Carbandia
05-10-2006, 03:49
Ground division
The Surtur assault rifle and variants
http://img.photobucket.com/albums/v604/Lafeel/Surtur_Assault_Rifle_by_AmPeD117.png
(pic is by Velkya, not me, it depicts: standard, +grenade launcher, lmg, carbine, sniper in that order)
Designed to replace the Ak103 in Carbandian service, this rifle emerged finally as a very different beast from the rifle it was replacing, and with quite a few surprises in it, actually.
First of all it was mostly (apart from those areas that had to be made out metal) made out of advanced composites, and also it dropped the Kalashnikov action for a more “western” action, based on the Steyr ACR's.
But the single biggest surprise was neither of those, but the caliber of the new round, it was a 7,5X50mm round, especially designed for this new rifle, although if it was going to be adopted, AWW was going to start work on a family of weapons using the same round.
standard version
Type: assault rifle (conventially configured)
length: stock folded: 770mm (2.5ft), stock extended:1010 mm (3.3ft)
caliber: 7,5X50 caseless
action: gas operated ( falling breach)
sighting range: has a in built 4X scope, but does have iron sights as back up, set to 700m as standard
weight: empty 3,4kg, full magazine: 5kg
magazine: 30 rounds
rate of fire: 800 rounds per minute
muzzle velocity: 900 meters per second (streamlined caseless round)
production price: 1200$
procurement price: 1500$
features: led showing ammo left in the clip, 3 fire modes: 3round bursts (preferred mode), full auto, single shot, underbarrel mount for one of the following: folding bipod (for full automatic fire (not reccomended without)), laser pointer, 30mm grenade launcher
Surtur Variants
With the Surtur having been chosen as the new standard rifle, replacing the AK103, AWW was asked to develop 3 variants of it. A carbine, a lmg, and a sniper version. Simple enough in theory, but theory can often prove to be wrong.
Surtur-C (carbine)
Starting out with the carbine, as this was needed, to rearm both vehicle crews, the assault engineers, and to give the logistic personell a weapon to defend themselves, thus making this the the most produced, apart from the rifle itself.
The main difference was the shorter barrel, having a negative effect on the rifle's muzzle velocity, but it was decided not to retain the full auto capacity, as the shorter barrel would make it even less controllable than the main rifle, which was already having considerable problems with accuracy on full auto without using a bipod, which would be impractical for a carbine.
Type: assault carbine (conventionally configured)
length: stock folded 570mm, stock extended 810mm (shortened by 200mm)
caliber: 7.5X50mm caseless
action: gas operated (as the main rifle)
sighting range: built in 4x scope+ iron sights set for 600m, standard
magazine: 30 rounds
rate of fire: 800rpm
muzzle velocity: 840mps (because of the shorter barrel)
production price: 1000$
procurement price: 1200$
Features: led showing the number of rounds remaining in the clip, 2 fire modes; single shot, 3 round bursts, underbarrel laser sight (can not be replaced by the grenade launcher, and this doesnt really need the bipod, as it doesn't have a full auto mode)
Surtur-H (saw/lmg version)
Next step was the lmg, slated to replace the ageing RPK in squad level machine gun support role. Taking the standard Surtur rifle, action, and reciever, they installed a longer barrel, removed the ability to place varios different options mounted underbarrel, and instead put a more solid, heavier, bipod than the one the rifle uses. Also removed was the scope, as this was felt to be un needed in a machine gun.
Type: light machine gun/squad assault weapon
length: stock folded (for storage) 940mm, stock extended (not recommended to fire on auto without): 1180mm
caliber: 7.5X50mm caseless
action: gas operated (same as main)
sighting range: iron sights set out for 1000 meters as standard, but are fully adjustable (as are the others's)
magazine: uses either the standard 30 round one, or a 75 round drum especially designed for this variant (not usable with the others)
rate of fire: 1000rpm (full auto, maximum rate)
muzzle velocity: 920mps
production price: 1300$
procurement price: 1600$
Features: led showing number of rounds left, folding bipod, two rates of fire; three round bursts, full auto
Surtur-S (sniper version)
The final, and most difficult, was the sniper version.
