Vimpiria
18-10-2006, 18:48
Race Title: L*th*jir( The *s are there because those parts are too low on the sound spectrum for the majority of races to hear.)
Home Planet: L*th*
Physical Appearance: The Outsider caste stands about 1.5 yards at their highest point, and are very durable. They are about 2 meters long and have 7 sets of legs, in addition to a set of hands that seem to pop out of the fur. Each leg has a set of 3 claws, which are similar to a cats. As can be imagined, they have a hard time with stairs used by most bipedal species, and elevators were one of their first electronic inventions, just after light. The hands are not furred. Eye colors are always black, green, or blue, depending on caste. Fur is always a light brown color, similar to most kinds of plains grass.
Culture basing: Extremely isolationist, only the Warrior/Diplomats(They are the same thing among the Loith*jir) are ever are seen by outsiders, although they make up for it by trying to learn as much as they can about others, and seem to pick up languages and other things very quickly. There are four different groupings of the L*th*jir. The first is the Outsider caste, and is the Warriors, Diplomats, Traders, and any other thing that must be done, but relates to non L*th*jir and are truly outsiders, not permitted to interact with the main society. The next are the, so far as anyone can tell, Politician caste, although it is disputed what exactly they do, and deal mostly legal issues, are next to mindless, with no imagination, and so can do their jobs perfectly, being immune to bribes and other things, to benefit the race as a whole and mete out justice. They are given a set of laws and rules that would fill a city block, and memorize them all. The third caste is the Farmer caste, which in fact "Farm" herd beasts, as the entire race is carnivorous, and is fairly high on the social class scale. The final class is what can only be called the Priest class, and make decisions of a moral score, and can overrule the Politicians at any point if they feel it is appropriate. They are highest on the social scale, and seem to make the majority of decisions regarding internal affairs. These are also general groupings, as there are many Priest class ones that are less intelligent, some Politicians that are, some Farmer/Workers that are low caste, etc.
Physiology: (Mostly no idea) The Outsider Class is largest, then the Farmers, then the Priests and Politicians are about the same size, but the Priests reflect a very large amount of high ultraviolet and low infrared light, and as the L*th*jir can see some of both ends of the spectrum, this probably contributed to the notion that the Priest class is best, as having the priests glow cannot hurt anything. They are also believed to of been manufactured by another race, or crafted by one with good bio-technology, as they seem to be perfectly crafted as a society, and appear to be able to communicate without visable signs, although this might just be a complicated body language. They also seem to have a semi-Hive Mind type thing, where the race as a whole is put far above the singular L*th*jir. The species apears to be mostly a plains species, which probably fulfilled much the same niche chetahs do on Earth.
Notes: All information is learned from the Outsider Caste, and thus is incomplete at best, and possibly false. The Outsider Caste travels in groups of three hundred and sixty at most, and twelve at least. They also appear to count in base twelve. The homeworld has not been identified by any known ships, and none of any Castes besides Outsiders have been found, although these traders come with things that can not be found with any other race, and so they probably have one.
ADDITION:
Warfare: The ships appear to be without laser weaponry of any kind themselves, although they do employ AI drone ships which fire clusters of small missiles and mass drivers(Bullets), and are launched at various pockets on the outside of the ship, released when the pockets are broken or opened from inside. They also appear to have some sort of main launcher on the ship, although it is not known what KIND of missile these are loaded with, or anything of the sort. They are heavily covered with armor and smaller, plain tracker missiles, to lock onto other missiles and hit them to set them off too early. Minimal shielding is also used, although instead of on all sides, the shielding is brittle somehow, and breaks at one spot at a time. The shields also seem to recharge once gone at a fast rate, but not while there, as about 3 standard minutes after a tear appears in the shield it is renewed. Multiple layers of shielding are also evident. Lasers seem to rip right through all defences but the shielding as well, and the shielding fairly quickly. However, when first contact was established with the L*th*jir they had no shielding, so it is believed that they did not realize that lasers could be used for attacking, or even had lasers as we know them. The one time conflict has arisen with this species the bandits were completely destroyed as they seemed to collapse into themselves, then explode.
