NationStates Jolt Archive


The American Privateer FT/Anime Storefront

The American Privateer
05-06-2006, 14:55
Rules
1) Do your own math.

* Failure to do will cost a penalty of 10% of the order.
* Incorrect math will result in a 5% penalty to order.
- If you incorrectly do math and go over, we will no longer be correcting the order...
- The cost for you to buy something is listed on the frontpage and also as the Export Cost on the products description.
2) No Flaiming or Flamebaiting.
3) Helpful criticism and comments are okay, but not abusive ones.
4) I will check your Defense budget so don't overbuy. You can check your economies at NSEconomy (http://nseconomy.thirdgeek.com/nseconomy.php) or NS Tracker (http://nstracker.retrogade.com/)
5) Try to be in character. (Start your order off with something like [Insert Nation Here] would like to order...)
6) You can buy any version or alteration of the products listed
7) 1 NS Year = 1 RL Day (thus 1 NS Month = 2 RL Hours)

Discounts:
5% Discount for nations with a population under 150 million
5% Discount for orders over $1,000,000,000,000
10% Discount for allies
45% Discount for members of the IDF

Products:
please click on the links to find the lists.

Combat Zoids (http://forums.jolt.co.uk/showthread.php?t=486203)

Command Zoids (http://forums.jolt.co.uk/showthread.php?p=11097417#post11097417)

Upgradable weapons for the Zoids (http://forums.jolt.co.uk/showthread.php?p=11101893#post11101893)

Hauler Zoids (http://forums.jolt.co.uk/showthread.php?p=11097617#post11097617)

Gundam Mobile Suits (http://forums.jolt.co.uk/showthread.php?p=11097720#post11097720)

Gundam Space Craft (http://forums.jolt.co.uk/showthread.php?p=11158268#post11158268)

Battlemechs

Space Battle Ship Yamato Space Craft

Fighter Craft

Combat Robots (http://forums.jolt.co.uk/showthread.php?p=11099582#post11099582)

FT Video Game Weaponry (http://forums.jolt.co.uk/showthread.php?p=11101965#post11101965)

Combat Clones (http://forums.jolt.co.uk/showthread.php?p=11100623#post11100623)
(note, these clones are non-sentient beings with cybernetic brains installed)

The Horde of Doom Robotech Mini-Storefront (http://forums.jolt.co.uk/showthread.php?p=11144802#post11144802)
Andrall
05-06-2006, 22:06
The Free Land of Andrall would like to buy 2 Raynos Combat Zoids.
With the discount you've given us, the total will come to 300 million dollars. Andrall currentley has $1,436,084,238 in its defense budget.
The American Privateer
05-06-2006, 22:10
The Free Land of Andrall would like to buy 2 Raynos Combat Zoids.
With the discount you've given us, the total will come to 300 million dollars. Andrall currentley has $1,436,084,238 in its defense budget.

Confirmed

Would you like to purchase anything else?
Dratheria
05-06-2006, 22:29
The Imperium of Man could see some use for such large vehicles. The Adeptus Mechanicus and Collegia Titanicus could learn much from these vehicles to improve our own Titans.
The American Privateer
05-06-2006, 22:35
The Imperium of Man could see some use for such large vehicles. The Adeptus Mechanicus and Collegia Titanicus could learn much from these vehicles to improve our own Titans.

A note, the Zoids are not just robots, but rather Biomechanica, they are living robots. Gundams on the other hand are just giant robotic suits. So, examine accordingly.
The Horde Of Doom
05-06-2006, 22:44
*tag*
Andrall
05-06-2006, 22:58
Confirmed

Would you like to purchase anything else?
No.
1010102
06-06-2006, 02:12
what zoid would you recomend for a fast attack/occupation force role?
The American Privateer
06-06-2006, 02:30
what zoid would you recomend for a fast attack/occupation force role?

Really I would suggest a Command Wolf or any of the Liger Zero models

The Command Wolf was designed/bred for urban combat, while the Liger Zero has a semi wild streak, that can only be controlled by someone it trusts. The Ligers can be a bit tempermental.
Me li
06-06-2006, 05:52
Sirs

We of the House Me Li greet your new storefront. Your non-thinking machines are excellent. We wish to obtain a sampling of your wares for future procurement into the Confederations Fleet Strike Forces. These Gundum will be field tested. If they are successful, permanent arrangements with your Company for future supplies will be made at a later date.



RX-79 Gundam
Head height: 18.0 meters
Base weight: 52.8 tons
Full weight: 73.0 tons
Generator: 1350 kW
Thrusters: 52,000 kg
Armor materials:
Luna Titanium alloy
Armament:
vulcan gun
multi-launcher
beam saber x 2
100mm machine gun
180mm cannon (option)
beam rifle (option)
rocket launcher (option)
missile launcher (option)
Cost: 50 million

RGM-79 Gunsniper
Head height: 18.0 meters
Base weight: 52.8 tons
Full weight: 73.0 tons
Generator: 1350 kW
Thrusters: 52,000 kg
Armor materials:
Luna Titanium alloy
Armament:
vulcan gun
multi-launcher
beam saber x 2
long range beam rifle
Cost: 75 Million

RX-75 Guntank
Head height: 15.0 meters
Base weight: 56.0 tons
Full weight: 80.0 tons
Generator: 878 kW
Armor materials: Luna Titanium alloy
Armament:
120mm cannon x 2
quadruple gun launcher x 2
Cost: 100 million

RX-77 Cuncannon
Head height: 18.0 meters
Base weight: 47.3 tons
Full weight: 66.9 tons
Generator: 1420 kW
Thrusters: 59,480 kg
Armament:
60mm vulcan gun x 2
beam saber
beam cannon x 2
90mm rifle
Cost: 75 million

50 million
75 Million
100 million
75 million
Total: 310 million
We choose to waive our rebates in return for a complete logisitcal support train ie all of the nifty weapons and reloads.

Companion Esa of the Clan Swan
Dominion of Me Li
Director General of The Isles of Mara Unified Space Command
The American Privateer
06-06-2006, 15:12
Sirs

We of the House Me Li greet your new storefront. Your non-thinking machines are excellent. We wish to obtain a sampling of your wares for future procurement into the Confederations Fleet Strike Forces. These Gundum will be field tested. If they are successful, permanent arrangements with your Company for future supplies will be made at a later date.



50 million
75 Million
100 million
75 million
Total: 310 million
We choose to waive our rebates in return for a complete logisitcal support train ie all of the nifty weapons and reloads.

Companion Esa of the Clan Swan
Dominion of Me Li
Director General of The Isles of Mara Unified Space Command


Of coures, order confirmed. Also, we would suggest some Zoids as well. They are biomechanica, and as such, could be considered animal-cyborgs. Also, the Utah Raptors we sell in the Combat Clones section would make ideal mounts for the Fremen, as they require as much water as a human, no more.
The American Privateer
06-06-2006, 17:32
bump
The American Privateer
06-06-2006, 19:08
bumpage!
1010102
06-06-2006, 19:16
i remember zoids well and suggest that you add the following zoid:
Death saurer
The American Privateer
06-06-2006, 19:35
i remember zoids well and suggest that you add the following zoid:
Death saurer

I might just do that, hhmmmmm, I will have to look into the stats for it, oh, and please respond on the thread.
1010102
06-06-2006, 20:24
found the stats
Deathsaurer
Crew 2
Weight 400 tons
Depth 32.4 m
Height 21 m
Maximum Speed 90 km/h
Weapons
Killer Bite Fangs
Hyper Killer Claws (2)
AEZ 20 mm Beam Gun
Large-Bore Particle Beam Cannon
SSM Pod
Composite Sensor Unit
Small-Bore Anti-Ground Laser Machinegun (2)
TEZ 20 mm Linear Laser Gun (2)
AEZ 20 mm Beam Gun
Small-Bore Laser Machinegun
Sixteen-Shot Missile Launcher
Weighted Striking Tail
Equipment
High-PrecisionInfra-Red Beam Laser Searcher
Charged Particle Intake Management Fan
The Horde Of Doom
06-06-2006, 20:27
(I would be interested in adding a few things, if some of the profits are given to me. A sample:

Tactical Battle Pod [TBP-Z1] (http://www.kent.net/robotech/mecha/ref/z-1.gif)
The old Tactical Battle Pod has been replaced with the smaller, but deadlier, TBP-Z1 (nicknamed "Tid-Bitz"). The mecha's formidable weapons, speed and balance emulate its giant predecessor. However, there are numerous differences in style and design. The top mounted particle beam guns are long and slender, a trademark of Hordian design. Its small rear lasers have been replaced with larger, more powerful lasers and the auto cannons replaced with a Gladiator style auto cannon drum. The Battle Pod's familiar egg-shaped main body is also gone, in favour of a squat, rectangular shaped form.

The most dramatic changes are the addition of arms and its drastically reduced size. Arms give this infantry unit the advantage of hand to hand combat, grappling, holding and carrying. The size is a comparatively minuscule 23 ft (7 m). The pilot is safely nestled in the armoured midsection of the main body.

Stats:
Crew: 1, plus one passenger
Speed: 175mph
Height: 23ft
Width: 14ft
Length: 14.6ft
Weight: 12.7 tons

Weapon Systems:
2 Particle Beam Cannons
2 Top-Mounted Lasers
2 32mm Auto Cannons


More anime goodness can be found if I can set up a little mini-shop)
The American Privateer
06-06-2006, 21:19
(I would be interested in adding a few things, if some of the profits are given to me. A sample:

Tactical Battle Pod [TBP-Z1] (http://www.kent.net/robotech/mecha/ref/z-1.gif)
The old Tactical Battle Pod has been replaced with the smaller, but deadlier, TBP-Z1 (nicknamed "Tid-Bitz"). The mecha's formidable weapons, speed and balance emulate its giant predecessor. However, there are numerous differences in style and design. The top mounted particle beam guns are long and slender, a trademark of Hordian design. Its small rear lasers have been replaced with larger, more powerful lasers and the auto cannons replaced with a Gladiator style auto cannon drum. The Battle Pod's familiar egg-shaped main body is also gone, in favour of a squat, rectangular shaped form.

The most dramatic changes are the addition of arms and its drastically reduced size. Arms give this infantry unit the advantage of hand to hand combat, grappling, holding and carrying. The size is a comparatively minuscule 23 ft (7 m). The pilot is safely nestled in the armoured midsection of the main body.

Stats:
Crew: 1, plus one passenger
Speed: 175mph
Height: 23ft
Width: 14ft
Length: 14.6ft
Weight: 12.7 tons

Weapon Systems:
2 Particle Beam Cannons
2 Top-Mounted Lasers
2 32mm Auto Cannons


More anime goodness can be found if I can set up a little mini-shop)

How about a 50/50 split in the profits from your gear?
The Horde Of Doom
06-06-2006, 21:20
Excellent. Just tell me where to submit my designs
1010102
06-06-2006, 21:22
what abpout the Deathsaurer?
The Horde Of Doom
06-06-2006, 21:24
I hope you don't mind setting the price's of my devices as well. Since it's your storefront, I thought it would best to be left to you.
The American Privateer
06-06-2006, 23:26
to: 1010102

I will add that soon

to: HoD

I will come up with a price, as well as your own page for the storefront
The Horde Of Doom
06-06-2006, 23:31
Alright. When it's all up and running, just tg me and explain where I can post em.
The American Privateer
06-06-2006, 23:47
Alright. When it's all up and running, just tg me and explain where I can post em.

It would be best if I could get some more examples of the mobile suits you will be selling, so that I can start the thread.
1010102
07-06-2006, 01:09
scratch the last order. can the whale king operate in space? and if so can it go survive atomsphere reenrty or leave the atomosphere?
The empire of 1010102 would like to purchase the following:
100 Whale Kings- 42 billion
1000 Liger Zeros- 500 billion
500 Genosaurers -350 billion
500 mad thunders- 250 billion
1000 Gairyukis-450 billion
1000 Schneider Conversion Unit-100 billion
1000 Panzer Conversion Unit -100 billion
1000 Pheonix Conversion Unit-100 billion

total- 1.892 trillion to be wired on confirmation of order.
The American Privateer
07-06-2006, 02:39
scratch the last order. can the whale king operate in space? and if so can it go survive atomsphere reenrty or leave the atomosphere?
The empire of 1010102 would like to purchase the following:
100 Whale Kings- 42 billion
1000 Liger Zeros- 500 billion
500 Genosaurers -350 billion
500 mad thunders- 250 billion
1000 Gairyukis-450 billion
1000 Schneider Conversion Unit-100 billion
1000 Panzer Conversion Unit -100 billion
1000 Pheonix Conversion Unit-100 billion

total- 1.892 trillion to be wired on confirmation of order.

Confirmed

Yes, the Whale King can operate in space, as they possess an on-board life-support, and are air tight. Also, we will intall energy shields, which will allow re-entry
1010102
07-06-2006, 02:55
I would also like 10 Deathsaurers when you get them listed.

Edit could you install a class 1 hyperdrive? I will supply them.
The American Privateer
07-06-2006, 05:51
I would also like 10 Deathsaurers when you get them listed.

Edit could you install a class 1 hyperdrive? I will supply them.

We have something even better, the Tesseract drive. Instant transportation from one spot to another. It folds space itself.
The Horde Of Doom
07-06-2006, 18:00
The mechs, land systems, and some ships are all from the robotech universe.
Another sample:

Tactical Battle Pod [Regault] (http://www.kent.net/robotech/mecha/zentraedi/regault.gif)

The Tactical Battle Pod is the most common of all the Zentraedi(a 40 foot tall species of alien) war machines. It is highly dependable, non-transformable, Mecha assault system that is issued to every infantry soldier. Although not equipped for hand to hand combat the battle Pod is designed for exceptional balance, speed, and a variety of short and long-range weapon capabilities.

The construction and operation of the Tactical Battle Pod is extremely simple. The pilot sits cradled inside the bulbous body of the pod with immediate access to all controls. The legs are controlled by foot pedals which respond to the pilot's manipulation. Weapon systems are operated by hand. Rear thrusters, mounted on the sides, and mini-thrusters in the legs, provide for mobility in space, while the massive ostrich-like legs give the pilot exceptional stability, balance and speed on land. The legs are so powerful that the entire pod can actually leap, bound, and kick without losing balance. Even after a fall, the pod can get on its feet quickly to rejoin the battle.

This impressive mobility is largely the result of the symbiotic relationship between man and machine via protoculture. Protoculture is the mysterious energy source of the Robotech masters, which instils an almost alive quality to the machine. As a result, the machine responds to physical manipulation as if it were an extension of the pilot. of course, the Zentraedi have no real understanding of how the mecha works, the use of protoculture, or even how to repair damaged Mecha. From a practical viewpoint, the principals are identical to the Hordian's own mecha.

In contrast to Hordian Mecha, with roomy and reinforced pilot compartments, the Zentraedi pilot literally fills the pod's body cavity, is cramped, and has no additional protection beyond the light armour of the pod itself. This makes the pilot extremely vulnerable to attacks.

Zentraedi soldiers are often forced to discard extremely damaged Mecha, but the pods are very inexpensive, and mass produced--on a mind boggling scale--at fully automated weapons plants scattered throughout the universe (and under control of the Robotech Masters).

It is important to note that, while there are four, different types or styles of the Battle Pod, they are almost identical in body operation and movement. Only weapon systems change (this does not include the Officer's Pod). Like the human Destroids and Veritech, the pod's energy source has a life span of about 8 years when used constantly (20 years is normal, average).

Stats:
Crew: 1
Speed: 175mph running, 650mph flying in space
Height: 50ft
Width: 26.2ft
Length: 27.2ft
Weight: 37 tons

Weapon Systems:
2 Particle Beam Cannons
2 Laser Guns
2 Auto Cannons

If you happean to be smaller then 40ft, the Hordian's will resize your mech for no charge.

VF-1 Veritech "Valkyrie" (http://www.kent.net/robotech/mecha/rdf/vf-1j-battloid.gif)
Fighter mode (http://www.kent.net/robotech/mecha/rdf/veritech-fighter.gif)
Guardian Mode (http://www.kent.net/robotech/mecha/rdf/veritech-guardian.gif)

The VF-1 was the Robotech Design Team's solution to the question of how The Horde could fight 40 foot tall soldiers. It was fine to engage them with powerful weapons from the air, or tank like vehicles. But sooner or later, hand-to-hand combat would be required. And that was the purpose of the VF-1.

The Veritech Fighter had the unique ability to transform from a jet fighter into a humanoid form, known as a battloid. This actually arose from the human misunderstanding of Protoculture. The basic properties of this new power source seemed to encourage such modularity, although no other species, including the highly knowledgable Robotech Masters, ever used this in thier combat mecha.

However, it produced a mecha of unparalleled maneuverability and funcionality. It could race over a ground target at Mach 3, strafing with missiles and machine guns, then convert to a ground unit and mop up, secure the area, etc.

It also has a third mode, Guardian, that was not part of the initial design. This is sort of a transitional phase between Fighter and Battloid. It was initially only planned to be used for VTOL landings and rapid deceleration. However, test pilots quickly learned to use this useful mode in combat, allowing instant changes of direction, height and speed. And with the GU-11 gun point in the jet's hand, they could even fly in one direction, and shoot in another!

There are 4 models of the Valkyrie, the VF-1A, VF-1J, VF-1S and VF-1D. The A, J, and S are all single seat fighters, and identical in all aspects except number of head lasers. The VF-1D however, is a two-seat trainer, but still fully combat capable.

Also, due to thier protoculture-powered engines, Veritechs can operate at full capacity in space. One other point to note is that in Battloid mode, the mecha has agility beyond anything the average human is capable of. Any moves that the pilot can do, the mecha can easily copy, including martial arts attacks.

Stats:
Fighter Guardian Battloid
Speed: 2,676mph(Fighter), 670mph(Guardian), 60mph running, 120mph flying(Battloid)
Height: 16ft(Fighter), 22.3ft(Guardian), 42.6ft(Battloid)
Width: 48ft(Fighter), 48ft(Guardian), 16ft(Battloid)
Weight: 18 tons
Range: 5 years continual use, although 12 years is the average.

Two of my simplest
1010102
07-06-2006, 18:44
We have something even better, the Tesseract drive. Instant transportation from one spot to another. It folds space itself.

I'll strike to the hyperdrives on the Whale Kings. If used that They would have to wait for the rest of the fleet to reach its locarion and by that time it would be overwelmed and destroyed.
The American Privateer
07-06-2006, 21:00
I'll strike to the hyperdrives on the Whale Kings. If used that They would have to wait for the rest of the fleet to reach its locarion and by that time it would be overwelmed and destroyed.

Understood and installed. If you use these against Toops, please let me know where he is.
1010102
07-06-2006, 21:09
thank you for allowing this modifaction.
1010102
09-06-2006, 20:27
courtesy bump for TAP.
The American Privateer
09-06-2006, 20:30
bump
1010102
09-06-2006, 20:30
we would like to purchase:
100 Deathsaurers- 55 billion

total 55 billion USD.
Niall Noiglach
09-06-2006, 20:34
we would like to purchase:
100 Deathsaurers- 55 billion

total 55 billion USD.

Accepted and confirmed, have fun with 'em!
The American Privateer
09-06-2006, 22:33
we would like to purchase:
100 Deathsaurers- 55 billion

total 55 billion USD.

Despite what my new partner has said, that order is denied, your threat to use Kinetic Rods on civillians has reached us here. There fore, unless Admiral Jamie over at the PMT Storefront revokes her blacklisting, consider i applicable here.

Admiral Kelsey DuVall
Founding Partner, TAP FT/Anime Storefront
1010102
09-06-2006, 23:46
that was my PMT nation purchasing those and made that threat. why would a nation with super star destroyers need an orbit-to-ground weapon? so that is invalid. you just can't sell to my PMT nation you can still sell to my FT nation. there's like a 1500 year difference. the only relation is that the FT Dictator is directly descended from the PMT one.
Commonalitarianism
10-06-2006, 01:06
We would like a variety of Guyver Biobooster armor suits. These should be modified to fight demonic entities and should include psi matrix stones.
The American Privateer
11-06-2006, 16:38
We would like a variety of Guyver Biobooster armor suits. These should be modified to fight demonic entities and should include psi matrix stones.

Which anime are the Guyver Bioboosters from? If you tell us, then we should be able to do a stat writeup and give you a cost estimate.
Commonalitarianism
11-06-2006, 20:56
It is both a live action film and an anime called Guyver Bio Booster armor, the anime is just plain dumb with lots of blood and gore, but the armor is very interesting and dangerous.
The American Privateer
13-06-2006, 14:53
It is both a live action film and an anime called Guyver Bio Booster armor, the anime is just plain dumb with lots of blood and gore, but the armor is very interesting and dangerous.

I apologise, but I am having trouble finding the stats for these, if you could help me out with that.

A website would help perfectly
The American Privateer
14-06-2006, 13:16
bump
Commonalitarianism
14-06-2006, 14:31
Here is a page with some stats.

http://members.tripod.com/shiwan8/bioboost.htm
The American Privateer
18-06-2006, 01:13
Here is a page with some stats.

http://members.tripod.com/shiwan8/bioboost.htm


Ugh, sorry that took so long.

Here are the stats

Guyver Bio-Booster
Height: 7 feet
Wheight: 723 pounds
Speed: 250 miles per hour (Land)
30 miles per hour (Air)
Equipment: IR and X-Ray Sensors
Weapons:
Vibrating forearm blades
Infrared Laser Beam
Gravitonic Orb
Sonic Wave Projector
Mega-Smasher Cannon
Cost: 50 thousand
The American Privateer
18-06-2006, 01:17
If you have any requests for combat clones, please post them, I will soon be updating with new Saurians, along with beasts from both DnD and Magic the Gathering.
The American Privateer
18-06-2006, 16:19
Bump
The American Privateer
19-06-2006, 14:19
Bump
what he said
The Longinean Order
21-06-2006, 01:58
bumpwhat he said

I quite agree
1010102
22-06-2006, 03:59
With my blacklisting lifted from the FT storefront I wish to purchase:
10 Whale Kings total price 4.2 billion to be wired on confirmation.

OCC: post 2000! ( party streamers for everybody!)
Neo Zeta
22-06-2006, 04:40
Would like to suggest you add The Geno Breaker to the list of Zoids. http://en.wikipedia.org/wiki/Geno_Breaker
The Longinean Order
22-06-2006, 12:35
With my blacklisting lifted from the FT storefront I wish to purchase:
10 Whale Kings total price 4.2 billion to be wired on confirmation.

OCC: post 2000! ( party streamers for everybody!)

Confirmed
CoreWorlds
22-06-2006, 14:59
What Zoids would you recommend for dealing with the likes of AT-AT units?

BTW, What about Procompsagnothus Triasscus and its Compy family? Those little buggers can be extremely useful for espionage and in a pinch are slightly poisonous enough to give bitten punks a nasty infection.
1010102
22-06-2006, 22:55
well for dealing with AT ATs I would use the death saurer. it has only 2 weaknesses; slow speed which is made up for by massive amounts of weapons and armor, and when it fires its main weapon an intake it opened that could be very easily be targeted by airstrikes. other than that it is perfect.
The Longinean Order
22-06-2006, 23:00
What Zoids would you recommend for dealing with the likes of AT-AT units?

BTW, What about Procompsagnothus Triasscus and its Compy family? Those little buggers can be extremely useful for espionage and in a pinch are slightly poisonous enough to give bitten punks a nasty infection.

against the AT-AT I would suggest the Gunbluster (Massive Mobile Artillery), The Beserker Fury, The Gojulas Giga, or the Death Saurer.

And, I will be adding the Compy in groups of thirty/1 thousand. that way, if nothing else, you can swarm opponents.
Free shepmagans
23-06-2006, 22:26
((OOC, what's up with your sig? This seems rather open to me. :p))
The American Privateer
24-06-2006, 01:32
((OOC, what's up with your sig? This seems rather open to me. :p))

lol, forgot to change that. Thanks for the heads up.
1010102
24-06-2006, 01:47
1010102 would like to purchase:
1000 Deathsaurers- to be used for tank busting on a biblical scale.

total 550 billion USD.
The Longinean Order
24-06-2006, 02:27
1010102 would like to purchase:
1000 Deathsaurers- to be used for tank busting on a biblical scale.

total 550 billion USD.

Confirmed, and yes, that is definetly biblical.
1010102
24-06-2006, 05:17
Confirmed, and yes, that is definetly biblical.

i know. trust me i know.

just imagine the scene ( insert crappy low tempo music here)

A massive plain with over 500,000 2 person tanks. this massive force moving on my landing site. then 1000 deathsaurers fire their Particle Beam Cannon at them in a sweeping motion killing most of them in a single pass then moving in and crushing the rest with their tails and feet. the survior getting out of thier tanks and running away on;ly to be gunned down be air support.
1010102
27-06-2006, 03:03
courtesy bump
1010102
27-06-2006, 03:06
I will to purchase:
100 Ultra Sauruses

total price 300 billion
1010102
30-06-2006, 04:51
bump so my orfer can be confirmed.
The Longinean Order
01-07-2006, 02:28
I will to purchase:
100 Ultra Sauruses

total price 300 billion

Confirmed
1010102
09-07-2006, 18:07
courtosy bump
The American Privateer
11-07-2006, 23:10
Please buy something
Lyon county
11-07-2006, 23:28
The millitary of lyon county wishes to purchase
1,000 Death Saurers-550 billion
1,000 genosauers-700 billion

why is the death sauer cheaper than the geno sauer?
The Horde Of Doom
12-07-2006, 00:28
Buy something of mine dammit!
The American Privateer
12-07-2006, 00:52
The millitary of lyon county wishes to purchase
1,000 Death Saurers-550 billion
1,000 genosauers-700 billion

why is the death sauer cheaper than the geno sauer?

I don't remember, I think that I might have just had it come with an extra-weapon or something, will look into it.

And confirmed also. Just so you know, some Ligers or Shadow Foxes would make good scouts for those beasts. Plus, they are good for fast attack forces. Also, Gunblusters would be good for mobile artillery, as are Dibison.
Lyon county
12-07-2006, 01:03
I don't remember, I think that I might have just had it come with an extra-weapon or something, will look into it.

And confirmed also. Just so you know, some Ligers or Shadow Foxes would make good scouts for those beasts. Plus, they are good for fast attack forces. Also, Gunblusters would be good for mobile artillery, as are Dibison.

no thnks i have speeder bikes for that.
The American Privateer
12-07-2006, 01:57
no thnks i have speeder bikes for that.

Ah, but can your speeder bikes move at 307 km/h, and take out a mech like an AT-AT with nothing but a slash of the claws, and stand at five stories. You want a scout vehicle that can scare your enemies and do massive damage, buy a Liger. Besides, the roars it will let out on it's own is enough to freak people out.
Lyon county
12-07-2006, 02:04
yes but thats the problem. scouts are needed to be steathy, and 5 stories tall is not steathy.
The American Privateer
12-07-2006, 03:16
yes but thats the problem. scouts are needed to be steathy, and 5 stories tall is not steathy.

meh, Shadow Foxes (http://mopock.com/ZOIDS/photos/photo40.jpg) can move stealthily, after all, it has a stelth generator system. Plus, set up a Dimetredon or two and use their ECm sails to foul up their IR systems.
The Longinean Order
17-07-2006, 02:57
OOC: Bump
SeaQuest DSV
19-07-2006, 07:42
Here's that stuff on the Fire Phoenix you requested. Oh, and just so you know, the pic you have labeled as the Liger Zero Phoenix is not it.

This is the L.Z.P.:
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Mechs/Zoids/ZeroPhoenix.jpghttp://i17.photobucket.com/albums/b91/SeaQuest_Sim/Mechs/Firephoenix.jpg

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Name: Fire Phoenix
Alignment: Republican
Registration Number: BZ-07.A
Height: 6 Meters
Length: 18 Meters
Weight: 35 Tons
Top Speed: Mach 2.9
Weapons: Twin AZ60mm Laser Repeater Cannons, Dual 180mm Leg Cannons, Twelve Double-Barreled Beam Cannons, Firestorm Missile, Hardened Alloy Talons and Beak

Core to Core Bond Range: Liger Zero
Fusion Partners: Leo Blaze, Genius Wolf, Unenlagia, Leo Striker


A strange Blox, this was developed as the last armor for the Liger Zero. However, the budget for the project was very tight, being that many Blox were being manufactured at the time; only so much money could be spared. So, after the money ran out, the Phoenix became a bunch of armor pieces that couldn't be produced; time well wasted. Then, along came inspiration. A new aerial Blox had come onto the scene, and was taking the Zoid world by storm-- the Buster Eagle. Because the Fire Phoenix armor was meant to give the Liger Zero flight capability, it wasn't a far stretch to make it into a flying Blox Zoid. And, after all, the company responsible for the Buster Eagle was a rival of those who had designed the Fire Phoenix. With de-throning the Buster Eagle in mind, the engineers and scientists went back to work on the Fire Phoenix armor, soon transforming it into a powerful aerial Blox.

Though not that heavily armed, this is still a solid Blox. It's faster than than the Buster Eagle by Mach .9, and it can maneuver with the best of the best flying Zoids in the sky. Unlike other aerial Zoids, it can also hover by flapping its wings. In all fairness to the Fire Phoenix, it has fair armaments. Unfortunately, the center of its cannonry compliment, the Dual 180mm Cannons, cannot be used until bonded with the Liger Zero. This is because the cannons must fold out from the ankle, a movement which is blocked by the Phoenix’s feet when it's in its normal form. Other than that, though, its powerful Firestorm Missile, Twin AZ60mm Laser Repeater Cannons, and Twelve Double-Barreled Beam Cannons are nothing to scoff at.

Furthermore, the Fire Phoenix sports the latest in booster technology. Its one and only booster lies deep within its back, and is based on High-Output Ion Booster technology, making it a very low energy consumer, and the basis for the Phoenix's high speed. Also, the Fire Phoenix is covered in fairly thick armor, roughly as strong as that of the Konig Wolf. That means it's quite tough; tougher than a typical aerial Zoid. So, keep that in mind when the Phoenix comes under fire, it's got the defensive strength to take a beating.

Weapons:
Twin AZ60mm Laser Repeater Cannons
Located on the outer wing hinge of each of the Fire Phoenix's wings is a rear-facing 60mm protrusion. Two cannons in total, these fire bursts of laser energy at their targets. The firing rate of each cannon is fully-automatic, allowing them to pump out a grand total of 30 shots per second; 15 from each cannon. Unfortunately, as mentioned earlier, these cannons only face the Phoenix's rear and do not pivot or rotate.

Dual 180mm Leg Cannons
Each of the Fire Phoenix's ankles serve as a housing for a single 180mm Cannon. Unfortunately, in its normal form, the Phoenix cannot make use of these armaments, because the foot apparatus blocks them from extending. Nevertheless, these are a pair of fairly powerful 180mm cannons, each with a semi-automatic firing rate.

Twelve Double-Barreled Beam Cannons
Six Double-Barreled Beam Cannons are embedded into either wing of the Fire Phoenix, three on each wing section. Each cannon is no more than 5mm. However, they have a stable firing rate of semi-automatic. Their sheer number makes them excel at taking down missiles as well as basically pummeling things in the Fire Phoenix's frontal area. Unfortunately, they're forward-facing, and don't move at all on their own. Thus, overall accuracy leaves much to be desired. Their purpose is more to provide cover fire and discourage frontal attacks than it is to tag specific targets.

Firestorm Missile
This weapon is a very large missile that mounts on the Phoenix's underbelly, in between the legs. It travels at a velocity similar to a normal Surface-To-Surface missile, but packs the punch of twenty. Its tracking systems are similar to those of a standard missile as well. However, it can be used against both land and air targets. Unfortunately, the Fire Phoenix only carries one. Once it is fired, the Fire Phoenix must reload to get another. The missile is not prone to explosion until armed, and it is tucked safely underneath the Phoenix from aerial targets, though it can be attacked from below.

Hardened Alloy Talons and Beak
The Fire Phoenix features typical hardened alloy in its melee-combat weapons; but alloy with strength similar to that of the Geno Saurer's. Thus, the Phoenix can deal fairly heavy damage to most Zoids with ease. A beak is in the place of a mouth on the normal Zoid, making for a powerful crushing attack, and the talons on the feet are fairly powerful, so swoop-by attacks are no problem.

Core-to-Core Bonding:

-Liger Zero: This is perhaps one of the most intriguing Blox bonds. Plates of the Phoenix’s armor attach to both front legs to the upper and lower sections, to the back legs on the hip, to the end of its tail, to each side of its face over its neck, and over its head (this plate is, oddly enough, the Phoenix’s head). Even more strange is that while bonded, the Fire Phoenix's armor reacts dramatically to the perma-bonded organoid, the end result being that the armor is around as strong as the standard Liger Zero CAS armor. The centermost part of the Phoenix’s body attaches to the Liger’s back upside-down with the wings facing the opposite direction. The Leg Cannons (each with a high degree of inclination), Laser Repeaters, and Firestorm Missile face forward and the Beam Cannons face the rear. The fusion allows the Liger to fly, as well, at Mach 2; and although it is a bit bulky, the Liger Zero Phoenix is still quite capable of maneuvering with ease in flight; better, even, than some aerial Zoids. The Super Shockwave ability is still usable, as well, though it can also be channeled through the front claws, creating a very destructive and fast-moving column of pressurized air. The air column is similar to the pressure shockwave created by a Charged Particle Blast, but smaller and more focused; and thusly, it is capable of knocking over all but the largest Zoids with ease, and even break apart stout armor. The strong bond between the Liger Zero and Fire Phoenix also increases the strength and durability of the armor, making it roughly equal to the armor of the Liger Zero Standard. Additionally, because the Fire Phoenix was designed specifically for use on the Liger Zero, and acts as a Conversion Armor System, it is not restricted by Blox battle modes. However, it cannot un-bond and fight for the Liger in non-Blox modes; it can only be ejected.

Fusion Partner 1:
-Leo Blaze: In this particular fusion, the Fire Phoenix is dominant. The Leo Blaze becomes some sort of package/parcel of a few blox attached to the Fire Phoenix's underbelly. The Landenium Tail Blade protudes from the front of the package, and though it cannot bend to the side, it can drill with exceptional speed, making for a rather evil incendiary power drill. The Dual Impact Cannon of the Leo Blaze is also underneath the parcel, and armor plates that would normally serve as the legs cover the parcel for protection. The original booster units for the Leo Blaze are bolstered immensely, thus giving the Fire Phoenix a Mach .1 speed increase. The Firestorm Missile is relocated underneath the Dual Impact Cannon. Oddly enough, the shield is available for use, but it retains its previous shape. Thus, when activated, it only covers the package and underbelly of the Phoenix.

Fusion Partner 2:
-Genius Wolf: In this particular fusion, the Fire Phoenix is dominant. The Genius Wolf becomes some sort of package/parcel of a few blox attached to the Fire Phoenix's underbelly. The Tail Blade protudes from the front of the package, and though it cannot drill like the Leo Blaze's, it can actually bend straight to the side for a fly-by slicing strike. The Dual Impact Cannon of the Genius Wolf is also underneath the parcel, and armor plates that would normally serve as the legs cover the parcel for protection. The original booster units for the Genius Wolf are bolstered immensely, thus giving the Fire Phoenix a Mach .2 speed increase. The Firestorm Missile is relocated underneath the Dual Impact Cannon. Furthermore, the Fire Phoenix gains all of the Genius Wolf's Sensory Drive.

Fusion Partner 3:
-Unenlagia: In this fusion, the Unenlagia attaches in a parcel-like form to the Fire Phoenix's back, the AZ80mm Beam Sniper Cannon protruding from the front. The arms are still available for use for the machineguns, as are the talons, for some reason. The Dual Impact Cannon of the Unenlagia is also available for use. Basically, you take the Leo Blaze package with an Unenlagia variant, flip it upside down, and attach it to the back of the Fire Phoenix.

Fusion Partner 4:
-Leo Striker: Not much different from the Leo Blaze Fusion, the Leo Striker becomes some sort of package/parcel of a few blox attached to the Fire Phoenix's underbelly. The Heavy 'Thun' Blade protrudes from the front of the Fire Phoenix, though, rather than drilling, it can bend to the side and be used for an "on-the-fly" slicing strike. The Pulse Rifles and Heavy Cannons actually mount to the sides of the package, and the Pulse Rifles can rotate backward for an improved Mach .2 increase in speed for the Fire Phoenix. The Firestorm Missile is relocated underneath the package. Oddly enough, the shield is available for use, but it retains its previous shape. Thus, when activated, it only covers the package and underbelly of the Phoenix.
1010102
16-08-2006, 04:03
I wish to purchase:
900 Deathsaurers-495 billion
The American Privateer
16-08-2006, 14:40
I wish to purchase:
900 Deathsaurers-495 billion

confirmed

that is a massive force of zoids, just curious, but is there a war you haven't told me about? I would love to come in as an observer and watch what happens.
The Transylvania
19-08-2006, 23:37
OOC: Your Zoids are underpriced. Something like a Zoid should cost billions. A Death Saurer should cost over 100 billion but of it’s size and firepower. Just hints for you.