NationStates Jolt Archive


Diaspora 21 Roleplay interest and OOC thread (Future tech)

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Galveston Bay
29-01-2007, 20:46
A restart will happen on March 5
You may pick from the following star systems. If 2 or more players pick the same system, then whoever had it last game gets first choice. If that doesn't resolve it, then the nation with the larger population gets first choice. Note that one world has been set aside for the Galveston Bay, which will be the NPC nation this time around

Whoever picks Sivo must be allied with whoever picks Eberly

This time, minimum tech level is 10, if you have auto manufacturing, information technology or arms manufacturing as your leading manufacturing sector, then you are tech level 11. Galveston Bay is Tech Level 13. The Vegans and Droyne are tech level 10, and there is an unknown alien race coreward of the Diaspora that is tech level 12.

Diaspora 25 - Habitable Worlds
Sub Sector K
Iesulu / Galveston Bay
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1826
Sivo
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2229
Eberly
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2130
Jump
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2022
Subsector O
Saratov
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2338
Tygger
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1938
Subsector N
Gus
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1034
Subsector L
Exeter
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2729
Amoy
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2524
Subsector J
Iusea
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1325
Poldepi
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0929
Subsector F
Nilii
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1313
Mohavi
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0918
Soar
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1518
Subsector G
Opheim
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2015
Ekuur
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1911
Dryden
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1818
Subsector I
Zekhessii
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0722
Pesuuzu
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0524
Subsector N
Semaachi
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1433
Subsector P
Khesandu
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2731

This will be a RP very similar to the previous D21 RP in many ways.
1. It will have a referee (me)
2. It will have specific rules regarding economic and military activities
3. Its subject to all NS rules regarding Forums, but its voluntary to join, so if you join the RP the rest of the people in it expect you to obey the NS rules and the rules for the RP.
4. Players need to have a reasonable amount of RP experience
5. Understand that this is a refereed RP, and that the principal referees have the ability and role of insuring that realism and plausablity is maintained.

Special threads concerning the background and other important information will be created.

It would be a Science Fiction roleplay, and your country would have a star system with an acceptable planet on it. Your country uses the population, economic, civil rights and governmental freedoms provided by your Nation State country (your account country).

I have countless maps from the Traveller Roleplaying game, which has star systems and a relatively easy to deal with tech level system in place already. Another game, called Imperium, based on that universe, even has military units and their costs (including maintenance) available, and a very easy to deal with combat system.

If you are interested, let me know. First choice of players will be those who participated in this RP, as well as players in my home region (the FKC, where my main country, New Shiron, is located

Combat is pretty straight forward and will be handled by me using this game
http://en.wikipedia.org/wiki/Imperium_%28board_game%29

It has unit costs etc in it.

Tech level will be explained but is pretty straight forward.

If interested, sign up here

Star systems will be assigned by me on first come, first servce basis.

New Shiron will be a neutral world, and will have higher tech then everyone else because its the referee NPC nation, and will have certain essential game functions.
Galveston Bay
29-01-2007, 20:51
The general background and rules thread is here
http://forums.jolt.co.uk/showthread.php?p=12269147&posted=1#post12269147

Updates will come throughout the day
Whittlesfield
29-01-2007, 20:51
Count me in...even though I have no idea what this is yet...
Galveston Bay
29-01-2007, 20:53
Game effects of NS ratings
Economic: As indicated, you have whatever economy that you have.
Political Freedoms: As indicated, and will modify how big a military you can have
Civil Rights: As indicated, and will modify any tourism you have, whether conscription is allowed, etc

RT)Economic
(15)Frightening---------
(14)All-Consuming-----
(13)Powerhouse-------
(12)Thriving-------------
(11)Very Strong--------
(10)Strong--------------
(09)Good----------------
(08)Fair------------------
(07)Reasonable--------
(06)Developing---------
(05)Struggling----------
(04)Weak---------------
(03)Fragile---------------
(02)Basket Case-------
(01)Imploded-----------

Political Freedoms
Corrupted------------
Widely Abused-------
Excessive
World Benchmark
Superb----------
Excellent
Very good
Good
Average
Below Average
Some
Few
Rare
Unheard Of

Civil Rights
Widely Abused
Frightening
Excessive
World Benchmark
Superb
Excellent
Very Good
Good
Average
Below Average
Some
Few
Rare
Unheard Of
-
More on this when I create a game thread, but these are the official NS rankings
The Orbos System
29-01-2007, 21:01
I too am interested in this.
Whittlesfield
29-01-2007, 21:03
So...we have Whittlesfield...
Star system information:
Type: Binary:
Planets: 9

Main Planet info:
Diameter: 5 Medium (8000km)
Atmosphere: 5 Thin
Hydrographics: 4 Normal (40%)

Government info:
Political Freedom: Outlawed
Civil Rights: Some
Economy: Powerhouse
Artitsa
29-01-2007, 21:25
Me! In! Now! Please! I am Secretly in Love with You!
Galveston Bay
29-01-2007, 21:27
I too am interested in this.

any RP experience?
Ottoman Khaif
29-01-2007, 21:40
Ottoman Khaif

Government info:
Political Freedom: Excellent
Civil Rights: Very Good
Economy: Frightening

Tax rate 100 percent

http://www.nationstates.net/ottoman_khaif
Abbassia
29-01-2007, 21:41
The Arab Republic of Abbassia
Link: http://www.nationstates.net/abbassia

Civil Rights: Below Average
Economy: Frightening
Political Freedoms: Few

Tax Rate: 100%
[NS]Parthini
29-01-2007, 21:45
Count me in.

The Grand Princedom of Parthini (http://www.nationstates.net/parthini)

Civil Rights: Average
Economy: Frightening
Political Freedoms: Below Average

Tax Rate: 74%
Novum Elephantum
29-01-2007, 21:53
Count me in as well.
Pop: 252,000,000
Civil Rights: Average
Economy: Reasonable
Political Freedoms: Very good

Tax Rate: 42% Average
http://www.nationstates.net/novum_elephantum
Middle Snu
29-01-2007, 22:10
I'm in, if you'll have me.

www.nationstates.net/middle_snu
Rodenka
29-01-2007, 22:18
Count me in.


www.nationstates.net/Rodenka
Haneastic
29-01-2007, 22:25
Haneastic League

Civil Rights: Superb
Economy: Thriving
Political freedoms: Below Average
Tax Rate: 100%
Population: 2.186 Billion

More tonight
Galveston Bay
29-01-2007, 22:43
I will post who has what as the day goes along

I am still working on background and other information
Ato-Sara
29-01-2007, 22:47
I will post who has what as the day goes along

I am still working on background and other information

GB if we do use the NS stats can they be only as a starting point.

Some people's NS economies such as are terminally damaged with no hope of repair.
Or is using NS economies now another hoop we have to jump through.
Philanchez
29-01-2007, 22:52
Count me in...

The Federal Republic of Philanchez
Civil Rights: Average
Economy: Strong
Political Freedoms: Some
Tax Rate: 100%
www.nationstates.net/philanchez
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1417
Bazalonia
29-01-2007, 22:52
And me

Civil Rights: Some
Economy: All-Consuming
Political Freedoms: Very Good

Tax Rate: 100%
Amestria
29-01-2007, 23:44
I’m not so sure about this, but what the heck. Let me have a planet, I’ll decide things as I go along. Please let it be a wet world, not a desert/dry world.

Civil Rights: Very Good
Economy: Powerhouse
Political Freedoms: Very Good
Has a compassionate, hard-working, intelligent population of 4.008
Citizens pay a flat income tax of 70%

I second Ato's suggestion.
Malkyer
29-01-2007, 23:49
tag for when I have time
Lesser Ribena
30-01-2007, 00:09
For the record:

United Kingdom of Lesser Ribena

Civil Rights: Excellent
Economy: Frightening
Political freedoms: Very Good
Tax Rate: 100%
Pop: 3.762 billion
Samtonia
30-01-2007, 00:22
I'm in this RP.

http://www.nationstates.net/samtonia
Galveston Bay
30-01-2007, 00:29
The general background and rules thread is here
http://forums.jolt.co.uk/showthread.php?p=12269147&posted=1#post12269147

Updates will come throughout the day

new thread for rules and background... please don't post on it yet though, use this one for now

http://forums.jolt.co.uk/showthread.php?p=12269147&posted=1#post12269147
Kilani
30-01-2007, 00:37
The Kilani Federation

Civil Rights: Very Good

Economy: Strong

Political Freedoms: Very Good

Tax Rate: 100%

Background to follow.

Gb can stick me where ever he likes.
The Lightning Star
30-01-2007, 00:59
It breaks my heart to see E20 end, but I'm gonna sign up in this. At least on this, I'll be able to have my commie revolutions ;)

The Lightning Star

UN Category: Democratic Socialists
Civil Rights: Good
Economy: Frightening
Political Freedoms: Below Average
Tax Rate: 100%
Kordo
30-01-2007, 01:13
Sign Me Up!

The Royal and Apostolic Empire of Kordo
UN Category: Corporate Police State
Civil Rights: Rare
Economy: Frightening
Political Freedoms: Outlawed
Income: Unheard of
Malkyer
30-01-2007, 01:46
Imperial Commonwealth of Malkyer
Population: 5.151 billion
UN Category: Corporate Bordello
Economy: All-Consuming
Civil Rights: Excellent
Political Freedoms: Superb
Income Tax Rate: 0%

GB, as I've already been assigned a planet, do you need anything else from me?
Canadstein
30-01-2007, 02:03
Civil Rights: Below Average

Economy: Very Strong

Political Freedoms: Rare

Tax Rate: 88%

Count me in!
Haneastic
30-01-2007, 02:10
GB, do you want us to post our histories or wait?
No Taxes
30-01-2007, 02:59
I was in E20 for a short time and would like to join this, if possible.

Capitalist Republic of No Taxes
UN Category: Capitalizt
Civil Rights: Superb
Political Freedoms: Very Good
Economic Rating: Frightening
Income Tax Rate: 0%
Population: 2.132 Billion
New Shiron
30-01-2007, 03:16
I was in E20 for a short time and would like to join this, if possible.

