The Trianate Conference (FT; Closed; Invite Only)
SeaQuest
09-02-2006, 20:13
OOC: This thread is for the diplomatic meeting aboard the I.S.S. Necropolis originating from here (http://forums2.jolt.co.uk/showthread.php?t=467574). Everyone RP'ing in that thread at the time the invitation was given can move that part of the RP to this thread.
Nations Invited To Attend:
SeaQuest (x)
The Humankind Abh (x)
Trinity Prime (x)
Nebarri_Prime (x)
Terren Planets (x)
Confusedfire (_)
Amazonian Beasts (x)
Key:
(x) = Posted in this thread
(_) = Hasn't posted in this thread yet
Let me know if I forgot to list someone.
Amazonian Beasts
09-02-2006, 22:41
OOC: Since I was RPing, but have not sent over people yet, can I still be here?
Nebarri_Prime
09-02-2006, 22:51
four people transported from the I.N.S. Thor to the I.S.S. Necropolis the races included an Alteran, Commander Kal Nu, a Kull Warrior, a Goa'uld named Sak'Kra, and last was the Captain of the ship was an Asgard named Idor.
OOC: if your not allowing any weapons then replace the Kull with an Unas. i will provide pictures for anyone who needs them. and in my Military Commander is like a High Admiral.
Trinity Prime
09-02-2006, 23:06
(OOC: I'm here now and tagged it)
Commander Berrington (http://i7.photobucket.com/albums/y293/jeudesprit/trinity/berrington.jpg) waited for the airlocks to cycle. His thumbs smoothing the creases of his uniform (http://i7.photobucket.com/albums/y293/jeudesprit/trinity/TPUniform.jpg). Behind him stood the whip straight CPO Atzov, gunnery chief, and the bulk of Able Spaceman Zelany, one of the three Dellian supermen in the crew.
The two green and one black clad figures were escorted through the corridors of the Necropolis, eyes catching as many details as possible. When reaching the outer room, Atzov and Zelany waited with various other aids as Berrington walked into the room....
SeaQuest
10-02-2006, 00:04
OOC: @Amazonian Beasts: Yes, everyone who got the message is invited, including you.
@All: To speed things up, could you RP your character being met by one of the Necropolis's crew and taken to the Conference Room? The stuff between is pretty much filler, IMHO.
Amazonian Beasts
10-02-2006, 00:07
The Necropolis
Aboard the ship, three Amazonian consulates were greeted by two crewmen. After short introductions, the Federation personnel were guided to the Conference Room, where they took seats.
SeaQuest
10-02-2006, 00:09
OOC: @Nebarri_Prime: Hmm, everyone is allowed a standard side arm only (as long as you keep the clip (or whatever provides 'ammo') removed and seperate). You can wear it, but try to use it, and my ship's internal defenses will have to be used.
Nebarri_Prime
10-02-2006, 00:16
OOC: @Nebarri_Prime: Hmm, everyone is allowed a standard side arm only (as long as you keep the clip (or whatever provides 'ammo') removed and seperate). You can wear it, but try to use it, and my ship's internal defenses will have to be used.
OOC: not really sure how to load a Kull Blaster...but i assume it is like a Staff Weapon. and in that case the Asgard will have a "Za'tarc Blaster" the Goa'uld a Ribbon Device and the Alteran a Zat.
SeaQuest
10-02-2006, 00:18
OOC: not really sure how to load a Kull Blaster...but i assume it is like a Staff Weapon. and in that case the Asgard will have a "Za'tarc Blaster" the Goa'uld a Ribbon Device and the Alteran a Zat.
OOC: Isn't the Za'tarc the tool of an assassin?
Oh, an Alteran, he/she's going to meet some kindred spirits on the Necropolis as most of her crew are my Alterans (Stargate version (big backstory as to why they choose not to ascend when the rest did)).
Nebarri_Prime
10-02-2006, 00:30
OOC: Isn't the Za'tarc the tool of an assassin?
Oh, an Alteran, he/she's going to meet some kindred spirits on the Necropolis as most of her crew are my Alterans (Stargate version (big backstory as to why they choose not to ascend when the rest did)).
OOC: in season 7, when they capture Osiris she/he is using a Za'tarc blaster...
oh well i guess my Alteran will have to deal with it.
for the pwople who are not Stargate watchers...
Goa'uld and Ribbon Device (http://www.tvacres.com/images/goauld.jpg)
Kull and Blaster (http://www.formul-art.com/stargate/kull_warrior.jpg)
Asgard (http://homepage.ntlworld.com/aliyates/kernel/thor.jpg)
Zat (http://usuarios.lycos.es/gfreeman/stargate/zat.jpg)
Za'tarc (http://www.stargate-tech.net/pagepics/zatarcclose.jpg)
SeaQuest
10-02-2006, 00:37
OOC: Here is a better image of an Asgard (with true skin color instead of false blue).
http://www.stargate-tech.net/pagepics/asguard.jpg
And I'm off to class. Be back in around three hours.
