NationStates Jolt Archive


An Emperor's Pledge (OOC)

Nova Boozia
08-09-2006, 20:26
I have found myself making an excessive number of grotesquely OOC posts with half-baked IC foot-notes stuck on the end, so here is the solution. If Sithy is reading this, please add a link to the first post.

Firstly, did I say all the lances were targetting the ground? Nope. Secondly, I'm not Khurgan, my ships are the canonicle desighns. So even if I did have no lances, I would hardly be "oblivious". Also, I wasn't targeting the transports, unless they're the same as your "mother of all fire support companies". And lances, the way I rp them, are beams. I've seen a picture of one somewhere, and it was a beam. That means I could train fire on a moving ship, and cut off if there's a danger of blue-on-blue.

As to the anti-matter, between eating, sleeping, and homework, I don't have time for graphic acounts of everything. Casualties abound, I promise you. Also, only Third is engaging the Solarians, and they will have made every effort to position themselves between the Solarians and the other two armies.

And to clarify, I maintain 100% automotive capacity. That means everyone has an IFV.
Mini Miehm
08-09-2006, 20:35
I have found myself making an excessive number of grotesquely OOC posts with half-baked IC foot-notes stuck on the end, so here is the solution. If Sithy is reading this, please add a link to the first post.

Firstly, did I say all the lances were targetting the ground? Nope. Secondly, I'm not Khurgan, my ships are the canonicle desighns. So even if I did have no lances, I would hardly be "oblivious". Also, I wasn't targeting the transports, unless they're the same as your "mother of all fire support companies". And lances, the way I rp them, are beams. I've seen a picture of one somewhere, and it was a beam. That means I could train fire on a moving ship, and cut off if there's a danger of blue-on-blue.

As to the anti-matter, between eating, sleeping, and homework, I don't have time for graphic acounts of everything. Casualties abound, I promise you. Also, only Third is engaging the Solarians, and they will have made every effort to position themselves between the Solarians and the other two armies.

And to clarify, I maintain 100% automotive capacity. That means everyone has an IFV.

The transports are firesupport of doom, yes. Can't get much better than missiles designed, nominally, to kill ships in vaccuum, and shells designed to punch holes in medium sized warships.

When you didn't actually mention anything, I assumed your ships simply were too busy trying to kill my transports, and more concerned with the ground war than defending themselves against a dozen ships that were pecking away at them.
Unified Sith
08-09-2006, 20:38
Righto, NB listen up. The orbital fire was no a request it's an order. Cut it out, I'm trying to destabilise the government of Coredia and I can't exactly do it with you pounding the planet.

I have deployed into the region of over three hundred million battledroids protected under theatre shielding. Retreat to Imperial controlled territory - Jurai city or die. You landed in the middle of a hornets nest. Accept it for the tactical stupidity it is and retreat to more secure territory.

Your ground forces will soon be experiencing temperatures in the realms of -180 degrees, you landed ill equipped for the deployment of the nightcloak, so you pretty much have no choice but to retreat. The fight in orbit. Assume defensive positions and let the moon sized battlestation take care of them. Seriously, it's not that hard.

Finally, this battle is OOCly planned between me and Coreworlds, if you get an order ICly, please don't ignore it, it's an IC nudge of our OOC desires. The orbital strikes stop.

As for precision strikes from surface to orbit, you can't possibly make those unless you have every bit of Jurai perfectly mapped. No beacon is capable of penetrating the cloak, so in other words cut out the orbital strikes as they can't possibly be precision.
The Transylvania
08-09-2006, 20:47
And guys, I’m not going to move until CW says I can. The fleet is my ships but it’s better to jump in with allies at your side. I’m going to add another post about that one Zoid, if you read my post, you know which one it is. But I got to think of something.
CoreWorlds
08-09-2006, 21:02
Oh yeah, and until you actually take down the shield generator inside the city itself, your air assault will be limited at best and nonexistant at worst. Remember in ESB that the only units the Empire used was on the ground until the shield fell.
Unified Sith
08-09-2006, 21:09
Oh yeah, and until you actually take down the shield generator inside the city itself, your air assault will be limited at best and nonexistant at worst. Remember in ESB that the only units the Empire used was on the ground until the shield fell.

Agreed. Star Wars shields are insanely strong, the rebel generator the bottom of the technological scale was capable of fending off an entire fleet. Imagine how long a Coredian nice and spangly new one can manage?

Star Wars can render air combat null and void, especialy with AT-AT mounted theatre generators.
The Transylvania
08-09-2006, 21:29
New post, it tells more about the Zoids I use. Really their AIs. To me, Zoids are mecha and robots at the same time.
Nova Boozia
08-09-2006, 21:48
Sorry, but I was honestly unaware that the battle was OOC planned, but this is kinda awkward. It's a matter of national personality. Boozia would never go defencive once this heavily commited. And I think "tactical stupidity" is hardly a way to refer to my actions. I have an AG at large, fully equipped for higly adverse winter conditions, and AGA are protected by their NBC systems (independant air-conditioning). I've managed to beat off the attack to my rear, and destabilise the inner positions, and am close to taking the second city, I forget its name

But stopping now, that is tactical stupidity. I have two deep salients punched in just beyond the secondary line. In such a situation, the only way out is forward, to link up with the opposite group and fan out.

And while I did ret-con for continuity, I'm begining to regret it. I put one burst of drum-fire down to silence a nuclear attack, and I recently hit a few transports with accurate lance fire. Had I not ret-conned, there would be zilch chance of blue-on-blue.

So, from a moral and tactical perspective, I'm to deep in to escape by any method besides continuing or deleting all posts and canceling my involvement. If you really want, I can do that, but I'm sure we can work out something better.

Darth Vader can be very peruasive, hint hint.
Unified Sith
08-09-2006, 21:54
Well I'm glad you say things the Imperial way.

Seriously, please be kind to all civilian areas, and do what you want to the enemy military. But the civilians must not be harmed.

