NationStates Jolt Archive


To Free A Nation . . . : OOC Interest Thread (Open MT RP)

Nueve Italia
05-02-2006, 04:21
NOTE: Main Thread has been started!

Look here (http://forums.jolt.co.uk/showthread.php?p=10375769#post10375769) for it

Currently Involved:

Rebellion's Forces
Les Vestaglies Neres- Nueve Italia
The People of Nueve Italia/The Army of the Rebellion- Nueve Italia
The Light Hounds- Theao
Aequatian Mercenaries- Aequatio
The Red Samurai- Otagia
Task Force Panther - Nistolonia

Dictatore Paolo's Forces
El Muerte Rojo- Nueve Italia
The Imperial Ground/Air/Naval Regiments- Nueve Italia
Rekva, Medved, and Sislik Forces- Evil Gopher Eaters


Independent Forces
Commander Kravex's Squadron- Maldaathi



Since my nation is currently caught up in a war and isn't really able to do much else on NS, I thought it would be fun to revisit and event from my country's history that I never got a chance to RP on NS: the first Civil War that made it the modern nation it is now.

(If you don't want to read the whole background, skip to below it, I'll summarize)
_____

15 year ago, Nueve Italia, a relatively new nation as concerned by the world's standards, came under the first ruler of what would become the Gori Dynasty, the current ruling family of the nation. Leading this new government was Paolo Gori, known and loved throughout the land for finally bringing together the 34 provinces of Isola d'Argenta (Silver Island) into one strong nation: The Allied States of Nueve Italia. For five years, the people stood under Paolo's rule, and accepted his dominance of the area. However, two years after his ascension, the first Gori's demeanor began to change. For instance, when a newspaper criticized an Act made by Paolo Gori to limit the flow of foreign immigrants to Nueve Italia, the ruler had the workers of the paper fired, its creators jailed, and any involved in writing the article exiled from Nueve Italian shores. Afterwards, the press was put under control by the government: complete censorship was administered of all communication.

For three years after this incident, Paolo extended his domination over his people; first instating his own personal soldiers in place of police, called "El Muerte Rojo," or "The Red Death," then taking over privately owned businesses, turning them into government property, and making them produce machines of war. Paolo Gori was no longer the beloved leader of the people. He had become a dictator. His attrocities continued until one spark set the nation into fear and anger. In Cítta diGori, the capital at the time (It has since been renamed Cítta diCielo), protestors to Paolo's strict regime were brutally put down and killed by El Muerte Rojo. Of the 640 protestors, 200 were killed, and another 200 were imprisoned and tortured.

The people of Nueve Italia realized that something had to be done about this man. Their one hope lay in Giovanni Dominicio Gori; Paolo's son, and heir to the Throne. If Paolo could be killed or forced to step down, Gio could lead the nation and right the many wrongs his father had committed. It would not be easy. Though the people were on the side of freedom and defeating Paolo, a good deal of the military was not; their leaders were part of a fanatical cult loyal only to the Dictator. The struggle would not be easy, but what else could be done? Two nights before the outbreak of War, Giovanni was lead by a group of rebels to a hiding place in Nuovo Milan to discuss just what was about to transpire. . .
_____

Basically, the RP I want to do is set 10 years ago at the eve of a Civil War that will rock Nueve Italia to its core. Paolo Gori, a self-proclaimed dictator of the nation, had abused his people's rights long enough, and upon a massacre of civilians by Dictatore Paolo, were planning an uprising. The dictator's son, Giovanni Dominicio Gori, was just about to meet with the leaders of the resistance to learn his part in this upcoming conflict.

If anyone is interested, please say so.
Nueve Italia
05-02-2006, 04:36
*bump* for interest
Theao
05-02-2006, 04:40
How would it work, as in many cases to get involved in a RP that's based ten years ago would involve a major/minor re-working of said nation's history.
Nueve Italia
05-02-2006, 04:46
True, but I'd rather do this as an open-ended war: nothing really is changed or settled, but I thought it would be interesting to see what the outcome would be if it was decided on NS, rather than I just saying "that's the way it is."

