NationStates Jolt Archive


Striking the Enemy (OOC THREAD, ESUS/GFFA)

Godular
11-08-2006, 21:47
This is to be the OOC thread for Striking the Enemy, in order to prevent the RP thread from getting too cluttered up with my bold-face OOC typing.
Balrogga
12-08-2006, 06:22
Just for the record, my ships have been sitting within T-Space monitoring the battle tactics of the fleets.

If I had jumped in at that moment it would be too one sided so I am waiting for the right moment.
Godular
13-08-2006, 04:28
New Dornalia: Disappear? The Slaughterstar is still in your fleet, and ten Guns of Archona...
Balrogga
13-08-2006, 09:45
The torps are very difficult to hit from the front because the singularity will eat anything shot at them. That is why they are not taking evasive maneuvers, to avoid exposing their flanks to attack. If you can target them from the side or from behind they would be easy to destroy. Unfortunately most ships might not get that opportunity until after they pass through the ship, leaving a hole several meters across through the ship.

The Psi attack is designed to make you clutch your ears in a vain attempt to shut out the noise. It could be treated as a stun attack or even in some weak minds, cause instability as a thousand thousand voices in their minds scream. The barrage is pure psionic energy so it should affect almost any sentient (including AI because several of my Childer were AIs) and at this strength it should even affect most races immune to Psi. Imagine it as a deaf person feeling the sound waves from in front of the bass bins at a Slayer Concert, now amplify.

The remainder of the ships that appeared are the ones scrambling your transmissions and trying to destabilize your jumpgates with their Dimensional Drive Destabilizers.

If you have any questions feel free to address them here.


FYI: I used two Battlegroups in the attack, 2/8th of the fleet I have here.

These are the ships I have dedicated to this action:


Battlegroup Sigma

Intruder Carrier : 1
Kython Battleship : 2
Infiltrator Cruiser : 3
Interceptor Destroyer : 3
Kython Frigate : 7


Battlegroup Tau

Intruder Carrier : 1
Kython Battleship : 2
Infiltrator Cruiser : 3
Interceptor Destroyer : 3
Kython Frigate : 6
New Dornalia
14-08-2006, 16:17
Could've sworn I targeted those Guns of Archona, Godular. It'd be hard to miss a bunch of hot Warp Energy flying towards them in several rapid volleys....

EDIT: And Mindset, I swore I shot a lot of ordinance at your vessels. What the heck happened to it when you made post #52!?!
The Mindset
14-08-2006, 17:15
Could've sworn I targeted those Guns of Archona, Godular. It'd be hard to miss a bunch of hot Warp Energy flying towards them in several rapid volleys....

EDIT: And Mindset, I swore I shot a lot of ordinance at your vessels. What the heck happened to it when you made post #52!?!
I don't ever remember reading you shooting a lot of ordinance at me.
New Dornalia
14-08-2006, 17:28
I don't ever remember reading you shooting a lot of ordinance at me.

I fired a crapload of ordinance in the form of Super Warp Cannons at you in post #28 in the thread...and scanning it over, I was not replied to until post#54.

For reference, here is the exact content of post #28:

Meanwhile, provisions were made to fire their Super Warp Cannons at the enemy as well...all of the Mao Zedong IIIs turned to the Mindsettis along with the Potemkin, and these unleashed their loads of Super Warp Cannon fire, long distance, at the enemy. Also weapons of Chronosian Origin, they had since become a kind of Yamato Cannon, a powerful directed energy weapon that had to be charged, harnessing the powers of the Warp to deliver pain, death, and all things of that sort in a massive, deadly shot at the Mindsetti forces, targeting their Sonnes.

All the while, the previously deployed fighters and Mobile Suits continued on.....they suffered the most casualties from the wave of attack, especially the Mobile Suits, and they went into evasive Manuevers to try and avoid the Super Warp barrage...
_________________

The only thing different now is that I since had to shift my fighters and Mobile Suits, as well as the bulk of my ordinance, to fight Godular's forces.
Godular
14-08-2006, 20:17
Could've sworn I targeted those Guns of Archona, Godular. It'd be hard to miss a bunch of hot Warp Energy flying towards them in several rapid volleys....

