NationStates Jolt Archive


A New Beginning - MB's Thread Thing (OOC Thread)

The Cassiopeia Galaxy
26-02-2007, 23:42
Why am I making this thread?

Because I assume that alot of OOCness will occure. And well, I already got somethin' to say.

MB how can your Nova torps suck in *my* missiles but not *your* misisles. I mean I assume it's a giant mass of missile so I also assume that your guys are gonna get sucked in too. Unless I have no idea how these things work.

Also how can almost none of your missiles get hit by my PDS? I have alot of distance to shoot them down so at least 1/3 should get shot down, and I'm being generous. Not only that but my lasers are like CONSTANT BEAM THINGERS that go really really really fast. I doubt your missiles can actually go that fast. Not only that but the presence of fleets is starting to annoy me. It's going to look like a numbers game.

Of course it's your RP.

But let me keep going! A Death Star to a battle? Is that really needed...?

I just want some rational explanations because I refuse to believe this, I really do. And if I did anything to wank or godmode, please, tell me so I can edit it.

If I offended you in some way, sorry.
Telros
26-02-2007, 23:49
Hey CPG, it is good to finally rp with you, even if it's not on the same side...=P.

Ten ships isn't too much, is it? And the fact my reinforcements are going to be useless, considering how long it will take to get a sufficient force together.

Also, would particle beams be constant beams as well, as I use particle beam point defense systems?
The Cassiopeia Galaxy
26-02-2007, 23:50
Nah I don't think so. Plus don't ask me, ask MB.

Anyway that's not my main gripe, my main gripe is the missile part. Also I don't know much about particle beams.

Anyway I just hope to settle this right here in this thread and get the RP going. I've seen too many good RPs die because of complaints like mine. Thus me making this thread and being so blunt.
The XIV Legio Tactica
27-02-2007, 00:58
Not only that but my lasers are like CONSTANT BEAM THINGERS that go really really really fast.

So what you're saying is, they are more like Star Trek phasers that can be swept from side to side, rather than Star Wars lasers which are just a single pulse being shot in one direction.

As far as Death Stars, all you really need is one Jedi pilot per Death Star, and a bunch of other pilots to act as their cannon fodder, and you're golden. :P Even the Super Star Destroyer got taken out by a single starfighter crashing into its bridge. So I wouldn't be too concerned about Imperial starships, seems they're built to drop like flies. :P

And good idea about the OOC thread. I'll probably post some specs and a few pics of the larger Neo-Roman vessels, just for clarity's sake. I'd encourage others to do likewise.
The Cassiopeia Galaxy
27-02-2007, 01:08
Yes, basically. Thus my confusion. I think even mentioned it in my post.

Oh and thanks.
Whyatica
27-02-2007, 01:08
I'm not going to post until MB posts regarding his death star (or the fact that he can't have one).
Telros
27-02-2007, 01:10
[QUOTE=So I wouldn't be too concerned about Imperial starships, seems they're built to drop like flies. :P[/QUOTE]

Not exactly. Look up Thrashia's thread on ISD's and the like, trust me they are built to fricking last, people just use them wrong and the Super Star Destroyer as well as the Death Stars being killed were plot devices. Pure plot devices.
The XIV Legio Tactica
27-02-2007, 02:38
Not exactly. Look up Thrashia's thread on ISD's and the like, trust me they are built to fricking last, people just use them wrong and the Super Star Destroyer as well as the Death Stars being killed were plot devices. Pure plot devices.

Yeah, you're probably right, I was just trying to poke fun more than anything.
Telros
27-02-2007, 03:14
My apologies, I thought you were serious. -_- *slams head into wall*
Mationbuds
27-02-2007, 07:43
Not exactly. Look up Thrashia's thread on ISD's and the like, trust me they are built to fricking last, people just use them wrong and the Super Star Destroyer as well as the Death Stars being killed were plot devices. Pure plot devices.

Agreed. The destruction of the SSD and Death Star were mere plot devices. It'd take a miracle to down mine. Trust me...
Mationbuds
27-02-2007, 07:44
Ok let me direct this to Whyatica, I have HAD the Death Star even before I left NS...

If you have been RPing in FT a shorter time than I did, then admit it.
Mationbuds
27-02-2007, 07:48
So what you're saying is, they are more like Star Trek phasers that can be swept from side to side, rather than Star Wars lasers which are just a single pulse being shot in one direction.