Capitalist Republic of No Taxes
UN Category: Capitalizt
Civil Rights: Superb
Political Freedoms: Very Good
Economic Rating: Frightening
Income Tax Rate: 0%
Population: 2.132 Billion

ok, your in

Everyone, check the the background thread periodically. I am adding nations and their star systems as I can as well as rules and background. Once you have your system, see how many gas giants it has, and how many moons your primary world has. Then name them. There is also one terrestrial planet (Pluto, Mars or Venus type) for every Gas giant you have. Name them too.

Your star system is the name indicated on the link I gave you, and you refer to planets like this

Peguot/Parthin

if the planet Parthini has a moon, then its Pequot/Parthini/whatever the moon is called

People from your star system can be referred to by either the name of their planet (Parthinis), or by the name of their star (Peguotians), whichever you indicate.

Don't post it yet, just put it on paper so you can post it when more things are ready

I hope to add more star systems and players to the list tonight as time permits

I hope to have the game ready for start next Monday

In addition to naming all the planets etc, you will also need to determine who settled your planet. The Diaspora occured 2021 - 2038, and included national groups (sponsered by governments), religious groups (like the Mormons for example), large corporations, collections of universities (seeking to build utopias) and large non governmental organizations (consider what a colony founded by Greenpeace or the Salvation Army would be like)

For real fun, you could even have your national group be from the nation you played last in E20
Sharina
30-01-2007, 03:30
Hello.

I was wondering if I may be given a second chance with the E20 community by allowing me to join this RP project. I want to try this new type of roleplaying with the E20 community, and I have indeed learned a substantial bit since my departaure from E20 last fall. I shall strive to try my best and not get as nutty as I did.

Please let me know. Thanks!
Kilani
30-01-2007, 03:30
GB, did you get my claim?
Haneastic
30-01-2007, 03:31
GB, when and where should we post our histories?
Philanchez
30-01-2007, 03:37
Count me in...

The Federal Republic of Philanchez
Civil Rights: Average
Economy: Strong
Political Freedoms: Some
Tax Rate: 100%
www.nationstates.net/philanchez
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1417

Just making sure.
Safehaven2
30-01-2007, 03:46
The Republic of Haven
Civil Rights: Execellent
Economy: Frightening
Political Rights:Excellent
UN Category: Capitalist Paradise
Pop-6.17 billion
Tax-42%
Sharina
30-01-2007, 03:55
If I am accepted into this roleplay, I'd like to pick the following:

The Sharina Technocracy
Civil Rights: Superb
Economy: Frightening
Politic Freedoms: Superb
Tax Rate: 100%
Population: 5.34 billion

Primary spending sectors: Education, Defence, and Commerce (all 3 roughly equal)

Primary Industries: Uranium Mining (generic mining or "resource extraction" in this sci-fi setting?), Book Publishing (maybe computer manufactring in this sci-fi setting?), and Automobile Manufacturing industries (maybe vehicle manufacture in this setting?).

National Specials (the last paragraph of the NS nation main page): Military spending recently hit a new high, the tenet of free speech is held dear, scientists regularly clone human beings for research purposes, and Sharina's army is full of 2 metre tall super-soldiers.

-----------------------------------

Hopefully this is of some help.
[NS]Parthini
30-01-2007, 05:40
Can my friend Champren join? He has some roleplaying skills but I'll make sure he doesn't screw up too badly :p
Sukiaida
30-01-2007, 07:01
Checked it out and... nah not for me. I really enjoyed E20, so know you'll do a good job. But sci-fi Strategy isn't my thing. Hope ya all have fun.
Champren
30-01-2007, 07:57
parthini and i talked about this new RP for a long time and i was like dang sounds bamf, hopin i could join.
New Shiron
30-01-2007, 08:21
I will be adding more nations and their star systems tomorrow. Also have rules to finish up.

Looking to start on Monday, February 5
New Shiron
30-01-2007, 09:04
everyone has been approved including Sharina

Sharina, I need you to please not argue with referee decisions if you wish to stay.
New Shiron
30-01-2007, 09:06
Everyone, check the the background thread periodically. I am adding nations and their star systems as I can as well as rules and background. Once you have your system, see how many gas giants it has, and how many moons your primary world has. Then name them. There is also one terrestrial planet (Pluto, Mars or Venus type) for every Gas giant you have. Name them too.

Your star system is the name indicated on the link I gave you, and you refer to planets like this

Peguot/Parthin

if the planet Parthini has a moon, then its Pequot/Parthini/whatever the moon is called

People from your star system can be referred to by either the name of their planet (Parthinis), or by the name of their star (Peguotians), whichever you indicate.

Don't post it yet, just put it on paper so you can post it when more things are ready

I hope to add more star systems and players to the list tonight as time permits

I hope to have the game ready for start next Monday

In addition to naming all the planets etc, you will also need to determine who settled your planet. The Diaspora occured 2021 - 2038, and included national groups (sponsered by governments), religious groups (like the Mormons for example), large corporations, collections of universities (seeking to build utopias) and large non governmental organizations (consider what a colony founded by Greenpeace or the Salvation Army would be like)

For real fun, you could even have your national group be from the nation you played last in E20

reminder

incidently, if you wish to post your star system information, including names of the other planets in your system, the origin of your colony, and the like, post it on the Background and Rules thread please
Lesser Ribena
30-01-2007, 15:13
One question, my planetary system is down as having GURPS Tech Level 11. As the thread says New Shiron is the only one with Jump 3 tech does this mean it gets bumped down to tech 10?
Sharina
30-01-2007, 16:36
everyone has been approved including Sharina

Sharina, I need you to please not argue with referee decisions if you wish to stay.

I promise I won't. I have learned my lesson- after all, the E20 community gave Candistein a second chance. I really want to try to participate in this and try a sci-fi type of E20 RP, as I actually enjoyed the E20 community. I love sci-fi a lot and have even more enthuaism for D-21. I won't jeopardize that, meaning its even more guanatreed that I won't argue as I did in E20.

EDIT: I have a question- My star system is "Soar", and according to the webpage for it, it is one planet, right? Can players flesh out their home star system, like having multiple planets (within reason) like gas giants, asteroid belts, Inner Planets and Outer Planets, the type of star, etc.?
New Shiron
30-01-2007, 17:52
I promise I won't. I have learned my lesson- after all, the E20 community gave Candistein a second chance. I really want to try to participate in this and try a sci-fi type of E20 RP, as I actually enjoyed the E20 community. I love sci-fi a lot and have even more enthuaism for D-21. I won't jeopardize that, meaning its even more guanatreed that I won't argue as I did in E20.

EDIT: I have a question- My star system is "Soar", and according to the webpage for it, it is one planet, right? Can players flesh out their home star system, like having multiple planets (within reason) like gas giants, asteroid belts, Inner Planets and Outer Planets, the type of star, etc.?

nope, your stuck with the astrographical information provided. It has a game effect. Your star system information will indicate if you have additional planets. In your case, your star system has 1 gas giant, and according to rules, that means you get one other terrestrial type planet (would be a Mars or Pluto type in your gas because your sun is a relatively cool pair of M class suns). You can however decide which planet orbits which sun. Under satellites you will see that your primary world has 3, so you have 3 moons. They would most likely be rather small Phobos or some of the smaller Jovian or Saturnian moons as your planet is fairly small, and a large moon would result in your planet being tidely locked and your planetary information indicates that your planet does indeed have a rotational period.
Sharina
30-01-2007, 18:01
nope, your stuck with the astrographical information provided. It has a game effect. Your star system information will indicate if you have additional planets. In your case, your star system has 1 gas giant, and according to rules, that means you get one other terrestrial type planet (would be a Mars or Pluto type in your gas because your sun is a relatively cool pair of M class suns). You can however decide which planet orbits which sun. Under satellites you will see that your primary world has 3, so you have 3 moons. They would most likely be rather small Phobos or some of the smaller Jovian or Saturnian moons as your planet is fairly small, and a large moon would result in your planet being tidely locked and your planetary information indicates that your planet does indeed have a rotational period.

Thanks for clearing that up. I'll get on the description then.
Sukiaida
30-01-2007, 19:56
Ahhh see how long I can avoid being here and stuff. Here is my stuff. I'm in.

The Empire of Sukiaida
Civil Rights: Below Average
Economy: Very Strong
Political Rights:Few
UN Category: Father Know's Best State
Pop-2.24 Billion
Tax-100%
New Shiron
30-01-2007, 21:02
Ahhh see how long I can avoid being here and stuff. Here is my stuff. I'm in.

The Empire of Sukiaida
Civil Rights: Below Average
Economy: Very Strong
Political Rights:Few
UN Category: Father Know's Best State
Pop-2.24 Billion
Tax-100%

will get to you later today

more rules added to the rules and background thread
http://forums.jolt.co.uk/showthread.php?p=12269147&posted=1#post12269147

more coming as time permits, including what outposts and factories get you in the way of income
Sukiaida
30-01-2007, 21:27
Well I am late, so I understand how it'll be later. I'll check from time to time to see.
Lesser Ribena
30-01-2007, 22:57
One question, my planetary system is down as having GURPS Tech Level 11. As the thread says New Shiron is the only one with Jump 3 tech does this mean it gets bumped down to tech 10?

I am guessing tech 10, unless we all start at 9.

Whatever happens i'll try to get something posted on background tomorrow. Probably something based on a British space program, though a large religion based civilisation would be kind of cool.
New Shiron
30-01-2007, 22:59
Added more rules, and Sukiaida has his star

as you post information on your system, be sure and include the link to it as well so that I can gradually take off the links on the starmap and use those 2 post positions for other things.
[NS]Parthini
30-01-2007, 23:04
So, what's the deal with our other planets? Are the inhabited or do we have to colonize them? Same with the moons. And if we have a Binary System, can we pick how the system operates?

