Holy Lodoss
08-10-2006, 01:48
Ancient and Recent History
The land of Lodoss is one of mixed cultures and peoples. It is said that in long ago times, when Gods lived upon the earth, there was a great war. A war between the God of Creation Vahlas and the God of Darkness Kardin; it ripped apart the worlds mountains and threw them down, rivers were turned backwards, oceans became deserts, and the heavens themselves were remade. In the end, Kardin was defeated. Entrusting his Priests to guard the last entity of Kardin the good Vahlas caused a great part of the continent to break off and drift far across to a secluded part of the ocean. It was then named Lodoss, land of the lost.
It was upon Lodoss that Vahlas and Kardin had fought fiercest; where races from all lands had fought on either side, and their seed lived on to occupy the new land.
Man is the most populous of the inheritors of Lodoss, contained in small kingdoms and tribes. Elves there are, of both the High and the Dark. The High Elves themselves are hidden, rarely coming out from their hidden island that sits off the shore of Lodoss. The Dark Elves, with other dark creatures, live upon the isle of Marmo in the Marmo Kingdom.
There also is a new race, created out of the Ancient War; the race of Hob-goblins. Hob-goblins have the stature and warlike ability of men but also contain the endurance and evil cleverness of goblins. They are divided into tribes that are stretched upon the mountain ranges of Lodoss and on Marmo Isle.
The last Kingdom is the Kingdom of Sorcerers that resides of Magic Isle. They are the inheritors of Magic from both Vahlas and Kardin. From them come the wizards, sorcerers, and clerics; each serving any of the varied gods and goddesses of Lodoss.
For more than 1000 years the land of Lodoss lay divided in these small kingdoms of Men, Elves, Hob-goblins, and Sorcerers. That is until the Great War of Heroes. The Dark Emperor Beld of the Kingdom of Marmo set out to conquer all of Lodoss; he was not to be without some power to do so either, for he wielded the ancient Demon Sword, said to have been carried by Khardas, God of Destruction, which gave him unique magical powers.
Allied by a dark covenant of sorcerers and by subjugating the tribes of hob-goblins to supplement his human and dark elf army, Beld conquered one kingdom after another; first to fall was the Kingdom of Velis, land of the brave Knightly Order: Knights of Holy Vahlas. Next to fall was the Kingdom of Kadan, a desert area where the Mercenary King Fin ruled. In the end, all 18 kingdoms of men fell before Emperor Beld divided and fully conquered.
For three years after Beld secured his power and rebuilt the conquered peoples of Lodoss into a loose federation, allowing them autonomy except for certain rules. They were subject to tribute and to provide troops for Beld’s campaigns and wars. The kingdoms were encouraged to spy on each other, to see which was not being loyal to the new High King of Lodoss.
With Beld as all the kingdoms of Lodoss fell one by one, was his chief vassal Ashram. Ashram was Chief Captain of the Marmo Blood Knights, Beld’s Royal Guard. He possessed unique fighting abilities and was said to be the greatest swordsman and weapon master in all Lodoss. He was also eternally loyal to his Emperor, Beld.
However it was in the 4th year of his reign as High King that Beld was assassinated by a rogue wizard aided by dark elves. The wizard had been disgraced in Beld’s royal court and had desired revenge, finally taking it when he lured Beld into a trap and killed him, even despite the Emperor’s powerful Demon Sword.
Lord Ashram was the one who rose to take revenge. Taking with him the Army of Marmo and rallying the varied tribes of goblins and hobgoblins Ashram moved forth and brought the rogue wizard to justice, killing him by throwing him into the fiery pit of Fire Mountain. After this Ashram declared himself Ruler of Lodoss and claimed the Demon Sword for his own.
Now however the kingdoms of men, free from Beld after four years, rose up in rebellion. Lord Ashram is now beset with the problem of reunifying the land Lodoss; even besides the meddling of the Sorceress Karla who seeks to usurp Ashram’s power and take control of Lodoss for herself.
Map
Land of Lodoss (http://i19.photobucket.com/albums/b184/Upum/Lodoss.jpg)
The Races
High Elves –
The High Elves retain the most ancient society. They love art and music and are the talented of bards in all of Lodoss. It is in their kingdom, the Laeyrin Wood, that they preserve the history of Lodoss. They are usually a peaceful people and rarely are seen outside of their kingdom, unlike their dark elf brethren, but are a power to behold when moved to anger and war.
