The Storm Guard
02-06-2006, 20:34
[OOC: I used to play as the Lucchese Famiglia, I have just transferred.
Ok, Im going to be RPing solely with this Chapter. It will be like a people kinda, but a total war people. ]
Grand Master Dyraus, Chapter Master of The Storm Guard, looked out across the Bridge of the Battle Barge Javelin, flagship of the Storm Guard's Fleet.
Around him was arrayed a fine, yet battered, array of ships. Having recently repelled Waaaagh! Guzlog on the Far Eastern Fringe, the Chapter was returning home to it's safe haven, the Solar System of Cyberus, a system of 11 Storm Wracked worlds. So far the Fleet was on course and heading for home, making way for the Planet of Cyberus Prime, a Planet bathed in hot, baking sunlight, yet tortured by colossal storms. This ensured a flow of hardy warriors into the ranks of the Storm Guard. Dyraus clanked down the metallic steps of the ship, his Crimson Cloak following in the wake of his Black and Orange Power Armour.
Down in the Barracks of the Marines, many looked out with hope for the future, as the welcome sight of the Twin Ramilies Sky Fort's Guarding the Northern Approaches to the Planet. Within a matter of hours planetfall would be made, and they would be home.
Chapter Stats So Far:
903 Marines of Different Types.
1st Company: The Veterans, 101 Marines, Typically Terminator Armour Equipped. All or 15% Upwards mounted in Land Raider Crusaders. Includes the Chapter Master and HQ.
2nd Company: 100 Marines, this is also a mobile Company, with the Empthasis being on Jetpacks.
3rd Company: 101 Marines, Devastator and Dreadnought Heavy.
4th Company:100 Marines, Tactical Squads Mainly, specialist in Ship to Ship actions.
5th Company: 100 Marines, pretty rank and file, 2 Dreadnoughts.
6th Company: 101 Marines, Landspeeders and Rhinos are the name of the Game here.
7th Company: 100 Marines, Again, tactical squads mainly.
8th Company: 100 Marines Newcomers in Marine Standards, High Proportion of Rhino mounted troops.
9th Company: 50 Marines, Suffered terribly in the Waaaagh! Building up to full strength will be difficult.
10th Company: 50 Marines: the Chapter's Scouts and Neophytes, lost half of it's number in the Waaagh! Leaving Battle Hardened Troops behind.
Chapter Fleet:
4 Battle Barges, Each Carrying up to 300 Marines and Equipment, along with large numbers of fighters and Thunderhawks. As well as drop pods, of course...
Javelin Flagship of the Chapter and 1st Company. Legendary within the Chapter, considered to be unusually lucky, and hence holy.
Trident Transport of the 2nd Company, destoryed Ork Flagship Grimgor's Pride during Waaaagh! Guzlog.
Arrow Transport of 3rd Company, crippled in the Waaaagh! Repaired and brought home, fought off major Boarding actions on 3 Separate occasions.
Strike and Battle Cruisers, a mixture of Adeptus Astartes and Imperial Navy Craft, this ships ferry the rest of the Companys around and form reasonable ship's of the line in Battle:
Rapier Assigned to the 4th Company, Vengeance Class Grand Cruiser. Fought several holding engagements against unknown Xenos raiders using some kind of webway in the Waaaagh!
Claymore Assigned to the 5th Company, Apocalypse Class Battleship, Conveted Imperial Navy Battleship, this craft is large enough to provide a stepping stone for invasions and also for independent actions.
Sabre Assigned to the 6th Company, Strike Cruiser, has not seen much action. Repelled Ork Boarders in Waaaagh! Guzlog.
Stiletto Assigned to 7th Company, Strike Cruiser, critically hit whislt assaulting Ork Naval Orbital Positions. Rescued by Claymore, fitted with Plasma Lances.
Blade Assigned to 8th Company, Strike Cruiser, Stiletto's sister Ship, took part n high atmosphere ops. in Waaagh! Guzlog.
Piercer Assigned to 9th and 10th Companies. After the 10th Company's Ship was destroyed, they were transferred to this vessel.
Duellist Destroyed in Action against main ork Fleet.
After this there are a range of lighter Cruisers and Destroyers, bringing the Fleet's Total to 40.