Terren Planets
10-02-2006, 01:17
Led by two crewman, Captain April enters the main cofference room. His pilot and security officer stayed onboard the shuttle Columbus. Upon entering, April is stunned. "My God," he mutters. Terrens have never encountered other civilizations before the Trenton incident.
The Humankind Abh
10-02-2006, 03:25
The Star Cutter gently touched down in the docking bay and the cockpit hatch was thrown open. The tall Abh woman hopped down and flipped her long blue hair behind her shoulders. She closed her cloak around her to keep the lightsaber concealed.
She waved her hand and opened the door to leave the docking bay. She made her way towards the room that would be handling all the guests.
SeaQuest
10-02-2006, 04:08
Seated at the large horseshoe shaped polished oak table in the Conference Room awaiting for all the representatives to arrive were the highest ranking Alteran, Furling, and Draconian aboard the ship. Each, a member of the three races that made up the SeaQuestian Empire, would represent the nation of SeaQuest at these proceedings.
While the representatives were allowed to keep personel side-arms as a sign of good faith, the concealed defenses in the walls and ceiling of the room were activated, but not deployed.
OOC: I added a list of everyone who should have a representative here in the first post.
The Humankind Abh
10-02-2006, 04:24
Jessica finally made her way into the Conference Room. The Abh gave a curt bow before rising. "It seems I have the honor of being first here. It's been a long time since I've been among you. So what do we expect from these young ones?"
SeaQuest
10-02-2006, 04:40
Captain Brian Aldriss, the commanding officer of the ship and representative of SeaQuestian Alterans, replied, as he gestured towards the Confusedfire officer, Lieutenant Commander Goerdi, "Sorry to burst your bubble, ma'am, but he was the first to arrive. Of course," he continues as he stands up and gives a polite bow to the Abh woman, "the matter of arrival order is not that big a deal to SeaQuestians," he sits back down, "Please, have a seat."
Lieutenant Colonel Fedrixx, the head of the ship's fighter pilots and representative of the SeaQuestian Furlings at the meeting, snorted in amusement from his seat on the Captain's left. He was more of a straight to the point kind of being.
Colonel Me'Lang, the head of the ship's marines and Draconian representative, sat on Captain Aldriss's right.
Me'Lang stood up and said, "You will have to excuse the Lieutenant Colonel's attitude, my dear. He never was one that cared much for formality," he sat back in his specially designed chair and continued, "Thank-you for choosing to grace us with your beauty, little lady."
OOC: He got their in the other thread, before this split-off was done.
As for Me'Lang calling Jessica a "little lady", physically, that's quite true.
The Humankind Abh
10-02-2006, 05:23
Jessica gently nestled down into the cushioned chair. "My apologies to the Lieutenant, I had not seen him."
She worked her cloak so that it would restrict her movements and flipped the blue braid to the front of her chest where she strokes it like it was a pet. "I agree with the Lieutenant Colonel. As an Abh, we do not like to dance around the topic. My first question still remains though. What can we expect?"
SeaQuest
10-02-2006, 05:48
OOC: Here are example pics of the three species I use in my nation in case some of the others were wondering.
Typical Male Furling: http://img.photobucket.com/albums/v649/JPKTrekker/Character%20Pics/spacer_fox_75.jpg
Typical Male Draconian: http://img.photobucket.com/albums/v649/JPKTrekker/Character%20Pics/Bronze_Dragon_by_jaxxblackfox.jpg
Typical Male Alteran: http://img.photobucket.com/albums/v649/JPKTrekker/Character%20Pics/nbridger.jpg
IC: Aldriss replied, as he watched the Terren Planets Captain take his seat, "Ma'am, sorry didn't get your name, while I can't say for certain, what I think we should expect is a reasonable first contact situation between civilized beings. Security would be much tighter if any of the individuals were coming from a less than civilized nation."
Trinity Prime
10-02-2006, 06:49
After noting the differing species in the room, Cmdr. Barrington took a seat on the right arm of the table, his chief standing inoculously next to the wall behind him (or sitting if seats are present). Spaceman Zelany stayed in the outer area, standing near the door as if on guard. Of the party from the Markov only Zelany was armed, and that was with a simple (if somewhat large) dagger...carried off the front left belt.
Barrington sat a plain black 4 inch square box in front of him that had five holes on its top. He produced two stylus which he put in an "X" pattern using two of the holes. From the middle intersection point to the tops, a lattice of visible light emerged. A third stylus, taller than the other two with a knob on top, went into the box and produced a 12 inch tall hologram of shifting space with the black, green and yellow seal of Trinity Prime in the foreground. Standing up he said:
" Greetings to all of you and your peoples from the Federation of Trinity Prime. I am Commander Matthew Barrington, captain of the Survey Cruiser Markov. I have standing orders and authority to act as negotiator, diplomat and liason for first contacts with other star faring races such as yourself."
(Holding up another stylus) " I have here a brief history and greetings from the government of Trinity Prime. It represents the hopes, dreams and asperations of two planets and 10 colonies in three star systems. Trinity is the unity of three races in the darkness of space. We hope to add you light to ours so that space will not be a lonely place of danger and death."
