NationStates Jolt Archive


Abbassia N/D Thread (Diaspora 21 closed)

Abbassia
03-03-2007, 19:26
The Emirate of Abbassia (http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1938)


During the turbulent times of the late 2010, Several Moderate Islamic Leaders expressed their concerns over the escalating violence in the Middle East and other parts of the Muslim World, compounded by the collapse of the oil industry which effectively shattered entire nations into anarchy and civil and tribal wars. these began to meet in secret in what remained stable of the Muslim World.

Eventually, after two decades of gathering, organizing and severe labor and Hard work along strict , a period filled with many set-backs and turns of good fortune alike, along with cooperation with several Chinese and European agencies, several expeditions were launched, the exact number of of which had been long lost.

Nonetheless, during the mid-40's -as Earth began to enter its Fifth Ice Age- the Abbassian Expedition (named after the Caliphate of the Beni Abbas Dynasty) was launched, sadly one of the very last launches to have been done.

Unlike the Chinese, European or American launches and expeditions however, the Abbassian one (as well as its other counter-parts) were less reliable and were more risky and along the way difficulties were experienced more often than not, finally culminating in the catastrophic failure of sensors and propulsion.

It seemed that the expedition was doomed to failure, as the craft drifted silently throughout space. A thread of lingering hope continued to thin more and more, finally on the horizon came a sight most uplifting, that of a system and a planet.

Salvaging whatever equipment the crew had, it was established that there is a very slim chance that a planet may be habitable judging by the accuracy of their equipment, regardless the attempt would be made to settle in this system.

And so it came to pass, that though a difficult and laborious birth, that the first settlement had come into existence, upon the sight of the first landings several mosques (and an Orthodox Church by a minority of Eastern European Technicians who accompanied the Expedition) were erected to thank God for his guidance and protection.

300 years later, after facing many obstacles and challenges along the way, the settlement would grow into the state known as the Emirate of Abbassia, a Muslim state guided by the teachings of the Holy Quran and the Prophet (May Peace Be Upon Him), Tolerant of other Religious Practices (majority Orthodox) and filled with immense faith and hope in the future.
Abbassia
03-03-2007, 19:28
Game Starting Budget:
Commerce: $113,319 Billion ---> 1133 points
Defense: $22,663 Billion ---> 227 points

<$100 Billion ---> 1 point>

Defense Budget:
Overhead and other Costs= 113.5

Remaining= 113.5 points

Fleet Construction:
2 Battleships= 32 points
2 Battlestars= 30 points
6 Orbital Fighters= 4.8 points
2 Missile Boats= 4.8 points
6 Missile Cruisers= 38.4
2 Assault Shuttles= 0.8 points
2 Transports= 1.6 pints

Ground Forces:
2 Marine Regiment= 0.8
3 Marine Battalions= 0.24

Commercial Budget:
Factory Construction:
Tygger:
3 on Gas Giant= 30 points
11 on Mainworld= 110 points
10 on Tygger 3= 100 points
10 on Tygger 4= 100 points
10 on Tygger 5= 100 points
10 on Tygger 6= 100 points

Seben:
9 on Mainworld= 90 points
10 on Seben 2= 100 points
10 on Seben 4= 100 points
10 on Seben 5= 100 points

Kajja:
10 on Kajja Mainworld= 100 points

Outpost Construction:
1 on Seben Mainworld= 2.5
1 on Seben 2= 2.5
1 on Seben 4= 2.5
1 on Seben 5= 2.5
1 On Kajja Mainworld= 2.5

Research Institutions:
Computer and Electronics R & D= 5 points
Genetic and Life Sciences R & D= 5 points

Naval Bases and Docking Facilities:
5 Orbital Shipyards: 50
11 Naval Bases: 22

Colonisation Vessels:
5 Heavy Transports: 10 points
1 Transport: 1 point
Abbassia
03-03-2007, 19:31
Research Development:
Tech Level: 11

Base: 75 years
10 years passed: 65 years

Progress 2300: 5 years (Education Modifier= 5 years)

Remaining: 60 years

Expected Progress: by 2312

The Military of the Emirate:

