NationStates Jolt Archive


a new PT RP, ooc/sign up thread.

Pages : [1] 2
Angermanland
04-01-2007, 21:35
all righty. long time back [probably almost a year now] when i first joined Nationstates and started RPing i got involved in what was at the time called "PT RP" ... seriously, that was the whole name of the thing.

i suppose it was an 'earth', really... but it was all on the NS forums, in no way based on real nations... and wackiness ensued. great fun.

eventually it died due to Godmodeing and the resulting decline in interest.

anyways, I'm hoping to bring it back. well, something similar at any rate.

here's the deal:

we're useing this map (http://www.deviantart.com/deviation/46353541/) of Earth as it would be if it's diameter were only half what it is IRL, and there was a navigable sea rout across the north of the Americas.

the upper tech limit is roughly Napoleonic. what this means is simple: no breach-loaders! the longbow still reigns supreme as a ranged weapon, short of artillery. of course, even it has it's downsides. all this in no way prevents you from running around with wooden spears and rocks if you really want to...

tech that didn't actually exist can be used, provided there is a general consensus amongst other players at the time of introduction And you can justify it based on the tech and resources already available to your nation.

each player will create their own 'fact book' thread. really, only the first couple of posts are the fact book. this thread will be used for everything that happens in and around your nation. the exception is that most wars will get their own thread, being large enough to create a Lot of clutter when mixed in with other things. all of these threads will be linked on this page, and it is advised that you include a link back to this thread at the top of your first post.

godmoding will NOT be tolerated. the rp is basically free form, and mistakes will, of course, be made, be it error, ignorance, or misunderstanding. however, if such occurs, you better be willing to go back and make corrections.

no magic. no random non-human races [exception: if they're provably the equal of humanity, and other players approve, you might get away with near-human elves and dwarves and the like, but don't push it.]

when you join, cliame some unclaimed land, [be prepared for it's exact dimensions to be bounced around and altered, and Don't expect to be given whole empires!], set up a fact book [again, be prepared to have to change some things] and you're good to go :)

on population: populations are in no way based on NS population, as those are just... screwed. instead, keep it reasonable, and take into account the various tech, resource, and societal factors that actually affect population growth.

as much as possible, please keep disputes and ooc conversation beyond a small note [couple of lines attached to a paragraph or more of IC stuff for clarity, etc] OUT of the IC threads.. it's one of several reasons for this thread.

threads:

Osteia (http://forums.jolt.co.uk/showthread.php?p=12172127#post12172127)
Angermanland (http://forums.jolt.co.uk/showthread.php?p=12173820#post12173820)
Toopoxia (http://forums.jolt.co.uk/showthread.php?t=513443)
Cortellen (http://forums.jolt.co.uk/showthread.php?p=12181646#post12181646)
Terror Incognitia (http://forums.jolt.co.uk/showthread.php?p=12186791)
Newer Kiwiland (http://forums.jolt.co.uk/showthread.php?t=513769)
Philanchez (http://forums.jolt.co.uk/showthread.php?t=513890)
Caladonn (http://forums.jolt.co.uk/showthread.php?p=12193313&posted=1#post12193313)
will be updated as new information becomes applicable.
Osteia
04-01-2007, 21:55
Ayyy!

Count me in once more Angermann! YAY! a new PT world...

Im going to edit and prepare my old factbook to suit this new Rp..

It will be up soon with linkage!
Osteia
04-01-2007, 22:34
Factbook!

http://forums.jolt.co.uk/showthread.php?p=12172127#post12172127

VERY imcomplete....i have yet to add more details on my army and everything about my navy...
Caladonn
04-01-2007, 23:22
Cool... I'm thinking about a Japan/British type area, or if we're permitted to mess around with the map, then some sort of central American island type thing equivalent to Caladonn in the old RP.
Toopoxia
04-01-2007, 23:30
Gobbos?
Osteia
04-01-2007, 23:34
Good to see the old gang comming back :) hopefully it works out this time
Osteia
05-01-2007, 00:43
Bump....for intrest....?
Philanchez
05-01-2007, 03:33
Ayy! Count me in! I might be able to make us a map if I find the time. Just so you all know, it is currently swim season for me so most weekends will be spent at meets until February and I won't be able to stay on late on weekdays because of early morning practices. I'll try to be as active as that time frame allows. Glad to see we've all kept our interest!
Osteia
05-01-2007, 03:37
Ayy! Count me in! I might be able to make us a map if I find the time. Just so you all know, it is currently swim season for me so most weekends will be spent at meets until February and I won't be able to stay on late on weekdays because of early morning practices. I'll try to be as active as that time frame allows. Glad to see we've all kept our interest!

Good to see you around again, it's been awhile....

My NS Reallydrunk nation got deleted but it didn't work anyways :(.....

But yeah...

Here we are...lets get this going!
Angermanland
05-01-2007, 06:27
Gobbos?

if all it means is that they're green and short, sure...

otherwise...

no.

hehe. I'm editing my old fact book from the first one i was in :)

it's been spell checked this time too!

honestly, half of why i created this was to bring back a lot of those characters. i couldn't do them justice in other settings.

Philanchez... MAP DUDE!!! *dances* much awesomeness!

i was wondering what we were going to do about that. hehe.

it doesn't matter if you can't be on long at a go/super often, so long as you don't randomly vanish without warning. that kind of thing kills RPs.
Osteia
05-01-2007, 06:28
^^^^^^

:)

A message from our host!
Angermanland
05-01-2007, 06:28
oh! and because i forgot to mention it somewhere, i think...

I'm claiming NZ, though I'm not taking all the little islands right off the bat this time.

gonna play my military as a hybrid of my original Angerman pt army, and my Napoleonic variant.
Cortellen
05-01-2007, 07:17
Can I join as a civilization around what is modern Michigan?
Angermanland
05-01-2007, 07:17
and here's my thread.

i'll start adding them to the first post now.

http://forums.jolt.co.uk/showthread.php?p=12173820#post12173820
Angermanland
05-01-2007, 07:20
Can I join as a civilization around what is modern Michigan?

well, we haven't started yet, and so far as i know no one's claimed it...

so long as the adjustment to the map [if we end up using the pacific variation instead of the earth variation] doesn't mess it up, and you follow the limited rules, sure, i don't see why not :)
The Scandinvans
05-01-2007, 07:23
Angermanland and Osteia do you guys want to also rp in this thread?: http://forums.jolt.co.uk/showthread.php?t=512595

Map for it: http://img217.imageshack.us/my.php?image=theworldvp0.png

Also, if you want all you have to do is edit maybe the climate and population for your current factbooks and your are done.

General Outline:
The Valgardians have conquered large parts of the world in a secret effort that is unknown save for their Imperial blood lines. Yet, for the time being they have begun an effort of enslaving all humans and have done so in all of their lands and making alliances with the elves they brought in their Empire to use them mostly as archers and horsemen in their lands. As well, they have begun an effort to destroy beast races such as the orcs and were creatures. Yet, a number of threats have begun to emerge for them in the far away lands.
Cortellen
05-01-2007, 07:26
Ok cool. The rules sound simple enough. My one question is how would I get an estimate on population? Would I go off of Medieval European countries with similar climates? Or would I use Native American population estimates? The problem with using Native American population is they were nomadic which creates a smaller population on average. The problem with using Medieval European countries is none of them had the animal/plant diversity that Michigan and the surrounding area has.
Osteia
05-01-2007, 08:19
Welcome aboard...

I will be using NO firearms besides artillary and on naval vessels, i will also be using Medieval artillary...

The Scandinvans-

I'll cheak out the thread in the morning, nite all...
Angermanland
05-01-2007, 09:47
regarding population:

well, the first thing to do is find out what china's population was in the Napoleonic era.

then don't go there. that's way too big.

umm... *thinks* depends what sort of nation you're running...

Napoleonic Europe type nation, base it on that...

nomads? base it on nomadic civilizations

pre-agricultural revolution? base it on that.

i just went with "right, NZ has about 4. something million now, but angermanland's meant to be a major power and that's just pathetic, as London had more people than that in this era if i remember rightly"

so.. take into account land area, tech, food supplies, and society, find something similar-ish, and work from there.

in reference to The Scandinavians' thread, i actually read it through and didn't particularly like what i saw. part of what brought me to creating this one though :) so you can claim a [small] portion of the credit [or blame :P] for this one.

hehehehe.

oh yeah... anyone who remembers the siege of ... i think it was Bambino?

let's avoid that, please. it was messy [my sig contains a prime example of why]

it had so much potential for awesomeness there.. *le sigh*

oh yeah, there's absolutely nothing stopping one person playing as a vassal state of someone else if all parties concerned agree to it.

if you want.


*ponders* it was kinda funny ending up with Latin as the language of trade and diplomacy in our last one. lets see what oddities we can produce this time? :D
Toopoxia
05-01-2007, 15:33
Yay! I've been looking for an excuse to crack open the Goblins again and this is perfect, I'll make a new factbook cos I can't edit Toop posts as Toopoxia, I'm not gonna be using Orcs this time but I was wondering if I could still use Grobbles who are smaller dumber Gobbos used in slavery mostly.
Angermanland
05-01-2007, 22:34
heh. literally inferior in every way?

i think we can let you have that :P
Toopoxia
06-01-2007, 00:23
http://forums.jolt.co.uk/showthread.php?t=513443

My factbook.
Angermanland
06-01-2007, 00:29
you know, the point in a factbook is to actually have information...

and to be a reference for other players.

as such it'd help if it was actually... you know... readable.

of course, having them Speak like that is fine, but in what amounts to ooc/reference books? please... please no.

it also doesn't really tell us much.

what's a "shaman" in your nation, for example?

i'll put the link up anyway, but it'd be nice if you could... fix... that.
The Scandinvans
06-01-2007, 00:29
Yeah, there a are things that are not well though out that need to be weeded out. Yet, I wish to ask how does the map look though and might I use a an old factbook that is tweaked to have a smaller population, army, and a more naval based power with a medium sized professional army?
Angermanland
06-01-2007, 00:34
um... the map you linked, The Scandinvans?

ugly. very ugly. possibly useful and informative, but... *shudders*

it's also very cluttered and lacks a key/legend [i think that last bit is the biggest worry with it]

out of curiosity, are you actually interested in this RP, or just in poaching it's potential players? :p

I'm really not quite sure what you're asking, to be honest, with the rest of that post.

are you wanting to join this RP? then the question would make a bit more sense... if it actually made sense... :confused:
The Scandinvans
06-01-2007, 00:37
Yes, I want to join as you and Taledonia are the best nation rp starts of all time.;)
Toopoxia
06-01-2007, 00:42
Snip

Yeah, I was thinking as i wrote it that it might a little illegible but I went more for character than for pages upon pages of dull info, I'll write an english version of it below the Gobbo version, anywho, a Shaman is essentially a Priest, actually they are priests, except they make all the major decisions concerning who gets power in the nation, they don't fight and there only purpose is to make sure that all the Klans don't suddenly kill eachother.
Cortellen
06-01-2007, 00:59
I will wait for the world map to double check that I dont have to make changes before I write up a factbook. I thought about what a civalization from Michigan would be like. Since there is no saltpeter there would be no gunpowder, plenty of hemitite for iron and steel. Since there would be few cities built by anyone else they would have little in the way of artilery. Clothing would be made from buckskin, bear, moose, or wolf furs because of the cold. Most structures would be made from wood as wood is the most common material there. Very little would be made out of stone simply because the need for stone would not be great enough to warrent the realitive hardness of getting stone where you need it. Boats of various sizes would be the main method of transport because there are lots of rivers and lakes and with the entire area being a forest land transport isn't easy. My big problem is with sails. Could cotton grow in Michigan? If not what else could be used for sails? What would the population growth of a civalization that is mostly at peace and has an abundance of resources be?
Angermanland
06-01-2007, 07:33
Cortellen:

actually, if i remember rightly, sails are made of canvas... i don't think canvas is made from cotton, somehow.

some rich twits made their sails of silk sometimes, and if one were really desperate one could possibly use linen [made from wool if i remember rightly] though it wouldn't exactly be wondrous.

regarding fact books, the only things the map would change are who your neighbors are or aren't and what the real life coordinates actually are. in the event that the adjustments of the maps remove Michigan [where exactly IS that, anyway? i know it's in the USA somewhere] it wouldn't exactly be hard to just take a chunk of land and go "this is like Michigan, only shaped differently"

so you can probably write most of your fact book even now :)

The Scandinvans:

retooled fact books are fine. heck, my 'six pages long in word with 10 pt font' fact book... started off as a five page fact book from a previous RP.

is there a reason other than 'just because' that i have so much trouble working out exactly what you mean with most of your posts? i dunno, just odd sentence structure or something? maybe it's just me...


