Naasha
17-11-2006, 19:32
Well, I've been reading, and dangerous things happen when I read for too long... The novels I've been reading at the moment all mention 'killing houses', mock-up buildings used by special forces to train for various indoor fighting scenarios including hostage rescue and assault missions.
Anyone participating in my civil war thread will know the amount of indoor fighting, special forces and ambushes that have been used, and from looking around I can see that this is fairly typical too. So my idea is to create a 'killing house' of my own, which you can all show off your amazing special forces in and hopefully we can learn a thing or two about how to effectively roleplay fighting indoors.
I'll be using my newly downloaded google sketchup to create a large(ish) building to fight over, since the dam thing doesn't seem much good for anything else. If anyone wants to contribute a building or mission idea later on then I'd be thankful for those to.
Anyway, I'm going to go and play around with making a suitable building, let me know what you think.
Points for discussion:
Building types - Hotels, warehouses, even residences?
Mission scenarios - rescues, daring assaults etc.
Scoring methods - Time limits, paintball or laser kills etc.
Squad sizes - five man, ten man, twelve man?
Anyone participating in my civil war thread will know the amount of indoor fighting, special forces and ambushes that have been used, and from looking around I can see that this is fairly typical too. So my idea is to create a 'killing house' of my own, which you can all show off your amazing special forces in and hopefully we can learn a thing or two about how to effectively roleplay fighting indoors.
I'll be using my newly downloaded google sketchup to create a large(ish) building to fight over, since the dam thing doesn't seem much good for anything else. If anyone wants to contribute a building or mission idea later on then I'd be thankful for those to.
Anyway, I'm going to go and play around with making a suitable building, let me know what you think.
Points for discussion:
Building types - Hotels, warehouses, even residences?
Mission scenarios - rescues, daring assaults etc.
Scoring methods - Time limits, paintball or laser kills etc.
Squad sizes - five man, ten man, twelve man?