NationStates Jolt Archive


Forward into the Future (Open MT)

Aequatio
20-03-2006, 01:28
Paul Thompson was walking along the street which led from Magna Casa's Central Metro Station to his office in the Department of National Defence Headquarters when he stopped to buy a newspaper from a corner paperbox. The nation's involvement in the international community had nearly ceased and it had fallen into a de facto state of isolationism. From his own work in the accounting division of the DND, he had seen the budget cuts that were taking their toll on the active divisions, let alone the Reserve and National Guard units. Although the economy had remained strong thanks to regional trade pacts, it had stagnated compared to its position in the past years. Apathy had set in on the citizens of the once great Republic, with many forgetting the lineage and pride the nation possessed. Thompson wasn't the only to notice it either, such problems had been brought to the attention to the President, Arnold Saltzman, who was also a former Joint Chief of the Aequatian Military Forces. The President felt that he needed to strengthened the nation's position in the world by perhaps extending the long arm of the Republic into other nations.

Thompson walked down the street and saw the large grouping of people lined along the main six-lane street that ran through the central business and government district, he walked over to the mass of people and peered over the shoulder of a young teenager in worn jeans and an old army jacket and saw the military parade that was progressing. Leading the procession were new Banshee Mark.I Main Battle Tanks belonging to the 1st Armoured Division being followed by Spartan Mark.III Infantry Combat Vehicles with their respective infantry mounts marching behind in full battle dress uniforms, body armour and personal weapons, the Digitized Aequatian Woodland Disruptive Pattern was as sharp as the uniforms as they marched behind their vehicles. Next to follow were the artillery elements, including the Flail 155mm Self-Propelled Howitzers which resembled the beastly tanks with larger guns only to be outdone by the Broadsword 203mm Self-Propelled Guns. Ballista Multiple Launch Rocket Systems followed behind, their sealed ammunition obscuring the view of the destruction which is unleashed by the munitions.

Following the elements of the 1st Armoured Division were units belonging to the desert combat unit of the San Allimos garrison of the 3rd Airborne Division, the paratroopers wore the Digitized Aequatian Desert Disruptive Pattern and behind the formation of the infantry were the Hellcat Armoured Gun Systems, their long main guns resembling the necks of the ancient and powerful dragons. Pulled by M35 Trucks, the airborne's 105mm field guns followed, presenting their most powerful assets. Above flew the pride of the military's hitting power, the AH-16 Black Cobra Attack Helicopters brandishing their Hellfire 2 missiles and 35mm Autocannon. Although they were high off the ground, the rotorwash increased the pressure on the ground, but the people lining the street were pleased to witness such power.

Cheers came up from the crowd when the next unit came by, it was the famous 15th Marine Division, the longest-serving division in the Aequatian Armed Forces. The Marines marched proudly and donned their full Mission-Oriented Protective Posture equipment including their masks which made them look like robotic warriors, their Division standard being carried at the front of the formation and followed by the Wolf High Mobility Multipurpose Wheeled Vehicle mounting both the M101 23mm Chaingun and the Armoured Launcher Turret for the Mace Kinetic-Energy LOSAT missile. Behind the Wolf HMMWVs were the Viking Landing Vehicles that would unleash the soldiers onto the beaches of a foolish nation who stood in their way.

At Martyr's Square, President Saltzman presided over a mob at the podium that had been set up and was surrounded by the inhumane elite troopers of the Marine Special Operations Combat Detachments. His speech was short, but he spoke with power and of the need for the nation to become great once again. Elsewhere in the Square, military personnel showcased their equipment, weaponry and vehicles to the public. They let others hold and examine rifles and launcher units while others would dress in uniforms and children would climb on vehicles. Thompson couldn't help but get caught up in the excitement of the mob, chanting "For the Republic!" and raising his fist in the air. The time would come for the Aequatian people, and it would be soon.

OOC: Basically what I'm looking for here is a nice little imperialistic war RP and would like a nation to invade. Since there's no real MT roleplays anymore due to all the damn earths that exist and everyone else playing FT, I've been itching for a chance to play war at least one more time.
Emporer Pudu
20-03-2006, 02:02
OOC: I'm interested, but I'm not big on being invaded, but maybe we're fighting over something else, an island or some such other stretch of land. It may carry over into other regions, like our nations, but it would start small-ish. I understand your situation, all the RP's now are FT or Earth -whatever-. Although I'm not sure we're exactly evenly matched...
Aequatio
20-03-2006, 02:22
Staff Sergeant Jamie Stills was standing in front of his platoon which consisted of mostly new recruits that had just arrived from airborne school, he had been through hell, serving in more than three campaigns including a combat drop in the 1st Airborne Division's quick deployment to Automagfreek during OP:HELLFIRE. He prepared them for the division's exercise today where they would be performing a simulated combat drop in the desert outside San Allimos and launch an air assault by helicopter against the 20th Mechanized Infantry Division which was holding a defensive position just outside the city. This was the first of many exercises that would be taking place around the Republic in order to show the people the prowess of the Aequatian military. Stills marched the platoon to the waiting C-17 Globemaster transports and moved along with the rest of his company, his brigade would be the first on the ground and would be required to construct the makeshift airstrip that would bring in the remaining divisional elements.