Making a sniper rifle out of a assault rifle is never easy, but this is what AWW set out to do.
First out was the folding stock, replaced by a fixed one, as the folding one really was not the best idea for sniper rifles, or so they felt. Next thing out the window was the full auto mode. This being a precision weapon, a full auto mode had no place on it. Also modified were the scope (see below), and the bipod, the latter being made sturdier. Also developed for it was a subsonic round, for when quiet work was needed.
Type: squad designated marksman/sniper rifle
length, overall: 1020mm
caliber: 7.5X50mm caseless
action: same as the others
sighting range: a fully adjustable X1.5-X8 scope, standard 700mm iron sights for back up
magazine: either 10, or 30 (standard rifle)
rof: 500rpm (theoretical)
muzzle velocity: 900mps, 285mps with subsonic round
production price: 1500$
procurement price: 2000$
Features, fixed stock with padding for both the shooters shoulder and chin, folding bipod, 2 rates of fire; single shot, 3 round bursts (for self defense in a emergency)
Matador Apc and variants
The Matador series of vehicles (Matador, Marauder, Mauler)
With the T72 being phased out of service, the situation arose that not only were there several perfectly usefull hulls, but also two factory lines intended to produce her, superflous for requirements. It was decided to use the hulls to produce a new, superheavy, apc, which a requirement was for in the army. This, eventually, evolved into not just a ifv, but also two other variants, a self proppelled gun, and a self proppelled aa gun/missle combination
Matador
apc version
Combat weight: 49 tons
Crew: 3+10 passengers
armament: small turret containing
1X 30mm chain gun (carbon copy of the one on the BMP2&3)
1X30mm auto grenade launcher
1X 7,62mm machine gun (standard Soviet fare, ie 7,62X54r, not the nato caliber)
armour: 600mm equalient of composite/steel mix, with explosive reactive
length: 7,9m (25,9 ft)
width 3,6 m (11.8 ft)
height:(top of hull, turret adds another 30cm) 2,20m (7.2ft)
engine: v8 diesel producing 1000 bhp
Road speed: 60kmh
Range: 600km
power to weight ratio: 20.408
electronics and fire control: full stabilazation on the turret weapons, all weather targeting systems, full nbc for all crew and passengers, as well as up to date fire control for the weapons
features: has the engine mounted up front, then the driver's position, the "commander" sits in a small, round turret, placed centrally for maximum coverage with a gunner beside him, then a spacios passenger compartment behind him, seats 10 in good comfort, but 2-3 more could be crammed in if necessary (AWW does not recommend this, however)
cost to produce: 2,5m$
cost to buy: 3m$
Matador B
the ifv version
identical, exept for:
crew: 3+ 7 passengers
armament:
bmp 3 turret containing:
1X100 mm gun/missle launcher
1X30mm chain gun
1X7,62mm machine gun
cost to produce: 4m$
cost to buy: 5m$
Marauder
the sp aa gun/missle
lower hull, drivetrain, supsension and engine: as original vehicle
armour: reduced to around 300mm equalient, era kept
armament
2x30mm Long Barrelled guns (slight edit: 30x165, same as the Tunguska)
10 (up from 8, as this is basically the Tunguska turret, but slightly modified) SA 19 Grissom anti air missles
Avionics: Search radar (home grown), with a 80km range, 360°, interlink system (basically allows each vehicle to provide the targeting for the other, another home grown speciality)
crew: 4; driver, commander, radar operator, weapons operator
combat weight: 48 tons
speed: same as standard
range: same as standard
cost to produce: 7m$
cost to buy: 8m$
Mauler
the spart version
Again same basic motor parts as the basic Matador apc
armour: same as the Marauder
armament:
1x152 mm artillery piece, in a new, completely home designed, turret, with full stabilasation, gps guidance, climate controls, and targeting computer
1x14,5mm machine gun (pintle, for self defense)
ammo capacity: 40 rounds, main gun, 700 rounds for the KPV
Crew: 5; driver, commander, gunner, loader (poor sod), technician
combat weight: 50 tons
speed: 55kmh
range: 400km
cost to produce: 4m$
cost to buy: 5m$
Merkúr Mbt
having been forced to develop this in house, after DMI was reluctanly forced to back out of the project, the Merkúr took a full six years to develop (3 of which were spent developing the gun alone from scratch), but when she finally did emerge, it was well worth it.
