[NS]Joranhor
03-09-2006, 04:56
It has come to my attention in recent months certain negative trends in many posts contained within the NS forum. Trends which, if left unchecked, will totally cripple NS in the future. First, there are the good posters who never post anymore due to perfectionism syndrome, this leads to the other all degradation of quality upon these boards. Second, the bad posters are not punished, they are left to their own devices and appear universally accepted for no reason whatsoever, which means they are then allowed to influence the behavior of others. Third, the tendency to explain away techwank as a mere plot device, when in all actuality, it is just tech wank that ruins the story, and inspires others to wank ad infinitum. And point number four, the rampant spread of technology over characters and the repetitiveness of most threads is leaving NS a dull hole of literary trash. However, there is a way to salvage NS and save it's soul.
First, we have to eliminate the fear inherent in those we call good posters, the new and the old. Generally, it takes a good poster much longer to make a post than does a poster of average or poor quality. Some will contend this is acceptable behavior, and nothing which needs work. However this is patently false; good posters make good posts no matter if they spent an entire day working on one, or if they built one up in an hour. Time spent will not significantly improve the overall quality of a post, only when the author is careless will they need to spend time on a post for revisions.
It is also due to the mistaken assumption that descriptive detail is always important; it's not. The only details important to a story are those that are pertinent to the advancement of the story. Example: You do not need to describe the interior of every room on every ship and you also do not need to go into great detail about small talk between characters. It's boring, serves no purpose, makes writing more of a chore than a joy, and holds other people who are also participating up for longer than they should be. This means that you only describe things that mean something to the story, things that people must know in order for the story to make sense.
Also, worrying about what others will think of your posting just causes anxiety. This is something that is inherent to teenagers such as in high school: too embarrassed to move, talk, laugh, or do anything because they think everyone is watching them, and judging them. Few people in life judge your every action, this is proven when you ask yourself this question: "Do I judge everyone all the time based on their every single action?" The answer, is of course an emphatic no. No because the time required to judge constantly does not exist in our lives. So it makes no sense to worry about being judged on your post quality. If it's good people will tell you, if it's bad, well that brings me to my second point.
It is a sad day in the world when the bad go unpunished. That is something we can all agree on. So why then do we let the bad posters continue to do as they do lately? It is due to laziness: people would rather just grudgingly tolerate the bad posters than go through the effort of making them better. However, this does more harm than good. Imagine Hitler: did appeasement make him go away? Did tolerating him make the world a better place? Certainly not. Appeasement only allows others to run roughshod over you, and makes bad situations progressively worse. So we can conclude that allowing the bad posters to continue to be bad, makes our world a progressively worse place to live.
Why? Because the people being tolerated never improve but regress, and this in turn puts those who do the tolerating under more stress. Stress is bad for writing after a point, and when it reaches this point then the overall writing quality goes down for both parties involved. Plus, is it not wrong to torture those whom we deem to be bad posters by allowing them to remain in their current state, and then bitching at them instead of trying to teach them to be better? It's just abuse. Plain and simple abuse. And unless abusing other people is now permissible, then that is just another reason to help the bad posters improve as much as we are able. This will require a concentrated effort by all the parties involved, and a degree of leading by example, that is to say, we encourage the bad posters to improve their writing ability, and to avoid technology over character development.
So now I am brought to my third point, plot devices and their relevance. A plot device is something that facilitates the advancement of a story. It is totally relevant to the plot. A plot device is the death star: it was nothing more than a device that further told the story, of the struggle between the Rebellion and the Empire. Another example would be the hyperspace wormhole technology from the glorious Commonwealth Sage by Peter F. Hamilton: it was fast, could NOT be interdicted unless by another generator of wormholes, and could even be used on the offense. This would be wank in NationStates due to the typical way in which technology is used, however, when used in a way that advances and complements the story, it is then a plot device. An explanation as to how wormhole technology works was never given in Hamilton's books, but that didn't make it wank, only wank ever needs an explanation.
That is to say: having a perfectly scientific explanation as to why something works, valid it does not make. I have a ship that can destroy the universe due to a property of the string theory I can abuse. Is that any less wanky with reasons for why it can do what I claim it can do than if I just said it can destroy the universe so hah? There is no difference. It is wank regardless of development, of explanation, or technical description. It does not add to the story, it does nothing but gratify myself if I truly had one. So there needs to be an understanding by all that technology can be wanky no matter if you have a degree in science, or if you're a total fucking idiot. Somehow this is acceptable now, somehow the idea gained support and people are willing to follow along with it now. It's one of the most dangerous trends, especially as it concerns technology in an RP.
However, this brings me to my fourth and final point, that technology is the bane of Nationstates. You must ask yourselves as to whether or not a good book is good because of the technological explanations, or if it's good because of the complex characters, the development of them as people, and their impact on what happened in that story? Look at Romeo and Juliet: the description of battles, or the swords, or the wagons did not make the story one of the best in human literary history: it was the interactions between two realistic characters and the impact those interactions had on other people during a conflict. This is still true today. Look at the Dune series: was it good because of technobabble descriptions, or the impact one man had on an entire planet, and the actual telling of how he had accomplished his goals? If we are to improve the current state of NationStates then it has to be known that technology does not make a good story. I've seen it attempted in the ESUS/GFFA war thread, and it bores me too tears, I've seen it in many other threads as well, and the same thing happened.
Those threads also act as good examples of the lack of creativity as of late: how many of the threads posted for NSFT have the exact same themes as other threads? Scene + Warfleet + Cries of wank and godmoddery + no resolution = the typical FT RP. Does this serve any purpose? Does this simple and boring formula do any of us any good? No. Because that means nothing done has any meaning. Does a great battle in space have any significance if it happens about ten times a day everyday? Answer is again no. Things around the NS FT world need to have relevance, they need to have meaning, they need to have an affect on the world at large or it's all just a bunch boring garbage.
In summation the poor state of nationstate can be blamed on the quality posters not posting, either due to worry about being judged or the belief in uberlong descriptions, and also on those same quality posters not educating and correcting the poor posters, allowing them to continue with their bad habits. As well as the belief in technology: that if it can be explained it is not wank, and that it acts as a good substitute for realistic characters for the story. The only way to correct any of this is a massive attitude shift: quality posters fucking post, and correct the shitty posters both young and old; forget about technology unless it facilities the telling of a good story, and remember that the characters and a sense of meaning and relevance are the ones that make that good story a good story. That's the only way we can save nationstates.
First, we have to eliminate the fear inherent in those we call good posters, the new and the old. Generally, it takes a good poster much longer to make a post than does a poster of average or poor quality. Some will contend this is acceptable behavior, and nothing which needs work. However this is patently false; good posters make good posts no matter if they spent an entire day working on one, or if they built one up in an hour. Time spent will not significantly improve the overall quality of a post, only when the author is careless will they need to spend time on a post for revisions.
It is also due to the mistaken assumption that descriptive detail is always important; it's not. The only details important to a story are those that are pertinent to the advancement of the story. Example: You do not need to describe the interior of every room on every ship and you also do not need to go into great detail about small talk between characters. It's boring, serves no purpose, makes writing more of a chore than a joy, and holds other people who are also participating up for longer than they should be. This means that you only describe things that mean something to the story, things that people must know in order for the story to make sense.
Also, worrying about what others will think of your posting just causes anxiety. This is something that is inherent to teenagers such as in high school: too embarrassed to move, talk, laugh, or do anything because they think everyone is watching them, and judging them. Few people in life judge your every action, this is proven when you ask yourself this question: "Do I judge everyone all the time based on their every single action?" The answer, is of course an emphatic no. No because the time required to judge constantly does not exist in our lives. So it makes no sense to worry about being judged on your post quality. If it's good people will tell you, if it's bad, well that brings me to my second point.
It is a sad day in the world when the bad go unpunished. That is something we can all agree on. So why then do we let the bad posters continue to do as they do lately? It is due to laziness: people would rather just grudgingly tolerate the bad posters than go through the effort of making them better. However, this does more harm than good. Imagine Hitler: did appeasement make him go away? Did tolerating him make the world a better place? Certainly not. Appeasement only allows others to run roughshod over you, and makes bad situations progressively worse. So we can conclude that allowing the bad posters to continue to be bad, makes our world a progressively worse place to live.
Why? Because the people being tolerated never improve but regress, and this in turn puts those who do the tolerating under more stress. Stress is bad for writing after a point, and when it reaches this point then the overall writing quality goes down for both parties involved. Plus, is it not wrong to torture those whom we deem to be bad posters by allowing them to remain in their current state, and then bitching at them instead of trying to teach them to be better? It's just abuse. Plain and simple abuse. And unless abusing other people is now permissible, then that is just another reason to help the bad posters improve as much as we are able. This will require a concentrated effort by all the parties involved, and a degree of leading by example, that is to say, we encourage the bad posters to improve their writing ability, and to avoid technology over character development.
So now I am brought to my third point, plot devices and their relevance. A plot device is something that facilitates the advancement of a story. It is totally relevant to the plot. A plot device is the death star: it was nothing more than a device that further told the story, of the struggle between the Rebellion and the Empire. Another example would be the hyperspace wormhole technology from the glorious Commonwealth Sage by Peter F. Hamilton: it was fast, could NOT be interdicted unless by another generator of wormholes, and could even be used on the offense. This would be wank in NationStates due to the typical way in which technology is used, however, when used in a way that advances and complements the story, it is then a plot device. An explanation as to how wormhole technology works was never given in Hamilton's books, but that didn't make it wank, only wank ever needs an explanation.
That is to say: having a perfectly scientific explanation as to why something works, valid it does not make. I have a ship that can destroy the universe due to a property of the string theory I can abuse. Is that any less wanky with reasons for why it can do what I claim it can do than if I just said it can destroy the universe so hah? There is no difference. It is wank regardless of development, of explanation, or technical description. It does not add to the story, it does nothing but gratify myself if I truly had one. So there needs to be an understanding by all that technology can be wanky no matter if you have a degree in science, or if you're a total fucking idiot. Somehow this is acceptable now, somehow the idea gained support and people are willing to follow along with it now. It's one of the most dangerous trends, especially as it concerns technology in an RP.
However, this brings me to my fourth and final point, that technology is the bane of Nationstates. You must ask yourselves as to whether or not a good book is good because of the technological explanations, or if it's good because of the complex characters, the development of them as people, and their impact on what happened in that story? Look at Romeo and Juliet: the description of battles, or the swords, or the wagons did not make the story one of the best in human literary history: it was the interactions between two realistic characters and the impact those interactions had on other people during a conflict. This is still true today. Look at the Dune series: was it good because of technobabble descriptions, or the impact one man had on an entire planet, and the actual telling of how he had accomplished his goals? If we are to improve the current state of NationStates then it has to be known that technology does not make a good story. I've seen it attempted in the ESUS/GFFA war thread, and it bores me too tears, I've seen it in many other threads as well, and the same thing happened.
Those threads also act as good examples of the lack of creativity as of late: how many of the threads posted for NSFT have the exact same themes as other threads? Scene + Warfleet + Cries of wank and godmoddery + no resolution = the typical FT RP. Does this serve any purpose? Does this simple and boring formula do any of us any good? No. Because that means nothing done has any meaning. Does a great battle in space have any significance if it happens about ten times a day everyday? Answer is again no. Things around the NS FT world need to have relevance, they need to have meaning, they need to have an affect on the world at large or it's all just a bunch boring garbage.
In summation the poor state of nationstate can be blamed on the quality posters not posting, either due to worry about being judged or the belief in uberlong descriptions, and also on those same quality posters not educating and correcting the poor posters, allowing them to continue with their bad habits. As well as the belief in technology: that if it can be explained it is not wank, and that it acts as a good substitute for realistic characters for the story. The only way to correct any of this is a massive attitude shift: quality posters fucking post, and correct the shitty posters both young and old; forget about technology unless it facilities the telling of a good story, and remember that the characters and a sense of meaning and relevance are the ones that make that good story a good story. That's the only way we can save nationstates.