Nueve Italia would remain the same as it is now, as would any other nation that participated. This is kind of like the War of 1812 basically: it doesn't really matter, and nothing significantly changes.

Strange, I know, but I thought it would be interesting.
Theao
05-02-2006, 04:47
If you have a role/pay for a merc unit, I'd be willing to join in.
Nueve Italia
05-02-2006, 04:51
The Rebellion against the Dictatore Regime would be dying to get any help they could recieve, so a mercenary outfit would be fine.
Theao
05-02-2006, 04:54
Then once the thread get's ICed, the Light Hounds will be contacting the rebels. Any questions about the LHs?
Nueve Italia
05-02-2006, 04:57
Sure

1. Number of soldiers/combatants in unit?

2. Division sizes?

3. Equipment?

4. Training?

5. Independent or part of government forces?

6. Vehicles?

7. Transportation?

8. Leaders/People of interest?

9. (Add what I missed here)

Thank you for joining.
Leafanistan
05-02-2006, 05:12
When exactly does this take place in MT, because MT runs the gambit of upgraded 50's equipment to 2010. I suggest 1970's stuff because the United States hasn't gained the clear advantage of technology yet.
Nueve Italia
05-02-2006, 05:24
1970s is too far back; this is supposed to take place ten years ago, around the mid 1990s. Back then, US Military equipment, was, of course, quite dominant, but Ex-Soviet hardware was cheap, efficient, and plentiful as well. Something a rebel group with no real financial base could pick up, in other words. Anyway, I would assume that nations would use their own equipment that they have designed or have used in the past, but with slight changes. (For example, an XM-8 Battle Rifle or OICW is a little too high-tech, but the M-4 Carbine w/ M203 attachment or an AK-74 or -47 would fit the time period and be deadly on the battlefield.) For instance, the main Nueve Italian rifle now (2006, I use the real year for my nation's calender) is the R-11 Collera Assault rifle. Ten years ago, the weapon is still possbile: it is literally an M-14 Assault Rifle made with lighter plastics and alloys, and configured for a 2x scope, 7.62mm chamber, semi-auto, burst, and full-auto settings, and a shotgun attachment underneath the main barrel for CQC.

I'm guessing only slight changes are going to be made for equipment, but if drastic measures need to be taken to fit the time frame, and someone still wants to join, I advise trading in said impossible piece of weaponry for something around the time period, though most things should work anyhow.
Maldaathi
05-02-2006, 05:32
OOC: Might it be known you still owe me 1billion Red Coins.
Nueve Italia
05-02-2006, 05:34
OOC: It could also be said you disappeared for some time. Besides, I've already gotten myself involved in another catastrophe HERE (http://forums.jolt.co.uk/showthread.php?t=452246).

Rather join this one in the mean time, and we can settle that whole business some other?

By the way, good to see ya Maldaathi ;)
Maldaathi
05-02-2006, 05:42
OOC: I got bored waiting for you :(
Nueve Italia
05-02-2006, 05:44
Hey, I thought I asked you to start the thread. Oh well, no hard feelings, even though you tried to obliterate my people (whom are already on the brink of extinction anyway. . . funny, in a morbid way I guess.)

So, joining or what?
Theao
05-02-2006, 05:50
1. Number of soldiers/combatants in unit?
There are five thousand combatants in the unit. It's of Brigade size.
2. Division sizes?
Two infantry battalions, One artillery battalion, One armoured squadron, One 'Ranger' company, Two engineering companies.
3. Equipment?
Infantry: M-16, grenades, combat knife(two M-60s/platoon, one MM-40(grenade launcher))
Artillery: Same as infantry(save special weapons which are ten M224 60-mm mortars/platoon)
Engineers: See infantry(Lack of special weapons)
Rangers: See infantry(18 M99-1 sniper rifles/platoon)
Armoured: 12 M-3 Bradleys, 3 M1-A2 MBT
4. Training?
Members of LHs recruited from various militaries around the world.
5. Independent or part of government forces?
Independent
6. Vehicles?
See Armoured
7. Transportation?
Sufficiant LAT for one battalion of infantry
8. Leaders/People of interest?
Michael Wolfe, Raphael Wolfe
Aequatio
05-02-2006, 06:07
I'd be interested in taking part in this, supporting the rebellion's forces if possible?
Nueve Italia
05-02-2006, 06:22
Thanks Theao. I'm going to wait until we have enough people, or I can start it now and have people join as it goes along.