Armament:
The mod had specified a unusual caliber, a 122mm gun had not been seen on a mbt since the T10M tank from the 1950's, but AWW knew full well the reasoning behind this. The reasoning being that the rounds for the usual 125mm guns were getting on the ridicoulous side, and so decreasing the caliber, while increasing the muzzle velocity, was a usefull, if not the technically easiest way of solving this.
The first decision to make was simple: rifled, or no? AWW quickly decided on the latter, as the pros of a large bore rifled gun are debatable at best.
After 3 years of trial and error, finally a 122mm gun, 45 calibers in length, was successfully test fired, and earmarked for the new design, with this difficult step completed, AWW could move on to designing their new mbt around it.
Armour and self defense
Although the Matador had used the T72's more basic armour the idea of using this for their new mbt was immediately discounted, instead AWW decided on 2nd generation Chobbam armour, with explosive reactive back up. Also placed on the sides of the large, well sloping, somewhat rounded, turret were a total of sixteen smoke launchers, as the decision had been made not to include the T72's ability to generate smoke through its exhaust.
Coaxial with the main armament was placed a signle KPV heavy machine gun, just as the ministry's requrement, with a second one in a pintle mount, next to the commander's cuppola (*grumbles, forgot to update his version*)
Engine, Gearbox, Transmission
The first choice to make was simple: diesel, or gas turbine. Again AWW made the choice with barely a second thought. Turbo powered diesel it was. A quick look over the country's less used tanks (mostly one offs left over from the liberation war) netted them the Iveco V12 diesel that powered the Ariete mbt. This was quickly copied, and placed in this new tank, giving it a impressive amount of power. Coupled to this was, unsurprisingly, the Ariete's gearbox, but the suspension was home grown, based on the T72's, just with the necessary modifications for the Merkúr's heavier weight.
The single most unusual thing about this configuration was that, after the success of that configuration in the Matador, the decision was made to put the engine up front, and with the turret well to the rear.
Electronics& fire control
Starting out with the most advanced computerized sighting system they could develop, ironically helped by the extra time taken to develop the main gun, AWW went forward with designing the rest of the Merkúr's electronic suite. A full stabilasation for the main gun was a obvios, and soon done, choice, as well as a ballistic computer, full sights for both commander and gunner, as well as periscopes for both, full nbc protection for the entire crew, a muzzle reference sensor, and a laser range finder, the latter also being able to range in shells for the Mauler, as accurate fire support can never be a bad thing.
Merkúr
type: Main Battle Tank
combat weight: 69,5 tons
crew: 4, commander, gunner, driver, loader
length: 10m (gun forward) (32.8 ft), 8,8m (front to back, not including the gun's extra length) (28.8 ft)
width: 4,5m (14.7 ft)
height: 3,1m (10.1 ft)
armour equalients; front: 1500mm, sides: 1200mm, rear: 800mm, top: 200mm, bottom 150mm (chobbam, with era)
Main armament: 122/45 smoothbore tank gun (this is a completely new gun, not one of the guns used in the past of same caliber)
secondary armament: 14,5 mm coaxial machine gun(directly linked to the main gun, so they always point in the exact same direction)
14,5mm machine gun (pintle mount)
ammo capacity:
main gun: 55rounds
145mm: 1000 rounds
powerplant: AWW V12 turbocharged diesel (copy of the Ariete's), 1500 bhp
suspension: extensively modified Christie type, with return rollers
speed: 55kmh
range 500km
power to weight ratio: 21.582
Production cost: 3m$
cost to buy: 5m$
Vyper Service pistol
http://img.photobucket.com/albums/v604/Lafeel/sig_2022.jpg
(picture is of the SiGpro 2340, but it's pretty close)
A early project by AWW, this is the Carbandian standard service pistol
Design:
Starting off with a steel slide, as much of the frame as possible was made out of advanced composites.
