be unavailable to taller VOICE models, and it is more able to resist fire without sustaining impairing damage. It is also able withstand a much higher temperature, making it, among other things, able to withstand laser damage for a greater time.
As the Cenobite has a full compliment of fully flexible fingers it is able to use any human issue gun, and because of its extra-human strength it is able to wield weapons on the move and/or solo that would not be available to an ordinary soldier of clone. It is able to synchronize all sensor information with every other Zethathrin troop deployed through a system of Twinned-Atom Communication that cannot be intercepted or blocked by an enemy.
It was felt that giving the Cenobite in built weaponry would waste core unit power, and that armaments provided at the time would be more location specific and appropriate, as well as being easier to repair and/or replace.
Command Attack VOICE – Ammit.
The Ammit command VOICE is a much more specialist unit. It stands at nearly 7 foot tall, and without the thick armor of the Cenobite is appears much thinner, though obviously by virtue of this it is much faster and more agile, as well as being able to maintain a top speed for a longer period of time. Its ocular senses are the same as the Cenobite, as no expense was spared in the construction of its otherwise lesser counterpart.
The Ammits’ skin is able to, to a now efficacious degree, mimic its surroundings to allow it to remain concealed even whilst in motion. As the individual joints involved in rapid movements are not controlled through traditional motors they make extremely little noise. Another property of the design of the outer skin of the Ammit is the ability to detect relatively slight changes in electric and electromagnetic fields, allowing it to tell if it is being laser targeted even outside the field of its vision, and otherwise concealed electrical objects.
Within the major arm joints of the Ammit model are gas compartments capable of storing a ranges of gases or liquids that would be most suitable on the mission, to conceal, sedate or kill. It all posses a small bolt firer within its body, as well as small blades that are able to secrete of inject a range of poisons as chosen on location.
On top of this the Ammit has upon relevant portions of its body, micro-hooks giving it far superior purchase upon inclines than mere textile patterns and the ability to deliver a stunning electric shock into anyone touched. Though a greater shock is possible, it is almost certainly a waste of power resources.
Like the Cenobite the Ammit able to utilize TAComms to synchronize information on the battlefield. Though they are useful on the ordinary field of battle they are also good commandos and assassins given their extra camouflage and speed.
Vehicle Robotics
Battlefield Tank – Asmodeus
The Asmodeus Tank is supposed to be fully applicable when used in conjunction with in particular the Cenobite ground troop. It can fire large caliber kinetic shells of a number of specifications from its primary turret, which can be lowered to allow it lie flush with the front of the tank, allowing the turret to be sealed when needed, and reducing the tanks profile when it is not firing.
The tank is propelled by the use of standard caterpillar tracks, as well as a specially designed shield system, that forces the shield to flow toward, or away from a focal point in waves. Thus as well as providing protection from laser and energy weaponry allowing it to travel of lose soil and sands that would be impossible for other tanks of it size, including over tanks which would otherwise sink. It also facilitates such sinking in a limited way allowing the tank to burrow without otherwise mechanically change the build of the tank which would lead to inferior armor. The ability of the tank to sink into the earth protects it in situations that would other wise leave it exposed. And due to the shielding nature of many, particularly ferrous, soils it allows the tanks to gain some element of surprise that other tanks are unable to achieve.
As well as this the tank is replete with four laser turrets, which can be reconfigured to fire lasers or maser throughout the spectrum. As an accompaniment to these lasers is the coelenterate anti-personnel grapple system, that sends out a series of independently mobile highly adhesive tentacles designed to stick of enemy combatants and reel them toward the tank.
The Asmodeus, like All Zethathrin products is able to synchronize with other combatants, and can either be piloted by a soldier or conduct itself without a pilot. It contains a compliment of companion Ophan drones to assist it.
The Asmodeus also acts as a mobile comms jammer, by sending out interfering signals on all frequencies, where ever possible, at the discretion of the customer this takes the form of a noise calculated to imitate the tortured screams of the enemy.