As far as Death Stars, all you really need is one Jedi pilot per Death Star, and a bunch of other pilots to act as their cannon fodder, and you're golden. :P Even the Super Star Destroyer got taken out by a single starfighter crashing into its bridge. So I wouldn't be too concerned about Imperial starships, seems they're built to drop like flies. :P

And good idea about the OOC thread. I'll probably post some specs and a few pics of the larger Neo-Roman vessels, just for clarity's sake. I'd encourage others to do likewise.

Now let me clarify this:

I have a full complement of turbolasers on my Star Destroyers and Super Star Destroyers alongside with Turbolaser anmd Disruptor cannons. So I CANNOT see why you guys keep saying they deflect harmlessly off your shields, which is to me just plain bullshit.

A single battleship withstanding enough firepower to reduce a planet to rubble, I think its godmod. Abd if you choose to use godmod, I'll fight fire with fire... period.

And btw let me say this, I have superlaser technology that is NOT like the old ones, straight beams. The newer technology allows it to bend and curve but retain its power.
Hyperspatial Travel
27-02-2007, 08:17
Look, dude. Claiming you have the power to level a planet - and then bitching that everyone else doesn't fall over because of your awesome weapons isn't pretty. Seriously.

Godmod is only two things. Either calling other people's damage - or refusing to take any damage ever. Nothing more, nothing less. Saying that you haven't broken through their shields yet and destroyed their ships isn't godmodding - rather, you're the one bordering on godmodding by demanding to be allowed to say when they should and shouldn't die.

And secondly.. waves don't bend. All energy is transmitted via waves. You'd need some sort of outside agent to bend your superlaser beams - there's a reason why people make cursory obedience to physics in FT, simply because it looks utterly stupid without it.

Let's just take a look at two seperate posts for a moment.



Giving orders through the tactical command center, the Victory Star Destroyers tracked every individual incomming enemy missile and fired beams of superheated laser from its PointDefense Guns and QuadPhaser Batteries. The thermonuclear missiles were easily shot down and exploded harmlessly. Their radiation splashing uselessly against the shields of the Star Destroyers. Of course several missiles got through the PD Guns causing minor shield damage, nothing more than that.


The CNS Hamptonshire flew majestically over the three Star Destroyers, once in a while turbolaser shots causing damage to the shields but nothing major. Meanwhile the ship's point defense lasers shot at the fighters from behind, its green beams hoping to take care of those pesty flies as the Admiral called them. Leopold coughed. "Not smart of them sending fighters towards a capitol ship." He looked at the screen, it seems they wouldn't relent.

Seriously, man. He's taking 'nothing major'. You've got 'easily shot down and exploded harmlessly, their radiation splashing uselessly'. When you get right down to it, just 'cause something isn't taking the damage you want isn't any reason to decide to play the godmod game.

And.. yeah. The Death Star isn't cool. It's one of those 'unforgivable' breaches of wankery. Mildly oversized fleets, weird weaponry that defies physics time and time again.. these things can be passed over. But a station, 160 km in diameter, with the capability to destroy a planet.. yeah.

And just a bit of math, to prove my point. The Death Star is 160 times the 'length' of a Star Destroyer. Cubing this, to find volume..

To build a Death Star, you'd need approximately 4,096,000 times the resources needed to build a Star Destroyer. Yeah. Four million. That's why people think it's godmoddy - it's the equivalent of saying "Well, I'm bringing out my four million Star Destroyers onto the field! YOU DIE!"

...aaaannnd that's it for today. I'm trying to tone down my general level of offensiveness (and failing miserably, no doubt), but the fact remains - it's better to compromise than to ignore.
Der Angst
27-02-2007, 16:03
First of all, regarding post #41 (http://forums.jolt.co.uk/showpost.php?p=12374369&postcount=41) - you've missinterpreted me a 'lil, there.

At the time of the last post, transportation was merely organised, but Chao & Shi hadn't arrived (Or indeed, left). 'sides, they most certainly wouldn't come with a recognizeably Angstian/ Hypocrisy ship (I mentioned 'Craft fitting the local technology base' for a reason - plausible deniability & all that), and they'd enter in a sector were the rebellion's holding territory. Their job is, after all, to figure out what the rebellion stands for - whether the Hypocrisy starts to meddle or not (And how they meddle if they meddle) depends entirely on what they find. As such, well - hope you don't mind me disregarding your last post, but it's unfortunately, errr... Well, impossible.

On a side note, still not arriving - it should take significantly longer than the present engagement with the others, anyway. unless it turns into WW1 in space, anyway. Would be neat if you could provide a quick description of what I can expect upon arriving (In rebel territory), though.

And yeah, saw the Shiny post. Posted as well. Yay multitasking.

Also, would particle beams be constant beams as well, as I use particle beam point defense systems?They can be - they don't have to be.

