NationStates Jolt Archive


Project: Clear Sight/Straight Shot (MT/PMT Development/Discussion Thread, Quasi-Open)

Aequatio
12-02-2006, 09:29
Project: Clear Sight/Straight Shot, Stealth Defeating Detection and Weapon System

With speed and stealth being an aircraft's greatest assets, it is only natural that their combination would be the next stage of evolution for heavy strike aircraft, especially for those that are deployed for strategic bombing raids into nations with extensive, conventional anti-aircraft defence systems. Thus, with the increase in use of high-speed stealth strike aircraft by nations around the world, Aequatian Military Industries (in cooperation with Arrio Heavy Manufacturing Corporation) have begun development in a combined detection and weapon system which would be aimed at defeating high-speed stealth systems which until this point have been viewed by many as invincible or would normally require a great expendature of a military's resources to defeat.

Project: Clear Sight - Detection System: Bi/Multi-Static RADAR System

The detection systems would include the utilization of a bistatic RADAR system that would, ironically, use a stealth aircraft's own technologies against it. Stealth aircraft, like the American F-117 or F-22, are specifically designed to have a low radar cross section to monostatic, or conventional, radars. They are not stealthy to some bistatic configurations.

Conventional monostatic radar places the transmitter and receiver in the same location, making it simple to locate a plane when spotted. Bistatic, or multi-static radar, would position the receiver at a different position from the transmitter. This makes it more difficult to compute the location of the aircraft. However, since stealth aircraft do reflect some radar, but away from the transmitter, bistatic radar could receive the reflection and detect the stealth aircraft.

However, since stealth aircraft do reflect some radar, but away from the transmitter, bi-static radar could conceivably receive the reflection and detect the stealth aircraft. The problem then becomes one of scale and coordination. The stealth aircraft will be visible only if ideal alignment exists so that the transmitter bounces a signal off the stealth aircraft to the receiver. Stealth aircraft, however, are vulnerable from a very small subset of possible combinations of angles.

The Roke Manor system solves that problem with computing power and some creative thinking. Building a radar every few miles to solve the first problem is prohibitively expensive. However, radar is simply an application of radio, and in today’s wireless age, radio waves surround us. In particular, in industrialized nations, cell phone towers can be found every few miles, sometimes every hundred feet. Telephone companies also know exactly where the towers are located, and have telephone lines hooked up to them, facilitating communication. In effect, the Roke Manor researchers have envisioned the use of cell phone towers as a extremely dense network of radar transmitters and receivers, interconnected via communications links. The sheer number of cell phone towers makes detection much easier than with solitary radar sites.

Having gotten around the stealth aircraft’s redirection capabilities, the system then puts together all the data from the cell phone towers. Modern computational power and advanced signal processing techniques have made it possible to sort through all the signals and form a coherent radar picture. Ironically, the further development of the same computing technology that originally made stealth possible has now made it possible to detect stealth aircraft.

Implications

Given a cell phone network, massively parallel computers, and the Roke Manor software, how much can one determine about a plane? Quite a bit, as it turns out.

“If you can get a radar return, you can get all kinds of information from the return signal if you can process it sufficiently,” Hansman said. “For example, if you an look at the Doppler shift of the returned signal, you can get aircraft velocity. If you are sensitive enough, you can see frequency effects, such as engine rotation or structural vibration. If you have several receivers or different imaging angles, you can begin to reconstruct an image of the target.”

These data further reduce the effectiveness of stealth technology. While stealth has always returned a small signal, even to monostatic radars, that signal is so small that it is usually filtered out either by the radar scope or by the operator. However, with velocity and shape information, as well as software specifically designed to detect the inconsistencies that give away a stealth airplane, it becomes considerably easier to separate planes from birds in the sky.

Project Straight Shot - Weapon System: High-Speed Air-to-Air/Surface-to-Air Missile System (HSAAM/HSSAM)

While the detection system is more than enough to defeat the stealth aspects of aircraft, these is still the problem of eliminating the aircraft once it is a threat to your nation. With most stealth aircraft being subsonic such as the F-117A Nighthawk, newer-generation strike fighter aircraft such as the F-22 and F-35 Joint Strike Fighter as well as other worldly aircraft such as the TAF-622 "Sparrow" of Tyrandis, the F-90 Guardian Angel and NP-5 Black Eagle of DMG and Lu-45 Hawk Air Superiority Aircraft of The Macabees to name a few can still be engaged with standard surface-to-air missile systems as long as they are incorporated into the detection system.