Finally the tank also posse’s lights and speakers (which are able to project sound so as to make it only audible at certain desired locations) which have been developed to produce either feelings of unease and fear in the target or nausea and seizure. As a form of psychological warfare the Asmodeus tank is capable of an animal scream that is intended to resonate from one tank to the other. Due to its fairly high pitch it would be difficult to pin down exactly where the noise had come from, therefore not necessarily giving away the position of individual tanks. Whilst all Zethathrin troops are capable of individual voices the Asmodeus is provided with particularly loud speaker capabilities.
Support Vehicle – Camael
The Support vehicle is heavily armored and posses the same jamming and light/noise offensive capabilities of the Asmodeus, as well as a compliment of defensive lasers, though it not designed as a combat vehicle. Its main purpose is as a location to provide arms and ammunition to combatants, as well as whatever repair as can be effected to any given Zethathrin unit.
Its relatively low top speed and wheeled design would leave it more vulnerable than a tank, though its outer skin is given a high degree of camouflage mimic technology designed to render it as invisible as possible when stationary, it is not designed to be brought into the centre of a combat situation.
VOICE Transportation Pod – Galgallin
This pod, which is small and egg like in shape, utilizes a shield using the same principle as the Asmodeus tank, though given is much smaller size and smaller mass it is able to put it to a greater range of uses.
As well as being able to travel relatively quickly through earth, particularly loose earth and soil; it can maintain multiple shield focal points which allows it to travel quickly across the ground as the shield continually pushes it away from the ground and forward.
This method of transport is silent, but shows up quite brightly on infrared, as well as this it is not able to fly, and the shield can be broken by a steep fall which will result in damage to the bottom of the Galgallin. It is primarily intended for use by the Ammit if any kind of chase or speedy escape is considered likely by the customer.
Accompanying Drones
Ophan
The Ophan is a small flying multiple purpose drone that acts primarily as eyes and field information gathers. Though they can act independently a contingent of them is also provided stored within the Asmodeus tank. They can see on a very wide range of the electromagnetic spectrum all the way up to Xray, though obviously because of size constraints not radio. Because of their size they are not able to camouflage themselves other than by virtue of their size and silent running. However they can be used to mislead the enemy, by mimicking the sound of gunfire, the scream of the Asmodeus, or other battlefield or domestic activity to distract the activity of the enemy from the real direction of attack. Because of their size they do not posses lasers or other defensive weapons, they are capable of giving a stunning electrical shock if encountered, but its primary method of defense is retreat.
Mobile Weapons Platform – MWP
The mobile weapons platform has a number of uses on the battlefield. When it accompanies the Ammit it can be used as a platform to fire weapons, from, disguises the true location of the assailant, as providing covering fire for an assault. They can also carry a range of mines to lay on the battlefield including, EM, anti-personnel, anti-tank, and burrowing mines.
In other battlefield conditions, the role of active combatant is usually less applicable as that role is taken by the Cenobite, however in that situation, they can retain a smaller compliment of weaponry to defend itself, and act as a supply chain to aid troops in the field, so they are not forced to return to the Camael at regular intervals.
Previous VOICE threads are...
http://forums.jolt.co.uk/showpost.ph...46&postcount=1
http://forums.jolt.co.uk/showpost.ph...79&postcount=1
http://forums.jolt.co.uk/showpost.ph...46&postcount=7
Zethathrin Factbook - such as it is
http://forums.jolt.co.uk/showthread.php?t=509044
Questions, comments, abuse, misc, should be aired here... or whatever.
Personnel Robotics
Field Attack VOICE – Cenobite.
The Cenobite stands at four feet tall and posses the human standard two arms and two legs. It has a layer of thick armor giving it a very stocky build and a lower top speed and agility when compared to previous VOICE models. However, it retains the ability to see beyond the range of human eyes into Gamma Ray and Microwave regions.