I forgot a bit of background about Nueve Italia that may be important to this RP
_____
People

Dictatore Paolo Gori- Leader of Nueve Italia 15 years from present. 55 years old. Served in the Ineffio Army (Ineffio was a province in northern Nueve Italia, now it is a large military base/training area near a small town) when he was 18. Promoted to First Lieutenant at 21. At the start of Operation Unification, Paolo Gori was in command of a small army given the task of supressing 3 provinces in the west for Ineffio. By the end, General Paolo Gori personally led the last push against resistance in the final 7 southern provinces of Nueve Italia, ending Operation Unification with the capture of Ciudad deArena in the South, the capital of deOro province. The end of Operation Unification came when Paolo was 38. Hailed as a hero, he was elected unanimously as President of the Allied States of Nueve Italia. His reign was marked with fear and blood. Established El Muerte Rojo as his own personal elite guard force, replacing the regular army regiments and the police force. At the time of the war, Dictatore Paolo Gori was the unquestioned supreme ruler of Nueve Italia.

Giovanni Dominicio Gori- Son of Dictatore Paolo Gori. Would come to rule Nueve Italia 5 years ago. 34 years old. Heir to the Throne of Nueve Italia. Prefers not to become involved in the actions of his father. Attended Ineffio University, graduating with a Masters degree in Political Science. Reserve officer of the Imperial Air Guard. Married to Isabella Catherina Gori, aged 33 years old. So far, the only man in the country who has criticized Paolo Gori's actions and has lived. Does not wish to rule the country when his time comes.

Antonio Orsini Gori- Son of Giovanni Dominicio Gori. Current ruler of Nueve Italia. 13 years old. Student at the prestigious L'Accademia dello Stato. Only child of Giovanni and Isabella Gori. Has shown a great interest in aviation. Will one day become a Captain in the Nueve Italian Royal Air Guard (NIRAG).
_____
Groups

El Muerte Rojo- Translated as "The Red Death." Dictatore Paolo's personal elite guard. Consists of pilots, sailors, soldiers, and peace keepers. Has replaced much of Nueve Italia's regular standing armed forces, much to their dismay. Many troops that had formerly fought for Paolo Gori in Operation Unification were denied access to El Muerte Rojo. The Red Death keeps the populace in check by fear: the have a hand in every criminal act known to man. Murder, kidnapping, extortion, El Muerte Rojo uses any means necessary to ensure that Paolo Gori is kept in power.

Les Vestaglies Neres- Translated as "The Black Robes." Name comes from the fact that members always meet at clandestine hours, using black robes to hide themselves in the shadows from Imperial spies. Fast-growing group of men and women intent on bringing down Dictatore Paolo Gori. Has tried to get in touch with Giovanni Dominicio Gori for a leadership figure that the people can rally behind. Known to the government as a dangerous terrorist organization. Has raided several munitions depots for supplies and weaponry in the past. In the future, Les Vestaglies Neres will become the Elite Guard of the Holy Imperial Republic of Nueve Italia as a reward for their services in destroying the tyranny that oppressed Nueve Italia. Many soldiers from the regular divisions at this time period have joined Les Vestaglies Neres due to their hatred of El Muerte Rojo.
_____

