NationStates Jolt Archive


Economics Thread (WWE)

Wanderjar
28-01-2007, 06:23
Each of the following Natural resources can be found throughout the world. They are of varying importance, and as such give varying levels of "points" which can be further spent on technological advancements. They can be traded for more valuable substances, or traded for other varying reasons, as each has its own specific purpose.


These are:


Oil: 2 point
Gold: 3 points
Rubber: .25
Cocoa: .15
Iron Ore: .25
Coal: .25
Diamonds: 1.5
Food Crops (Corn, Wheat, etc) : .10
Meat (Any kind): .20
Tin: .25
Uranium (Of no benefit until Nuclear Fuel Researched): 1
Petroleum: .25
Natural gas: .5
Timber: .10
Mercury: 1
Copper: 1
Lead: 1
Silver: 1.5
Platinum: 5.5
Supplies (Military equipment, ammuntion, etc): .5


(Reasons of importance under construction)
Agnosial
28-01-2007, 15:06
Yes, but how do we decide how much of it we have and who gets it and such?
The Aeson
28-01-2007, 15:08
Points for leveling up technologies and stuff is all very well and good in video games and the such, but when you're doing a text based RP it becomes rather dry.
Wanderjar
28-01-2007, 16:57
Points for leveling up technologies and stuff is all very well and good in video games and the such, but when you're doing a text based RP it becomes rather dry.

Good point. Alright, we can scrap this. I'll rewrite economics.


THIS IS HEREBY UNNEEDED AND SCRAPPED (Not the RP, just this method of economics)