In the Home system thee are up to 12 Star Fort's for defending the system.
Ok, Im going to be RPing solely with this Chapter. It will be like a people kinda, but a total war people. ]
Grand Master Dyraus, Chapter Master of The Storm Guard, looked out across the Bridge of the Battle Barge Javelin, flagship of the Storm Guard's Fleet.
Around him was arrayed a fine, yet battered, array of ships. Having recently repelled Waaaagh! Guzlog on the Far Eastern Fringe, the Chapter was returning home to it's safe haven, the Solar System of Cyberus, a system of 11 Storm Wracked worlds. So far the Fleet was on course and heading for home, making way for the Planet of Cyberus Prime, a Planet bathed in hot, baking sunlight, yet tortured by colossal storms. This ensured a flow of hardy warriors into the ranks of the Storm Guard. Dyraus clanked down the metallic steps of the ship, his Crimson Cloak following in the wake of his Black and Orange Power Armour.
Down in the Barracks of the Marines, many looked out with hope for the future, as the welcome sight of the Twin Ramilies Sky Fort's Guarding the Northern Approaches to the Planet. Within a matter of hours planetfall would be made, and they would be home.
Chapter Stats So Far:
903 Marines of Different Types.
1st Company: The Veterans, 101 Marines, Typically Terminator Armour Equipped. All or 15% Upwards mounted in Land Raider Crusaders. Includes the Chapter Master and HQ.
2nd Company: 100 Marines, this is also a mobile Company, with the Empthasis being on Jetpacks.
3rd Company: 101 Marines, Devastator and Dreadnought Heavy.
4th Company:100 Marines, Tactical Squads Mainly, specialist in Ship to Ship actions.
5th Company: 100 Marines, pretty rank and file, 2 Dreadnoughts.
6th Company: 101 Marines, Landspeeders and Rhinos are the name of the Game here.
7th Company: 100 Marines, Again, tactical squads mainly.
8th Company: 100 Marines Newcomers in Marine Standards, High Proportion of Rhino mounted troops.
9th Company: 50 Marines, Suffered terribly in the Waaaagh! Building up to full strength will be difficult.
10th Company: 50 Marines: the Chapter's Scouts and Neophytes, lost half of it's number in the Waaagh! Leaving Battle Hardened Troops behind.
Chapter Fleet:
4 Battle Barges, Each Carrying up to 300 Marines and Equipment, along with large numbers of fighters and Thunderhawks. As well as drop pods, of course...
Javelin Flagship of the Chapter and 1st Company. Legendary within the Chapter, considered to be unusually lucky, and hence holy.
Trident Transport of the 2nd Company, destoryed Ork Flagship Grimgor's Pride during Waaaagh! Guzlog.
Arrow Transport of 3rd Company, crippled in the Waaaagh! Repaired and brought home, fought off major Boarding actions on 3 Separate occasions.
Strike and Battle Cruisers, a mixture of Adeptus Astartes and Imperial Navy Craft, this ships ferry the rest of the Companys around and form reasonable ship's of the line in Battle:
Rapier Assigned to the 4th Company, Vengeance Class Grand Cruiser. Fought several holding engagements against unknown Xenos raiders using some kind of webway in the Waaaagh!
Claymore Assigned to the 5th Company, Apocalypse Class Battleship, Conveted Imperial Navy Battleship, this craft is large enough to provide a stepping stone for invasions and also for independent actions.
Sabre Assigned to the 6th Company, Strike Cruiser, has not seen much action. Repelled Ork Boarders in Waaaagh! Guzlog.
Stiletto Assigned to 7th Company, Strike Cruiser, critically hit whislt assaulting Ork Naval Orbital Positions. Rescued by Claymore, fitted with Plasma Lances.
Blade Assigned to 8th Company, Strike Cruiser, Stiletto's sister Ship, took part n high atmosphere ops. in Waaagh! Guzlog.
Piercer Assigned to 9th and 10th Companies. After the 10th Company's Ship was destroyed, they were transferred to this vessel.
Duellist Destroyed in Action against main ork Fleet.
After this there are a range of lighter Cruisers and Destroyers, bringing the Fleet's Total to 40.
In the Home system thee are up to 12 Star Fort's for defending the system.