NationStates Jolt Archive


Tundran Military

The New Tundran Empire
09-08-2006, 07:03
Number Of Tundran soilders and weapons:
Navy:
Mega Battleships: 2,564 (still in mass production)
Aircraft Carriers: 2,010 (still in mass production)
Submarines: 1,684 (still in mass pruduction)
Frostbites: 9 (still in mass pruduction)

Space Forces:
SDI Program Sattlelites: 213 (still in mass pruduction)
Space Stations: 94 (still in mass pruduction)

Land Forces:
Infantry (not including tank crews, pilots etc.): 17 Million 30 Thousand 732 (still recruiting)
Tanks: 3 Million Heavy, 4 Million Light tanks (still in mass production)
Neotanks: 1 million 456 thousand 83 (still in mass production)
Jeeps: 6 Million (still in mass pruduction)
Cruise Missles: 360 (still in mass pruduction)
ICBM'S: 102 (still in mass pruduction)
Mega Truck Transports: 2 Million 300 Thousand

Air Force:
Sabers: 3 Million 500 Thousand 62 (still in mass pruduction)
Bombers: 3 Million (still in mass pruduction)

Weapons Description:
Saber: Jet able to go 3 million mph, armed with laser machine guns on the wings, and 60 missles. Crew: 1

Frostbite: 1 Mile long and wide Submarine, able to fire 400 torpedos at once, has an aresenal of 200,000 remote controlled fighter jets (not included in air force count), to protect itself from enemy jets, also all over the deck when raised to the surface are SAM sites, for anti-air, can fire ballistic missles and ICBM'S.

Mega Battleships: 12 Mega laser cannons, 4 on each side, 2 in the front, and 2 in the back, manually manned and controlled, small laser cannons below on the wall of the ship, used for anti-air, computer controlled, able to hold 18 landing craft, each craft capable of holding 50 men, or 8 tanks
Crew:678, unless preparing for an invasion

Aircraft Carrier: able to hold 100 Sabers, and 50 bombers, same small laser cannons on the low wall of the ship, holds reserve 13 landing craft, SAM sites, and manually controlled anti-aircraft guns on the deck. Crew: 1,123

Neotank: 20ft. tall tank like a spider, but with four legs, legs come up and meet a ball, where the controller operates the tank, main cannons are 600 caliber laser guns, one on the back, and front, covered in small laser cannons, computer controlled and auto targeting, also has 2 anti aircraft guns on the top of the ball. Crew: 3

Landing Craft: Able to hold 50 soilders, along the back has 70 caliber laser machine guns, snipers, and anti-tank guns.

Infantry: Halo Master Chief Suit, except with white the primary color, and then at the elbows and knees the color red, infantry in the Tundran army are issued one Tavor-Designed Laser machine gun(http://www.israeli-weapons.com/weapons/small_arms/tavor/Tavor.html) Privates use T.A.R. version, all higher ranks use Commando version. 6 plasma gernades(http://www.covenant-clan.co.uk/images/plasma%20grenade.jpg), 5 extra chargers, and a laser pistol, unless of course they are a different type of infantry such as heavy weapons, anti tank etc..

Bombers: Able to hold 200 plasma bombs, has a laser tail gunner, and computer controlled laser guns, same as on the ships. Crew: 12

SDI Program: Sattelite able to fire a high powerd beam to stop ICBM's in mid-air, or can be used to damage enemy ships, and other machinery.

Space Station: Average sized space rocket, flys up, once it hits orbit, it stops, and begins shooting out the entire structure, hallways, labs, etc.. Crew: 1,456

Mega Truck Transports: Large trucks, designed by motor enthusaist scientists, large wheels gets over trenches, hills, and up mountains with ease. Able to go 67 mph, carry, 1,234 shells at once. Also can carry 234 large boxes of chargers for lasere weapons, also can carry food. Crew: 15

This is the Tundran Military :)
Kubra
09-08-2006, 07:05
OOC; You know, this is a total godmode.
The Gate Builders
09-08-2006, 07:09
OOC; You know, this is a total godmode.

[Parody, methinks.]
The New Tundran Empire
09-08-2006, 07:23
OOC; You know, this is a total godmode.
Yes, but the group of people I play with also do godmode...
Phoenixius
09-08-2006, 11:37
Thats and interesting paradox - if you all godmod, then you all win while simultaneously loosing! Interesting.
VanAtta
09-08-2006, 11:50
Mega Battleships: 12 Mega laser cannons, 4 on each side, 2 in the front, and 2 in the back, manually manned and controlled, small laser cannons below on the wall of the ship, used for anti-air, computer controlled, able to hold 700,000 landing craft, each craft capable of holding 50 men, or 8 tanks
Crew:678, unless preparing for an invasion

How big is this ship to hold almost a million landing craft and only have a crew of 678? I mean, if you look at the numbers:

700,000 Landing craft.
50 men each.

=35,000,000 troops. You have 7,000,000 troops, one fifth that number.

You also have almost as many tanks as you do troops. You have as many jeeps as you do troops. Does everyone drive a jeep everywhere?

Your aircraft carriers had better be HUGE to hold 2,000 fighters. How many pilots do you have?
The New Tundran Empire
09-08-2006, 17:19
How big is this ship to hold almost a million landing craft and only have a crew of 678? I mean, if you look at the numbers:

700,000 Landing craft.
50 men each.

=35,000,000 troops. You have 7,000,000 troops, one fifth that number.

You also have almost as many tanks as you do troops. You have as many jeeps as you do troops. Does everyone drive a jeep everywhere?

Your aircraft carriers had better be HUGE to hold 2,000 fighters. How many pilots do you have?
Well with the jeeps, until deployment for transportation yes, thne they are parked away from the battlefield, and like I said the battleships, thye have 678, unless prepared for an invasion, yes they are huge my aircraft carriers..... im sorry in only 12, idk how to be realistic it just seemed thats what every1 else was writing..
The PeoplesFreedom
09-08-2006, 17:25
If I were you, If you don't know what realstic weapons are, I would urge you to
1. go to Globalsecurity.org
2. Watch the Military Channel

Also a jet that can go 3 million Miles an hour?
a sub a mile long....
Thats just common sense thats that not possible now, or 15 years in the future, as is common with NS.

And laser machine guns, no, but ABL's are possible and mostly accepted in NS roleplaying, If you would like, I could help you design a Military.
The New Tundran Empire
09-08-2006, 17:40
Also I dont use all of those jeeps, some are in storage
The New Tundran Empire
09-08-2006, 17:43
If I were you, If you don't know what realstic weapons are, I would urge you to
1. go to Globalsecurity.org
2. Watch the Military Channel

Also a jet that can go 3 million Miles an hour?
a sub a mile long....
Thats just common sense thats that not possible now, or 15 years in the future, as is common with NS.

And laser machine guns, no, but ABL's are possible and mostly accepted in NS roleplaying, If you would like, I could help you design a Military.
I know its not possible, but cant I have an imagination??? Also, I think youll make me really weak, but sure, not until im done with my current war though, okay?
The New Tundran Empire
09-08-2006, 17:45
The Landing craft is just reserve......i dont use all of it, unless some sort of mass invasion wich I plan on doing soon.
Phoenixius
10-08-2006, 03:10
OOC: May I also suggest you do not post three times in a row. Just edit your previous post if you forgot to add something. And if you want a more realistic military, have a look at GlobalSecurity.org (http://www.globalsecurity.org) as has already been suggested and have a look at all the storefronts that are here. If you have a creative mind you should be able to design your own vehicles based on RL versions and improve them slightly thanks to the wonders of NS. Enjoy your stay here.
The PeoplesFreedom
10-08-2006, 03:54
If you like Laser weapons and stuff I would suggest PMT or FT tech.
The New Tundran Empire
10-08-2006, 23:54
Thats and interesting paradox - if you all godmod, then you all win while simultaneously loosing! Interesting.
Well, no, because since we all do godmode we have strong military's, and I rely on startegy to beat the ppl I am with
Phoenixius
11-08-2006, 01:31
Actually the definition of Godmod here is that you have an unlikely high military count, have military units that are more powerful than anything else, and that you make 'moves' for your opponent without their permission (ie killing off their troops, rather than letting them post their losses themselves.) Therefore it would be pointless.
The New Tundran Empire
11-08-2006, 05:16
Actually the definition of Godmod here is that you have an unlikely high military count, have military units that are more powerful than anything else, and that you make 'moves' for your opponent without their permission (ie killing off their troops, rather than letting them post their losses themselves.) Therefore it would be pointless.
Well, then me and my friends do not do godmod, because we make up our militaries and weapons with our imagination, also mine isnt unbeatable, and neither are my friends military's, most of them are like this, and also, there are plenty of militaries that can beat mine, and we write our own losses and actions realisticly.
The Xeno
18-08-2006, 00:04
Well, then me and my friends do not do godmod, because we make up our militaries and weapons with our imagination, also mine isnt unbeatable, and neither are my friends military's, most of them are like this, and also, there are plenty of militaries that can beat mine, and we write our own losses and actions realisticly.

Actually dude, what you're doing is completely out of line.

http://nseconomy.thirdgeek.com/nseconomy.php?nation=The+New+Tundran+Empire

That's your nation. Your nation is tiny. It's poor. And yet you think you can field thousands and thousands of 'mega' battleships and aircraft carriers?

You know, I was thinking about giving you advice. But you've completely ignored the advice of like 30 other people already, so there's no point. Don't be suprised when no one wants to RP with you. Ever.
The New Tundran Empire
18-08-2006, 06:37
Actually dude, what you're doing is completely out of line.

http://nseconomy.thirdgeek.com/nseconomy.php?nation=The+New+Tundran+Empire

That's your nation. Your nation is tiny. It's poor. And yet you think you can field thousands and thousands of 'mega' battleships and aircraft carriers?

You know, I was thinking about giving you advice. But you've completely ignored the advice of like 30 other people already, so there's no point. Don't be suprised when no one wants to RP with you. Ever.
Im sorry, alright? My friends do the same thing, im only 12, alllso i have plenty of allies cause sry but i dont know waht RP means if its allies then ur wrong...
Nova Boozia
18-08-2006, 14:11
I'm twelve, and I have been accused of a godmode precisely once. It was a justified and reasonable accusation of a genuine case during my first rp. Apart from one other rp dispute which was resolved with mutual satisfaction, I've enjoyed months here and would probably have a reputation as a fairly decent rp'er if I had a reputation.

So don't just say, "I'm a kid! All my friends do it!" because you can be as good an rp'er as anyone here, except AMF, who is god. Obey, mortals!

Ahem. Of course you can use your imagination! That's the point! Just use it to create something realistic!

Oh, and in the FT (future tech) version of my nation, all troops are issued small laser weapons and my average battleship is six miles long. I'd really advise you to move there.

RP is consists of:
War!
Diplomacy!
Trade!
Espionage!
Assasination!
Alliaces!
Even more wars!
Holidays!
Sporting events!
Did I mention War?!
Marriages!
Leprechaun Invasion!
Exclamation Marks!
War!

And that's just NS...

Basically, RP is anything posted as your Nation and people, or whatever you're rp'ing as at that moment, rather than yourself, a human being.
The New Tundran Empire
19-08-2006, 00:33
Ahem. Of course you can use your imagination! That's the point! Just use it to create something realistic!

Oh, and in the FT (future tech) version of my nation, all troops are issued small laser weapons and my average battleship is six miles long
Ok listen, my incompetance with this military, is showing, quite a bit if you saw my friends militaries......you would know why i need one like this, also i didnt even know my national budget and that I couldnt afford my weapons, also... I thought there was a different way to find ur budget, but it was the wrong procedure My infantry carrys laser machine guns, extra chargers for the guns, basically same as urs, and my battleships are not as long as urs....mine are about 4 miles, anything else?
Nova Boozia
19-08-2006, 09:05
FT=Future Tech. Spaaaaaace!

A six mile battleship in a terrestrial enviroment is, of course, impossible. It would have to be curved to cope with the curve of the Earth, it would have a draft so deep it would have to sit in the mariana trench all the time, and it would collapse under its own weight anyway.

If you play FT, you play space. In Modern Tech (MT) and Post-Modern Tech (PMT), none of my dreadnoughts and supercarriers excede a kilometre, and my soldiers carry a basic .30 calibre assault rifle/IAW (that's 7.62 milimetres, but I generally just say 8).

Now, here is a great solution to your problem: if your friends are a murder of 'moders (TM), don't RP with them! I'd be happy to give you a quick introductor war, but I'm kinda engaged right now.

Next, the first thing to do when building a military is think of units. You need units! In the words of Patton "battles are won by squads and platoons." For example, here's what I consider the simplest system in history: Genghis Khan's Mongol Horde:

Ten Horsemen including an elected NCO: One Arban (squad)
Ten Arban plus elected commander, aides, tents and so on: One Jaghun (company)
Ten Jaghun plus appointed commander, aides, specialist units, supply columns etc: One Minghan (Regiment)
Ten Minghan plus larger specialist formations, siege equipment, and of course an appointed commander and staff: One Tuman (Division)
Two to five Tumen plus commander and staff: Field Army

Now, here's a modern unit: an "Armoured" (IFV Mechanised) infantry battalion from my homeland, Britain:

ARMOURED INFANTRY Bn.

-Bn HQ, 2 Warrior.
--HQ Company, 5 FV432, 2 TUM FFR, 2 TUM GS, 8 4Ton Trucks.
---REME LAD, 1 Warrior 512, 1 FV432.
--Rifle Company x 3
---Coy HQ, 2 Warrior.
----Platoon X 3
-----Pl HQ, 1 Warrior
-----Section X 3, 3 Warrior
(The third pl of the third company has been moved to the Manoeuver Support Company as Assault Pioneers.)
--Manoeuver Support Company.
---Coy HQ, 2 Warrior.
----Milan Pl
-----Pl HQ, 1 Spartan, 2 Warrior, 2 Milan posts.
-----Milan Sect X 3, 2 Warrior, 4 Milan Posts.
----Recce Pl, 8 Sabre.
----Mortar Pl
-----Mortar Sect X 3, 3 FV432, 2 81mm mortars.
-----MFC sect, 3 FV432.
----Assault Pioneer Pl, 4 Warrior.

Now, add two of these together, add an armoured regiment (battalion), an engineer regiment (battalion), an artillery regment (battalion), a recon regiment (duh), a maintanence and recovery (Royal Electrical and Mechanichal Engineers) battalion, a signal squadron (company), and a commander and his staff, and lo, an infantry brigade emerges! Now had three together plus a commander, staff, and logistics brigade and viola: a generic infantry division.

If you want any more help, Telegraph me, cos this post is way to long.
The New Tundran Empire
21-08-2006, 06:26
FT=Future Tech. Spaaaaaace!

A six mile battleship in a terrestrial enviroment is, of course, impossible. It would have to be curved to cope with the curve of the Earth, it would have a draft so deep it would have to sit in the mariana trench all the time, and it would collapse under its own weight anyway.

If you play FT, you play space. In Modern Tech (MT) and Post-Modern Tech (PMT), none of my dreadnoughts and supercarriers excede a kilometre, and my soldiers carry a basic .30 calibre assault rifle/IAW (that's 7.62 milimetres, but I generally just say 8).

Now, here is a great solution to your problem: if your friends are a murder of 'moders (TM), don't RP with them! I'd be happy to give you a quick introductor war, but I'm kinda engaged right now.

Next, the first thing to do when building a military is think of units. You need units! In the words of Patton "battles are won by squads and platoons." For example, here's what I consider the simplest system in history: Genghis Khan's Mongol Horde:

Ten Horsemen including an elected NCO: One Arban (squad)
Ten Arban plus elected commander, aides, tents and so on: One Jaghun (company)
Ten Jaghun plus appointed commander, aides, specialist units, supply columns etc: One Minghan (Regiment)
Ten Minghan plus larger specialist formations, siege equipment, and of course an appointed commander and staff: One Tuman (Division)
Two to five Tumen plus commander and staff: Field Army

Now, here's a modern unit: an "Armoured" (IFV Mechanised) infantry battalion from my homeland, Britain:

ARMOURED INFANTRY Bn.

-Bn HQ, 2 Warrior.
--HQ Company, 5 FV432, 2 TUM FFR, 2 TUM GS, 8 4Ton Trucks.
---REME LAD, 1 Warrior 512, 1 FV432.
--Rifle Company x 3
---Coy HQ, 2 Warrior.
----Platoon X 3
-----Pl HQ, 1 Warrior
-----Section X 3, 3 Warrior
(The third pl of the third company has been moved to the Manoeuver Support Company as Assault Pioneers.)
--Manoeuver Support Company.
---Coy HQ, 2 Warrior.
----Milan Pl
-----Pl HQ, 1 Spartan, 2 Warrior, 2 Milan posts.
-----Milan Sect X 3, 2 Warrior, 4 Milan Posts.
----Recce Pl, 8 Sabre.
----Mortar Pl
-----Mortar Sect X 3, 3 FV432, 2 81mm mortars.
-----MFC sect, 3 FV432.
----Assault Pioneer Pl, 4 Warrior.

Now, add two of these together, add an armoured regiment (battalion), an engineer regiment (battalion), an artillery regment (battalion), a recon regiment (duh), a maintanence and recovery (Royal Electrical and Mechanichal Engineers) battalion, a signal squadron (company), and a commander and his staff, and lo, an infantry brigade emerges! Now had three together plus a commander, staff, and logistics brigade and viola: a generic infantry division.

If you want any more help, Telegraph me, cos this post is way to long.
Well I am not far into future tech, like at the weapons description I have sattelites and Space Stations, thats it, no like star destroyers, also I have basic modern weaponsry except with stronger firepower, like battleships today, launch large shells im sure you know this, but mine launch a huge laser beam. My machineguns shoot as if they had bullets, but lasers come out, and to keep it going it has a charger when the charger runs dry, a new one is placed in, infantry have basic laser guns with burst fire like assault rifles, plasma gernades, and extra chargers, a small 70 caliber laser pistol. Then like tanks instead of the main cannon launching a shell, a laser somes out, and on top like a today tank, is a manned around 600 cal laser machine gun, its like modern weaponry, with futuristic advancements, i just like that, because im noit too into like Startrek and Starwars weapons but i really do enjoy laser weapons, but I like modern weaponry, so I just combined them. Thats all, and every1 you dont think I know my nation cant affford this stuff, im not an idiot, im really not, but im going to keep this the way it is because I have that freedom.
Nova Boozia
21-08-2006, 07:11
Sorry, but I'f you like lasers, you need to go FT. I like modern weapons: my FT troopers rifles and grenades also function as modern ones, there's no teleportation, tanks move on treads and fire rocket assisted shells, fighters are either atmospheric or space, and can't move between. Nelson and Jericho wouldn't be as puzzled by my fleet as they would by a modern CBVG.

Also, little question: by lasers, do you mean real (solid beam, speed of light, invisible in space) or starwars (like fancy bullets) lasers?
The New Tundran Empire
31-08-2006, 06:56
Sorry, but I'f you like lasers, you need to go FT. I like modern weapons: my FT troopers rifles and grenades also function as modern ones, there's no teleportation, tanks move on treads and fire rocket assisted shells, fighters are either atmospheric or space, and can't move between. Nelson and Jericho wouldn't be as puzzled by my fleet as they would by a modern CBVG.

Also, little question: by lasers, do you mean real (solid beam, speed of light, invisible in space) or starwars (like fancy bullets) lasers?

The solid beam of light, with the guns the infantry carry, they can hold the trigger in, and the beam of light fires, they let go, and it immeaditly stops, and Yes I know that this kind of heat could not be generated in modern metal as it would melt, however, its what I want any alternatives?
The New Tundran Empire
31-08-2006, 06:57
besides going ft....
Nova Boozia
31-08-2006, 17:01
No. Go FT or use an assault rifle. And believe me, something in the .30 to .308 range (7.62) is an extremely powerful weapon. But that's nothing: in late PMT, it's generally accepted to find some excuse for making .50 (12.7) rifles, which is generally used for sniper rifles and HMGs. Load it up with a micro-explosive, armour piercing tip, tracer, spit a whole bunch out every second, stick twelve together with a coolant pump and belt feed...

Surfice to say that PMT and MT weapons are by no means dull.
The New Tundran Empire
31-08-2006, 19:52
Don't be suprised when no one wants to RP with you. Ever.

LIES, as every RP I have applied for, I have gotten into, and ppl there like me, because in my other RP's such as a zombie one I am in right now, I am realistic, so dont assume about me