Extra care was taken with the egronomics, making the gun as comfortable to hold as possible, and also full ambi dexterous action.
Action:
After a lot of thought on the matter, it was decided upon double action only action (dao for short), with a manual safety catch added for extra security.
Round:
After considering the Parabellum round for a long time, doubts were raised about it's stopping power, so the more powerfull .357SIG round was chosen, instead, but the gun was able to, with a change of barrel, fire both of those, as well as the .40 S&W round.
Sights, and varios details:
A fully adjustable rear sight, and a fixed forward sight, were placed on the pistol, and a rail was placed in front of the trigger guard for such things as laser sights.
The most unusual feature was borrowed straight from the CZ100, it was a small protrusion on the slide, enabling one handed working of it.
Vyper service pistol
type: double action only
caliber: .357SIG (also available in: 9X19, or .40S&W)
weight: 900g
length: 183mm
barrel length: 103mm
magazine capacity: 14 rounds (SIG, or S&W), 18 rounds (parabellum)
price: 450$, no extra price paid for the alternate round versions
Zhukov SMG
Done some time later, this was to be the Vyper's companion model. A military, and police, smg, fireing the same .357 round as the pistol for standardazation.
Design:
Yet again advanced composites was chosen for most of the gun's frame, with only the parts that needed to be made out of steel having been so constructed.
Operation:
A closed bolt, blowback operation was chosen, this having been shown to be usefull for most purposes.
Round:
.357SIG had been specified as a must, and, although this was unusual for a smg, this turned out to be possible, and was soon done. Of course using this larger round would affect the number of rounds in the magazine, but it was felt the extra stopping power was worth it.
Sights, rails, and other details:
Again a fixed forward sight, with a fully adjustable rear one, was used, with a rail for a small scope added between them, for extra long range accuracy.
Probably the single most recognizable feature was the fact that the new smg had both forward, and rear grips as standard, with the former being fastened to the latter by the trigger guard. (much like the Russian PP-2000 )
Zhukov service smg
caliber: .357SIG
weight: 1,8kg
length, stock closed: 300mm, open: 507mm
barrel length: 183mm
rate of fire: 550rpm
magazine capacity: 35rounds
cost: 750$
Sleipnir gpmg
Designed two years after the Surtur, this was to fill the niche of a general purpose machine gun, as the pkm was really starting to show it's age.
Caliber:
For the interest of standardazation, it was decided to use the same round as the Surtur rifle, ie 7,5X50mm caseless.
Action:
After trying to increase the rof of the Surtur's to what was felt was needed, and failing, it was decided to use a rotating breach system, instead, as this had already been proven (in the G11) to be compatible with high rates of fire.
Construction:
Most of the gun was made out of stamped steel, this time around, as the extra sturdiness was felt to be more important than space age looks. Only the stock, which bore a clear resemblance to the mg it was replacing, and the handle being made out of composites.
Sights:
Standard iron sights, set out to a maximum of 1000 meters were used, although, as with all AWW designs, they were adjustable to most ranges the gun was felt to be used at.
Also a rail for a scope was placed, although it was doubtfull this gun would ever be used as a sniper's weapon.
Sleipnir class GPMG
Caliber: 7,5X50mm caseless (same as the Surtur, and all variants)
weight: 8kg, with bipod (standard version)
length: 1140mm
barrel length: 640mm
feeding: 200 round linkless drum
rate of fire: 1050rpm
muzzle velocity: 950mps
cost: 1800$
The Thor Armour system
After extensively testing the Transylvanian system, including using it in actual armed conflight in Chitzenland, the CAF was overall very impressed, however, there was a major problem with it, a one not foreseen by the original developer: the fact that it was produced outside Carbandia.
