NationStates Jolt Archive


Dweladelfian Ships

Dweladelfia prime
30-09-2006, 03:47
Raestyp Class Assault Ship

http://i10.photobucket.com/albums/a147/darth_avondale/AssaultShip2copy.jpg

STD Range: 60 Years at L.Y.V.
Speed (Sublight): Full Impulse
Maximum Emergency Speed (Sublight): 1.5 Impulse
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Weapons:
14 Bradshaw Turets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
400 Missiles Tubes
4 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 2,000
Decks: 300
Crew: 70 officers, 2,000 Enlisted, 4,000 Droid Crew
Shock Troop Count: 10,000
Escape Pod Units: 800
Computer Core: KDY Imperator Mk X/CSTIS
Hull: Durasteel Reinforced
Armor: Class 2 Thermal-Superconductive
Shields: Imperial Dual Rotational
Shield Generators: Imperial Class 06 (Omnishield)
Planetary Landing Capability: Yes
Cloaking Device: Stealth Coating
Emergency Command Center: Yes
Maximum Gravitic Reactor Output: 3.14E28 LottaWatts
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com/Scan (CSTIS)
ECM: Magnitude VI
Shuttlecraft Count: 30 Shuttles
Fighter Complement: 50 Fighters
Hangar Bays: 4
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 4
Environment: Class M

Aesri Class Short Range Fighter

http://i10.photobucket.com/albums/a147/darth_avondale/fightercopy.jpg

STD Range: 06 Months at L.Y.V.
Weapons:
2 Turbo Blasters
4 Missile Harports
Length Overall - Meters: 9
Crew: 1
Computer Core: SFS DX-400 TIE
Hull: Durasteel Standard
Armor: Class D
Shields: Imperial Fighter Standered
Shield Generators: Imperial Fighter Standered
Planetary Landing Capability: Yes
Cloaking Device: No
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
SLAM Boosters: Yes
Sensors: Passive Sensors, Active Scanners
ECM: Yes
HyperComm Radio: Emergency Beacon Only
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Environment: Class M

Eorithnu Class Destroyer

http://i10.photobucket.com/albums/a147/darth_avondale/CapShip2copy.jpg

STD Range: 60 Years at L.Y.V.
Speed (Sublight): Full Impulse
Maximum Emergency Speed (Sublight): 1.5 Impulse
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Weapons:
16 Bradshaw Turets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
500 Missiles Tubes
4 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 1,857
Decks: 150
Crew: 40 officers, 1,000 Enlisted, 2,000 Droid Crew
Shock Troop Count: N/A
Escape Pod Units: 300
Computer Core: KDY Imperator Mk X/CSTIS
Hull: Durasteel Reinforced
Armor: Class 2 Thermal-Superconductive
Shields: Imperial Dual Rotational
Shield Generators: Imperial Class 06 (Omnishield)
Planetary Landing Capability: No
Cloaking Device: Stealth Coating
Emergency Command Center: Yes
Maximum Gravitic Reactor Output: 3.14E28 LottaWatts
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com/Scan (CSTIS)
ECM: Magnitude VI
Shuttlecraft Count: 30 Shuttles
Fighter Complement: 75 Fighters
Hangar Bays: 4
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 4
Environment: Class M

Aelollophos Class Carrier

http://i10.photobucket.com/albums/a147/darth_avondale/Carrier2copy.jpg

STD Range: 30 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x10
20 Bradshaw Turrets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
800 Missiles Tubes'
7 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 12,000
Decks: 750
Crew: 200 Officers, 5,000 Enlisted, 10,000 Droid Crewmen
Escape Pod Units: 10,000
Computer Core: Arakyd XM-144 Droid Matrix/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 8 Dura-Armor
Shields: Imperial Standard
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan
Shuttle Count: 350 Shuttles
Fighter Count: 1050 Fighters
Hangar Bays: 2
Tractor Beam Emitters: 20
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 6
Environment: Class M

Inariargue Class Cruiser

http://i10.photobucket.com/albums/a147/darth_avondale/Crusier2copy.jpg

STD Range: 24 Years at L.Y.V.
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
10 Bradshaw Turrets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
200 Missiles Tubes'
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 900
Decks: 80
Crew: 20 Officers, 800 Enlisted, 900 Droid
Computer Core: SFS T15x1
Hull: Durasteel Reinforced
Armor: Class 1 Dura-Armor
Shields:Imperial Standard
Planetary Landing Capability: Yes
Cloaking Device: Yes
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners
ECM: Magnitude III
Shuttles: 20 Shuttles
Fighters: 20 Fighters
Hangar Bays: 1
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 3
Environment: Class M

Phiduedeu Class Dreadnought

http://i10.photobucket.com/albums/a147/darth_avondale/Dreadnoughtcopy.jpg

STD Range: 80 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x12
Weapons:
20 Bradshaw 2 Turrets- [8 Laser Batterys, 200 Missile Tubes, 10 Rail Guns, 20 Plasma Launchers]
2,000 Missile Tubes
9 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 20,000
Decks: 1,000
Crew: 200 Officers, 3,000 Enlisted, 7,000 Droids
Computer Core: Arakyd I-B2B Droid Matrix/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 14 Dura-Armor
Shields: Imperial Standard
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan, CGT
ECM: Magnitude VI
Shuttles: 150 Shuttles
Fighters: 800 Fighters
Hangar Bays: 6
Tractor Beam Emitters: 40
Gravity Well Generators: 6
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 6
Environment: Class M

Darth Avondales Flagship

http://i10.photobucket.com/albums/a147/darth_avondale/Falgship2copy.jpg

STD Range: 80 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x12
Weapons:
24 Bradshaw 2 Turrets- [8 Laser Batterys, 200 Missile Tubes, 10 Rail Guns, 20 Plasma Launchers]
2,000 Missile Tubes
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 23,000
Decks: 1,200
Crew: 200 Officers, 3,000 Enlisted, 9,000 Droids
Computer Core: Arakyd I-B2B Droid Matrix/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 14 Dura-Armor
Shields: Imperial Standard
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan, CGT
ECM: Magnitude VI
Shuttles: 300 Shuttles
Fighters: 1,200 Fighters
Hangar Bays: 6
Tractor Beam Emitters: 40
Gravity Well Generators: 6
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 6
Environment: Class M

Imperial Class Bird Of Prey

http://i10.photobucket.com/albums/a147/darth_avondale/ImperialClassBirdOfPreycopy.jpg

STD Range: 5 Years at L.Y.V.
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Weapons:
2 Phaser Pulse Cannons
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
4 Rail Guns Mounted in Nose
20 Missile Tubes
Length Overall - Meters: 110
Crew: 25
Hull Armor: Class 1 Dura-Armor
Shields: Imperial Standard
Planetary Landing Capability: Yes
Cloaking Device: Yes
Seperation Ability: No
Shock Troop Count: 300
Onboard Craft: N/A
Hangar Bays: 0
Tractor Beam Emitters: 1
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Environment: Class M
Emergency Command Center: No
Dweladelfia prime
30-09-2006, 03:47
Any Comments?
Morvonia
30-09-2006, 03:51
thank you man, when i read your intro i thought not another SW rip off, thankfully that is not the case, and it is refreshing to see some original ship designs in FT, they look pretty damn cool, sleek and give off a dont piss us off type of vibe.


very good job A++ for origenallity (SP?)
Dweladelfia prime
30-09-2006, 03:59
lol thanks. Nah I would do the stupid SW thing. They do t ahve that great a stuff.
Dweladelfia prime
03-10-2006, 19:15
bump
Amazonian Beasts
04-10-2006, 01:44
I'm goin' to play the part of scrutinizer here, so here we go...

Pretty good overall, let me start with. My biggest question came from the carrer. With a ship only 12 km (12000 m) long and with those dimensions, I highly doubt it can carry 10,000 fighters. That's like, the entire ship used up for fighters, with no space for a reactor, command stations, crew quarters, engine systems (which are huge), auxiliary power, sensor arrays, life support, etc., etc., plus, it also has 500 shuttles to house? And 10,000 escape pods? Good luck with that.
Second one. About the Bradshaw turrets: assuming they are all four of those weapon types with the specified number of weapon stations EACH, then you'd likely need more space than what is allotted on some of those ships. Think about it: to support a mere 60 turbolasers and 60 ion batteries, a typical Imperator (I prefer Republic typology) class Star Destroyer is 1,600 meters long. Now, that is practically matched by a mere three of your Bradshaw turrets (50 missiles launchers per turret, taking into account the ISD has several missile batteries of its own). Yet you have 10 of them on a ship only 900 meters? Where does it get the power to power all of that, and how does it carry all those missiles (Missiles take up some serious space, especially with a grand total of 500 missile batteries, with only the Bradshaws into thought)? The turret number does fit the dreadnought, carrier (doesn't work with the fighter comp. though, space issues) and flagship, though, but I wouldn't say the others.
A bit of a bright spot: The Bird-of-Prey is probaly your best designed ship. I might cut down the missile tube by four, to give it better realism, but overall quite good.
Only problem I can really find with the two Juggernauts is the fighter compliment. Unless you have outboard-fitted fighters, like the Yuuzhan Vong, ie, than I have no idea how you plan on fitting 7k 9m-long fighters on a ship only 24 km long, and still support the life support, sensor relays, comms, engines, etc. covered in number 1 concern.
Fighter is well-balanced, assuming that a "Turboblaster" is on par with a light phaser, regular laser cannon, or something to that effect. If that's supposed to mean something in the category of Class-X phasers or turbolasers, then the reactor for the weapons would be bigger than the fighter.
Last thing: About the Assault ship, I hope you don't mean for that thing to land. An Acclamator-class ship landing, at over 700m, is scary enough. Something 2 km long landing would mortify me, and probaly wouldn't be able to sustain its weight, nor land in the first place, unless you landed every single one of them in an area similar to the Argentine Pampas with no mountains and vast rolling land.
Dweladelfia prime
04-10-2006, 01:59
I'm goin' to play the part of scrutinizer here, so here we go...

Pretty good overall, let me start with. My biggest question came from the carrer. With a ship only 12 km (12000 m) long and with those dimensions, I highly doubt it can carry 10,000 fighters. That's like, the entire ship used up for fighters, with no space for a reactor, command stations, crew quarters, engine systems (which are huge), auxiliary power, sensor arrays, life support, etc., etc., plus, it also has 500 shuttles to house? And 10,000 escape pods? Good luck with that.
Second one. About the Bradshaw turrets: assuming they are all four of those weapon types with the specified number of weapon stations EACH, then you'd likely need more space than what is allotted on some of those ships. Think about it: to support a mere 60 turbolasers and 60 ion batteries, a typical Imperator (I prefer Republic typology) class Star Destroyer is 1,600 meters long. Now, that is practically matched by a mere three of your Bradshaw turrets (50 missiles launchers per turret, taking into account the ISD has several missile batteries of its own). Yet you have 10 of them on a ship only 900 meters? Where does it get the power to power all of that, and how does it carry all those missiles (Missiles take up some serious space, especially with a grand total of 500 missile batteries, with only the Bradshaws into thought)? The turret number does fit the dreadnought, carrier (doesn't work with the fighter comp. though, space issues) and flagship, though, but I wouldn't say the others.
A bit of a bright spot: The Bird-of-Prey is probaly your best designed ship. I might cut down the missile tube by four, to give it better realism, but overall quite good.
Only problem I can really find with the two Juggernauts is the fighter compliment. Unless you have outboard-fitted fighters, like the Yuuzhan Vong, ie, than I have no idea how you plan on fitting 7k 9m-long fighters on a ship only 24 km long, and still support the life support, sensor relays, comms, engines, etc. covered in number 1 concern.
Fighter is well-balanced, assuming that a "Turboblaster" is on par with a light phaser, regular laser cannon, or something to that effect. If that's supposed to mean something in the category of Class-X phasers or turbolasers, then the reactor for the weapons would be bigger than the fighter.
Last thing: About the Assault ship, I hope you don't mean for that thing to land. An Acclamator-class ship landing, at over 700m, is scary enough. Something 2 km long landing would mortify me, and probaly wouldn't be able to sustain its weight, nor land in the first place, unless you landed every single one of them in an area similar to the Argentine Pampas with no mountains and vast rolling land.


I agree with the whole fighter thing. How much should they hold? Now the Bradshaw turrets. If you look at the pics those big circles are the turrets. So they are pretty big. The assault ships all don’t land at once. Maybe one or two. They aren’t much bigger the Acclamator-class.
[NS]Kreynoria
04-10-2006, 02:40
Look great. I'm not really much of an FT RPer (I had a puppet a while back but let it die), but these look well-designed. Nice Pics. If you have the game Galactic Civilizations 2, the ship designer can be used to make godly looking vessels.
Amazonian Beasts
05-10-2006, 03:25
I agree with the whole fighter thing. How much should they hold? Now the Bradshaw turrets. If you look at the pics those big circles are the turrets. So they are pretty big. The assault ships all don’t land at once. Maybe one or two. They aren’t much bigger the Acclamator-class.

Er, for the landers, they're actually more than double an Acclamator length (700-odd meters).
Fighters, for the carrier I'd say cut the shuttles to about 350, but reduce the fighter count to around 1050 for a ship that size (I'd say per 100 shuttles, 300 fighters).
Addressing the turrets: I guess that could work, just keep in mind you'll need a lot of room for missil storage.
Dweladelfia prime
06-10-2006, 16:08
*Edited*
Dweladelfia prime
06-10-2006, 22:03
bump
Dweladelfia prime
10-10-2006, 19:48
Raestyp Class Assault Ship

http://i10.photobucket.com/albums/a147/darth_avondale/AssaultShip2copy.jpg

STD Range: 60 Years at L.Y.V.
Speed (Sublight): Full Impulse
Maximum Emergency Speed (Sublight): 1.5 Impulse
Hyperdrive Multiplier: x1
Hyperdrive Backup: x8
Weapons:
14 Bradshaw Turets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
400 Missiles Tubes
4 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 2,000
Decks: 300
Crew: 70 officers, 2,000 Enlisted, 4,000 Droid Crew
Shock Troop Count: 10,000
Escape Pod Units: 800
Computer Core: KDY Imperator Mk X/CSTIS
Hull: Durasteel Reinforced
Armor: Class 2 Thermal-Superconductive
Shields: Imperial Dual Rotational
Shield Generators: Imperial Class 06 (Omnishield)
Planetary Landing Capability: Yes
Cloaking Device: Stealth Coating
Emergency Command Center: Yes
Maximum Gravitic Reactor Output: 3.14E28 LottaWatts
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com/Scan (CSTIS)
ECM: Magnitude VI
Shuttlecraft Count: 30 Shuttles
Fighter Complement: 50 Fighters
Hangar Bays: 4
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 4
Environment: Class M

Aesri Class Short Range Fighter

http://i10.photobucket.com/albums/a147/darth_avondale/fightercopy.jpg

STD Range: 06 Months at L.Y.V.
Weapons:
2 Turbo Blasters
4 Missile Harports
Length Overall - Meters: 9
Crew: 1
Computer Core: SFS DX-400 TIE
Hull: Durasteel Standard
Armor: Class D
Shields: Imperial Fighter Standered
Shield Generators: Imperial Fighter Standered
Planetary Landing Capability: Yes
Cloaking Device: No
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
SLAM Boosters: Yes
Sensors: Passive Sensors, Active Scanners
ECM: Yes
HyperComm Radio: Emergency Beacon Only
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Environment: Class M

Eorithnu Class Destroyer

http://i10.photobucket.com/albums/a147/darth_avondale/CapShip2copy.jpg

STD Range: 60 Years at L.Y.V.
Speed (Sublight): Full Impulse
Maximum Emergency Speed (Sublight): 1.5 Impulse
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Weapons:
16 Bradshaw Turets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
500 Missiles Tubes
4 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 1,857
Decks: 150
Crew: 40 officers, 1,000 Enlisted, 2,000 Droid Crew
Shock Troop Count: 2,000
Escape Pod Units: 300
Computer Core: KDY Imperator Mk X/CSTIS
Hull: Durasteel Reinforced
Armor: Class 2 Thermal-Superconductive
Shields: Imperial Dual Rotational
Shield Generators: Imperial Class 06 (Omnishield)
Planetary Landing Capability: No
Cloaking Device: Stealth Coating
Emergency Command Center: Yes
Maximum Gravitic Reactor Output: 3.14E28 LottaWatts
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com/Scan (CSTIS)
ECM: Magnitude VI
Shuttlecraft Count: 30 Shuttles
Fighter Complement: 75 Fighters
Hangar Bays: 4
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 4
Environment: Class M

Aelollophos Class Carrier

http://i10.photobucket.com/albums/a147/darth_avondale/Carrier2copy.jpg

STD Range: 30 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x10
20 Bradshaw Turrets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
800 Missiles Tubes'
7 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 12,000
Decks: 750
Crew: 200 Officers, 5,000 Enlisted, 10,000 Droid Crewmen
Escape Pod Units: 10,000
Computer Core: Arakyd XM-144 Droid Matrix/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 8 Dura-Armor
Shock Troop Count: 1,000
Shields: Imperial Standard
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan
Shuttle Count: 350 Shuttles
Fighter Count: 1050 Fighters
Hangar Bays: 2
Tractor Beam Emitters: 20
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 6
Environment: Class M

Inariargue Class Cruiser

http://i10.photobucket.com/albums/a147/darth_avondale/Crusier2copy.jpg

STD Range: 24 Years at L.Y.V.
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
10 Bradshaw Turrets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
200 Missiles Tubes'
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 900
Decks: 80
Crew: 20 Officers, 800 Enlisted, 900 Droid
Computer Core: SFS T15x1
Hull: Durasteel Reinforced
Armor: Class 1 Dura-Armor
Shields:Imperial Standard
Planetary Landing Capability: Yes
Cloaking Device: Yes
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners
ECM: Magnitude III
Shuttles: 20 Shuttles
Fighters: 20 Fighters
Hangar Bays: 1
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 3
Environment: Class M

Phiduedeu Class Dreadnought

http://i10.photobucket.com/albums/a147/darth_avondale/Dreadnoughtcopy.jpg

STD Range: 80 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x12
Weapons:
20 Bradshaw 2 Turrets- [8 Laser Batterys, 200 Missile Tubes, 10 Rail Guns, 20 Plasma Launchers]
2,000 Missile Tubes
9 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 20,000
Decks: 1,000
Crew: 200 Officers, 3,000 Enlisted, 7,000 Droids
Computer Core: Arakyd I-B2B Droid Matrix/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 14 Dura-Armor
Shields: Imperial Standard
Shock Troop Count: 4,000
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan, CGT
ECM: Magnitude VI
Shuttles: 150 Shuttles
Fighters: 800 Fighters
Hangar Bays: 6
Tractor Beam Emitters: 40
Gravity Well Generators: 6
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 6
Environment: Class M