Lastly, you said Ice Planets get a tech bonus. Could you elaborate :)
Sukiaida
30-01-2007, 23:08
Thanks got it, and will start my thread for my planet now. Though it'll be missing gaps and such.
New Shiron
30-01-2007, 23:16
I am guessing tech 10, unless we all start at 9.

Whatever happens i'll try to get something posted on background tomorrow. Probably something based on a British space program, though a large religion based civilisation would be kind of cool.

correct, all player nations will start at tech level 9 or 10.

You get tech level 10 if your leading (as described in the body of your NS Nation description) industry is defense, information techology, or auto manufacturing. If you planet has an Ice core, you are also tech level 10.

Everybody else is tech level 9.
Haneastic
30-01-2007, 23:24
Do you want factbooks from us? Also, do we start off with any factories or outposts, or is our budget originally decided by our NS economy?
Sukiaida
30-01-2007, 23:25
I think we need factbooks to keep everything straight.
No Taxes
30-01-2007, 23:31
So the number of planets we have, including our main world, should equal the number of gas giants we have, regardless of what the link says? Also, what percentage of the GDP would a Capitalizt nation be able to use for Military and Colonization purposes?
Sharina
30-01-2007, 23:31
correct, all player nations will start at tech level 9 or 10.

You get tech level 10 if your leading (as described in the body of your NS Nation description) industry is defense, information techology, or auto manufacturing. If you planet has an Ice core, you are also tech level 10.

Everybody else is tech level 9.

According to my NS page, I have the following 6 industries...

It is difficult to tell where the omnipresent government stops and the rest of society begins, but it juggles the competing demands of Education, Defence, and Commerce. The average income tax rate is 100%. A powerhouse of a private sector is led by the Uranium Mining, Book Publishing, and Automobile Manufacturing industries.

I have Defense, Education, Commerce, Mining, Book Publishing, and Automobiles as primary industries. Thus, I have 2 out of the 3 prequisites for Tech level 10, correct?
The Lightning Star
30-01-2007, 23:34
Wait. The planet you gave me says it supports 10,000,000 people, but I have a pop of 5,657,000,000...

Also, what about history prior to the big problem? Are we gonna take over our E20 history or what?
[NS]Parthini
30-01-2007, 23:43
Wait. Now Ice Cores have no real benefit since we will just have Defense? Are there any REAL benefits to Ice Cores?
No Taxes
30-01-2007, 23:48
According to my NS page, I have the following 6 industries...

I have Defense, Education, Commerce, Mining, Book Publishing, and Automobiles as primary industries. Thus, I have 2 out of the 3 prequisites for Tech level 10, correct?
I believe that it is only the leading industry that matters as to whether you get tech level 10, (correct me if I am wrong) which can be found for your country here: http://nseconomy.thirdgeek.com/nseconomy.php
Education, Defense and Commerce are what your government spends the most money on.
New Shiron
31-01-2007, 00:02
I believe that it is only the leading industry that matters as to whether you get tech level 10, which can be found for your country here: http://nseconomy.thirdgeek.com/nseconomy.php
Education, Defense and Commerce are what your government spends the most money on.

correct, and thanks for pointing that out to everyone

Other questions and answers
1. Hansaetic, you start with what is on your primary world, plus you have 10 years worth of budget that you can spend to buy things like a fleet, outposts, factories etc, and they can be placed anywhere in your star system.

2. No Taxes, you have your primary world, its satellites (or not if there aren't any), your asteriod belt or belts, your gas giants (and each has 3 moons), and one terrestrial planet for each Gas Giant (not including your main world). The terrestrial planets don't have moons that matter so we aren't going to worry about those.

3. Parthini, Ice Core gives you a tech level boost, but no other benefit. For simplicity, no penalties will be assessed for having Ice or Rocky Cores but Molten Core primary worlds may get a bonus (still figuring out what if any though)

4. Lightning Star and everyone else.. ignore details that are listed for your planet that include population, tech level, political affiliation, starport type, law level, whether its a Red or Amber Zone etc. That is info for the Traveller RPG, and it doesn't apply to this RP. Your population is whatever you real NS population is, as is the budget, GNP etc.
New Shiron
31-01-2007, 00:04
Wait. The planet you gave me says it supports 10,000,000 people, but I have a pop of 5,657,000,000...

Also, what about history prior to the big problem? Are we gonna take over our E20 history or what?

Use real life history up to 2006, plus any Nationstates history you want to incorporate. We can always say the New Shiron helped your people move to this universe.
Haneastic
31-01-2007, 00:36
It's a shame, becuase the whole nuking everything in the first game could have helped explain the climate change and all.....

Haneastic Thread:
http://forums.jolt.co.uk/showthread.php?p=12273094&posted=1#post12273094
Sharina
31-01-2007, 00:55
I do have Automobile Manufacturing as 1 of my 3 primary industries in my NS nation main page (the other 2 being mining and book publishing), so does that mean I get tech level 10 at the start of the game? Just want to make 100% sure of this.
No Taxes
31-01-2007, 01:04
I have several questions:

-Can the income from outposts and factories be allocated towards anything or only towards your colonization budget?

-Can the units that we buy with our starting budget (not the budget for the first year) be used as soon as RPing begins or do we wait one year or however long their build time, is to use them?

-What kind of atmospheres do our regular planets, aside from the main world, start out with?

-Is there a limit to the number of outposts that can be placed on satellites?
No Taxes
31-01-2007, 01:11
I do have Automobile Manufacturing as 1 of my 3 primary industries in my NS nation main page (the other 2 being mining and book publishing), so does that mean I get tech level 10 at the start of the game? Just want to make 100% sure of this.
It has to be whatever your top industry is, not just one of the top 3, so just see what NS Economy says it is.
New Shiron
31-01-2007, 01:44
I have several questions:

-Can the income from outposts and factories be allocated towards anything or only towards your colonization budget?

-Can the units that we buy with our starting budget (not the budget for the first year) be used as soon as RPing begins or do we wait one year or however long their build time, is to use them?

-What kind of atmospheres do our regular planets, aside from the main world, start out with?

1. income from outposts and factories can be allocated toward defense and colonization budgets
2. the units your bought with your starting budget are assumed to be available when play begins.
3. Assume the other terrestrial planets have either trace (frozen) for Pluto types, or thin (tainted) for Mars types, or Exotic for Venus types

I would prefer that planets be laid out in a rational manner. Use our solar system as a guide for how they are dispersed through the star system
New Shiron
31-01-2007, 01:45
Tech level 9 nations
Amestria (book publishing)
Artitsa (mining)
Ato-Sara (mining)
Kilani (wood chip exports)
Middle Snu (mining)
Sharina (mining)
Sukiaida (beef agriculture)
Lightning Star (mining)
Bazalonia (beef agriculture)
Samtonia (mining)
Ottoman Khaif (mining)
Malkyer (mining)
Canadstein (mining)
Philasanchez (none)

Tech level 10 nations
Lesser Ribenia (arms manufacturing)
New Dornalia (arms manufacturing)
Parthini (arms manufacturing, also has an icy core, but either way, is tech 10)
Safehaven2 (arms manufacturing)
No taxes (auto manufacturing)
Champren (arms manufacturing)
Abbassia (auto manufacturing)
The Orbos System (information tech)
Kordo (mining, but Icy Core)

Based on either their leading industry or because they have an icy core

New Shiron is tech 11, almost tech 12 (information systems, special situation)

If I don’t have you listed, send me a TG

If you have an icy core and I have you at tech 9, send me a TG
Bazalonia
31-01-2007, 02:04
Edited by me to show where we all are...

Sector F (http://i51.photobucket.com/albums/f387/Bazalonia/SectorF.png)
Sector G (http://i51.photobucket.com/albums/f387/Bazalonia/SectorG.png)
Sector I (http://i51.photobucket.com/albums/f387/Bazalonia/SectorI.png)
Sector J (http://i51.photobucket.com/albums/f387/Bazalonia/SectorJ.png)
Sector K (http://i51.photobucket.com/albums/f387/Bazalonia/SectorK.png)
Sector L (http://i51.photobucket.com/albums/f387/Bazalonia/SectorL.png)
Carloginias
31-01-2007, 02:07
Government info: Inoffensive Centrist Democracy
Political Freedom: Below Average
Civil Rights: Average
Economy: Thriving

Tax = 21%

Woot I let my people keep their money :P :P

And will you tell me what level of tech/where/and stuff like that I am pretty new to this sort of stuff.
Artitsa
31-01-2007, 04:21
Lol, I have the largest pop and defense budget but only tech 9... what a gyp.
Middle Snu
31-01-2007, 04:43
Alternately, you can simply take your GDP, and allocate a percentage of it for military and colonization purposes. Government type will affect how much of your GDP is available.

New Shiron, an Inoffensive Centrist Democracy, can spend a maximum of 3% of its GDP on its military, and another 2% for colonization purposes.