The Crescent Fleet:
2 Battleships:
Abu Bakr As-Sideeq
Omar Bin Al-Khattab
2 Battlestars:
Uthman Bin Al-Affan
Ali Bin Abi Talib
6 Orbital Fighters

2 Missile Boats:
Sa'ad Ibnu Waqqas
Suliman Al-Faresi

6 Missile Cruisers:
Hamza ibn Abd al-Muttalib
Khalid Bin Al-Waleed
Ja'far Ibn Abi Talib
Ikrema Ibn Abi Jahel
Al-Barra'u Ibnu Malik
Fairooz Ad-dilami

Lightening Response Squadrons (Quwat al-Barq)
3 Marine Battalions.
2 Marine Regiments:
Quwat Al-Barq 1 "Al-Asad"
Quwat Al-Barq 2 "As-Saqer"
Abbassia
14-03-2007, 21:22
National Budget:
GDP 10% Limit = $119,791 Billion * 10% = $11,979 Billion ---> 119.79 points
Commerce: $11,911 Billion ---> 119.11 points
Defense: $3,573 Billion ---> 35.73 points

Offworld Production:
Outposts:
1 on Dinklewater = 0.25
1 on Seben Mainworld = 0.25
1 on Seben 2 = 0.25
1 on Seben 4= 0.25
1 on Seben 5= 0.25
1 On Kajja Mainworld= 0.125

Total = 1.375 points

Factories:
Tygger:
3 on Gas Giant= 7.5 points
11 on Mainworld= 27.5 points
10 on Tygger 3= 25 points
10 on Tygger 4= 25 points
10 on Tygger 5= 25 points
10 on Tygger 6= 25 points
Seben:
9 on Mainworld= 11.25 points
10 on Seben 2= 12.5 points
10 on Seben 4= 12.5 points
10 on Seben 5= 12.5 points
Kajja:
10 on Kajja Mainworld= 12.5 points

Total = 196.25 points

Net Total Production Income = 192.625 points

Military Budget: Note: Utilising Molten Core Bonus
Overhead = 17.865
Maintenance = 14.515
2 Battleships = 6 points
2 Battlestars = 4.5 points
6 Orbital Fighters = 0.3 points
2 Missile Boats = 0.4 points
6 Missile Cruisers = 2.4 points
2 Assault Shuttles = 0.05 points
2 Transports = 0.1 points
3 Marine Battalions = 0.675
2 Marine Regiments = 0.09

Fleet Construction:
2 Battlestars= 24 points (Year 1 out of 4)
2 Battleships= 32 points (Year 1 out of 4)

Military construction:
5 PDU on Tygger Mainworld= 10 points
5 PDU on Tygger 1= 10 points
5 PDU on Tygger 3= 10 points
5 PDU on Tygger 4= 10 points
1 PDU on Tygger 5= 2.5 points
3 Armored Brigades= 1.2 points
1 on Tygger 1
1 on Tygger 3
1 on Tygger 4

Industry Budget:
Maintenance = 62 points
103 Factory Facilities = 51.5 points
6 outposts = 0.75 points
2 Research Institutions = 2 points
5 Orbital Shipyards = 5 points
11 Naval Bases = 2.2 points
5 Heavy Transports = 0.5 points
1 Transport = 0.05 point

Outpost Construction:
Tavara:
1 on Mainworld= 2.5 points

Kajja:
1 on Kajja 3= 2.5 points
1 on Kajja 6= 2.5 points

Galuuda:
1 On Galuuda Mainworld= 2.5 points

Berens:
1 on Berens Mainworld= 2.5 points

Factory Construction:
14 on Dinklewater= 140 points (year 1 out of 2)
Abbassia
16-03-2007, 12:56
In early 2300, Dinklewater is formally declared a System of the Emirate of Abbassia. Later throughout the month, a fraction of the Crescent Fleet will Arrive in Dinklewater along with Quwat-Al-Barq 1 "Al-Asad", followed by the Personnal ship of his exellency the Emir of the Faithful who will preside upon a great ceremony to celebrate this event. Business Leaders are excited as well as plans for the construction of several underwater production facilities is set to commence.