We can end this war for good with what I have in mind.
Nova Boozia
08-09-2006, 21:59
Okay, just IC the orders. And to facilate it from an rp viewpoint, feel free to pick off the character Oberst-Leutnant Verbrauchbar.
Mini Miehm
08-09-2006, 22:10
You may take as much or as little damage as you like from the turnabout. I just needed some way for the Intimidator to survive. The shields are desined to "absorb" damage, and syphon it into capacitors, but that much easily overloaded the amount of fire I could send back out, hence the turrets slagging themselves in the attempt to stave off destruction.
Nova Boozia
09-09-2006, 09:06
No problemo. We all have things we can't treat as expendable, and I'm OOCly fine with it. My only complaint is that I have been shooting at the transports for some time, and I do have a couple of Preatorians down there. I'm sure a volcano-cannon turret has similar charecteristics to a SPHAT.
Mini Miehm
09-09-2006, 21:14
No problemo. We all have things we can't treat as expendable, and I'm OOCly fine with it. My only complaint is that I have been shooting at the transports for some time, and I do have a couple of Preatorians down there. I'm sure a volcano-cannon turret has similar charecteristics to a SPHAT.

Well, the first transport was GONNA die in my last post, before I ran out of time. As it is, I'm working on it. I'm a bit busy all weekend, but I'll try to post tonight.

Which reminds me, Thrashia, are you actually keeping up with every post? Your entire attack on my fleet is out of the current time stream, since I'm blowing past the Boozian fleet at about .6c by now, and accelerating. Since you came in with Siths fleet, it's reasonable to assume I'm accelerating away from YOU as well.
The Transylvania
09-09-2006, 22:58
CW, check your telegrams.
CoreWorlds
10-09-2006, 01:35
Trans, any meeting of the Allies will have to wait a little bit. Coreworlds' still reeling from Jurai and such.
The Transylvania
10-09-2006, 01:40
Trans, any meeting of the Allies will have to wait a little bit. Coreworlds' still reeling from Jurai and such.

Well the meeting is about Jurai and such. Better to know what each of us are doing then go blindly into battle. Just allow them to wait on the planet, please?
CoreWorlds
10-09-2006, 02:18
I'm actually planning a thread to do the Plan. Right now, it's just fighting. And yeah, waiting on the planet is fine.
The Transylvania
10-09-2006, 02:24
Oh…okay about the planning being on another thread. You’re the Boss of this role-play. The two clone commanders have others to make sure their clones are ready.
Thrashia
10-09-2006, 06:18
Which reminds me, Thrashia, are you actually keeping up with every post? Your entire attack on my fleet is out of the current time stream, since I'm blowing past the Boozian fleet at about .6c by now, and accelerating. Since you came in with Siths fleet, it's reasonable to assume I'm accelerating away from YOU as well.

You seem to not remember or don't know that the entire system is clogged full of Imperial ships. My fleet is within range of the NBs and therefore you. So my post about my fleet attacking are within the 'current time stream' as you put it.

And if you are accelerating past NBs position, then you would be heading toward my nice and newly arrived Hand of Ares, a Torpedo Sphere.
Nova Boozia
10-09-2006, 09:38
CW, I don't really see the need for a status update. The columns are still grinding forward, the air force is still scrambling for a foothold, Third is still defending the rear. I haven't done anything new.
The Transylvania
10-09-2006, 18:27
Thrashia, I hope you had permission from CW and MM about killing off their people. You are taking a lot of liberty with your actions with other people‘s characters. Just warning, those types of actions will not slide with me.
CoreWorlds
10-09-2006, 18:36
CW, I don't really see the need for a status update. The columns are still grinding forward, the air force is still scrambling for a foothold, Third is still defending the rear. I haven't done anything new.
OOC: I requested it twice now. Please RP out the update or else I won't be able to write up a response. In the meantime, the mysterious dude in Kanta is harrassing your forces, big time. :D
Thrashia
11-09-2006, 01:09
Thrashia, I hope you had permission from CW and MM about killing off their people. You are taking a lot of liberty with your actions with other people‘s characters. Just warning, those types of actions will not slide with me.

Yes, Sith and I have been planning the operations that our joint Imperial ground forces have been taking, as well as the fleet in space. CW is aware of this and agreed to it when I joined a long time ago.

As for MM, I simply reduced his slightly god-modded number of marines inside Mordor down to a number that was more appropriate to what would have actually happened. To make it even more fair I explained at the bottom that I had sacrificed 5 of my force-using Imperial Knights, of which there are only a 100, now only 95. So its fair trade in my book.
The Transylvania
11-09-2006, 01:15
As for MM, I simply reduced his slightly god-modded number of marines inside Mordor down to a number that was more appropriate to what would have actually happened. To make it even more fair I explained at the bottom that I had sacrificed 5 of my force-using Imperial Knights, of which there are only a 100, now only 95. So its fair trade in my book.

CW called it a godmode too. See the IC thread.
Thrashia
11-09-2006, 01:18
CW called it a godmode too. See the IC thread.

I'm speaking with him and US right now. See the note I posted in the IC thread in response.
The Transylvania
11-09-2006, 01:28
Oh, then whatever but I have a feeling MM going to be a little tick. And take the warning from me early for real. I will role-play the deaths of my own people, thank you.

*Sits on hands and waits for the planning to start*
Thrashia
11-09-2006, 01:34
Oh, then whatever but I have a feeling MM going to be a little tick. And take the warning from me early for real. I will role-play the deaths of my own people, thank you.

*Sits on hands and waits for the planning to start*

Well, MM gets pissed over a lot of small things, but that's his cup of tea so I won't sweat it. XD

And don't worry, I don't think either of our forces are going to meet anytime soon, this campaign so clogged of Siths forces that it would be a rare event to be sure. And even then I wouldn't unless you happened to make a small god-mod like MM did which I in turn corrected.
The Transylvania
11-09-2006, 01:44
We will meet if you still on the planet, well maybe we will meet. Still have to do some planning. Me godmode? Nope, not my cup of tea.
CoreWorlds
11-09-2006, 03:29
*points finger at Thrashia and background becomes fiery* LIAR!

Never actually spoke with you (had homework, for Christ's sake!) so yes, it's still godmod.

Yes, Sith and I have been planning the operations that our joint Imperial ground forces have been taking, as well as the fleet in space. CW is aware of this and agreed to it when I joined a long time ago.
Never actually agreed with it. Even so, you and MM will have to stop godmodding right now or else.
The Transylvania
11-09-2006, 03:35
*points finger at Thrashia and background becomes fiery* LIAR!

Never actually spoke with you (had homework, for Christ's sake!) so yes, it's still godmod.

