NationStates Jolt Archive


Military Organization?

Laquasa Isle
06-01-2007, 16:25
I need some help from someone in organizing my military. I have a good amount of equipment, but I'm not sure about organization. I'm modeled after the US military.


Need some experienced help, please.
Crookfur
06-01-2007, 16:34
go to this page for a semi useful giude to the US army organisation:
http://www.army.mil/institution/organization/unitsandcommands/oud/

As a very rough rule of thumb, your amry should have roughly 1 divsion for every 20-25million people in your population, how much equipment each division has depends on what sort of division it is i.e. an Armoured division will ahve more tanks than a light infantry division.
Itoruntian squirrels
06-01-2007, 16:37
Itoruntian squirrels are more than willing to sell you any neccesary equipment at reduced prices.
Laquasa Isle
06-01-2007, 16:38
Thanks. Would you mind helping me with the whole assigning certain divisions certain equipment?


I'd have about 10 Divisions, then.
Laquasa Isle
06-01-2007, 16:44
And I need some insight to how much equipment I can have, fleets, stuff like that.
Crookfur
06-01-2007, 17:01
The thing with about divsional equipment is that pinning down eact figures for RL armies can be a bit of a nightmare, the British army isnlt too bad, but the US army can be a real pain as even within armoured divsion the make up varies a lot. It can also vary depending on how much detail you want, if you want to go right down to abttalion levels etc it can be easier to work back up but you can also get workable numebrs just by using roughly roudned up figures. unless you want to do a lot of work yourself i would suggest jsut using rough figures which would be along the lines of:
Armoured Divsion:
400tanks
500IFVs
300 artillery units
500-700 other vehicles
50 helicopters

mechanised infantry divsion:
300 tanks
700IFVs
250artillery units
600-800other vehicles
50 helicopters

Airborne/air assault/light infantry formations woudl all be pretty similar with airborne havign bugger all equipment, airassault bugger all vehicles but a fair bit of artilery support plus helicopters if you assign their transport directly and light infnatry having lots of trucks and jeeps plus a few light IFVs and APCs.
Hurtful Thoughts
06-01-2007, 17:02
10 divisions... total?

You'll want a martime division (if you have a coast), and an airborne division for starters.

You'll also want some light and some heavier forces, to match your RP style (are you aggressive or defensive?)

Defensive is stronger, but is more precarious at the outset. (shaft)

Aggressive sets up quicker, but has less destructive potential, they also -as a rule- take extemely high casaulties. (spearhead)

Aiborne consists of 3 groups: transportation, Air defense, and Airborne Infantry/Armor
Martime consists of 2 groups: Blue water and brown water/amphibious.

Light units should be liberally given helicopters.
Heavy units should be liberally given MBTs and SP atrtillery.
The Shin Ra Corp
06-01-2007, 17:13
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Crookfur
06-01-2007, 17:14
10 divisions... total?

You'll want a martime division (if you have a coast), and an airborne division for starters.

You'll also want some light and some heavier forces, to match your RP style (are you aggressive or defensive?)

Defensive is stronger, but is more precarious at the outset. (shaft)

Aggressive sets up quicker, but has less destructive potential, they also -as a rule- take extemely high casaulties. (spearhead)

Following my forumla that would be frontline regular army divsions and pretty much matchs the US army which has 10 divsion plus the various additional brigade level forces. As he stated he wants to base thigns on the us military so the marines wouldn't count as part of the army.
Hurtful Thoughts
06-01-2007, 18:06
Following my forumla that would be frontline regular army divsions and pretty much matchs the US army which has 10 divsion plus the various additional brigade level forces. As he stated he wants to base thigns on the us military so the marines wouldn't count as part of the army.

Well, it's either going to be brought up now, or he'd be conceding that he won't have that capability due to lack of manpower.

If I read his numbers right...

He could have a 3 equally sized forces, but he'd have to be pretty well militrized to get 3% of his population. Your recomended 0.5 to 2% sounds about right.

So... 10 Army, 5 'Marine' divisions, and a Logistics (Air, land, and sea) corps of 15 divisions?