Home Planet: L*th*
Physical Appearance: The Outsider caste stands about 1.5 yards at their highest point, and are very durable. They are about 2 meters long and have 7 sets of legs, in addition to a set of hands that seem to pop out of the fur. Each leg has a set of 3 claws, which are similar to a cats. As can be imagined, they have a hard time with stairs used by most bipedal species, and elevators were one of their first electronic inventions, just after light. The hands are not furred. Eye colors are always black, green, or blue, depending on caste. Fur is always a light brown color, similar to most kinds of plains grass.
Culture basing: Extremely isolationist, only the Warrior/Diplomats(They are the same thing among the Loith*jir) are ever are seen by outsiders, although they make up for it by trying to learn as much as they can about others, and seem to pick up languages and other things very quickly. There are four different groupings of the L*th*jir. The first is the Outsider caste, and is the Warriors, Diplomats, Traders, and any other thing that must be done, but relates to non L*th*jir and are truly outsiders, not permitted to interact with the main society. The next are the, so far as anyone can tell, Politician caste, although it is disputed what exactly they do, and deal mostly legal issues, are next to mindless, with no imagination, and so can do their jobs perfectly, being immune to bribes and other things, to benefit the race as a whole and mete out justice. They are given a set of laws and rules that would fill a city block, and memorize them all. The third caste is the Farmer caste, which in fact "Farm" herd beasts, as the entire race is carnivorous, and is fairly high on the social class scale. The final class is what can only be called the Priest class, and make decisions of a moral score, and can overrule the Politicians at any point if they feel it is appropriate. They are highest on the social scale, and seem to make the majority of decisions regarding internal affairs. These are also general groupings, as there are many Priest class ones that are less intelligent, some Politicians that are, some Farmer/Workers that are low caste, etc.
Physiology: (Mostly no idea) The Outsider Class is largest, then the Farmers, then the Priests and Politicians are about the same size, but the Priests reflect a very large amount of high ultraviolet and low infrared light, and as the L*th*jir can see some of both ends of the spectrum, this probably contributed to the notion that the Priest class is best, as having the priests glow cannot hurt anything. They are also believed to of been manufactured by another race, or crafted by one with good bio-technology, as they seem to be perfectly crafted as a society, and appear to be able to communicate without visable signs, although this might just be a complicated body language. They also seem to have a semi-Hive Mind type thing, where the race as a whole is put far above the singular L*th*jir. The species apears to be mostly a plains species, which probably fulfilled much the same niche chetahs do on Earth.
Notes: All information is learned from the Outsider Caste, and thus is incomplete at best, and possibly false. The Outsider Caste travels in groups of three hundred and sixty at most, and twelve at least. They also appear to count in base twelve. The homeworld has not been identified by any known ships, and none of any Castes besides Outsiders have been found, although these traders come with things that can not be found with any other race, and so they probably have one.
ADDITION:
Warfare: The ships appear to be without laser weaponry of any kind themselves, although they do employ AI drone ships which fire clusters of small missiles and mass drivers(Bullets), and are launched at various pockets on the outside of the ship, released when the pockets are broken or opened from inside. They also appear to have some sort of main launcher on the ship, although it is not known what KIND of missile these are loaded with, or anything of the sort. They are heavily covered with armor and smaller, plain tracker missiles, to lock onto other missiles and hit them to set them off too early. Minimal shielding is also used, although instead of on all sides, the shielding is brittle somehow, and breaks at one spot at a time. The shields also seem to recharge once gone at a fast rate, but not while there, as about 3 standard minutes after a tear appears in the shield it is renewed. Multiple layers of shielding are also evident. Lasers seem to rip right through all defences but the shielding as well, and the shielding fairly quickly. However, when first contact was established with the L*th*jir they had no shielding, so it is believed that they did not realize that lasers could be used for attacking, or even had lasers as we know them. The one time conflict has arisen with this species the bandits were completely destroyed as they seemed to collapse into themselves, then explode.