Holy ****, I need to stop believing people from US’ camp.
The Transylvania
11-09-2006, 17:56
CW, I took out the part with the shuttle trying to land on the planet. I have them do that during the planning thread. I’m thinking about using more members of the House of Wolf.
Mini Miehm
11-09-2006, 18:13
Yes, Sith and I have been planning the operations that our joint Imperial ground forces have been taking, as well as the fleet in space. CW is aware of this and agreed to it when I joined a long time ago.

As for MM, I simply reduced his slightly god-modded number of marines inside Mordor down to a number that was more appropriate to what would have actually happened. To make it even more fair I explained at the bottom that I had sacrificed 5 of my force-using Imperial Knights, of which there are only a 100, now only 95. So its fair trade in my book.

Oh FUCK no you did not. You said "a group" I decided that "a group" was Bravo of Bronze. It is not up to you to decide what is equal to what in terms of losses. It is not up to you to CONTINUALLY dictate my losses. It is up to you to RP YOUR troops, and YOUR losses. If you continue to do it, I'll take the same route, and see you cry godmod within 5 minutes. But it won't be, because what's good for you is good for me. Now, edit your post, or see exactly what happens when I get pissed. I have a company of marines. You can engage them with your uberknights, but you'll have to accept that, for one thing, my armor is alot better than anything used in SW, and for another, my marines are nowhere near as easy to kill asd you keep giving them credit for.

Also, I'm ok with Helios surviving, but this is a blast so large it slagged a portion of the mountains face. There is no way anone is surviving without serious protection. Anything that's even remotely exposed should be VAPORISED at those yields, but sure, your company is tougher than my powered armor. Go for it. Just don't bitch when I start RPing my marines scything through your stormtroopers in these enclosed spaces like I let you cut them down in the open.

And why the hell do you constantly associate my marines with the adeptus asartes? Did I say chainsword? Since I didn't, I'd like to know where you got the idea these are 40k Space Marines. They are in no way related, other than being equivalent in firepower. Boma Blades are huge monomolecular vibroblades. It doesn't really matter, since you get the same effect, but I prefer people to understand my stuff. *is considering writing a factbook to describe his military, again*
Mini Miehm
11-09-2006, 18:36
*points finger at Thrashia and background becomes fiery* LIAR!

Never actually spoke with you (had homework, for Christ's sake!) so yes, it's still godmod.


Never actually agreed with it. Even so, you and MM will have to stop godmodding right now or else.

We're all agreed that I GMed. Good, now let's all reach the same conclusion regarding Thrashias actions. As soon as we do, I'll edit my posts to something more reasonable. I'll take losses, but I'll not have anything past a few individuals dictated to me. I'll even accept that Jedi are harder to kill than regular troops. I'll not accept that 5 of them can cut down most of a company, which isn't going to be all that startled by flashbangs in the first place, and would have simply filled the corridor with a wall of plasma, solving the issue with simple finality. My marines are not stupid. They are not weak, and they are not going to drop like flies simply because it suits Sith and Thrashias preference.
Mini Miehm
11-09-2006, 18:51
You seem to not remember or don't know that the entire system is clogged full of Imperial ships. My fleet is within range of the NBs and therefore you. So my post about my fleet attacking are within the 'current time stream' as you put it.

And if you are accelerating past NBs position, then you would be heading toward my nice and newly arrived Hand of Ares, a Torpedo Sphere.


And how can I be moving into its path? Directly away is one of 4 directions. 3 since you stated your ships were notionally "above" the battle. Did I break to the left, blowing through his fleet, and heading for system west? Or did I break right, heading for system east? Or, did I even break "down". Or at some angle to one of those? Which way did I go Thrashia?

You don't even know, you simply decided that you want to destroy my fleet, and so your ships would be in position to stop me, no matter which direction I picked. For your general fund, I'm headed down from the plane of the ecliptic. So, are you in a position wher you're totally useless in any sort of support function for the forces on the planet? Or are you in a tactically logical location?
The Transylvania
11-09-2006, 20:38
If I keep waiting, I’m going to role-play sending more members of the House of Wolf. *Smiles to show off fangs*
Thrashia
11-09-2006, 23:15
In regards to CW's statement: MM's godmod (that being the number of marines that entered a enclosed tunnel, that was lined with up to 50 tonnes of explosives for half a kilometer, just as the timer on that detonetion was at '3,' and having 90 survive?...yea right) was a small thing and as such I simply corrected it with a small scene. It shouldn't be that big of a deal really.

And I spoke with US, he told me that you CW were agreeing with him concerning MM's god-mod, and in retrospect with me in my decision to correct MM to what he could accurately have within Mordor surviving troops.


@ MM:


You don't even know, you simply decided that you want to destroy my fleet, and so your ships would be in position to stop me, no matter which direction I picked.

Incorrect sir. We're around a planet and as such are subject to it's gravity, making anything within a great distance forced into a orbital pathway and direction. With my fleet's placement near Nova Boozia, it is quite easy for my ships to have moved into a position to fight you, which they did before you began moving away, if you will read the order of posts, keeping with the 'flow' so to speak.

Since you say that you were moving away from Nova Boozia, of which I have seen no such post concerning this, I would simply assume it would be on the opposite side of the planet, where my Torpedo Sphere entered via another route through Hyperspace. It's size makes it rather irrelevant concerning just what certain degree of direction you take in the opposite direction of Nova Boozia since its orbital swing will take it in an arch around your position (that being a position disengaging properly from the Nova Boozian fleet).


We're all agreed that I GMed. Good, now let's all reach the same conclusion regarding Thrashias actions. As soon as we do, I'll edit my posts to something more reasonable.

This you actually don't have to do since I already took care of it when I posted.

I'll take losses, but I'll not have anything past a few individuals dictated to me. I'll even accept that Jedi are harder to kill than regular troops.

You'll accept that Jedi are harder to kill than regular troopers? As if the point wasn't already in evidence.

I'll not accept that 5 of them can cut down most of a company, which isn't going to be all that startled by flashbangs in the first place, and would have simply filled the corridor with a wall of plasma, solving the issue with simple finality. My marines are not stupid. They are not weak, and they are not going to drop like flies simply because it suits Sith and Thrashias preference.

Would it have been easier to accept if I had just had Helios walking in and slaughtering all of them in a fit of hatred? Maybe 1 vs 90 is fairer. Certainly is easier since I no longer have to deal with you and can ignore any flak you throw my way because of it since it was a god-mod in the first place. I never thought your marines stupid, simply that they were driven along the lines of Chaos 40k marines, which is how you protray them.

Also, I'm ok with Helios surviving, but this is a blast so large it slagged a portion of the mountains face.

You'll notice that I said he used several of your marines bodies to form a protective barrier. I only assumed your continued preaching on the subject that they were so tough that if I did this it wouldn't bother his armor's paint job.
Naggeroth
11-09-2006, 23:50
You'll accept that Jedi are harder to kill than regular troopers?

[ooc: Not meaning to butt in, but their not. Jedy screw up the rule "Never bring a sword to a gun fight", shoot them with something they can't deflect with their Lightsaber and...

They die.

Jedy are not supposed to be frontline troops, look at Geonosis. They DIED, horribly. However look where they have covert operations ("Master Windu, I have a Special Operations squad ready for you"-Clonetrooper at Geonosis), their brillient.

Their not Uber soldiers like Space Marines or equivilent though.

Please note I am not actually trying to say their not useful in this situation, just in general.

Oh, and consider this a TAG because I might discuss an Imperium Attack on the system once Sithy Leaves. Must disscuss that with people though.

Love Anisarian, The Singing Lady]
Mini Miehm
11-09-2006, 23:52
In regards to CW's statement: MM's godmod (that being the number of marines that entered a enclosed tunnel, that was lined with up to 50 tonnes of explosives for half a kilometer, just as the timer on that detonetion was at '3,' and having 90 survive?...yea right) was a small thing and as such I simply corrected it with a small scene. It shouldn't be that big of a deal really.

And I spoke with US, he told me that you CW were agreeing with him concerning MM's god-mod, and in retrospect with me in my decision to correct MM to what he could accurately have within Mordor surviving troops.


@ MM:



Incorrect sir. We're around a planet and as such are subject to it's gravity, making anything within a great distance forced into a orbital pathway and direction. With my fleet's placement near Nova Boozia, it is quite easy for my ships to have moved into a position to fight you, which they did before you began moving away, if you will read the order of posts, keeping with the 'flow' so to speak.

Since you say that you were moving away from Nova Boozia, of which I have seen no such post concerning this, I would simply assume it would be on the opposite side of the planet, where my Torpedo Sphere entered via another route through Hyperspace. It's size makes it rather irrelevant concerning just what certain degree of direction you take in the opposite direction of Nova Boozia since its orbital swing will take it in an arch around your position (that being a position disengaging properly from the Nova Boozian fleet).




This you actually don't have to do since I already took care of it when I posted.



You'll accept that Jedi are harder to kill than regular troopers? As if the point wasn't already in evidence.



Would it have been easier to accept if I had just had Helios walking in and slaughtering all of them in a fit of hatred? Maybe 1 vs 90 is fairer. Certainly is easier since I no longer have to deal with you and can ignore any flak you throw my way because of it since it was a god-mod in the first place. I never thought your marines stupid, simply that they were driven along the lines of Chaos 40k marines, which is how you protray them.



You'll notice that I said he used several of your marines bodies to form a protective barrier. I only assumed your continued preaching on the subject that they were so tough that if I did this it wouldn't bother his armor's paint job.



These marines can take more of a pounding than you give them credit for. If their suits can keep your master safe from a multi-gigaton antimatter reaction, then your blasters shouldn't be scratching them. Hooray double standard!

We are around a planet, and we have THRUSTERS. We can CONTROL where we're going. Its measley 9.8m/s has nothing on my ships acceleration. Thus, I can go whatever direction I damn well please. We also have sensors. That means that "whatever direction I damn well please" is not going to be towards you, or any emerging FTL unit.

It should have been impossible, and the shields were well and truly broken, but the ship survived, accelerating straight ahead, unleashing every remaining gun it posessed, as well as letting fly with its hundreds of missile pods. The remainder of the fleet followed it out of the depths of the Boozian armada. There was nothing more theycould do, so they ran, heading for the edge of the interdiction circle. There was no way the Boozians could keep up, but let them try, it just meant more room for any more reinforcements to arrive and break through...
This is where I start heading away from NBs fleet.

By wanking like a teenager with a copy of penthouse. It is patently unacceptable to RP my losses to that degree. CWs extraction of a promise is sufficient. Just quit stating my losses. PERIOD.

It is in evidence, however, when they do something stupid, like charge down a hallway after announcing their presence to Marines whose armor systems are gonna COMPENSATE for the flash bang, they deserve to be melted like normal troopers.

I portray them in no such manner. Their appearance is demonic in the classical judeo-christian image of satan. There aqre no Vashin in this group. They have the disclipline of any stormtrooper. Hell, they went from pike wielding soldiers, to riflemen, to Marines in just a few hundred years. That is easily within the lifespan of a Mardukan. They have the discipline to hold a line while they charge. They also have the brains to move, and the ability to maneuver in their warfare.

Again, if they are enough to shield him unharmed from a multi-gigaton blast, why did they die to your blasters? I've been RPing them well short of their potential. Unless you take reasonable losses from a blast that ate a chunk of the mountain, and destroyed the remnants of an armored regiment(which you admit is powerful enough on the defensive to protect your grand master), then we're really not going to be seeing eye to eye on this for awhile. I mean, you had most of a division there, didn't you? And since MAM reactions actually propogate their energy in vast amounts of gamma radiation(basically a massive gamma ray laser) and high speed neutrinos, your troops are all going to at least be sterile, and more likely glow in the dark.

I'm working on the writeup for the Asartes Mardukan comparison.
Thrashia
12-09-2006, 00:17
These marines can take more of a pounding than you give them credit for. If their suits can keep your master safe from a multi-gigaton antimatter reaction, then your blasters shouldn't be scratching them. Hooray double standard!

I guess I should stop being sarcastic when it comes to online forums, it seems to set a bad precident where a guy says 'Ha! Got you!" and thinks he's achieved a moral high ground.


By wanking like a teenager with a copy of penthouse. It is patently unacce
ptable to RP my losses to that degree.

And he just lost the moral high ground.


CWs extraction of a promise is sufficient. Just quit stating my losses. PERIOD.

I did it once. Once. Start understanding the difference between plural and singular.



It is in evidence, however, when they do something stupid, like charge down a hallway after announcing their presence to Marines whose armor systems are gonna COMPENSATE for the flash bang, they deserve to be melted like normal troopers.

Called an ambush for a reason.


I portray them in no such manner. Their appearance is demonic in the classical judeo-christian image of satan. There aqre no Vashin in this group.

We all know quite well that no 40k Chaos Marine would dare to look demonic in any classical way whether it be judeo-christian or otherwise. XD


They have the disclipline of any stormtrooper. Hell, they went from pike wielding soldiers, to riflemen, to Marines in just a few hundred years. That is easily within the lifespan of a Mardukan. They have the discipline to hold a line while they charge. They also have the brains to move, and the ability to maneuver in their warfare.

Really? Because it didn't seem like that to me. More to the liking of "falling from the sky like demonic apparitions and calling down curses on their hated enemies, not waiting to get to grips with them" type thing. Maybe I was wrong? Hrm.



I'm working on the writeup for the Asartes Mardukan comparison.

Good, we all need a little enlightenment.
Mini Miehm
12-09-2006, 00:23
Mardukans are a species descended from the amphibious seeming natives of the planet Marduk. Taller and stronger than the average human, they make up the bulk of the Solari Marine Corps and scientific teams. Standing at an average of 3 meters tall, and with a record of nearly 5 meters(4.86) they're generally considered to be extremely physically impressive, especially when considering the large swept back horns that grace their heads. Every mardukan is born with 4 arms, the upper pair are like regular humanoid hands, while the lower pair are a pair of fingers with a large opposable fleshy pad. The lower pair are more powerful, while the upper pair are more dextrous. Mardukan language relies alot on complex coordination of the 4 hands, and body language, meaning the loss of a limb can be a greater impediment to a Mardukan than it would be for a human. In combat they generally wear massive suits of powered armor, and carry larger weapons than their human counterparts. The most prominent example being the now battered 19th Armored, an entirely Mardukan unit. Common weapons loadouts are as follows:

Private, basic: Bead(basically a big linear gun firing dense slugs) or Plasma cannon, boma blade, and powered armor.

Quad-dextrous prtivate: Two pistols(Mardukan) and Two Boma Blades, and powered armor.

Specialist(gunner): Plasma Tank Cannon, Boma Blade, and powered armor

Specialist(demolitions): Bead Rifle(Mardukan), several hundred pounds of explosives and detonators, grenade launcher, boma blade, and powered armor.

NCO(Weapons, Staff): Grenade cannon or, Bead Gun(Mardukan) or, light AM Cannon(rare), pistol(Mardukan), and heavy powered armor.

Officer(JG): Heavy weapon(plasma or bead), pistols(up to 4), boma blade, command armor with enhanced functions.

Officer(CG): Heavy weapon, pistols(up to 4), boma blade, and heavy command armor with full functions.

Thse are the most commonly encountered types of Mardukan Marine on Jurai. You may also encounter the AM Gunner, which carries a single man portable AM Cannon(AA/AT), and the PBC Gunner, which carries the Particle rifle(sniper variant).

The Solari Marine Corps is in no way associated with, or inspired by the Adeptus Asartes. Any similarities in descriptive tendency are only because I like describing things in that manner. They are maneuverable, disciplined, and extremely powerful. In melee combat they would likely be evenly matched with Asartes, and decimate any normal human opponent. Plasma and Bead cannon are squad level weapons in Solari units, but are wielded as inividual weapons by Mardukans due to size considerations. Simply put, the standard bead rifle is more like a carbine to them. Several members of the plattoon do carry standard bead rifles as well, for close in work.

There are 2 Quad-dextrous privates, one of which has a bead rifle.

There are 8 regular privates, armed with plasma cannon. 3 have bead rifles.

There are 2 weapons specialists with Tank Cannon.

The three remaining are an NCO(Gunny) with a grenade cannon, another NCO(Master) with a Bead Gun(SAW, Mardukan), and an Officer(JG, Lieutenant) with a plasma rifle(effectively a plasma carbine) instead of his heavy weaqon. He retains all his other stats.
The Transylvania
12-09-2006, 00:47
For everybody to know this, this is about my Zoid division ranks. You will see what a Five Star Commander is and why it is not a Five Star General.

Private = Every Zoid pilot start here.

Sergeant = Both Clones and Humans can hold this rank.

Second Lieutenant = Both Clones and Humans can hold this rank.

First Lieutenant = Both Clones and Humans can hold this rank.

Captain = Only Humans can hold this rank.

Commander = The highest rank of the Zoid ranks. To gain a star, the commander has to do two hundred mission (Both training mission and combat mission) per each star. Meaning a Five Star Commander has done a thousand missions.

Now, I’m going to be ignored. Maybe.
Nova Boozia
12-09-2006, 07:24
Hmmm... that's rather brief. The enlisted ranks make no allowance fr squad leaders to give certain soldiers seniority, like a PFC, there are no high enlisted grades to command spec-ops or serve as CSMs, and assuming the the eqivelants to field officers are low commander grades, that's only two ranks of general officer.

Still, it's better than most. Why is it that no one on FT seems to spend any time worrying about ORBATs and so on? In MT, they're half of building a military.

Also... a thousand missions? I believe allied bomber crews in WW2 were permitted an honorable discharge after 25.

But enough ado about nothing very much. Sithy, would you mind not killing off my characters? They may not be as powerful, but my high level officers are important enough to my RPs that were I to say "the HQ company reduced Vader to a fine red haze" it wouldn't be far differant.

I have made provisions for RP requirements (Verbrauchbar is German for expendable, hint hint), so I'm going to keep RPing as if Vader had done nothing more than draw his saber.
Unified Sith
12-09-2006, 09:42
Then I'm going to RP that he's dead.

He was incompetent and stupid. He is bombing and attacking civilian targets and almost killed Vader himself. The man will be punished. I really don't care if you clone him and simply bring him back. But he dies.

You could make a fuss over this and all that, however this is ICly how the Empire would react to this form of military blunder. I will not back away from it, just as you refused earlier. He's dead. Deal with it.
The Transylvania
12-09-2006, 13:50
Hmmm... that's rather brief. The enlisted ranks make no allowance fr squad leaders to give certain soldiers seniority, like a PFC, there are no high enlisted grades to command spec-ops or serve as CSMs, and assuming the the eqivelants to field officers are low commander grades, that's only two ranks of general officer.

I know it is brief. It did it that way. A squad leader is always the one with the highest rank within a six man squad. So a Captain would be the squard leader with a bunch of Sergeants.

Also... a thousand missions? I believe allied bomber crews in WW2 were permitted an honorable discharge after 25.

Welcome to the world of Dominion Zoid units. And most of those are training missions.
Nova Boozia
12-09-2006, 18:09
Then I'm going to RP that he's dead.

He was incompetent and stupid. He is bombing and attacking civilian targets and almost killed Vader himself. The man will be punished. I really don't care if you clone him and simply bring him back. But he dies.

You could make a fuss over this and all that, however this is ICly how the Empire would react to this form of military blunder. I will not back away from it, just as you refused earlier. He's dead. Deal with it.

Are you remembering the fact that you, by making me ret-con a more sustained bombardment in defiance of IC doctorine ocurences, effectively "nearly killed" Vader yourself? And I hardly "refused to back down" since I was lying down and going against many IC and OOC principles of mine to make your RP easier. I will not let you lord it over me OOC just because you're my IC superior.

And the circumstances of our "refusals to back down" were entirely differant. Mine are outlined above, but yours are

1) Creating this whole mess by making a bogus interprepation of my actions
2) Blatantly ignoring a polite request not to kill my main characters
3) Doing so even though I made provision to ease all the RP troubles.

I could, and, if you do not give me a good reason not to, will, say that my HQ company did blow him straight through the nine hells and out of the bottom, because "this is ICly how the Reich would react" and "I will not back away from it." Additionally, I will RP what Boozia would do in these circumstances, and that is defy every request out of pig-headed obstinancy, not giving in until you had killed every last citizen of mine. You will have to face it as a consequince of your own actions.

As to wether or not he's dead... I'll decide that based on your response.
Unified Sith
12-09-2006, 18:14
Allow me to be blunt my friend. Your arrival into the thread has essentialy ruined all of the plans set down by me to finally cripple the Coredian rebellion. Your efforts towards the cities are those of genocide, your reactions to his forces are of over reaction.

Your arrival triggered MM to enter and thusly orbital attack from me.

Your arrival has caused more allies to flock to Coreworlds side.

You arrival has caused so much trouble that the Empire will be so ICly pissed right now, that exterminaitng your civilisation will seem tempting.

Accept the death of the character, clone him, or have him wounded or something and simply let it go. Have him suffer a horrible scar or what not, just remove him from direct command for a while and we're sorted.

Or better yet contact me on MSN on Wardventure1@aol.com where we can sort this out faster.
The Transylvania
12-09-2006, 20:41
Everybody, you know whom I’m talking to, step back and take a few deep lung full of oxygen. This is getting to close to the edge were flaming with happen. It is just a game.

NB, let the person be killed. It adds to the story. Look at all the main characters CW has loss in Rps. It is a big list. But it adds to the story.
Nova Boozia
12-09-2006, 21:16
Praise be unto the voice of reason!

*Steps back and takes a lung of oxygen*

I admit that in retrospect I over-reacted, but I do take some offence at being told my "casualties". Then again, I'm unfamiliar with character RP except as an aid to the planning of tactical RP, so perhaps there is differant ettiquette.

Okay, he can die. I hadn't developed him as much as some of the fleet commanders. But this could turn out to be a really gory story I'm adding to: IC, every officer in the room would open fire. IC, the next commander would hide the bodies, tell everyone he'd got hypothermia, and keep on doing the same thing. The provisions I laid out were specifically to put an end to the disruptions I have been causing in my ignorance of the plan. I'm begining to seriously consider apologising one last time and deleting all my posts, but I think I'm too deep in to pull out now, IC and OOC.

How's this: he gets horrendously scarred, and the Boozians concede Vader as an equal on a racial level and superior tactically. All Boozian forces cease operations as soon as possible.

But in the end, Boozia is likely to split from the GE. They joined under Chronosia, and would certainly side with him over Sithy. This could lead to some interesting RPs: commandoes atempting to erase Boozia's location from GE archives, with failure resulting in all out war.

I'm at robin2610@hotmail.co.uk, and as you can see I'm british, so we'll have to fix a time by TG.
The Transylvania
12-09-2006, 21:21
I see where you are coming from NB. I don’t like other people telling what my "casualties" are but as long as they don’t rp them and they are fixing my mistakes, which has never happen with this lovely nation. That is a big no-no in my book.
The Cassiopeia Galaxy
12-09-2006, 21:27
Boozia get online, nao.
Nova Boozia
12-09-2006, 21:37
Sorry all, I accidently blocked you, please re-ask (to join my contacts).
Copenhaghenkoffenlaugh
12-09-2006, 21:43
Boozia get online, nao.

Hey, bro, you gonna join in on this? My nation is supposed to convince yours to join the counter-slap against US.
The Cassiopeia Galaxy
12-09-2006, 21:53
To be honest?

I don't think so, school has me burnt and I don't really have that much inspiration to write.
Nova Boozia
12-09-2006, 21:53
Join in on what? If MSN, see last post. In fact, just post your addresses and I'll add you.
Copenhaghenkoffenlaugh
12-09-2006, 22:03
To be honest?

I don't think so, school has me burnt and I don't really have that much inspiration to write.

Hmmm...a shame. Well, school is important, so you should just focus on that as best you can.

And as for hotmail addresses, mine is feronenkun@hotmail.com , but I rarely touch MSNM anymore, so your best bet would be to get a hold of me by e-mail or TG.
Unified Sith
13-09-2006, 00:38
copen please do not litter my threads with OOC. Send it to Coreworlds via TG. Now please delete the post in "Cat and Mouse."
Chronosia
13-09-2006, 00:42
Marc_C_C@hotmail.com
Nova Boozia
13-09-2006, 07:30
Ta all.
The Transylvania
15-09-2006, 00:20
CW, are we going to get to the planning? Everybody is jumping in by themselves, we need to work together.
Chronosia
16-09-2006, 04:29
Ok, a rather small confusion took place in the Legacy thingy which resulted in Huntaer's actions. I'd like to apologise for my part in it, and Sith's part in it, though hopefully he'll post under his own steam.

The last few events, specifically involving CW and Huntaer may have to be retconned to befit the betterance of the story.

So sorry. Ta.
Unified Sith
16-09-2006, 04:38
I would like to reciprocate my warmasters pals epithets here and apologise for my part in this event. We have suggested it be retconned and Hunt is seeing to it at once. Sorry for the error in judgement CW.
The Transylvania
16-09-2006, 04:45
I knew you were not that type of guy, Sith, that would ruin somebody thread.
Unified Sith
16-09-2006, 05:00
I knew you were not that type of guy, Sith, that would ruin somebody thread.

I have no idea why people have such a low opinion of me. I don't think it's warranted at all. :(
Thrashia
16-09-2006, 05:01
"Shit happens, so go buy an umbrella and deal with it"
Unified Sith
16-09-2006, 05:06
"Shit happens, so go buy an umbrella and deal with it"

Sometimes.... I just want to give you a big hug. :D
The Transylvania
16-09-2006, 05:11
I have no idea why people have such a low opinion of me. I don't think it's warranted at all. :(

How it happen, made me think that way. Now, I know Hunt just jumped the gun big time. And you are a Sith, so everybody thinks you can't be turasted and are mean. :p jk
Unified Sith
16-09-2006, 05:13
How it happen, made me think that way. Now, I know Hunt just jumped the gun big time. And you are a Sith, so everybody thinks you can't be turasted and are mean. :p jk

Hunt was following orders. This was not his fault. The blame lies with Chronosia and myself.
The Transylvania
16-09-2006, 05:18
Hunt was following orders. This was not his fault. The blame lies with Chronosia and myself.

Okay. *Pulls out a big rolled up newspaper* Bad boys! You two made him jump the gun. *Hits both in the head with the newspaper.* HA!
Huntaer
16-09-2006, 05:55
Messenger Boy can be a tough job. On one hand, you get to deliver somebodies orders, on the other hand, you get the initial heat.... Especially with a lack of communications with those you follow... Much like a Secretary.
Nova Boozia
16-09-2006, 09:12
I'm not entirely sure wether I'm supposed t be exterminating the populations of the cities, evacuating the planet, or both. A little nudge in the right direction, Sithy?
Evil Woody Thoughts
16-09-2006, 09:49
I'm not entirely sure wether I'm supposed t be exterminating the populations of the cities, evacuating the planet, or both. A little nudge in the right direction, Sithy?

Um...I'd wait until CW has the chance to have a little, er, "fireside chat" with Sithy. The latter got himself into some deeeeeeeeep OOC shit.:D
Unified Sith
16-09-2006, 13:49
Um...I'd wait until CW has the chance to have a little, er, "fireside chat" with Sithy. The latter got himself into some deeeeeeeeep OOC shit.:D

Coreworlds isn't a man to hold a grudge, and he really should expect the SITH to try at anything to wipe out the Jedi. Yeah I know, it was in the middle of an RP, but plans on NS go screwy and crazy wrong; in Coreworlds exact words. You just have to suck it up and accept it; once more from Coreworlds himself. We have retconned the situation, but I was only following orders this time. So, I wasn't at the top of the command chain :p
Unified Sith
16-09-2006, 14:03
I'm not entirely sure wether I'm supposed t be exterminating the populations of the cities, evacuating the planet, or both. A little nudge in the right direction, Sithy?


Both. Exterminate and Begin the Evac procedure. Take down the temple and level it.
Thrashia
16-09-2006, 14:55
Both. Exterminate and Begin the Evac procedure. Take down the temple and level it.

If you don't mind, I have one ship still in orbit, a Dreadnought, working as a go-between right now. I can use ground observation teams to fix me coordinates and then begin bombarding the hell out of it. :-D
Unified Sith
16-09-2006, 15:09
If you don't mind, I have one ship still in orbit, a Dreadnought, working as a go-between right now. I can use ground observation teams to fix me coordinates and then begin bombarding the hell out of it. :-D

We go in by ground for the temple. Let us take the heads of whoever resides within.
Mini Miehm
16-09-2006, 18:39
All right, I'm gonna explain WRATHCHILD(taken from the factbook on my HD) here.

All ships under project WRATHCHILD have 4 designations. WRATHCHILD designation, vessel type(DD, CL, etc), class name, and vessel name. All WRATHCHILD vessels are sentient, and answer to the command AI WRATHCHILD. All WRATHCHILD designations are more heavily armored than their mundane counterparts, as well as carrying guided ordinance. As such they are more dangerous than standard units. Everything has been upgraded to the maximums, since no squishy human bodies need to be accounted for, and acceleration can now be much higher than the previous maximum of 5,000 gravities. All WRATHCHILD vessels conform to standard Solari designs, though they are generally much heavier, occasionally by an order of magnitude or more.

WRATHCHILD vessels are well suited to raiding, as well as combat in a standard wall of battle. In battles of maneuver they excel, easily outpacing most other ships of comparable class.

All WrATHCHILD AIs are fully sentient, and are able to act without direction from the command AI. All communications between WRATHCHILD vessels are handled by tightbeam whisker lasers, or by FTL pulse comms, depending on the range involved.
Thrashia
16-09-2006, 19:00
All WRATHCHILD vessels are sentient, and answer to the command AI WRATHCHILD.

Oh goody, something that can be hacked into. :D My MAGI system should enjoy this.
Mini Miehm
17-09-2006, 12:39
Oh goody, something that can be hacked into. :D My MAGI system should enjoy this.

I'm not exactly sure how one would attempt to hack something that hacks back... Unless of course you missed the "sentient" part. And how exactly you'd get access would be nice to know, because no matter what SQ tells you, communications is not a good way to insert a hostile program.
Thrashia
17-09-2006, 15:01
I'm not exactly sure how one would attempt to hack something that hacks back... Unless of course you missed the "sentient" part. And how exactly you'd get access would be nice to know, because no matter what SQ tells you, communications is not a good way to insert a hostile program.

You don't need a communications link to hack into something, and the MAGI are very basically a team of minds linked into a super-computer. You have one Wrathchild vs 3 MAGI, meaning that your sentient program had better be damned good and because of those odds would have to remain defensive, if ever I were to use the MAGI system to hack into it.

Access? Easy. Through a Wireless tap made via radio-waves or simply have a mundane device manager set on that Wrathchild's hull with a direct link to the MAGI. I could come up with several ways. So don't think this new technological terror you have created is infallible.
Mini Miehm
17-09-2006, 15:12
You don't need a communications link to hack into something, and the MAGI are very basically a team of minds linked into a super-computer. You have one Wrathchild vs 3 MAGI, meaning that your sentient program had better be damned good and because of those odds would have to remain defensive, if ever I were to use the MAGI system to hack into it.

Access? Easy. Through a Wireless tap made via radio-waves or simply have a mundane device manager set on that Wrathchild's hull with a direct link to the MAGI. I could come up with several ways. So don't think this new technological terror you have created is infallible.

Hacking WRATHCHILD would be like trying to hack QUETZAL. It's nigh unto impossible. And a "wireless tap" to what exactly? You have to somehow get to my command systems to hack them. That's how hacking WORKS. No matter what the MOVIES might tell you, you'll need direct access to the system to hack it. Period. Since the hull does not constitute direct access, I'll logically laugh it off. I'm no tech specialist, but I know a bit. Enough to say that what you describe WILL NOT WORK.
Thrashia
18-09-2006, 01:37
Hacking WRATHCHILD would be like trying to hack QUETZAL. It's nigh unto impossible. And a "wireless tap" to what exactly? You have to somehow get to my command systems to hack them. That's how hacking WORKS. No matter what the MOVIES might tell you, you'll need direct access to the system to hack it. Period. Since the hull does not constitute direct access, I'll logically laugh it off. I'm no tech specialist, but I know a bit. Enough to say that what you describe WILL NOT WORK.

Aw well, I guess I'll just resort to more mundane ways...like ramming a EMP bomb into it a few times.
Chronosia
18-09-2006, 02:00
Yes, because only reality can caution you how to hack a suped up AI that runs ships all by its lonesome and is immune to wireless hacking.

Damn those movies, feeding us the lies about what is and what isn't possible!
Thrashia
18-09-2006, 02:05
Yes, because only reality can caution you how to hack a suped up AI that runs ships all by its lonesome and is immune to wireless hacking.

Damn those movies, feeding us the lies about what is and what isn't possible!

Hear! Hear!
Mini Miehm
18-09-2006, 17:11
Yes, because only reality can caution you how to hack a suped up AI that runs ships all by its lonesome and is immune to wireless hacking.

Damn those movies, feeding us the lies about what is and what isn't possible!

Reality can caution you that you need access to what you're going to hack. If he can get access, he can try, but he has to get access first. Some way to reach into the programming and actually alter the code. If you can get in, you can attempt to hack anything, but getting in is the sticky part.
Unified Sith
18-09-2006, 19:40
Reality can caution you that you need access to what you're going to hack. If he can get access, he can try, but he has to get access first. Some way to reach into the programming and actually alter the code. If you can get in, you can attempt to hack anything, but getting in is the sticky part.

If your AI's run the ship, and are able to use communications, then they are by necessity networked.

This means, that the coding and absolutely everything is vulnerable to attack from wireless hacking.
CoreWorlds
18-09-2006, 19:48
If your AI's run the ship, and are able to use communications, then they are by necessity networked.

This means, that the coding and absolutely everything is vulnerable to attack from wireless hacking.
On the other hand, it's damned easy to stop wireless hacking: turn off the comms systems and run silent.
Godular
18-09-2006, 19:49
Of course, that completely defeats the AI's control in the process, as it can no longer transmit orders to other ships.
Unified Sith
18-09-2006, 20:15
Exactly.

Me and Godular agree...... :( I don't know if this is a good.... or bad day.
The Transylvania
18-09-2006, 21:03
Exactly.

Me and Godular agree...... :( I don't know if this is a good.... or bad day.

It is a strange day. :p
Kamasha
18-09-2006, 21:05
sorry wrong thread
Godular
18-09-2006, 22:59
There are secondary countermeasures though. The coding of the AI could be incompatible with the attempting hacker's system, meaning that any attempt to actually do so would require significant amounts of preparation. There could also be secondary codes, differing types of carrier waves, so on and so forth. And then, all this also discounts the notion that perhaps the Central AI communicates with the other ships of its fleet by utilizing Line of Sight transmissions, which are somewhat more unwieldy to use, but you can't dick with the signal through standard jamming or manipulation.

Truth be told, attempting to hack another computer system that operates differently than imperial spec brings in its own can of worms. Better to just jam transmissions and render the whole coordinational aspect of the Central AI moot.
Mini Miehm
18-09-2006, 23:13
There are secondary countermeasures though. The coding of the AI could be incompatible with the attempting hacker's system, meaning that any attempt to actually do so would require significant amounts of preparation. There could also be secondary codes, differing types of carrier waves, so on and so forth. And then, all this also discounts the notion that perhaps the Central AI communicates with the other ships of its fleet by utilizing Line of Sight transmissions, which are somewhat more unwieldy to use, but you can't dick with the signal through standard jamming or manipulation.

Truth be told, attempting to hack another computer system that operates differently than imperial spec brings in its own can of worms. Better to just jam transmissions and render the whole coordinational aspect of the Central AI moot.

*notes the use of "tightbeam whisker lasers" in his post* I've been sticking to mostly LOS comms since my beginning. It inhibits maeuver a bit, but if there's an AI altering the laser as it alters its vector, it shouldn't be too bad. And, if it is, the FTL comm system is doable. Though why most FTL comms and sensors still operate under FTLi is beyond me.
Godular
18-09-2006, 23:26
That's the main reason I think of most FTLi as some alteration to the dimensional 'wave-form', sorta like ripples or dips in those little gravity diagrams you see in astronomy articles with the grids and the objects leaving some kind of dent.

By creating some mechanism that mucks about with the waveform ya create a ripple or disruption in that grid, sorta making the space around the targeted ship untenable when it comes to utilizing anything that relies on that. I figure the affect is somewhat based on the size of the vessel, so things as immaterial as simple transmissions would be able to break through.

Its convoluted, I know. But hey.
Mini Miehm
25-09-2006, 09:09
So, umm, yeah, is this thread dead? If so, I'm gonn ago find some cooler people to play with, if not, I'd like a reasonable assesment of how far we've been rewound. I'm pretty sure my division is still killing stuff, even if it's only about a battalion by this point. I'm also relatively sure that I have something like 19 transports in Jurais atmosphere, doing $tuff, though details as to what I'm supposed to be pimpslapping are rather sketchy. I'm also, finally, rather certain that I still have a plattoon of very large, very armored, very looking for Coredian refugees Marines running around in Mordor.
Nova Boozia
25-09-2006, 17:21
New thread is up at http://http://forums.jolt.co.uk/showthread.php?t=500435
Unified Sith
25-09-2006, 22:23
Real Life is currently consuming Unified Sith. It will be a few days before I'm able to post. Sorry chaps.
Mini Miehm
29-09-2006, 04:25
New thread is up at http://http://forums.jolt.co.uk/showthread.php?t=500435



I knew thast. My questions, the pertinent ones to my posting, remain unanswered.