Toopoxia:

while it doesn't have to be long, the 'dull info' are sort of the point in the fact book post. in fact, if i remember rightly, absence of said facts contributes to the downfall of a lot of good RP, one way or another [admittedly, it's rarely the sole cause so far as i know] character is what the story [IE, the RP it's self] is for :)

which isn't to say character in a fact book is bad. *laughs* I'll admit, no one's ever going to want to just sit and Read mine. :) just that it's not a primary concern, you know?


i think i had more to say, but i got Very distracted.
Toopoxia
06-01-2007, 17:44
I know how to write a factbook :rolleyes: I'll put all my military info up soon, including what Shamans are for, I also have a question, is it oki to have magick if you can explain it away using modern day physics, I know that sounds potentially dodgy but let me explain, say my Shaman bestows the power of the Moon god to destroy a tree, a bolt of lightening hits the tree and destroys it, explaining it away it could be that the Shaman attached a small metal object to a crude kite and tied that to a tree, is this sort of stuff okay?
Cortellen
06-01-2007, 18:41
I know at least some sails where made out of cotton so I figured most to all were. Also Michigan is the two peninsulas surrounded by the Great Lakes just south of Canada.
Angermanland
06-01-2007, 22:04
I know how to write a factbook :rolleyes: I'll put all my military info up soon, including what Shamans are for, I also have a question, is it oki to have magick if you can explain it away using modern day physics, I know that sounds potentially dodgy but let me explain, say my Shaman bestows the power of the Moon god to destroy a tree, a bolt of lightening hits the tree and destroys it, explaining it away it could be that the Shaman attached a small metal object to a crude kite and tied that to a tree, is this sort of stuff okay?

Toopoxia:

knowing how and accepting that it's needed are different. hehe. it was the latter i was unsure about.

as for magic.... i'm going with "hell no".. tech that appears to be magic, sure.

of course, that particular example requires the guy and his followers to be standing outside in a thunderstorm, to work properly would probably require wire, rather than string... and I'm not sure of this, but i think wood may be a better insulator than air, so unless he got the angles right it'd probably arc into the ground [or him!]

given that electricity as such is not around in this RP other than in lightning...ehh... i dunno.

now, if your shaman are really *thinks* what's it called.. um.. technocrats? where by they control all the technology and your nation is actually far more technologically advanced than it would appear at first glance, there is a lot more leeway there. but it still needs to be stuff that's within the scope of the RP and is merely playing on the observer's ignorance.

guns, for example, would appear magical. windmills Might if most of the mechanism was hidden and it was never explained. properly used explosives of all sorts probably would.

steam is just starting to be looked at as viable, so it's possible you might use that for something [in the technocrat example] such as moving doors and walls and things, or making noises.

so yeah, you can do 'magic' in a stage magician's illusions kind of way, so long as it doesn't depend on tech you don't have.

bear in mind: it's hard to stop the spread of tech, even if it's closely bound to the religion, bits of it eventually creep out, or at least understanding of them.

Cortellen: well, if we use the pacific map... that's pretty much screwed as a location, isn't it? hehehe.






all righty then. who wants the pacific map, and who wants to use earth? need some votes so we can set this up and get going.
Frozopia
06-01-2007, 23:26
Oh I'm so in. Im gonna have real men wearing REAL manly armour types, with a whole load peasants shooting arrows, proper old school.

I miss medievil times, heh, and invading Aust.
Toopoxia
06-01-2007, 23:33
all righty then. who wants the pacific map, and who wants to use earth? need some votes so we can set this up and get going.

Earth map, I already wrote my factbook as if Toops was in Siberia, and I'ma shotgun Siberia before Frozo does it again ¬_¬ :P
Cortellen
06-01-2007, 23:37
I am voting for Earth map. The entire Civalization as it is right now revolves around being in Michigan.
Caladonn
07-01-2007, 03:23
I think I'll vote for the Earth map, because a lot of other people seem to want/need it, and I don't really care too much one way or the other.
Angermanland
07-01-2007, 03:26
fair enough. earth it is. I'll go modify the original post.
Cortellen
07-01-2007, 08:01
Here is the link to my factbook. Its the first time I have made one so could I have some feedback on it? http://forums.jolt.co.uk/showthread.php?p=12181646#post12181646
Angermanland
07-01-2007, 08:18
it's on the link list on the front page now, Cortellen.

all i can really say is to break it into clearly different sections for each subject, and add more info as you think of it/it becomes relevant.

heh. if you look at mine, that's what i did to get the original that i reworked for this one. some of my headings aren't particularly obvious sadly, but other than that, it's a fair example of what to try for if you're going all out in the info department and using it purely for reference.

there are, of course, some other ways that are just as effective, but i personally like mine :D [that's why i use it, after all :)]

hehe. i think my first one may well have been worse than yours when i started out :D all you can really do is keep refining it to suit your needs.
Angermanland
07-01-2007, 08:22
it should be noted that i believe it's about a century early for formalized socialism in this RP, if not significantly more.

on the other hand, it's not a technology, as such, and with fictitious nations it's entirely possible. just gotta... pay attention to the ramifications.
The Scandinvans
07-01-2007, 08:27
Still working on my thread, but I now have a map of the world I found from the old thread.
Cortellen
07-01-2007, 08:31
Ok I will keep changing it as I get a better feel for this. If you look at the nomadic tribes which are what Cortellens started as they had a very soicalist type government. I was thinking of it being socialism plain and simple but that wouldnt allow for a centralized government therefore its a socialist republic. My question is how will we encounter each other? We are very spread apart.
Angermanland
07-01-2007, 10:38
overland is simple: walk.

or ride. maybe ski in some places and times of year. hehe.

over the ocean... one sets sail with the aim of finding things, and one finds them. [or fails to, if it would be more interesting :D]

if you don't have the capacity to find other people, you let them find you.

i know Caladonn and myself have rather... significant navies, [though I'd be coming from the wrong side of the continent] and Osteia will have something.

this is the era of tall ships and colonies, after all. it may take six months to travel around the world, but it can be done. and while bad weather is still a threat, it's only in certain seasons and parts of the world that it's a Major danger to properly crewed and maintained ships, most of the time.


of course, a hunt for more players to fill in some of the empty spaces could hardly hurt :)

i have a basic world map as well [the unedited form of the one the original PT RP started with], which i will send to Philanchez for editing when he next shows up, if he's still willing to do so.

The Scandinvans, when you're finished making your thread, post a link here and I'll put it on the main page for you :)
Terror Incognitia
07-01-2007, 22:36
CMI
(count me in)
I wants me...hmmm...California, methinks.
Factbook etc to follow, but assume a fairly navally focussed, trading power; democratic-ish; high tech level (so for this, Napoleonic).
Angermanland
07-01-2007, 22:57
all right, it ahs been pointed out to me that being scattered geographicaly as we are, without the apropriate balancing of tech and size, causes some screwyness.

after some consideration, the solution arrived at is this: the earth is smaller. 1/2 diameter, which means all distances on the surface are 1/4 of what they would be IRL.

this means the travel time [following winds and currents] from Britain to NZ is reduced from 6 months to 6 weeks.

adjust anything that needs adjusting accordingly.
Cortellen
07-01-2007, 23:09
That sounds like a good idea. I will keep that in mind.
Terror Incognitia
07-01-2007, 23:21
Given that, call it California, Nevada with the corner cut off, and possibly a bit of Oregon as well; and a total population for that lot of 15 million. And depending on where everyone is, probably a focus on expanding westwards.
The Scandinvans
07-01-2007, 23:43
Alright, what year are we talking about because I am working on my army right now?
Angermanland
07-01-2007, 23:48
no specific year. prior to the breach loader, so the longbow is still a superior weapon to the rifle in terms of man for man effectiveness, though a rifle takes a lot less time to train a man in the use of.

12pdr artillery is probably the most devastating artillery piece available that's not a siege weapon. but, of course, you have to remember that it's probably the most sluggish piece of military equipment you're going to see on the battle field short of the larger siege weapons, too.

cavalry are still very effective. armor is still useful. trebuchets still out range anything on the battle field.

flintlock is the the best firing mechanism available for guns.

anything prior to this stuff is also available.

that help any?
Toopoxia
07-01-2007, 23:52
El snippo

so sort of 15-1600's tech then?
Terror Incognitia
07-01-2007, 23:53
For specific year, we are thus looking at a max of maybe 1800. Basically anything used in the Napoleonic Wars or before would be acceptable. Anything not appearing until the very end of those wars, or afterwards, would not be. And breech-loading rifles, Maxim guns, Ironclads, mobile steam engines, and industrialised nations are thus well out.
Terror Incognitia
07-01-2007, 23:53
so sort of 15-1600's tech then?

Nah...well past that. At least thats the impression I get.
The Scandinvans
07-01-2007, 23:54
So we can have early rifles and we can have large colonial empires, based along the coasts?
Angermanland
07-01-2007, 23:54
at most, yeah.

Osteia, for example, has Gothic cavalry [not sure when they're from] Frozo's going for more medieval stuff, and i believe that we'll probably see longbows as the ranged weapon of choice.
Angermanland
07-01-2007, 23:56
So we can have early rifles and we can have large colonial empires, based along the coasts?

that's the idea :)

exception: no one STARTS with the big empires. gotta build it yourself.
Toopoxia
07-01-2007, 23:57
at most, yeah.

Osteia, for example, has Gothic cavalry [not sure when they're from] Frozo's going for more medieval stuff, and i believe that we'll probably see longbows as the ranged weapon of choice.