Anything else anyone wants to know, just ask. I'll be happy to answer all questions.
Nueve Italia
05-02-2006, 06:24
NP Aequatio, consider yourself in. Will you be participating as a small faction or as a whole nation?
Theao
05-02-2006, 06:27
You've covered any questions I've had so far, but if I think them up, will ask. Also the 'black robes' are the 'good guys' correct?
Just in case you need to get in touch with me for whatever reason, my MSN IM ID is vc_64@yahoo.ca

Lastly, I like the fact that your sig is designed along similar lines as the Italian flag.
Nueve Italia
05-02-2006, 06:34
Yes, the Black Robes (Vestaglies Neres) are the leaders of the Rebellion against the regime of Paolo Gori, so they are the "good guys." In my real, modern nation, the Vestaglies Neres are basically my National Guard: they have their own branches of the regular Army, Air Force, Navy, Marine, and Coast Guard divisions. They are handpicked from the regular regiments and are a bulk of my Special Forces Units. They recieved these honors from their involvement in this war.

As for my sig being the Italian flag, thank you for the comment. I had to use slate instead of white, otherwise it wouldn't show. As you can also probably guess, I'm a dominantly Italian-American, with some other cultures thrown in there too.

If you need to reach me, my email is tranced89@yahoo.com

Unfortunately, I don't have MSN, sorry bout that.

Well, I'm signing off now (about 12:30 AM here), so anything else, I'll get back to it tomorrow. 'Night all.
Maldaathi
05-02-2006, 06:49
1. Number of soldiers/combatants in unit?
4750 Combatants, 250 Engineers, 3500 Non-Combatants

2. Division sizes?
The entire unit being sent is the 67th Mobile Infantry Brigade
Combatants derived from the 23rd Infantry Battalion, 49th Armored Battalion and the 163rd Mobile Battalion.
Engineer's derived from the 9th Engineer Company and the 10th Engineer Company.
Non-Combatants derived from the 19th Logistics Division and the 2nd Medic Corp.

3. Equipment?
Combatants: AKS-74u Assault Rifles, M60 Machine Guns (2 per Squad), Stinger Missiles/Launcher(4 per Platoon), SOCOM Pistols (Officers carry .357 Smith&Wesson Colt Magnums), RPG-60s (5 Per Platoon).
Engineers: SOCOM Pistols, Mortars, SEMTEX, Claymores, Radio Detonators.
Non-Combatants: .50 Desert Eagles, Ingram MAC-10s (Only a few carry these)

4. Training?
Extensively well trained.

5. Independent or part of government forces?
Government

6. Vehicles?
M1A2 Abram MBTs, BTR-90s, Evasive Class SUV's.

7. Transportation?
Kamov KA-60 Kasatka "Killer Whale" Choppers, BTR-90s. Enough to carry the entire battalion.

8. Leaders/People of interest?
No.

9. (Add what I missed here)
We have mobile armorys and a mobile fuel depot. They are their to make the best out of this tricky situation and retrieve the money that is rightfully ours.
Aequatio
05-02-2006, 07:54
NP Aequatio, consider yourself in. Will you be participating as a small faction or as a whole nation?

1. Number of soldiers/combatants in unit?
40 Combat Personnel.

2. Division sizes?
Ad-hoc platoon-sized formation.

3. Equipment?
Combat weaponry ranges from assorted small arms (Main personal weapons: FN FAL Rifle, HK G3A3 Battle Rifle, M60 Machineguns) to light support weapons (M72 LAW); heavy weapons include an FIM-92 Stinger launcher and missiles, an 84mm Carl Gustav Recoilless and an 82mm Mortar.

4. Training?
Combat personnel are former Aequatian Army personnel, mostly infantry with a few medics.

5. Independent or part of government forces?
Independent force, mercenaries.

6. Vehicles?
8 M151 Jeeps, 1 M35 2.5-ton truck, 1 UH-1D Helicopter

7. Transportation?
No heavy transportation methods.

8. Leaders/People of interest?
Colonel Leonard Halbert, Commanding Officer
Major William "Mad Dog" Calvert, UH-1D Pilot
First Sergeant Douglas Wells, Platoon Sergeant
Otagia
05-02-2006, 08:07
I'd be reasonably interested on joining in. Probably supporting the rebellion, most likely sending first-gen Red Samurai to get some field testing in (historical RP after all, ne?). IC motivation would probably involve attempts to make the new government ingratiated with Pale Rider Arms, as well as fore-mentioned field tests.

