NationStates Jolt Archive


OOC:Anarion Revolution Open FT Planning thread.

The sons of tarsonis
03-07-2006, 00:47
Plot: The Kingdom of Tarsonis, has grown to cover a large part of the Allied Gaurdians Galaxy. However a small Portion of this Kingdom, unimpressed with the direction the kingdom is moving, has declared its independence calling them selves Anarion. Cerifis Coronus, High King of Tarsonis, is sympathetic, however with the Dominion of Amazonia nearby, any signs of Weakness may cause Droma to end the Uneasy peace. Cerifis then has moved to Preserve the kingdom launching the 7th Tactical and Exploration Fleet, Tarsonis' most powerful Fleet including the Mornarion Squadron, and the 25th Armored Infantry. The Anarions Military consists of most of the 3rd space battle fleet, and the 15th Mobile Intry division, with light Armour support. However the Regions sets of orbital weapons platforms and orbital cannons are strategically placed and well armed The logistics are as follows.

Join sides if you wish to participate in thread.


Tarsonis side
The kingdom of the Sons of Tarsonis.
Wanderjar
The brood of darkness
Anarion side

The Rogue Nation of The Anarion
Arcadeos
No State at All

Undeciced
Spit Break
Starenell
His own side
Amazonian Beasts

all wishing to join please give a layout of military being used in this thread. if you bring in reinforcements, outline them in a later post.

Tarsonis Military
7th Tactical and Exploration Fleet.
Flagship: STSS Datulus. (Mornarian UltimaX carriar, Contains 500 Valkary Combat Fighters)
5 Regular UltimaX Carriars. (600 Wraith fighters per Carriar)
8 Hyperion Class BC
10 Alexander Class BC
12 Hyperion Class BC
25 Valkarious Class Missle Frigates
25 Corsair Class Intercepter Frigates
35 Heavily armoured Dropships
3000 Wraith fighters.
510 Mornarian Pilots
3050 Elite Pilots
7 Million Crew Members

25th Armoured Infantry division.
50 Acrilite Seige Tanks
500 Panzar 16 tanks
500 Goliath Mech Battle Suits.
1 Million Marine Infantry
1000 Mornarian ground infantry



Anarion Military

Rag Tag Space fleet. F(ew Heavy ships but many small faster ships.)
1 Light Carriar (100 Wraith Fighters)
2 Medium Carriars (200 Wraith Fighters each)
2 Hyperion Class BC
6 Behemoth Class BC
14 Valkarious Class Missle Frigates
17 Corsair Class Intercepter Frigates
500 Wraith Fighters
500 Pilots
2 million Crew members

Scrapped together infantry Division
250,000 Mobile Infantry.
200 Panzar 12 Tanks
2 King Tiger VII Tanks
100 Goliath Mech Battle Suits

Defences

System of 5 hospitable Planets.

Krish'na-Capital Planet, Population 2.5 million
750 AI orbital cannons on surface.
4 Mobile Oribital weapons platforms.
Equipped with Laser battaries and Missle Battaries

Colta-population 750,000
250 AI Orbital Cannons on surface
3 Mobile Orital weapons platforms. with Laser Battaries


Forthamalia- population 750,000
250 AI orbital Cannons on surface
3 mobile orbital weapons platforms, 2 with laser battaries, 1 with both laser and missile battaries

Kolna- population 600,000
200 AI orbital Cannons
2 mobile orbital weapons platforms with laser battaries.

Tippa - Population 400,00
150 AI orbital Cannons
2 Mobile orbital weapobs platforms with laser battaries.
Arcadeos
03-07-2006, 01:06
I'm willing to support Anarion. What kind of limits are we looking at here?
The sons of tarsonis
03-07-2006, 02:01
just keep it reasonable eh ure new okay.

number of soldiers has to work with the size of your population. that includes all ship personel as well. WMDs are out. and stuff has to fit acording to Canon laws.
Arcadeos
03-07-2006, 02:08
Your 7th fleet is more thantwice the size of my first fleet. The only things I might outnumber you in is snubfighters and maybe some ground forces, and then not by much.
Arcadeos
03-07-2006, 02:13
Define canon laws. This is my first FT nation. I have a strong MT one. I don't try to tech wank or anything. The most broken thing I have I shrank to about half it's original size and balanced it somewhat.
The sons of tarsonis
03-07-2006, 03:37
http://forums.jolt.co.uk/showthread.php?t=367578

cannon laws, im trying to find the sticky, but its basically, future tech laws, like whats possible and stuff like that.

as for ship numbers, this is only part of my royal fleet. my capital ships in the whole fleet range in the thousands, and fighters and cruisers tens of thousands.

but you need to have a certain population for you army,and that population has to include soldiers, ship crews and pilots, thus limiting the number of ships you have.
Spit break
03-07-2006, 03:42
Its been Awhile Tarsonis we meet again at last
The sons of tarsonis
03-07-2006, 03:43
lol u know zaft ive been looking at all the Dominion posts, reading how i wooped your tail, but then again youve made some impressive moves too. but anyway, if you want to rp then join up. but im trying to keep the numbers down, so like dont send your whole fleet if you join, since you also have to protect your nation against Droma.
The sons of tarsonis
03-07-2006, 03:46
Im off for the night, sooooooo *bumpity bump of doom*
Spit break
03-07-2006, 03:48
Droma??? hahahaha dont make me laugh some of those treads died so long ago me and A just got rid of them

right now i got most of my Forces fighting off so i cant spare to many troops most likely only 2 or 3 Black Hammer Class ships. then again i could send a task force of my newer ships
No_State_At_All
03-07-2006, 15:47
OOC: dont ask me which side i'll be on... I cant decide until my ship sees the first engagement... hope you dont object to a scout fleet... not all that big. only 16 ships, mostly smaller scout vessels, one frigate (thats actually a significant warship, mind). They'll probably jump in on the side of the defenders.
Starenell
03-07-2006, 15:56
Hmmm. I dont think I really want to send in a fleet, but would you mind if I sent in a SpecOps team to help out somebody? Essentially they will help whoever convinces me that they are good. They might even switch sides in the middle.
Arcadeos
03-07-2006, 23:26
So, it begins.
The Anarion
03-07-2006, 23:47
well the war has begun, tippa has just fallen, to kick off the war. heres the thread. http://forums.jolt.co.uk/showthread.php?p=11288836&posted=1#post11288836
The Anarion
04-07-2006, 01:35
in case you havnt guessed already, im both Anarion and Tarsonis in this war.

Um Arcadeos, can you give a force layout in the OOC thread, so i know what im working with IC
Arcadeos
04-07-2006, 01:55
The entire fleet consists of 50 ships, ranging from destroyers to battleships. It's mostly cruisers, but there are three dreadnoughts, a recon ship, a medical ship, four transports, and five carriers. The transports carry my ground forces and assault troops, and I deploy three types of snubfighters: Bladehawks, which are dedicated fighters; Dragoons, which are bombers; and Thumpers, which are fighter-bombers.

Bladehawk: http://www.reactorinteractive.net/drew/bladepose.jpg

Dragoon: http://freespace.volitionwatch.com/techfs/shots/art/dark/dark04.jpg

Thumper: http://www.geocities.com/SoHo/Workshop/2778/images/thumper4.jpg
The sons of tarsonis
04-07-2006, 17:36
i deploy a couple kind of ships. the Ultima X carriars are my own design so i dont have a pic. but as for the rest of the tech, let see

Wraith, Valkarious Cruisers and Dropships

http://i4.photobucket.com/albums/y102/souleclipse01989/xprot3prev.jpg

all three classes of BCs look like this

http://www.battle.net/images/broodwar/pix/wall/terr3prev.jpg

um and my valkary fighters look like this.
http://www.macross.co.jp/zero/

go to gallary, click mechanism and then click on VF-OD normaly type, and then open viewer, stage one is fighter mode, stage 2 is inbetween, and stage three is full combat mode.
The sons of tarsonis
04-07-2006, 17:43
every body needs to give a layout of their tech like i did in teh original post.
Arcadeos
04-07-2006, 17:48
Awesome! I have that first link as my desktop and I love Robotech. So they are variable configuration? Out of curiosity, how did you explain their ability to do that and balance them? (The ones from the series were horrendously overpowered).
The sons of tarsonis
04-07-2006, 17:50
um how i balence the valks, limited missles and rifle ammo....lol the missles dont like shoot off in like cluseres of 20 and cause nuke explosions each, and but each valk has a beam sabar on its left hand, as a close combat upgrade. and i forgot to put sairs in but im guessing if u know starcraft then u know what im talking about. protoss corsairs.
The sons of tarsonis
04-07-2006, 17:53
lol and be glad im not using my other nation, which uses the zerg, but the leader of that nation flies in a custom made valkary, far powerful than the macross ones and especially more powerfull than mine. its so powerful, it has its own name.
Wanderjar
04-07-2006, 17:58
I'd be interested in participating with the Sons of Tarsonis (If you do not mind)



Wanderjarian Imperial Navy

*Total force, I will decide what expenditonary force to send you later*



5x Retribution Class Battleships:
2x Emperor Class Battleships:
4x Eclipse
100x Corellian Gunship
500x SPHAT
5x Transports
8x Titan Battlebarges:
10x Laviathan Class Dreadnought:
120x Empire Class Lance Battleship:
500x Sword Class Gunships
2x Dauntless Class light Cruisers
1x Gothic Class Cruiser
500x TR-17MS Serpent
12x Omega Class Space Hulk Transport
500x Ground Leo with land use beam rifle
250x Ground Leo armed with ‘dober gun’ and shield
500x Ground Leo armed with 105mm MG and shield
250x RX-75 Guntank
1000x Space Leo
5x Galantine-class Heavy Cruiser
7x Excalibur-class Heavy Destroyer
10x Jacobin-class Super Heavy Dreadnought
12x Erasmus-class Destroyer
24x Imperator 3
6x Allegiance Class Star Destroyer
3000x Tie Line Fighter
1200x Tie Interceptor
200x Tie Defender
100x Tie Hunter
250x Lambda Class T-4a Imperial Shuttle
1x Space Marine Chapter (1 Million Marines)
6x Armored Tank Regiments (12,500 Leman Russ)
4x Artillery Regiments (12,500 Basilisk)
6x Titan Class Battle Barges
6x Empire Class Battlecruisers
6x Behemoth Class carriers
390x Thunderhawk Gunships
1800x Tactical Fighters
1000x Drop Ships
3000x Drop Pods


3 Corps
Class A. (120,000 Clone troopers)

3 Corps
Class B (120,000 Clone Troopers)

1 Army: Airborne Clone Troopers: 3,000,000

10x-Special Operations Brigade (SO BDE): Marines 100,000
5x Special Operations Brigade: Airborne 50,000

Tzaangard Power Armor: 5,000 units

Baneblade (Tank): 300

Legionnaire Combat Armor: 8,000,000 units

Lasguns: 2,000,000

Clone Army:
49,590,000 troops
500,000 Bolters
3x Commando Group: 500 Clonetroopers = 1,500 Commandos
40,000 Dark Trooper Phase III
Mechanized Clone Divisions: (All below X3)
2 Corps (80,000 Clonetroopers)
1 Commando Group (500 Clone Snipers)
2 Commando Grenadier Groups (1,000 Clone Grenadiers)
40,000 Clone Pilots/Gunners
75 Low Altitude Assault Transport/Carrier (LAAT/c)
75 Pilots
5 Armored AT-AT Companies(160 AT-AT’s / Carry 40 Troopers)
480 Pilots/Gunners
8 Armored AT-ST/As Companies (254 – All Terrain Scout Transport/Assault)
508 Pilots/Gunners
10 Armored AT-PT Companies (320 – All Terrain Personal Transports)
640 Pilots
15 Armored Tank Companies (480 1-M Repulsortanks)
2,400 Pilots/Gunners
200 Imperial ULAV’s
60 LAAT/v
60 Pilots
180 Gunners
12 Scout Companies
864 BARC Troopers
864 BARC Speeder bikes
24 Clonetrooper Platoons (1,728 Men)
210 LAAT/i Gunships
210 Pilots
630 Gunners
3 Armored Tank Companies (96 – Saber Repulsortanks)
96 Pilots
5000x Variable Altitude Assault Transport/Enforcement Gunship (VAAT/E)
100,000 Pilots
100,000 Engineers
100,000 Marines
Arcadeos
04-07-2006, 17:58
Right, I suppose I should explain my assault troops. The assault troops are soldiers strapped into large powered-armor suits. The current model in use is the Panthera Mk VII. The space models have an additional thruster pack on the back which can be removed for ground operations. While they have several weapon choices, most are armed with long or short barreled beam rifles. (They're essentially Leos except I shrank them down and made them more reasonable).

<<<Does a dance for Gundam Wing>>>
Arcadeos
04-07-2006, 18:00
Holy shit, Wanderjar! Overkill, much? :D
Wanderjar
04-07-2006, 18:03
Right, I suppose I should explain my assault troops. The assault troops are soldiers strapped into large powered-armor suits. The current model in use is the Panthera Mk VII. The space models have an additional thruster pack on the back which can be removed for ground operations. While they have several weapon choices, most are armed with long or short barreled beam rifles. (They're essentially Leos except I shrank them down and made them more reasonable).

<<<Does a dance for Gundam Wing>>>

LOL


I have quite a few mobile suits myself, and as Thrasia so elegantly put it, "Not the Tech Wanked ones from Gundam Wing." These are more standard Leos, Serpants, Guntanks, etc. More "realistic" that way. However, most of my FT army is composed of Clone troopers (thanks Mandalore Prime). Almost 50,000,000 Clone troopers to be exact ;)

But I'll likely contribute about 5 million to this war.


Yes, overkill is nice :)

but i'm not that cold. Besides, I can't deploy all of those to this conflict, I have them spread out on other systems I control. I'll divide the 5 Million troops i'm sending into a Sector Army, and attach them to a Fleet, made up of what ever I decide to send.
Arcadeos
04-07-2006, 18:04
Which one is the second planet? Fathamalia, or Krishna? Or some other World?
Arcadeos
04-07-2006, 18:06
LOL


I have quite a few mobile suits myself, and as Thrasia so elegantly put it, "Not the Tech Wanked ones from Gundam Wing." These are more standard Leos, Serpants, Guntanks, etc. More "realistic" that way. However, most of my FT army is composed of Clone troopers (thanks Mandalore Prime). Almost 50,000,000 Clone troopers to be exact ;)

But I'll likely contribute about 5 million to this war.

I just cut them down to half the original size and removed the beam sabers because I honestly can't see any viable way to explain how they work. And I'm trying to find a way to balance the Aries model, but I'm wondering if I should just say "screw it" and scrap the idea in favor of conventional fighters and gunships. If I thought I could get away with it, I'd use veritechs, but there's so many holes in how they work.
Wanderjar
04-07-2006, 18:12
I just cut them down to half the original size and removed the beam sabers because I honestly can't see any viable way to explain how they work. And I'm trying to find a way to balance the Aries model, but I'm wondering if I should just say "screw it" and scrap the idea in favor of conventional fighters and gunships. If I thought I could get away with it, I'd use veritechs, but there's so many holes in how they work.


I keep the size, but wouldn't often use the beam sabers. Thrasia I think can explain how they work, but I personally can't. I'm better at gun fighting anyway ;)
Arcadeos
04-07-2006, 18:17
Looking at some of your ships and your quotes, I have to ask: why aren't you spamming Space Marines and Imperial Guard?
Wanderjar
04-07-2006, 18:33
Looking at some of your ships and your quotes, I have to ask: why aren't you spamming Space Marines and Imperial Guard?


You haven't seen the expenditionary force I'm sending yet ;) And by the way, i bought Imperial Guardsmen armor for my clone soldiers, so in effect, I am lol


5th Imperial Fleet
2x Titan Battlebarges
1x Gothic Class Cruiser
3x Retribution Class Battleships
2x Emperor Class Battleships
8x Imperial Star Destroyer III
3x Empire Class Battleships
3x Excalibur-class Heavy Destroyer
12x Omega Class Space Hulk Transport
3x Leviathan Class Dreadnought:
500x Tie Fighters
300x Tie Interceptors
500x Space Leos
500x Army Leos
500x Serpants
50,000 Clone Marines


*all craft are piloted by clone pilots. Ships are manned by clones, however commanded by Wanderjarian men.*


2nd Imperial Army

2,500,000 Million standard infantry
1500x Variable Altitude Assault Transport/Enforcement Gunship (VAAT/E)
2 Armored AT-AT Companies(160 AT-AT’s per company / Carry 40 Troopers per company)
4 Armored AT-ST/As Companies (254 – All Terrain Scout Transport/Assault per Company)
2x Armored Tank Regiments (12,500 Leman Russ per Regiment)
1x Artillery Regiments (12,500 Basilisk)
20x Baneblade tanks (I feel sorry for whoever fights these bastards. One can almost wipe out an army)

Death Knights Wanderjarian Space Marine Chapter

3rd Company Death Knights

1000x Space Marines (all armed with Tzaanguard Power Armor/ Bolters, Heavy Bolters, and Flamers)
40x Chimera transport
100x Predator Annihilator



Mechanized Clone Divisional Attache
2 Corps (80,000 Clonetroopers)
1 Commando Group (500 Clone Snipers)
2 Commando Grenadier Groups (1,000 Clone Grenadiers)
40,000 Clone Pilots/Gunners
75 Low Altitude Assault Transport/Carrier (LAAT/c)
75 Pilots
5 Armored AT-AT Companies(160 AT-AT’s / Carry 40 Troopers)
480 Pilots/Gunners
8 Armored AT-ST/As Companies (254 – All Terrain Scout Transport/Assault)
508 Pilots/Gunners
10 Armored AT-PT Companies (320 – All Terrain Personal Transports)
640 Pilots
15 Armored Tank Companies (480 1-M Repulsortanks)
2,400 Pilots/Gunners
200 Imperial ULAV’s
60 LAAT/v
60 Pilots
180 Gunners
12 Scout Companies
864 BARC Troopers
864 BARC Speeder bikes
24 Clonetrooper Platoons (1,728 Men)
210 LAAT/i Gunships
210 Pilots
630 Gunners
3 Armored Tank Companies (96 – Saber Repulsortanks)
96 Pilots
5000x Variable Altitude Assault Transport/Enforcement Gunship (VAAT/E)
Wanderjar
04-07-2006, 18:36
The part that is best about the way I've organized my army (thanks again Huntaer, Thrasia, and Mandalore Prime), is that I can have a 50 million man clone army, and support it with a sixty million man Logistics corps. :)
No_State_At_All
05-07-2006, 18:35
Thats a bit steep isnt it wanderjar? and nobody knows how many ships i have, because nobody knows where I am :D
and my fleet =
1*scout frigate
5*Sloop
10*Brigantine
(my classifications, most people call my brigs destroyers, sloops frigates, and frigates cruisers, I just use different classifications to most people)
The sons of tarsonis
05-07-2006, 18:42
surprisingly, i only sent my 7th fleet, and still outnumber, all your fleets, but the second most powerful fleet (wanderjar) is on my side, Hurray for our side.

and No State, its not hard to locate your ships, im guessing ure using cloaking? easy enough , scan for matter and gravitatiol forces. ill explain, when you cloak, you only bend light around u, however, u create what appears to scanners as a hole in space, a place where no matter exisits, when actually its your ship there, my scanners are programmed to caclulate this, and thats for matter scanner, if you have the matter hide upgrade, u still have a gravitational force, which i can scan and locate you, plus my fleets about 5 times the size of yours, so dont throw around threats you cant back up:D

oh and no state, destroyers are smaller than frigates.
No_State_At_All
05-07-2006, 18:49
woops, forgot to do this. my space tech is totally my own work, and silent running make my ships look like asteroids to you... internal workings are concealed by a different mode on my gravitational drives. its /not/ a cloak, it just hides them if they're drifting along... as they are on arrival everywhere. And why the hell not? I can take out a large portion of your fleet, and if mine gets sunk, I /will/ send reinforcements, so...

Oh, and my ground forces are these (http://groundcontrol.sierra.com/us/) things, plus a few others. As you can see, based off GC tech.
No_State_At_All
05-07-2006, 18:54
Bump, because i've edited my last 2 posts....
Wanderjar
05-07-2006, 19:07
Oh, and my ground forces are these (http://groundcontrol.sierra.com/us/) things, plus a few others. As you can see, based off GC tech.



My ground forces are these:

Space Marines (My Armor is Black, Red Eyes, Gold Imperial Eagle on the chest, and Maroon lining around the armors edges)
http://forums.relicnews.com/images/avatars/Marine-March.jpg

and

Clone Soldiers
http://www.druidika.de/images/dowwaunitlist/big/guardsmen.jpg

Basilisk: http://kofler.dot.at/40k/units/Imperial_Guard_Cadian_Basilisk_MkII.gif

Leman Russ: http://kofler.dot.at/40k/units/Imperial_Guard_Cadian_Leman_Russ_MkII.gif


Baneblade (My baby...): http://kofler.dot.at/40k/units/Imperial_Guard_Baneblade.jpg
No_State_At_All
05-07-2006, 19:12
OOC:cripes, a space marine player...with basilisks..
Wanderjar
05-07-2006, 19:18
OOC:cripes, a space marine player...with basilisks..


Anybody call for an Earthshaker?
No_State_At_All
05-07-2006, 19:19
Anybody call for an Earthshaker?
Meh. thank god for hovertanks and condor bombers...
The sons of tarsonis
05-07-2006, 19:29
eh as for ground troups

my marines look like this

http://www.battle.net/images/broodwar/pix/wall/terrprev.jpg

heres the seige tank and panzer lay out,

The panzars look like seige tanks, only without the ability to convert to seige mode, scroll down the thing for a pic of a tank in seige mode.

http://homepage.mac.com/cheethorne/Starcraft/terrantank.htm

heres my goliath mech walker.

http://homepage.mac.com/cheethorne/Starcraft/terrangoliath.htm
Wanderjar
05-07-2006, 19:32
eh as for ground troups

my marines look like this

http://www.battle.net/images/broodwar/pix/wall/terrprev.jpg

heres the seige tank and panzer lay out,

The panzars look like seige tanks, only without the ability to convert to seige mode, scroll down the thing for a pic of a tank in seige mode.

http://homepage.mac.com/cheethorne/Starcraft/terrantank.htm

heres my goliath mech walker.

http://homepage.mac.com/cheethorne/Starcraft/terrangoliath.htm


I figured it would be like that. Sons of Tarsonis being a starcraft faction and all ;)

Nothing wrong with that. Starcraft was an awsome game!
Wanderjar
05-07-2006, 19:33
Meh. thank god for hovertanks and condor bombers...


ooo, thats why I have the Baneblade and Leman Russ!
The sons of tarsonis
05-07-2006, 19:42
starcraft was the first Battle strat with attacks that interacted with units, you know u play like age of empires, and u see the arrow fly, or the sword strike, but no blow lands its just shows teh attack, this game actually had terrain advantages, interacting attack,s damage types its definatly the first of its kind.
The sons of tarsonis
05-07-2006, 19:43
I figured it would be like that. Sons of Tarsonis being a starcraft faction and all ;)

Nothing wrong with that. Starcraft was an awsome game!


Sons of Tarsonis wasnt. it was Sons of Korhal, i wanted to use it, but cause of the copy right laws, the thing wouldnt let me.
Wanderjar
05-07-2006, 19:44
Sons of Tarsonis wasnt. it was Sons of Korhal, i wanted to use it, but cause of the copy right laws, the thing wouldnt let me.


Oh, my mistake. It's been along time since i've played. Where was Tarsonis from again, it sounds very familiar.
The sons of tarsonis
05-07-2006, 19:52
Tarsonis was the capital world of the Confederacy, and became the capital world of the Dominion once Mensk and teh Sons of Korhal took over.
Wanderjar
05-07-2006, 20:17
Tarsonis was the capital world of the Confederacy, and became the capital world of the Dominion once Mensk and teh Sons of Korhal took over.


Ah, I remember now. Thanks.
No_State_At_All
06-07-2006, 13:13
Umm... starcraft was waaaaaay after some other things like shogun that had terrain etc, wasnt it?
Wanderjar
06-07-2006, 14:50
Umm... starcraft was waaaaaay after some other things like shogun that had terrain etc, wasnt it?


Yes, but all a Shogun is is the supreme military head of a nation.
Amazonian Beasts
06-07-2006, 21:39
Sign me up for undecided, if you could
Spit break
06-07-2006, 21:39
well Tarsonis am in but am nutral for now
The sons of tarsonis
06-07-2006, 22:30
well alright, AB and zaft if you would be so kind as to give your force arrangements. so everyone knows what the forces are.
Amazonian Beasts
06-07-2006, 22:36
Alright, give me a moment.
Spit break
06-07-2006, 23:05
ok at 3% I have 314,100,000 troops on the way ill have that broken down including equipment in a few minutes

EDIT: oh and my budget is $507,338,149,507.20
Wanderjar
06-07-2006, 23:11
ok at 3% I have 314,100,000 troops on the way ill have that broken down including equipment in a few minutes

EDIT: oh and my budget is $507,338,149,507.20


Icky. My budget is roughly seven times larger than that....

maybe a wee bit less. I doubt it though. And that was when I last checked it about two weeks ago, before my military budget raise questions (I've had three since)
Amazonian Beasts
06-07-2006, 23:12
1st Tactical War Fleet
Flagship Viscount
3 Vindicator-class Star Dreadnoughts
10 Legacy-class Battleships
8 Spartan-class Battlecruisers
15 Pinnacle-class Cruisers
25 Nova-class Frigates
40 Otari-class Corvettes
10 Leviathan-class Carriers
80 Valiant-class Fleet Landers
Fighter Compliment: 140 Squadrons (1680 ships), 200 droid Squadrons (2400 ships)

8th Tactical Armada
Flagship Volatile
7 Vindicator-class Star Dreadnoughts
20 Legacy-class Battleships
15 Spartan-class Battlecruisers
22 Resonance-class Cruisers
25 Pinnacle-class Cruisers
45 Nova-class Frigates
80 Otari-class Corvettes
16 Leviathan-class Carriers
100 Valiant-class Fleet Landers
Fighter Compliment: 260 Squadrons (3120 ships), 400 droid Squadrons (4800 ships)

121st Combined Legion
3.8 million Biologically-enhanced infantry soldiers
100,000 F-Web Repeater Weapons
60,000 ERS Scout Speeders
22,000 ISPs
18,000 IAW walkers
15,000 RAS-12 speeders
8,000 ABS walkers
5,000 ART tanks
2,000 ATD walkers
1,500 AHT-9 Heavy tanks
1,500 HACP artillery devices
1,200 HAPP artillery devices
700 ABT troop carriers
1,800 Zephyr-class Gunships
1,500 Typhoon-class Assault Shuttles
700 Caravan-class Cargo Gunships
500 Drexel-class Assault Airspeeders

145th Combined Droid Legion
2.2 million Warrior droids
500,000 Flurry Droids
200,000 Acklay Droids
200,000 Ballistic Droids
40,000 Noghri Droids
2,000 Assassin Droids
20,000 Recon Droid scouts
12,000 Scorpian Droid tanks
8,000 Avenger Droid tanks
3,000 HE Droid Artillery tanks
1,800 Droid Gunboats
1,200 Droid Gunship bombers
Amazonian Beasts
06-07-2006, 23:17
my defense budget alone $12.4 trillion, my entire budget is $32.2 trillion, and my Law and Order budget is $7.999 trillion
Arcadeos
07-07-2006, 00:26
Um...I'm still awaiting a response from Anarion to the half of my fleet that jumped in.
Spit break
07-07-2006, 00:34
3rd Mobile Fleet

3 Black Hammer class Dreadnoughts
4 Damaclese class battle ships
4 Carver class battleships
10 Star Gazer Class Crusiers
10 Pheonix class Frigates
8 Laurasia II class Intercepter Frigate
15 Nazca III class Corevettes

Fighters and Mobile suits

80 Squads (965 Vultures)
120 Mobile suit teams
- 40 Pheonix zaku squads
- 40 Dreadnought Zaku squads
- 40 Devestator zaku squads
Mobile doll teams
- 15 Pheonix Zaku teams
- 15 Dreadnought Zaku teams
- 10 Devestator zaku teams

Landers/ Dropships
60 Villarica class landers
1,000 Dropships

8th mobile legion
1.5 million troops
2,000 GAZuOOT's
1,500 BABI's
2,000 GuAIZ R's
1,500 GOUF Ignited's
2,000 ASSH's
750 Geo-GOOhN's
2,000 Murasames
2,000 Type 4 Linear Tanks
1,000 Type 7 Linear Artilery
1,500 Euclid support craft
1,000 Gells-Ghe support craft
1,500 VoLPHAU Transports
30 Petrie II class Ground Cruisers
25 Compton class Land Battleship
20 Vosgulov III class Submarines




am not going big with this
Wanderjar
07-07-2006, 00:48
I would like to apologize for sounding like an ass when I talked about my defense budget. It was uncalled for, though I hadn't intended to be a dick.


If no offense was taken by anyone, then I wasted this post and you all can ignore it.
Spit break
07-07-2006, 01:28
dont worry about it

by the way, my numbers look good right?
Wanderjar
07-07-2006, 01:30
dont worry about it

by the way, my numbers look good right?

Cool, and yes, you're numbers are fine :)

I may need to deploy a few more ships though. I thought I'd just deploy a couple and be done, guess I'm not getting off easy. Awsome!
Spit break
07-07-2006, 01:36
Cool, and yes, you're numbers are fine :)

I may need to deploy a few more ships though. I thought I'd just deploy a couple and be done, guess I'm not getting off easy. Awsome!
i would deploy more ships but i got a large task force some where else but that RP has died and if its not back up in a week those forces will be home and i might deploy them to help out
Wanderjar
07-07-2006, 01:38
i would deploy more ships but i got a large task force some where else but that RP has died and if its not back up in a week those forces will be home and i might deploy them to help out


Who's side are you with?

I'm with Tarsonis.
Spit break
07-07-2006, 01:47
Who's side are you with?

I'm with Tarsonis.
Neutral at the moment if you read my intro post my dispatching a fleet to my border with tarsonis (the 3rd Mobile fleet)
Templa
07-07-2006, 01:52
Does anyone know when Tarsonis/Anarion will be on again? He's kept me hanging for a couple of days now without a reply.
Wanderjar
07-07-2006, 01:54
Does anyone know when Tarsonis/Anarion will be on again? He's kept me hanging for a couple of days now without a reply.


Tarsonis has been online several times today, but Anarion hasn't. They need to respond to me though, since I attacked Anarions (I think) fleet.
Spit break
07-07-2006, 01:54
he does that alot, months ago when i was new to NS he disappeared for a whole month right at the Major battle of a RP
Templa
07-07-2006, 01:58
I was just wondering because I'm active duty and only have a few hours of free time each day. Which brings me to my next question: what happened to NS? It was busier than a New York intersection before I shipped out, and since I got out of basic, it's been only slightly faster than mollasses. Where'd everybody go?
Spit break
07-07-2006, 02:01
I was just wondering because I'm active duty and only have a few hours of free time each day. Which brings me to my next question: what happened to NS? It was busier than a New York intersection before I shipped out, and since I got out of basic, it's been only slightly faster than mollasses. Where'd everybody go?
probably to cyber nation or some other game
Wanderjar
07-07-2006, 02:04
probably to cyber nation or some other game

Cyber nations is ok, but I stay here mostly. I'll dedicate about 10 minutes per day on CN but 15 Hours a day to NS :)



Yes I realize I need a life, but I have nothing better to do with myself lol
Spit break
07-07-2006, 02:12
Cyber nations is ok, but I stay here mostly. I'll dedicate about 10 minutes per day on CN but 15 Hours a day to NS :)



Yes I realize I need a life, but I have nothing better to do with myself lol
lol am not old enough to get a job so i might as well be on here while talking with friends
Wanderjar
07-07-2006, 02:24
lol am not old enough to get a job so i might as well be on here while talking with friends



Good point, me too. Except the people I know who play NS don't RP...
Spit break
07-07-2006, 02:41
lol any way we might as well have a forces descussion while we wait got any wuestions about my forces?
The sons of tarsonis
07-07-2006, 03:00
alright, zaft, i dissapeared, cause really i got bored with NS and also didnt help that i was in trouble wit me parents over school. i came back and my nation was deleated, lol i had to have the mods revive it.

Templa, um......i dont recall you ever posting, let me check and get back to you on that.

as for else, im too lazy to research your numbers, so im just gonna trust you being fair. and those who have RPed with me before, no about the size and power of my space fleet, its all i put money into really, except for money i have to put in to keep my subjects quiet, i spend mostly on weapons and im ttying to get my weapons trade off the ground. anyway.
Rashari
07-07-2006, 03:00
I am trying to get some diplomatic attention to be involved in NS FT rping, can I send a small fleet group with someone else that is neutral? All my ships are indigenous just in case they have the same name as someone elses class designs.

1 Commander Class Cruiser/Carrier(40 Razor Fighters)
4 Devestator Class Missile Cruisers
8 Striker Class Destroyers(10 Razor Fighters)
12 Choas Class Frigates
16 Vanguard Class Corvettes

Total Ships: 41
Total Fighters: 120
Amazonian Beasts
07-07-2006, 03:36
If you seriously want to see my numbers, Tarsonis, you can check my budget on NSTracker or Thirdgeek.
Or just look at the Jenrak incident...'

Personally, Cybernations is good, but I can't spend much time there. Not enough to do, and wars are boring and pointless because they aren't done well. How I can lose 200 troops to his 30, I have no clue.
The Anarion
07-07-2006, 04:02
Good old nation states, you decide your losses. LOL
Amazonian Beasts
07-07-2006, 04:04
Totally is the best. I had cruise missiles and tanks, and still had a tactical defeat. Bah.
The sons of tarsonis
07-07-2006, 04:40
well yeah, of course you would AB, Catapults and Longbows, totallly kill tanks and missles if their on top a hill. :rolleyes:
Spit break
07-07-2006, 04:48
lol but nuke pwns the hill
The sons of tarsonis
07-07-2006, 04:50
shhhhhh dont tell them that, they might actually fix their battle set up
Spit break
07-07-2006, 04:52
shhhhhh dont tell them that, they might actually fix their battle set up
its to late now LOL
The sons of tarsonis
07-07-2006, 04:56
well hey, my black hole generator owns, the nukes, the hill, the tanks, the missles, lol the whole planet.
Wanderjar
07-07-2006, 04:57
well hey, my black hole generator owns, the nukes, the hill, the tanks, the missles, lol the whole planet.


And my Titan Class Battlebarge pwns all of you. Because a Blackhole won't affect it, it can just dissapear into the Immaterium. Nukes might make a scratch in the armor, tanks HAHAHAHA! and the hill.....no ;)

Gotta love 40k :D
The sons of tarsonis
07-07-2006, 05:01
My bcs yomata cannon, can rip a whole through practically any armor, so... ure dodging capablitlitis might save it but other than that.......ill turn ure ship into swiss cheese......literally lol
Spit break
07-07-2006, 05:04
back that up by two APHIL super laser blasts and your screwed
Wanderjar
07-07-2006, 05:05
My bcs yomata cannon, can rip a whole through practically any armor, so... ure dodging capablitlitis might save it but other than that.......ill turn ure ship into swiss cheese......literally lol


A ship designed to not break when rammed by a ship a mile and a half long? And besides, the Nova Cannon would vaporize you before your weapon could harm me. And besides, these ships are impossible to destroy in a single hit. Especially this one. The Titan is designed to be able to take on entire enemy fleets by itself and win.

Welcome to Battlefleet Gothic ;)

A ship designed to fight Chaos is not easily beaten.
The sons of tarsonis
07-07-2006, 05:15
well its good your on my side then isnt it wanderjar. Though im sure i could hold my own against you, id still like to have you as a future ally.
The sons of tarsonis
07-07-2006, 05:15
and while ure ship may be powerful, my nations much older than yours, and much more developed in weaponry..hehe
The sons of tarsonis
07-07-2006, 05:24
zaft are u speaking in a launguage other than English, cause if you are that explains why the Translation seems to get screwed up. otherwise, ure grammer and stuff needs work, not to be rude but it sometimes missleading.
Wanderjar
07-07-2006, 05:29
and while ure ship may be powerful, my nations much older than yours, and much more developed in weaponry..hehe

I don't need to develop them....I buy the most powerful equipment because I can afford it ;)

lol, you know i'm just screwin with ya right?
Spit break
07-07-2006, 05:30
am speacking in englash, ya sorry ill clean it up

hey you getting problems with the forums?
The sons of tarsonis
07-07-2006, 05:37
I don't need to develop them....I buy the most powerful equipment because I can afford it ;)

lol, you know i'm just screwin with ya right?


see Amazonia and Zaft can tell u. The reason why my nation is the most powerful in the Allied Gaudians region, is cause i have imagination. The majority of my budget is for defense, which i use to create new weapons. My army is incredibly large, because my nation prizes two things over all else, Honor and Fuedality. All my citizens are loyal to the king and take up arms to protect the Kingdom. but we also do so honorably, we give full quarter to surrendering troops, and civilians are not to be harmed. Children are never harmed, women only harmed when fighting against us in their nations military. while some of our soldiers do break these laws, they are arrested tried and if convicted executed. My nation is very adherent to the law. We realize that the law keeps us from degressing into chaos, so we praise the gift God gave us in giving us laws.
Spit break
07-07-2006, 05:40
exactly we develop are own weapons now adays because FT stuff we find is not good enough any more
The sons of tarsonis
07-07-2006, 05:42
its not that its not good enough, its just all the same. Taken from like starcraft and starwars or startreck. See i use my basic stuff from starcraft like my fighters and battleships, but the carriers are my own design, and valkary's well i just like them cause they kick ass, soon im gonna introduce tekken man, another anime series that kinda combines power rangers with Gundum wing, but only for covert operations. but im working on some other stuff thats gonna kick ass.
Spit break
07-07-2006, 05:48
ya i use DOGA to design my own ships i got some good ones
The sons of tarsonis
07-07-2006, 05:54
whats DOGA?
The sons of tarsonis
07-07-2006, 06:02
like i said in the thread. 1am bed time here
Wanderjar
07-07-2006, 06:05
see Amazonia and Zaft can tell u. The reason why my nation is the most powerful in the Allied Gaudians region, is cause i have imagination. The majority of my budget is for defense, which i use to create new weapons. My army is incredibly large, because my nation prizes two things over all else, Honor and Fuedality. All my citizens are loyal to the king and take up arms to protect the Kingdom. but we also do so honorably, we give full quarter to surrendering troops, and civilians are not to be harmed. Children are never harmed, women only harmed when fighting against us in their nations military. while some of our soldiers do break these laws, they are arrested tried and if convicted executed. My nation is very adherent to the law. We realize that the law keeps us from degressing into chaos, so we praise the gift God gave us in giving us laws.


This is why I like you Tarsonis ;) And is why I consider you an ally :)

If this RP is over soon, which I hope it isn't, I do hope we keep diplomatic ties
Spit break
07-07-2006, 06:06
Its a CGI creation program you can create ships, tanks and other weapons of war with it.

ya cya
Wanderjar
07-07-2006, 06:06
G'night man!
Amazonian Beasts
07-07-2006, 16:10
Don't worry Tarsonis, I have plenty of big plans...

For this RP too...

And Zaft, you have a TG waiting
No_State_At_All
07-07-2006, 17:52
Wow, busy... and own design tech is always the best, even with all the flaws like mine has... always fun. and someone said small... I see multiple Dreadnoughts... how is that small? *fetches in a full battle fleet*
Spit break
07-07-2006, 18:50
put it this way my Black Hammer class Dreadnought s 18Km long and armed to the teeth. i have a large task force out there now with 7 of them. i can hold my own against your flaw ship lo j/k I'll just pwn with my Fortress's i built a second one.
Amazonian Beasts
07-07-2006, 20:35
Wow, busy... and own design tech is always the best, even with all the flaws like mine has... always fun. and someone said small... I see multiple Dreadnoughts... how is that small? *fetches in a full battle fleet*
It's not small. It's two full armadas.
And I agree that your own tech is best, I like mixing science and sci-fi.
The sons of tarsonis
07-07-2006, 20:54
Zaft how do i get this program?
Spit break
07-07-2006, 22:49
go to http://www.doga.co.jp/english/download/index.html

Get DOGA L3 its the best version tons of textures
Arcadeos
08-07-2006, 00:53
[QUOTE=Templa, um......i dont recall you ever posting, let me check and get back to you on that.[/QUOTE]

Arg! Stupid browser. My bad, I was in another window as my MT nation and it thought I posted as such.
Spit break
08-07-2006, 00:54
lol shit happens
No_State_At_All
08-07-2006, 01:15
TBH a lot of people have godwank FT ships... no offense to those that use SSDs and the like (Super-super-dreadnought, just to clarify) but it does make for bad RP having your fleet being invincible. mine never is and never will be, and will have to resort to guerrila tactics to combat the force you lot have. unless you're stupid enough to follow them home, that is...
Spit break
08-07-2006, 01:18
exactly the size of your force doesn't matter but dont make your ships invincable there has to be a weakness
No_State_At_All
08-07-2006, 01:26
umm... your big-ass dreadnoughts are getting there, but then so are star destroyers, and they're common, so i cant really criticise... anywho.
Mr tarsonis, please put me down on the anarion side, seeing as how you lot swarmed me as i appeared, and i'll correct my fleet being deployed just before i drop it in. It will, however, be the largest fleet i've ever deployed in FT NS... and still way smaller than most other sides' :S
Spit break
08-07-2006, 01:28
mines not that big ass
No_State_At_All
08-07-2006, 01:36
Is compared to my entire space fleet, minus the 7 big motherships that are the only planet-like objects i own... (they cant go into planetary systems due to breaking them, cos they're so big kinda huge, but they hide... I very much doubt anyone will ever see them in NS action, tbh)
Spit break
08-07-2006, 01:50
true

Black Hammer class= 18Km
Damaclese and carver=12Km

every thing else under 10 well except my mobile fortress's
The sons of tarsonis
08-07-2006, 02:23
your mobile fortresses are crap Zaft, its really easy to destroy them, use projectiles to rip up the reflective coating on it, then blast it appart with yomata cannons, take about an hour, but its possible.

any way how do i put the Doga stuff on here for people to see
Spit break
08-07-2006, 02:29
i use photo bucket oh and dont just sue the saved image, click render the on the icon in the top left corner and click save.

as for my fortress's i kinda inproved them since we last met
Arcadeos
08-07-2006, 03:07
Since I seem to have missed a large chunk of the conflict, should I just say I misjumped?
The sons of tarsonis
08-07-2006, 03:33
well ure forces were sent to a diff location you werent at the battle that took place. you went to krishna and frothamalia, this battle took place at kolna
Arcadeos
08-07-2006, 03:37
I wasn't sure as you never replied when they jumped in the other day. I just had myself misjump and ask for an updated situational report to provide some continuity.
The sons of tarsonis
08-07-2006, 04:09
I see well i responded

Anyway heres my force count now.


7th Tactical and Exploration Fleet.
Flagship: STSS Datulus. (Mornarian class Ultima carriar, Contains 500 Valkary Combat Fighters)
5 Regular UltimaX Carriars. (600 Wraith fighters per Carriar)
8 Hyperion Class BC
10 Alexander Class BC
12 Hyperion Class BC
25 Valkarious Class Missle Frigates
25 Corsair Class Intercepter Frigates
35 Heavily armoured Dropships
3000 Wraith fighters.
510 Mornarian Pilots
3050 Elite Pilots
7 Million Crew Members


The rest of Tarsonis Military.

Flaghship: STSS Retribution.
450 Behemoth class BC's
300 Alexander class BC's
150 Hyperion class Bc's
250 Hunter Killer Class Battlestars.
200 UltimaX carriars
100 mornarian class Ultima Carriars
4000 Corsair intercepter Frigates
5000 Valkarious missle Frigates
2000 Wave runner intercepter Frigates.
120,000 Wraith Fighters.
50,000 Valkary fighters.
50,000 dropships. (they dont really count as combat ships, they have no weaopons.)
200,000 wraith pilots.
100,000 Dropship pilots(2 each)
50,100 mornarian pilots
150 million crew members.

Ground forces.
4 million goliath mech walkers.
1.5 million acrilite seige tanks
2 million panzer 16 tanks.
100,000 King Tiger VII tanks
4.5 million vulture hover bikes. (mornarian vehicle)
250 million marines
5 million mornarian ground forces.

Tarsonis has been unleashed.
Wanderjar
08-07-2006, 04:28
I see well i responded

Anyway heres my force count now.


7th Tactical and Exploration Fleet.
Flagship: STSS Datulus. (Mornarian class Ultima carriar, Contains 500 Valkary Combat Fighters)
5 Regular UltimaX Carriars. (600 Wraith fighters per Carriar)
8 Hyperion Class BC
10 Alexander Class BC
12 Hyperion Class BC
25 Valkarious Class Missle Frigates
25 Corsair Class Intercepter Frigates
35 Heavily armoured Dropships
3000 Wraith fighters.
510 Mornarian Pilots
3050 Elite Pilots
7 Million Crew Members


The rest of Tarsonis Military.

Flaghship: STSS Retribution.
450 Behemoth class BC's
300 Alexander class BC's
150 Hyperion class Bc's
250 Hunter Killer Class Battlestars.
200 UltimaX carriars
100 mornarian class Ultima Carriars
4000 Corsair intercepter Frigates
5000 Valkarious missle Frigates
2000 Wave runner intercepter Frigates.
120,000 Wraith Fighters.
50,000 Valkary fighters.
50,000 dropships. (they dont really count as combat ships, they have no weaopons.)
200,000 wraith pilots.
100,000 Dropship pilots(2 each)
50,100 mornarian pilots
150 million crew members.

Ground forces.
4 million goliath mech walkers.
1.5 million acrilite seige tanks
2 million panzer 16 tanks.
100,000 King Tiger VII tanks
4.5 million vulture hover bikes. (mornarian vehicle)
250 million marines
5 million mornarian ground forces.

Tarsonis has been unleashed.


Well, now that I see the force I see the force I sent was puny, I'm glad I'm on your side!
Spit break
08-07-2006, 04:29
lol ya tarsonis is large
The sons of tarsonis
08-07-2006, 04:33
thats just my military, my police force is almost like military with out military. they have valkarious and corsairs and all, but they dont engage in wars, they stop pirates and stuff, however in the event of a full scale invasion of tarsonis, they join ranks with my fleet, nearly doubling its size, i mean, i have a lot of space to patrol.
Wanderjar
08-07-2006, 04:38
thats just my military, my police force is almost like military with out military. they have valkarious and corsairs and all, but they dont engage in wars, they stop pirates and stuff, however in the event of a full scale invasion of tarsonis, they join ranks with my fleet, nearly doubling its size, i mean, i have a lot of space to patrol.


I divide my forces into fleets, to patrol the areas of space I control. My army has about 54 Million soldiers, all clones, ranging from different specialties (Airforce, Navy, Army), and a 60 million man logistics corps.
The sons of tarsonis
08-07-2006, 04:38
alright so heres pics of my new ships i described.

The wave runner class intercepter

http://i4.photobucket.com/albums/y102/souleclipse01989/Waverunner.jpg

the hunter killer class Battle Star

http://i4.photobucket.com/albums/y102/souleclipse01989/hunterkiller.jpg

and heres a pic of the STSS RETRIBUTION

http://i4.photobucket.com/albums/y102/souleclipse01989/rapierside.jpg

now take those, and put numbers to the ships, ::whistles:: my fleet pwns
Wanderjar
08-07-2006, 04:40
alright so heres pics of my new ships i described.

The wave runner class intercepter

http://i4.photobucket.com/albums/y102/souleclipse01989/Waverunner.jpg

the hunter killer class Battle Star

http://i4.photobucket.com/albums/y102/souleclipse01989/hunterkiller.jpg

and heres a pic of the STSS RETRIBUTION

http://i4.photobucket.com/albums/y102/souleclipse01989/rapierside.jpg

now take those, and put numbers to the ships, ::whistles:: my fleet pwns


If you put my entire fleet against yours, I could hurt you. But I could not defeat you by any stretch. Again, I'm glad we're allies. :)


(That might just be my big ego talking ;) )
Arcadeos
08-07-2006, 04:41
Yay! My entire military is outgunned and outmanned by that battle group. We won't be able to hold Anarion in a straight up fight. I'd have to revert to hit and run raids with snubfighters, along with a nice little fleet manuever that's almost suicidal in that if you're off by just a little too much you're dead.:(
The sons of tarsonis
08-07-2006, 04:43
I divide my forces into fleets, to patrol the areas of space I control. My army has about 54 Million soldiers, all clones, ranging from different specialties (Airforce, Navy, Army), and a 60 million man logistics corps.

well uve seen my numbers, as i said before, im a militiristic nation, all my citizens are under oath to serve the military should the need arise, so if you invade, not only do u get the police and my fleets, but everyone else fights too. plus my brood of darkness. which i havent introduced, but u Starcraft players know. The whole nation is the zerg, so its incredibly strong. it moves as a clan. and the controler, is much more mobile this time. anarion, will grow into a pretty strong nation two, and ill control all three and be even more powerful. MWAHAHAHAHAHAHAHAHAHH okay enough of that.
Spit break
08-07-2006, 04:43
I'll take a APHIL super laser and take out half your fleet
The sons of tarsonis
08-07-2006, 04:45
Yay! My entire military is outgunned and outmanned by that battle group. We won't be able to hold Anarion in a straight up fight. I'd have to revert to hit and run raids with snubfighters, along with a nice little fleet manuever that's almost suicidal in that if you're off by just a little too much you're dead.:(

lol, however if you look at my pictures, the Hunter Killers have gun turrets lining them, the wave runners have anti fighter missle launchers, and i also have more wraiths and valkarys than you have ships,.....good luck with the snubfighter runs.
The sons of tarsonis
08-07-2006, 04:49
I'll take a APHIL super laser and take out half your fleet

right, this is zafts strategy everyone, dont make a bunch of huge powerful ships, just make a few ships with huge powerful weapons. unfortunatly, with my energy conversion shields complete with overflux moderators, my ships kind of just breaze right through it.

ill explain, my shields, instead of taking damage and losing energy, they take the energy from energy weapons such as lasers and ion cannons, and they convert it to power to fuel my shields, so its a nvr ending cycle, only missles strain my shields, but i have missle inter cept systems, that get most if not all, though in huge mass barrages, ouch.
Wanderjar
08-07-2006, 04:50
well uve seen my numbers, as i said before, im a militiristic nation, all my citizens are under oath to serve the military should the need arise, so if you invade, not only do u get the police and my fleets, but everyone else fights too. plus my brood of darkness. which i havent introduced, but u Starcraft players know. The whole nation is the zerg, so its incredibly strong. it moves as a clan. and the controler, is much more mobile this time. anarion, will grow into a pretty strong nation two, and ill control all three and be even more powerful. MWAHAHAHAHAHAHAHAHAHH okay enough of that.

My nation is quite militaristic as well, all more reason to remain in good ties. Also, your brood of darkness sounds cool, and I hope if they don't show up this RP, that they will in a future one?

By the way, incase you don't remember, I am on your side in this!
Amazonian Beasts
08-07-2006, 04:51
Guys I'll try to get something up tomorrow or maybe later today...but I've got a little too much goin' on right now. I'll be on, TG if you need me.
Spit break
08-07-2006, 04:51
so basic only projectile weapons would work?
Arcadeos
08-07-2006, 04:52
Is it possible to overload them? My nifty little manuever has the potential to unload a point blank broadside within a few seconds.
The sons of tarsonis
08-07-2006, 04:52
lol... my brood may show up in this, if AB invades me, they definatly will, if he tries to take Anarion, not likely. ill throw them in the listings just to place them in.
Spit break
08-07-2006, 04:54
solve my problems

how to kill

Brood= use Peace Maker

Tarsonis force (if it come to it) missiles, mines and lots of them
The sons of tarsonis
08-07-2006, 04:54
Is it possible to overload them? My nifty little manuever has the potential to unload a point blank broadside within a few seconds.

thats what the overflux moderator is for. it converts energy, but in cases of huge attacks from fighters and stuff, potential to overload shields and actually destroy the main reactor of the ship.... sooooooo in the event of a huge energy build up, the overflux moderator releases the energy into space in the form of gas.
The sons of tarsonis
08-07-2006, 04:57
solve my problems

how to kill

Brood= use Peace Maker

Tarsonis force (if it come to it) missiles, mines and lots of them

dude the brood, peace maker will barely make a dent. While lacking shield, their carpaces are vastly superior to normal plating, ive encountered peacemaker before in the Finasia revolution, which was put down sadly. it wont do jack.

and as for the tarsonis thing,....yeah thats pretty much ure only option, but in the event of huge missle fire my fighters are used to intercept, provied they dont get hit by missles them selves, .....mines however? eh dangerous yes, but gun turrets can destroy them before they get close.
Arcadeos
08-07-2006, 04:58
Damn. I can't launch enough missiles to take those down. I've got two missile ships, but they're strictly anti-snubfighter. The warheads would do jack to those shields.
The sons of tarsonis
08-07-2006, 04:58
actually, the best way to destroy the brood, is just to match their fire power, so ure gundams in a sence, are what will actually do most damage to the brood.
The sons of tarsonis
08-07-2006, 04:59
Damn. I can't launch enough missiles to take those down. I've got two missile ships, but they're strictly anti-snubfighter. The warheads would do jack to those shields.

thats what allies are for.
Spit break
08-07-2006, 05:02
ah i see but Peace Maker in another thread? i think i got a different peace maker
Arcadeos
08-07-2006, 05:04
*grumble grumble overflux grumble grumble* That thing totally trumps the only card I had left once I realized I wouldn't be standing after a slugging match with you.
Wanderjar
08-07-2006, 05:05
actually, the best way to destroy the brood, is just to match their fire power, so ure gundams in a sence, are what will actually do most damage to the brood.


So if I use my thousands of gundams, I can defeat the brood? Hmm....

I'm not planning anything against you. I'm just making sure that if the Brood pulls a StarCraft (The Confederacy couldn't control them.....) then I'll be ready to help you.
The sons of tarsonis
08-07-2006, 05:05
lol sorry arcadeos, the reason im most powerful in region...is cause i have imagination...anyway off to bed yall
Wanderjar
08-07-2006, 05:08
lol sorry arcadeos, the reason im most powerful in region...is cause i have imagination...anyway off to bed yall


lol, G'night mate
Arcadeos
08-07-2006, 05:14
Seeya tomorrow or whenever.
Spit break
08-07-2006, 05:19
just so you dont call god mod about ray suppose to be dead

Ray is a clone of Rau who is a clone of another man who is the father of another character of mine so it was easy to clone him again
Arcadeos
08-07-2006, 05:22
If I wasn't an incurable anime freak/mobile suit fanatic/gundam fan, I think that statement would have given me an anuerism. Could you possibly be any more convoluted than that?
Spit break
08-07-2006, 05:27
its possible
Arcadeos
08-07-2006, 05:29
I hope not. The only reason my head didn't explode is that I've seen that episode of Gundam Seed.:D
Spit break
08-07-2006, 05:30
but then ray comes in during seed destiny so it is weird seeing a younger rau
Arcadeos
08-07-2006, 05:32
Does he still wear the "Zex" mask?
Spit break
08-07-2006, 05:36
ray is mask less

Neo has the mask

here is the kick neo is Mu

ya thats right the SOB lived
Arcadeos
08-07-2006, 05:40
Mu...Mula Flagga or whatever? The 'mobile armore'/orange fighter pilot? Why's he wearing the mask?
Spit break
08-07-2006, 05:43
since you did not see the end of seed ill fill you in

second lest episode the Dmonion fired a positron blast at the archangels bridge Mu went in front of it to protect the arch angel and was reportedly killed. they even showed his helmat floating in space. in destiny he shows up alive, with a scare and with out his memory. at the vary end he gets it back.
Arcadeos
08-07-2006, 05:50
Crazy. Well, Im gonna log for the night. Seeya tomorrow.
No_State_At_All
08-07-2006, 13:48
Jumping all the anime stuffs... Tarsonis, those shields are a godmod... you cant make yourself immune to energy weapons, not that i use them. Heavy battleships missile spams FTW anyway, so... you'll be easy prey, reliant on fighters and with shields that missiles break down... who else was on his side?
Spit break
08-07-2006, 19:20
all we need to do is hit his shield gen with missiles then he is doomed
The Anarion
09-07-2006, 04:59
im not doomed, my shields have high tolerance for missles, plus missle interception systems. and No state at All, theyre not a god mod, ive been using them in other threads and no one has complained. you just cant come up with any way to beat them. Missles wear my shields down like any normal shielding, and actually, my shields are mor resistant cause theyre Titan Class partical shields, most advance to date.
The Anarion
09-07-2006, 05:00
all we need to do is hit his shield gen with missiles then he is doomed

shield generator, is inside the shield...............good luck with that one.
The Anarion
09-07-2006, 05:02
Jumping all the anime stuffs... Tarsonis, those shields are a godmod... you cant make yourself immune to energy weapons, not that i use them. Heavy battleships missile spams FTW anyway, so... you'll be easy prey, reliant on fighters and with shields that missiles break down... who else was on his side?


see te problem with heavy battleship missles and Projectile weapons, is that theyre slow. Energy weapons are fast and hard to dodge.
Spit break
09-07-2006, 05:03
ya but tarsonis's shields we cant get past with energy weapons
No_State_At_All
09-07-2006, 15:33
im not doomed, my shields have high tolerance for missles, plus missle interception systems. and No state at All, theyre not a god mod, ive been using them in other threads and no one has complained. you just cant come up with any way to beat them. Missles wear my shields down like any normal shielding, and actually, my shields are mor resistant cause theyre Titan Class partical shields, most advance to date.
Gain energy from energy weps and are extra-resistant to missiles. right... This is the problem with freeform RP... Imagination cant counter something thats immune to everything. ah well. I hope you have some sort of FTLi on your fleet, or i'll actually use the trick i was saving up for someone worthwhile on it.
The sons of tarsonis
09-07-2006, 18:49
faster than light tech? eh not worried about that. anyway. Heres the low down on teh shields.

They gain energy from weapons shots. They are new fulllly tested shield technology, (and for sale to allied gaurdian members i might add, oh and zaft too, well not to AB until our two governments are on better terms.) and while taking a drain from projectile weapons they dont take heavy drain, so shields can come down, just not very quickly. they have 2 back up generators, incase the get totally drained. and teh cool thing is....i can fire at my own ships to charge the shields.....wow i just thought of that too....nifty. They are resistant as well to WMD so super nova generators and stuff like that, will drain, but not completely.
Spit break
09-07-2006, 19:00
i see i better go design a heavy missile cruiser
Arcadeos
09-07-2006, 22:58
im not doomed, my shields have high tolerance for missles, plus missle interception systems. and No state at All, theyre not a god mod, ive been using them in other threads and no one has complained. you just cant come up with any way to beat them. Missles wear my shields down like any normal shielding, and actually, my shields are mor resistant cause theyre Titan Class partical shields, most advance to date.

Correct me if I'm wrong, but I was under the impression that particle shields blocked, well, particles. As in objects which deal damage based on kinetic energy. And that ray shields protected against energy wepons. Don't you have to have your shields geared toward one or the other or have a nice balance?
No_State_At_All
10-07-2006, 00:17
Correct me if I'm wrong, but I was under the impression that particle shields blocked, well, particles. As in objects which deal damage based on kinetic energy. And that ray shields protected against energy wepons. Don't you have to have your shields geared toward one or the other or have a nice balance?
Particle-wave duality is a wonderful thing. In effect, RL physics says either form of shield would have the capability to do both.. mine dont, but thats just me... still, if you keep those shields like that, I simply wont RP FT with you. end of story.
Spit break
10-07-2006, 01:20
ahahhahahahaha built my self a ship to take down tarsonis

http://i34.photobucket.com/albums/d139/ZAFT20/HMC.jpg

best heavy missile cuiser
Arcadeos
10-07-2006, 01:33
Well, don't just let it sit there, give us some stats, man!
Spit break
10-07-2006, 01:46
let me just come up with those please tell me if there out of place so i can get them right.

Model: ZHMC-435
Name: Divine Thunder
Unit type: Heavy Missile Crusier
Manufacturer: ZAFT (Zodiac Alliance of Freedom Treaty)
Operator: ZAFT
First deployment: C.E. 153
Dimensions: overall length 450 meters
Wingspan: 100 meters
Weight: unknown
Propulsion:unknown
Equipment and design features: Sensors, Range 100,000 Km; ablative armor; Shields; polamer reflective coating

Weapons:

Offfensive: 168 Missile tubes (Missile type veries)

Defences: CIWSx4, Anti- beam/laser Depth charge tubesx6
The sons of tarsonis
10-07-2006, 04:29
um can someone help me out with the password into tag, even though thats kind of a bad idea cause then the region cant grow, personally i say we fight for our old territory and elect me the rep in that region and ill boot them all. though ill need a list of the members of the COG that are in our group.
The sons of tarsonis
10-07-2006, 04:34
Particle-wave duality is a wonderful thing. In effect, RL physics says either form of shield would have the capability to do both.. mine dont, but thats just me... still, if you keep those shields like that, I simply wont RP FT with you. end of story.


wait so im supposed to weaken my own ships. why would i do that. those shields i didnt just like pop out my ass, they took like 35 NS years to develop. research and all that. I spent RL months coming up with that.
Partical shields just mean that i surround myships with a wall of microscopic particles and when hit they particals swarm to that spot and absorb the blast, however the particals i use are engineered to spread the energy out into a system of recievers which then uses the energy to recharge my shields, its not a god mod, its an ingenious cycle. Otherwise i can call you ships gravity thing a god mod, cause then nothing can get close enough to destroy it. HMMMMMMMMMMMMMMMMMMMMMM just cause your not powerful enough to take them down.....i mean zaft atleast go creative....but hes on my side......and yes zaft, you missle frigate(In numbers) is potentiallly dangerous to my fleet.
The sons of tarsonis
10-07-2006, 04:35
hey and your forgetting something, bullets wor too.
Spit break
10-07-2006, 04:38
ok classic MG works then
The sons of tarsonis
10-07-2006, 04:57
but i also have mass fighters and valkarys, so ure btter off with your missle frigate...but Zaft i have one counter to your frigate....you should remember these, they took out the original messiah in your revolution if you recall

haha my shield splitter missiles. though these are actually upgraded casue they drill the whole missle through the shield and launch a payload of 10 ultray heavy anti BC missles. instead of drilling only the tip through and expanding to let stuff through....


http://i4.photobucket.com/albums/y102/souleclipse01989/shieldsplittermissile.jpg
Spit break
10-07-2006, 05:05
almost like my mines, they have a drill so they can drill into the hull and then explode. Then my personal favorite the Hunter killer mine it has 4 arms to give you a example. If one of your Fighters or valkarys flew by one of my mines it would go after it then deploy the arms grab onto it and then it explodes taking the enemy out
The sons of tarsonis
10-07-2006, 05:06
intresting, but ure mines have to get through my shields first.....after that............OUCHIES!!!!!!!




anyway i posted in the IC thread
Spit break
10-07-2006, 05:12
ok and ya if they run into shields they kinda blow up
No_State_At_All
10-07-2006, 13:36
wait so im supposed to weaken my own ships. why would i do that. those shields i didnt just like pop out my ass, they took like 35 NS years to develop. research and all that. I spent RL months coming up with that.
Partical shields just mean that i surround myships with a wall of microscopic particles and when hit they particals swarm to that spot and absorb the blast, however the particals i use are engineered to spread the energy out into a system of recievers which then uses the energy to recharge my shields, its not a god mod, its an ingenious cycle. Otherwise i can call you ships gravity thing a god mod, cause then nothing can get close enough to destroy it. HMMMMMMMMMMMMMMMMMMMMMM just cause your not powerful enough to take them down.....i mean zaft atleast go creative....but hes on my side......and yes zaft, you missle frigate(In numbers) is potentiallly dangerous to my fleet.
Try an energy weapon on me... or missile spams... I dont use that very often, because its overly powerful and the generators take horrific wear from it... I can missile spam with the best, and in case you didnt notice i dont use energy weapons... Oh, and anyone else who uses gravity tech can counter the vibrator very easily. There are a few people out there...
Bekhaera
17-07-2006, 21:58
im up for allying with the Anarion, ill just RP as my character from the PT thread, keeping him alive ;)
Spit break
18-07-2006, 20:48
do as you wish
The sons of tarsonis
18-07-2006, 22:40
do as you wish


threads almost over really. but w.e
Amazonian Beasts
22-07-2006, 02:41
OOC: Sorry for the absence...
The Anarion
22-07-2006, 04:00
its cool just when you get a chance post.....im going on VACA so ill be back next weakend.