Damnation, kinda puts shit to my Shortbows, Catapults, Rocks and Spears then, hell I don't even have cavalry, hmmm, kinda contemplating creating a nation more similar to my own MT persona but I fear that I have deployed that card too many times.
Cortellen
07-01-2007, 23:58
We need to get people in Europe. That is the first place that Cortellen boats will land after they leave the St. Lawarence.
Angermanland
08-01-2007, 00:00
Damnation, kinda puts shit to my Shortbows, Catapults, Rocks and Spears then, hell I don't even have cavalry, hmmm, kinda contemplating creating a nation more similar to my own MT persona but I fear that I have deployed that card too many times.

not so much so...

you'll just get colonized, rather than colonizing someone else, if you get in a fight before you do something about it IC.

playing catchup in the tech race can do interesting things, after all.

a perfectly level playing field is nothing like as interesting. ... tends toward deadlock, for one thing.
Angermanland
08-01-2007, 00:02
We need to get people in Europe. That is the first place that Cortellen boats will land after they leave the St. Lawarence.

we need to get more people full stop :D

go, recruit and let the members multiply!

er...

yeah...


something like that, anyway.
Cortellen
08-01-2007, 00:03
Do you think a person could use deer like horses?
Toopoxia
08-01-2007, 00:06
not so much so...

you'll just get colonized, rather than colonizing someone else

Oh yes wonderful, just what I was planning, getting my arse raped before the game has even begun.

playing catchup in the tech race can do interesting things, after all.

a perfectly level playing field is nothing like as interesting. ... tends toward deadlock, for one thing.

I think I would much prefer a deadlock, it increases the length of a war.

Screw repetition, anyone mind if I change nations cos I really don't fancy playing as Gobbos knowing now that they would be grossly underable.
The Scandinvans
08-01-2007, 00:07
Alright, can I have for example them a strong position in southern Norway & Sweden, Denmark, Ireland, Hispaniola, Estonia and Latvia, and along the coasts of the Carolinas, and Virginia. Or is that to large?
Cortellen
08-01-2007, 00:07
Oh yes wonderful, just what I was planning, getting my arse raped before the game has even begun.



I think I would much prefer a deadlock, it increases the length of a war.

Screw repetition, anyone mind if I change nations cos I really don't fancy playing as Gobbos knowing now that they would be grossly underable.

I dont mind but I think you playing the Gobbos might be interesting.
Angermanland
08-01-2007, 00:08
not in combat... too skittish.

otherwise...

I'm still going with probably not, as a rule, but it doesn't strike me as Quite so absurd.

of course, I'm not the one to ask about that... *points at behemoths, hawks, and the large pile of even crazier ideas that got left out because people don't understand them and thus ignore them*
Cortellen
08-01-2007, 00:10
not in combat... too skittish.

otherwise...

I'm still going with probably not, as a rule, but it doesn't strike me as Quite so absurd.

of course, I'm not the one to ask about that... *points at behemoths, hawks, and the large pile of even crazier ideas that got left out because people don't understand them and thus ignore them*

Ok yeah. Since there are no horses and nothing that would really do well I guess no caverly for me.
Angermanland
08-01-2007, 00:12
Alright, can I have for example them a strong position in southern Norway & Sweden, Denmark, Ireland, Hispaniola, Estonia and Latvia, and along the coasts of the Carolinas, and Virginia. Or is that to large?

ummmm.

no.

it's huge!

Norway, Sweden, and Denmark, you could bundle together.

due to the reduction in scale, Ireland puts you practically on top of Britain. not really a good starting place.

and the others are all on a totally different continent? no. very very no.

Toopoxia: ... I think I've seen this somewhere before.

answer: once. if you don't like it after you've done it, you're stuck.

heh. it is true, it would be a bad way to start the game... but it does then give the fun of playing rebellions and so on.

deadlocks tend to result in people not fighting at all, rather than prolonged fighting. at least in RPs, and in my experience.
Angermanland
08-01-2007, 00:14
Ok yeah. Since there are no horses and nothing that would really do well I guess no cavalry for me.

i seem to remember the Americas having a fairly large number of horses...

but i could be wrong.
Toopoxia
08-01-2007, 00:14
Toopoxia: ... I think I've seen this somewhere before.

Told ya so.
Cortellen
08-01-2007, 00:32
i seem to remember the Americas having a fairly large number of horses...

but i could be wrong.

After the Spainish brought them. Horses were native but were hunted to extinction long before even the Greek Empire. Then the Spanish introduced them and they cought on like wildfire.
Toopoxia
08-01-2007, 00:43
I dunno if anyone has claimed Egypt but, SHOTGUN!
Angermanland
08-01-2007, 01:13
After the Spainish brought them. Horses were native but were hunted to extinction long before even the Greek Empire. Then the Spanish introduced them and they cought on like wildfire.

extinction never stopped us before :D

... i had moa mounted scouts, last time.

bring on the horses :D

and i don't think egypt has been claimed, toops, so sure.
Toopoxia
08-01-2007, 01:18
and i don't think egypt has been claimed, toops, so sure.

thanks, I've edited my factbook, easier on the eyes now i'm humie, and added a military.
Angermanland
08-01-2007, 01:40
looking good there Toops, though I'm not entirely sure your history doesn't go beyond the point we're playing at. [not sure it does, either. *shrugs*]

also, could you please link back to this thread in your first post there?

just so you don't get your thread cluttered with "this looks interesting" type posts.

edit: Osteia, you need to put a link in your one too, please.
Toopoxia
08-01-2007, 01:56
looking good there Toops, though I'm not entirely sure your history doesn't go beyond the point we're playing at. [not sure it does, either. *shrugs*]

also, could you please link back to this thread in your first post there?

Done and done, thanks for the complements dude, it's actually just copied and pasted information from my nations wiki article but with all the modern stuff gone.
The Scandinvans
08-01-2007, 02:11
Is it alright if my ruling people have a life span of 320 plus years on average as a way to justify their general racism?
Angermanland
08-01-2007, 02:20
Is it alright if my ruling people have a life span of 320 plus years on average as a way to justify their general racism?





No.
Terror Incognitia
08-01-2007, 10:53
Ok, so as I read it, we have:
1) a nation of 10 million, remnant of a great empire, 1700's tech, in Egypt (Toops).
2) a medieval, fledgeling state in Italy, of unstated population, recovering from a period of internal strife (Osteia).
3) a socialist republic of 7 million in Michigan and surrounding states. Level of development unknown, but from what I'm reading I'm assuming unmilitarised high-Medieval. (Cortellen).
4) a mercantile republic (think Venice or the United Provinces) of 15 million, equivalent tech to Toops, in California and surrounding states (me)
5) a bizarro monarchic-ish state we've all come to know and love in New Zealand, of about 5 million people, fairly advanced tech including rifles (Angermanland).
6) no factbook up yet, but I'm guessing at a strictly hierarchical, feudal state, uncertain tech level, large population, based in Scandinavia and whatever else he can get away with taking (Scandinvans)
7) Is Caladonn in? If so a mercantile, maritime state, based either in Japan or Britain, quite advanced, aggressive and confident, fair sized population - call it about 10 million.

Actually, looking at how things are shaping up, I'd like to shift my claim to the East coast of the USA - call it basically the 13 colonies just prior to the Revolution. Focus us round the Atlantic not the Pacific. Caladonn, if you're in, go into Britain & Ireland, add to the fun :D
Angermanland
08-01-2007, 11:09
....

so, you're advocating basically Giving me the pacific then? *laughs*

how... unusual.
Angermanland
08-01-2007, 11:57
think that's enough people to get started on our smaller world?

Caladonn was in last i heard.

and Philanchez, though he's busy busy busy and so hasn't said much since indicating interest.

people need to define tech level at least vaguely, and population at least roughly.

characters can run in an information near-vacuum. the fates [author/players in this case] cannot.

ok, it's currently nearly 11:55 pm on Monday [local time]

if people could try and have their fact books ready by Wednesday it would be good, I'll take a check of who's still around then and we can get started.

edit: you know, if i remember rightly, the pacific focus was Caladonn's idea. i bounced this off him and Osteia a bit before i started. they're the ones who finally convinced me it was worth it [or at least taht there's was enough interest to justify the effort]
Newer Kiwiland
08-01-2007, 12:26
Can I still join in? I'd like to take Australia if possible :D
Angermanland
08-01-2007, 12:40
*mister burns impression goes here* Excellent....

conflict a-brewing.

sure, welcome.

i think I've been up too long, so I'm not quite as coherent as i could be. heh.

set up a fact book, post a link here, and you're pretty much set.

the earth is smaller, thus so are populations, but as of this point all the climate and weather things are still the same.

[meaning the Tasman Sea is still nasty and all but uncrossable most of the time, among other things]

just make sure you read this thread. most of the info is in the first page, but there are a lot of clarifications and a few decisions and other things in the following ones.
Terror Incognitia
08-01-2007, 16:58
Book of facts is up here. (http://forums.jolt.co.uk/showthread.php?p=12186791)

I've set myself up for a couple of fairly open-ended exploration/meet people/get into trouble missions as well.
Cortellen
08-01-2007, 18:33
Terror Incognitia, it looks like we will have a clash soon after it starts. My farest east settlement is at the other side of Lake Onterio.
HFT
08-01-2007, 18:50
Would it be alright if I jumped in on this? I've not played a PT nation before but I would certainly like to make the transition. I thought I might play a theocracy located in the southern portion of Finland. Basically all of Finland south of the Artic Circle. If that sounds alright, I could put a factbook together. The nation would be called Immyr.
Terror Incognitia
08-01-2007, 18:53
Rock it :cool:
We don't have to clash, but I'd bank on my expedition being fairly high-handed and arrogant. Elara, going East, has style; Rory, coming into the interior, is a bit of a blunt instrument.
Cortellen
08-01-2007, 18:54
Well add to that they only speak Ojibwa (the major tribe in that area)...
Terror Incognitia
08-01-2007, 18:54
Would it be alright if I jumped in on this? I've not played a PT nation before but I would certainly like to make the transition. I thought I might play a theocracy located in the southern portion of Finland. Basically all of Finland south of the Artic Circle. If that sounds alright, I could put a factbook together. The nation would be called Immyr.

Welcome. Southern Finland might be a bit small, you want a little bit of Western Russia?
But yep, can always use new players, I'd be interested to see what you put together.
HFT
08-01-2007, 18:59
That sounds a bit better. I'd like to include some portion of Western Russia as well. The idea is really starting to gel. I'm not sure what the population of the nation might be but I'm thinking somewhere in the neighborhood of 900,000-1.1 million. Not huge but not microscopic either. I'm thinking some naval power. Huge iron and timber stores so trade will be a great option for me.
Cortellen
08-01-2007, 19:00
That sounds a bit better. I'd like to include some portion of Western Russia as well. The idea is really starting to gel. I'm not sure what the population of the nation might be but I'm thinking somewhere in the neighborhood of 900,000-1.1 million. Not huge but not microscopic either. I'm thinking some naval power. Huge iron and timber stores so trade will be a great option for me.
That would be a very small population. excluding you the population range is 6,15 million.
Toopoxia
08-01-2007, 20:12
1) a nation of 10 million, remnant of a great empire, 1700's tech, in Egypt (Toops).