OOC: I don't mind starting smallish, an island skirmish would be really good. Perhaps a strategic resource is available on the island in great abundance.
Mondoth
20-03-2006, 02:51
OOC: I'd be interested. I'd rather not be invaded but if no one else wants to be invaded either then I'm up for it
Pythogria
20-03-2006, 03:02
OOC: Well, I AM interested, but my armies are occupied.
Cravan
20-03-2006, 03:17
OOC: I'm very interested as well, but the only nation which it would be logical for me to side with is Mondoth due to our UN classifications.
Aequatio
20-03-2006, 05:52
OOC: The idea of starting the conflict on a small scale, i.e. Resource-rich area being occupied (ala Gulf War) and perhaps moving the conflict up from there? An island would work as well, it would allow for a naval conflict as well as a ground element.
Cravan
20-03-2006, 06:00
OOC: Agreed.
Aequatio
20-03-2006, 06:15
OOC: All that is required is someone to claim ownership of an island or an area of their nation to be occupied.
Mondoth
20-03-2006, 06:36
I could go for claiming an island. with say, A forward deployed naval base, an air wing and a small civilian population? I could draw up a map by tomorrow
Pythogria
20-03-2006, 06:41
OOC: I'll join in, just so long as I'm allowed to do so under good reasons and if nobody goes "KILL TEH PYTHOGRIANS11!!!" and invades my homeland with an army bigger than my population. (I'll accept an attack, but it'd have to be possible to repulse.)
Cravan
20-03-2006, 06:43
OOC: We could just make a little puppet nation for one of you to invade, then have some countries like myself and others who are interested jump in to the tiny nation's defense. It would fit. Tiny nation of 5mil or so residents = about the right size for small mineral rich island nation = perfect place to start a major world war type conflict.

It's either gonna be Aequatio or Mondoth who would be the invader. I would mostly expect it of Aequatio since the first post describes a rise back to power type deal. Besides, we would need to ally against Aequatio since Aequatio is huge. And I mean huge. Kick the crap out of us huge.
Mirkana
20-03-2006, 07:00
OOC:
Hey, if Aequatio is into taking out dictators, they could try me. Ever since the creation of my puppet states and the collapse of the AFH, I haven't used Mirkana for anything.

Mirkana is less than a sixth of Aequatio's size, but we have a fiendish defense system and a highly-trained military. I can't wait to see your attack force massacred before you even land.
Cravan
20-03-2006, 07:03
OOC: That could work.

If we do that, who are the sides? Or if we go with something else, who's on what side?
Aequatio
20-03-2006, 07:23
Mondoth: An island nation sounds good, your description fits as well.

Pythogria: I would find it very ironic to be fighting against you, as I was the one who has provided your armed forces with its armaments, especially infantry systems.

Cravan The puppet nation could be the tiny island that is to be invaded, as it fits very well. And yes, my nation is huge.

Mirkana: We aren't going to start off invading other large player's nations just yet, however, if you wish to step in the way of my military with its involvement in the puppet nation, then eventully the conflict will roll around to your homeland, as I'm sure it will a lot of people's.

Sides as I would see it work out (involving those who have posted interest):

Aequatio invades small island nation (Puppet to-be-named, possibly protectorate of Mondoth), int'l community outraged, Mondoth counter-offensive with Cravan/Mirkana Support, Aequatians increase troops numbers on island and conflict ensues... and it grows from there.
Aequatio
20-03-2006, 07:26
I'm heading off to bed now as I have a lot to get finished tomorrow. From now on, this will be the OOC/Planning thread for the entire show until furthur notice, sound good?
Cravan
20-03-2006, 21:31
Sounds good to me so far.

I suggest that if we have any other information on our nations, such as a wiki (link in my sig) or factbook, we read up on each other so as to cut down on mistakes and misunderstandings during the main RP.

Since the mainland of our nations would probably be targets, we should take into account any allied nations nearby (Assuming your region has a map, which coincidentally mine does.). I have a feeling my mainland wouldn't be all that easy to invade (I'll post the map if you want, but I guarantee casualties would be intolerably high, even for a huge nation.), so I have a bit of a backup. When I started with NS, I figured you can't be an empire without colonies. So, since defenses around the colonies which I set up are minimal (and we'll ignore the fact the colonies have a billion pop each), it would prolly fit if you'd go for them along with other territories that may be under our control.

This looks like it'll be a good ol' MT RP at it's finest.
Mondoth
21-03-2006, 00:19
http://www.geocities.com/jamealbeluvien/Maltung.bmp
Here's the map of the island. The naval base has 63 major surface combatants and a division of Marines defending the oil fields and acting as a regional response force. The nearest reinforcements is a 28 ship fleet about four days away, with another of similiar size four days farther out.
The main resource is the oil field to the west. The islands population is just over one million mostly in Maltung city.
The Air force base houses a single fighter wing (just under 200 fighters) with the capacity for another wing or two reinforcements.

Data on Mondoth can be found fromt he link in my sig (website) that should also have a link to my NSwiki.
Mirkana
21-03-2006, 01:43
I haven't actually created a map for Mirkana. I envision Mirkana as a large, semi-mountainous island.

A few locations are known:
Redwater (largest city and former capital)
Alora (main port)
Mount Stronghold (military HQ and official capital of Mirkana)
Mount Skyward (advanced research center)
Mount Remembrance (national cemetery - Mirkanans have great respect for the dead)
Cravan
21-03-2006, 03:32
Here's a physical map of Cravan I decided to create one day out of boredom. The black areas to the south are other nations.
http://i31.photobucket.com/albums/c381/crave22/Cravan/cravan_map_phys_1_desc.jpg

I'll dig one of my political maps up later.
Mondoth
21-03-2006, 05:34
Thats pretty good, what program did you use to make that map?
Cravan
21-03-2006, 05:44
Photoshop 6.0. I'm too cheap to buy the latest stuff.
Mondoth
21-03-2006, 05:46
OOC:not bad, I'm to cheap to spring for any of the stuff, I use MS Paint, though I might get on one of the school comps and update my map with FireWorks
Cravan
21-03-2006, 05:50
OOC: Thanks. The hardest part was getting the colors to blend and selecting the right areas to color. Other than that, it was just applying a few filters and textures here 'n' there.
Southeastasia
21-03-2006, 09:19
OOC: Cravan, are you a puppet of Aequatio?
Aequatio
21-03-2006, 16:48
I don't have any puppets. As for the maps, they look really good. Here's mine as it'll be needed for the coming storm.

http://img59.echo.cx/img59/6443/mapofaequatio7gj.png

Mondoth, the island looks good, I'm already at work in planning the assault on the island.
HailandKill
21-03-2006, 17:36
[OOC: Excuse me for jumping in, but is there still room for another player? I am just looking to send a small amount of forces to sharpen my skills, nothing major. If me jumping in is OK with everyone, let me know what I can do. If not, good luck!]
Aequatio
21-03-2006, 20:58
[OOC: Excuse me for jumping in, but is there still room for another player? I am just looking to send a small amount of forces to sharpen my skills, nothing major. If me jumping in is OK with everyone, let me know what I can do. If not, good luck!]