"Thank you."
He sits back down and gazes back and forth across the table, awaiting other statements and possible questions.
***********
(OOC: I'll be editing this post later to add a link to a basic post on Trinity Prime. No time to write it now.
SeaQuest Does this ship block neutrino emissions? If so, then my guys are out of contact with their ship. This would be a major RP crossroads if it is so. BBL)
SeaQuest
10-02-2006, 06:54
OOC: The Necropolis is one of the older ships in the fleet and her hull and armor are one and the same, solid Naquada (newer ships have seperate Daemon Armor and no Naquada in their hulls). As for Neutrino-base transmissions, I don't see why it should be blocked by anything I have. The anti-radiation measures should only block incoming radiation.
And their should be enough seats for everyone. Its a large and old (older than the ship, and that's saying something) table.
IC: Aldriss nodded in acknowledgement of Commander Matthew Barrington's speech before asking, "Shouldn't we wait until the last of the delegates arrives before we start the official proceedings?"
He gestures towards a table on the wall the open end of the main table was facing.
"The table over on the far wall is stocked with various snacks in case anyone is interested."
Nebarri_Prime
10-02-2006, 07:13
Commander Kal Nu entered the room next, flanked by his three companions...
"Hello i am Commander Kal Nu of the Nebarri Empire." he said introducing himself
SeaQuest
10-02-2006, 08:02
OOC: That's everyone who was invited (to the best of my knowledge), so we can get started. Unless you want to wait for Confusedfire.
The Humankind Abh
10-02-2006, 16:50
OOC: I think confusedfire is confused. Bad joke I know.
IC:
"I believe we have enough for a quarum so I suggest we get started. I must admit that we came across your situation by accident. My crew and I were leaving a dead world where we were doing manuevers when we picked up energy spikes in this area. The only reason the Excalibur even intervened was because our SeaQuestian allies were here and they have a nack for finding trouble."
She took a moment to stroke her hair then opened her golden eyes again. "If you're people are as civilized as you make them out to be, then I see no reason why you should encounter any problems negotiating peace with other nations."
SeaQuest
10-02-2006, 20:05
IC: Me'Lang nodded and said, "Quite true, ma'am," he types a few commands into a computer that sat in front of, "So lets proceed. I am sealing the room from interruptions and activating the PADD at each seat so you can each control the lights and sounds in here if need be."
Trinity Prime
10-02-2006, 23:31
Cmdr. Berrington clears his throat and says:
" If I may, might I suggest that we lay the grounds for cooperation by discussing the incident that drew us together. Are in an area of space claimed by these...Klingons? Will they be encountered on a regular basis, and if so are they always hostile?
"If fighting is necessary, we wouldn't shun it....but we do not wish to fight over a mistake. I think we should start by quickly summerizing our peoples stance toward war.
"Trinity Prime has come off of terrible wars in the recent past. Our unification did have some blood associated. We do stand firm, however and will fight to the best of our ability and resolve any unwarrented agressor. We believe first in peace and thence securing plenty for the people. As a member of the active military, I do share in one of our oldest mottos:
Peace is our profession."
The Humankind Abh
11-02-2006, 01:34
"A single Victory Class Destroyer is more than capable of tangling any ship that we have seen before. If we could have a little more information on these...Klingons then we could better surmise what aid to lend you in this struggle. A single ship like the Excalibur is good but it can't handle taking on an entire fleet.
What would be needed?"
SeaQuest
11-02-2006, 01:41
Aldriss said "The Necropolis was able to get a reasonable scan of the Klingon battlecruiser," he taps a few commands into the PADD infront of him, "here is what we where able to get of the schematics."
A circular section of the floor between the two arms of the table irises open. A domed device rises from the floor as the lights dim. A similar device lowers from directly above the first. After the lights dim, a three-dimensional, true-color holographic representation of the Klingon ship's exterior is formed in the field created between the two devices. Several lines led from sections of the hologram. At the end of each line was some SeaQuestian text.
Aldriss continues, "We are willing to share all data our sensors were able to get to each nation represented at this table."
OOC: The SeaQuestian alphabet: http://en.wikipedia.org/wiki/Image:Ancient_alpahabet.GIF
The Humankind Abh
11-02-2006, 02:07
Jessica scanned over the holographic image. "Impressive. Were you able to detect weaknesses and their defenses?"
SeaQuest
11-02-2006, 05:25
Aldriss replied, "The best place to target would be the neck. Destroying this connection between the command module in the head and the main engines in the aft will severly limit the ship's manuverablity. Of course, that is easy to see with this design. As for their defenses, it would appear that, true to Klingon form, they prefer ships that are more likely to deal heavy damage than survive a drawn-out battle with another ship of equal or superior level."
The Humankind Abh
11-02-2006, 05:35
Jessica's chest rose and fell. "A whitestar could easily take one of these out without much of a struggle. The Victory Class could shove level 2 firing down its throat all day. So far they are not much of a threat and appear quite primitive. I've noticed that they have cloak devices. Those aren't much use against ships that are equipped with cloak detection."