I'm more 1600's Tech, if that, certainly my fleet is around 1700's tech but that's purely because I couldn't really find a great deal on 1600's fleets, but other than the Fleet my nation still uses Spears and Arrows for the most part, hell, the latest entries in my history are based upon the life and times of Queen Elizabeth I and she was 1500's, anywho, just saying is all.
Terror Incognitia
08-01-2007, 20:22
Fair enough. I was just guessing at it. 1600's fleets were basically smaller, less-organised, under-gunned versions of 1700's fleets. There were very few technological or tactical leaps in that time, more a gradual improvement. Significant changes occurred, but without a real moment you can point to as being where it all changes.
Not like introduction of ironclads, or of screw propellors, at a later date.
Oh, and I'm setting some scenery in my thread for the interior expedition that will meet Cortellen. In time I'll work up Elara's merry little band as well.
Toopoxia
08-01-2007, 21:23
Fair enough. I was just guessing at it. 1600's fleets were basically smaller, less-organised, under-gunned versions of 1700's fleets. There were very few technological or tactical leaps in that time, more a gradual improvement. Significant changes occurred, but without a real moment you can point to as being where it all changes.
Not like introduction of ironclads, or of screw propellors, at a later date.

Not a problem, dunno why but for some reason I've been really bitchy lately, anywho, I'm planning on setting up a slave triangle and I'm kinda wondering what the rules are for colonisation.
Terror Incognitia
08-01-2007, 22:26
I would assume that you start RPing it. If you get someone to RP opposition, the sky is the limit, otherwise you'll be limited to coastal/trading settlements. At least that's my guess.
Angermanland
08-01-2007, 22:55
HFT: sounds good. welcome.

Toops: you've got to consider a variety for factors: local populations, local resources, distances, the amount of population you've got to send there, the amount of soldiers you can commit to protecting it. . . lots of things.

ideally we'd still want some space for a few new nations...

and you'd have to RP it, no just "i colonize that!"... depending on your methods there could be significant resistance. [most peoples didn't enjoy being enslaved, you know :P]

that kind of thing.

Terra's about right, really... and there's always the chance that someone else'll want to colonize the same spot :D
Cortellen
08-01-2007, 23:44
I am going to edit my factbook to give myself horses which will greatly improve my lot. Maybe tidy it up some. Can I get a date, time (and which time zone this time is in) for a start so I can see if I can be there for the start?

I also uped my pop 3 million because it seemed more realistic to have a pop of 10 million in that area.
Caladonn
09-01-2007, 00:15
Wow, this has really taken off. I'm definitely in.

But sorry Angerman, I can't really let you get the Pacific... I'm going with Japan, and maybe Sakhalin or Taiwan too if not too expansive.

Yeah, Incognitia knows me too well... it'll be uber naval, mercantile, expansionist state again. Still, I think I will do things a bit differently... for one, I won't be Completely against setting up some sort of land colony somewhere.

Also, since we didn't go with the Pacific idea, I have another one... this might be too crazy, but how about having some sort of Northwest Passage? We could cut out Alaska and the Northwest Territory of Canada (No one's really there anyway), and with the smaller sizes it'd mean a Caladonnian exploratory fleet could cross the Pacific and make contact with Cortellen and Incognitia, with Europe beyond...

What's the consensus on that?
Cortellen
09-01-2007, 00:19
Wow, this has really taken off. I'm definitely in.

But sorry Angerman, I can't really let you get the Pacific... I'm going with Japan, and maybe Sakhalin or Taiwan too if not too expansive.

Yeah, Incognitia knows me too well... it'll be uber naval, mercantile, expansionist state again. Still, I think I will do things a bit differently... for one, I won't be Completely against setting up some sort of land colony somewhere.

Also, since we didn't go with the Pacific idea, I have another one... this might be too crazy, but how about having some sort of Northwest Passage? We could cut out Alaska and the Northwest Territory of Canada (No one's really there anyway), and with the smaller sizes it'd mean a Caladonnian exploratory fleet could cross the Pacific and make contact with Cortellen and Incognitia, with Europe beyond...

What's the consensus on that?

So say from Lake Superior to the Northwest Passage isn't that far? Or go down the St. Lawerance to get to Cortellen? Eather way it sounds good and I am for it.
Caladonn
09-01-2007, 03:51
Well, the fact is that there isn't any Northwest Passage in real life... the ice floes block the area above Alaska and Yukon so that you can't get to the Hudson bay.

Essentially what I'm proposing is that we cut out all of Alaska, and western Canada north of Hudson Bay... that way travel along the northern coastline of that could be used to get to Europe from the far east.

We could also have a river from the new coastline to one of the Great Lakes, making Cortellen more connected into the Northwest Passage.
Angermanland
09-01-2007, 04:12
i got no problem with cutting up north America there :)

the only issue is the mapping of it.

... I'm not having a good day with regards with keeping track of what I'm doing *laughs*
Cortellen
09-01-2007, 05:38
Well, the fact is that there isn't any Northwest Passage in real life... the ice floes block the area above Alaska and Yukon so that you can't get to the Hudson bay.

Essentially what I'm proposing is that we cut out all of Alaska, and western Canada north of Hudson Bay... that way travel along the northern coastline of that could be used to get to Europe from the far east.

We could also have a river from the new coastline to one of the Great Lakes, making Cortellen more connected into the Northwest Passage.

That sounds like a very good idea. I will support that.
Angermanland
09-01-2007, 06:44
if the lakes connect to the sea at two points...

wouldn't a lot of what's in between end up salt water... or the water eventually stop going one way?

I'm just thinking, not many rivers Split going downstream, unless the ground is very flat, and even then they tend to get channeled together again.

it's no big deal, just doesn't seem too likely, you know?
Newer Kiwiland
09-01-2007, 07:47
Why not just have two rivers, flowing in opposite directions, run almost right next to each other? It sounds much more feasible for someone to dug up a canal between them. They'd have to be gigantic rivers, of course, but at least we won't have a salty river.....


BTW can we get more details on what kind of technology is allowed? I'm writing my factbook atm and just got to the point of militaries. Kinda want to make sure :P
Cortellen
09-01-2007, 07:59
The St. Lawarence (to my knowladge) flows into the Atlantic so just have this new river do the same. There is an uncountable number of rivers that flow into the Great Lakes so there is no problem with them running dry.
Angermanland
09-01-2007, 08:27
in terms of military tech: horse and musket era. rifles are around, but they're muzzle loaders, so the rate of fire is abysmal, and longbows still out range them. [though i don't think anything else short of artillery does]

flintlock firing mechanisms are the upper limit there...

basically, if it was around in the Napoleonic wars or prior, it's valid, and there is some leeway for totally fictitious techs [like my hawk troops].

of course, fictitious tech needs to be justifiable with what resources and tech your nation has available to it already.

in terms of artillery: none of it is rifled, early rockets are around [pretty rubbish in terms of actually DOING anything, but great for starting fires or causing panic]

older style siege weapons are valid.

for ships, if it existed in the Napoleonic wars or earlier, or is justifiable based on your tech and resources etc....and still floats... then you can do it.

i should point out: practical steam engines are sort of on the VERY edge of what is allowed. railways are quite a way outside.

steam pumps in mines and things, one might be able to get away with if sufficiently justified. large, fixed devices, you see.

I'm pretty sure steam ships are outside the limits too. we're sort of hovering JUST before the industrial revolution takes hold, mostly.

that explain it well enough?

the breach loader was specifically banned because it didn't take long after it's development and introduction as a military weapon before it's rate of fire exceeded that of the longbow, and starts a whole chain of events and developments that ends in large scale trench warfare.

not to mention breach loaders Alone made cavalry essentially worthless as a major battlefield entity.

well, that, and it really was meant to be an ancient/medieval tech RP, but i upped the limit because navel tech kept creping towards 1700s and dragging land warfare up with it anyway *laughs*
Cortellen
09-01-2007, 08:37
English Longbowmen could match the Trebuche with having their accuracy being anything they can see at that range. Both max out at roughly 300 yards but you might be able to squeeze up to 20 more yards out of them.
Angermanland
09-01-2007, 09:04
actually, at one point or another i looked these things up:

300 yards is the absolute maximum a rifle armed sharpshooter with a perfect position could hope to be accurate enough to garantee a hit [though not nessicarly a kill]

longbows, if i remember rightly, could get about 320 yards... but their accuracy is questionable. they tended to mass and fire 'indirectly' at that range... given that they came down from above and the numbers they put into a space though, it's not really an issue.

a bit closer in they do this nasty "double volley" thing where they alternate between arcing shots and straight ones.. very hard to defend against.

trebuchets....

I'm Sure that the bigger ones they used for taking out major castles got a Lot more than 300 yards. for one thing, i know full well they can fire from outside of longbow range, and out range balista [which are also not out ranged by longbows... at least, not by much].

admittedly a lot of their power is wasted launching the projectile Up, rather than Forward, but still.

I'd be surprised if they didn't out range 12 pdr cannon too... and they out range rifles fairly significantly, if i remember rightly. 12 pdrs have more hope of hitting a moving target than trebuchets, though.

mangonels[sp] and the like are a different story of course.
Terror Incognitia
09-01-2007, 11:16
I would welcome a North-West Passage. Well, either that or chopping up Panama, but that has all sorts of massive climatic effects, and I'm not sure I really want to go there. So North-West Passage is a go.
I would recommend we don't mess with rivers too much, as well, just cut it along north of the Great Lakes, and have them issuing out on the St. Lawrence.
Angermanland
09-01-2007, 11:22
didn't we end up splitting the gulf stream into northern and southern currents when we split the Americas or something?

or was it that it went through there rather than looping.

or were those just possible theories we bounced around?

cutting across north America should have... much more localized effects.
Terror Incognitia
09-01-2007, 11:29
Can't remember. Think we decided to ignore the issue, because the consequences were too difficult to determine. Anyway, a North-West passage is better.
Do we have a map?
Angermanland
09-01-2007, 11:31
i have the old basic earth map we Started with in the first one.

but that's it. i don't really have the capacity to edit it or anything, so it's not posted or anything.

volunteering for temporary editing duties? [temporary as in: until someone else takes the job]
Terror Incognitia
09-01-2007, 11:41
Go on, send it over.

Oh, and Cortellen, we now have the chance for you to contact me, in my thread.
Angermanland
09-01-2007, 12:27
and we have a map, now linked in the first post, here (http://viewmorepics.myspace.com/index.cfm?fuseaction=viewImage&friendID=73179979&imageID=1705752374)
Terror Incognitia
09-01-2007, 12:37
W00t!

Let's be having some more new members.
And those with factbooks, get some RPing off the ground...exploration missions, attempts at expansion, or just further scenesetting in your nation.