Unit Size: 5760 men

Organization:

Fire Team- 3 men
Squad- 3 Fire Teams, 1 sergeant
Century- 6 Squads
Maniple- 2 Centuries
Tribune- 8 Maniples
Line- 2 Tribunes
Legion- 3 Lines (5760 men)


Equipment: PRA M22A1 assault rifles, Thunderbolt anti-materiel weapons, assorted other heavy weapons

Training: Elite Otagian military, act as Commissar equivalents as well as a police force in Otagia.

Independant or Gov't: Corporate soldiers

Vehicles: Either assorted period Soviet Bloc (nation, not RL gov't) stuff or Abrams and assorted US equipment.

Leaders: Samurai Colonel Miyamoto, a trio of Samurai Negotiators
Maldaathi
05-02-2006, 12:46
I'd be reasonably interested on joining in. Probably supporting the rebellion, most likely sending first-gen Red Samurai to get some field testing in (historical RP after all, ne?). IC motivation would probably involve attempts to make the new government ingratiated with Pale Rider Arms, as well as fore-mentioned field tests.

Unit Size: 5760 men

Organization:


Equipment: PRA M22A1 assault rifles, Thunderbolt anti-materiel weapons, assorted other heavy weapons

Training: Elite Otagian military, act as Commissar equivalents as well as a police force in Otagia.

Independant or Gov't: Corporate soldiers

Vehicles: Either assorted period Soviet Bloc (nation, not RL gov't) stuff or Abrams and assorted US equipment.

Leaders: Samurai Colonel Miyamoto, a trio of Samurai Negotiators

Anti-Material Weapons? Thats a bit PMT. With your samurai, are they feudal knights? If not they are not samurai. What about the code of ethics they follow? Samurai do not join Corporate ranks for pay, as generally Corporations are evil and exploit resources for gain.

Sorry for maybe being harsh but I'm sick of people claiming they have samurai soldiers.
Nueve Italia
05-02-2006, 18:09
Aequatio- only 40 soldiers? Eh, to each their own. Thanks for joining.

Maldaathi- The whole money situation is non-existant at this time: This is set ten years ago: before Nueve Italia even had contact with your nation during the Great Southern Insurrection (Nueve Italian Civil War). If you still want to join, that's fine, but that war, like I said, would have to be resolved later (If my nation still exists after the war I'm inolved in now. . . :( )

Otagia- What Maldaathi said about the anti-material weaponry is true: too futuristic for this scenario. Think 1994-96. Gulf War equipment and the like. Other than that, welcome aboard.
Nueve Italia
05-02-2006, 19:02
*bump* for interest
Nueve Italia
05-02-2006, 19:37
*bump*
Nueve Italia
06-02-2006, 04:36
*bump* for interest
Nistolonia
06-02-2006, 04:44
I might join, since all the other Rps I was thinking of joining are falling apart rapidly. What year in RL would coorespond to the TL?
EDIT: Whoops, I see. Ok, well if there's room, Task Force Panther will help the revolutionaries. I'll post the stuff later.
Nueve Italia
06-02-2006, 04:49
About 1994-96. Basically, only the newest, high-tech equipment (like Land Warrior combat suits or F/A-22A Raptor fighter jets) would not be allowed.
Edit Thanks for joining Nistolonia
Maldaathi
06-02-2006, 14:06
Aequatio- only 40 soldiers? Eh, to each their own. Thanks for joining.