SeaQuest
11-02-2006, 05:51
Me'Lang nodded in agreement before saying, "This ship appears to be at around early twenty-third century Klingon technology level. Well, at least the level it was at around two-hundred years ago on the SeaQuestian calendar. Standard cloak, basic pulse disrupters, standard photon torpedoes, basic defensive energy shields, massive impulse engines, and warp nacelles. The basic formula for all Klingon ships of the era. If I had to judge, I would say it was an old D-7 model."
Aldriss said, in response to some of the puzzled looks around the table, "You would be surprised to not find a ship design* that wasn't in our databanks."
OOC: * Cannon designs that is.
Trinity Prime
11-02-2006, 15:28
The chief leans forward and whispers into Berrington's ear. The commander then asks:
" The energy fields on the Klingon ship, are they deflective or absobing? ....Ah, yes, I think I just figured out this Pad device...deflector. I also note that it has minimal point defence capability against incoming missile or kinetic weapons. Okay.
" This cloaking device, I would be quite interested in its capabilities and more over the detection of ships hidden by it.
" I do have to say that this D-7 model would be able to defeat my survey vessal in anything but a hit and run exchange. However, I am confident that once the cloak of invisibility is pierced that a Gilmore (http://i7.photobucket.com/albums/y293/jeudesprit/trinity/TPUCL.jpg) class light cruiser would be able to enguage it successfully."
SeaQuest
11-02-2006, 19:06
Aldriss said, "While the D-7 design is old by SeaQuestian standards, we don't know how old the nation that built it is. For all we know, it could be top of the line for them."
Fedrixx said, "While I can't speak for the capabilities of your ship, your observations on the D-7 are correct. Klingons, in both ship design and as a people, are about brute strength than finesse. You would hard pressed indeed to find a Klingon individual who wouldn't willingly duel you to the death on the spot at the drop of a hat if he or she felt their honor was at stake. This leads to some unorthodox combat strategies."
The Humankind Abh
11-02-2006, 21:36
"Their cloak device is of no significance. They cannot fire when it is activated and all the while we can keep gun ports trained on them and smile wide when they reappear in existance for a brief moment before the die screaming in agony."
SeaQuest
13-02-2006, 21:17
"Yes," agreed Aldriss, "it is a early form of cloak. Even SeaQuest had to go through that stage when developing our current cloaking technology."
Terren Planets
14-02-2006, 02:27
(ooc: sorry i've been gone for awhile. my computer crashed. I'm typing this at work, don't know when i'll get my home computer back online. I'll try to keep up with everything. And all info on both my and the Klingon's ships is true to StarTrek, original series, unless I note otherwise.)
IC: Captain April sat quietly throught the discussion. Finally, he stood up and said, "My name is Robert April, Captain of the C.S.S. Enterprise, representing the Confederacy of Terren Planets. I must admit I'm a little overwhellmed by all this. My race has never encountered other peoples besides the Klingons before this. What I can tell you is that eighty-seven of our years ago, one of our first warp-drive ships, the Ranger, found the Klingon homeworld. They had no spaceflight at all, until the Ranger landed and made contact. The Klingons killed our crew and somehow reverse-engineered our technology to create their battlecruisor. This was the first time we saw a klingon ship. Our own fleet is small, just a few destroyers, scouts, and four Constitution-class starships, including Enterprise, but we are building eight more." He then pulls out a pair of reader tapes. "This contains our history up until recent events. The other contains technical data for my ship."
SeaQuest
15-02-2006, 02:50
OOC: Bump.
Trinity Prime
15-02-2006, 05:06
" A very clever people if they can reverse engineer a starship from planet bound to full space travel in 80 years."
"At this moment I feel constrained to point out that my fleet command has been informed of this encounter and is probably on its way with as big of a display of power as it can muster in 12 hours.
"I have no idea what this may amount to, but I can assure you that they will not be hostile nor will they fire unless fired upon. However, I do not know what constitues too much agression among your races. So I am laying the ground work to smooth a possible misstep by my fleet command."
Turning to his chief "Signal the Markov to move to probable jump coordinates and to wait there."
Turning back: " I do hope you do not mind us being your guests until that time. Standard procedure, hostages for good will...", he said flashing a smile.
" Now I am fascinated by your cultures. How do you handle non-humanoid species. We have only met three other intelligent species up to this point, but they have all had bilateral symetry and either bi- or quadrapeds. Do you know of any intelligent beings of other form?", he asked while reaching out to pour a drink.
SeaQuest
15-02-2006, 05:16
Me'Lang responded, "We know of three nations that have non-humanoid species in our region alone. They are the Fluidians, Stargate Replicators, and Ha Dum"
As the Draconian spoke, the holographic image shifted to display a Fluidan (http://wmh.walla.co.il/community/forums/3002/Species8472x06.jpg), a standard (http://www.astrosurf.com/lombry/Documents/replicator-stargate.jpg) Stargate Replicator, and a Shadow Thrall (http://beyond.babylonfive.ru/VEX/s/pics/shadow.jpg) of Ha Dum.