After the end of the Chitzenland conflight a requirement was handed to AWW to design a home grown armour system for the ground soldier, while still leaving them able to move effectively.
Design and overall construction:
To start with it was settled on a light body suit, designed to be form fitted and tailored, to each individual soldier, for maximum comfort possible. To this would be added reinforced “plates”, covering essential areas, a enclosed helmet (including a visor/faceplate) with nbc filters, and tough, yet flexible, gloves and boots, covering the extremeties.
The suit itself was made out of a mixture of woven and non woven spectra and kevlar, the intention being to be able to stop at least 9mm (parabellum) rounds, as well as most fragments, on it's own, while the reinforcing plates where intended for heavier hardware.
Over this, covering the chest, arms and legs, (two seperate pieces per arm/leg, as well as a seperate groin guard, for best balance between flexibility and protection) could be fastened (the regular infantry does so, while vehicle crews use the suit on it's own) plates made out boron carbide.
The boots and gloves were both very conventional, the most unusual features being some small kevlar inserts in both to protect the hands and feet but it was felt that having them fully mobile was more important than armouring them fully.
The helmet appeared very conventional, but appearances, in this case were decieving. First of all the helmet itself was made out of kevlar, while the faceplate, which was effectively only see through one way (inside looking out) was made out of lexan, adding to the soldier's protection. However, neither of this was what was really the special part about it.
Included in the back of the chest piece (it covers front and back) of the plate set was what was, in effect, a Carbandian copy of the land warrior system, and the helmet was a large part of it, with it's inbuilt hud, showing the information each soldier needed to know. This being projected directly to the soldier's line of sight via a laser projector system.
Also included in the helmet was a short ranged radio, and filters to stop most harmfull particles, but also a indipendent oxygen supply could be hooked up to these, if needed.
cost: 25.000$ per full suit (the custom tailoring of the bodysuit is included)
Type 100 "personal defense weapon"
http://img.photobucket.com/albums/v604/Lafeel/model100.gif
(Pic is from Shadowrun)
As the Zhukov was overall well received, but felt overly heavy, both in it's own weight, and that of it's recoil, for use as a dedicated pdw, it was decided to design a specially made one from scratch.
Frame and construction:
The frame was made out of stamped steel, with the grips (both forward and rear) being made out of polymer, as this had proven to not only look good, but also being popular with the troops.
Operation:
A sleeved bolt system, owing much to the Russian AEK-919 smg was chosen over a more conventional system, the intention being to keep the gun's overall size down, if possible. As a last gesture the gun was made “double action”, as per the Spectre, so it could be carried loaded, and brought into combat with the absolute minimum of trouble.
Round:
After considering varios calibers, a one of 7,62X25mm was chosen, but it would be a mistake to think this was the same round the old (and very popular) Tokarev pistol fired. Instead the round was entirely new, only sharing it's caliber with the older round. The intention having been to make a even more effective round out of the older one, by using modern materials, and gun powder.
Sights, rails, and other details:
The sights were fully fixed, this time around, zeroed for 75m, max, as this was a secondary weapon, it was felt that the fully adjustable sights were un needed, and might add extra weight to the weapon. Also with the foregrip, there were no rails as standard.
No safety was placed on the weapon (due to the action (see above)), the only external feature being a ambidexterous shot selector, with only two settings: single shot, or full auto.
Model 100 PDW
Caliber: 7,62X25mm AWW pistol (can also fire the older Tokarev round, without any modifications)
weight: 1,1kg, unloaded
length, stock folded: 325mm, open: 450mm
barrel length: 190mm
magazine capacity: 20 or 30 rounds (two sizes)
cost: 550$
Carbandia
05-10-2006, 03:50
Air division:
SF-01 Shrike
Designed to replace the ageing Flogger and Fitter strike aircraft, this is a simple, high subsonic, dedicated strike aircraft.
Airframe:
A simple airframe, with high a high wing, was picked. Made out of high quality steel, as titanium would not be needed, as this plane was to be strictly subsonic, even though it would be in the high subsonic region.