However, with the advent of hypersonic bombers and unmanned combat strike vehicles, conventional air defence systems are incapable of engaging such aircraft. So, the second aim of the project's development is focused on creating a missile that can be both air- and surface-launched and is capable of speeds greater than Mach 12 in order to defeat all present and projected hypersonic aircraft. The missile would more than likely be incorporated with a solid-fuel rocket engine for acceleration up to at a minimum of Mach 8 for initial launch and a supersonic combustion ramjet (scramjet) propulsion unit with additional oxidiser input that could potentially propel the weapon in excess of Mach 12 and up to Mach 24 (orbital velocity). A scramjet requires supersonic airflow through the engine, thus, similar to a ramjet, scramjets have a minimum functional speed, which is likely to be at least Mach 5 for a pure scramjet, with higher Mach numbers 7-9 more likely. Thus scramjets require acceleration to hypersonic speed via other means. (In this case, a solid-fuel rocket engine!)

Implimentation

While the use of submunitions in other High-Velocity Missile (HVM) systems is commonplace, the HSAAM/HSSAM system would be used as a kinetic energy weapon with a time-delay fuse which would detonate a warhead once it penetrated the fuselage of the enemy aircraft. The system would not require a heavy warhead as minimal damage done to a stealth aircraft would damage it enough to force the aircraft to slow its speed to prevent more damage being done by the high speed and the damage would negate the vehicle's stealth capability, allowing it to be engaged by conventional surface-to-air systems. As the system would more than likely be used for nation defence purposes, initial HSSAM weapon mounts would be stationary or towed (with potential for a fully mobile system for theatre missile defence on the battlefield) and HSAAM systems to be mounted on interceptor aircraft.

OOC: This whole concept was born out of my anger towards the use of high-speed aircraft being used and a particularly bad arguement that broke out in this thread (http://forums.jolt.co.uk/showthread.php?t=467058). I figure if I develop something that can take out any present and projected high-speed aircraft now, I'll be able to silence anyone that tries to use one in an roleplay and have them declare that there is no way I can stop them. As well, the detection system allows a nation to defend itself against the wide array of "stealth" aircraft that creep about this place even with current SAM systems.
Aequatio
12-02-2006, 10:31
Project: Clear Sight - Detection System: Bi/Multi-Static RADAR System

While Project: Clear Sight's Detection System is already half developed with the number of cellular phone and civilian transmitting and receiving towers for radio and television already in place, the project still requires a unit to compute the data it will receive, a display unit (possible three-dimensional, holographic monitor) in which to show the position of the detected aircraft and a fire control system which would direct anti-aircraft artillery (AAA), surface-to-air missile (SAM) launchers and surrounding fighter aircraft to the enemy aircraft and intercept it.

A processing unit of dual supercomputers capable of running 500 applications each at a speed of 23.4 billion calculations a second (gigaflops) per processor, or 11.8 trillion calculations per second (teraflops) in total. Such computing power is satisfactory enough to process all incoming data of enemy stealth aircraft and project the craft's position for use of the system's fire control system.

As the Clear Sight system would initially be a stationary system and only be used for national defence, a larger display monitor with three-dimensional projection capabilities would allow for commanders and personnel to easily interact with the system.

The fire control system would be much like the Aegis Combat System and similar detection systems common amongst the world's navies in that it would maintain contact and guide the anti-aircraft system being used to the enemy aircraft until its destruction. It would be fully compatible with all modern anti-aircraft systems including anti-aircraft artillery and surface-to-air missiles along with the Project: Straight Shot HSAAM/HSSAM weapon systems.

Future developments of the project would be used for theatre defence against enemy missiles and aircraft and would be fully mobile. A likely system would be an airborne suite system which could be installed and utilized much like the common Airborne Warning and Control System (AWACS) and would be much more capable with interceptor fighter aircraft.
Aequatio
16-02-2006, 03:28
Project: Clear Sight - Detection System: Bi/Multi-Static RADAR System Application

Air Force, Land-Based

RADAR signals would be projected by an E-3 Sentry Airborne Warning And Control System which would cover an area of responsibility while nearby Electronic Warfare aircraft (Tyrandis-designed F-62E "Electric Sparrow") with Clear Sight Suite Pods to receive the refracted signals. The pods then transmit the data to a mobile supercomputer station which would instantly process the enemy aircraft's position and immediately assign either land-based, mobile Straight Shot HSSAM launcher units or interceptor "F-62 Sparrow" fighter aircraft armed with HSAAM systems.