(and a 2,500th post for me...wow I'm sad).
Newer Kiwiland
09-01-2007, 13:37
My factbook is (mostly) done! :D

http://forums.jolt.co.uk/showthread.php?p=12189911

Just wondering though.... is the discovery of aluminium viable at around this time period? As in, was it a chance event that lead to its discovery, or was it something dependent on a lot of other technologies?
Angermanland
09-01-2007, 15:17
ehh.. i believe that to smelt bauxite and whatever else is involved into aluminium needs Excessive amounts of electricity...

given that we don't have electricity, and there's no other way to get that much energy...

sadly, it's probably not viable.
Terror Incognitia
09-01-2007, 15:37
Minor concern from reading your factbook - not sure magnesium can be extracted at this stage, as I believe it's another energy-intensive extraction process, like aluminium, and thus impossible at this stage.
Edit: having checked, magnesium was first isolated as an element in 1808, and is primarily extracted using electrolysis, so large-scale production in our time-period is impractical.

You have an interesting mix of units...oh, that's another one. 25 arrows a minute - impossible without a mechanical system. Half that might be possible, for a short period, and to a range of perhaps 200 yards, unless you're only using supermen or robots.
I'm also a little dubious about the claim of the cannon being able to reach 700 yards if aimed at a high angle - do you have any example of an equivalent in real life?

Just to emphasise, most of it looks fine, I'm just hoping to clarify a few minor details I've picked up on before they can possibly cause a problem.
Angermanland
09-01-2007, 15:49
the darstardly New Kiwiland has stolen my cavalry! *laughs*

those light cav look suspiciously like my dragoons.... i think i'm still calling them dragoons...

also, it should be noted that a full size musket is 5 feet or more long, and impossible to load and fire from horseback, thus the development of the carbine.
Toopoxia
09-01-2007, 17:48
Hooray! The RP has started! I'ma gonna go invade South East Africa now, it seems like a good place to start an empire and get some RP's started.
Caladonn
10-01-2007, 02:28
Looks like a good map... I believe I do control Taiwan as well as the Japanese home islands, though I admit I was a bit ambiguous before :P

And guess what... I'm actually not a Republic for once... but a Shogunate. This should change things.
Caladonn
10-01-2007, 02:47
Factbook (in progress): http://forums.jolt.co.uk/showthread.php?p=12193313&posted=1#post12193313
Philanchez
10-01-2007, 02:47
http://forums.jolt.co.uk/showthread.php?t=513890

I lay claim to Spain, Portugal, the Majorcan Islands, and Gasconay.
Angermanland
10-01-2007, 02:55
all righty, Philanchez, I'll add you to the list :D

with the map, you can either wait for Terra to get to it, or link an update yourself. [I'll change the first page link]
Toopoxia
10-01-2007, 02:57
http://forums.jolt.co.uk/showthread.php?t=513890

I lay claim to Spain, Portugal, the Majorcan Islands, and Gasconay.

*slowly smiles*

Hehehehe, you may have beaten me on the DU forums but now it's Chezian kicking time :P

Good to see you here dude...
Philanchez
10-01-2007, 03:00
Lol. On the Du forums your army consisted of like 100000 men compared to my 1000000. I have no doubt that it will be a hard fight, we just have to reach each other first :P
Toopoxia
10-01-2007, 03:03
Lol. On the Du forums your army consisted of like 100000 men compared to my 1000000. I have no doubt that it will be a hard fight, we just have to reach each other first :P

Well we could have a Naval Skirmish for the Med, but wait until I've finished killing Pirates first...
Angermanland
10-01-2007, 03:05
and now...

let the games begin! [officially.]

though I'm kinda sick at the moment, so I'm not sure if I'll be able to put together what i want to do properly, or if it'll have to wait a day or two.

allowing for scale issues, my nation's rather over croweded at this point, so expansionism is on the agenda :D

[as is the return of Pi and a few others]
The Scandinvans
10-01-2007, 03:08
May I have Iceland too?
Osteia
10-01-2007, 03:27
The Nation of Osteia is now accepting diplomats and willing to work towards establishing trade routes between allied/neutral nations.....
Cortellen
10-01-2007, 03:31
Where are we going to have an IC thread?
Angermanland
10-01-2007, 03:32
which I'd suggest you follow through on by actually posting the sending of diplomats in their relevant threads :P

The Scandinvans, you can have Iceland... when you actually go take Iceland.

i said right near the beginning [it's even in the first post] that no-one is starting with great empires....

you've already got three kingdoms/countries, which i think is the most anyone claimed, none of which are exactly Small.

time for some RP work if you want anymore gains.
Osteia
10-01-2007, 03:32
Factbooks mate.....that is IC...
Angermanland
10-01-2007, 03:33
the fact book posts were the first post/posts in your nation's thread.

anything happening within your borders/area takes place in your thread, unless large wars are started that require their own thread for clarity.

all of which, i believe, is in the First Post. might pay tor read it.
Osteia
10-01-2007, 03:35
With my Italy claim, that includes.....

Corsica, Malta and sardinia......

Please include these on the map as part of my territory.
Cortellen
10-01-2007, 03:38
Ok. That sounds good.
The Scandinvans
10-01-2007, 03:40
The Valgardian Empire thread: http://forums.jolt.co.uk/showthread.php?p=12193602#post12193602
Cortellen
10-01-2007, 03:45
The Valgardian Empire thread: http://forums.jolt.co.uk/showthread.php?p=12193602#post12193602

I dont like it but we will wait for what other people say.
Angermanland
10-01-2007, 03:58
umm... yeah... people are Dead by the time they reach 120 years of age, as a rule... might want to fix that.

Steel in 900 bc? that's just nuts....


"Valgardian explorers travel to Greenland and North America where they survey the local land and return bearing news of what they have seen. With the news they deliver Valgardian colonist travel to these lands and set up colonies where they rely on fishing, cattle herding, and farming in order to supply themselves with food. Using their steel weapons and armor they easily destroy the native they encounter. The natives they do not drive away or kill are enslaved where they are used on the farms as slaves."

be very careful with this. for one thing, it's Highly unlikely they'd be willing to trade with you after this...

trading with places you're also raiding tends to result in one or the other [usually trade] coming to a grinding halt

you do not have Ireland.

nor do you have American colonies [note how there are actual Nations there...]

"long life" bit: No. already said that.

not to mention long life spans are far more likely to increase the arts than technology [the older one is, the more conservative on tends to be] if anything, it'd Slow Down your technological development.

pretty much everyone has the compass and steel [and all the other techs listed] by this point anyway.

and the excessive height?

what did i say about other races? *sigh* nothing with an edge over humans, and you had to get other players to approve of it first.

somehow i doubt anyone is going to approve of 7 foot tall, 340 year old marauders.
Osteia
10-01-2007, 04:00
^^^^^

Ummmhmmmm....

Other than that...i will remain SILENT
Newer Kiwiland
10-01-2007, 04:14
Seems like my post from 3 hours ago isn't gonna show up..... anyway this was what I meant to say:

Ah, right I remember now, the Hall Process and ... I knew high school chem would come back to haunt me one day >_>. I'll edit magnesium out too.

About the archers, I read somewhere that expert shooters were capable of
releasing 20 well aimed arrows in a minute, so originally I thought that 25
shot (unaimed) into the air would have been plausible. Now that I tried actually researching, I think I'll halve that to 12.

I actually took those cav out of Nobunaga no Yabou xD. I think they are supposed to use pistols or something (http://sekibi.hp.infoseek.co.jp/page017.html#); I'll change that too after my classes today.

PS I researched cannons a bit and found this:
"English cannon, like others, were given names that indicated their sizes.
Falcon, saker, demi-culverin, culverin, demi-cannon, cannon and basilisc
described calibres from 2-1/2" up to 8-3/4", and weights from 800 lb up to 9000 lb. The middle-of-the-range culverin was 5-1/2" calibre (about a 20pdr), with a range of 460 yards point-blank, and 2650 yards when elevated by 10°"

http://www.du.edu/~jcalvert/tech/cannon.htm.

I don't believe they'll be able to hit anything at ranges like that, but 700
yards for practical uses seem plausible.
Newer Kiwiland
10-01-2007, 04:34
Hmm, my last post isn't appearing yet.... anyway I made some changes to my factbook, anyone got more suggestions?

BTW can we get a, uh, higher res map?
Osteia
10-01-2007, 04:50
I am unsure of why your most recent post would not appear....but...this is Jolt after all....

Im gonna have a look at your factbook, so far mines ...VERY basic...i have yet to add many things, Naval stats, artillary, numbers....baaah

As for that first post, re-do it...i know it can be a real annoyance sometimes but we all end up doing it at some point lol...

The map...

Uhhh, i don't go near the map..i am not good with that type of thing...also i don't know who's in control of that right now..

I hope who ever it is adds my most recent updates for claim..

Which of course...happens to be INCLUDED in my ITALY claim..

Corsica, Malta and sardinia......

Thank you
Angermanland
10-01-2007, 06:18
the writing begins :)

just a little scene setting... the motivation behind my soon to be implemented expansionist policies.

as well as introducing a couple of characters, and making mention of a third.

as for posts: jolt is evil and eats them from time to time.


one time it ate a whole Thread of Osteia's :eek:

as for the map... Speak to Terra, or possibly Philanchez if he wishes to do it.

or, if you have the capacity, do it yourself and host it somewhere, post a link, and I'll change the front page link.

you're right about it being a little small, but it's what we've got. i always used to get around the issue by setting the current map as my desktop :) which... kinda warped it a bit, but still.

on artillery.. i can't quite remember, but i think 12 pdr artillery in the Napoleonic era could get out to almost 500 yards [though it was pretty hopeless with regards to accuracy unless shooting at a reasonable building]

possibly more importantly, it could spray canister up to 130 yards [approximately]

anything bigger isn't even a field gun so much as a siege weapon anymore *laughs*

large blocks of archers firing into an area at 12 shots a minute [weather they could do more or not is another story, but not quite reliant] is Still superior to every other ranged weapon in terms of rate of fire, and every other man portable weapon in terms of range.

i suspect well trained archers possibly Could do 20-30 shots a minute [instances of the English almost Literally "blackening the sky with arrows" for example] but even at 12 they're better than everything else :)

Carbines are basically... small muskets, really *laughs* tended to have a lower caliber, and shorter barrel. [interestingly, somewhere along the way it was discovered you could cut about a foot and a half off the musket barrel without it having any detrimental effect what so ever. even so, it'd be bigger than a carbine]

pistols in this era are pretty useless. they load the same as a carbine, and aren't as powerful. more of a personal or secondary weapon than something you seriously consider using in battle.

http://sekibi.hp.infoseek.co.jp/page017.html#); <--- not really a pistol.

actually, it looks more like a small carbine. pistols are one handed weapons, for one thing, and that one is defiantly designed to be held up to the shoulder and used two handed [the stock being more horizontal than vertical gives that impression, anyway].
Newer Kiwiland
10-01-2007, 10:25
Hmm, I gave the map a try. How does this look?

http://img.photobucket.com/albums/v359/rmdsc/PTWorldMap70110.jpg

The resolution is actually bigger than just that but photobuket scales it down automatically.
Angermanland
10-01-2007, 10:33
Hmm, I gave the map a try. How does this look?

http://img.photobucket.com/albums/v359/rmdsc/PTWorldMap70110.jpg

The resolution is actually bigger than just that but photobuket scales it down automatically.

well apart from the fact that you gave Finland to the Scandinavians rather than it's actual owner [Finland and western Russia are a different player from Norway, Sweddon, and Denmark]

and the northern corridor having gone missing again...

and the American nations appearing to have shrunk...

at any rate, the map is pretty well done, but it's got a whole bunch of errors.
and it uses a different projection from the previous one, too, i think.
so, yeah. heh. fix the errors, and it'd be brilliant :)




on a completely unrelated note: i posted ICly again. woo. go me!
Newer Kiwiland
10-01-2007, 10:43
I fixed some of the stuff, although it seems to me that the Americans are oversized.... anyway, where exactly is the Northern Corridor? I couldn't tell from the old map.

http://img.photobucket.com/albums/v359/rmdsc/PTWorldMap70110-1.jpg
Angermanland
10-01-2007, 11:07
you couldn't see the great whack of land missing?

it kinda turned Quebec into an island... but really, you'd have to ask Terror about that one if you can't see it.

i knew there was a reason i avoid doing the maps:

different projection methods, for one.
Terror Incognitia
10-01-2007, 11:42
New attempt at a map HERE. (http://www.deviantart.com/deviation/46353541/)

Cheeky putting it there, but it should be fully visible. Updated for moans and groans (Sardinia, Taiwan) and new claim (Phil).
Angermanland
10-01-2007, 11:48
woo! Big Map!

double WOO! Labels!