What about other forms of government? (Specifically, what about a Benevolent Dictatorship?)
New Shiron
31-01-2007, 05:37
What about other forms of government? (Specifically, what about a Benevolent Dictatorship?)

depends on your economy... stronger economies generally have less spent on defense then weaker economies

So Frightning, All Consuming and powerhouse would be close to 2 or 3%, mid range more likely 4 -5 , and the bottom 6 economies could have up to 10%
New Shiron
31-01-2007, 05:45
Tech level 9 nations
Amestria (book publishing)
Artitsa (mining)
Ato-Sara (mining)
Kilani (wood chip exports)
Middle Snu (mining)
Sharina (mining)
Sukiaida (beef agriculture)
Lightning Star (mining)
Bazalonia (beef agriculture)
Samtonia (mining)
Ottoman Khaif (mining)
Malkyer (mining)
Canadstein (mining)
Philasanchez (none)(none is indicated except the teens selling things on the street)

Tech level 10 nations
Lesser Ribenia (arms manufacturing)
New Dornalia (arms manufacturing)
Parthini (arms manufacturing, also has an icy core, but either way, is tech 10)
Safehaven2 (arms manufacturing)
No taxes (auto manufacturing)
Champren (arms manufacturing)
Abbassia (auto manufacturing)
The Orbos System (information tech)
Kordo (mining, but Icy Core)

Based on either their leading industry or because they have an icy core

New Shiron is tech 11, almost tech 12 (information systems, special situation)

If I don’t have you listed, send me a TG

If you have an icy core and I have you at tech 9, send me a TG

some adjustments made.. still need a couple more nations though, and I need them to TG me as I can't locate them using the search the world option in Nationstates
New Shiron
31-01-2007, 09:29
hold off on star system details

apparently, if you click system detail (on the map link for you star system) it will tell you exactly how many planets you have and what orbits they are

new information for me too

USE THAT FOR YOUR STAR SYSTEM AND THE PLANETS IT HAS
Artitsa
31-01-2007, 21:02
hold off on star system details

apparently, if you click system detail (on the map link for you star system) it will tell you exactly how many planets you have and what orbits they are

new information for me too

USE THAT FOR YOUR STAR SYSTEM AND THE PLANETS IT HAS

...I thought you knew that...
New Shiron
31-01-2007, 21:27
...I thought you knew that...

alas, no I didn't

do know though..lol

for those interested, the E20 Memorial Region has been founded, with New Cynthia (one of my nations) as founder

New Cynthia will also be an NPC nation in this RP
Artitsa
31-01-2007, 21:38
GB, how much do factories and outposts cost? - Nevermind found the prices.

Real Question - you can build factories like this:

3 for each Gas Giant
3 for 1 Asteroid Belt
10 for each Terrestrial Planet (Plus Homeworld/Primary)
1 Satellite for every 1000km in diameter of primary world gets 1 factory (So 9,500km would get 9 factories on each satellite)
BUT, what about Satellites for the other terrestrial planets? Shall we just say 1 factory for each satellite of non-primary planets?
New Shiron
31-01-2007, 22:03
GB, how much do factories and outposts cost? - Nevermind found the prices.

Real Question - you can build factories like this:

3 for each Gas Giant
3 for 1 Asteroid Belt
10 for each Terrestrial Planet (Plus Homeworld/Primary)
1 Satellite for every 1000km in diameter of primary world gets 1 factory (So 9,500km would get 9 factories on each satellite)
BUT, what about Satellites for the other terrestrial planets? Shall we just say 1 factory for each satellite of non-primary planets?

you don't build factories on your primary world, but yes up to 10 on a terrestrial planet UNLESS its more the 5 AU from one of the stars in that system or within .1 AU of a star (too Mercury or Pluto like at this tech level)

Can't build on the satellites of those planets though, they are generally too small.
New Shiron
31-01-2007, 22:10
cost of facilities posted
New Shiron
31-01-2007, 22:43
cost of facilities posted

revised the requirements for civilian shipyards and space ports... now its based on how much foreign trade you have (see your GDP information for that)
rounded to nearest of course.
Sharina
31-01-2007, 22:57
you don't build factories on your primary world, but yes up to 10 on a terrestrial planet UNLESS its more the 5 AU from one of the stars in that system or within .1 AU of a star (too Mercury or Pluto like at this tech level)

Can't build on the satellites of those planets though, they are generally too small.

I need a bit of clarification.

I can't build 10 factories on my homeworld itself, but I can build factories on its moons? In other words, my homeworld has 3 moons and the planet is roughly 5000 kilometers diameter. Does this mean I can build 5 factories per moon for a total of 15 factories (5 factories x 3 moons)?

I'm curious on why planets at 5 AU can't sustain factories. Jupiter is 5.2 AU from the Sun, and several of its moons can potentially be good bases for us (in RL) like on Ganymede, Callisto, Io, and Europa. Pluto is 29 AU at its closest and 49 AU at its furthest from the Sun.

EDIT: I found a couple more things that need clarification.

1. What exactly is Foreign Trade comprised of for sake of calculation? Combine "Export and Import"? Or total national GDP?

2. It doesn't say what the maintainence cost is for the Military Shipyards. What is it? 10%?

Just trying to make 100% certain so we don't mess up our infrastructure stuff.
No Taxes
31-01-2007, 23:11
you don't build factories on your primary world, but yes up to 10 on a terrestrial planet UNLESS its more the 5 AU from one of the stars in that system or within .1 AU of a star (too Mercury or Pluto like at this tech level)

Can't build on the satellites of those planets though, they are generally too small.
So do you need transports to build on terrestrial planets (other than the main world) in your pre-build?

Edit: Also, can you place the shipyards/space ports that you get from foreign trade anywhere or just on the main world?
New Shiron
31-01-2007, 23:18
I need a bit of clarification.

I can't build 10 factories on my homeworld itself, but I can build factories on its moons? In other words, my homeworld has 3 moons and the planet is roughly 5000 kilometers diameter. Does this mean I can build 5 factories per moon for a total of 15 factories (5 factories x 3 moons)?

I'm curious on why planets at 5 AU can't sustain factories. Jupiter is 5.2 AU from the Sun, and several of its moons can potentially be good bases for us (in RL) like on Ganymede, Callisto, Io, and Europa. Dunno about Saturn's moons though.

Just trying to make 100% certain so we don't mess up our infrastructure stuff.


applies only to TERRESTRIAL planets further than 5 AU out. Gas giant moons are warmer because they get heat from the gas giant (which are almost mini suns) as well as heat from their sun.
Artitsa
31-01-2007, 23:42
Yeah if I build all the orbital shipyards and shipports on one planet, it'll be so crowded...
Sharina
31-01-2007, 23:57
applies only to TERRESTRIAL planets further than 5 AU out. Gas giant moons are warmer because they get heat from the gas giant (which are almost mini suns) as well as heat from their sun.

Thanks.

I have two more questions, though (you must have missed my edit of my previous post).

1. What exactly is Foreign Trade comprised of for sake of calculation? Combine "Export and Import"? Or total national GDP?

2. It doesn't say what the maintainence cost is for the Military Shipyards. What is it? 10%?
Artitsa
01-02-2007, 00:00
Thanks.

I have two more questions, though (you must have missed my edit of my previous post).

1. What exactly is Foreign Trade comprised of for sake of calculation? Combine "Export and Import"? Or total national GDP?

2. It doesn't say what the maintainence cost is for the Military Shipyards. What is it? 10%?

Seconded.
Bazalonia
01-02-2007, 00:40
you don't build factories on your primary world, but yes up to 10 on a terrestrial planet UNLESS its more the 5 AU from one of the stars in that system or within .1 AU of a star (too Mercury or Pluto like at this tech level)

Can't build on the satellites of those planets though, they are generally too small.

GB, What about my system. I have a .0455 AU planet that is further away from the sun than my main planet...Can I build factories on that planet? Or will I have to keep to the .1 rule.

Also, Please check the post that links to each of our systems

Jolt's mucked up all links from Philanchez to Sukiaida

One more thing.... My planet is listed as having no sattelites... Can I still get the 11 factories from my 11,200km diameter planet?
New Shiron
01-02-2007, 01:28
GB, What about my system. I have a .0455 AU planet that is further away from the sun than my main planet...Can I build factories on that planet? Or will I have to keep to the .1 rule.

Also, Please check the post that links to each of our systems

Jolt's mucked up all links from Philanchez to Sukiaida

One more thing.... My planet is listed as having no sattelites... Can I still get the 11 factories from my 11,200km diameter planet?

no factories on your primary world, thats your regular economy

What kind of sun do you have? A small one? I will consider exceptions for those (as they are so cool).

damn jolt
New Shiron
01-02-2007, 01:29
Thanks.

I have two more questions, though (you must have missed my edit of my previous post).

1. What exactly is Foreign Trade comprised of for sake of calculation? Combine "Export and Import"? Or total national GDP?

2. It doesn't say what the maintainence cost is for the Military Shipyards. What is it? 10%?

1. Foreign trade is the average of your exports and imports (just posted that in the starport section)

2. yes, 10% maintenance for military shipyards
Bazalonia
01-02-2007, 01:38
What kind of sun do you have? A small one? I will consider exceptions for those (as they are so cool).



My System Details (http://www.utzig.com/cgi-bin/iai/system_detail.pl?Sysinfo=Opheim%20%20%20%20%20%20%20%202015%20X787369-5%20%20%20%20Ni%20%20%20%20%20%20%20%20%20%20%20%20%20%20R%20%20502%20Im%20M9%20V%20M4%20D%20%20%20% 20%20%20%20%20%20%20%20%20%20%20%20%20&UID=&Sectors=Diaspora)
Samtonia
01-02-2007, 02:17
Yeah- I think that I too have tiny stars. There are two (like Bazalonia) and they're both Reds.

My System Details (http://www.utzig.com/cgi-bin/iai/system_detail.pl?Sysinfo=Kandom%20%20%20%20%20%20%20%202116%20B655967-F%20%20%20%20Hi%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20804%20Im%20M3%20V%20M8%20D%20%20%2 0%20%20%20%20%20%20%20%20%20%20%20%20%20&UID=&Sectors=Diaspora)
The Lightning Star
01-02-2007, 02:37
I also suffer from too many planets inside of 1 AU.

http://www.utzig.com/cgi-bin/iai/system_detail.pl?Sysinfo=Mohavi%20%20%20%20%20%20%20%200918%20A4567CD-F%20%20S%20C8%20Ag%20%20%20%20%20%20%20%20%20%20%20%20%20%20122%20Im%20M0%20V%20%20%20%20%20%20%20%2 0%20%20%20%20%20%20%20%20%20%20%20%20%20&UID=&Sectors=Diaspora
Carloginias
01-02-2007, 02:42
Government info: Inoffensive Centrist Democracy
Political Freedom: Below Average
Civil Rights: Average
Economy: Thriving

Tax = 21%

Woot I let my people keep their money :P :P

And will you tell me what level of tech/where/and stuff like that I am pretty new to this sort of stuff.

