NationStates Jolt Archive


SNW Factbook, the Domine Empire(SNW members only)

Telros
21-10-2006, 04:42
Nation Name: The Domine Empire
Inhabitants: The Artae, which rule over the entire empire, taking the positions of power, though some is shared with a few of the subjugated peoples, various subjugated human-like cultures and races, and slave races such as orcs and goblins.
Population: 9,860,000

History: The history of the Domine Empire is rich and full of conflict. It begins with the Artaensm who for around two thousand years, developed their culture as several tribes, evolved and expanded, fighting with each other over land, resources, and power. A few tribes soon gained all the power as they discovered the technology of metalworking and used it to conquer the lesser tribes, forming the Three Kingdoms as they were known, The Dominion, the Kelvarae and the Selar. From 2065 A.C. to 2072 A.C, peace reigned. But then, the Dominion struck quickly and absorbed the two other Kingdoms in a massive wave of violence and death thats lasted four years. Upon taking all of the land that belonged to them, they soon feel into civil war. The Artae, who made up the Three Kingdoms, and the Empire now, are a very warlike people and their democratic government disgusted them as it refused to go to war, since it's main goal had been to unite the Artaens together into one body. The generals conspired to overthrow the government, and with distractions by local rebellions, it fell. General Scorpius came to power, and reformed the government. Over two decades, he renamed the Dominion the Domine Empire, and the army was made into legions. The economy was given a boost and worked on. Roads were built, baths erected, statues made and interest in sports, literature and the arts flourished. In 2096 A.C, Scorpius Brutusgave over his title as leader of the Empire to his son, Julius Carius. A brilliant young man at 28 and an accomplished commander, he moved quickly to fufill his ambitions.

First, he gave himself the title of Emperor and established the first dynasty, the Carius dynasty. With that done, he turned his attention to the Legions, who numbered around thirty at the time. He felt they had been lounging in peace too long and needed to earn their pay, so he sent them on four separat campaigns, in all four directions outward from the Empire, to "bring civilization to the pagan provinces outside our borders." War raged intermittedly for ten years, and by 2106 A.C., he had eight provinces under his control. The goblins and orcs in one province were enslaved and the other races in the rest were granted limited citizenship and some rights to keep them happy. The last province, however, took seven more years to subjugate, as the Legions were forced to fighht a people used to guerilla warfare in their jungles and, after many losses and bloodshed, pacified the region. An era of peace has reigned since then, lasting through the Carius dynasty and has just entered the Fakkad dynasty, a period of 80 years.

Now, with 225 legions over their massive Empire, which is enjoying a stable economy and living life, is hiding the various problems it is facing. The size of the Empire is straining resources slightly and the Emperor is trying to find a way to compensate. Many seek war but anymore land could possible rip the Empire apart. To add to the kettle, the slave races are starting to organize insurrections against Imperial rule but whenever found, they are erased from existance. Discontent has been heard rumbling in the provinces but nothing as of yet has caused them to come out in full rage.

Capitol: Arxia, the Heart of the Empire and known as the Flower of the Artae. With it's massive walls of stone, columns in it's buildings and domes, and stone carvings and statues, it is the symbol of the Empire's wealth, strength, and prosperity. Surrounded one three sides by forests backed with the Mons Montis mountains. In the front, extends a long field with which makes it easy to see oncoming armies and respond. Of course, this is after the legionnaires protecting the city and doing patrols encounter them. Well-fortified and well stocked with soldiers, food and supplies, it is the perfect place to endure a siege.

Cities:

The various capitals of the nine large provinces under Imperial control each have been stunningly built and remade into Imperialesque cities, each a thriving center of economy, with certain resources and items that they trade in between provinces and the mainland, as well as with other nations. Many lesser cities are the same, but to a smaller extent.

The Artae Legions: There are 225 legions that are currently in service all over the Empire; keeping the borders, patrolling the areas, hunting down pirates and rebels, and fighting wars when they occur. Proud of their history and knowing all the might of the Empire is behind them, they will gladly fight for their country. They use a special ore that is mined on the Artae mainland, that gives them a moderate resistance against magic.

Velites: Velites are a class of light infantry in the army of the Artae Empire.

The Velites (pronounced well-ih-tays) are skirmishers, armed with a short sword (gladius) and several javelins. They wear light armor, which consists of little more than greaves and a bronze helmet, and they a basic round shield. Their armor and weaponry makes them the most mobile of all the Artae infantry in the Empire. The Velites do not form their own line; maniples of Principes and Hastati have a certain number of Velites assigned to them. During battle the Velites engage the enemy with their javelins before retiring behind the Hastati and Principes. However, as with other irregular infantry, their effectiveness is often overlooked; the Velites are responsible for turning back war elephants and other mighty beasts on many different occasions.

Velite (http://rtw.heavengames.com/rtw/info/units/roman_velite_info.jpg)

Hastati: They use a rectangular shield (scutum), that covers the entire body and they have a secondary weapon to their gladius's, two throwing spears (pila, singular pilum) which are thrown against the enemy within range, and the short sword (gladius) which is used for thrusting in close combat. Some of these innovations were derived from conflicts with the slave peoples, whose weapons and tactics are matched with Atrtae discipline to create a fearsome military machine.

The tight, highly regimented formation is the cornerstone of the Hastati. Tight formation is only possible with spears and thrusting swords, as other weapons require surrounding space for the swing. The enemies of the Empire meet a wall of shields. The Artae military system presents first a volley of pila that stops any infantry charge, and then a wall of shields.