High Elves are the only race besides Humans who can access the Elements in magic and work through the God of Creation, Vahlas. Their mages and sorcerers are amongst the most powerful in all the lands outside the Magic Isle.
High Elvin Ranger (http://i19.photobucket.com/albums/b184/Upum/Fantasy/elven_archer.jpg)
High Elf Warrior (http://i19.photobucket.com/albums/b184/Upum/Fantasy/Elf-Prince_Elf-Warlord_1600.jpg)
Dark Elves –
The races of Dark Elves are altogether different from the High Elves. Although they are similar in look, some human’s find it hard to tell female High Elves and Dark Elves apart, they are very different. Long in the past the Dark Elves resided in and served the Kingdom of Marmo; lending it a great power in Lodoss. The Dark Elves have a strict hierarchy that they enter upon birth.
They can either become warriors and soldiers, the foot soldiers of the Marmo army; become assassins and enlist into one of the varied Guilds; become magicians and sorcerers by apprenticing themselves to a wizard on Magic Isle; or become one of the mighty Drow Guard, a secret group of warriors that live to serve the King of Marmo for eternity.
Dark Elf Spearman (http://i19.photobucket.com/albums/b184/Upum/Fantasy/drow16.jpg)
Dark Elf Assassin (http://i19.photobucket.com/albums/b184/Upum/Fantasy/drow15.jpg)
Dark Elf Sorceress (http://i19.photobucket.com/albums/b184/Upum/Fantasy/jalil14.jpg)
Drow Guardian (http://i19.photobucket.com/albums/b184/Upum/Fantasy/190128.jpg)
Men –
The race of Man is always short lived, strong, and populous. The race of Man is particularly important for they are the only race which can become Clerics, magic users who serve a particular god or goddess, of which there are many, and fight in wars or heal in villages. It is Man that makes up the largest population of Lodoss, a fact that many of the other races begrudge and hate.
There are 10 Kingdoms of Men: Valis, Marmo, Flame, Moss, Alania, Oman, Kadan, Norvere, Pythos, and Haleth. Each kingdom has its own small army and its own magic users and clerics.
There are two famous Knightly Orders throughout the land of Lodoss, besides the Marmo Blood Knights. They are the Knights of Vahlas and the Knights of Dor. The Knights of Vahlas serve the Kingdom of Valis, the Knights of Dor serve the kingdom of Alania.
Warriors and Knights of Man (http://i19.photobucket.com/albums/b184/Upum/Fantasy/Lodossknights.jpg)
Blood Knight of Marmo (http://i19.photobucket.com/albums/b184/Upum/Fantasy/OCOEEFINALKNIGHT.jpg)
Barbarian Mercenary Warrior (http://i19.photobucket.com/albums/b184/Upum/Fantasy/6_barbarian_male.jpg)
Cleric of the War God, Dosra (http://i19.photobucket.com/albums/b184/Upum/Fantasy/cleric.jpg)
Goblins & Hobgoblins –
Goblins and Hobgoblins are a vile race, hating the light of the sun and only revealing themselves in the dark. They are a clan oriented people, keeping together in tight nit tribes and clans that are scattered through the mountains of Lodoss.
A large tribe of Hobgoblins, The Tribe of the Lighting Axe, are subservient to the Kingdom of Marmo, as are all goblin and hobgoblin tribes…or are suppose to be. It is only the king who wields the Demon Sword that can fully control these dark creatures and their bloodlust for Man and Elf.
Goblin Warrior (http://www.aethertraveller.com/images/goblin.gif)
Hobgoblin Warrior (http://i19.photobucket.com/albums/b184/Upum/Fantasy/MM35_PG153a.jpg)
Wizards & Sorcerers –
While not a race, the Wizards and Sorcerers of Lodoss are a power unto themselves and seem to live without the same constraints that life places upon other mortals. Unusually long-lived Wizards are able to call on the forces of magic and invoke the power of the gods. While not aligned with any king except for the High King of Lodoss (of whom they only partially are subservient to) they are free to come and go as they please.