I also have my main industry as arms manufactoring, then wood-chips, and then uranium mining. :/

Here is link if you need it.. and did you not respond to my post for some reason..?

http://www.nationstates.net/carloginias

There it is..
New Shiron
01-02-2007, 06:29
My System Details (http://www.utzig.com/cgi-bin/iai/system_detail.pl?Sysinfo=Opheim%20%20%20%20%20%20%20%202015%20X787369-5%20%20%20%20Ni%20%20%20%20%20%20%20%20%20%20%20%20%20%20R%20%20502%20Im%20M9%20V%20M4%20D%20%20%20% 20%20%20%20%20%20%20%20%20%20%20%20%20&UID=&Sectors=Diaspora)

if your planets orbit an M class star, then disregard the .1 AU penalty for being too close
New Shiron
01-02-2007, 06:30
Ground units and other military issues posted in Background thread
New Shiron
01-02-2007, 06:32
I also have my main industry as arms manufactoring, then wood-chips, and then uranium mining. :/

Here is link if you need it.. and did you not respond to my post for some reason..?

http://www.nationstates.net/carloginias

There it is..

get back to you tomorrow
New Shiron
02-02-2007, 00:03
note some significant clarifications in the background thread

also, Galveston Bay is posted as an example, and New Shiron will be soon

some of you are going to be unhappy about your astrographic position and the limits of jump drive.
New Shiron
02-02-2007, 00:05
I also have my main industry as arms manufactoring, then wood-chips, and then uranium mining. :/

Here is link if you need it.. and did you not respond to my post for some reason..?

http://www.nationstates.net/carloginias

There it is..

I would suggest watching a bit first to see how things go, then we can probably let you in
Haneastic
02-02-2007, 01:01
We can't buy ships not in our tech range from other people, or contract them can we?
New Shiron
02-02-2007, 01:09
We can't buy ships not in our tech range from other people, or contract them can we?

not at start, possibly later
New Shiron
02-02-2007, 02:07
New Shiron now posted for example purposes
http://forums.jolt.co.uk/showpost.php?p=12281173&postcount=30
New Shiron
02-02-2007, 21:45
a couple of new Tech 11 ships added, and I am working on finishing New Shiron builds and doing New Cynthia builds as time allows.

no further rules additions are planned, other then necessary editing and clarifications
Sukiaida
02-02-2007, 22:17
Wait an E-20 Memorial? Where is that? Link please. And my links are messed up? Sigh, stupid jolt.
New Shiron
02-02-2007, 23:06
Wait an E-20 Memorial? Where is that? Link please. And my links are messed up? Sigh, stupid jolt.

its a region in NS

do a region search, or look for New Cynthia
Philanchez
02-02-2007, 23:27
I'd join but I have my own region to run right now. Good luck guys.
Galveston Bay
02-02-2007, 23:44
I think we have enough people for now, I am willing to accept more players after things get started and we see how things are going.
New Shiron
03-02-2007, 00:36
filling out the various sectors today and adding NPCs
Galveston Bay
03-02-2007, 19:57
looking over prices today and the economic systems... we have a few issues that need to be ironed out

for one, navies are too big to be manageable, so likely will up the price on small and medium ships, and small craft
New Shiron
03-02-2007, 20:25
looking over prices today and the economic systems... we have a few issues that need to be ironed out

for one, navies are too big to be manageable, so likely will up the price on small and medium ships, and small craft

after reviewing prices, huge increase in costs for small craft, small and medium starships, and significant changes in cost to large and huge starships.

Also, some changes in economic system (factories and outposts are worth about half what they were).
New Shiron
03-02-2007, 21:22
ground units revised, and also added a new one for smaller population worlds (or worlds who don't plan on having a lot of divisions and want a smaller army)

Also planetary defense units can now only engage 10 spacecraft instead of everything in range
New Shiron
03-02-2007, 21:40
incidently, thats it for rules changes. Game start will be Tuesday

At THAT time, you may start diplomacy to create alliances, treaties etc.

Assume at this time that everyone has diplomatic relations with New Shiron, and New Shiron has an embassy on your world. You have an Embassy on New Shiron, and can always talk there. If a world is within jump range of your world (can be reached by a series of jumps) you can have an embassy on that world. Maximum jump range for effective relations is 6 months by the way (6 jumps).

Othwise, you do not have an embassy on worlds out of jump range.
Middle Snu
03-02-2007, 22:43
Galveston, I have an issue with your economic system:

It screws low-tax nations over.

In your system, what matters is either a) the government spending on commerce and defense or b) GDP.

The problem is that some nations have much larger governments than others. For instance, Middle Snu has a 0% tax rate-with the result that it spends only about 10% of GDP on the government. Obviously, this should lead to lower defense spending. But this should ALSO lead to a flourishing private interest in space! The maximum I can put towards colonization is about 2.4 tril a year, by putting 2% of my GDP into it.

On the other hand, Ottoman Khaif has a GDP that's about twice mine, but can invest 10 times as much in colonization, because he has a tax rate of 100%.

Easy fix: make the % of GDP you can allocate to budget as (100-tax rate)/10 or similar, representing private interests in space. After all, as it stands now investing in off-world factories is extremely profitable.
Pyschotika
03-02-2007, 22:54
Wow...

So that's how a mental orgasm feels like.

I'll join, and no I mean I WANT TO JOIN! I'm already on my knees before you even read the post, :-P, please?

Economy: Powerhouse *although if you gave me a week I could be All-Consuming, too lazy though...*
Political Freedoms: Very Good
Civil Rights: Very Good

And...I may need some help with planet size/etc.
Sukiaida
03-02-2007, 23:27
Alright will see that. But, I'll make the changes on Monday. Too busy this weekend.
New Shiron
04-02-2007, 08:42
Wow...

So that's how a mental orgasm feels like.

I'll join, and no I mean I WANT TO JOIN! I'm already on my knees before you even read the post, :-P, please?

Economy: Powerhouse *although if you gave me a week I could be All-Consuming, too lazy though...*
Political Freedoms: Very Good
Civil Rights: Very Good

And...I may need some help with planet size/etc.

your in, sent you a TG
Abbassia
04-02-2007, 17:03
I just want to make sure of a few points; The movement of normal vessels is dependant on our tech level, where tech 9 gets to move one hex at a time, while tech 10 gets to move 2 hexes at a time.

Each time (ie jump) takes about one month and we have a maximum range of 6 months, meaning the maximum range that a tech 9 can reach is 6 hexes and a tech 10 is 12 hexes, provided that at the end of each jump there exists either a suitable fueling station, a gas giant to skim fuel from or a full fuel tanker that came along.

Is this all correct?

If so, My question is: When using tankers to refuel, does a jump empty a full tanker filled with fuel? or can the fuel in the tanker satisfy a few more jumps? or does this depends on the type of tanker or transport used?
New Shiron
04-02-2007, 17:48
I just want to make sure of a few points; The movement of normal vessels is dependant on our tech level, where tech 9 gets to move one hex at a time, while tech 10 gets to move 2 hexes at a time.

Each time (ie jump) takes about one month and we have a maximum range of 6 months, meaning the maximum range that a tech 9 can reach is 6 hexes and a tech 10 is 12 hexes, provided that at the end of each jump there exists either a suitable fueling station, a gas giant to skim fuel from or a full fuel tanker that came along.

Is this all correct?

If so, My question is: When using tankers to refuel, does a jump empty a full tanker filled with fuel? or can the fuel in the tanker satisfy a few more jumps? or does this depends on the type of tanker or transport used?

all correct

tankers carry sufficient fuel to refuel themselves and ships they can support for one jump

the 6 jump rule is because it will take 6 jumps to return to a base, and ships have to be at a base to have maintenance performed
New Shiron
04-02-2007, 23:28
NPC thread

http://forums.jolt.co.uk/showthread.php?p=12292971&posted=1
The Lightning Star
04-02-2007, 23:39
NPC thread

http://forums.jolt.co.uk/showthread....1#post12292971

Bad link!
Haneastic
05-02-2007, 03:39
my builds updated on my thread
New Shiron
05-02-2007, 07:34
NPC thread

http://forums.jolt.co.uk/showthread.php?p=12292971&posted=1

fixed link
Kilani
05-02-2007, 08:11
The Kilani Federation (http://forums.jolt.co.uk/showthread.php?t=516981)
Canadstein
05-02-2007, 13:37
The Tsarist Empire of Pskov (http://forums.jolt.co.uk/showthread.php?t=516822)
The Lightning Star
05-02-2007, 20:37
The Tsarist Empire of Pskov (http://forums.jolt.co.uk/showthread.php?t=516822)

Tg
Pyschotika
05-02-2007, 22:09
Y'know, something I really anticipate is a detailed battle between two ships or one ship vs a few ships. Infact, I'd have a lot of fun doing one my self >>.
New Shiron
05-02-2007, 22:24
Y'know, something I really anticipate is a detailed battle between two ships or one ship vs a few ships. Infact, I'd have a lot of fun doing one my self >>.

your star system
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=3023
Ato-Sara
05-02-2007, 22:28
Ato-Saran Federation:

http://forums.jolt.co.uk/showthread.php?t=516426
No Taxes
06-02-2007, 00:58
One question, can the spaceports and shipyards that are from foreign trade be placed on specific planets or satellites or are they all on the main planet?
Galveston Bay
06-02-2007, 01:24
One question, can the spaceports and shipyards that are from foreign trade be placed on specific planets or satellites or are they all on the main planet?

at least one spaceport is needed for every planet that has a factory (so yes, some can be placed off your main world)

shipyards should be located with a spaceport, but can indeed be placed anywhere in system that has a spaceport
New Shiron
06-02-2007, 02:17
major NPC initiative to Malkyer, Ato-Sara, Whittlefield, Orbus, and Lesser Ribenia can be found here

http://forums.jolt.co.uk/showpost.php?p=12297070&postcount=10
Sharina
06-02-2007, 03:19
Here's my Diplomacy / News / National thread (just in case for those who may have missed it).

http://forums.jolt.co.uk/showthread.php?t=516601
No Taxes
07-02-2007, 00:52
What is the maintenance for military shipyards? The Rules thread doesn't say.
Bazalonia
07-02-2007, 00:52
What is the maintenance for military shipyards? The Rules thread doesn't say.

