SilentScope001
31-03-2007, 02:31
Alright. I really wanted to do some sort of Vietnam War-style RP, but thought that the way it was going would not cut it. However, the idea did tickle me, so let see how this idea would work.
We start off with a itty-bitty new nation (a puppet state I will form for the basis of the RP). I use the name Sampsang as a reference to the failed Vietnam War-RP topic, but I may use another name later (if so, I'll replace Sampsang with [INSERT NATION HERE]). Now, this small nation is a Psyhotic Dictatorship. Think an Orwellian leader, claiming that he's waging great war against the enemies of society, and stating that it will be "inevitble" that he will take over and rule the world. The leader is a crazy "genocide-a-week" man, and has a very noticable delusions of graunder. What's interesting is the fact that his army is also QUITE pathetic.
Somehow, said dictator will be killed off early in the RP. I don't know exactly how, either a military coup by his former 'allies'...or a genocide gone public that will lead to an international intervention. Either way, said leader is gone, and his government will collaspe. This will happen regardless. Thing is, now that there is no government, the entire region is now amok, with tons of factions battling each other.
...Which leads to the possiblity of all nations wanting to form puppet governments in the region. Hence the title "Imperial Ambitions".
Basically, this is an RP with a prize. You hear me right. A small prize. You can get rewarded for good posts. The prize is the indirect (or direct) contorl over a puppet nation, with some natural resources [and...maybe, all its GPD for you to spend in boosting your military]. To win that prize, you must the sole remaining power in Samspang, taking it over completely.
In the possiblity that many nationstates could back one puppet government, and if that puppet government wins the Civil War, I would RP as a member of that alliance and act as, well, their ally and puppet. If however, only one nation is able to secure itself as the contorlling power in the Civil War, well, there are two things that can happen:
1) I can hand over the NS account to you, and you can use that nation's stats to boost your own stats (worried that it would be illegal, but I would prefer such a thing).
or 2) Do as before, roleplay as a puppet and ally of the contorlling power who runs the Puppet Government.
I will RP as all the 'domestic' military factions and militas in Sampsang, roaming about and causing mayhem, wanting to take over the Nation. You can ally with these factions, seeking to get them on your side, and thereby form the puppet government, or just fund and create a brand new faction (in which case, you contorl that faction, since it is not an 'domestic' faction, but a 'foriegn' faction).
I will also keep track on how much territory, and popularity (meaning how many people support the faction) each faction (wheter it is a local faction or a faction backed or created by a forigen power) has. I do like good RPing, so if you do some RPing, I'll possibly add in a bonus, but it will be a slight one.
If the conflict is divided, and if there is a treaty that keeps the country divided, then the precentage of territory that each faction has is the precentage of GPD that the NationState backing that faction) can add to his Nationstate.
Here are some things I need to get (a checklist):
-Is there interest? Main thing. If not, I'll drop the whole thing.
-Is it okay to transfer ownership of a NationState to the winning player? I need to find out that, because I don't want to do something illegal.
-Is a map necessary? I think not, as I place the "precentage" rating to allow for people to see how much territory each side owns, altough there may be some stragetic locations that might be better to defend...
-How will the original Psyhotic Dictatorship will be destroyed? I'm thinking of keeping it a suprise, but it is something that I am thinking of...
-Should I add in mineral wealth to tempt nations to intervene? What kinds? Oil seems overdone...prehaps Uranium?
If it is possible the RP fails (as in, too much god-modding and chaos), then I think I may idle the nation out, and let it be killed off. Or, I would basically declare a winner, and hand the nation over to him.
We start off with a itty-bitty new nation (a puppet state I will form for the basis of the RP). I use the name Sampsang as a reference to the failed Vietnam War-RP topic, but I may use another name later (if so, I'll replace Sampsang with [INSERT NATION HERE]). Now, this small nation is a Psyhotic Dictatorship. Think an Orwellian leader, claiming that he's waging great war against the enemies of society, and stating that it will be "inevitble" that he will take over and rule the world. The leader is a crazy "genocide-a-week" man, and has a very noticable delusions of graunder. What's interesting is the fact that his army is also QUITE pathetic.
Somehow, said dictator will be killed off early in the RP. I don't know exactly how, either a military coup by his former 'allies'...or a genocide gone public that will lead to an international intervention. Either way, said leader is gone, and his government will collaspe. This will happen regardless. Thing is, now that there is no government, the entire region is now amok, with tons of factions battling each other.
...Which leads to the possiblity of all nations wanting to form puppet governments in the region. Hence the title "Imperial Ambitions".
Basically, this is an RP with a prize. You hear me right. A small prize. You can get rewarded for good posts. The prize is the indirect (or direct) contorl over a puppet nation, with some natural resources [and...maybe, all its GPD for you to spend in boosting your military]. To win that prize, you must the sole remaining power in Samspang, taking it over completely.
In the possiblity that many nationstates could back one puppet government, and if that puppet government wins the Civil War, I would RP as a member of that alliance and act as, well, their ally and puppet. If however, only one nation is able to secure itself as the contorlling power in the Civil War, well, there are two things that can happen:
1) I can hand over the NS account to you, and you can use that nation's stats to boost your own stats (worried that it would be illegal, but I would prefer such a thing).
or 2) Do as before, roleplay as a puppet and ally of the contorlling power who runs the Puppet Government.
I will RP as all the 'domestic' military factions and militas in Sampsang, roaming about and causing mayhem, wanting to take over the Nation. You can ally with these factions, seeking to get them on your side, and thereby form the puppet government, or just fund and create a brand new faction (in which case, you contorl that faction, since it is not an 'domestic' faction, but a 'foriegn' faction).
I will also keep track on how much territory, and popularity (meaning how many people support the faction) each faction (wheter it is a local faction or a faction backed or created by a forigen power) has. I do like good RPing, so if you do some RPing, I'll possibly add in a bonus, but it will be a slight one.
If the conflict is divided, and if there is a treaty that keeps the country divided, then the precentage of territory that each faction has is the precentage of GPD that the NationState backing that faction) can add to his Nationstate.
Here are some things I need to get (a checklist):
-Is there interest? Main thing. If not, I'll drop the whole thing.
-Is it okay to transfer ownership of a NationState to the winning player? I need to find out that, because I don't want to do something illegal.
-Is a map necessary? I think not, as I place the "precentage" rating to allow for people to see how much territory each side owns, altough there may be some stragetic locations that might be better to defend...
-How will the original Psyhotic Dictatorship will be destroyed? I'm thinking of keeping it a suprise, but it is something that I am thinking of...
-Should I add in mineral wealth to tempt nations to intervene? What kinds? Oil seems overdone...prehaps Uranium?
If it is possible the RP fails (as in, too much god-modding and chaos), then I think I may idle the nation out, and let it be killed off. Or, I would basically declare a winner, and hand the nation over to him.