Same as with lasers.

Incidentally, as far as the DEATstar and all that other stuff goes...

Well, yeah. Having one's generally questionable, to say the least (Among Warsie-nations, anyway. I do note that some of the exotic weaponry in NS would eat one alive in seconds flat - similarly, technology bases other than SW ought to be capable of converting moons into something usable fairly easily - with NS-sized nations, no less. Hence why I'm not objecting overly much. I've seen wankier things, tyvm). Still, it's Mationbuds' thread (And his nation) - he makes the rules.

As such, arguing about the feasibility is generally pointless.

A different point would be how to keep the thread going - I'm certain that neither side wants to just bend over backwards and take it up their anus, and I'm equally certain that such happening would be... Boring.

May I suggest an agreement where both sides do - at least for this initial engagement - take roughly equal losses (With the Hamptonshire & the rebels on board surviving to enable further plotting, and maybe an actual war, as opposed to a single battle claiming to be one), and then bugger off and reorganise? Frankly, both sides have acted... Odd... whether it be the congregation of major combatants who just happen to frolick in the general area (You may have noticed my assets being limited to a sub-milspec ship half a dozen systems to the left. Hum. Well, and its single TacMilship escort) or a DEATstar as a regular combatant.

Hell, if nothing else helps, maybe someone should roll dice to determine losses (Though to make it fair, one would need to know the total military numbers for each side... UN rankings would probably go a 'lil far)?
Cravan
27-02-2007, 21:09
I figure I better mention this now before the RP gets too big: I only have time to concentrate on one RP at the moment, and I'm afraid my MT nation takes slight precedence over my FT games. Since I've played a very small part, me leaving will probably be inconsequential. If y'all are okay with this, I'll go ahead and deat my posts.

I just don't have time to keep up with two rather large threads, particularly this one since it'll probably erupt into a much larger war. I know this'll be a good RP, but I just don't have time. =P Sorry, y'all. But still, good to see you back, Mationbuds. Perhaps we can have an RP together some other time.
Telros
27-02-2007, 21:10
Good points, Der Angst. Thank you for answering my question on particle beams. I did not say you were here yet, as I read and knew you weren't here yet. If I said so in my post, I apologize and will take it out, just point me to it. I don't mind if I even get completely owned, I just want to write, dammit! Personally, I think the Death Star is not something that would be used for something like this. That and that thing took a bitching long time to travel through hyperspace. But, moving on.

About the shields thing....like Angst has said, many people have made tech far past what they had in SW and even then, ships could take quite a pounding from the lasers, and so could the armor. Hell, I was reading the Thrawn Trilogy, (Best set of books EVAR), and it mentioned a battle where the turbolasers were blowing holes in ships, but they kept fighting. And this battle took a couple hours. And NS tech is better than SW, so their shields can take a lot. They should know. Now, they can't put it on for too long, but TCG is flicking around like a bat out of hell, so he is probably dodging a lot of them. That and his ship is one of twelve. He could have more ships than his total fleet, so his ship is way above average, therefore I assume it can take a beating. Again, it is up to each person to balance themselves out.

Also, DA, I personally expect to get raped, HARD. With a metal, serrated, stick. But I don't care, because I am having fun, and testing out my nation. I personally don't mind. But thats just me.

/end my two cents.
Telros
27-02-2007, 21:14
I am sorry to see you go Cravan, I thought I was going to fight you in this little thread, but I guess not. Well, have fun with MT and I can't wait to see you back again.
Unified Sith
27-02-2007, 21:21
Ok let me direct this to Whyatica, I have HAD the Death Star even before I left NS...

If you have been RPing in FT a shorter time than I did, then admit it.

Ahh yes Mationbuds this again. You have been playing Nationstates far shorter than I have, and I remember me telling you that you cannot have a Death Star. For many reasons but two that are most important.

1) Because I said so, and that there is only one Death Star to be on Nationstates, you are incapable of understanding that no one will respect or tolerate you roleplaying with it.

2) You are not me, and therefore lack the IC and OOC respect which is needed to use a Death Star. When you have played the game for as long as I have or even Der Angst then perhaps you can get away with it. You sadly do not have such respect, nor do you have a large multi nation alliance backing you to support build and operate it, as I do.

Get rid of the Death Star, you do not need it, and the GE does not want to fall upon its own in a case such as this. Please heed our warning and you will find in getting rid of the thing people will respect you more.

If not.... well, the chaos hounds of Chronosia can only be kept at bay for so long....