10%
Haneastic
07-02-2007, 02:38
Can interface Shuttles travel without some ship that carries it? For example, could an Interface Squadron and a Patrol Boat travel to some nearby star system?
No Taxes
07-02-2007, 04:28
Lesser Ribena (http://forums.jolt.co.uk/showthread.php?p=12274885)
No Taxes (http://forums.jolt.co.uk/showthread.php?p=12301564#post12301564)
Malkyer (http://forums.jolt.co.uk/showthread.php?t=516547)
Ottoman Khaif (http://forums.jolt.co.uk/showthread.php?p=12278443&posted=1#post12278443)
Samtonia (http://forums.jolt.co.uk/showthread.php?t=516598)
Sukiada (http://forums.jolt.co.uk/showthread.php?t=516420)
Sharina (http://forums.jolt.co.uk/showthread.php?t=516601)
Bazalonia (http://forums.jolt.co.uk/showthread.php?t=516614)
Haneastic (http://forums.jolt.co.uk/showthread.php?t=516429)
Kilani (http://forums.jolt.co.uk/showthread.php?t=516981)
Canadstein/Pskov (http://forums.jolt.co.uk/showthread.php?t=516822)
Ato-Sara (http://forums.jolt.co.uk/showthread.php?t=516426)
The Lightning Star (http://forums.jolt.co.uk/showthread.php?p=12278108)
Artitsa (http://forums.jolt.co.uk/showthread.php?t=516311&postcount=13)
Abbassia (http://forums.jolt.co.uk/showthread.php?t=516551)
Kordo (http://forums.jolt.co.uk/showthread.php?t=516580)
Philanchez (http://forums.jolt.co.uk/showthread.php?t=516311&postcount=17)
Amestria (http://forums.jolt.co.uk/showthread.php?t=517290)
Whittlesfield (http://forums.jolt.co.uk/showthread.php?t=517230)
Middle Snu (http://forums.jolt.co.uk/showthread.php?t=517474)
Safehaven2 (http://forums.jolt.co.uk/showthread.php?t=517071)
The Austrian Federacy (http://forums.jolt.co.uk/showthread.php?t=516311&page=8&postcount=118)
Philanchez (http://forums.jolt.co.uk/showthread.php?t=516449)
Parthini (http://forums.jolt.co.uk/showthread.php?p=12345316#post12345316)
NPC Thread (http://forums.jolt.co.uk/showthread.php?p=12292971&posted=1#post12292971)

I made a reference list of all the Factbooks/Histories/Newsthreads that I could find. If yours is not on the list, provide a link and I will add it. For some reason I was having trouble linking to particular posts but not threads, so when going to the histories on the rules thread, you will have to scroll down to the post.
New Shiron
07-02-2007, 07:48
Can interface Shuttles travel without some ship that carries it? For example, could an Interface Squadron and a Patrol Boat travel to some nearby star system?

small craft at this tech level don't have jump drives... there is a minimum mass needed to make a jump
The Austrian Federacy
08-02-2007, 02:09
Hey, well, I'm giving you guys the kudos for making me actually look at the vast International Incidents thread grouping; you've made me not content with 'just' my AMW role-play.

So, I've been around the block a time or two, have had a little fun with DarkRain role-playing, tons of fun with my Modern World chums, debated here and on Gaia Online (if you're a leftist, it's your dream come to life) dabbled here and there with Moorington, but haven't done anything with you guys.

I'm aiming to change that and even though this thing seems a touch to heavy on the statistics compared to actual plot, depth, creative writing and other things which I enjoy, I’m reserving my opinion till later. Because then again, I haven't read too much about Diaspora or E20 to make a educated opinion. Anyways, this thing seems tight, will not fade away in a day or two, and has a strong leadership with some good RPers.

I'll pitch this, see if you guys loath the thought, or hopefully have a more positive thought, of me joining this. Of course, there aren’t any actual spots, but little trivialities like those usually can be out maneuvered by some well applied words and creative ideas.

Talk to you later, hopefully.
New Shiron
09-02-2007, 04:44
Hey, well, I'm giving you guys the kudos for making me actually look at the vast International Incidents thread grouping; you've made me not content with 'just' my AMW role-play.

So, I've been around the block a time or two, have had a little fun with DarkRain role-playing, tons of fun with my Modern World chums, debated here and on Gaia Online (if you're a leftist, it's your dream come to life) dabbled here and there with Moorington, but haven't done anything with you guys.

I'm aiming to change that and even though this thing seems a touch to heavy on the statistics compared to actual plot, depth, creative writing and other things which I enjoy, I’m reserving my opinion till later. Because then again, I haven't read too much about Diaspora or E20 to make a educated opinion. Anyways, this thing seems tight, will not fade away in a day or two, and has a strong leadership with some good RPers.

I'll pitch this, see if you guys loath the thought, or hopefully have a more positive thought, of me joining this. Of course, there aren’t any actual spots, but little trivialities like those usually can be out maneuvered by some well applied words and creative ideas.

Talk to you later, hopefully.

read the rules carefully, and if your still interested, TG me
Kordo
10-02-2007, 01:07
I have had an incrediable time over these last two years or so, E20 being an amazing opportunity for me to stretch my writing skills as well as introducing me to a fantasic side to alternate history. However, with E20 being gone, I found myself at a crossroads. On one hand, I love the community that has developed as a result of E20. On the other is that quite frankly, this RP does not sound that interesting and with the addition of a quite complex rule system, I'm just not that interested in poring so much of myself into something that I may end up droping out of in a few months causing even more problems for GB to handle (or maybe not, he's gotten no doubt pretty good at people droping out randomly).

Therefore I wish to withdraw from this RP before my lack of time and interest becomes more of an issue for the community. I hope that this does not cause any problems for GB or anyone else in this RP. And perhaps, like the times I took a leave of absence from E20, (twice? three times?) I'll come crawling back begging to be let back in. :D

EDIT: as to what happens to my nation, I suggest it falling into chaos. Perhaps the reason could be the military-industrial complex that is the real power in Kordo kills of a uncoperative Kaiser, but underestimates the support the Kaiser had from the people and Kordo collapses into civil war. In fact, if you want I can post something to that affect in my nations thread.
New Shiron
10-02-2007, 01:19
actually Kordo at this point it would be easier to just take you out of the mix, make the system you hold a minor NPC nation of some kind, and when time allows and you can return, place you on the map again (somewhere else)

I do understand about time constraints and wish you the best.
[NS]Parthini
10-02-2007, 04:21
Sorry for the lack of activity. A lot of stupid crap has been happening at school and I don't have my laptop any more. I will do my best to redo my builds and get a factbook up as soon as possible.

Again, sorry.
Abbassia
10-02-2007, 21:59
http://forums.jolt.co.uk/showthread.php?t=516551
No Taxes
10-02-2007, 22:14
So can a Tech Level 9 nation commission a Tech Level 10 nation to build them a Tech 10 Ship (i.e. a Dreadnought) for the Tech 9 nation to use?
Haneastic
10-02-2007, 22:20
So can a Tech Level 9 nation commission a Tech Level 10 nation to build them a Tech 10 Ship (i.e. a Dreadnought) for the Tech 9 nation to use?

not for now, but the rules may be changed later
Haneastic
10-02-2007, 22:29
If we have a planet in our system (home system that is) that has an icy core, and is terraformed, do we get a few years knocked off the time until Tech 10, or some sort of bonus?
New Shiron
11-02-2007, 00:58
So can a Tech Level 9 nation commission a Tech Level 10 nation to build them a Tech 10 Ship (i.e. a Dreadnought) for the Tech 9 nation to use?

yes, as play has now begun. Maintenance costs however are doubled for small craft, small and medium starships. Tripled for large and huge starships.
(all of the parts have to be imported for one thing)
New Shiron
11-02-2007, 01:00
If we have a planet in our system (home system that is) that has an icy core, and is terraformed, do we get a few years knocked off the time until Tech 10, or some sort of bonus?

nope, sorry
Bazalonia
12-02-2007, 08:20
Unofficial D-21 Cartographer needs your help!

I need some colour (color for you yanks)!

With Expansion of many nations into other star systems other than their home system. the Bazalonian Institute for Cartography(BIC) needs colours to uniquely identify each individual nation.

We ask for each Nation to post their name in the in question as well as the RGB colour code for it. Once it is done the BIC will post updated maps with colour designations for all your systems.

Sharina: White
Bazalonia: Blue
Amestria: Light Blue
New Shiron (& Small NPCS): Gold
New Cynthia: Orange
Galveston Bay: Red
Artista: Green
Lesser Ribena: Dark Red
Ato-Sara: Lime Green
Whittlesfield: Dark Blue
Pskov (Canadstein): Purple
No Taxes: Grey
Abbassia: Moss Green
Ottoman Khaif: Tan
Parthini: Pink
Hanseatic League: Cyan
Middle Snu: Peachey with Unknown Name
Kilani: Yellow
Samtonia: Salmon
Engel (Rodenka): Plum
TLS: Persian Red
Amestria
12-02-2007, 08:27
Amestria: Light Blue
New Shiron
12-02-2007, 08:48
Unofficial D-21 Cartographer needs your help!

I need some colour (color for you yanks)!

With Expansion of many nations into other star systems other than their home system. the Bazalonian Institute for Cartography(BIC) needs colours to uniquely identify each individual nation.

We ask for each Nation to post their name in the in question as well as the RGB colour code for it. Once it is done the BIC will post updated maps with colour designations for all your systems.

Sharina: White
Bazalonia: Blue
Amestria: Light Blue

New Shiron and small NPCs like Dryden2: Gold
New Cynthia: Orange
Galveston Bay: Red

I have been busy with RL all day, so haven't posted or resolved anything. Expect a military thread early this week, and some more conflicts resolved.
Artitsa
12-02-2007, 09:28
Green! Wewt
Lesser Ribena
12-02-2007, 09:39
Lesser Ribena Dark Red
Abbassia
12-02-2007, 11:36
I wonder if I can take White? (since space is black...)
Ato-Sara
12-02-2007, 11:38
Ato-Sara- Lime Green
Middle Snu
12-02-2007, 11:39
Middle Snu-Light Blue
Amestria
12-02-2007, 12:02
Amestria: Light Blue

Middle Snu-Light Blue

OOC: Sighs
Whittlesfield
12-02-2007, 12:34
Dark blue
Canadstein
12-02-2007, 13:03
Pskov (Canadstein)- Dark Green
Bazalonia
12-02-2007, 13:17
I wonder if I can take White? (since space is black...)