The Cenobite does not posses any in built weapons such as gas canisters, internal bolt firers, or monofilament whip as with previous VOICE, nor does it posses the ability to perceive changes in electric and electromagnetic fields on its skin, or camouflage display; as all these abilities are prevented by the thick armor. However its short stature allows it to remain behind cover that would be unavailable to taller VOICE models, and it is more able to resist fire without sustaining impairing damage. It is also able withstand a much higher temperature, making it, among other things, able to withstand laser damage for a greater time.
As the Cenobite has a full compliment of fully flexible fingers it is able to use any human issue gun, and because of its extra-human strength it is able to wield weapons on the move and/or solo that would not be available to an ordinary soldier of clone. It is able to synchronize all sensor information with every other Zethathrin troop deployed through a system of Twinned-Atom Communication that cannot be intercepted or blocked by an enemy.
It was felt that giving the Cenobite in built weaponry would waste core unit power, and that armaments provided at the time would be more location specific and appropriate, as well as being easier to repair and/or replace.
Command Attack VOICE – Ammit.
The Ammit command VOICE is a much more specialist unit. It stands at nearly 7 foot tall, and without the thick armor of the Cenobite is appears much thinner, though obviously by virtue of this it is much faster and more agile, as well as being able to maintain a top speed for a longer period of time. Its ocular senses are the same as the Cenobite, as no expense was spared in the construction of its otherwise lesser counterpart.
The Ammits’ skin is able to, to a now efficacious degree, mimic its surroundings to allow it to remain concealed even whilst in motion. As the individual joints involved in rapid movements are not controlled through traditional motors they make extremely little noise. Another property of the design of the outer skin of the Ammit is the ability to detect relatively slight changes in electric and electromagnetic fields, allowing it to tell if it is being laser targeted even outside the field of its vision, and otherwise concealed electrical objects.
Within the major arm joints of the Ammit model are gas compartments capable of storing a ranges of gases or liquids that would be most suitable on the mission, to conceal, sedate or kill. It all posses a small bolt firer within its body, as well as small blades that are able to secrete of inject a range of poisons as chosen on location.
On top of this the Ammit has upon relevant portions of its body, micro-hooks giving it far superior purchase upon inclines than mere textile patterns and the ability to deliver a stunning electric shock into anyone touched. Though a greater shock is possible, it is almost certainly a waste of power resources.
Like the Cenobite the Ammit able to utilize TAComms to synchronize information on the battlefield. Though they are useful on the ordinary field of battle they are also good commandos and assassins given their extra camouflage and speed.
Vehicle Robotics
Battlefield Tank – Asmodeus
The Asmodeus Tank is supposed to be fully applicable when used in conjunction with in particular the Cenobite ground troop. It can fire large caliber kinetic shells of a number of specifications from its primary turret, which can be lowered to allow it lie flush with the front of the tank, allowing the turret to be sealed when needed, and reducing the tanks profile when it is not firing.
The tank is propelled by the use of standard caterpillar tracks, as well as a specially designed shield system, that forces the shield to flow toward, or away from a focal point in waves. Thus as well as providing protection from laser and energy weaponry allowing it to travel of lose soil and sands that would be impossible for other tanks of it size, including over tanks which would otherwise sink. It also facilitates such sinking in a limited way allowing the tank to burrow without otherwise mechanically change the build of the tank which would lead to inferior armor. The ability of the tank to sink into the earth protects it in situations that would other wise leave it exposed. And due to the shielding nature of many, particularly ferrous, soils it allows the tanks to gain some element of surprise that other tanks are unable to achieve.
As well as this the tank is replete with four laser turrets, which can be reconfigured to fire lasers or maser throughout the spectrum. As an accompaniment to these lasers is the coelenterate anti-personnel grapple system, that sends out a series of independently mobile highly adhesive tentacles designed to stick of enemy combatants and reel them toward the tank.