I would like to get this off the ground before I start adding new people to the pool.
Cravan
21-03-2006, 21:26
OOC @Southeastasia:
No... no, I'm... I'm me.

OOC @HailandKill:
I agree with Aequatio that we should get this off the ground before adding any more, but as long as the others are okay with it, I'm okay with you jumping in later.
The Kraven Corporation
21-03-2006, 21:46
How about the Vile KC? at a later date, It would be interesting to join in and scrapping over a peice of the land, I'm always out on the look out for Resources, Now I understand this MT, and my nation is PMT 2051, but most of my technology exists around the 2005 mark (Imagine us now, in 2051, with specialy Bred soliders, and thats about it), with only major advances in stuff like genetics, and my breeding programme.

I've been beaten sorely by MT nations, so my tech level should be no obsticle...
Aequatio
22-03-2006, 00:22
How about the Vile KC? at a later date, It would be interesting to join in and scrapping over a peice of the land, I'm always out on the look out for Resources, Now I understand this MT, and my nation is PMT 2051, but most of my technology exists around the 2005 mark (Imagine us now, in 2051, with specialy Bred soliders, and thats about it), with only major advances in stuff like genetics, and my breeding programme.

I've been beaten sorely by MT nations, so my tech level should be no obsticle...

I wouldn't mind taking on Kraven Corp. We need to set the stage now so we can start this RP.
Cravan
22-03-2006, 00:42
Sounds good to me.

I wouldn't mind taking on, or siding with Kraven Corp either. Could prove for an interesting little war.
Mirkana
22-03-2006, 02:27
Wait, didn't Kraven just get their butts kicked and turn to democracy?

BTW, Mirkana would love to take on Kraven. Too bad the AFH dissolved.

Mirkana could get involved if we had, I don't know, mining operations on the island.
Red Tide2
22-03-2006, 02:47
OOC:Can I join in? My excuse would be scorn at the Aquatians when you invaded me. My nation is worse on the offense then on the defense(because I am not hiding under the umbrella of all my SAMs).
Mondoth
22-03-2006, 06:34
So, Are we ready to get this thing going?
Aequatio
23-03-2006, 06:10
Apologies for my absence (been busy with my processing into the Canadian Forces), Red Tide's reasons for involvement are understandable, however, I'd like to set the sides and see who'll be fight whom.
Mondoth
24-03-2006, 09:16
It seems so far as I can tell the sides are like this

Mondoth (Defender):
Cravan
Red Tide

Aequatio (Attacker):
Mirkana?

The Kraven Corp? (Seperate Attacker)

I dunno, people should start posting some definate sides if we want to get started.

updated map will be available tomorrow. Nothing major has changed, but I'm adding a coal mine (for Mirkana, unless you want some other kind of mining op) and applied some nice looking textures from Fireworks
Cravan
24-03-2006, 22:00
The sides sound fine to me. Now for the completely unrequired but still fun part:

What do we name the sides? :p Allies, Aequatian Alliance, Alliance of Crazy Idiots Who are Taking on a Superpower... Suggestions?
Mirkana
26-03-2006, 20:12
Mirkana tends to join the defenders rather than the attackers, knowing that those who start wars tend to lose them. We would ally with Mondoth, Red Tide, and Cravan.

And make that coal mine a copper mine. Mirkana has long abandoned the usage of fossil fuels.
Aequatio
27-03-2006, 04:08
Well, things look good to me, perhaps now it would be good to list the initial orders of battle for the forces that will be involved. Mondoth Garrison Defenders, Aequatian Invasion fleet, Foreign Quick Reactionary Forces, etc.
Mondoth
27-03-2006, 05:54
Allright, but I just finished making an OOB for another RP so it might take a day or two before I get around to setting it up.

I will have an updated map ready tomorrow though for sure.
Aequatio
27-03-2006, 18:39
I'll post my own order of battle later today as they are on a different computer.
Mondoth
28-03-2006, 01:13
http://www.geocities.com/jamealbeluvien/Maltung.png

here's the updated map, added some effects from Fireworks for cool factor, but if they make it hard to see stuff for anbody I can get rid of them
Mirkana
28-03-2006, 03:19
At first, just M3 (Mirkana Mining and Manufacturing, one of the largest of the nationalized corporations) will be involved. But after the attack starts, the Mirkanan military will get involved.
Aequatio
28-03-2006, 21:41
Aequatian Order of Battle, Operation: GOLDEN EAGLE

2nd Marine Expeditionary Force (II MEF)
- 3rd Marine Division (26,104 Personnel)
396 "Raider" Light Armoured Vehicles
180 "Hornet" Light Armoured Vehicles
180 "Banshee" Main Battle Tanks
100 "Viking" Landing Vehicles, Tracked
72 M777 155mm Field Howitzers
80 F-35B Joint Strike Fighters (12 per Mercer-class LHDN; 8 per Richards-class LPH)
64 AH-16 Black Cobra Attack Helicopters (8 per Mercer-class LHDN; 8 per Richards-class LPH)

