NationStates Jolt Archive


Prime Ministerialship of Bazalonia (D-21, CLOSED)

Bazalonia
01-02-2007, 09:51
Brown Dwarf - Red Dwarf Binary System

Opheim

Bazalonia (Opheim I)

Planet Details:
Core Type: Molten
Density: 0.92 Earths
Mass: 0.75 Earths
Gravity 0.85 G
Rotation Period: 20 hours
Orbital Period: 321 days
Axial Tilt: 20 degrees
Orbital Eccentricity: 0.01
Satellites: 0
Surface Pressure: 1.78 atm

Bazalonia, a moderate nation of Christians, where the only known survivors from Australia, forming government in their newly settled world that had analogies to the original. However the challenges of this new world sometimes it seems like Bazalonia has reverted back to colonial times with the colonial english, however technology has not reverted back to that time. It's just means that life is heard

There exists between Bazalonia and Samtonia, the Darwinist neighbours, frosty relations, an unspoken rift between the two and agreement where the Bazalonians expand north. There has been incident but a feeling of unease about these Darwinists are felt throughout Bazalonia, particularily with historical accounts of an incident in regards to a nation calling itself Atheistic Right, which where essentially crazed darwinist that would kill as look at you. Either way Bazalonia is prepared should Samtonia attack.

Solar System:

No names appart from the standard Opheim II labeling system has been used as no one really cares what they are called as long as everyone knows.

Opheim II: Icy Core Planet (5 moons)
Opheim III: Gas Giant - Hydrogen (3 moons)
Opheim IV Designation has been given to the second sun
Opheim V: Gas Giant - Methane (3 moons)
Opheim VI: Icy Core Planet (5 moons)
Opheim VII: Rocky Core Planet (9 Sattelites)
Opheim VIII: Icy Core Planet (3 Sattelites)

Leader: Stephen Hawdon
Minister of Foreign Affiars and Trade: Richard Menszae
Bazalonia
01-02-2007, 09:52
Economic Information]

Homeworld Economy

GDP: 95,200,000,000,000
Int. Trade: 10,488,922,052,204
Available Military Budget: $6,202,000,000,000
Available Commerce Budget: $6,679,000,000,000

Offworld Economy:

New Factories/Outposts -
Opheim II: Icy Core Planet (5 moons) - 10 Factories (2.375 Trillion next year) - Orbital Starport - Naval Base + 2 PDU + 2 Lift Infantry
Opheim III: Gas Giant - Hydrogen - 3 Factories (0.7125 Trillion next year) - Orbital Shipyard - Military Shipyard + 2 PDU + 2 Lift Infantry
Opheim V: Gas Giant - Methane - 3 Factories (0.7125 Trillion next year) - Orbital Shipyard - Military Shipyard + 2 PDU + 2 Lift Infantry
Opheim VI: Icy Core Planet (5 moons) - 10 Factories (2.375 Trillion next year) - Orbital Starport - Naval Base + 2 PDU + 2 Lift Infantry
Opheim VII: Rocky Core Planet (9 Sattelites) - 10 Factories (2.375Trillion next year) - Orbital Starport - Naval Base + 2 PDU + 2 Lift Infantry
Opheim VIII: Icy Core Planet (3 Sattelites) - 10 Outposts (.475 Trillion next year) + PDU + Lift Infantry

Current Factories/Outpost Income: 9.025

Home Planet facilities
Space Ports: 20
Shipyard: 10

Grand Fork facilities

Space Port: 1

Light Transports: 952
Transports: 476

2301 Budget

Commerce:

6 Factories (Gyration): 4.8 Trillion
1 Orbital Space Port (Grand Fork): .4 Trillion
Other Functions: .833 Trillion

Total Commerce Budget Spent: 6.033 Trillion

Military:

Maintanence: 4.204 Trillion

Orbital Fighter Wings x 4: .32 Trillion
Assault Shuttle Wing x 4: .32 Trillion
Light Battlestar x 4: .8 Trillion (1/2)
Light Cruiser x 2: .48 Trillion (1/2)

Total Military Budget Spent: 6.124 Trillion
Bazalonia
01-02-2007, 09:53
Military Information

Space Navy

2 x Military Shipyard: 0.025
3 x Naval Base: .03

Facility Sub-Total: .055

Orbital Fighter Wing x 12: .06 Trillion (48,000)
Interface Shuttle Squadron x 30 .03 Trillion (120,000)

ScoutRon x 15: .075 Trillion (60,000)
DesRon x 13: .585 Trillion (52,000)
Patron x 9: .18 Trillion (36,000)