The Asmodeus, like All Zethathrin products is able to synchronize with other combatants, and can either be piloted by a soldier or conduct itself without a pilot. It contains a compliment of companion Ophan drones to assist it.
The Asmodeus also acts as a mobile comms jammer, by sending out interfering signals on all frequencies, where ever possible, at the discretion of the customer this takes the form of a noise calculated to imitate the tortured screams of the enemy.
Finally the tank also posse’s lights and speakers (which are able to project sound so as to make it only audible at certain desired locations) which have been developed to produce either feelings of unease and fear in the target or nausea and seizure. As a form of psychological warfare the Asmodeus tank is capable of an animal scream that is intended to resonate from one tank to the other. Due to its fairly high pitch it would be difficult to pin down exactly where the noise had come from, therefore not necessarily giving away the position of individual tanks. Whilst all Zethathrin troops are capable of individual voices the Asmodeus is provided with particularly loud speaker capabilities.
Support Vehicle – Camael
The Support vehicle is heavily armored and posses the same jamming and light/noise offensive capabilities of the Asmodeus, as well as a compliment of defensive lasers, though it not designed as a combat vehicle. Its main purpose is as a location to provide arms and ammunition to combatants, as well as whatever repair as can be effected to any given Zethathrin unit.
Its relatively low top speed and wheeled design would leave it more vulnerable than a tank, though its outer skin is given a high degree of camouflage mimic technology designed to render it as invisible as possible when stationary, it is not designed to be brought into the centre of a combat situation.
VOICE Transportation Pod – Galgallin
This pod, which is small and egg like in shape, utilizes a shield using the same principle as the Asmodeus tank, though given is much smaller size and smaller mass it is able to put it to a greater range of uses.
As well as being able to travel relatively quickly through earth, particularly loose earth and soil; it can maintain multiple shield focal points which allows it to travel quickly across the ground as the shield continually pushes it away from the ground and forward.
This method of transport is silent, but shows up quite brightly on infrared, as well as this it is not able to fly, and the shield can be broken by a steep fall which will result in damage to the bottom of the Galgallin. It is primarily intended for use by the Ammit if any kind of chase or speedy escape is considered likely by the customer.
Accompanying Drones
Ophan
The Ophan is a small flying multiple purpose drone that acts primarily as eyes and field information gathers. Though they can act independently a contingent of them is also provided stored within the Asmodeus tank. They can see on a very wide range of the electromagnetic spectrum all the way up to Xray, though obviously because of size constraints not radio. Because of their size they are not able to camouflage themselves other than by virtue of their size and silent running. However they can be used to mislead the enemy, by mimicking the sound of gunfire, the scream of the Asmodeus, or other battlefield or domestic activity to distract the activity of the enemy from the real direction of attack. Because of their size they do not posses lasers or other defensive weapons, they are capable of giving a stunning electrical shock if encountered, but its primary method of defense is retreat.
Mobile Weapons Platform – MWP
The mobile weapons platform has a number of uses on the battlefield. When it accompanies the Ammit it can be used as a platform to fire weapons, from, disguises the true location of the assailant, as providing covering fire for an assault. They can also carry a range of mines to lay on the battlefield including, EM, anti-personnel, anti-tank, and burrowing mines.
In other battlefield conditions, the role of active combatant is usually less applicable as that role is taken by the Cenobite, however in that situation, they can retain a smaller compliment of weaponry to defend itself, and act as a supply chain to aid troops in the field, so they are not forced to return to the Camael at regular intervals.
Previous VOICE threads are...
http://forums.jolt.co.uk/showpost.ph...46&postcount=1
http://forums.jolt.co.uk/showpost.ph...79&postcount=1
http://forums.jolt.co.uk/showpost.ph...46&postcount=7
Zethathrin Factbook - such as it is
http://forums.jolt.co.uk/showthread.php?t=509044
Questions, comments, abuse, misc, should be aired here... or whatever.