Navy, Shipborne Systems

As with the Air Force system, carrier-borne E-2D Hawkeye Airborne Warning And Control System aircraft would project the RADAR signals while F-62E "Electric Sparrow" Electronic Warfare aircraft equipped with the Clear Sight Suite Pod. Supercomputer processors aboard command ships such as the Navy's Doujin-class Superdreadnoughts or Champion and Olympiad-class Fleet Carriers which would then assign HSSAM systems aboard fleet Advance-class Guided-Missile Cruisers or F-62N "Sea Sparrow" Fighers armed with HSAAM systems.
Aequatio
16-02-2006, 03:49
Project Straight Shot - Weapon System: High-Speed Air-to-Air/Surface-to-Air Missile System (HSAAM/HSSAM)

The main propulsion of the launch engine would consist of a solid-fuel rocket engine for acceleration up to at a minimum of Mach 8 for initial launch from the ground-based launcher and from the hardpoint from a fighter aircraft. A supersonic combustion ramjet (scramjet) propulsion unit with additional oxidiser input that could propel the weapon an average speed of Mach 18-20. Since a scramjet requires supersonic airflow through the engine, similar to a ramjet, scramjets have a minimum functional speed, which is likely to be at least Mach 5 for a pure scramjet, with higher Mach numbers 7-9 more likely.

The weapon's warhead would be a kinetic energy, time-delayed high-explosive warhead which would disrupt the aircraft's stealth capability and slow the aircraft to a speed that would prevent continued damage to the airframe as well as possibly ignite the stored fuel. If the missile fails to destroy the aircraft, then it provides other air defence systems to engage the aircraft with an increased probability of success in destroying the aircraft by conventional means.

The missile would contain enough fuel to travel at ranges between 180-200 kilometres and could be equipped in both a canister for surface launch from a mobile launcher and mountable on an average strike fighter airframe.
Gejigrad
16-02-2006, 03:53
[ Drat. Now I'm going to have to design another stealth system to counter that.

D: ]
Aequatio
16-02-2006, 05:55
[ Drat. Now I'm going to have to design another stealth system to counter that.

D: ]

An offensive weapons system can only last so long before a counter is produced. It's the constant struggle between "sword" and "armour."
Aequatio
16-02-2006, 06:24
Project Straight Shot - Weapon System: High-Speed Air-to-Air/Surface-to-Air Missile System (HSAAM/HSSAM) Specifications

Unit Production Cost: 455,000 Aequatian Markes
Missile Length: 2.6m
Missile Diameter: 108mm
Diameter Booster Motor: 210mm
Finspan: 60cm
Fuse: Time-Delay Impact
Guidance: Track-via-Target (TVT)
Warhead: Kinetic/High-Explosive
Missile Intercept Range: 180-200km
Altitude Coverage: 100,000m
Deployment time for "Comet" HSSAM Battery: 7-14 Minutes (Average)

http://www.army-technology.com/projects/bamse/images/Bamse_5.jpg
AIM-154 "Comet" High-Speed Air-to-Air Missile (Same as MIM-154 HSSAM)

http://www.army-technology.com/projects/meads/images/MEADS_16.jpg
MIM-154 "Comet" High-Speed Surface-to-Air Missile System in Eight-Cell Stationary Launch Unit

http://www.army-technology.com/projects/vlmica/images/VLMica_1.jpg
MIM-154 "Comet" High-Speed Surface-to-Air Missile System on Twelve-Cell Mobile Launch Unit
Southeastasia
16-02-2006, 14:33
OOC: Say Aequatio, aren't you registered at the NS Draftroom (http://s13.invisionfree.com/The_NS_Draftroom/index.php)?
Aequatio
17-02-2006, 05:08
OOC: Probably, but I just don't really have time to post everything twice, here and then then the draftroom.
Southeastasia
11-03-2006, 13:55
OOC: Aequatio, would your government mind if I adopted a few systems here and there? Is this a secret in-character catalog?
Aequatio
11-03-2006, 17:27
OOC: Aequatio, would your government mind if I adopted a few systems here and there? Is this a secret in-character catalog?

OOC: You could adopt them if you help to promote the systems and my nation's defence industry.
Southeastasia
19-04-2006, 15:13
OOC: Excellent. Can the HSSAM be used on other Mobile AA Ballista Launching Vehicles?
Aequatio
19-04-2006, 15:23
OOC: Excellent. Can the HSSAM be used on other Mobile AA Ballista Launching Vehicles?

The 12-Cell Armoured Launching Box can be mounted on a Ballista MLRS chassis, replacing the 227mm rocket cells.

Little Note on the Comet Missile
MIM-154 Comet - Ground-based High-Speed Beyong Visual Range Surface-to-Air Missile (HSBVRSAM)
RIM-154 Sea Comet - Ship-based High-Speed Beyong Visual Range Surface-to-Air Missile (HSBVRSAM)
AIM-154 Comet - Fighter-launched High-Speed Beyong Visual Range Air-to-Air Missile (HSBVRAAM)
Geneticon
19-04-2006, 15:25
Any price on this?
Aequatio
19-04-2006, 15:29
The Comet Missile (All Models) have a unit production cost of 455,000 Aequatian Markes (717,765 USD).