"Of course, Ha Dum is more often known for the Thralls' created proxies, the Sernaix, a semi-humanoid species that was created for that purpose," Me'Lang continued.
Aldriss said, "Feel free to stay. When we are done here, I'll have the guest quarters made ready for you."
The Humankind Abh
15-02-2006, 17:32
"Our Empire does not have much contact with various species. We are comprised of the Abh, like me, and then humans. There have been encounters with other species but not many were ever face to face and we've been at war with others."
Jessica looked down to her clyuno and filed through several databases into she found what she was looking for. She lifted her small hand and out from the gem resting on the back of her hand, a holographic image much like that of a shadow thrall was displayed only this time it was walking. "These are the Shadows. No they are not from the same nation as Ha Dum but they are related. This race has had vast empires long before many races were ever around. It just so happened that we stumbled across them during their hybernation. The scout fleet was almost entirely destroyed and our capital city was attacked. Since then we have been at war with these beings. I don't know how long it has been but we are currently working on strategies to invade their homeworld."
SeaQuest
16-02-2006, 04:13
Aldriss said, "I don't know much about Ha Dum's national history, but I know for sure that they split from the Shadows of Z'Ha'Dum long ago due to philisophical differences. That, and that the more common humanoid Sernaix of Ha Dum were created by the Shadows of Ha Dum. That's about all I know about them. I think that's all they want anyone to know about them at this point in time.
"Stargate Replicators is even more secretive. All we know about them is that they are inorganic."
Nebarri_Prime
16-02-2006, 04:33
Kal Nu noticed the Replicators and spoke for the first time. "we of Nebarri Prime have quite a bit of info on the Replicators, we even used them to a degree in warfare..."
Trinity Prime
16-02-2006, 04:53
Commander Barrington steepled his fingers in deep thought before saying:
"If these races are you enemies and they give ships like the one we are aboard a hard fight...and if they are hostile to us. I believe that we need to lay some ground work for a possible military alliance as well as trade and cultural ties.
"Trinity Prime...and my saying is a breach of regulations that'll get me repremanded or even cashiered... does have three ships that can give this ship a run for the money in size. They mount weapons of a strength that a full three minute all out barrage from the Markov would equal one shot from one primary. And we are retro-fitting some older craft, almost as large, with primaries that are still 10 times more powerful than anything on the Markov.
"I would ask you this question: What are the approximate fleet sizes of these enemies? How fast do they travel and do they travel by Warp, Gate, Hyperspace, or Semi-Space? I would like to know my potential enemy."
Trinity Prime
16-02-2006, 04:55
Smiling, Barrington added:
"And anything our potential allies have to say about their successes against them."
Terren Planets
16-02-2006, 04:56
Captain April leaned forward in his chair and said, " Does anyone have star charts that I can have access to? Or do you know of any good trading centers?"
Nebarri_Prime
16-02-2006, 05:12
Commander Barrington steepled his fingers in deep thought before saying:
"If these races are you enemies and they give ships like the one we are aboard a hard fight...and if they are hostile to us. I believe that we need to lay some ground work for a possible military alliance as well as trade and cultural ties.
"Trinity Prime...and my saying is a breach of regulations that'll get me repremanded or even cashiered... does have three ships that can give this ship a run for the money in size. They mount weapons of a strength that a full three minute all out barrage from the Markov would equal one shot from one primary. And we are retro-fitting some older craft, almost as large, with primaries that are still 10 times more powerful than anything on the Markov.
"I would ask you this question: What are the approximate fleet sizes of these enemies? How fast do they travel and do they travel by Warp, Gate, Hyperspace, or Semi-Space? I would like to know my potential enemy."
OOC: you talking about the Replicators and such?
IC: Kal Nu answered April. "We have some star charts that we can give you. we also recommend our own planets for traiding, that is depending on what your looking for."
Terren Planets
16-02-2006, 05:30
"Then if you don't mind," replies April, "I'll take the charts and return to my ship. I have to report back to Command. Before I go, I'd like to extend an invitation to all of you to visit Earth. (ooc: telegram me if you want to RP any visits.) Untill then, I'll take my leave of you now." He stands and starts toward the door.
Nebarri_Prime
16-02-2006, 05:53
Commander Barrington steepled his fingers in deep thought before saying:
"If these races are you enemies and they give ships like the one we are aboard a hard fight...and if they are hostile to us. I believe that we need to lay some ground work for a possible military alliance as well as trade and cultural ties.
"Trinity Prime...and my saying is a breach of regulations that'll get me repremanded or even cashiered... does have three ships that can give this ship a run for the money in size. They mount weapons of a strength that a full three minute all out barrage from the Markov would equal one shot from one primary. And we are retro-fitting some older craft, almost as large, with primaries that are still 10 times more powerful than anything on the Markov.