That would place him around 1.5 to 3%.
(5% is Absolute max peacetime mobolization)

And remmember, heavy units are the best for occupation and defending from stiff asaults (they also make good reinforcements to an advancing assault or to counterattack).

Light units, not too good, they die quick, but allow for raids, landings and assaults upon the enemy with little regard to a logistical tail.

Many people think light units are best for low intensity conflicts, while saving their heavies for the 'real war', while in reality, the opposite is desired.

And do not mistaken a heavy division for an armored 'breakthrough' division [Armoured Cavalry]...
Laquasa Isle
06-01-2007, 18:35
I'm militaristic. About 2.5-3% are in the military, and I've got 2% in the reserves. The economy has adjusted to being able to have the 18-25 year old's gone in wartime. Soldiers that have served get reduced taxes, and a retirement.

I spend about 100,000 a service man- 30,000 dollars a year salary (this goes down in wartime) so I have 70,000 for weapons.
The Phoenix Milita
06-01-2007, 18:52
I spend about 100,000 a service man- 30,000 dollars a year salary (this goes down in wartime) so I have 70,000 for weapons.

Do you not mean $70,000 for food, clothing, housing, training AND weapons?
Hurtful Thoughts
06-01-2007, 18:57
Do you not mean $70,000 for food, clothing, housing, training AND weapons?

Per soldier... Not a bad amount of cash...
*cuts figure into quarters, gives infantry a piece, while the equipment gets everything else*

$17,500 for food, traning, and lodging per year per soldier (if even).

The rest is most likely devoted to weapons procurement and maintnance...
Laquasa Isle
06-01-2007, 19:08
Oops. Miscaculation- 135,000 a soldier.
[NS]ICCD-Intracircumcordei
06-01-2007, 19:34
I need some help from someone in organizing my military. I have a good amount of equipment, but I'm not sure about organization. I'm modeled after the US military.


Need some experienced help, please.

There are some fairly basic methods to go about this.

I would build from the personal level up.

First you need to figure out what equipment and training you have access to.
Then you apply the equipment and training into operational teams.

Then you merge the teams into operational squads for squad roles, an then merge the squads into platoons for "field teams". this may differ it depends on your equipment and combat groupings.

You may then have task groups such as airzones, lift zone requirements, antitank anti air contingencies, ground force, hunter killer and other things.

you have fairly basic units. but all in all it should be operational. The actual force numbers may vary but will end up likely being grouped like this

central strategic command

divisions - (mass command bodies)
- potentially brigades
-regiments
- companies
- platoons
- 'units/squads/fireteams'

but different ships, airwings etc.. may have different needs that is where the equipment portion come in. The training portion is another.

It depends on numbers, ammount of money for support payrate, operations, etc.. etc..

If you give me your numbers and resources.. just remember a military aint necisarily all troops, it is also composed of training and logistics, as well as a number potential civil branches for potentially cultural, religious or legal reasons. Also take into account that many police forces may have paramilitary functions especially when it comes to federal enforcement and intelligence agencies that are indeed classed under the DOD and/or the state departments such as customs and border patrol, the justice adminsitration, a mixture of the above or other..


--------------------

Here are some basic guidelines - if you don't have air power or air support allies, you will get stomped.

If you plan on going anywhere and don't have total air transport capacity, you need a navy.. else you need land routes.. which limit operational capacities.

If you don't have armour for your infantry operations, you'll get pummeled by any reasonably mechanized/mobile artiliary /armour/calvary force.

if you don't have mechanized squads, you arn't going anywhere fast, meaning your response times.

If you don't have logistics you arn't going to be able to maintain your equipment, this includes everythign from mechanics, to accountants to a bunch of other roles.

If you don't have people trained to repair and transport your artilery and weapons, if it breaks it is gone.

If you don't have people to work with the bodies, or doctors etc.. your troops health is at risk.


So bear in mind

you need basic roles to be filled, templates are often posted at various recruitment sites for the military, these roles may be as simple as cook, to communications etc..

The DOD organization changes every now and then.. here is a page that shows some of this organization, some items may not be listed.

http://www.defenselink.mil/sites/a.html

bear in mind that page is only a and there is the other letters of the alphabet as well.