I'll change the front page link.
Terror Incognitia
10-01-2007, 12:50
Bump for Cortellen in My Thread (http://forums.jolt.co.uk/showthread.php?t=513726)
Toopoxia
10-01-2007, 17:04
Suggestion: Imageshack

Also, I didn't know ye had dA Incog, I'll have to have a little check around ye're art... :P
Terror Incognitia
10-01-2007, 17:27
Haha...isn't actually any art...well, there's all of two shabby sketches, one's even on lined paper...
useful place to put a map though:D
Toopoxia
10-01-2007, 18:04
Haha...isn't actually any art...well, there's all of two shabby sketches, one's even on lined paper...
useful place to put a map though:D

IMAGESHACK!!!!!
Terror Incognitia
10-01-2007, 18:08
Meh to that. I seem to recall I set up an account with them. Either them or photobucket. Anyways, it kept bitching when I tried to upload images, so I gave up on it.

Edit: enough total off-topicness about the map. If you want to do the map and put it on imageshack, i have no problem with that, and if necessary I can send you the original file...
Toopoxia
10-01-2007, 22:54
No thanks, I have a better blank map

It's from Wiki

http://img181.imageshack.us/img181/3990/ptmapkl8.png

Problem with map files is they're huge! In so far as file size goes so loading them up takes some time dude, so you have to be real patient like

EDIT: Hmm, I appear to be missing Australia, New Zealand and Japan, I'll be right back with a new map.
Terror Incognitia
10-01-2007, 23:05
Can you put in the North West Passage as well?
Osteia
10-01-2007, 23:07
Wicked,

Map update! :)
Philanchez
10-01-2007, 23:08
SPOOTY! I demand I be reimbursed Gascony! I was very clear! Gascony is PART OF MY CLAIM!

...sheesh...you britons...
Toopoxia
10-01-2007, 23:12
SPOOTY! I demand I be reimbursed Gascony! I was very clear! Gascony is PART OF MY CLAIM!

...sheesh...you britons...

right question one, what's the North West Passage?

there is no question two but be assured Philli I'll put Gascony in but I'll do it when I find out what this North West thingy is.
Osteia
10-01-2007, 23:15
I have no idea about North West Passage? ummmm...

Terror!! lol...bit of clarification plz! ehe..
Terror Incognitia
10-01-2007, 23:29
A sea passage we agreed to cut from the Pacific to the Atlantic along the top of N. America. Basically makes passage much quicker between the two, especially to and from Europe.
I did it by removing most of Alaska, and taking any Canadian islands out of the way until I reached the east coast of the Americas. Take a look at the map I did.
Toopoxia
11-01-2007, 00:31
Jolt is being a tit, but here it is, Gascony and the North West P

http://img244.imageshack.us/img244/3807/ptmapzd0.png
The Scandinvans
11-01-2007, 00:36
Here is one: http://img444.imageshack.us/my.php?image=l5b43b8aa4dab2a42660230do7.png
Cortellen
11-01-2007, 00:49
Sorry I can't be at my computer (or any for that matter) from about 7 am to 3-3:30 pm PST on weekdays.
No Taxes
11-01-2007, 01:05
Can I take the area roughly comprising the present-day country of Nigeria? Also, my nation name will be "Tumelo", not my NS name.
Osteia
11-01-2007, 01:11
Welcome aboard!
Angermanland
11-01-2007, 03:36
go for it, Tax-free-man!

write up a fact book and get to it. one of these jokers will edit you into a map eventually... [personally, i like Terror's one.]
Cortellen
11-01-2007, 03:38
Well it looks like they are all about the same now.
Carloginias
11-01-2007, 03:59
Can I claim Great Britian and India?
Osteia
11-01-2007, 04:04
Isn't that...slightly spread out?
Philanchez
11-01-2007, 04:09
Isn't that...slightly spread out?

Not to mention large for a player of your experience level.
Angermanland
11-01-2007, 04:16
spread out, yes...

but not so large as you'd think. 1/4 earth's surface, remember?

I'd say take one or the other. if you take Britain, maybe take Ireland and a couple of other bits and bobs in it's general area [Flanders, maybe]
Carloginias
11-01-2007, 04:17
Alright that is fine. Britian, Ireland, and the surrounding insignifigant islands.
Osteia
11-01-2007, 04:37
Welcome to the Rp

:)
Newer Kiwiland
11-01-2007, 04:43
go for it, Tax-free-man!

write up a fact book and get to it. one of these jokers will edit you into a map eventually... [personally, i like Terror's one.]

I second that, the new map looks great.
Osteia
11-01-2007, 04:47
Everything is falling into place now, this will be a good Rp...

I can't wait to continue..
The Scandinvans
11-01-2007, 06:32
My currency demonations:
Drao: Gold coin, largest coin, and the most valuable of the coins, about twenty seven days' wages. 11 grams of gold, 6 grams of silver, 7 grams of copper, and 16 grams of bronze.

Eri: Silver coin and second in value, nine day's wages. 2 gram of gold, 7 grams of silver, and 9 grams of bronze.

Meit: Copper coin and this most valuable of the more common coins, three days wages. 3 gram of silver, 10 grams of copper, 1 gram of brass, and 6 grams of bronze.

Zio: Bronze coin, fairly large, equal to about day's wages. 1 gram of silver, 3 grams of copper, 4 grams of brass, and 16 grams of bronze.

Lieto: Brass coin, very small coin, and about a fifth of a day's wages. 2 grams of copper, 3 grams of bronze, and 6 grams of brass.
Angermanland
11-01-2007, 06:36
leaving aside the utter illogic of using gold in your silver coins....

that's really fact book material.

interesting though :)
The Scandinvans
11-01-2007, 06:38
leaving aside the utter illogic of using gold in your silver coins....

that's really fact book material.

interesting though :)Gold is acutally used to make the image and write the runes that appear on it, as well as a way to keep the price most constant. Thank you very much.
Osteia
11-01-2007, 07:05
My naval stats have been posted in my factbook....finally..

Have a look :)
The Scandinvans
11-01-2007, 07:35
Hey, Osteia would you mind if I send a couple of my trade ships down filled with northern trade goods, gold, and slaves?
Osteia
11-01-2007, 07:38
Wicked! do it up!
The Scandinvans
11-01-2007, 07:42
By the way what kind of money do you use and are you still big on slaves?
Osteia
11-01-2007, 07:46
I use...

Gold, Silver, Copper coins...imperial currency these days..

Gold are 10's, silver are 5's, copper are 1....or like this...5 copper = 1 silver, 10 silver = 1 gold....

And i do take slaves to work my land but they are payed and given homes on the land which they work....
Angermanland
11-01-2007, 07:48
The Scandinvans:

I'd suggest fixing your fact book before you worry too much about that, honestly.

probably adding your own currency data to that post would be a good idea too.

besides, at this point, one nation's currency was pretty much worthless in another that hadn't heard of it, or else was valued on the local value of the metals it was made of.

trade in goods, precious metals, and gems, and conversion to currency upon arriving home, was more the norm.
The Scandinvans
11-01-2007, 07:52
The Scandinvans:

I'd suggest fixing your fact book before you worry too much about that, honestly.

probably adding your own currency data to that post would be a good idea too.

besides, at this point, one nation's currency was pretty much worthless in another that hadn't heard of it, or else was valued on the local value of the metals it was made of.

trade in goods, precious metals, and gems, and conversion to currency upon arriving home, was more the norm.Alright, I will change my average height, my life span as to reflect our time so as to still give me people longer life spans though I will keep Delta 32 in their DNA, and also change my old history so the huge life spans of old into a legend really.
The Scandinvans
11-01-2007, 07:54
I use...

Gold, Silver, Copper coins...imperial currency these days..

Gold are 10's, silver are 5's, copper are 1....or like this...5 copper = 1 silver, 10 silver = 1 gold....

And i do take slaves to work my land but they are payed and given homes on the land which they work....So you mind if I just bring gold weights to trade for goods then?
Osteia
11-01-2007, 07:59
So you mind if I just bring gold weights to trade for goods then?

Well sure! bring it on down.....
The Scandinvans
11-01-2007, 08:02
Well sure! bring it on down.....What I am bringing 2100 slaves, amber, gold bullion, silver, jewelry, ornate weapons, ivory, and a number of other things. What do you have?
Osteia
11-01-2007, 08:05
What I am bringing 2100 slaves, amber, gold bullion, silver, jewelry, ornate weapons, ivory, and a number of other things. What do you have?

I have...

Silk, fine wines, lots of pigs, fine horses, gems, Osteian weapons, lots of different fruit, grapes, veggies, cloth, coal, iron...

Lots of stuff really...
The Scandinvans
11-01-2007, 08:15
I have...

Silk, fine wines, lots of pigs, fine horses, gems, Osteian weapons, lots of different fruit, grapes, veggies, cloth, coal, iron...

Lots of stuff really...Good, good post coming in ten minutes will be short yet effective.
Osteia
11-01-2007, 08:17
Ok, very good...
Angermanland
11-01-2007, 08:32
Newer Kiwiland, got 12 of my ships headed... sort of in your general direction if you have ships to the north of your continent. specifically Indonesia, for half of them, and off into the west for the other half.

Caladonn... ships incoming for you. heck, they're Trying to get to you.

anyone it's relevant to: ships headed for the west coasts of north and south America.


all of which will be studying, charting, and mapping the islands they come across on the way.. so expect them to take a month or more to get to their destinations.


i suggest you read my thread for the how and why :)
Osteia
11-01-2007, 08:57
I will post a reply tomorrow The Scandinvans,

I got to go, see u then...
Toopoxia
11-01-2007, 17:36
Hey Osteia, is your fleet not a little too big, 7 1st Rates? I only have two, and they have less guns, I'm not complaining cos I'm really not sure myself so I'm beggining to think I could have more ships.
Terror Incognitia
11-01-2007, 18:31
Toopoxia: the maximum for any nation is about one SotL every 50,000 of population.