Maldaathi- The whole money situation is non-existant at this time: This is set ten years ago: before Nueve Italia even had contact with your nation during the Great Southern Insurrection (Nueve Italian Civil War). If you still want to join, that's fine, but that war, like I said, would have to be resolved later (If my nation still exists after the war I'm inolved in now. . . :( )

Otagia- What Maldaathi said about the anti-material weaponry is true: too futuristic for this scenario. Think 1994-96. Gulf War equipment and the like. Other than that, welcome aboard.

Ill join anyway as an independant takeover force.
Maldaathi
06-02-2006, 14:16
1. Number of soldiers/combatants in unit?
4750 Combatants, 250 Engineers, 3500 Non-Combatants

2. Division sizes?
Brigade Sized Division of an Independent Cell in Maldaathi

3. Equipment?
Combatants: AK-74 Assault Riflesw/BS-1 "Tishina" 30mm suppressed grenade launcher, RPK Machine Guns (2 per Squad), SA-19 "Grouse"(4 per Platoon), Makarov Pistols (Officers carry .357 Smith&Wesson Colt Magnums), RPG-60s (5 Per Platoon).
Engineers: SOCOM Pistols, Mortars, C4, Claymores, Radio Detonators.
Non-Combatants: .50 Desert Eagles, Glock-18s

4. Training?
Extensively well trained.

5. Independent or part of government forces?
Independent

6. Vehicles?
T-80s, BTR-80s, Spartans .

7. Transportation?
Kamov KA-60 Kasatka "Killer Whale" Choppers, BTR-80s.

8. Leaders/People of interest?
Commander Kravex
Lt. General Monotov.

9. (Add what I missed here)
We have mobile armorys and a mobile fuel depot. They are their to make the best out of this tricky situation and retrieve money to fund their black ops in Maldaathi.
Nueve Italia
06-02-2006, 16:55
Interesting Maldaathi. . .I like it, I'll put you in as a seperate force.

I still need people to aid the Current Government, so if anyone else is interested, please, speak up.
Aequatio
06-02-2006, 21:28
When are we to start the roleplay? Once there is more support for the government forces?
Kathnar
06-02-2006, 21:51
I would like to take part in this if that is allright with you.
Nistolonia
06-02-2006, 22:17
Task Force Panther

1. Number of soldiers/combatants in unit?
2000 Light Infantry (LIs), 800 Vehicle Crewmen, 200 Black Dragons (Special Forces, BDs), 3000 Support Personel
2. Division sizes?
2 Nistolonian Standard Battlegroups
3. Equipment?
LIs=N-32 Standard Assault Rifle (Much like the FN-SCAR, older varient, with ACOG 4x), N-12 Sidearm (9mm), N-2 Shotgun (Much like the jackhammer), N-1000 Rocket Assisted Munition (RAM) launcher (Basicly an "modern" handheld RPG, used for Anti Armour, though it ccan be used as an anti infantry weapon), N-9000 Sniper Rifle (12.7x99mm), XN-402 Machine Gun (1st combat engagement) assorted grenades, body armour and detection gear.
BDs: N-32s, N-2s, N-1000s, N-12s, N-9000s, camo suits, explosives, advanced armour systems, advanced weapon systems
4. Training?
LIs: Very Highly Trained (USMC+)
BDs: Very, Very Highly Trained (SEALS+)
5. Independent or part of government forces?
Government Forces, though if it goes badly they will all become "renegade" until NIS can pick them up quietly and bring them back
6. Vehicles?
200 Cobra APC (Armed: twin autocannons)
200 Raven Light Armoured Vehicle
150 Panther MBT (Armed: Heavy ATW, crew served MG or 40mm GL)
160 Viper Combat Transports (VOTL) (armed: 2 Autocannon, 2 weapon pods)
60 Sidewinder I Interceptors (Armed: One autocannon, 4 weapon pods)
150 Logistical Aircraft+ground vehicles (armed: Some may have Crew served MGs or 40mm GLs)
7. Transportation?
Cobra: 16 OR 8+Mount
Viper: Same
Various Logistical: From 10-60 troops, from 0-5 AFVs)
8. Leaders/People of interest?
Major Ke'lyra, Task Force Commander
9. (Add what I missed here)
Stealthy, offensive force, as are all Nistolonians.

