NationStates Jolt Archive


Imperial Ambitions: Sampsang Civil War (OOC Recruitment and Discussion)

SilentScope001
31-03-2007, 02:31
Alright. I really wanted to do some sort of Vietnam War-style RP, but thought that the way it was going would not cut it. However, the idea did tickle me, so let see how this idea would work.

We start off with a itty-bitty new nation (a puppet state I will form for the basis of the RP). I use the name Sampsang as a reference to the failed Vietnam War-RP topic, but I may use another name later (if so, I'll replace Sampsang with [INSERT NATION HERE]). Now, this small nation is a Psyhotic Dictatorship. Think an Orwellian leader, claiming that he's waging great war against the enemies of society, and stating that it will be "inevitble" that he will take over and rule the world. The leader is a crazy "genocide-a-week" man, and has a very noticable delusions of graunder. What's interesting is the fact that his army is also QUITE pathetic.

Somehow, said dictator will be killed off early in the RP. I don't know exactly how, either a military coup by his former 'allies'...or a genocide gone public that will lead to an international intervention. Either way, said leader is gone, and his government will collaspe. This will happen regardless. Thing is, now that there is no government, the entire region is now amok, with tons of factions battling each other.

...Which leads to the possiblity of all nations wanting to form puppet governments in the region. Hence the title "Imperial Ambitions".

Basically, this is an RP with a prize. You hear me right. A small prize. You can get rewarded for good posts. The prize is the indirect (or direct) contorl over a puppet nation, with some natural resources [and...maybe, all its GPD for you to spend in boosting your military]. To win that prize, you must the sole remaining power in Samspang, taking it over completely.

In the possiblity that many nationstates could back one puppet government, and if that puppet government wins the Civil War, I would RP as a member of that alliance and act as, well, their ally and puppet. If however, only one nation is able to secure itself as the contorlling power in the Civil War, well, there are two things that can happen:

1) I can hand over the NS account to you, and you can use that nation's stats to boost your own stats (worried that it would be illegal, but I would prefer such a thing).
or 2) Do as before, roleplay as a puppet and ally of the contorlling power who runs the Puppet Government.

I will RP as all the 'domestic' military factions and militas in Sampsang, roaming about and causing mayhem, wanting to take over the Nation. You can ally with these factions, seeking to get them on your side, and thereby form the puppet government, or just fund and create a brand new faction (in which case, you contorl that faction, since it is not an 'domestic' faction, but a 'foriegn' faction).

I will also keep track on how much territory, and popularity (meaning how many people support the faction) each faction (wheter it is a local faction or a faction backed or created by a forigen power) has. I do like good RPing, so if you do some RPing, I'll possibly add in a bonus, but it will be a slight one.

If the conflict is divided, and if there is a treaty that keeps the country divided, then the precentage of territory that each faction has is the precentage of GPD that the NationState backing that faction) can add to his Nationstate.

Here are some things I need to get (a checklist):
-Is there interest? Main thing. If not, I'll drop the whole thing.
-Is it okay to transfer ownership of a NationState to the winning player? I need to find out that, because I don't want to do something illegal.
-Is a map necessary? I think not, as I place the "precentage" rating to allow for people to see how much territory each side owns, altough there may be some stragetic locations that might be better to defend...
-How will the original Psyhotic Dictatorship will be destroyed? I'm thinking of keeping it a suprise, but it is something that I am thinking of...
-Should I add in mineral wealth to tempt nations to intervene? What kinds? Oil seems overdone...prehaps Uranium?

If it is possible the RP fails (as in, too much god-modding and chaos), then I think I may idle the nation out, and let it be killed off. Or, I would basically declare a winner, and hand the nation over to him.
SilentScope001
31-03-2007, 07:16
bump
Oslea
31-03-2007, 07:43
I was interested in the last [failed] one, and I'm interested in this one as well.

You forgot to state that there's the capitalist side and communist side.. I think. I'll play as a capitalist supporter but not as the Cap government, I'm not so good at making factbooks.
SilentScope001
31-03-2007, 09:43
You forgot to state that there's the capitalist side and communist side.. I think. I'll play as a capitalist supporter but not as the Cap government, I'm not so good at making factbooks.

That because once the war starts, there will be lots of warlords trying to seize power. Think less Vietnam and more Somaila. Some communist, some capitalist. You can easily "create" a Capitalist faction or find a capitalist warlord and support that.

There are no factbooks for any of the factions. To create a faction, all you have to do is funnel money and troops into Sampsang and tell me what is the main ideology and belief of the new faction. The emphasis is on RPing and on winning battles (both for land and for popularity).
Void Templar
01-04-2007, 00:39
Sounds like a good war to me. However, what is the regions geography? Is it Vietnam's actual geography?
[NS::::]R - lyeh
01-04-2007, 01:03
I'd be interested, butwith a completely different agenda than achieving control, rather to achieve a specific set of conditions as part of my nation's grand plan to issue in Their return.
Red Tide2
01-04-2007, 01:44
Ill join. Although you may want to put in something to prevent people from going:

"GREAT JUSTICE AWAY!!!"

And ending the Civil War in one stroke.

As to your questions:

1. Seems like you got some people onboard.
2. I think you should RP as the winning nations puppet. It would create alot less of a hassle.
3. Its not nessecary, but its helpful.
4. If you already have an idea, then go with it.
5. Sure... but instead of uranium, put in some raw mineral(IE: Iron/Bauxite/etc) and/or coal. My nation needs that kind of stuff right now.
SilentScope001
01-04-2007, 06:51
Sounds like a good war to me. However, what is the regions geography? Is it Vietnam's actual geography?

Hm. Great idea. I'll just use Vietnam's present-day map rather than drawing up my own. I'll probraly upload different political maps from time to time to see how many factions take over what.

I'd be interested, butwith a completely different agenda than achieving control, rather to achieve a specific set of conditions as part of my nation's grand plan to issue in Their return.

Well, victory is in the eye of the Beholder. Let see what you cook up.

Ill join. Although you may want to put in something to prevent people from going:

"GREAT JUSTICE AWAY!!!"

And ending the Civil War in one stroke.

Nuking the nation to obilvion? Hm...I could just ban WMDs.

As for nations that just want to storm it and try to take it over, I could just declare retcon the incident and claim it never happend. It would be 'unhistory'.

2. I think you should RP as the winning nations puppet. It would create alot less of a hassle.

Alright.

I'll make the new puppet and the topic that starts up the whole conflict. The dogpile shall begin shortly...
Samspang
01-04-2007, 17:45
bump

IC topic: http://forums.jolt.co.uk/showthread.php?t=522727
Void Templar
01-04-2007, 19:22
Btw, as one of my plane is a kamikaze plane that releases neurotoxin when it crashes, does that count as a WMD?
SilentScope001
02-04-2007, 05:01
When I mean WMD, I mean uber-powerful weapon that would nuke Samspang to obivlion and end the war. Obivously, if that neuro-toxin doesn't kill everyone, and only harm a couple of people, then I'll just rule it as a Weapon of Medium or Low Destruction and will authorize it. I'll have to see it in action though.
Void Templar
02-04-2007, 20:08
kk, just needed to know
MerchantMercenaries
12-04-2007, 20:28
OOC: I would be interested in joining this RP purely for the sake of establishing a name for the Mercenary Group I RP as. Any objections to a small Russian Equipped Militaristic Group running around the jungles?