The land of Lodoss is one of mixed cultures and peoples. It is said that in long ago times, when Gods lived upon the earth, there was a great war. A war between the God of Creation Vahlas and the God of Darkness Kardin; it ripped apart the worlds mountains and threw them down, rivers were turned backwards, oceans became deserts, and the heavens themselves were remade. In the end, Kardin was defeated. Entrusting his Priests to guard the last entity of Kardin the good Vahlas caused a great part of the continent to break off and drift far across to a secluded part of the ocean. It was then named Lodoss, land of the lost.
It was upon Lodoss that Vahlas and Kardin had fought fiercest; where races from all lands had fought on either side, and their seed lived on to occupy the new land.
Man is the most populous of the inheritors of Lodoss, contained in small kingdoms and tribes. Elves there are, of both the High and the Dark. The High Elves themselves are hidden, rarely coming out from their hidden island that sits off the shore of Lodoss. The Dark Elves, with other dark creatures, live upon the isle of Marmo in the Marmo Kingdom.
There also is a new race, created out of the Ancient War; the race of Hob-goblins. Hob-goblins have the stature and warlike ability of men but also contain the endurance and evil cleverness of goblins. They are divided into tribes that are stretched upon the mountain ranges of Lodoss and on Marmo Isle.
The last Kingdom is the Kingdom of Sorcerers that resides of Magic Isle. They are the inheritors of Magic from both Vahlas and Kardin. From them come the wizards, sorcerers, and clerics; each serving any of the varied gods and goddesses of Lodoss.
For more than 1000 years the land of Lodoss lay divided in these small kingdoms of Men, Elves, Hob-goblins, and Sorcerers. That is until the Great War of Heroes. The Dark Emperor Beld of the Kingdom of Marmo set out to conquer all of Lodoss; he was not to be without some power to do so either, for he wielded the ancient Demon Sword, said to have been carried by Khardas, God of Destruction, which gave him unique magical powers.
Allied by a dark covenant of sorcerers and by subjugating the tribes of hob-goblins to supplement his human and dark elf army, Beld conquered one kingdom after another; first to fall was the Kingdom of Velis, land of the brave Knightly Order: Knights of Holy Vahlas. Next to fall was the Kingdom of Kadan, a desert area where the Mercenary King Fin ruled. In the end, all 18 kingdoms of men fell before Emperor Beld divided and fully conquered.
For three years after Beld secured his power and rebuilt the conquered peoples of Lodoss into a loose federation, allowing them autonomy except for certain rules. They were subject to tribute and to provide troops for Beld’s campaigns and wars. The kingdoms were encouraged to spy on each other, to see which was not being loyal to the new High King of Lodoss.
With Beld as all the kingdoms of Lodoss fell one by one, was his chief vassal Ashram. Ashram was Chief Captain of the Marmo Blood Knights, Beld’s Royal Guard. He possessed unique fighting abilities and was said to be the greatest swordsman and weapon master in all Lodoss. He was also eternally loyal to his Emperor, Beld.
However it was in the 4th year of his reign as High King that Beld was assassinated by a rogue wizard aided by dark elves. The wizard had been disgraced in Beld’s royal court and had desired revenge, finally taking it when he lured Beld into a trap and killed him, even despite the Emperor’s powerful Demon Sword.
Lord Ashram was the one who rose to take revenge. Taking with him the Army of Marmo and rallying the varied tribes of goblins and hobgoblins Ashram moved forth and brought the rogue wizard to justice, killing him by throwing him into the fiery pit of Fire Mountain. After this Ashram declared himself Ruler of Lodoss and claimed the Demon Sword for his own.
Now however the kingdoms of men, free from Beld after four years, rose up in rebellion. Lord Ashram is now beset with the problem of reunifying the land Lodoss; even besides the meddling of the Sorceress Karla who seeks to usurp Ashram’s power and take control of Lodoss for herself.
Map
Land of Lodoss (http://i19.photobucket.com/albums/b184/Upum/Lodoss.jpg)
The Races
High Elves –
The High Elves retain the most ancient society. They love art and music and are the talented of bards in all of Lodoss. It is in their kingdom, the Laeyrin Wood, that they preserve the history of Lodoss. They are usually a peaceful people and rarely are seen outside of their kingdom, unlike their dark elf brethren, but are a power to behold when moved to anger and war.