Middle Snu-Light Blue

Both of those options have already been taken....

White by Sharina and Light Blue by Amestria.
Bazalonia
12-02-2007, 13:21
Pskov (Canadstein)- Dark Green


"Dark Green " is too close to green. If you could give me an RGB value for want you want for Dak Green that is different enough from Green then You can have that.
Canadstein
12-02-2007, 13:22
Fine, purple.
No Taxes
12-02-2007, 14:49
No Taxes: Gray, or if not that then Brown

And the first year is still going to last two weeks instead of one, right?
Lesser Ribena
12-02-2007, 15:01
the first game turn (2300) will take 2 weeks instead of the usual 1 week as we learn how things work.

So it is just about half way through 2300 at the moment.
Abbassia
12-02-2007, 18:47
How about Moss Green for me then?

RGB: (173, 223, 173)
Ottoman Khaif
12-02-2007, 22:32
Navy Blue for Ottoman Khaif
New Shiron
12-02-2007, 22:51
you may end up having to assign colors.. depending on how many choices you have

posted in the military thread.. new units, and rules for adjusting what you ships look like in the way of capabilities.
[NS]Parthini
13-02-2007, 00:30
*sighs*

Pink...
Rodenka
13-02-2007, 00:41
I'll take a straight red
Haneastic
13-02-2007, 00:49
this color I believe its called Dark Slate Green

Cyan as a secondary color
Bazalonia
13-02-2007, 00:56
I'll take a straight red

Red has already been selected, please try again

To Everyone:

1 more day for you to choose your own colour
Middle Snu
13-02-2007, 01:02
Pink, then, for me.
The Lightning Star
14-02-2007, 00:49
I want Persian Red!

RGB (204, 51, 51)
Sukiaida
14-02-2007, 18:40
Lincoln Green (Or is that taken?)
Artitsa
14-02-2007, 18:55
PEOPLE GREEN HAS BEEN USED LIKE THERES NO TOMORROW

If my green blends in to much with others... I'll take orange or pink.
New Shiron
14-02-2007, 19:09
having serious computer issues at home, so I will post when I can
Abbassia
14-02-2007, 20:50
I would like to change my colour to Light Khaki.

RGB (240, 230, 140)
Sukiaida
15-02-2007, 19:16
Ok Green has been abused. THen I will change it to Desert Grey. (That's a light gray.)

By the way, what happened to our first war? I left on Friday and came back on THursday and it had already ended.
Haneastic
15-02-2007, 19:42
Ok Green has been abused. THen I will change it to Desert Grey. (That's a light gray.)

By the way, what happened to our first war? I left on Friday and came back on THursday and it had already ended.

It was more of a scare, war didn't happen
New Shiron
15-02-2007, 20:54
It was more of a scare, war didn't happen

evil grin

I know something you don't know

seriously, there is a war about to break out, but due to communications time lags, even the people involved won't know about what happened until next week
Safehaven2
15-02-2007, 21:45
Going to be gone all holiday weekend till Monday night/Tuesday morning so won't be able to respond to anything that happens.
Haneastic
15-02-2007, 22:15
evil grin

I know something you don't know

seriously, there is a war about to break out, but due to communications time lags, even the people involved won't know about what happened until next week

luckily I said didn't

I will be gone until Thursday, I may be able to get on though
Sukiaida
15-02-2007, 23:52
OOH sounds awesome. And so it will be a nasty war then. Cool can't wait. Don't know about my weekend. But since Sukiaida isn't involved in any really nasty war possibilities, I'll be fine.
Champren
16-02-2007, 14:38
i couldnt post all week but im back so dont count me out
Champren
16-02-2007, 19:35
I cant think of any colors so just pick one for me
New Shiron
17-02-2007, 05:44
had to buy a new laptop today to replace dead home PC, so dealing with windows vista, and all the bells and whistles on the new computer

hope to post tomorrow, meanwhile, can someone post a link to the chatzy in this thread please
Amestria
17-02-2007, 06:03
http://www.chatzy.com/921930878279
The Lightning Star
17-02-2007, 14:27
I am here to inform you guys that I have decided not to continue RPing in D21.

The reasons are as follows

1. My grades (in particular, Geometry) have really taken a hit over the last half year. This isn't due to RPing, but I need all the free time I can get in order to work to bring my grades back up.
2. I just can't get into this RP as much as I could E20. I mean, E20 was unique and special, and it was probably the most realistic nation simulator I have played. I know that this RP has almost the entire E20 community, but this RP is just too much like so many other RPs on this forum.


This is not a decision I made lightly. I know that this is just an internet RP, but over the past year and a half, I have had a great time, and whenever I had a shitty day, I could just say "Well, I think I'll go on E20 and focus my energy into doing [insert insane project here]". I feel that I am lucky to have participated in E20, and I wish you all the best of luck with D21.

And hey, maybe if my grades get back up and I get bored enough, I could come back to D21.
New Shiron
20-02-2007, 20:16
Unofficial D-21 Cartographer needs your help!

I need some colour (color for you yanks)!

With Expansion of many nations into other star systems other than their home system. the Bazalonian Institute for Cartography(BIC) needs colours to uniquely identify each individual nation.

We ask for each Nation to post their name in the in question as well as the RGB colour code for it. Once it is done the BIC will post updated maps with colour designations for all your systems.

Sharina: White
Bazalonia: Blue
Amestria: Light Blue
New Shiron (& Small NPCS): Gold
New Cynthia: Orange
Galveston Bay: Red
Artista: Green
Lesser Ribena: Dark Red
Ato-Sara: Lime Green
Whittlesfield: Dark Blue
Pskov (Canadstein): Purple
No Taxes: Grey
Abbassia: Moss Green
Ottoman Khaif: Tan
Parthini: Pink
Hanseatic League: Cyan
Middle Snu: Peachey with Unknown Name
Kilani: Yellow
Samtonia: Salmon
Engel (Rodenka): Plum
TLS: Persian Red

how is the map looking and is there a link to it?
Galveston Bay
23-02-2007, 23:51
galveston bay: thinking about doing a restart.... we are losing players and its unbalancing the situation

thinking about doing a restart.... we are losing players and its unbalancing the situation

this time, I will place nations based on their populations and spread them further apart so everyone has at least something to work with to start with as far as neighbors are concerned

and will let people place bids for nations after I place the 3 principal NPCs (Galveston Bay, New Cynthia and New Shiron)

using the same sector (Diaspora)

and I can fix a few of the bugs I found this time around so things go more smoothly
Bazalonia
23-02-2007, 23:56
galveston bay: thinking about doing a restart.... we are losing players and its unbalancing the situation

thinking about doing a restart.... we are losing players and its unbalancing the situation

this time, I will place nations based on their populations and spread them further apart so everyone has at least something to work with to start with as far as neighbors are concerned

and will let people place bids for nations after I place the 3 principal NPCs (Galveston Bay, New Cynthia and New Shiron)

using the same sector (Diaspora)

and I can fix a few of the bugs I found this time around so things go more smoothly

http://forums.jolt.co.uk/showpost.php?p=12362752&postcount=132

If we do a restart I'd like to pass the role of Cartographer onto someone else...
Sukiaida
24-02-2007, 00:17
Andddd I wasn't on the list for that. Wanted gray.
Haneastic
24-02-2007, 00:20
galveston bay: thinking about doing a restart.... we are losing players and its unbalancing the situation

thinking about doing a restart.... we are losing players and its unbalancing the situation

this time, I will place nations based on their populations and spread them further apart so everyone has at least something to work with to start with as far as neighbors are concerned

and will let people place bids for nations after I place the 3 principal NPCs (Galveston Bay, New Cynthia and New Shiron)

using the same sector (Diaspora)

and I can fix a few of the bugs I found this time around so things go more smoothly

Sounds good ot me, I assume you'll start changing now?

Also, how exactly do we "make bids"? Do you display certain planets and we claim them?
Bazalonia
24-02-2007, 00:21
Andddd I wasn't on the list for that. Wanted gray.

Could you post the Colour Code?
Sukiaida
24-02-2007, 00:30
Color code? Uhhhh OHH!!!

Gray
Galveston Bay
24-02-2007, 08:00
A restart will happen on March 5
You may pick from the following star systems. If 2 or more players pick the same system, then whoever had it last game gets first choice. If that doesn't resolve it, then the nation with the larger population gets first choice. Note that one world has been set aside for the Galveston Bay, which will be the NPC nation this time around

Whoever picks Sivo must be allied with whoever picks Eberly

This time, minimum tech level is 10, if you have auto manufacturing, information technology or arms manufacturing as your leading manufacturing sector, then you are tech level 11. Galveston Bay is Tech Level 13. The Vegans and Droyne are tech level 10, and there is an unknown alien race coreward of the Diaspora that is tech level 12.

Diaspora 25 - Habitable Worlds
Sub Sector K
Iesulu / Galveston Bay
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1826
Sivo
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2229
Eberly
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2130
Jump
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2022
Subsector O
Saratov
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2338
Tygger
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1938
Subsector N
Gus
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1034
Subsector L
Exeter
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2729
Amoy
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2524
Subsector J
Iusea
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1325
Poldepi
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0929
Subsector F
Nilii
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1313
Mohavi
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0918
Soar
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1518
Subsector G
Opheim
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2015
Ekuur
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1911
Dryden
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1818
Subsector I
Zekhessii
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0722
Pesuuzu
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0524
Subsector N
Semaachi
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1433
Subsector P
Khesandu
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2731

This will be a RP very similar to the previous D21 RP in many ways.
1. It will have a referee (me)
2. It will have specific rules regarding economic and military activities
3. Its subject to all NS rules regarding Forums, but its voluntary to join, so if you join the RP the rest of the people in it expect you to obey the NS rules and the rules for the RP.
4. Players need to have a reasonable amount of RP experience
5. Understand that this is a refereed RP, and that the principal referees have the ability and role of insuring that realism and plausablity is maintained.