Resist this request from the community and you will lose all IC support from your emperor and the dogs of II will descend upon you.
Cravan
27-02-2007, 21:29
I am sorry to see you go Cravan, I thought I was going to fight you in this little thread, but I guess not. Well, have fun with MT and I can't wait to see you back again.

I read your FT factbook, and I think we'd be better allied. :p But I'll be back into FT at some point. Perhaps we can also have a nice little RP sometime in the future, too.
Telros
27-02-2007, 21:45
I read your FT factbook, and I think we'd be better allied. :p But I'll be back into FT at some point. Perhaps we can also have a nice little RP sometime in the future, too.

Glad you read it. ^^ And just tell me when, and we'll get the party started. =P
The Cassiopeia Galaxy
28-02-2007, 00:33
Hm it seems I'm not the only angry one =/

Anyway MB are you gonna edit your post or what? They all bring good points, I'm willing to lose man, but it has to make sense. Like if your Nova torps explode, yours and my missiles are gonna have to be sucked in. Also I don't think your missiles can avoid my beams of doom that good. Plus the whole Death Star and SSD thing. I don't mind the SSD really, but is the Death Star really needed?

Let's look at the battle.

After you kicked out a majority of the RPers, we are down to a battlecruiser, a White Star, and some gunships on my side, and a fleet that numbers 20 ships on yours.

Now those are good odds on your side. So errm... edit plz? I really wanna post >_>
Whyatica
28-02-2007, 00:55
Ok. This is, in my opinion, techwank of a high variety, but I can easily destroy Death Stars or anything else that has a large, open central chamber pretty easily.

My FTL technology involves phasing or jumping into Jumpspace, which is another dimension where X,Y,Z in realspace corresponds directly to A,B,C in jumpspace.

My White Star can phase into jumpspace, calculate where it would need to be to phase into your death star, and if it's calculations are correct, it would appear, in realspace, directly in the center of the DS where it can shoot at everything, and then phase back out.

It's really, really wanky. I don't want to do it.

But I can.

You cannot have or use a death star, Mationbuds. Get over it.
Unified Sith
28-02-2007, 03:01
Ok. This is, in my opinion, techwank of a high variety, but I can easily destroy Death Stars or anything else that has a large, open central chamber pretty easily.

My FTL technology involves phasing or jumping into Jumpspace, which is another dimension where X,Y,Z in realspace corresponds directly to A,B,C in jumpspace.

My White Star can phase into jumpspace, calculate where it would need to be to phase into your death star, and if it's calculations are correct, it would appear, in realspace, directly in the center of the DS where it can shoot at everything, and then phase back out.

It's really, really wanky. I don't want to do it.

But I can.

You cannot have or use a death star, Mationbuds. Get over it.

Spoken like a true Klingon :p
The Cassiopeia Galaxy
28-02-2007, 03:06
Spoken like a true Klingon :p

Well he's Minbari, not that that matters. You'll probably silence the unbelievers and change history. Or something.
Whyatica
28-02-2007, 03:47
Spoken like a true Klingon :p

Aye. We Minbari can be just as bloodthirsty when the time comes (http://en.wikipedia.org/wiki/Earth-Minbari_War) :p.
No endorse
28-02-2007, 03:53
Time to just out and settle the SW tech debate as much as possible in a single post.

Agreed. The destruction of the SSD and Death Star were mere plot devices. It'd take a miracle to down mine. Trust me...

The first DS really was just that poorly designed.

Second wasn't even bloody built yet when it was attacked, it's like attacking a battleship in drydock.

--Oh, and a note on Death Stars: they were made by a full on mature Kardeshev Type III civilization. (link) (http://en.wikipedia.org/wiki/Kardashev_scale)Few on NS claim to be capable of such, and almost none who are capable have the resources available to the Galactic Empire. Sithy is one of the only people I'd accept having a single Death Star, and even then only one. So MB, every time you use a Death Star, God kills a Kitten, a Domo-kun, and several dozen puppies. Please, think of the puppies.--

The SSDs were brought down because the Rebel Star Cruisers went to point blank and kept hammering until they brought down various shield areas.* Then the fighters got to shoot fiddley bits like bridge radars** off and some crappy piloting skills blew the bridge out. -_- Turns out the engineering controls were just that inefficient.