This is of the first three or four rates, and assumes several things.
One you are a fairly militarised nation.
Two you have quite an organised government.
Three you have a naval focus.
Four that most of the time a lot of them will be "in ordinary" or laid-up in port. What would now be called mothballed.
Five that you're stretching your national numbers of seamen available to crew all these ships, as well as impressing landsmen into the service.
Oh, and six that you're quite a prosperous country.
And finally seven, that you've spent years and years building up to that level.

So allowing for all those factors, that's the total maximum, take your pick of where you fall on that. Just be aware that the more ships you have, the more you need to fit in with all of those factors.
Osteia
11-01-2007, 22:11
I intend on afew long range expeditions which will require a good number of ships...

It's not like i would be sending all those first rate in 1 direction, it's important that i have a decent sized navy as everyone else seems too...
Osteia
11-01-2007, 22:45
Toopoxia:

I wasn't even sure how many ships i could have, i picked those numbers at random...

But i did look at a site with Naval stat's/#'s during Napolionic times.....

The might of my navy nearly matches Britians numbers in that era, but...i know myself i cannot man all those ships easily...

So..

Some will remain un-operational...i know it sounds stupid...but they are still gonna be there..
Toopoxia
11-01-2007, 22:50
Toopoxia:

I wasn't even sure how many ships i could have, i picked those numbers at random...

But i did look at a site with Naval stat's/#'s during Napolionic times.....

The might of my navy nearly matches Britians numbers in that era, but...i know myself i cannot man all those ships easily...

So..

Some will remain un-operational...i know it sounds stupid...but they are still gonna be there..


it's oki, I was thinking of increasing my naval and cannon numbers myself...
Osteia
11-01-2007, 22:53
it's oki, I was thinking of increasing my naval and cannon numbers myself...


Well given the size of the map and ALLLLL that water to cover.......

And u still have yet to reply on my thread :)
Toopoxia
11-01-2007, 22:58
Well given the size of the map and ALLLLL that water to cover.......

And u still have yet to reply on my thread :)

my neck hurts, I have a slight headache, I'm tired, my Ex is being a bitch, I have a big presentation I have to give tommorow and i'm sweating like a madman, forgive me if I'm not quite in the right mood to RP at the moment...
Osteia
11-01-2007, 23:19
my neck hurts, I have a slight headache, I'm tired, my Ex is being a bitch, I have a big presentation I have to give tommorow and i'm sweating like a madman, forgive me if I'm not quite in the right mood to RP at the moment...

Ouch!....makes sence now... hehe ok!
Newer Kiwiland
11-01-2007, 23:31
Newer Kiwiland, got 12 of my ships headed... sort of in your general direction if you have ships to the north of your continent. specifically Indonesia, for half of them, and off into the west for the other half.

Caladonn... ships incoming for you. heck, they're Trying to get to you.

anyone it's relevant to: ships headed for the west coasts of north and south America.


all of which will be studying, charting, and mapping the islands they come across on the way.. so expect them to take a month or more to get to their destinations.


i suggest you read my thread for the how and why :)

Ah damn, I was gonna send an expedition there until my graphics card gave up on me lol >"<

Once my new computer is up and running my new navy would be sailing across to New Guniea! :p
Angermanland
12-01-2007, 00:20
heheh. well, they just set out. you'll probably get there first.
Osteia
12-01-2007, 01:58
If you are wondering why those transports are gathered off my coast The Scandinvans, it's because Valmy is the largest port on my West coast and i have an expediton about to launch....

It's not a hostille act...

The streets are going to be cleared soon though, i got 2500 troops that are going to be boarding those ships soon...supplys and what not too..

A knight is present that will explain so you know ICily....
Toopoxia
12-01-2007, 23:49
Uh oh, it's a bump, everybody rush to the battlestations in a comical form!!!
Caladonn
13-01-2007, 04:22
Hmmm... just from reading on here, I thought I'd post a bit on navies in this era. This is assuming, of course, Napoleonic Trafalgar-era type navies, which I presume most of us have.

There are three rates of SOTL- first rate, 90+ guns, 800 men; second rate, 80-90 guns, around 650 men; and third rate, 60-80 guns (Usually 74), and 500 men.

On First rates, the idea is to cram the maximum amount of guns into a minimum of space, to have the greatest firepower possible. All else is secondary- speed, maneuverability, and particularly seaworthiness. First rates sometimes capsized in the Mediterranean (A pretty impressive feat, actually). These are usually used as flagships, and centers of the Lines of Battle.

On Third rates, the idea is to have a perfect combination of firepower, maneuverability, speed, and seaworthiness. Seaworthiness was generally judged most important, but the 74-gun SOTL was considered by most admiralties the optimum combination of all these characteristics. These are a navy's bread and butter, fulfilling everything from convoy duty (though frigates work better), single-ship actions, amphibious raids, and, of course, form the bulk of the Line of Battle.

Second rates are somewhere in between, but are generally treated as cheaper first rates.

After the three SOTL rates, there are fourth rates, fifth rates, and sixth rates. Fourth rates have around 40-60 guns and 400 men, fifth rates have 35-40 guns and 250 men, and sixth rates have 25-35 guns and 200 men.

Fourth rates are a strange hybrid of SOTL and frigate, that isn't really good at either function. They're generally obsolete and don't excel at anything, at least until the advent of the Superfrigate, which was classed as a fourth rate (That's probably too advanced for this RP yet though, since they appear in the 1810s).

Fifth rates are the larger frigates, that are used for scouting, signal duty, convoying, cruising, raiding, and otherwise assisting the fleet or fighting on its own. Frigates have more maneuverability and speed than SOTL, but much less firepower and ability to take damage. They don't fight in the battle line, but perform an essential support role.

Sixth rates are smaller frigates, that are used for essentially the same functions, but are cheaper and even more drastic in being faster and more maneuverable but with even less firepower and hull strength.

Finally, there are the very small ships, like sloops, which have 16-18 guns and around 100 men. Sloops are even further forward scouting and are used also as smaller frigates, with the addition of often carrying naval despatches. They are the fastest yet of all ships, but with consequently the least firepower etc.

There are smaller ships, like cutters (ridiculously fast), and gunboats (can operate in shallow water), but they're generally specialty-purpose ships.
Caladonn
13-01-2007, 04:27
Also, any chance my factbook could be added to the first page? Here it is again: http://forums.jolt.co.uk/showthread.php?p=12193313&posted=1#post12193313
Angermanland
13-01-2007, 07:17
ack. sorry about that Cala... not sure how it got missed. adding now.

did i miss anyone else? [apart from the Scandinavians, who i know i need to check to see if it's fixed yet before i add.]

anyways...

i'm having a bit of trouble with what to do next, actually. i do need some info about the voyages my ships are makeing, given what their primary objectives are... but until i talk to Newer Kiwiland and Caladonn about the ships that will meet their guys, and unless some one else is in position to meet up with my guys...

it's gonna be a lot of solo story telling stuff.. and i'm just drawing a blank on ideas. *sad*

on a totaly unrelated note: Spore looks like it's going to be Awesome! [don't comment on this bit in this thread, it's spammy :D]

edit: that makes my Vengance class 4th rate-ish, my hellfires one of the lowest rates there [when i get around to adding them in], and i suspect master's don't even rate :D

though.. what of Behemoths? they're Very seaworthy. though they are quite shooty too. and have a lot more crew.

care to try rating them properly? *laughs*
Toopoxia
13-01-2007, 23:56
Second rates are somewhere in between, but are generally treated as cheaper first rates.

Another thing about Second Rates, often they were dressed up to look like Firsts, potentially putting off enemy ship captains from a fight they would be bound to loose, but Seconds were largely useless in comparrison to Firsts and Thirds serving no particular purpose but filler.

My own ships, I prefer reliability over firepower and I'm just using the Rates in name only, by building longer ships and deploying guns further apart my ships might be a little more sturdy but less manueverable and accurate, to this end I use my Second Rates as smaller Firsts, shorter with the cannons spaced closer for more power over a smaller area but less reliability, I'm gonna update my ship list soon to include Fourth+ Rates and other Civilian Vessels, might also bump up my artillery list but I'm enjoying my RPed lack of Gunpowder in Toopoxia.
Terror Incognitia
18-01-2007, 22:17
Is this dead?
I'm a bit busy at the mo, but still interested. Is anyone else still around, particularly Cortellen, or is this another failed project?
Angermanland
18-01-2007, 22:21
well... i got stuck. heh.. i need to find some way of actually meeting up with other players icly.

Newer Kiwiland just vanished [technical issues?]

Osteia disappears for days at a time without warning on a regular basis, he's still interested. [or was yesterday or so]

umm.. i haven't really come across anyone else lately, i don't think :S
Toopoxia
18-01-2007, 23:05
I'm still interested but I'm focusing more on modern nation at the moment, that said you can't have a modern nation without a Ancient nation...
Angermanland
18-01-2007, 23:21
I'm still interested but I'm focusing more on modern nation at the moment, that said you can't have a modern nation without a Ancient nation...

not that it's exactly common for them to be the same one.

the few that have a continuous history are all in Asia, or there abouts.

now, peoples and cultures, that's a whole other story.

sorry, my point made sense when i started :confused:
Caladonn
19-01-2007, 00:02
No, it's still alive, it's just most of the activity has been in other threads.
Newer Kiwiland
19-01-2007, 09:44
Hey guys, just wanna say sorry that I haven't been on for the last week. Haven't been looking through what has happened yet; but yeah I am/was suffering from technical difficulties :)

As I said before my comp broke, and I ran out of money in my uni account. Haven't been able to sort things out due to the fact that 60% of my final grades were riding on the last 3 days.

But all's well now and my new comp's here! :cool: I'll try to catch up as fast as possible and hopefully get started on RPing soon, like say tomorrow XD.
Newer Kiwiland
19-01-2007, 09:46
oookay, seems like catching up wasn't as time-consuming as i thought..... where's everyone?
Angermanland
19-01-2007, 09:46
woo! this is goodness!

i just need to know where my guys would run into yours.

not much has really happened at all.
Angermanland
19-01-2007, 09:49
hehehe.

well, there's some vague progress being made in places. Terra's just been busy, i think, i hit a wall, writers block style, *shrugs*

basically, it just sort of stalled...

BUT

is starting to come back alive again :D

so, yeah... set up a scene for meeting my ships on the way past there [I'm basically skipping over my surveying] and we can get on with doing stuff :D
Newer Kiwiland
19-01-2007, 12:19
Ah right. Well hopefully it'll still take off yet. Anyway though I'm actually pretty tired right now... dizzy from lack of sleep >"<

But tomorrow I promise I'll start doing things :D
Newer Kiwiland
20-01-2007, 03:20
I made a post! Sorry if I seem to be rambling, I felt that the creatin of a navy is an important historic event for my nation :D

I'll get on with the actual ship sailing soon.
Angermanland
20-01-2007, 03:50
fair enough...

tell me when you get to the point where our guys should meet up :)
Daehanjeiguk
20-01-2007, 05:31
I would be very much interested in this. If possible, I would like to claim Manchuria [Northeast China to the Amur River in Siberia] and Korea. If you need me to clarify, I will gladly supply.
Bautizar
20-01-2007, 05:46
This thread has my attention; I've been playing a FT nation for a few months now, but I'm interested in developing some more into the history of Bautizar before its citizens fled the Earth for space.