Special threads concerning the background and other important information will be created.

It would be a Science Fiction roleplay, and your country would have a star system with an acceptable planet on it. Your country uses the population, economic, civil rights and governmental freedoms provided by your Nation State country (your account country).

I have countless maps from the Traveller Roleplaying game, which has star systems and a relatively easy to deal with tech level system in place already. Another game, called Imperium, based on that universe, even has military units and their costs (including maintenance) available, and a very easy to deal with combat system.

If you are interested, let me know. First choice of players will be those who participated in this RP, as well as players in my home region (the FKC, where my main country, New Shiron, is located

Combat is pretty straight forward and will be handled by me using this game
http://en.wikipedia.org/wiki/Imperium_%28board_game%29

It has unit costs etc in it.

Tech level will be explained but is pretty straight forward.

If interested, sign up here

Star systems will be assigned by me on first come, first servce basis.

New Shiron will be a neutral world, and will have higher tech then everyone else because its the referee NPC nation, and will have certain essential game functions.


note new star systems
Ottoman Khaif
24-02-2007, 08:06
I would like to claim the Gus Star System
Amestria
24-02-2007, 08:22
I would like to claim the Exeter Star System.

http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2729
Artitsa
24-02-2007, 08:22
Exeter

EDIT1
ARE YOU SERIOUS AMESTRIA. GET OUT OF HERE.

edit2
Oh wait, Im a bigger pop. ;)
Kilani
24-02-2007, 08:31
I will claim the Zekhesii system.
Middle Snu
24-02-2007, 08:44
Iusea, pretty please.
Malkyer
24-02-2007, 08:44
I'll claim the Opheim System. My leading industry is Information Technology at the moment, so I'd be tech level 11 this time around.
Amestria
24-02-2007, 08:46
Exeter

EDIT1
ARE YOU SERIOUS AMESTRIA. GET OUT OF HERE.

edit2
Oh wait, Im a bigger pop. ;)

I think I deserve a reward for all the effort I put into crushing Sharina that has subsequently gone to waste ;)
Artitsa
24-02-2007, 08:48
I think I deserve a reward for all the effort I put into crushing Sharina that has subsequently gone to waste ;)

No
Amestria
24-02-2007, 08:51
No

Star systems will be assigned by me on first come, first servce basis.

I posted first by several seconds :)
Ato-Sara
24-02-2007, 08:56
*Manages to steal someone elses computer*

I'll take Sivo again. Mostly for simplicity.
Artitsa
24-02-2007, 08:56
You may pick from the following star systems. If 2 or more players pick the same system, then whoever had it last game gets first choice. If that doesn't resolve it, then the nation with the larger population gets first choice. Note that one world has been set aside for the Galveston Bay, which will be the NPC nation this time around

Thanks for comin out. Better pick a new system before they are all taken.
Amestria
24-02-2007, 09:03
I will claim the Zekhesii system.

I’m afraid I can’t let you do that Kilani...

GB, I would like to claim the Zekhesii System.

http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0722
Artitsa
24-02-2007, 09:06
Amestria just get on chatzy
Sharina
24-02-2007, 09:07
EDIT: Owing to a few changes in claims, I'll choose Poldepi as my homeworld.
Champren
24-02-2007, 09:10
Soar would be sweet
Lesser Ribena
24-02-2007, 11:44
Can I stake my claim on Pesuuzu please.

Also Amestria, since we're neighbours I think an alliance might be in order? We're pretty similar in population so it'd be better than a war!
Bazalonia
24-02-2007, 11:53
I like Opheim!
Amestria
24-02-2007, 12:01
Also Amestria, since we're neighbours I think an alliance might be in order?

Sure.

We're pretty similar in population so it'd be better than a war!

Is the exclamation point really necessary? Why does everyone think I'm a warmonger?
Abbassia
24-02-2007, 12:19
I claim Tygger

http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1938
Canadstein
24-02-2007, 14:16
I would also like to claim my original planet, Nilii. If I cannot get that than Eberly.
No Taxes
24-02-2007, 14:44
I'll take Khesanadu.

http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2731
Haneastic
24-02-2007, 15:39
Damn it you guys

Choices:
1. Zekhessii
http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=0722

2. Mohavi
http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=0918

3. Iusea
http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=1325
Safehaven2
24-02-2007, 15:41
Dibs on Mohavi

http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0918&UID=
Malkyer
24-02-2007, 16:08
I like Opheim!

Sorry, man. Already claimed it.
Haneastic
24-02-2007, 16:48
Sorry, man. Already claimed it.

Malk gets it cause we're going on population, not who picked first apparently
Samtonia
24-02-2007, 17:33
I claim Zekhesii as my system.

http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=0722
Haneastic
24-02-2007, 17:53
I claim Zekhesii as my system.

http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=0722

Are you serious?!

Could you get online?
Haneastic
24-02-2007, 18:19
well, seeing as all my systems are gone, time to pick new ones....

1. Dryden
http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=1818

2. Ekuur
http://www.utzig.com/cgi-bin/iai/sys...spora&Hex=1911
[NS]Parthini
24-02-2007, 18:53
I claim Ekuur (http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1911&UID=)... possibly the most interesting system in Diaspora...
Sharina
24-02-2007, 20:09
EDIT: Owing to a few changes in claims, I'll choose Poldepi as my homeworld.
Canadstein
24-02-2007, 20:31
Actually I have decided that I do not want Niliii, but Eberly.
Malkyer
24-02-2007, 20:50
I'm switching my claim to Pesuuzu, as I'm fairly sure that hasn't been claimed by anyone yet.
Kilani
24-02-2007, 21:10
I'll take Nilii, then.
Sharina
24-02-2007, 21:14
I'm switching my claim to Pesuuzu, as I'm fairly sure that hasn't been claimed by anyone yet.

Lesser Ribenia took Pesuuzu, I believe.
Malkyer
24-02-2007, 21:39
Lesser Ribenia took Pesuuzu, I believe.

Well, dang. Has anyone claimed Jump (in subsector K) yet?
Haneastic
24-02-2007, 21:41
Well, dang. Has anyone claimed Jump (in subsector K) yet?

Don't think so
Galveston Bay
25-02-2007, 03:25
Diaspora 25 - Habitable Worlds
Sub Sector K
Iesulu / Galveston Bay
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1826

Sivo / Ato-Sara
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2229

Eberly / Canadstein
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2130

Jump / Makyer
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2022

Subsector O
Saratov
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2338

Tygger / Abassia
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1938

Subsector N
Gus/ Ottoman Khaif
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1034

Subsector L
Exeter / Amestria or Artitsa
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2729

Amoy
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2524

Subsector J
Iusea / Middle Snu or Hanseastic
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1325

Poldepi / Sharina
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0929

Subsector F
Nilii / Kilani
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1313

Mohavi / Hanseastic or Middle Snu
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0918

Soar / Champren
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1518

Subsector G
Opheim / Malkyer or Bazalonia
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2015

Ekuur / Haneastic or Parthini
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1911

Dryden / Haneastic
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1818

Subsector I
Zekhessii / Kilani or Amestria or Hanseastic or Samtonia
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0722

Pesuuzu / Lesser Ribenia or Malkyer
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0524

Subsector N
Semaachi /Rodenka
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1433

Subsector P
Khesandu / No Taxes
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2731
Champren
25-02-2007, 03:51
Hey Haneastic, if you take Dryden you wanna have an alliance (I have Soar). I think the systems are 3 or 4 jumps away.
Rodenka
25-02-2007, 03:59
I'll take Semaachi (http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1433&UID=)
Galveston Bay
25-02-2007, 04:19
I'll take Semaachi (http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=1433&UID=)

noted
Haneastic
25-02-2007, 04:45
Hey Haneastic, if you take Dryden you wanna have an alliance (I have Soar). I think the systems are 3 or 4 jumps away.

sounds good to me
Champren
25-02-2007, 04:49
AHHH I cant join chatzy, anyone else???
Haneastic
25-02-2007, 04:50
AHHH I cant join chatzy, anyone else???

It says you've joined like 3 times
Sharina
25-02-2007, 05:41
Diaspora 25 - Habitable Worlds
Mohavi / Hanseastic or Middle Snu
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0918

Safehaven placed a claim bid on Mohavi, I believe.

http://forums.jolt.co.uk/showpost.php?p=12364778&postcount=222
Safehaven2
25-02-2007, 05:52
Dibs on Mohavi

http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=0918&UID=

claimed Mohavi
Artitsa
25-02-2007, 06:39
Diaspora 25 - Habitable Worlds

Subsector L
Exeter / Amestria or Artitsa
http://www.utzig.com/cgi-bin/iai/system_info.pl?Sectors=Diaspora&Hex=2729


Should prolly correct that to remove Amestria cause theres not a chance shes getting it.
Bazalonia
25-02-2007, 06:45
Actually Instead of Bazalonia can I have Atheistic Right in Opheim instead?

Atheistic Right is a puppet of mine.
Atheistic Right
25-02-2007, 06:50
Confirming Bazalonian puppet status and wish to take place of Bazalonia on the map.
Rodenka
25-02-2007, 17:10
Should prolly correct that to remove Amestria cause theres not a chance shes getting it.

Why won't she get it?
Haneastic
25-02-2007, 17:36
Why won't she get it?

choice is based first if you originally had it, then whoever has the higher population gets it
Malkyer
26-02-2007, 01:31
I've been doing some looking at the Diaspora Map, and I realized that I have a higher population than Lesser Ribenia, so I get Pesuuzu (sorry, LR). As such, I'm renouncing my other tentative claims (Jump, Opheim) so that the conflict in those areas is resolved.