Engine:
After considering reusing the engines from the craft she was replacing, it was instead decided to use a new, lower power, and non afterburning, turbofan, the decision to drop the afterburner having been made as it wouldn't really need it due to the slower speed.
Avionics
A simple ranging radar was all put in the nose, as well as a terrain following one (so it doesn't run into the ground on missions), but that was about it. All that was needed apart from that was iff, a rwr, and the standard loadout of chaff and flares, all of which was put in.
Weapons and hardpoints:
A single 30mm revolver type gun was put in the nose, behind the radars, and under the wings were placed 2 hardpoints (each), as well as a wingtip one for aam's. To this, as a final gesture, was added a underbelly pylon, which could be either used for a large bomb, or (more usually) a drop tank.
Type: strike aircraft
crew: 1
engine: 1x aww non afterburning turbofan developing 11.030lbs of thrust
weight (empty): 14.771lbs (6700kg)
mtow: 28.660lbs (13000kg)
performance:
maximum speed, clean, and at optimum altitude: 568mph (914kmh)
rate of climb: 10.250ft (3.124m) per minute
service ceiling: 41.650ft (13.000m)
take off run: 3.220ft (982m), at maximum take off weight (mtow)
range: from 345 miles to 2073 miles (556-3336km) depending on loadout, and mission
dimensions
wingspan 32ft, 9in (10.0m(includes missles))
length:44ft, 6in (13.58m)
height:15ft 1/4in (4.576m)
wing area: 226,05sqft (21.00sqm)
armament:
1X30mm "revolver type" cannon with 500 rounds (technology aquired from Illior)
2 aa-11 archer aam's (self defense) (can use sidewinder's or equialients, instead, as per buyer's request)
hardpoints for up to 8.377lbs (3800kg) of ordinance, and or extra fuel tanks
price: 18m$
F-02 Shadowhawk
Again intended, at least in the Carbandian air force, as a replacement for a aircraft who's increasing age was becoming a severe headache, in this case the Mig-21 Fishbed.
Airframe:
Just as with the SF-01 a airframe out of aluminium-lithium was chosen, although in this case the design was a mid wing one. As before over this was stretched the usual covering of composite materials.
Engine:
This was easily done. Simply adding afterburner to the same engine used in the SF1 neatly fit the requirement, and this also would cause a larger supply of spares available.
Avionics:
Starting out with a good, relatively long range, liquid cooled, air intercept radar, as well as the usual full set of ecm, rwr, and self defense chaff and flares were added.
Extra care was taken in designing the cockpit, with a new hud, two multi function displays, as well as full hotas adopted, all trying to keep the pilot's workload within managable limits, while still keeping the fighter a fully modern, and thus usefull, one.
Weapons:
A single 30mm revolver type gun was placed in the fuselage. To this was added two hardpoints under each wing, the inboard large enough to mount amraam's or equalient, the outboard for two short range missles (each), two wingtip hardpoints (for short range missles), and two "conformal" hardpoints for "amraamski" missles under the fuselage.
Specifications:
type: single seat, lightweight, air superiority fighter
crew: 1
engine: 1 AWW afterburning turbofan developing 18.100lbs of thrust on full afterburner, 14.100 dry
armament (full loadout): 1x 30mm revolver type cannon with 500 rounds
4x AA-12 Amraamski missles (under fuselage, and inboard pylons) (can be replaced by the Amraam, if preferred)
6x AA-11 Archer missles (outboard, and wingtip, pylons) (or equalient, per buyer's preference)
maximum speed, clean, and at optimum altitude: mach 1,8
service ceiling: 65.615ft (20.000m)
range, maximum, and with fuel tanks on the inboard pylons: 1.864miles (3.000km)
weight, empty: 14.599lbs (6.622kg)
m.t.o.w.: 28.660lbs (13.000kg)
dimensions:
wingspan: 27ft, 6&3/4in (8,4m)
length: 46ft, 3in (14,1m)
height: 14ft 9in (4,5m)
price: 28m$