Light Battlestar x 10: .25 Trillion (40,000)
Light Cruiser x 13: .39 Trillion (52,00)
Missile Cruiser x 13: .52 Trillion (52,000)
Transports x 25: .125 Trillion (100,000)

Battlecruiser: .21 (4,000)
Monitor x 6: .09 (24,000)

Navy Subtotal: 2.515 (588,000)

Armed Personnel

Marine Regiments x 20: .45 Trillion (200,000)
Marine Battalions x 30: .135 Trillion (150,000)

Planetary Defense Units x 22: .825 Trillion (1,100,000)
Garrison divisions x 100: .15 Trillion(5,000,000)
Lift Infantry divisions x 50: .5625 Trillion (2,500,000)
Armored brigades x 25: .5625 Trillion (1,250,000)

Army Subtotal: 2.685 (10,200,000)

Military Total: 5.255 (10,788,000)
Estimated Military Budget: 6,524,336,185,956.99
New Shiron
01-02-2007, 20:20
ooc
I hate to tell you this, but when you buy a battlestar, you buy the fighter wing seperately

Sorry for failing to spell that out
Bazalonia
02-02-2007, 01:12
ooc
I hate to tell you this, but when you buy a battlestar, you buy the fighter wing seperately

Sorry for failing to spell that out

OOC: Edited Also allows me to decrease my maintenance which I like.
Samtonia
08-02-2007, 00:36
The Darwinistic Commonality of Samtonia requests that passage through the Opheim system be granted for military vessels of the Commonality navy, in addition to any commerical trade that may currently exist between the two nations.
Bazalonia
08-02-2007, 02:02
The Darwinistic Commonality of Samtonia requests that passage through the Opheim system be granted for military vessels of the Commonality navy, in addition to any commerical trade that may currently exist between the two nations.

Discussion between the ministries of defence and Foreign Affiars and trade went back and forth. Both were concerned about any presence of the Commanality in Ophiem particularily in regards to "scouting" operations as such the following message was sent back.

"At this time we feel it is not prudent to provide access through our system. Infact we would make a proposal drawing a line with Opheim and Gyration systems one side and the Kandom system on the other. Government vessels will not cross over this line into your system, unless on pre-arranged diplomatic missions and the proposal states that neither should the commonality government vessels cross the line unless on a pre-arranged diplomatic mission. We feel that this will prevent any misunderstandings that might occur between our governments and people."
Bazalonia
10-02-2007, 01:17
Bazalonian Technological Situation

The Prime Ministerialship of Bazalonia

Tech 9

Base 65

Being near to tech 10 -5 (Just within 6 Hexes of No Taxes)

Base 60 - 10 (got Automobile Manufactory) = 50

Yearly alteration:

Education Budget: 2
Applied Research Facilties: 2

Expected distance in 2301: 46 (Expected 13 game years to advance to tech 10)
Bazalonia
23-02-2007, 03:10
Starting Budget

Starting Commerce Budget (57,627,082,002,613.75)

Orbital Starport x 3: 1.5 Trillion
Outposts x 10: 2.5 Trillion
Factories x 36: 36 Trillion
Orbital Shipyard x 2: 2 Trillion
Research Facilities x 2: 1 Trillion

Total Commerce Spent: 43 Trillion
14 Trillian being re-invested into the internal economy.

Starting Defense Budget (53,510,861,859,569.9)

Facility:
Naval Base x 3: .6 Trillion
Military Shipyard x 2: .5 Trillion

Facility Sub-total: 1.1

Navy:

Orbital Fighter Wing x 12: 1.2 Trillion
Interface Shuttle Squadron x 30: 3 Trillion

ScoutRon x 15: 1.5 Trillion
DesRon x 13: 3.9 Trillion
Patron x 9: 3.6 Trillion

Light Battlestar x 10: 5 Trillion
Light Cruiser x 13: 7.8 Trillion
Missile Cruiser x 13: 10.4 Trillion
Transport x 25: 2.5 Trillion

Battlecruiser x 1: 1.4 Trillion
Monitor x 6: 1.8 Trillion

Naval Subtotal: 42.1

Army:

Marine Regiments x 20: 1 Trillion
Marine Battalions x 30: .3 Trillion

Planetary Defense Units x 22: 5.5 Trillion
Garrison divisions x 100: 1 Trillion
Lift Infantry divisions x 50: 1.25 Trillion
Armored brigades x 25: 1.25 Trillion

Army Subtotal: 10.3

Military Total: 53.5 Trillion

Extra R&D: 0.01 Trillion

Military Total Spent: 53.51 Trillion