Not exactly. Look up Thrashia's thread on ISD's and the like, trust me they are built to fricking last, people just use them wrong and the Super Star Destroyer as well as the Death Stars being killed were plot devices. Pure plot devices.
Hey, there's a problem with your hypothesis. Here, tactics and ship designs are made with the intent of destroying SW technology. I build cruisers for the expressed purpose of it. SW technology is good, don't get me wrong. It's just that competent designers design ships to sip battle carrier-esque SDs for afternoon tea.



notes:
*There are numerous shield areas and screens per SD, and God only knows how many on an SSD. This is done so that lowering the shields in one spot doesn't expose the whole vessel. Also, it means you can have more smaller/cheaper/more efficient/more easily repaired/upgraded generators. I believe it's something like 6 main areas on an Imperator, but don't quote me. Heck, even fighters in the SW universe have 2 shield areas.
**don't argue this one, early production schematics and the novels concur, and I honestly don't want to waste my time arguing fact with fanboys/girls. Read SD.net if you want evidence (it's one of the only things he's dead on the money about)
Mationbuds
28-02-2007, 08:28
Hmm ok I'll edit ...

And hey US, am I still in the GE or not ?
Hyperspatial Travel
28-02-2007, 08:37
Get rid of the Death Star, you do not need it, and the GE does not want to fall upon its own in a case such as this. Please heed our warning and you will find in getting rid of the thing people will respect you more.

Yeah, you are. By the looks of that line, in any case.
Der Angst
28-02-2007, 13:46
I did not say you were here yet, as I read and knew you weren't here yet. If I said so in my post, I apologize and will take it out, just point me to it.Well, yeah, the post - until your quote - refers to Mationbuds, so... :P

My White Star can phase into jumpspace, calculate where it would need to be to phase into your death star, and if it's calculations are correct, it would appear, in realspace, directly in the center of the DS where it can shoot at everything, and then phase back out.Well, there's the small problem of the DEATstar moving in non-deterministic ways (Unlike a planet) - it turns a 'lil to the left and you end up ramming something quite, quite badly.

Still achives a missionkill, but I'd call the tactic, erm... suicidal.
Whyatica
28-02-2007, 17:04
Well, yeah, the post - until your quote - refers to Mationbuds, so... :P

Well, there's the small problem of the DEATstar moving in non-deterministic ways (Unlike a planet) - it turns a 'lil to the left and you end up ramming something quite, quite badly.

Still achives a missionkill, but I'd call the tactic, erm... suicidal.

Yeah, I know it's suicidal, but consider the cost of a White Star vs. the cost of a DEATstar..
The Cassiopeia Galaxy
28-02-2007, 19:56
Hmm ok I'll edit ...

You forgot to edit this (http://forums.jolt.co.uk/showpost.php?p=12371343&postcount=26)
Mini Miehm
28-02-2007, 20:28
Not exactly. Look up Thrashia's thread on ISD's and the like, trust me they are built to fricking last, people just use them wrong and the Super Star Destroyer as well as the Death Stars being killed were plot devices. Pure plot devices.

That's because Thrashia is a Fanboi. Kinda like the way he says a single MS can kill an ISD, as demonstrated in a post, without actually mentioning that it was HIS mobile suit killing HIS ISD. Hehe, oops.

I could write that the oldest operational Battlecruiser was some 5 millenia old, had all modern weapons, and was ready for combat at the drop of a hat. That doesn't mean it'd work.
Telros
28-02-2007, 21:13
MM, refrain from insulting people here, okay? And I read the damn thing, and it made some good points. And I have even started reading the thread by MB on what people thought of it. I didn't say the thing was God Incarnate, alright? I merely said the thing is not as weak as some people have said. The design has major flaws, which people like Thrashia have done things to fix those flaws. So, I was only saying that the ship is not a weak ship that can be blown apart, especially NS modified ones. Ala, Chrons Chaos SD's.

EDIT: Does anyone mind explaining the current battle situation, as I am bit confused at the moment about this? Thanks.
Whyatica
28-02-2007, 21:26
I'm truthfully not sure myself. I know TCG is on my side, though.
The XIV Legio Tactica
01-03-2007, 03:39
So far it's two on three, but since Mationbuds has his whole established empire to throw behind a war, plus another that he's calling in through an alliance, I don't know why he's complaining about being outnumbered. The battle's taking place in his space as well, so he should have a numerical and a logistical advantage.

Personally, I'm waiting for more factions in that battle to contact my forces. It's not Republican doctrine to jump straight into a battle they stumble on without gathering plenty of data on the circumstances.

'Course, I could always just go third party and attack everyone indiscriminately. :p An exploration fleet's still got plenty of firepower to do some serious mauling before being forced to retreat.
Telros
01-03-2007, 03:54
I checked it out myself and posted. Responded to you Legio, by the way. Like I said before, the alliance thing is an excuse I am using to be there ICly, that and the message. I was bored and wanted a fight. *shrugs*

And that would be fun. *evil grin*