NOTES:

The FN SCAR can be found here: http://world.guns.ru/assault/as70-e.htm
The N-402 Machine Gun is based on the new XM-312 MG, found here:http://world.guns.ru/machine/mg39-e.htm

Both these weapons are new in the Nistolonian military. This will be their first combat test, so they may suffer breakdowns, ect... There are enough old N-30 Assualt Rifles to go around (They are also used by the logistics core for defence) if things go bad.

If you have any objections, state them and ill do what I can.

EDITED for incorrectness
Nistolonia
06-02-2006, 23:17
Picture of a Nistolonian Light Infantry:
http://us.games-workshop.com/games/warhammer/woodelves/extras/conceptart/popup.htm?images/12.jpg

http://us.games-workshop.com/games/warhammer/woodelves/extras/conceptart/popup.htm?images/9.jpg

Note that neither is using Nistolonian military equipment. And yes, they look like wood elves, but its the closest i could find.
Evil Gopher Eaters
06-02-2006, 23:52
Since it seems no one is helping the bad guys, why not. I never really wrote my history tens years back, except that it was feudal style. So some of my warlords could sned some samurai/knight people to help the current gov for say some money. Are you interested?
Nueve Italia
07-02-2006, 01:46
Aequatio- Yea, if it were just me playing as the government versus this coalition of task forces, they wouldn't really stand much of a chance.

Kathnar- Of course you can join. Will you be aiding the rebellion or the current government? (SUGGESTION: We need more people to support Dictatore Paolo Gori, so if that causes no problems for you, that would be much appreciated. You don't have to if you don't want to however.)

Nistolonia- So sorry, but there's a slight problem with some of your equipment. The N-32 Assault Rifle (based off of the FN-SCAR) and the N-402 Machine Gun (based off of the XM-312 MG) wouldn't really have a place in this RP. The FN-SCAR was manufactured in 2004, and the XM-312 came about in 2000. These weapons are about 6-8 years ahead of this RP, and would probably not fit the time frame. (SUGGESTION: If only, so say, an elite commando team were to use these weapons as prototypes for a field test, so to speak, I wouldn't have a problem with them. However, to include these weapons that would not see practical use until about 2002 and make them standard issue for your main force in about 1994-1996 wouldn't be practical: these firearms were still in devlopment back then. If this would cause any severe problems, you've stated that the N-30 Rifle was still in good use, yet slightly old. Ten years ago, the N-30 would probably be as efficient as the M-16 before the M-4 Carbine took over, and therefore, would both fit the time period and not cause any major problems with your forces' effectiveness.)

Evil Gopher Eaters- Sure, you can still join. However though, these warlords' soldiers are still "modern" warriors, correct? A feudal knight wouldn't last two seconds against an Assault Rifle, so do they simply bear the term "knight," or "samurai," but are part of a modern army?
Nistolonia
07-02-2006, 02:02
Ok, ill use the older N-30. Its more of an HK G36. Longer Barrel. The MG is simply a .50 cal. (N-400)
Nueve Italia
07-02-2006, 02:22
Just one more thing, Nueve Italian technology itself has undergone significant changes in 10 years of warfare. This is a small update I felt I should include on some weapons that were familiar 10 years ago, but aren't anymore. (It's mostly infantry weapons: Alot of the Nueve Italian vehicles were already in superb condition, and only required minor modifications on each series to keep them competing with the world)
_____

R-22 Giavellotto Assault Rifle: (http://world.guns.ru/assault/as11-e.htm)

A Rifle used first by infantry under Paolo Gori during Operation Unification. Before the first Nueve Italian Civil War (the one we're doing now), The R-22 Assault Rifle became very popular among the regular infantry of the Allied States, but its use dropped afterwards as the cheaper, easier-to-produce R-11 Collera Assault rifle replaced it. The R-22 is still used extensively by Nueve Italian Special Forces soldiers.
_____