- 15th Marine Division (26,104 Personnel)
396 "Raider" Light Armoured Vehicles
180 "Hornet" Light Armoured Vehicles
180 "Banshee" Main Battle Tanks
100 "Viking" Landing Vehicles, Tracked
72 M777 155mm Field Howitzers
80 F-35B Joint Strike Fighters (12 per Mercer-class LHDN; 8 per Richards-class LPH)
64 AH-16 Black Cobra Attack Helicopters (8 per Mercer-class LHDN; 8 per Richards-class LPH)

- 2nd Marine Air Group
9th Marine Strike Fighter Squadron (24 F-35B JSF)
10th Marine Strike Fighter Squadron (24 F-35B JSF)
11th Marine Strike Fighter Squadron (24 F-35B JSF)
12th Marine Strike Fighter Squadron (24 F-35B JSF)
13th Marine Strike Fighter Squadron (24 F-35B JSF)
14th Marine Strike Fighter Squadron (24 F-35B JSF)
15th Marine Aerial Refueling Squadron (18 KC-130J)
16th Marine Aviation Logistics Squadron

XI Airborne Corps
- 4th Airborne Division (22,108 Personnel)
180 "Hellcat" Armoured Gun Systems
48 105mm Field Howitzers
96 AH-16 Black Cobra Helicopter Gunships
180 UH-60L Black Hawk Helicopters
80 MH-46A Black Knight Helicopters
4th Close Air Support Squadron
24 F-35B JSFAircraft
4th Air Reconnaissance Squadron
24 OA-37 Dragonfly Aircraft

- 5th Airborne Division (22,108 Personnel)
180 "Hellcat" Armoured Gun Systems
48 105mm Field Howitzers
96 AH-16 Black Cobra Helicopter Gunships
180 UH-60L Black Hawk Helicopters
80 MH-46A Black Knight Helicopters
5th Close Air Support Squadron
24 F-35B JSF Aircraft
5th Air Reconnaissance Squadron
24 OA-37 Dragonfly Aircraft

- 44th Infantry Division [Light] (23,096 Personnel)
72 M777 155mm Field Howitzers
72 AH-16 Black Cobra Helicopter Gunships
45 UH-60L Black Hawk Helicopters
20 MH-46A Black Knight Helicopters
44th Close Air Support Squadron
24 F-35B JSF Aircraft
44th Air Reconnaissance Squadron
24 OA-37 Dragonfly Aircraft

13th Air Force
61st Fighter Wing (96 F-62 "Black Sparrow" Strike Fighters; 48 F-62E "Electric Sparrow" Electronic Warfare Aircraft)
62nd Fighter Wing (96 F-62 "Black Sparrow" Strike Fighters; 48 F-62E "Electric Sparrow" Electronic Warfare Aircraft)
63rd Fighter Wing (96 F-62 "Black Sparrow" Strike Fighters; 48 F-62E "Electric Sparrow" Electronic Warfare Aircraft)
64th Fighter Wing (96 F-62 "Black Sparrow" Strike Fighters; 48 F-62E "Electric Sparrow" Electronic Warfare Aircraft)
65th Fighter Wing (96 F-62 "Black Sparrow" Strike Fighters; 48 F-62E "Electric Sparrow" Electronic Warfare Aircraft)
25th Bomber Wing (72 B-4 "Valiant" Stealth Bombers)
26th Bomber Wing (72 B-4 "Valiant" Stealth Bombers)
25th Air Control Group (4 E-8C Joint STARS)
26th Air Control Group (4 E-8C Joint STARS)
25th Air Rescue Squadrons (12 HH-60G Black Hawk Helicopters; 4 HC-130P King Long Range Rescue Aircraft)
26th Air Rescue Squadrons (12 HH-60G Black Hawk Helicopters; 4 HC-130P King Long Range Rescue Aircraft)
13th Combat Communications Group (180 Personnel)
13th Operational Support Group (1,236 Personnel)

Task Force 301, 3 Division, 4th Fleet
(CVN-87) RNS Gladiator, Champion-class CVN
(CVN-88) RNS Ardent, Champion-class CVN
(CGN-157) RNS Prestige, Advance-class CGN
(CGN-158) RNS Prime, Advance-class CGN
(DDGN-434) RNS Grover Sealis, Erschoff-class DDGN
(DDGN-435) RNS Mckayla Tomey, Erschoff-class DDGN
(DDGN-436) RNS Jayde Wilson, Erschoff-class DDGN
(DDGN-437) RNS Earleen Walker, Erschoff-class DDGN
(SSN-123) RNS Pompano, Ocean-class SSN
(SSN-124) RNS Tarpon, Ocean-class SSN
(AOF-9) RNS Cherry, Levett-class AOF
(AOE-33) RNS Coates, Marriman-class AOE
(AOE-34) RNS Eggbert, Marriman-class AOE

Task Force 302, 3 Division, 4th Fleet
(BBCN-75) RNS Nicklas Schaeffer, Aequatio-class BBCN
(BBN-61) RNS Invincible, Indomitable-class BBN
(BBN-62) RNS Inflexible, Indomitable-class BBN
(BBN-63) RNS Indefeatable, Indomitable-class BBN
(CGN-159) RNS Reaper, Advance-class CGN
(CGN-160) RNS Rival, Advance-class CGN
(DDGN-438) RNS Valarie Mary, Erschoff-class DDGN
(DDGN-439) RNS Betty Brooks, Erschoff-class DDGN
(DDGN-440) RNS Roswell Powell, Erschoff-class DDGN
(DDGN-441) RNS Mickey Warner, Erschoff-class DDGN
(SSN-125) RNS Salmon, Ocean-class SSN
(SSN-126) RNS Seal, Ocean-class SSN
(AOF-10) RNS Parkinson, Levett-class AOF
(AOE-35) RNS Dealtry, Marriman-class AOE
(AOE-36) RNS Knapenberger, Marriman-class AOE
(AS-10) RNS Wallick, Hopper-class AS