EDIT: And Mindset, I swore I shot a lot of ordinance at your vessels. What the heck happened to it when you made post #52!?!

You will note I mentioned that near the bottom of my post.
The Mindset
14-08-2006, 20:44
Ah, I've misread your post, thinking you were firing at the McCoys rather than the Sonnes. In post 52, I say:

Amongst the remaining McCoys deftly dodging New Dornalian fire, three more succumbed to directed energy blasts before six hundred voidholes opened, releasing six hundred Battleforge fighters into their midst. They began swarming in and around the enemy vessels, drawing fire, while their larger counterparts continued their game of cat and mouse, using their heavy ion cannons in conjunction with masers to spring the trap.

Assume I meant that it was Sonnes who were "deftly dodging" fire.
The Humankind Abh
14-08-2006, 21:10
You really think I was going to except that, Godular, after our conversation? We hardly worked anything out.
Balrogga
14-08-2006, 21:10
If Abh does not reply to my post before I leave for a few days because of a funeral, I have given instructions to Godular and requested he post in my absence.

Thank you for understanding and please excuse me for any inconvenience this causes.
Godular
14-08-2006, 23:18
You honestly think that trying to shunt forces capable of moving between dimensions as easily as they move between star systems into another dimension would really work as a weapon? Did you? Perhaps I could have just shut the portals down and you'd still be in the same pickle.

Had I wanted to be technical, those portals would have proven no hindrance whatsoever to the Godulans even had they been unable to exit out of hyperspace by themselves. The Godulans specialize their tech around spatial and gravimetric distortions, since the day they went into FT, in fact. The only inconvenience those gates would have provided was in blocking their fields of fire.

I told you before, the whole measure was to prevent people from trying to magically poof my forces out of the universe much like you just tried. You wanna know how to kill the Kythons (or at least the Godulan Strain, anyway)? You shoot at them. You shoot at them like you have never shot at anything before. New Dornalia has the right of it in attempting to just pour attrition on them. It'll still be a hard fight, and for the most part as ND is fighting on two fronts it doesn't look good, but he'll still cause a heftier amount of casualties than you'd cause by attempting to kick my forces out of the universe, cuz that just won't work. They will come back.

It is being left for you to figure such out ICly, every tactical situation a conundrum to figure out and a challenge to overcome, all to the end of figuring out that the only thing that can do the Kythons considerable harm is a knock-down drag-out slugfest, which even then the Kythons are particularly effective at. A truly epic fight to challenge the Kythons, even more so to challenge both strains at once...

If you wish to speak more on this whole issue you know where to find me.
Balrogga
15-08-2006, 09:07
This is the last time I will be online before I leave town.

Godular has control of Battlegoups Sigma and Tau and will follow directions I have outlined.

If I have a strong enough signal I might be able to check posts with my phone but that is not anything I could count on.

I should be back Thursday or Friday.
CoreWorlds
15-08-2006, 17:51
Well, I've arrived to kick ass. If anyone has any questions, feel free to ask.
The Humankind Abh
18-08-2006, 16:05
As I told you before, being able to travel through dimensions that you have never been before willy-nilly is a bit a godmoddish. Esepcially being able to pull out in mere seconds. I also told you that I wasn't trying to shunt your forces to a dimension, I was trying to destroy them by tearing the plane of existance out from right underneath them. Remember, you willingly went in to Hyperspace. I was just trying to kill you. You can't really complain about me locking your forces away in some other dimension. You did that yourself.
Godular
18-08-2006, 20:46
Lets go point by point here.

As I told you before, being able to travel through dimensions that you have never been before willy-nilly is a bit a godmoddish.

No it is not. No it bloody is not. Opening up several bajillion hyperspace portals in an attempt to destroy the fabric of space around my fleet is more godmodish than what I did.

I spent a significant amount of effort working on developing the Godulans as having intricate knowledge of dimensional mechanics and how to travel amongst and survive within the various dimensions no matter the prevailing conditions. Pulling an 'O-Ho I Loxxord U In A Box' just ain't gonna work.

Its like fighting fire with gasoline.

Esepcially being able to pull out in mere seconds.

Never said they did. I was hoping to wait a few posts' worth of activity before posting their return, but once again people not saying jack stymied that.

I also told you that I wasn't trying to shunt your forces to a dimension, I was trying to destroy them by tearing the plane of existance out from right underneath them.

Which will not work. The Godulans are remarkably adept at manipulating space-time fluctuations, specifically of that nature, and very specifically against ubermoves of that sort. But then, they decided not to stick around for you to learn such the so easily, instead opting to go in themselves and let you think you had the day.

Of course, the only thing you DID do was give the Godulans time to reinforce themselves unmolested before returning.

Remember, you willingly went in to Hyperspace. I was just trying to kill you. You can't really complain about me locking your forces away in some other dimension. You did that yourself.

And you can't lock me away ANYWHERE. Period. You can't lock yourself away from the Godulans, and you can't lock the Godulans away from you. "Anywhere you can go, they'll be right behind you."

What you did is godmodish in my eyes, and specifically why I have the measure as-is, but it still made me laugh out loud that you actually TRIED it. It is the exact same thing as attempting to set your homeworld on some other plane of existence and saying 'Ha Ha U Can't Touch Me'.

I accepted yours, its only common courtesy to accept mine, and remember not to try such a thing again.
Trailers
18-08-2006, 20:51
My God. CW is dragging the GFFA into a war against the GE at the same time as we're fighting 'em. o.o' Dubya tee eff?
Balrogga
19-08-2006, 01:04
I am back in town from the funeral.

I am assuming command over my two battlegroups again.

Now to see if anything happened (I found this Thread first).
Balrogga
20-08-2006, 20:35
Here are details on the attacks verses CW and ND:


Coreworlds

Battlegroup Omega

Intruder Carrier : 1
Kython Battleship : 2
Infiltrator Cruiser : 3
Interceptor Destroyer : 3
Kython Frigate : 6

The frigates disassembled into 1200 Kythons (crew listing = Kythons needed Typo on website and listing should be 200, not 2000)
__________________



New Dornalia

Battlegroup Epsilon

Intruder Carrier : 1
Kython Battleship : 2
Infiltrator Cruiser : 3
Interceptor Destroyer : 3
Kython Frigate : 7
Explorer : 1


Battlegroup Delta

Avatar Carrier : 1
Kython Battleship : 2
Infiltrator Cruiser : 3
Interceptor Destroyer : 4
Kython Frigate : 8
Explorer : 1

The Kython Swarm is at 3000 (15 frigates @ 200 each)
________________
Balrogga
22-08-2006, 00:13
Notes on The Death Scream as taken wholely from the Kython Informational Document found linked to from my website or in Godular's factbook:

- Death Scream -- All Kythons possess the ability to broadcast a Death Scream while they are attacking. The scream is actually a psi attack where they are broadcasting the sound telepathically into the minds of all within 1000 meters. The effect of the scream usually results in the person “hearing” it to clutch their ears trying to shut out the noise in vain. Beings with moderate Psi Resistance can damper the volume to a workable level but as long as there are attacking Kythons, they will hear the screams. The exception to this rule is the Makers (Balrogga and Godular) will not be affected by the Death Scream due to racial calibrations.
The Humankind Abh
22-08-2006, 03:32
Alright we'll have to try this again. Saying I deployed a bajillion hyperspace portals is a tiny exagerration. It was more like twenty and that's no more godmoddish than say warp torpedoes or some temporal tech. Especially since I can't shoot these gates at you. The only way it would ever have done damage to your ships is if I did what I've just done. I have to open it right on top of your face but doing so also sacrifices whatever ships come out of the gate. That means I sacrificed twenty ships to blow up your guns of Archona, Slaughterkings, and maybe a few Kythons. Even then opening just a gate on top of you might not destroy your ships except if I did that within your ships which I didn't. I'm not that cruel. If your armor is strong enough, the only thing it might feel is stress on the shields and armor. Not expecting obliteration here except in the form of the ships that are ramming you. The jump gates were just a means to an end. If you were confused then you should have asked.

Since we had never settled the fact and you went ahead and posted anyway, you kinda defeated that purpose of waiting.

And as we discussed before, you failed to explain how you can so willing jump from one dimension to the next. Even if you had never been there before. That's especially my problem. If it was something you use and had adapted with, then I probably wouldn't have problems. The only explanaition you gave can be summed up very succinctly. "They can because they can."

You can go anywhere eh? I would love to see you do that in planespace that I use. It would be interesting to see how you long you last. You hardly accepted what I did but merely found a way to not take the hit. And I don't think you understood that I was trying to put your forces in a different dimension. I believe YOU WILLINGLY did that yourself. Especially all of them. Good grief were all of your Kythons on top of your ships? I was still expecting to be fighting those and anything that might have survived my attack. But it looks like you just wanted a way out of the attack.

EDIT: Sorry Bal about the long delay here. I'll respond to your attack if this can ever get straightened out.
Godular
22-08-2006, 05:50
And as we discussed before, you failed to explain how you can so willing jump from one dimension to the next. Even if you had never been there before. That's especially my problem. If it was something you use and had adapted with, then I probably wouldn't have problems. The only explanaition you gave can be summed up very succinctly. "They can because they can."

Good lord man, I told you from multiple directions how I do it. Every FTL utilizes a dimensional component, Spacefold, Hyperspace, Warp, the lot. As such you have an issue of being able to bend/break the barrier of reality in order to achieve your ends in that particular situation. In this case we seek to deal with the concept of Superspace, or N-space, and travel through this particular medium.

It doesn't take much to go from one universe to the other, one just calibrates the engine for prevailing dimensional conditions and could very literally pick a destination at random because there are infinite dimensions to choose from. A typically held convention to keep in mind is that the further into superspace you get in relation to your point of origin, the more likely you are to run into universal conditions anathema to your particular brand of existence. Properly attuned, it is possible for a vessel to know precisely where in superspace it is going in relation to its point of origin, and actually quite easy for a vessel to travel the multiverse whilst maintaining proximity to the aforementioned specific point of origin, in this case the standard universe.

Now, when you opened up those portals, the Godulan Kythons moved in, knowing that you had opened up a number of gates to a particular subplane of the standard universe. Deriving prevailing dimensional conditions based upon remaining nominally within the universe (just in an alternate plane), would make it quite simple for the Godulans to calculate a transit solution to another dimension and back to the standard plane, as they have learned themselves and also gleaned through consistent contact with the Balroggans who rather routinely utilize another sub-plane for their own purposes and if need be so could the Godulans.

Each Kython Slaughterking is capable of making this jump as they make occasional forays into alternate dimensions for trade purposes and recon purposes against Sojun's forces. So when they saw the gates, they recognized it not as an attack but as an opportunity for them to engage in a surprise attack even though you already knew they were in the area. They moved as a collective into the gates and allowed them to seal behind them, calibrated themselves for being in your hyperspace, picked a set universe, and made the jump.

I HAD actually intended the amount of time between their passing through your portals and their re-emergence to take a significantly longer amount of time than suggested by the posting, but damned if everybody isn't waiting for everybody else to post. Xanthal wants Jordaxia to post. Mindset wants Xanthal to post. Up to that point I was the only one bloody DOING anything on my side of the fighting.

You can go anywhere eh? I would love to see you do that in planespace that I use.

Would be a pleasure, I could even point out multiple means of traversing dimensional boundaries without any concern whatsoever for prevailing universal conditions. Quantum tunneling. Pattern travel. Superspace drive. Psionic Reality-Breaching. Heck, even my custom Interdimensional Chamber where all the dimensions meet at once and there's this spiffy-huge station smack dab in the middle where all the interdimensional powers meet and do business and it really would be an interesting place to RP some stuff... truth be told dimensional travel is very nearly easier than FTL to develop simply because it does not necessarily require one to break the light barrier.

When one decides they wish to venture from one universe to the other, it really comes down to the choice of whether they want to travel through Superspace to reach the universe, or make a form of direct transit. The Godulans choose direct transit as it is faster, at a slight expense to precision of reemergence, while the standard Superspace travel allows for more precision, and the possibility of stopovers, at the expense of speed.

It would be interesting to see how you long you last. You hardly accepted what I did but merely found a way to not take the hit. And I don't think you understood that I was trying to put your forces in a different dimension.

On the last part they understood EXACTLY that you were trying to put my forces into a different dimension. That's why I laughed my fool head off when I read it.

I believe YOU WILLINGLY did that yourself. Especially all of them.

Of course they did, because they realized that you 'did not know dem vewwy well'. They did it because to them it was like going for a walk in the middle of a boxing match. I dunno, bad analogy. Think of it as the more recent example of CoreWorlds using electrified hull plating to try and throw off the Balroggan strain. When provided with direct energy input, the Balroggan Strain can very easily replicate more of itself by channeling and storing the energy input, so one can assume at this point that trying to shock the Kythons off of the hull is somewhat foolhardy. The same thing applies to the Godulan Kythons, you try to shock off an infectious blotch, you only exacerbate the problem as you are feeding it exactly what it needs.

It comes to the same issue with me and Balrogga when utilizing dimensional attacks: these are the very things that make us strong. These are things we know like the back of our hand. We have been studying and refining our means of doing exactly what you seem to have a problem with for a great many hundreds of IC years, and not even counting attempts at background knowledge by saying I've been doing it for several bajillion years before I even created my nation on NS.

Good grief were all of your Kythons on top of your ships? I was still expecting to be fighting those and anything that might have survived my attack. But it looks like you just wanted a way out of the attack.

All the Kythons actively moved through the portals. They didn't care where they were. For the most part as you opened the portals when they were in Slaughterstar form, you would have affected the capital ships right off, but once again I cannot stress that the Godulans and the Kythons are more than capable of surviving in pretty much any old place simply because its just a small portion of Superspace, which is easily enough traversed.
Balrogga
22-08-2006, 06:19
@ND

Just a quick question before I reply to your attack.

What exactly is your Demolisher Gun and how does it work?
Godular
22-08-2006, 06:45
Curious about that m'self, actually.
New Dornalia
22-08-2006, 15:56
Ah yes. They're nothing more than enhanced Warp Cannons, derived from designs imported from Chronosia. I was wondering why they weren't doing anything :).
Godular
22-08-2006, 17:03
Oh, they're doing damage, I just don't mention that in the RP posts. I suppose in my case you could say the Kythons are trying so hard to kill and devour everything that they honestly don't care if they die... plus they ram nearby enemy vessels when they do, so just work from there I guess.
Gaia Rodina
22-08-2006, 17:58
Luckily the best way to kill Kythons - shooting and lots of it - is what the Horde does best. LOW TECH FTW!
Balrogga
22-08-2006, 20:14
For Abh:

I assume you used your Hyperspace Jump to escape the singularity barrage I launched at you since no mention of them were in your post, only the Death SCream.

Would the gravity wells of 198 singularities rapidly approaching your fleet as well as the star sized mass signatures from my ships prevent them from opening?

I am not familliar with your version so I thought I would ask if gravity affected them as a crude FTLi.
The Humankind Abh
23-08-2006, 00:51
Actually your gravity wells would have just made it easier on my jump engines to access the portals.
The Mindset
23-08-2006, 01:00
I'm seriously sorry, guys. I know I still have to post. I have a wedding to attend to today, and won't be back until Sunday morning (since I get to stay overnight at the castle, hooray). I promise that once I get back I'll make a lengthy response, and try to tie up my involvement, because I feel that I'm holding some of you back from posting. At the moment, I simply don't have the free time to post with any sort of regularity.
The Humankind Abh
23-08-2006, 01:41
No problems just enjoy yourself.

And ummm...castle?
Godular
23-08-2006, 02:03
Abh: *cough?*
Godular
23-08-2006, 03:58
ND, mind giving rough infoz on the ship I'm kinda highlighting? Wanna try a little sub-RP I guess since everybody else is sorta waiting on the wings.
New Dornalia
23-08-2006, 04:26
ND, mind giving rough infoz on the ship I'm kinda highlighting? Wanna try a little sub-RP I guess since everybody else is sorta waiting on the wings.

The Battlestar Potemkin? Well, it's a Drama Casserole class vessel, so here's the stats page, updated as best as I can get it:

http://forums.jolt.co.uk/showpost.php?p=9725202&postcount=1
Otagia
23-08-2006, 04:29
Bosun jumping? Nadesico fan, are we? :D
Balrogga
23-08-2006, 07:03
For Abh

Shall I assume you used your Jumpgates to get completely away from my 198 Grav Torps?
Godular
23-08-2006, 07:16
The Battlestar Potemkin? Well, it's a Drama Casserole class vessel, so here's the stats page, updated as best as I can get it:

http://forums.jolt.co.uk/showpost.php?p=9725202&postcount=1

The Godulans are attempting to take over other vessels, as attempting to infect the same vessel with both strains of infection is inefficient. The Kythons prefer to share their meals, I suppose one could say.

The infection is being slammed onto any of the vessels that are having any issue with shielding or have been rammed by Kython Slaughterkings, so there are potentially multiple cases of extensive infection emerging throughout yer fleet. I'm just curious as to whether you have infoz on another vessel of similar size to the Potemkin.
New Dornalia
23-08-2006, 14:51
Bosun jumping? Nadesico fan, are we? :D

Yeah, though I prefer Excel Saga now; Nadesico can get a bit preachy at times with the whole anti-war bit. Also, you can tell I've been watching my share of foreign films, such as Eisenstein.

And Godular, there are only two Drama Casseroles in the whole setup. One is the Potemkin, the other is the Oliver Law. Come to think of it, I hav been doing a lot of ducking and weaving....you may have just given me a way out.
Godular
23-08-2006, 22:04
Well, the Godulan strain is all over ya, as is the Balroggan strain. So whatever it is, it'd better be good...
New Dornalia
23-08-2006, 22:24
As it is, I'm running out of options, and I really don't appreciate jabs at my RPing ability. I can't do much with your Kythons running amok.

That reminds me, how have you guys been evading the damage from my shots? They are wayy too close, granted, but some pain should be felt on your end.
Balrogga
23-08-2006, 23:53
Just a note, I am engaged in a Q&A session with Coreworlds answering his questions based on IC observations and inquiries he posted in the IC Thread.


-@ND

Since we kinda switched to concentrate on the saga inside the ship. I assumed everything was proceeding unannounced outside the ship and your stated attacks were against Godular. Am I wrong and missed something? If so, I will post a correction.
The Mindset
24-08-2006, 01:53
No problems just enjoy yourself.

And ummm...castle?
Yeah, my family is rather large, so we're taking over a castle for the night.
Balrogga
24-08-2006, 01:54
"Have fun storming the castle."
New Dornalia
24-08-2006, 02:00
Just a note, I am engaged in a Q&A session with Coreworlds answering his questions based on IC observations and inquiries he posted in the IC Thread.


-@ND

Since we kinda switched to concentrate on the saga inside the ship. I assumed everything was proceeding unannounced outside the ship and your stated attacks were against Godular. Am I wrong and missed something? If so, I will post a correction.

I earmarked a number of attacks on your ships, I think.
Balrogga
24-08-2006, 02:55
I'll go back and check but if I overlooked them, I apoligize in advance.


EDIT:

Somehow I overlooked this part:

They immediately kicked into high gear to save their comrades. Lurching out of Bosun FTL behind the Balroggan positions, they moved into a loose crescent line, moving forward as fast as possible with sublights. They kicked their shields into high gear, and fired six rapid volleys of Demolisher Gun and Antimatter Torpedo fire into the rear of the Balroggans.

I think it was because I wanted to ask Chron about the Warp Cannon effects and how it would affect me and then just forgot about it. Later tonight I will try to post something about it in addition to the reply to your last post.
The Humankind Abh
25-08-2006, 17:51
For Abh

Shall I assume you used your Jumpgates to get completely away from my 198 Grav Torps?

I probably didn't make that part clear enough in the post but some ships did get hit with your torpedoes. I can go back and edit if you like.
Godular
26-08-2006, 01:10
Helloooooo? Wouldn't mind working on the other front a bit...
Balrogga
28-08-2006, 09:49
Meanwhile, another set of epic teleporter manuevers was done, dropping 1700 torpedoes and materializing bursts of Gauss Minigun fire on top of the Godulan lines, before doing the same to the Balroggans, albeit with less ordinance, but 650 torpedoes.

What effect will the Gauss Minigus have?

Whateffect will the torps have on your ships when we are but meters from you?

With a command, the Ta’Nar willed the fleet to jump the gulf between them and their enemies. The ships made the jump, appearing within meters of the New Dornalia. The two fleets were now literally intertwined as Ta’Nar were about to begin to board the interlopers for hell of a good hunt…

Edit: From post #134. The ships in question are the ones you had attack me from behind, thus they are a bit away from the Kython Actions. I actually consider them to be extreme long range torpedo strike distance so they are several hundred thousand KM at best.
New Dornalia
28-08-2006, 21:04
What effect will the Gauss Minigus have?

Whateffect will the torps have on your ships when we are but meters from you?



Edit: From post #134. The ships in question are the ones you had attack me from behind, thus they are a bit away from the Kython Actions. I actually consider them to be extreme long range torpedo strike distance so they are several hundred thousand KM at best.

I would imagine the torpedoes themselves would do mostly damage to you guys, as the method they are being teleported is to teleport, then fly straight into the target. Still, I can edit in my ships being shaken up by the shockwaves, and minor damage. As for the Miniguns, well, I'd rather not use anymore energy weapons on you guys....

As for the long range, the torpedoes I have are generally certified for a pretty goodly ranges. Still, I can fix that.

EDIT: My mistake, Godular. It seems I was in the wrong after all.
Balrogga
29-08-2006, 00:03
Perhaps we have different views of the battlefields. I was imagining the placement of my capital ships several light seconds away from the actual Kython battle. The frigates advanced, fired, and then dissassembled into Kythons before closing.

The caps waited and watched from the "hilltop", away from the immediate battle until you jumped in behind them. You fired on their positions with your torps and your Warp Cannons. They took effects and jumped to your position taking them further from the Kythons.

I am not trying to argue with you, just attempting to describe the locations I see with my mind's eye. I am actually viewing the two encounters as seperate battles.

Seeing as how close we are, I cannot see why you are wasting the energy to teleport stuff near me because we are so close everything is considered point blank and there should be almost no dodging because of space constraints. Since the two fleets are intermingled, the only ships that should have guns not pointing at someone else are the ones on the edge of our formations. We are so close PDs are weapons. We can litterally send crews on the hulls and have them leap from ship to ship. The computers are very bust holding the ships steady to prevent collisions. Ship collisions would probably take out gun placements that were trapped between us. These are the only ships I have in Real Space at this moment. The other forces are all Kythons in the other position.


EDIT:

Sorry, I forgot to mention the CHAOS or ENTROPIC effects from the Warp Cannons. If you send crews on the ship with the fur, it is real fur and the yeys are real eyes, courtesy of your own Warp Cannons. I am not sure if you are aware of this effect but I am sure Mini Meihm and Chronosia can confirm them
New Dornalia
29-08-2006, 00:14
Ah....I see. Then again, I kinda misjudged distances as well; reading events, I didn't even see that scenario you described, and I usually read pretty well. It's just a case of me being creative, and sidestepping Godulan fire which I read as overwhelming my torps in conventional swarms; I kinda thought all the vessels you guys had were Kythons, hence my frantic rush to teleporters.