"I would ask you this question: What are the approximate fleet sizes of these enemies? How fast do they travel and do they travel by Warp, Gate, Hyperspace, or Semi-Space? I would like to know my potential enemy."
OOC: i am going to assume this is the Replicators your talking about, though i doubt it, it could possibly be the Klingons still...
IC: Kal Nu answered Barrington's question to the best of his abilities about the Replicators. "The exact fleet size is unknown, as they take over any ship they attack, they live to Replicate themselves and find new technology. So the stronger you are the more they want your stuff in a way. They seem to be able to adapt their shields so as to make our weapons useless once they have taken a few hits, thus it is best to destroy them as soon as possible. They can travel by Hyperspace, our stile allowing them to travel across this Galaxy in a mater of minutes. Or through a Gate. Ground combat is almost useless, as they are immune to energy based weapons and they normally come in such vast numbers that Projectile weapons can only slow them down. In all the best defense is to avoid them, make sure they don't know you’re around, and if they find you try and get them to find a nicer target. Say an unpopulated planet that happens to be rich in metals and loaded with random technological items."
SeaQuest
16-02-2006, 06:12
"Then if you don't mind," replies April, "I'll take the charts and return to my ship. I have to report back to Command. Before I go, I'd like to extend an invitation to all of you to visit Earth. (ooc: telegram me if you want to RP any visits.) Untill then, I'll take my leave of you now." He stands and starts toward the door.
Aldriss said, "Before you leave, would it be possible for us to transfer our spare Stargate to your cargo hold? We will gladly send people along to help you set it up and provide you with a few addresses to known safe locations that have Stargates, like our Botany colony."
OOC: Note, the Necropolis has the one Stargate in the Gate Room and a back-up in storage. The main Gate is SG-A style, only with gold lights, and the back-up is SG-1 style, also only with gold lights.
Terren Planets
16-02-2006, 06:18
"That would be fine," April replies. "If you transport it aboard, I'll take the specialests back in my shuttle."
SeaQuest
16-02-2006, 06:31
"That would be fine," April replies. "If you transport it aboard, I'll take the specialests back in my shuttle."
Aldriss nodded in acknowledgment before saying, "It will be in your cargo hold as well as all the equipment needed for a standard set-up by the time your shuttle gets back to your ship. We will also beam over the rest of the specialists that won't fit in your shuttle. All twenty should be able to get it up and running when you get back to your homeworld in less than a day."
Terren Planets
16-02-2006, 07:11
"Thank you. I look forward to taking your Stargate," said April. He then left and returned to the shuttlecraft. After returning to the Enterprise, and recieving the special cargo, the ship set corse for home and jumped to warp speed.
(ooc: if anyone wants to RP anything, send me a telegram.)
Trinity Prime
16-02-2006, 17:22
(OOC: Yes, I was asking about the Shadows and Replicators. At my current stage of development they could do great harm, and make us a great platform to assault others.)
IC:
"Thank you for that information. I can't help but be curious about another item you keep mentioning. May I see this Stargate? Is it a station to station jump gate or a keyhole drive entry? By keyhole I mean an object is moved into non-normal space by the gate and the object can drop to normal space anywhere it chooses with a simple step-down mechanism."
"Besides our Semi-Space Drive, we also have developed a kind of direct jump gate that allows nondrive using craft to travel though semi-space to another receiver. It is by no means instantaneous, but makes "slow" ships fast. This Stargate may be of great usage in refining this technology."
Nebarri_Prime
16-02-2006, 18:52
(OOC: Yes, I was asking about the Shadows and Replicators. At my current stage of development they could do great harm, and make us a great platform to assault others.)
IC:
"Thank you for that information. I can't help but be curious about another item you keep mentioning. May I see this Stargate? Is it a station to station jump gate or a keyhole drive entry? By keyhole I mean an object is moved into non-normal space by the gate and the object can drop to normal space anywhere it chooses with a simple step-down mechanism."
"Besides our Semi-Space Drive, we also have developed a kind of direct jump gate that allows nondrive using craft to travel though semi-space to another receiver. It is by no means instantaneous, but makes "slow" ships fast. This Stargate may be of great usage in refining this technology."
"one could say it is a keyhole, however we use the term "Wormhole" our ship is currently carrieing one if you care to see one."
Trinity Prime
16-02-2006, 22:33
"Please, very much thank you."
(OOC: If no one minds, my next post will move time to when Trinity Fleet arrives.)
SeaQuest
16-02-2006, 23:09
Aldriss taps a few commands into his PADD. The holo-display shifts to one of the older model designs of the SeaQuestian formal Stargate (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Atlantis/atlantisstargate.gif). (OOC: Its got blue lights instead of gold ones like all mine do).
"This," he says, "is one of the older styles of Stargates used by the SeaQuestain Empire. Replace the chevron lights with a gold color, and you'll get a representation of a modern SeaQuestian Gate of the version used for formal locations, like embassies.
"Stargates are usually of a size for personnel transit between planets as well as small scale equipment movement. They largest one the SeaQuestian Empire ever constructed was a full one-story tall. Though, they can come even bigger or smaller depending on the needs.