1st Frigate Squadron, 3 Division, 4th Fleet
(CGN-161) RNS Sagacity, Advance-class CGN
(FFG-230) RNS Meyers, Meyers-class FFG
(FFG-231) RNS Weisgarber, Meyers-class FFG
(FFG-232) RNS Eisaman, Meyers-class FFG
(FFG-233) RNS Wilkinson, Meyers-class FFG
(AOE-43) RNS Duncan, Marriman-class AOE

1st Submarine Squadron, 3 Division, 4th Fleet
(SSN-133) RNS Blowpipe, Blowpipe-class SSN
(SSN-134) RNS Javelin, Blowpipe-class SSN
(SSN-135) RNS Longbow, Blowpipe-class SSN
(SSN-136) RNS Harpoon, Blowpipe-class SSN
(SSN-137) RNS Arquebus, Blowpipe-class SSN
(SSN-138) RNS Musket, Blowpipe-class SSN
(SSN-139) RNS Shotgun, Blowpipe-class SSN
(SSN-140) RNS Crossbow, Blowpipe-class SSN

2nd Marine Expeditionary Force Command Group
(LCC-2) RNS Admiral, Admiral-class LCC
(CVN-90) RNS Chief, Champion-class CVN [2nd MAG]
(CGN-175) RNS Venture, Advance-class CGN
(DDGN-450) RNS Ford Laurence, Erschoff-class DDGN
(DDGN-451) RNS Ella Hahn, Erschoff-class DDGN
(SSGN-132) RNS Hammerhead, Shark-class SSGN
(AOE-44) RNS Thigpen, Marriman-class AOE

1st Amphibious Assault Group, 4 Division, 4th Fleet
(LHDN-17) RNS Mercer, Mercer-class LHDN
(LPH-37) RNS Richards, Richards-class LPH
(LPD-13) RNS Keppel, Keppel-class LPD
(LPD-14) RNS Randolph, Keppel-class LPD
(CGN-167) RNS Conquest, Advance-class CGN

(LHDN-18) RNS Whirlow, Mercer-class LHDN
(LPH-38) RNS Knox, Richards-class LPH
(LPD-15) RNS Burch, Keppel-class LPD
(LPD-16) RNS Schmiel, Keppel-class LPD
(CGN-168) RNS Gallant, Advance-class CGN

(LHDN-19) RNS Pyle, Mercer-class LHDN
(LPH-39) RNS Roark, Richards-class LPH
(LPD-17) RNS Rockwell, Keppel-class LPD
(LPD-18) RNS Harding, Keppel-class LPD
(CGN-169) RNS Leader, Advance-class CGN

(LHDN-20) RNS Surrency, Mercer-class LHDN
(LPH-40) RNS Gray, Richards-class LPH
(LPD-19) RNS Rice, Keppel-class LPD
(LPD-20) RNS Gilman, Keppel-class LPD
(CGN-170) RNS Persistent, Advance-class CGN

2nd Amphibious Assault Group, 4 Division, 4th Fleet
(LHD-21) RNS Kanaga, Mercer-class LHD
(LPH-41) RNS Hepburn, Richards-class LPH
(LPD-21) RNS Evans, Keppel-class LPD
(LPD-22) RNS Burris, Keppel-class LPD
(CGN-171) RNS Pledge, Advance-class CGN

(LHD-22) RNS Sauter, Mercer-class LHD
(LPH-42) RNS Connole, Richards-class LPH
(LPD-23) RNS Fraser, Keppel-class LPD
(LPD-24) RNS Kaval, Keppel-class LPD
(CGN-172) RNS Stalwart, Advance-class CGN

(LHD-23) RNS Reed, Mercer-class LHD
(LPH-43) RNS Rathburne, Richards-class LPH
(LPD-25) RNS Young, Keppel-class LPD
(LPD-26) RNS Curtis, Keppel-class LPD
(CGN-173) RNS Sturdy, Advance-class CGN

(LHD-24) RNS Prevatt, Mercer-class LHD
(LPH-44) RNS Sims, Richards-class LPH
(LPD-27) RNS Hawkins, Keppel-class LPD
(LPD-28) RNS Lowe, Keppel-class LPD
(CGN-174) RNS Swerve, Advance-class CGN

*

Task Force 303, 1 Division, 1st Fleet
(CVN-53) RNS Europa, Europa-class CVN
(CVN-78) RNS Avenger, Champion-class CVN
(CGN-118) RNS Aggressive, Advance-class CGN
(CGN-119) RNS Avenge, Advance-class CGN
(DDGN-354) RNS Kayla Erschoff, Erschoff-class DDGN
(DDGN-355) RNS Clyde Ackerley, Erschoff-class DDGN
(DDGN-356) RNS Marley Jenner, Erschoff-class DDGN
(DDGN-357) RNS Victoria Sadley, Erschoff-class DDGN
(SSN-119) RNS Pickerel, Ocean-class SSN
(SSN-120) RNS Permit, Ocean-class SSN
(AOE-1) RNS Marriman, Marriman-class AOE
(AOE-2) RNS Snyder, Marriman-class AOE

Task Force 304, 2 Division, 1st Fleet
(BBCN-66) RNS Thomas Kaye, Aequatio-class BBCN
(CVN-80) RNS Defender, Champion-class CVN
(CGN-124) RNS Dash, Advance-class CGN
(CGN-125) RNS Detector, Advance-class CGN
(DDGN-370) RNS Kortney Young, Erschoff-class DDGN
(DDGN-371) RNS Jackalyn Todd, Erschoff-class DDGN
(DDGN-372) RNS Beauregard Magor, Erschoff-class DDGN
(DDGN-373) RNS Lorrie Kifer, Erschoff-class DDGN
(SSN-108) RNS Barracuda, Ocean-class SSN
(SSN-113) RNS Dolphin, Ocean-class SSN
(SSN-115) RNS Cuttlefish, Ocean-class SSN
(AOF-3) RNS Wells, Levett-class AOF
(AOE-9) RNS Sanders, Marriman-class AOE
(AOE-10) RNS Stone, Marriman-class AOE

1st Cruiser Squadron, 2 Division, 1st Fleet
(CGN-90) RNS Shilkra Aquila-class CGN
(CGN-91) RNS Harrier Aquila-class CGN
(CGN-92) RNS Merlin Aquila-class CGN
(CGN-93) RNS Griffon Aquila-class CGN
(AOE-11) RNS Ruch, Marriman-class AOE

2nd Submarine Squadron, 1 Division, 1st Fleet
(SSN-68) RNS Snake, Snake-class SSN
(SSN-69) RNS Python, Snake-class SSN
(SSN-70) RNS Cobra, Snake-class SSN
(SSN-71) RNS Coral, Snake-class SSN
(SSN-72) RNS Viper, Snake-class SSN
Mondoth
29-03-2006, 01:38
OOC: Here's what I have so far, its mostly final but I might tweak it a little bit

Navy:
1 Gun/missile Mithril
2 Amphibious Assault Quicksilvers
2 Aircraft Carrier Quicksilvers
10 Gun/Missile Quicksilvers
8 Missile Quicksilvers
4 Barrier/Missile Quicksilvers
2 Amphibious Assault Hermes
22 Gun/Missile Hermes
12 Barrier/Missile Hermes
4 Missile Hermes
4 Crocatoa Support ships
44 Mercurys
16 Shadows
20 Krakens

Naval Air Force:
2 E/A-20 AAWAC
2 C-229 Aerial Refuelers
20 IF/A-14 ThunderCat Strike/Interceptors
20 PC-26 multirole UCAVs
20 SX-24 Stealth/Strike fighters
33 VF-12 'Gull' VTOL Fighters
33 AH-71 Stealth/light attack helicopters
66 VCH-43 multi-purpose helicopters

Ground Forces
2 Marine Expeditionary Brigades:
Each:
Headquarters:
2 Command Gorillas
2 LATSV Wolfs
Rifle Companies (x3):
3 Rifle Platoons (64 men ea.)
1 Centurion Platoon (64 men ea.)
Heavy Weapons Company:
6 Mortar Gorillas
6 ATGM armed LATSV Wolfs
12 Merlin Integrated Missile Launchers
Artillery:
6 Gunback 160mm Howitzers
Light Armor Platoon:
4 IFV Gorillas
2 ATGM Gorillas
Amphibious Assault Company:
12 Amphibious Assault Gorillas
Special Operations Company:
24 Zodiac class rubber raid boats
Heavy Armor Platoon:
8 Tempest Assault Armored Vehicles
Combat Engineer Platoon:
2 Combat Earth-movers
Bridging group w/ IFV Gorilla
Fast Runway Development Team w/ 1 earth mover, 2 IFV Gorillas
Aerial Support/Attack Group:
18 VCH-43 ‘Goony’ transport helicopters
8 AH-71 stealth/light attack helicopters
6 VF-12 ‘Gull’ STOVL fighters

Air Craft:
Composite Air Wing:
Air Superiority Squadron(x2):
16 SF-41 ‘Ruddy Hawk’ Air Superiority Fighters
Strike Squadron(x4):
6 PC-26 Wild Weasel UCAVs
12 SX-24 ‘Spider’ Strike Fighters
CAS Squadron(x3):
2 SX-24 ‘Spider’ Strike Fighters
4 PC-26 Wild-Weasel UCAVs
12 AF-39 ‘Panther’ CAS fighters
Support Squadron(x3):
4 C-210 cargo/aerial refueling aircraft
Bomber Squadron(x2):
6 B-7 ‘Banshee’ Heavy Bombers
Aequatio
30-03-2006, 19:14
OOC: My OOB is complete and I was wondering if you were all ready to start this. If so, I'll start a thread about fleet movements and the invasion.
Cravan
30-03-2006, 21:46
I don't usually make a detailed OOB, but I decided to just make a rough one. Two battle groups will be involved in the initial fighting (rather their aircraft, since the other ships are there to escort the carriers).

Two Battle Groups:

One Battle Group =

4x Falcon-class Carriers (comparable to any modern day US carrier, capable of holding and launching 110 planes)
3x Imperial-class Battleships (comparable to a heavily modernised Iowa)
4x Hughes-class Cruisers (medium size cruiser)
4x Dawson-class Destroyers (heavy multi-role destroyers)
3x Remington-class Destroyers (light AA destroyers)

Sorry for how crappily it was done, but I decided I should give a rough outline of it. I feel awful, though, since your OOB's are so detailed and mine is... craptastic. Maybe I'll make a more detailed one later, when I have nothing else to do.
The Kraven Corporation
31-03-2006, 15:27
Sorry i missed this Folks, I'll have to re-read the thread, and formulate some reason and diabolical plan for my being here, don't worry, as soon as I've got one I'll post my Forces and Plot...

EDIT: Ah, yes it is over the Island, Correct?

Kraven Wants to use the Island as a mass Grave, dumping hundereds of thousands of Corpses, but first it needs to secure the Island through the force of Arms...

Sound good?
Cravan
31-03-2006, 21:46
Sounds good. Everyone needs a place to dump their enemies' bodies, don't they? You can't just leave them in the fields or the streets. Not healthy for the people you're trying to opress.
Aequatio
31-03-2006, 22:02
So shall I start a thread then for my operations and begin this conflict.
The Kraven Corporation
01-04-2006, 15:27
Yeah, lets go for it
Mondoth
01-04-2006, 22:02
lets go!
Cravan
02-04-2006, 04:12
Let's get this show moving!
Democratic Colonies
02-04-2006, 04:20
Kraven Wants to use the Island as a mass Grave, dumping hundereds of thousands of Corpses, but first it needs to secure the Island through the force of Arms...


Sorry to butt in, but couldn't you just dump the bodies into the ocean? Or burn them, and dump the ashes into the ocean?

Seems odd to go to war when you're only going to use the gains as a mass grave for your enemies, but that's just me.
Aequatio
02-04-2006, 18:31
Here's the thread, it's on!

http://forums.jolt.co.uk/showthread.php?t=475832
The Kraven Corporation
02-04-2006, 18:42
Sorry to butt in, but couldn't you just dump the bodies into the ocean? Or burn them, and dump the ashes into the ocean?

Seems odd to go to war when you're only going to use the gains as a mass grave for your enemies, but that's just me.


Maybe, but bodies will float around and eventually turn up somewhere, were as a Kraven Secured and Controlled Island, will make sure they are never found...
Frimmel
02-04-2006, 19:05
Hrm... Let me know if you want another attacker, I'm up for a good invasion, and need to brush up on my skills...
The Kraven Corporation
02-04-2006, 19:09
Question: Who is making the first move on the Island? and when would be appropriate for me to start sending my forces?
Cravan
02-04-2006, 19:12
I believe Aequatio has already made the first move.
Aequatio
02-04-2006, 19:30
I'll be making the first assault against the island and then I'll have to wait for Mondoth's response.
Cravan
02-04-2006, 19:35
Or mine. However, since Mondoth is larger, I assume he will be spearheading the war on Aequatio.
Democratic Colonies
02-04-2006, 19:40
Maybe, but bodies will float around and eventually turn up somewhere, were as a Kraven Secured and Controlled Island, will make sure they are never found...

What about burning them, and dumping the ashes into the ocean? Ashes can't be identified, and probably would never be noticed anyways.
Cravan
02-04-2006, 19:42
Like it really matters. Besides, it gives him a reason to join in.
Cravan
02-04-2006, 20:31
Or mine. However, since Mondoth is larger, I assume he will be spearheading the war on Aequatio.

Actually, after looking into the NS Economic statistics (out of curiosity... and boredom :p ), I found I have a larger military than Mondoth thanks to higher spending.

It doesn't matter to me who takes the lead, though.
Mirkana
03-04-2006, 05:16
OOB for the Benday Copper Mine
50 snipers as guards (Mirkanans have a long tradition of marksmanship)
4 armored choppers (armed with machine guns)
1 tiltrotor
5 Humvees w/ machine guns
10 Stinger missiles
Various mining equipment

Note: the operation is owned by M3, but the workers are Maltung locals. Which is good news for Aequatio, since that would mean my OOB would include about 200 miners

As for my heavy defenses, Mirkanans are rather paranoid - they are part Russian.
Mondoth
03-04-2006, 05:58
ooc: whoa... when did you get troops on Al-Kahif? last I heard it was My island...

and BTW, where are all these reports of carriers and assault ships and what not coming from? the Aequation forces aren't even close yet, their bombers haven't even made landfall
Mirkana
04-04-2006, 00:49
I thought that I ran a copper mine out of Mt. Benday. The island is Cravan territory, but the mine is owned and operated wholly by M3. The troops are security. Mirkanans NEVER subcontract security.
Mondoth
04-04-2006, 01:29
umm... okay, whatever, my brain was in low gear this weekend on account of having to swim continuosly for about 9 hours a day to re-qualify for Lifeguarding.

But still, their is not yet an invasion force on the island
Mondoth
04-04-2006, 06:11
can I get stats on this ship:
(BBCN-75) RNS Nicklas Schaeffer, Aequatio-class BBCN
?
Aequatio
04-04-2006, 16:30
can I get stats on this ship:
(BBCN-75) RNS Nicklas Schaeffer, Aequatio-class BBCN
?

The Aequatio-class BBCN is nothing more than a license-built Doujin-class Superdreadnought, I am the only person to have obtained a license to build them from The Freethinkers after he declared that he woudln't allow anyone else to do so, plus they are upgraded with Aequatian and Doujin-manufactured electronic and computer systems.
Mondoth
04-04-2006, 20:57
ah, thanks
Cravan
04-04-2006, 23:19
The island is the terrirory of Mondoth. I just have a few islands nearby with mines and stuff.
The Kraven Corporation
04-04-2006, 23:25
What about burning them, and dumping the ashes into the ocean? Ashes can't be identified, and probably would never be noticed anyways.

I could do that, but then it wouldn't be as much fun, a lot of the corpses have high percentages of trace heavy metals, and Kraven recycles its dead, into Soylant Green, we however dispose of the more Poisonous ones, and in our Current position, Kraven has no Area for mass graves to get rid of the unwanted bodies, nor do we have the immense smelting plants of the Former Kraven Mines, so this island will be a perfect opportunity to get rid of some unpleasantries and restart our Resource gathering, once that gets into swing, the War Machine of Kraven will once again start turning...
Cravan
08-04-2006, 22:56
I have a small question. I know this is an MT RP, but is it possible for me to use some of my newer stuff like the F-798 (http://ns.goobergunch.net/wiki/index.php/F-798) or the Triton-class Super-Dreadnought (http://ns.goobergunch.net/wiki/index.php/Triton-class_Super-Dreadnought)? If not, that's fine. Just wondering.
Aequatio
08-04-2006, 23:57
I'd say go for the Triton-class SD, but I'm not sure about the F-798, as there isn't enough information available.
Cravan
09-04-2006, 00:06
Okay then.

I was planning on updating the 798 sometime. I was just too lazy to do it when I wrote the article so I said the government kept it as a big huge secret. :p
Mondoth
11-04-2006, 20:58
what sort of weapon is NG-20? is it a nerve agent of some sort or what?

BTW: Modnoth practices proportional response to all NBC attacks. for example: Nerve gas artillery shells=virus w/no secondary infection=tactical nuclear weapons (1=5kt)...
Cravan
11-04-2006, 21:08
It sounds like some sort of chemical agent. I don't think a nation like Aequatio would use Bio agents, but you never know.

Also, I've updated my article on the F-798 to include OOC stats for fellow RPers. I have a strange feeling they will need some serious tweaking, though, since it's the first PMT-type plane I've ever designed, and I had no idea where to start. Maybe I should stop being so arrogant and not have to use domestic-only designs. :p
Aequatio
11-04-2006, 22:18
NG-20 is a nerve agent, along the lines of cyclosarin. 'N' stands for Nerve Agent while 'G' means a G-Agent; 20 is just part of the nomenclature of the Aequatian military.
Mondoth
11-04-2006, 23:09
is it inhalant or skin absorbed?
Aequatio
12-04-2006, 02:17
It is both, hence why my soldiers landed in full Level 4 MOPP when they hit the beach. It's along the lines of Cyclosarin.
Mondoth
12-04-2006, 05:04
ah... I'll have an IC post ready tommorrow
Mondoth
13-04-2006, 20:42
The Merlins are equipped with seekers, they're basically modernized Stingers which are known for being pretty hard to dodge by CAS pilots who have flown against them.
Aequatio
14-04-2006, 11:38
LLAD missiles aren't perfect, no matter what guidance systems they're using and can still be dodged by pilots. USAF A-10 Thunderbolt II and USMC AV-8B Harrier aircraft were known to evade SAMs launched by Iraqi units in OP: Desert Storm/Sword. Regardless as to the missile used (Iraqi SAMs or your Merlin), LLAD weapons aren't perfect and can be fooled rather easily.

Normally I would have let this go and fixed my post, but I'm a little irritated as to the sudden apperance of the Marines at Lewis Air Force Base since any route that would have led them to the airbase would have been detected and intercepted by the paratroopers that had dropped in with the 4th Airborne Division that landed to the South.
Mondoth
14-04-2006, 23:32
Well, unless you want me to fix it so that you DO intercept the marines, as well as as swift reprisal with all the assosciated un-pleasantries then we'll just have to be unsatisfied together I suppose.
Cravan
15-04-2006, 00:09
Well, unless you want me to fix it so that you DO intercept the marines, as well as as swift reprisal with all the assosciated un-pleasantries then we'll just have to be unsatisfied together I suppose.

Two negatives do make a positive...
Mondoth
16-04-2006, 02:33
you wouldn't happen to have the stats for the F-62 handy would you? I've looked everywhere and just can't find them.
Aequatio
16-04-2006, 02:40
you wouldn't happen to have the stats for the F-62 handy would you? I've looked everywhere and just can't find them.

http://forums.jolt.co.uk/showthread.php?t=465764

Sorry, the F-62 is a license-built Tyrandis-designed TAF-622 Strike Fighter.
Mondoth
16-04-2006, 03:46
I thought it might be, but that lack of an extra 2 threw me off the trail. Thanks
Aequatio
24-04-2006, 00:22
OOC: My apologies, but I feel that this roleplay has done nothing but degrade into a large tech-wank on the part of Mondoth and me trying to keep up with his nonsense. To me, it feels as though Mondoth is constantly insinuating that my technology standards are centuries behind his and that no matter what I try, I just have no chance against his "superior" tech level. Frankly, I think I've been more than tolerant and taken this in good enough stride, but not anymore after that last post.

It seems as though Mondoth has done no research on hhis part of my equipment, especially assuming that 100km was the edge of the AIM-154's flight envelope and is ineffective against aircraft when it was designed to knock hypersonic stealth bombers out of the air. If you took the time to read the specifications of the weapon, its effective range is up to 180-200 kilometres. The casualties that Mondoth has been taking as well is more than undercounted, scores of missiles are fired and only four fighters are discounted because they clipped each other while flying? The smoke screen tactic is insulting, fog obscures all radar, no matter the band. Blinding me is only going to blind you just as equally. Smoke is opaque, in that it blocks all vision, it's not selective.

To be honest, I'm ready to ignore this whole thing as I've already regreted this entire debacle since I've had to compete on the OOC technological level and not IC strategy.
Mondoth
24-04-2006, 03:24
Okay, Sorry about the AIM-154 thing, since you made the comment about my AIM-54X being similiar to the AIM-154 I thought hat it was basically an upgraded Phoenix with a flight envelope of only around 120km.
I'll be glad to fix it.
BTW: You say that the specs clearly state the range of 180-200km, however when I look through the only obvious link to military equip in your sig, the AIM-154 is not in there, I had to search to find what you were even talking about.
BTW2: the fighters may either have clipped each other (A not inconceivable idea at all, directing an air battle of stealth aircraft is difficult enough, even when people AREN'T lobbing missiles at them) or they might have been clipped by your missiles, either way, the way you treated my SF-41s was ridiculous and I find it only fair to come back at you in the form of my more capable SX-24s which have an established advantage in that they were in the air first.

On the fogl; fog does NOT bling all bands of radar, infact, regular water fog hardly blinds radar at all. The fog I use includes metalic particulates that work well against the shorter radar bands of radar while allowing longer bands through. I gave no guarantee that it would work on your radar, in fact I would deam it unliekly that your radar would be blinded (most naval radar bands fall into the 'longer' category), but fog can be disorienting espescially to sailors used to being able to see visually and thats a psychological advantage to my sailors who have trained in such environments (if you read my other naval battles, I've used similiar strategies with varying levels of success)
and your naval losses have been similiarly ridiculous to your treament of the 'Ruddies' somehow after a continuous missile attack, you hardly lose anything until I start using NUKES (of which some how only one seems to actually detonate) and then, despite having previously declared that your missile defenses are weakening, you go on to introduce laser CIWS systems out of, seemingly, nowhere, that are capable of taking out almost all of my artillery shells no less!

and its not even over yet, then you accuse ME of tech wanking!

Clearly we both need to do some rethinking of our most recent posts, but I truely don't want to see this die, I had though it was going rather well to point (despite some rather harsh invective to the contrary) and think tis RP has excellent potential if we just communicate a little bit more.