Forgive me if I gave a confrontational impression. In that case, can you point me to the posts that need editing? Because I am willing to fix them, the only caveat being Physics work in RL.
Balrogga
29-08-2006, 00:39
I was just confused why you were teleporting them when we are so close. I just wanted to make sure we were on the same page.

Because of the close ranges, I cannot use my cutters without them going through your ships into mine so you are safe as far as they are. Singularities would cause problems for both of us. There is not enough room to get a good run to ram anyone. That leaves everything to torps (which might cause ships to bump each other) and other conventional weapons.

Also watch out for the ship with a mouth, it might try to chew on you...


...blasted weird Warp effects.
CoreWorlds
29-08-2006, 00:42
Um. Balrogga, hate to interrupt but...

MSN, now!
Balrogga
29-08-2006, 01:30
OK CW. Online.


~New Dornalia

Also, since those powercores were a lot larger than normal torps, how much longer would they last and what would the radius of the Schwartzchile Effect be?

My torps I believe have a 2 yard size effect and they are small in comparison to those and were designed to only activate once and not maintain the singularity for more than a few minutes. I think the cores were opposite in that they were designed to hold the singularity indefinately as long as the safeholds were active.

Unfortunately TSL decided to go gun happy with the Shotgun.
New Dornalia
29-08-2006, 02:21
Well, to answer your question:

1. Well, since TSL accidentally made all those cores fail, if you get my drift, I can assume they will probably not grow (after all, singularities are ultra-dense, that's how they suck things in), but they would collapse after a bit, maybe a few minutes to maybe half an hour since these are more stable. I honestly am not sure. As for the Schwartzchile Effect, you got me there, I had not heard of it until now. Did you mean Schwartzchild?
Balrogga
29-08-2006, 05:56
Yep.

Sorry, my fingers don't work right sometimes. I didn't notice the typo.
New Dornalia
29-08-2006, 05:59
Yep.

Sorry, my fingers don't work right sometimes. I didn't notice the typo.

It's fine. But yeah, I googled it up, and I'm honestly lost on what that was....
Mini Miehm
29-08-2006, 06:04
Well, to answer your question:

1. Well, since TSL accidentally made all those cores fail, if you get my drift, I can assume they will probably not grow (after all, singularities are ultra-dense, that's how they suck things in), but they would collapse after a bit, maybe a few minutes to maybe half an hour since these are more stable. I honestly am not sure. As for the Schwartzchile Effect, you got me there, I had not heard of it until now. Did you mean Schwartzchild?


Make the reactors lose cohesion and make massive detonations, destroying anything within range!!!
New Dornalia
29-08-2006, 06:09
Make the reactors lose cohesion and make massive detonations, destroying anything within range!!!

Somehow, that's friendly fire all over. But you have a point.
Mini Miehm
29-08-2006, 16:08
Somehow, that's friendly fire all over. But you have a point.


Well, it'll be a big boom. Some random Kythoon is at least gonna get a tan from this.
Balrogga
31-08-2006, 08:43
Please make all adjustment to your posts before I continue and let me know so we can get the show on the road again.

I have been waiting for you to decide what is going to happen so nobody had to backtrack to correct anything.

Retro gaming is never fun...
New Dornalia
31-08-2006, 16:22
My bad...I posted, and decided on the final results for those singularities in my post. You know, I do have college :).
Balrogga
31-08-2006, 20:01
I am sorry if I sounded like I was bitching but I wasn't. I was curious as to which way the events were going to play out. The talk here sounded like it could go with either and I wanted to let you know I did not forget about the thread. I was waiting to see what was going to happen.

The area of effect of the Core Events could just be centered where they are or they could by system wide, affecting every force in the Thread. If I continued with any of my forces before it was played out, there might have been situations that would have been done wrong and needed redone. Going back is always a pain so it is better doing things right the first time.

Believe me when I state I understand RL interferes with NS and takes precidents. A couple weeks ago I had to bury my grandfather...