"For a Stargate to work, you need to know the address for another Gate in the universe before being able to establish a wormhole between the two.
"As for the Shadows, while I don't know the motivations of the Shadows of Ha Dum, like the Abh, SeaQuest is currently in what could be construed as a state of armed conflict with the Shadows of Z'Ha'Dum, the planet that the Shadows as a species originated from. We will be quite willing to provide as much as we know about the Shadows of Z'Ha'Dum with all here.
"And, as for the Replicators, as far as I know, no SeaQuestian ship or personnel has had contact with Replicators from any nation."
The Humankind Abh
17-02-2006, 01:52
Jessica ran her fingers through her long blue braid. "The Shadows use a type of drive system that has been called Hyperspace Tap. They are able to slide in and out of Hyperspace and lower levels of space itself without opening jump gates. They appear to shimmer in and shimmer out. Luckily, we have stolen this drive system and have implemented on many of our Shadow squadrons and fleets. We can now use their technology against them."
She pushed a few more buttons so that the display of the shadow creature changed to that of one of their main vessels. (http://www.b5tech.com/shadows/shadowships/batlcrab.jpg) "This is what a standard Shadow war ship looks like. As you can tell it is completely organic. The ships are equiped with energy mines and Jump Point Disrupters. This means if you try to leave via jump gate, they bring it down on top of your ship and utterly destroy you. So I suggest fighting to your last breath. Their main weapon is the Shadow Death-ray. Without top of the line shields, your ships will not last long from a direct hit. I have seen it cut through ships like a hot knife through butter. I've been at every Shadow engagement and know much about their capabilities. The Shadow defenses themselves are stunning and take tremendous amounts of firepower just to break their shields. The Victor Class Destroyer you may have saw parked outside can take one of their ships out with one shot from its main cannon. That shot is able to destroy an Imperial Star Destroyer and punch a nice hole through most any ships. However, it drains the generators just to bring one of THESE down."
SeaQuest
17-02-2006, 22:49
Aldriss said, "Also, a ton of reverse engineered Shadow tech has become standard throughout the SeaQuestian Empire. For example, all Imperial combat ships are equipped with a SeaQuestian built Hyperspace Phase Device that operates quite similar to the one used by the Shadows."
Me'Lang interrupted, "That's enough of our problems. Lets hear what the others have to say about themselves. No need to burden them with baggage that isn't theirs."
Fedrixx nodded in agreement before saying, "Yes, we should get back into the diplomatic swing of things. Last I heard, this was a meeting to discuss possible alliances and treaties, not discuss current wars. We can do that later, over the after meeting luncheon."
Trinity Prime
19-02-2006, 07:00
Barrington nodded:
"I anticipate the arrival of an ambassador soon, and the offical tapes are, shall we say....dry. So I will gladly fill the time with a uick sketch of Trinity Prime.
"Our history is not as long as one might think, and longer than completely known. One of the two prime worlds is Xuma. The Xumaians are an old people, they had a day when their technology passed what we currently have. But as so many races do, they grew tired and their world fell back to a simpler time with very complex machines serving their simple needs.
"Now on Xuma, it is common (except for lower life forms like insects and few species of fish) for animals and Xumaians to go through several sex changes in their lives. They are born sexless, then express first as males at sexual maturity and then change to female and bear young from their late 20s to their 40s. After that, they become sexless again until their deaths. Sometimes the cycle reverses for a few, becoming first female then male, but youth and older age are always sexless. By the time the second neuter time hits, they have usually developed an intrest or skill that they then take to great heights since more of their energies are poured into it. We have many great pieces of art,music, dance and literature from the old master Xumaians.
"My people, originally from the planet Ur, came to Xuma some 500 years ago from space. Our ancestors were on a colony ship, and to make a long story short we ended up stranded on Xuma with no home ship in orbit, only a few orbital shuttles, and not enough materials and supplies to last more than two years. In that time a radical plan for naturforming was started and enough Urians survived the hostile problems on Xuma for the next 50 years until a fairly large area became safe for us. We too had to drop back on our technology, due to lack of manufacture, but we never forgot it. We had two shuttles full of knowledge and precious items that we put into a 200 year orbit to return and land automatically. That's how long it was estimated that it would take us to get back to the stars.
"It took longer.
"We finally made it back about a hundred years ago with the first of the impellor ships. Which promted a second visitation from Ur when our craft followed back along the path recorded in the old records...
"Ur had had a war with the third member race of Trinity, the Dellians. Only the Dellians weren't another race, they were genetically manipulated, spliced together clones. The ruling government of Ur thought that it was time for a working class that could endure anything and stay subservient. What they got were people stronger, faster and smarter than they. Only problem was, Dellians could'nt breed true.
"Even with that problem, the Dellians sat out to free themselves and destroy their creators. What happened? Ur was due to be unihabitable within 10 years from biological and radioactive attacks,,, the Dellians did find a way to make themselves breed true, but had to follow strict lines... and the Dellians had to scatter to keep from being wiped out by the enraged Urians. At first homeworld thought we may be Dellians, but our first face to face meeting ended that.