Unless there's an objection, would you mind if I were to play the British Isles (present-day England, Ireland and Scotland)? I'm at work right now, but should be able to get a factbook thread put together by Sunday at the very latest.
Angermanland
20-01-2007, 08:16
i take it you include wales in that claim?

no problem what so ever, beyond some of your would be neighbors being somewhat... expansionist. hehe.

I'd like to request that you use a different font though [even if it is just increasing he size by a few points] as that one is kind of hard to read. not a requirement, it'd just make life easier.

so long as you keep within tech level, don't god-mode, and aren't horribly unfriendly, it's all good :)

you'll need to create a fact book/internal thread for your nation, too, of course.
Bautizar
20-01-2007, 09:45
i take it you include wales in that claim?

no problem what so ever, beyond some of your would be neighbors being somewhat... expansionist. hehe.

I'd like to request that you use a different font though [even if it is just increasing he size by a few points] as that one is kind of hard to read. not a requirement, it'd just make life easier.

so long as you keep within tech level, don't god-mode, and aren't horribly unfriendly, it's all good :)

you'll need to create a fact book/internal thread for your nation, too, of course.

(I hope this size of the font is better.) Yes, in my haste I overlooked Wales in the territory request. Looks like I'll have to be worrying right off the bat about security, but it's just making me think the way that they did around this time in England.

*shudders thinking of Norman longships moving on England (again)*

Considering the late hour here, I'm afraid the factbook won't be a happening thought until later. My creative skills are usually tapped out at 3:44am on a Saturday morning.
Angermanland
20-01-2007, 09:59
understandably so.

I'd say I'm the same, but sometimes i do my best thinking in that state :confused:

of course, i then have to go through it in the morning and clean it up so it's actually comprehensible :)



Newer Kiwiland, a question: how much more do you anticipate writing before i jump in on your thread there?
Newer Kiwiland
20-01-2007, 10:01
Where are your people? I have mine just south of New Guinea, so we should be able to run into each other soon.

Although, since we're both on ships I'm not sure how we'd be making contact :confused:
Angermanland
20-01-2007, 10:28
what would you expect to happen when two groups of ships come across each other?

in the day and age we're dealing with, if they did not recognize the other, very high on the list would be finding out who they are.

and without electronic databases, the first method tried would be attempting to ask them.

or they could both happen to land on the same island. whichever :D

given that they both have a mission of making contact with other nations, I'm reasonably sure attempts at communication would ensue.

if you mean how would they get from ship to ship... well, row boats are the order of the day :) that or making landfall on an island.

interestingly, our languages should bear some resemblance to each other. sure, there's been decades [centuaries? not millennia, i hope!] since there's been any contact between the two groups, but there has been a distinct lack of notable foreign influence in both cases, i believe, and Angerman is a very structured and rigid language. [though it's as flexible as English when it comes to acquiring new nouns and verbs, and to a lesser extent adjectives and adverbs.]

so, in Theory, there should be some basis for communication, at least at a rudimentary level. though the whole accent and vocabulary thing could be interesting.

angerman sentence structure currently goes like this [it's a work in progress as i iron out the last few bugs]:

conjunction adverb verb adjective object, adjective subject question-tag emphasis-tag.

prepositions are prefixes on the word immediately following the verb, and any element may be omitted as necessary. while the conjunction technically connects two sentences together, it marks the beginning of a new cycle of sentence structure.

singular pronouns are always capitalized. adjectives, adverbs, and verbs all have suffixes denoting them as such.

Angerman, in written form, has a character between words, not a space, has no F, Q, or C [though it does have a CH] and leaves spaces between sentences.

each character has a mathematical/numerical, alphabetical, and one or two word values. these, as well as capital letters, and denoted by little tags on the characters, not a separate case. [i need to redo the words. a lot of them were prepositions and pronouns.]

the alphabet was originally designed to be carved or written with a brush, so it is mostly made of straight lines and does not lend it's self to linked script.

there's .... quite a bit more. as i said, i could fill a whole three pages or so with it, probably.

ehh... i lost my point. hehe. oh well. info for you.

edit: as for where they are... they're in limbo somewhere between my capital's harbor and the point at which they will meet your ships. hehehe. but they will be cruising past new guinea, yes. it's sort of high on the list of "places that'd be good to colonize."
Newer Kiwiland
20-01-2007, 10:36
That's a huge post... I actually just meant to ask how we'll be running into your people. Coz the ocean's a pretty big place ;)

Anyhow my people is landing on New Guinea any moment now. When you see a ship or two parked somewhere near a beach you won't go wrong :D
Newer Kiwiland
20-01-2007, 10:42
They're there.

Interesting to see how the crew will be able to handle the situation, with everyone important on board gone :p
Angermanland
20-01-2007, 10:44
make the post and my guys'll show :)
Newer Kiwiland
20-01-2007, 10:47
how the hell did my reply ended up above the post i'm replying to....
Angermanland
20-01-2007, 11:02
.. jolt's flux capacitor is in a state of confusion again...

and posted.

hehe. wonder what your guys will make of that sight. it will be... quite colourful, seeing as how it displays the heraldry of each ship, it's captain, and Angermanland in general... there's not much white to their sails when they do that :D
Newer Kiwiland
20-01-2007, 11:38
Posted. Just for clarification though, I only have one ship there atm; the second one is bigger, slower, and still in transit.
Newer Kiwiland
20-01-2007, 11:50
Oh yeah, thanks for the reminder.

I can't think of what else my guys can do at this stage. But just get your people closer and things will happen :p\

edit: this is in reply to the post from below
Angermanland
20-01-2007, 11:51
*laughs* i love the smell of disorganized chaos in the morning :D [well, it'll be morning, sort of, in 16 minutes or so]

hehe. shift in tense at the end there.....

"horribly bankrupt artist's palate"? come now, 'tis resplendent in symbology and heraldry. many colours and designs, and different on each ship, no less.

humm... you stopped in an awkward place for me...

ahh. an idea comes to mind. working on my post now.
Angermanland
20-01-2007, 12:08
I'd suggest having your leaders do something that involves coming back to the ship [wasn't one of them just watching a boat on the beach? he should be able to see what's going on] to restore some order and diffuse the general state of panic.

then you can start actually Acting, rather than simply suffering uncontrollable reactions. [well, so far as the IC you is concerned. of course you, the author and ooc type, have control :D]
Newer Kiwiland
20-01-2007, 12:22
Oh yeah. I can get so wrapped up in just one part of the picture sometimes :eek:

Lol well, posted. Let's just let my clueless lieutenants try handling the problem for now :D

I'll RP something about my chars on the island, but for now they won't be interfering.
Angermanland
20-01-2007, 12:35
..... i'll post some moe when i can stop laughing enough to be able to actually THink :D

thoes leutentants a.... *cracks up*
Angermanland
20-01-2007, 12:42
bwah? "these people"? *puzzlement goes here* what people is he babbling about? they're not even [in theory, anyway] aware of my guys' existence until now...?

err... technically having the boats start coming towards your ship probably counts as god-moding... seeing as how all i'd done was give the order to have them prepared. you could reasonably assume Seeing them being prepared, from that....


ehh, it doesn't matter, they would, indeed, have been coming towards you :D

and now, i shall endevour to post something coherent and not get distracted by your goof ball lieutenants :D

edit: gah! present tense! fell! evil! fiendish! be gone, dark creature of the abyss *beats the present tense in the face repeatedly with a large mackerel

and again for previous unnoticed things: oh joy, from the incompetents to the... apparently damaged?
Newer Kiwiland
20-01-2007, 12:43
lol I must have taken some wierd medicine today. :p
Anyway sorry abt the boats, got a little confused and carried away.
Angermanland
20-01-2007, 12:53
nah, it's cool.

on a random note, Caladonn and i once had a major IC diplomatic bust up because he did something like that [only a bit more so] and i just ran with it *laughs*

as for weird medicines... given some of my posts, i doubt you'd be the first any reader would suspect of being a bit... umm... not all there :D

anyways, posted :)
Newer Kiwiland
20-01-2007, 13:09
Posted.

Hmm, is my people taking too much time in answering? My nation is composed of 2 groups exiled from New Zealand and 3 native tribes, and speaks a wierd combination as the national language. I think I forgot to add it in the factbook...

So anyway the other Imperial Guard soldier I introduced will have to do the translations.
Angermanland
20-01-2007, 20:13
oys, this could get interesting.

any preference for how it comes out when translated in the opposite direction?

good to see the sentence structure is the same *laughs* but how the heck did greetings become geeks? :D

ahh well.. let me think here... there wasn't any real pattern beyond "sounds like" which leads me to think it's the accent that's giving the bother...

hummm. right. *goes back to posting*
Angermanland
20-01-2007, 20:23
should be noted: Angerman "agreed" could come out as "agree" for 'i am agreeing with you' or "agreetas" for 'it has been agreed'

or, if i bulked out the sentance a bit 'be agreeij Ox' 'it is agreeable' or even "agree kansNa, A" 'I agree with you'

take your pick. if you choose a longer one I'll adjust the post to account for it.
Angermanland
20-01-2007, 20:24
Posted.

Hmm, is my people taking too much time in answering? My nation is composed of 2 groups exiled from New Zealand and 3 native tribes, and speaks a wierd combination as the national language. I think I forgot to add it in the factbook...

So anyway the other Imperial Guard soldier I introduced will have to do the translations.

and, because i forgot, no they're not taking too much time, given the level of confusion you've set up :D
Newer Kiwiland
21-01-2007, 01:42
lol well I have someone here, Luis, who *should* be able to understand the language, except of course the accent. And since they've been in parallel development for so long there's bound to be some changes in vocab.

Everyone else is pretty much hopeless though, they speak the other languages in use in my nation :p
Angermanland
21-01-2007, 02:46
hehe. I'm going to be nice and assume that the idea of attaching negative tags to words hasn't changed.

[can you imagine 'we mean you no harm' when the 'no' is meaningless but the rest is understood? :D]

hummm....

should i type in Angerman and give translations in italics or something? would probably make it easier to keep track of the linguistic confusion... i think i shall do just that.
Angermanland
21-01-2007, 03:29
and done! for great confusion!

and an excuse to actually write in Angerman... some things are very awkward :S and one doesn't even notice it's an issue until one tries to say them. [note: not pronunciation. there are rules on that that make it work :D also "tsu" is as Tzu in Sun Tzu, or however you spell it]
Newer Kiwiland
21-01-2007, 03:47
Lol it is! Lucky I haven't worked out a language for my nation; else they'd be standing around all day talking nonsense at each other :D

Any how posted; also my guys on land right now will probably be running into some naives soon.

Just out of interest though where did Angerman develop from? I initially assumed that your people would be speaking some sort of English but.... :eek: