NationStates Jolt Archive


FT Questions

Dweladelfia prime
27-09-2006, 02:20
Hey Everyone. I used to play FT awhile back. I quit because I didn’t have that much skill as an rper. I'm little more confident about my skills now, so I’m interested in rejoining the FT world. I have a few questions though.

Q1: What do we do about populations? Do we use our NS pops? Do we make up Pops? What percentage of our pops goes to our military?

Q2: How many planets do you get? Do you just make it up? Do you create your own solar system?

Q3: What kind of weapons do you use in FT? On your ships? On the ground?

Q4: What all are the alliances out there? Can I get a link to your recruitment threads?

Q5: Are there anymore Jedi academies out there?

Q6: Can I get some specs on some of ya'lls ships? So I can see what I'm up against?

Q7: Weres the galactic map thread?
Theao
27-09-2006, 02:34
Hey Everyone. I used to play FT awhile back. I quit because I didn’t have that much skill as an rper. I'm little more confident about my skills now, so I’m interested in rejoining the FT world. I have a few questions though.
Q1: What do we do about populations? Do we use our NS pops? Do we make up Pops? What percentage of our pops goes to our military?
Q2: How many planets do you get? Do you just make it up? Do you create your own solar system?
Q3: What kind of weapons do you use in FT? On your ships? On the ground?
Q4: What all are the alliances out there? Can I get a link to your recruitment threads?
Q5: Are there anymore Jedi academies out there?
Q6: Can I get some specs on some of ya'lls ships? So I can see what I'm up against?

This is by no means certain, as much is a matter of personal choice, but I think(and may be quite off) the general consensus is:
Q1:You can inflate your civilian population, but for military matters/numbers it still follows the general the 5% peacetime/10% wartime figures and uses the Nationstates pop.
Q2: Planets/system numbers are up to the player, and generally require common sense.
Q3: People run the full spectrum, from any sci-fi show, to imagination devised weapons(plasma, missiles, torpedos, lasers, masers are the more common). Again common sense is key. Usually planet killers type/grade weapns are quite rare.
Q4: Can't help you here, sorry.
Q5: If you wish to have a Jedi, or Sith academy, go for it.
Q6: See Q4.
Dweladelfia prime
27-09-2006, 02:37
This is by no means certain, as much is a matter of personal choice, but I think(and may be quite off) the general consensus is:
Q1:You can inflate your civilian population, but for military matters/numbers it still follows the general the 5% peacetime/10% wartime figures and uses the Nationstates pop.
Q2: Planets/system numbers are up to the player, and generally require common sense.
Q3: People run the full spectrum, from any sci-fi show, to imagination devised weapons(plasma, missiles, torpedos, lasers, masers are the more common). Again common sense is key. Usually planet killers type/grade weapns are quite rare.
Q4: Can't help you here, sorry.
Q5: If you wish to have a Jedi, or Sith academy, go for it.
Q6: See Q4.

Thanks? What do some of your ships specs look like? I have a picture I made of one of my future ships. Just dont have specs yet.

http://i10.photobucket.com/albums/a147/darth_avondale/shipcopy.jpg
Theao
27-09-2006, 02:43
Thanks? What do some of your ships specs look like? I have a picture I made of one of my future ships. Just dont have specs yet.

http://i10.photobucket.com/albums/a147/darth_avondale/shipcopy.jpg

Probably because while I have the info mentally, I've yet to bother doing it in a discriptive format. Here is a ship I designed for someone(done a while ago thought)

Length: 5km
Armour: 50m
Engines:
N-Space: .6c
FLT: 6,000c
Shields:
Dimensional: Hyper and Warp shielding
Conventional: Double-Layered Scaled
Conversion: 3.8 MK
Weapons:
Energy: 2500 gigawatt lasers
Missile: 1000 missile battery (each battery four tubes)
KEW: 1000 10mm railguns
1 Inferno Cannon
Other: Prow mounted monomolecular energy blade

The hull can be composed of what ever material composition requested
thought the model utilizes battlesteel. It is designed along an oval base,
thought the prow tempers down to a blade rather than a bulge.
The Hyper/Warp shielding is designed to counter any items coming throught
hyper/warp space to circumvent the conventional shields. The conventional
shields, are sectionated and overlapping, similar to the scaled armour used in
the middle ages. The conversion shield is built to withstand extensive
temperatures similar to those found in the core of a Sol class sun.

The weapons systems are designed to provide to serve the ship well in any
engagement. The missile batteries are designed to take most missiles. The
laser and railguns are designed to take on capital ships, escort ships and
fighters with equal measure.

The sublight or N-space engine is designed to travel at speeds of up to .6c.
It has inertial dampeners designed to eliminate the problems of acceleration and
aid in manuvering at full speed. The FLT drive is designed to reach speeds of
6000c.
Dweladelfia prime
27-09-2006, 03:05
Thanks! Any other people have comments?
Thrashia
27-09-2006, 03:27
Hey Everyone. I used to play FT awhile back. I quit because I didn’t have that much skill as an rper. I'm little more confident about my skills now, so I’m interested in rejoining the FT world. I have a few questions though.

Welcome back.


[B]Q1: What do we do about populations? Do we use our NS pops? Do we make up Pops? What percentage of our pops goes to our military?

It is generally accepted that you can have as big a population you want. However your military must be based upon your present NS population, and the normally accepted high-end of how much percentage you can use is no more than 5%.


Q2: How many planets do you get? Do you just make it up? Do you create your own solar system?

Well it is up to you really to decide. I myself control several systems (ie solar systems) with a certain number of planets in each. You can of course create your own solar systems. However be aware of that fact that anything you claim to own needs to have some military backing. So don't try stretching yourself too thin.


Q3: What kind of weapons do you use in FT? On your ships? On the ground?

The most popular weapons, and easiest to understand and use per se, are turbolasers, missiles, and rail guns; these are your main ship weapons. For ground its either blaster rifles or anything else you can come up with so long as it has some, and I use that term lightly, techinical background.


Q4: What all are the alliances out there? Can I get a link to your recruitment threads?


Well its really up to debate about how many alliances are still out there in the FT world, but I would say that the largest are the Galactic Empire (of which I am a member of), Galactic Federation of Free Alliances (GFFA), and ESUS. You'd simply have to speak to their leaders if your interested. In my sig there is a recuitment video for the GE that I am a part of, if you're interested.


Q5: Are there anymore Jedi academies out there?


Speak with the nation called 'CoreWorlds.' He is, in my opinion at least, the best possible person you can go to for these kinds of questions, seeing as his entire nation is ruled by Jedi.


Q6: Can I get some specs on some of ya'lls ships? So I can see what I'm up against?

If you wish to see specs on Star Wars genre ships, check the link in my sig that says "Incomplete Guide to Imperial Vessels" type thing. That should be a good example.


Q7: Weres the galactic map thread?

In truth there isn't one. Since space is 3-D there is no real reason to have one. The Star Wars Galaxy, ST, Warhammer 40k, and made up galaxies all co-exist. This allows for everything to remain in a type of 'time flow' that keeps everything level to a certain exent. It would be pretty damned hard to map out every FT nation and their territory.
Amazonian Beasts
27-09-2006, 03:29
Hey Everyone. I used to play FT awhile back. I quit because I didn’t have that much skill as an rper. I'm little more confident about my skills now, so I’m interested in rejoining the FT world. I have a few questions though.

Q1: What do we do about populations? Do we use our NS pops? Do we make up Pops? What percentage of our pops goes to our military?

Q2: How many planets do you get? Do you just make it up? Do you create your own solar system?

Q3: What kind of weapons do you use in FT? On your ships? On the ground?

Q4: What all are the alliances out there? Can I get a link to your recruitment threads?

Q5: Are there anymore Jedi academies out there?

Q6: Can I get some specs on some of ya'lls ships? So I can see what I'm up against?

Q7: Weres the galactic map thread?


1) Like Theao said, civvie pop can be upped slightly, but Military abides by the norm rules.
2) As long as you can make your space within controllable ability and able to be RPed without too much difficulty, it's cool.
3) Sci-Fi shows or movies or stories rule a lot. Some use science entirely as well, while others (like me) mix science with Sci-Fi (I do SW and Science). Starcraft are almost always more powerful than Ground craft, for obvious reasons. Biotech is also usable, hey, it's FT.
4) Ain't in no alliance, so I wouldn't know. I know TAP-TLO-NN have one, Conventus.
5) I have Sith academies and prominent Sith Lords myself, lots of SW players have Jedi/Sith temples and the like.
6) Here's the stats on my Nova-class frigate, a smallish ship yet the most-used capital ship in my navy.

Class: Nova
Designation: Frigate
Length: 383m
Width: 82m
Height: 64m
Engine Power: Ion-Wave Repulsion Engines
HyperSpace: Class 1
Armor Systems: Quantanium-Braced Reinforced Durasteel.
Shielding Systems: Boson-Enlapping Ray/Particle Shields, 72 matrices
Crew Count: 60 officer, 550 enlisted.
Ship Capacity: 3 Standard-sized Fighter squadrons, 2 Standard-sized Shuttle/Gunship squadrons.
Countermeasure/Defensive Systems: 58 Particle-Dispersion Emitters, 84 Flak Cloud Throwers, Emission Jammers, Decoy Wands, 56 plasma flare throwers, Gravitic Trap Sensors (Anti-Cloak).
Weapon Systems: 24 Quad Turbolaser Turrets, 30 Laser Cannons, 12 Plasma-Bolt Cannons (small), 8 Plasma-Bolt Cannons (Large), 12 Static Cannons, 8 Tractor-Beam Projectors.

Nova-class frigates are newer Dominion designs, easily capable of holding their own in space combat. Designed for frontal battles, Novas hold enough reserves, in 3 fighter squadrons and 2 gunship or shuttle squadrons, to inflict severe damages. Novas are often seen heading up a Recon Fleet, leading 2 Otari corvettes. Novas are very flexible, being modified for everything from SAR duties to Medical Ships, Evac Transports, and Sensor Cruisers.
The sensor systems on the Novas are very sophisticated, as is the Dominion norm. Anti-cloak is, as usual, very highly defined with the Gravitic Trap sensors. Countermeasures are also well-defined, with flak throwers to intercept matter weapons to energy cloud dispersers to intercept and dismiss energy.
The Shielding systems emply the usual energy-overlap, with many redundant matrices to strengthen and prevent failiures.
The weapon systems are well-defined, with anti-fighter defenses strong in the 30 lasers and 12 light plasma bolt cannons. Anti-capital ship is nominal, with the 24 turbolasers and 8 heavy plasma bolt cannons. The static cannons are a big plus, allowing the Novas to have easy times capturing ships by shorting out electronics.
Dweladelfia prime
27-09-2006, 03:36
Welcome back.


It is generally accepted that you can have as big a population you want. However your military must be based upon your present NS population, and the normally accepted high-end of how much percentage you can use is no more than 5%.


Well it is up to you really to decide. I myself control several systems (ie solar systems) with a certain number of planets in each. You can of course create your own solar systems. However be aware of that fact that anything you claim to own needs to have some military backing. So don't try stretching yourself too thin.


The most popular weapons, and easiest to understand and use per se, are turbolasers, missiles, and rail guns; these are your main ship weapons. For ground its either blaster rifles or anything else you can come up with so long as it has some, and I use that term lightly, techinical background.



Well its really up to debate about how many alliances are still out there in the FT world, but I would say that the largest are the Galactic Empire (of which I am a member of), Galactic Federation of Free Alliances (GFFA), and ESUS. You'd simply have to speak to their leaders if your interested. In my sig there is a recuitment video for the GE that I am a part of, if you're interested.



Speak with the nation called 'CoreWorlds.' He is, in my opinion at least, the best possible person you can go to for these kinds of questions, seeing as his entire nation is ruled by Jedi.


If you wish to see specs on Star Wars genre ships, check the link in my sig that says "Incomplete Guide to Imperial Vessels" type thing. That should be a good example.


In truth there isn't one. Since space is 3-D there is no real reason to have one. The Star Wars Galaxy, ST, Warhammer 40k, and made up galaxies all co-exist. This allows for everything to remain in a type of 'time flow' that keeps everything level to a certain exent. It would be pretty damned hard to map out every FT nation and their territory.


Thanks you guys. Ya I used to be a memeber of the GFFA but I think Im gonna be diffrent this time. Do you have a link to the GE thread? I havnt seen coreworlds active latley?
Morvonia
27-09-2006, 03:53
please Dwela just try to keep away from using all the tech in theo's first post, i find it distresing that i am about to enter FT while see peoples from opposite sides of the galaxy all use SW tech against each other.


i have just today started making ship stats (note: i just did this one today and it is subject to change.)

2 J-8s finishing planet sweep and returning to mother ship (http://img206.imageshack.us/my.php?image=amoraniclasslongrangestrikefighterbu6.jpg)

Class:Kam'amorani-class long range strike fighter
Type:strike-bomber
Crew: 1 Pilot, 1 weapons officer.
Dimensions: Lenth:15.5 meters, Height:3 meters, Width: 10.5 meters (from farthest points)
Offenses:2 Missle ports under cockpit (adaptible to mission), 2 Laser cannons infront of cockpit ,Duel DURG Cannon turret (auto fire optional,4 round burst at every 1.38 seconds, under the ship, Anti ship weapon.(200 rounds)
Defenses:Advance "Ranako" radar jamming device, 5 Seperate Shield generators, one in each wing and one in the noes,each shield is weaker than most, but all the shields overlap each other in surface protection, allowing for greater shield longevity.Directional Thrust Nosles on the outside of each engine to help improve craft manuverability. EM mines despencer at rear.

Basic Info:
*The DURG cannon (depleted uranium rail gun) is an improvement over its predecessor, the rail cannon. It fires compact, volatile uranium slugs at near light speeds. The slug slices through armor, then explodes, causing heavy damage.

*Gained in protection, speed and firepower, while sacraficing Manuevrability and reduce in ability to track multiple targets with radar due to power usage.
Naggeroth
27-09-2006, 07:49
Q1: What do we do about populations? Do we use our NS pops? Do we make up Pops? What percentage of our pops goes to our military?

While you can increase your population for RP, its better if you don't. People don't tend to get so pissy then. If you claim a bigger population, you can get people who will ignore you, even if you don't use the population for anything but story. Much better to play safe and use your NS pop.

As for Percentage of Military. It depends. Its probably not wise to have over 10%, and if you DO have 10% it would have to be an emergancy, as you couldn't maintain that unless your a race of crazy Genocidle Robots (Ala Hyperspatial Travel and his Maker Mind).

Q2: How many planets do you get? Do you just make it up? Do you create your own solar system?

In effect you choose, but I wouldn't do to many. Remember, you need to populate and protect all those worlds, you also need more then 1 person living on them (Usually, you could have a civilisation where if someone wanted they could live on a planet all by their lonesome, but seems rather silly.)

In effect, be reasonable.

Q3: What kind of weapons do you use in FT? On your ships? On the ground

This depends on how you do your nation. I myself, going for something "Original" (Although I have decided Originality is a myth, the only fact is that I will know I came up with it.) however people do all sorts of things. Alot of people simply use Technology from Science Fiction, and some make theirs themselves, it doesn't matter which you do though.

On the Ground same thing. Some people use their own stuff, some use Star Wars, which means all the stuff from Star Wars, Such as Blasters and stuff. Some use 40k, which means Space Marines, Tau, Necrons etc. And some, like me, will use entirely original tech.

It doesn't matter which one you use though, just as long as you have fun.

Q4: What all are the alliances out there? Can I get a link to your recruitment threads?

Lemmie do a quick Check.

The Extra Solar Union Of Systems: (http://www.esusalliance.co.uk/forums/index.php) This is a Trade Alliance, very free and dine with most things as long as you adhere to the constituion. You have to pass three RP tests, but if you get in you will be assisted and allied to some of the bigger and more powerful Nations in FT (As well as alot of the biggest.)

Unified Siths Galactic Empire: (http://forums.jolt.co.uk/showthread.php?t=488649&highlight=Unified+Sith) This is based off the Galactic Empire from star-wars, now is quite litterally an Empire with their Unification thread. Effectivally you become a vassal of Unified Sith, becoming one friend.

Galactic Federation of Free Alliances: (http://s14.invisionfree.com/Galactic_Federation/) To be honest I don't know what this alliance does anymore, its got some good Rpers, but its presently at war with the ESUS.

The Republic: (http://s10.invisionfree.com/Republic_Forum/index.php?) To be honest this is more like a nation, but unlikes US's Galactic Empire its Democratic. You get restricted in how many troops you can have, but the protection is good and so are the people.

Thats all I can think of at this time. If I find any others very well.

Q5: Are there anymore Jedi academies out there?

To be honest with you I do not know. The sheer Overuse of Jedy (As well as the wank that comes with it) has led me to find them bloody irritating now. Those more knowledged on the Star Wars knowledge would be more able to answer this then me.

Q6: Can I get some specs on some of ya'lls ships? So I can see what I'm up against?

Not yet, but hopefully soon.

Q7: Weres the galactic map thread?

There. (http://forums.jolt.co.uk/showthread.php?t=475111&highlight=Draconic+Order) Although it seems rather dead now, so maybe that thread shouldn't be used.

Anyways, hope you come back to Future Technology, I hope to see you round. Remember most of all to enjoy yourself.

Love Anisarian, the Singing Lady.
Hyperspatial Travel
27-09-2006, 08:11
Q1: What do we do about populations? Do we use our NS pops? Do we make up Pops? What percentage of our pops goes to our military?

Anything under/equal to your NS population is accepted by anyone; some people don't accept inflated figures. However, no matter your civilian 'size', your military size has to based off your NS population. A few people try to do otherwise (use puppets to up their size, or just claim a larger size), however, they're almost uniformly regarded as n00bs.

Q2: How many planets do you get? Do you just make it up? Do you create your own solar system?

As many as you want, really. And yes, you just make it up. So long as you're not trying to claim Earth, or some other well-known system that's already been claimed, you should be fine.

Q3: What kind of weapons do you use in FT? On your ships? On the ground?

I personally use miniature dimensional rifts that merely allow the awesome power of the dimension I reside in to do the work for me, and use melee troops on the ground. However, you can use anything you can imagine, so long as you don't try to implement it wankily.

Q4: What all are the alliances out there? Can I get a link to your recruitment threads?

There are really four FT alliances at the moment.

There's the GFFA, who are at war with the ESUS, making them somewhat disadvantaged, and they're fairly democratic, and they're probably the second-biggest FT alliance, or at least equal to the GE.

The GE are more imperialistic and whatnot, bowing to a single throne, that of Palpatine. They're more focused on the Star Wars galaxy, and Jedi/Sith people, I've found, although they're probably the main imperial-type power on NS.

The Republic is a little alliance, bound together like a nation, if you're looking for a bit of quietness, along with the occasional touch of activity, the Republic might be for you. It's certainly not in the thick of things, but the unique structure makes it intruiging to some.

The ESUS is, without a doubt, the largest alliance in FT, and one of the largest within NS. As large as the previous three combined (and then some), with some of the oldest, and most powerful nations in FT, it also has a series of RP tests, which ensure that every ESUS RPer is a good one. Although it doesn't have any stated goals (besides mutual-defense and free trade), it's the ancient behemoth of FT, the oldest active alliance in existence, (and one of the oldest overall, I believe only the inactive GA is older)

Q5: Are there anymore Jedi academies out there?

The GFFA commissioned some, I believe. Although they're probably in danger of being slagged by ridiculous amounts of overwhelming firepower.

Q6: Can I get some specs on some of ya'lls ships? So I can see what I'm up against?

My ships are.. unorthodox. They're very, very small (my capships generally being fifty metres in diameter, or twenty-five in radius), and they're built specifically to take down certain types of ships. As Nag said, we're a race built by a single, insane, typically genocidal AI, the Maker-Mind (the name given to it by its quasi-sentient creations), although I doubt I use more than 2 or 3% of my 'population' as military units.
Dweladelfia prime
28-09-2006, 02:30
Thanks guys. About alliences. I used to be a memeber the GFFA. But when I was there they jsut got beat up alot. I'm thinkin gof going GE this time. I'm working on ships now. I'll be back with specs to see what ya think.
Amazonian Beasts
28-09-2006, 02:43
Thanks guys. About alliences. I used to be a memeber the GFFA. But when I was there they jsut got beat up alot. I'm thinkin gof going GE this time. I'm working on ships now. I'll be back with specs to see what ya think.

Who needs an alliance? Join the freethinkers like me =P.
Dweladelfia prime
28-09-2006, 03:07
lol, I get my self in trouble to much. I need one. lol
Thrashia
28-09-2006, 21:18
"Don't listen to him! Quick, throw it!" Pelts A.B. with popcorn. "Quick, run, he'll go for the corn before you!"
Dweladelfia prime
28-09-2006, 21:42
lol
Dweladelfia prime
28-09-2006, 22:14
Can I get a link to the GE recrutment page?
Thrashia
28-09-2006, 22:24
Can I get a link to the GE recrutment page?

Just telegram the nation Unified Sith for the link, I dont have it on me. He's the creator anyway so you'll want to talk to him.

Here is the link of our off-site forums: http://s15.invisionfree.com/GE_Revitalised/index.php?
Dweladelfia prime
29-09-2006, 17:49
Thnaks! Any other comments?
Morvonia
30-09-2006, 02:25
hope to face you in FT whn mne is up and running. ;)