Darth Avondales Flagship

http://i10.photobucket.com/albums/a147/darth_avondale/Falgship2copy.jpg

STD Range: 80 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x12
Weapons:
24 Bradshaw 2 Turrets- [8 Laser Batterys, 200 Missile Tubes, 10 Rail Guns, 20 Plasma Launchers]
2,000 Missile Tubes
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
Length Overall - Meters: 23,000
Decks: 1,200
Crew: 200 Officers, 3,000 Enlisted, 9,000 Droids
Computer Core: Arakyd I-B2B Droid Matrix/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 14 Dura-Armor
Shock Troop Count: 4,000
Shields: Imperial Standard
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: No
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan, CGT
ECM: Magnitude VI
Shuttles: 300 Shuttles
Fighters: 1,200 Fighters
Hangar Bays: 6
Tractor Beam Emitters: 40
Gravity Well Generators: 6
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 6
Environment: Class M

Imperial Class Bird Of Prey

http://i10.photobucket.com/albums/a147/darth_avondale/ImperialClassBirdOfPreycopy.jpg

STD Range: 5 Years at L.Y.V.
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Weapons:
2 Phaser Pulse Cannons
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
4 Rail Guns Mounted in Nose
20 Missile Tubes
Length Overall - Meters: 110
Crew: 25
Hull Armor: Class 1 Dura-Armor
Shields: Imperial Standard
Planetary Landing Capability: Yes
Cloaking Device: Yes
Seperation Ability: No
Shock Troop Count: 300
Onboard Craft: N/A
Hangar Bays: 0
Tractor Beam Emitters: 1
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Environment: Class M
Emergency Command Center: No

Imperial Science Vessel

http://i10.photobucket.com/albums/a147/darth_avondale/ScienceVesselcopy.jpg

STD Range: 24 Years at L.Y.V.
Hyperdrive Multiplier: x1
Hyperdrive Backup: x9
Weapons:
9 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
10 Missile Tubes
Length Overall - Meters: 950
Decks: 40
Crew: 20 officers, 100 Crew Enlisted, 200 Droids, 50 Scientist
Shock Troop Count: 0
Escape Pod Units: 40
Computer Core: SFS T2Ax5/Com/Scan
Hull: Durasteel Reinforced
Armor: Class 2 Dura-Armor
Shields: Imperial Standard
Shield Generators: Imperial Class 04
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: Yes
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com/Scan
ECM: Magnitude IV
Shuttlecraft Count: 10
Fighter Complement: 0
Hangar Bays: 1
Tractor Beam Emitters: 2
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 3
Environment: Class M/ Changeable in Scientific chambers

Firestorm Class Destroyer

http://i10.photobucket.com/albums/a147/darth_avondale/FirestormclassDistroyercopy.jpg

STD Range: 28 Years at L.Y.V.
Hyperdrive Multiplier: x4
Hyperdrive Backup: x10
Weapons:
6 Phaser Pulse Cannons
6 Energy Arays- [Fires Quatrum Torpedos, phasers, and Lasers.]
20 Rail Guns
500 Missile Tubes
26 Bradshaw Turets- [3 Laser Batterys, 50 Missile Tubes, 4 Rail Guns, 4 Plasma Launchers]
Length Overall - Meters: 1,800
Decks: 130
Crew: 200 Officers, 700 Enlisted, 1,000 Droids
Shock Troop Count: 6,000
Escape Pod Units: 1,000
Computer Core: KDY Imperator-Mk VII/Com-Scan
Hull: Durasteel Reinforced
Armor: Class 2 Dura-Armor
Shields: Imperial Standard
Shield Generators: Imperial Class 06 (Omnishield),
Planetary Landing Capability: No
Cloaking Device: No
Separation Ability: Yes
Emergency Command Center: Yes
Auxiliary Power Systems: Yes
Emergency Power Systems: Yes
Sensors: Passive Sensors, Active Scanners, Com-Scan
ECM: Magnitude V
Shuttlecraft Count: 50
Fighter Complement: 75
Hangar Bays: 4
Tractor Beam Emitters: 10
HyperComm Radio: Imperial Standard
Subspace Radio: Imperial Standard
Traditional Radio: RF Transceivers
Anticoncussion Field: Class 4
Environment: Class M