NationStates Jolt Archive


Joint Modular Infantry Weapon System (Attn. TSS and Aralonia)

Aequatio
05-06-2006, 04:46
The Joint Modular Infantry Weapon System (J-MIWS) Project originally began as a Separate Design Bureau for the construction of an infantry weapon for the military of The Silver Sky. Impressed with the designs, the Aequatian Republic Joint Military Forces commissioned the bureau to develop a weapon based off the original design for service with all branches. In addition to the Aequatian request, the nation of Aralonia has also requested versions of their own based off the weapon system.



G65 Modular Infantry Weapon System, Bullpup(G65 MIWS)

Fire Modes: Safe, Semi-Auto, 3-shot Burst, Fully Automatic
Round: 6.5x51mm (.255 cal) Skyian Republican Army Munition
Barrel Length: 700mm; 1000mm[LSW]; 900mm[SAW]; 500mm[SOC]
[b]Overall Length: 900mm: 1200mm[LSW]; 1100mm[SAW]; 700mm[SOC]
[b]Magazine Capacity: 30 round

Variants:
G65 Battle/Assualt Rifle: Base variant, modular rail system on top, bottom, and sides for a variety of scopes and 40mm Grenade Launcher
G65 Squad Automatic Weapon: Heavier and longer (900mm) barrel, bipod, 100rd drum magazine or basket w/belt feed
G65 Light Sniper Weapon: Design for sporadic firing and utilizing a free-floating barrel to provide accuracy approaching that of a sniper rifle, in the trans-single MOA range, again heavier and longer barrel (1000mm)
G65 Special Operations Carbine: Compact weapon designed for special forces or as a Personal Defence Weapon for vehicle pilots.



G63 Infantry Weapon

Calibre: 7.62x42mm ARAM (Aequatian Republic Army Munition)
Fire Modes: Safe, Semi-Auto, 3-shot Burst, Fully Automatic

Main Infantry Rifle
Service Carbine
Light Sniper's Weapon



PDW, LMG, carbine, and parasniper weapon systems. Bullpup design.

30 round magazine, 35 preferable
Modular rail system
Built-in digital ammunition counter

Round: 7.62x51 NATO, 6.94x48
Aralonia
05-06-2006, 05:00
The overall weapon itself, it seems, should have the modular rail systems modular themselves - since nations might not yet have compatible modular systems, interchangeability between each rail type would be easy. Perhaps, the Picatinny rail as the main modular system and an Aralonian addon for our rail system?

As well, a quick-change barrel and ammunition feed system to easily facilitate the change between ammunition types for each nation would be useful.

If not, then a common round type could be workable, if munitions facilities can be established in each nation.
The Silver Sky
05-06-2006, 05:46
Well, most modular rail systems are usually regarded as universal, so I'm not sure if the rail system it's self would have to be modular.

I believe that a quick-change barrel and ammo feed system would be more workable then having the same rounds, as each country has different wants for their capability in their rifle munitions. I'd believe my generals would have a hard time reaching a compromise, along with the fact that almost all of my rifle munitions factories would have to be retooled.
Aequatio
05-06-2006, 05:55
XG-63 Experimental Modular Infantry Weapon

http://img50.imageshack.us/img50/4083/xg636ko.png
Thanks to Rad's Custom Gun Creator v2.1

Type: Experimental Infantry Rifle
Caliber: 6.35x45mm ARAM
Feed System: 30-Round Magazine
Action: Gas-operated, rotating bolt
Length: 108cm
Barrel length: 81cm
Weight: 4.1kg (Unloaded); 4.9kg (Loaded)
Rate of fire: 650 rpm
Muzzle Velocity: 940m/s
Effective Range: 800m (Point Target), 1,200m (Area Target)
Aralonia
05-06-2006, 06:37
Aralonian R&D feels that there are several problems with this rifle at the moment.

Problem 1:
The rifle seems somewhat long for a bullpup. That can be easily fixed.

Problem 2:
There is no visible mount for an underslung grenade launcher, flashlight, etc. R&D suggests that four rail systems be mounted: one long from the end of the foregrip to the buttstock, and three short along the foregrip.

Problem 3:
The ammunition counter seems somewhat oddly placed. Mounting it near the sight, or at the end of the rail system, would be adequate.

Otherwise, the firing system seems well-done, and it feels like an accurate weapon already.
Otagia
05-06-2006, 06:41
OOC: One quick comment on the gun: You mention a program (I assume) that you used to make the pic. Rad's Custom Gun Creator. Where can I get it?
Aequatio
05-06-2006, 06:56
Aralonian R&D feels that there are several problems with this rifle at the moment.

Problem 1:
The rifle seems somewhat long for a bullpup. That can be easily fixed.

Problem 2:
There is no visible mount for an underslung grenade launcher, flashlight, etc. R&D suggests that four rail systems be mounted: one long from the end of the foregrip to the buttstock, and three short along the foregrip.

Problem 3:
The ammunition counter seems somewhat oddly placed. Mounting it near the sight, or at the end of the rail system, would be adequate.

Otherwise, the firing system seems well-done, and it feels like an accurate weapon already.

The XG-63 was a testbed for the Central Mechanism Module and the standard barrel from the M2 Carbine rifle was attached for simplicity. The barrel which will be manufactured for the production models will be unique to the weapon.

The next versions of the weapon will have integrated support weapons such as M102 23mm Autofeed Launcher, M203A4 40mm Grenade Launcher and a 12 gauge shotgun mounting.

The ammunition counter will have a secondary mounting in the "Fox" Infantryman's Fighting Sight that has been developed for the weapon along with an IFF system which will be linked to the soldier's own combat systems.
Aequatio
05-06-2006, 07:05
OOC: One quick comment on the gun: You mention a program (I assume) that you used to make the pic. Rad's Custom Gun Creator. Where can I get it?

It works with Paint Shop Pro, I don't have a link to it as I accidentally closed the window I had open with it on it. (Stupid, I know)

But you could probably find it by searching google for the filename:

radcustomgun2.1.psd
Aequatio
05-06-2006, 07:14
XG-63A1 Experimental Modular Infantry Weapon with M101B1 23mm Light Support Weapon

http://img122.imageshack.us/img122/4879/xg63a12fd.png
Thanks to Rad's Custom Gun Creator v2.1

http://img48.imageshack.us/img48/530/xg63a1m2038nc.png
XG-63A1 Rifle with mounted M203A4 40mm Grenade Launcher in place of M101B1 23mm LSW.

http://img211.imageshack.us/img211/863/xg63a1m129oy.png
XG-63A1 Rifle with mounted M12 12-gauge shotgun in place of M101B1 23mm LSW.

Type: Experimental Infantry Rifle with Light Support Weapon
Caliber: 6.35x45mm ARAM/23x46mm Low-Velocity
Feed System:
6.35x45mm - 30-Round Magazine
23x46mm - 4-Round Magazine
Action:
6.35x45mm - Gas-operated, rotating bolt
23x46mm - Single-shot, autofeeder
Length: 108cm
Barrel length:
6.35x45mm - 81cm
23x46mm - 36cm
Weight: 4.3kg (Unloaded); 5.1kg (Loaded)
Rate of fire:
6.35x45mm - 650 rpm
23x46mm - N/A
Muzzle Velocity:
6.35x45mm - 940m/s
23x46mm - 90m/s
Effective Range:
6.35x45mm - 800m (Point Target), 1,200m (Area Target)
23x46mm - 150m (Point Target), 450m (Area Target)
Aequatio
05-06-2006, 08:27
XCQR-05 Experimental Close Quarters Rifle Prototype

http://img209.imageshack.us/img209/8109/xcqr055bw.png
Thanks to Rad's Custom Gun Creator v2.1

Type: Experimental Personal Defence Weapon
Caliber: 6.35x45mm ARAM
Feed System: 6.35x45mm - 30-Round Magazine
Action: Gas-operated, rotating bolt
Length: 72cm
Barrel length: 64cm
Weight: 3.8kg (Unloaded); 4.1kg (Loaded)
Rate of fire: 650 rpm
Muzzle Velocity: 940m/s
Effective Range: 700m (Point Target), 950m (Area Target)
Aequatio
06-06-2006, 08:52
XG-76 Experimental Modular Infantry Weapon

XG-76 Rifle

http://img81.imageshack.us/img81/6058/xg76rifle2zu.png
Thanks to Rad's Custom Gun Creator v2.1

Type: Experimental Battle Rifle
Caliber: 7.62x42mm ARAM/23x46mm Low-Velocity
Feed System:
7.62x42mm - 30-Round Magazine
23x46mm - 4-Round Magazine
Action:
7.62x42mm - Gas-operated, rotating bolt
23x46mm - Single-shot, autofeeder
Length: 108cm
Barrel length:
7.62x42mm - 81cm
23x46mm - 36cm
Weight: 4.1kg (Unloaded); 4.9kg (Loaded)
Rate of fire:
7.62x42mm - 600 rpm
23x46mm - N/A
Muzzle Velocity:
7.62x42mm - 720m/s
23x46mm - 90m/s
Effective Range:
7.62x42mm - 750m (Point Target), 1,100m (Area Target)
23x46mm - 150m (Point Target), 450m (Area Target)

XG-76k Carbine

http://img380.imageshack.us/img380/9404/xg764lb3gh.png
Thanks to Rad's Custom Gun Creator v2.1

Type: Experimental Carbine Rifle
Caliber: 7.62x42mm ARAM
Feed System: 30-Round Magazine
Action: Gas-operated, rotating bolt
Length: 650mm
Barrel length: 615cm
Weight: 3.6kg (Unloaded); 4.4kg (Loaded)
Rate of fire: 600 rpm
Muzzle Velocity: 720m/s
Effective Range: 500m (Point Target), 900m (Area Target)
Aralonia
07-06-2006, 01:54
The Republic of Aralonia's R&D department is quite pleased with the latest two rifles in this project family. The problems mentioned earlier can be overlooked with the latest improvements. As well, a SOPMOD-style modifications kit can be distributed to fireteams to add additional rails if necessary.

Nevertheless! If applicable, limited production of both rifle variants to weapons test teams in the military to see how they like it would commence as soon as the OK is given or the shipments arrive.
Aequatio
07-06-2006, 02:52
The Republic of Aralonia's R&D department is quite pleased with the latest two rifles in this project family. The problems mentioned earlier can be overlooked with the latest improvements. As well, a SOPMOD-style modifications kit can be distributed to fireteams to add additional rails if necessary.

Nevertheless! If applicable, limited production of both rifle variants to weapons test teams in the military to see how they like it would commence as soon as the OK is given or the shipments arrive.

Both the XG-76 and XG-76k will go into limited production for trials with the Aequatian Republic Joint Military Forces and the Aralonian forces. Changes to the weapons to accept modification kits can be made for the trials.
Molynia
07-06-2006, 03:07
Where is this custom gun creator? I searched on Google but couldn't find it.
Aequatio
07-06-2006, 03:16
Where is this custom gun creator? I searched on Google but couldn't find it.

I'm sure you'll be able to find it if you search for the filename I posted earlier.
Aequatio
07-06-2006, 07:26
Selected members representing each branch of the Aequatian Republic Joint Military Forces began trials today for the XG-76 assault rifle and XG-76k carbine. The following personnel will be conducing the trials over the course of two weeks:

Aequatian Republic Army (ARA)
- Sergeant-Major Jericho Harrison
- First Sergeant Merv Harding

Aequatian Republic Navy (ARN)
- Master Chief Reginald Riley
- Chief Petty Officer Chris Robert

Aequatian Republic Marine Corps (ARMC)
- Master Sergeant Jeff Bennett
- Gunnery Sergeant Richard Talbot

Aequatian Republic Air Force (ARAF)
- First Sergeant Haywood
- Technical Sergeant Jason Wyn
Molynia
08-06-2006, 01:10
actually, the filename you provided doesn't return anything on google, and neither does "Rad custom gun" or anything similar to this.

Can you look on your browser history and find the site please?
Aequatio
08-06-2006, 02:08
actually, the filename you provided doesn't return anything on google, and neither does "Rad custom gun" or anything similar to this.

Can you look on your browser history and find the site please?

I have absolutely no idea how I got to it, and my history clears itself automatically after 24 hours (As well as a manual cleaning myself.)