Terror Incognitia
09-04-2007, 16:05
Semi-closed. See sign-up thread here (http://forums.jolt.co.uk/showthread.php?t=521118&page=22) to join.
Formal Name: Incognitia (formally no name such as Republic exists. There is only one Incognitia, and a definition of which one is thus considered unnecessary).
Currency: Incos; on the gold standard
Head of State: Tyrant John McGrath
Head of Government: Tyrant John McGrath
Population: 18 million (continental Incognitia only)
Important cities: Nescia (RL Dubrovnik); also Dunkennen (Vienna); Derno (Budapest); Nesais (Bratislava); Incos (Ljubjana).
Colonial possessions: referred to as Incognitian Egypt.
Military strength:
Navy:
Dreadnoughts: 8; all pre-dreadnought battleships have been decommissioned or sold off.
Heavy Cruisers: 12
Light Cruisers: 20
Destroyers: 30
Submarines: 12
(the slightly ‘top-heavy’ nature of the fleet is explained by its role, with few colonial possessions and resource convoys to protect, it is designed to fight and win fleet battles, with few smaller squadrons off operating independently)
Active regular army forces amount almost 250,000; of this 140,000 form 7 divisions; 4 of infantry, 3 of cavalry.
The remainder of active Regulars form the headquarters detachments, siege artillery detachments, logistics, and of course large numbers of training staff, ready to bring through the eager recruits into the Territorials.
Territorials number 500,000 or thereabouts at present.
Allowing for those who will be called up into support roles, this adds another 14 combat divisions to the army.
With all reserves called up, the total level of manning reaches 4.4% for the nation, excluding the colonies which are expected to largely fend for themselves until support can be given.
Economic planners consider the military could be expanded from this point, but not extensivly without causing its own difficulties.
Summary:
Incognitia is a rich, well-industrialised nation, ruled by a fairly benevolent dictatorship of the Tyrant. The selection process is unclear, but he tends to look after industrial and mercantile interests, in a somewhat enlightened way (the people get no say in the matter, but fairly good working conditions are legally required because they lead to better work).
She does have overseas colonies, on the other side of the Mediterranean, and these are also populous, prosperous and hard-working.
As a result the navy has been expanded from one for coastal defence, to one able and willing to fight for dominance of the Eastern Mediterranean.
The army, meanwhile, is capable – it has to be, given the number of threats on Incognitia’s extensive land borders. While some of these threats have recently been tamed, with a number of mutual defence and non-aggression pacts being negotiated due to mutual interest, and in at least some cases ever closer ties of trade are making them ever less likely to be broken, important threats remain.
The General Staff are not known for their foresight. However the Tyrant is, and considers that war in these times must be won quickly, or not at all. As a result the army has been forced to train for mobility; equipped with light air-cooled machine guns and mortars for close support. The protests of the generals have been overridden. Only the ultimate test of war will tell if he was right.
Formal Name: Incognitia (formally no name such as Republic exists. There is only one Incognitia, and a definition of which one is thus considered unnecessary).
Currency: Incos; on the gold standard
Head of State: Tyrant John McGrath
Head of Government: Tyrant John McGrath
Population: 18 million (continental Incognitia only)
Important cities: Nescia (RL Dubrovnik); also Dunkennen (Vienna); Derno (Budapest); Nesais (Bratislava); Incos (Ljubjana).
Colonial possessions: referred to as Incognitian Egypt.
Military strength:
Navy:
Dreadnoughts: 8; all pre-dreadnought battleships have been decommissioned or sold off.
Heavy Cruisers: 12
Light Cruisers: 20
Destroyers: 30
Submarines: 12
(the slightly ‘top-heavy’ nature of the fleet is explained by its role, with few colonial possessions and resource convoys to protect, it is designed to fight and win fleet battles, with few smaller squadrons off operating independently)
Active regular army forces amount almost 250,000; of this 140,000 form 7 divisions; 4 of infantry, 3 of cavalry.
The remainder of active Regulars form the headquarters detachments, siege artillery detachments, logistics, and of course large numbers of training staff, ready to bring through the eager recruits into the Territorials.
Territorials number 500,000 or thereabouts at present.
Allowing for those who will be called up into support roles, this adds another 14 combat divisions to the army.
With all reserves called up, the total level of manning reaches 4.4% for the nation, excluding the colonies which are expected to largely fend for themselves until support can be given.
Economic planners consider the military could be expanded from this point, but not extensivly without causing its own difficulties.
Summary:
Incognitia is a rich, well-industrialised nation, ruled by a fairly benevolent dictatorship of the Tyrant. The selection process is unclear, but he tends to look after industrial and mercantile interests, in a somewhat enlightened way (the people get no say in the matter, but fairly good working conditions are legally required because they lead to better work).
She does have overseas colonies, on the other side of the Mediterranean, and these are also populous, prosperous and hard-working.
As a result the navy has been expanded from one for coastal defence, to one able and willing to fight for dominance of the Eastern Mediterranean.
The army, meanwhile, is capable – it has to be, given the number of threats on Incognitia’s extensive land borders. While some of these threats have recently been tamed, with a number of mutual defence and non-aggression pacts being negotiated due to mutual interest, and in at least some cases ever closer ties of trade are making them ever less likely to be broken, important threats remain.
The General Staff are not known for their foresight. However the Tyrant is, and considers that war in these times must be won quickly, or not at all. As a result the army has been forced to train for mobility; equipped with light air-cooled machine guns and mortars for close support. The protests of the generals have been overridden. Only the ultimate test of war will tell if he was right.