The individual Artae soldier is trained to wait for a chance to push the enemy's sword up with his shield and stab him in the torso. This manuever is to be repeated over and over, until a signal is given to rotate the ranks and give the front line a rest. There are typically seven lines of infantry, so for every few minutes spent on the line, a soldier can expect to have almost half an hour of rest before he once again faces the enemy. Compared to their enemies, the Artae soldier could stay in action much longer without suffering fatigue.

The Hastati are organized into centuries of 80 men, which are arranged into maniples of 160, of which there are 10 in a battle formation. As the first battle line, the Hastati are immediately behind the velites and in front of the principes, which are in front of the triarii. The Hastati are sent into battle first, and commonly withdraw to the Princeps line to allow for a counterattack.

Principes (http://www.hobbybunker.com/images/products/32005f.jpg)

Principes: The Principes form the second line of battle in the Artae Legions. They are experienced soldiers, positioned behind the hastati and in front of the triarii. Like all soldiers of the Artae Legions, they wear what armor they can afford. Like the hastati, the Principes are also equipped with a pilum and a gladius.

In battle, the principes are meant to counter attack if the hastati fail in the initial engagement. They contain 80 men like the triarii. Two centuries comprised a maniple and 10 maniples were used in battle line formation.

Hastati (http://folk.uio.no/arnsteio/DBXin6mm/polybian/bilder/s4.jpg)

Triarii: The Triarii (Latin singular triarius) is the third standard line of infantry of the Artae Legions.. Its name is related to the Latin word tres. When suffering defeat, the first and second lines, the Hastati and Principes, fall back on the Triarii to attempt to reform the line and allow for a counter attack or withdrawal of the other lines. Because falling back on the Triarii was an act of desperation, to mention "falling on the Triarii" ("ad triarios rediisse") is a common Artae phrase indicating one to be in a desperate situation. To be the officer of the triarii is an honor. It makes the individual one of the best men in the legion. A triarii officer's pay is superior to the other middle-class officers and he is given a horse for the long marches, which is quite important.

Triarii are sometimes, not unlike the Principes, divided into ten maniples of 160 men. Each maniple consists of two centuries consisting of 80 men each, commanded by a centurion. In other cases they are in fact divided into ten maniples of only 120 men, the size of a century of Hastati or Principes. Hence in many battles the Triarii numbered only half as many as the Hastati or the Principes. The Triarii are the veterans of the Roman army, making them perfectly suited for reinforcing the two front lines of the formation. They were armored much like the rest of the Legions, with whatever they can afford (typically more than the poorer Hastati and Principes).

When the Principes and Hastati of Legions are rearmed with javelins, the Triarii retain their long spears and scuta and continue to fight as a phalanx. If the initial attacks of the javelin- and sword- armed troops can not break an enemy, the Triarii serve as a strong point around which the army can regroup. They also are responsible for holding off cavalry charges with their spears.

Sometimes the Triarii are not deployed on the battlefield at all, but are left to guard the camp.

Triarii (http://raf.heavengames.com/cpix/units/ro/Roman_SpearmanL5.jpg)

Auxilia: The support troops of the Legions; archers, cavalry, siege weapons, workers,, the works.

Archers: Not used as much as Velites, the archers have shortbows and poisoned arrows with which to attack the enemy. They mostly serve a suuport role, staying behind the Artaen lines and firing upon the enemy. They arer vulnerable to cavalry charges. Also, they can light their arrows on fire, enhancing the damage and hurt enemy morale. Finally, they are the Legion's counter against mages.

Light Cavalry: These soldiers are basically Velites on horseback. They wear light armor, and carry short, oval-like shields and long spears to attack the enemy. They mostly take the flanks of a Legion and engage enemy horsemen iuntil reinforcements can arrive or the enemy army is broken. Though, they may be used to hit the flanks or rear of an enemy army if the Legion is in dire straits.

Scorpions: Large bows, basically. These siege weapons fire large iron bolts at the enemy. The crew has to to load the bolt, put the string into place, and crank it until it has reached the desired point and then hit a lever to release it. Good weapon against infantry.

Onager: A large catapult, this device is relatively simple, yet deadly. Using ropes, the crew pulls down the large arm which holds the rock and ties it in place, then loads in a rock. Upon the leaders command, they hit a lever, releasing the ropes and firing the rock. The rocks may also be lit on fire, using oil, doing more damage to the city. Very inaccurate, so it is usually deployed in high numbers. Useful against large armies or cities.

Battering Ram: A ram which is encased in metal and houses eight men, who are four to a side, and they push the ram into position, the lead two looking out slots. Once they reach their target, the grab the spokes coming off the ram and move it in a backward-forward motion to hit their target. The head of the ram is capped in metal.

Artaen Navy: The Artaen Navy is not very powerful and mostly is used for trade, though they have two types of military vessels that protect their supply lines and can be used in war. The ships are covered in a special oil that helps to increase resistance against magic.

Rammer ships: This ships are used for countering other ships. They have a ;large ram in the front, which is capped in metal, and a long series of oars with a giant sail. They use both manpower and the wind to drive their ship into other ones and sink them.

Frigates: A ship with a double set of oars and sails, it has two ways of combating the enemy. One, they have archers posted on the deck and fire at enemy ships, raking them with arrows, which are sometimes on fire, to destroy them. If this doesn't work or is unable to be used, they then close with a ship, and after locking both into place, they send up the compliment of Legionnaires on board and board the other ship.
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Note, I based it heavily of the Roman Empire, and as for the magic resistant armor and oil I use, that is because I use no magic whatsoever. If there is something wrong with any of this, let me know.
Hyperspatial Travel
21-10-2006, 05:08
Just keep in mind you need to divide your NS population by 100.
Telros
21-10-2006, 15:39
Like this?