If you are more inclined to a 'build it down' approach this may be a good start

http://www.defenselink.mil/sites/pdfs/Order%20of%20Precedence.pdf


FOR ANY specific searches you may try the DTIC database search
http://www.dtic.mil/

-----

ICCD's structure is slightly unconventional but for it's marine and army does have a moderately normative force composition.

The difference being that the classic air/sea/land is much more prone to specific roles and JTF mentality.

that being that most 'regulars' are 25+ years old. there is a enlistement age out between 32 and 38 (32 for foriegn enlistments, and 38 for domestic service at entry levels. At 38 unless waiver is given all combat roles are aged out except in emergency situations (or special situations for officers 38 years and older usually special operations and air OR ship and fleet command) non command rank officers are shifted to health, infrastructure (engineering) or in rare cases intelligence roles, when they have the aptitude. Junior officers (lictors) are given more room for intelligence roles (because they also serve as political police, and clandestine)

For a US styled military you have each working unit organized individually but there has been a move towards the JTF structure over the last 20 years.

Note that technology is becoming more and more predominant in use.

you military is relatively small though. I would concentrate it as a mechanized force with good fast paced antiair rockets. I would not be concerned about a navy but instead I would put weight on seaboard defence (stoneships). I would concentrate a good defence and fund automated military equipment to increase the effectiveness of your small population base.

You may go for a small but dedicated military with concentration on strike or interceptor roles. I would put weight on your military to have a dedicated lift capacity and as many SOF as you can handle. (as the SOF training probably wont do your regular forces to much bad anyway.)

So I would do something like this (using your 10 divisions)

2 Light Infantry - equiped and trained with AT and SAM, as well as trained for urban or other specific local envrionmental requirements, also with demolitions capacity )

6 Mechanized (including mobile anti air and air defence such as radar/celldar)

If you have a coast (1 coastal defence, which may include mine laying equipment or missle frigates with mine laying capacity)

1 Air force division (handling any rapid lift requirements, strike capacities and interception capacities / air defence / response)

1 Engineering / SOF division (which may be composed of a bunch of different specialist roles

of course logistics and supports should be attached to these as required.
In NS world i wouldn't worry about a blue water navy for a force of this size. I would pool the bulk of your budget into the mechanized portion.

terrain is a big part of this though.. and depening on your terrain you may opt for alternative composition.. as different troop types may be more effective in different environments.
[NS:]Delesa
06-01-2007, 20:13
Also another great place would be http://en.wikipedia.org/wiki/Military_organization for the unit size, and the officer rank that would the commanding officer.
Crookfur
06-01-2007, 20:30
I'm militaristic. About 2.5-3% are in the military, and I've got 2% in the reserves. The economy has adjusted to being able to have the 18-25 year old's gone in wartime. Soldiers that have served get reduced taxes, and a retirement.

I spend about 100,000 a service man- 30,000 dollars a year salary (this goes down in wartime) so I have 70,000 for weapons.

Actually a good bit more of that will go on direct personnel costs about 25% of the current US defence budget goes directly into personnel spending and works out about $70,000 per meber of the armed force (this covers, pay, food, housing, training and adminsitration costs across all ranks and services and does not include equipment costs).

HT: if he wants to follow the US model then the numbers break down is roughly: 35% army, 25% navy, 12% Marines, 3% coast gaurd and 25% airforce.

There is also the fact that Forntline combat units do include a fair number of support personnel so you might not need quite as many support formations.
Hurtful Thoughts
07-01-2007, 03:03
Crookfur:
50% (25% navy and 25% air force) logistics (air and sea lift tasked with frontier defense as secondary priority)

With everything else being devoted to the groundsloggers (be they army or marines)

Give or take 5% deviation, I'd assume that fits within your stated ratios.

Continuation:

Heavy:
Combat engineers, Siege artillery, Fortified positions, garrison troops, instructors.

"Meduim": Mechanized Infantry

'Light': (the fun people)
Special forces, Airmobile Cavalry, Airborne Infantry, Armored Cavalry, infantry outside of fixed defenses.