High Elves are the only race besides Humans who can access the Elements in magic and work through the God of Creation, Vahlas. Their mages and sorcerers are amongst the most powerful in all the lands outside the Magic Isle.
High Elvin Ranger (http://i19.photobucket.com/albums/b184/Upum/Fantasy/elven_archer.jpg)
High Elf Warrior (http://i19.photobucket.com/albums/b184/Upum/Fantasy/Elf-Prince_Elf-Warlord_1600.jpg)
Dark Elves –
The races of Dark Elves are altogether different from the High Elves. Although they are similar in look, some human’s find it hard to tell female High Elves and Dark Elves apart, they are very different. Long in the past the Dark Elves resided in and served the Kingdom of Marmo; lending it a great power in Lodoss. The Dark Elves have a strict hierarchy that they enter upon birth.
They can either become warriors and soldiers, the foot soldiers of the Marmo army; become assassins and enlist into one of the varied Guilds; become magicians and sorcerers by apprenticing themselves to a wizard on Magic Isle; or become one of the mighty Drow Guard, a secret group of warriors that live to serve the King of Marmo for eternity.
Dark Elf Spearman (http://i19.photobucket.com/albums/b184/Upum/Fantasy/drow16.jpg)
Dark Elf Assassin (http://i19.photobucket.com/albums/b184/Upum/Fantasy/drow15.jpg)
Dark Elf Sorceress (http://i19.photobucket.com/albums/b184/Upum/Fantasy/jalil14.jpg)
Drow Guardian (http://i19.photobucket.com/albums/b184/Upum/Fantasy/190128.jpg)
Men –
The race of Man is always short lived, strong, and populous. The race of Man is particularly important for they are the only race which can become Clerics, magic users who serve a particular god or goddess, of which there are many, and fight in wars or heal in villages. It is Man that makes up the largest population of Lodoss, a fact that many of the other races begrudge and hate.
There are 10 Kingdoms of Men: Valis, Marmo, Flame, Moss, Alania, Oman, Kadan, Norvere, Pythos, and Haleth. Each kingdom has its own small army and its own magic users and clerics.
There are two famous Knightly Orders throughout the land of Lodoss, besides the Marmo Blood Knights. They are the Knights of Vahlas and the Knights of Dor. The Knights of Vahlas serve the Kingdom of Valis, the Knights of Dor serve the kingdom of Alania.
Warriors and Knights of Man (http://i19.photobucket.com/albums/b184/Upum/Fantasy/Lodossknights.jpg)
Blood Knight of Marmo (http://i19.photobucket.com/albums/b184/Upum/Fantasy/OCOEEFINALKNIGHT.jpg)
Barbarian Mercenary Warrior (http://i19.photobucket.com/albums/b184/Upum/Fantasy/6_barbarian_male.jpg)
Cleric of the War God, Dosra (http://i19.photobucket.com/albums/b184/Upum/Fantasy/cleric.jpg)
Goblins & Hobgoblins –
Goblins and Hobgoblins are a vile race, hating the light of the sun and only revealing themselves in the dark. They are a clan oriented people, keeping together in tight nit tribes and clans that are scattered through the mountains of Lodoss.
A large tribe of Hobgoblins, The Tribe of the Lighting Axe, are subservient to the Kingdom of Marmo, as are all goblin and hobgoblin tribes…or are suppose to be. It is only the king who wields the Demon Sword that can fully control these dark creatures and their bloodlust for Man and Elf.
Goblin Warrior (http://www.aethertraveller.com/images/goblin.gif)
Hobgoblin Warrior (http://i19.photobucket.com/albums/b184/Upum/Fantasy/MM35_PG153a.jpg)
Wizards & Sorcerers –
While not a race, the Wizards and Sorcerers of Lodoss are a power unto themselves and seem to live without the same constraints that life places upon other mortals. Unusually long-lived Wizards are able to call on the forces of magic and invoke the power of the gods. While not aligned with any king except for the High King of Lodoss (of whom they only partially are subservient to) they are free to come and go as they please.