"Now, we are at this point: We brought back the naturforming techniques we had invented on Xuma, in order to save Ur. Several large colony ships, made from the converted cruisers used to hunt down Dellians (these are huge ships, 700 m to a kilometer plus), made the trip and were transplanted to our section of Xuma. Meanwhile the Dellians had profected Semi-Space travel and some of the small colonies had bound themselves together in a parliamentary government. When we met, it was a friendly meet.
" Xuma-Urians acted as go betweens for the Urians and Dellians. The Xumaians played a key part by acting as arbiters and releasing some of the technology they had kept locked away. Ur was kept inhabitable, especially with the use of underwater and underground facilities. Its population has slowly stabilized instead of steady decrease.
"We are now united together; Xumaians, Urians and Dellians, and we seek partners to help us rebuild Ur...help the Dellians attain true viability instead of primarily relying on vats...and the Xumans wish to seek and find out what happened to old allied races and what became of old experiments. We work and explore together to bring these means to an end."
Smiling, Barrington added:
" Now as for trade, we had a tremendous selection of highly adaptable plants and a few animals...so exquisit art....a variety of volitile radioactives...and some old yet awe inspiring technology taht can be handed out 'To the youngsters as the Xumans put it."
SeaQuest
19-02-2006, 19:08
OOC: Bump.
SeaQuest
20-02-2006, 00:58
OCC: Bump.
SeaQuest
20-02-2006, 22:26
Aldriss said, "A very unique and interesting history. Also indicates areas in which SeaQuest hasn't explored yet, like terraforming."
Trinity Prime
21-02-2006, 04:34
Barrington smiled:
"Good! I'm relieved that we can bring something to the table with us. It might seem like we're begging otherwise...."
The chief, who had been sitting quietly behind the commander the whole time, leaned over and whispered into Barrington's ear.
"Eh? Oh...well. If I may impose upon our host. Could you please provide an outside visual link? If your sensors haven't picked it up yet, tell them to center on my ship and then pull back so that you can scan an area approximately 50,000km to its starboard...level on the plane above the ecliptic.
"I believe our diplomatic fleet has arrived."
SeaQuest
21-02-2006, 04:46
Fedrixx grinned slyly and said, "We can do you one better."
He tapped some commands into his PADD and shifted the holographic display in the center of the room to display every ship in the area. A few more commands caused loud 'clunks' to be heard from in the far wall. These noises were followed by the section of the wall above the refreshment table to slide up into the ceiling revealing a large window that was as wide as a person was tall and half that high. The scene outside could be seen to shift as the Necropolis rotated to bring the indicated area into view.
"If need be," Fedrixx said, "I can magnify the view."
Trinity Prime
21-02-2006, 06:24
Looking over, Barrington had more of an aspect of a boy opening up a Unity toy than a commander.
He let out a low whistle and said:
"Great....um, set it for best picture. *I've never seen a re-entry in real time...."
****
The Markov hung in space, distant and small.
Next there was a flash and trail like four falling stars streaking towards the Markov. It was acting as a homer/receiver for the taskforce.
The falling stars slowed and then each flashed a hot blue-white settling down to a deep almost violet blue as ships emergered from the plasma fields.
First another Bando (http://i7.photobucket.com/albums/y293/jeudesprit/trinity/SurveyTPU.jpg) survey cruiser (the Helva) emerged followed by two Gilmore (http://i7.photobucket.com/albums/y293/jeudesprit/trinity/gilmoreredux.jpg) class light cruisers (the Deux and Levitt) and finally a Noble (http://i7.photobucket.com/albums/y293/jeudesprit/trinity/oldbattle.png) class battleship (the Grace) . At the sight of the Grace, Barrington turned to look at the other representatives and said:
"I believe I am relieved as chief negotiator now. I do, however wish to stay as your guest. Our protocols will probably have me stay on as chief liason for the duration of this conference."
" I also ask that if you know any more friendly races that can join, please issue an invitation. I imagine that we will soon be graced with an admiral or a ranking Trinity dignitary. I truely hope that this will speed a trade alliance or treaty."
(OOC: Got to hang it up for tonight. Think I should start another thread to expand this conference or do you have some allies that might want to join in?)
The Humankind Abh
21-02-2006, 20:11
Jessica worked at her clyuno to get through to the Excalibur. A message was sent for them to stand down as this was not a hostile fleet. The ship was given new coordinates and ordered to manuever along side the Necropolis.
SeaQuest
22-02-2006, 02:19
Fedrixx input some commands on his PADD. This caused the holographic inner layer to display a zoomed in picture of the area in question.
Fedrixx said, "Windows with built in holo-units have many uses."
They all watched as the Trinity Prime ships arrived.
Aldriss said, after the Trinity Prime ships appeared, said, "Feel free to stay. As for others joining us, that would be kind of a problem as most don't reside in this galaxy."
SeaQuest
25-02-2006, 08:04
OOC: Bump.