R-6 Fulmine Assault Rifle (http://world.guns.ru/assault/as54-e.htm)

The primary rifle of Nueve Italian soldiers during Operation Unification. Paolo Gori made sure his troops knew this weapon in and out, and they put its heavy 7.62x51mm round to use. This rifle was known as the weapon that put Isola D'Argenta together, and soldiers fighting against those of the province of Ineffio learned to recognize its distinctive chatter. After the production of the R-11, R-17, and R-22 Assault Rifles, the R-6 fell out of use, and is no longer in service any longer.
_____

R-17 Fuego Assault Rifle (http://world.guns.ru/assault/as53-e.htm)

Seen extensively in the southern provinces during Operation Unification, the R-17 was used by predominantly the Spanish settlers of southern Isola D'Argenta before they all came to accept their fellow Italian settlers in the north to form Nueve Italia. When Paolo Gori's troops moved in to face off against the Spanish defenders, they came to fear the R-17. While its 5.56x45mm round was smaller than that of the R-6 that the northern Italian soldiers were using, its rate of fire of 750 rpm made up for that shortcoming. Many Italians would die in the sights of this weapon before the 7 Spanish provinces fell. Five years ago, the R-17 was put out of service by the R-11, but many Spanish-born soldiers in the regular Nueve Italian regiments still use the weapon out of pride of their heritage.
______
Nueve Italia
07-02-2006, 02:23
Thanks Nistolonia, once again, thanks for joining up. We'll go when I hear back from Kanthar and Evil Gopher Eaters
Evil Gopher Eaters
07-02-2006, 03:11
Using Knigt as comparison, they would be MT. Count me in. Here goes my historical set up:
Keeping in mind my nation is divided up, three feudal like states would be involved. The three will act like the USSR and Allies in WWII, hating each other, but forced to work together. To describe the three, Rekva and Medved are the most powerful of all 6, while Sislik is weak. Rekva and Medved will send 2 Divisions each, while Sislik sends a Special Forces Group.

1. Number of soldiers/combatants in unit?
Revka and Medved Airforces - 5K men each
Revka, 2 Mech divisions (Valiant and Courage) - 30K men
Medved, 1 Inf and 1 Armored divisions (Death's Hand and Doom)- 40 K men
Sislik, 1 Special Forces Group - 150 men

2. Division sizes?
See above

3. Equipment?
The Former Soviet Union/Current Soviet Stuff (Not sure if we Post 91) AKs, RPG's etc. Sislik has most recent/ prototypes

4. Training?
All are battle harded "samurai" types, with little care for their own lives.
Sislik's group is highly trained (Like Green Barets) on top of fanatical devotion

5. Independent or part of government forces?
Government

6. Vehicles?
T-80 and 72s,
BMP-1 and 2s,
BTR-70s,
Mi-28 Hinds,
Mig-21s and 25s,
BM-21 rockets and D-30 artillery
limited Rekva naval support

7. Transportation?
Naval Ships/ cargo trucks


8. Leaders/People of interest?
General Folop, Commander of The Rekva Force- Raised from humble beginnings as a peasant he has moved up the ranks with great speed
Marshal Elo, Commander of the Medved Force- Vicious and cruel, lead Medved's dissident "relocation" program. Feared by all, especially those close to him. (Perfect War Criminal)
Captain Vladimir Lisulov, Commander of Sislik Special Forces Group- Excellent leader and fighter. The one bright spot for the future of Sislik. (I plan for him to get glory, as he is my current dictator)
Major Porochov, Special Forces Officer from Rekva- Takes duty seriously (Gets glory too, Vladimir's rival for power later)

9. (Add what I missed here)
Rekva are Chivalrous knights, Medved are scheming War criminals, Sislik are Samurai.

OCC: Sislik comes back and takes over the other 5 feudal like states, so they have to save face when their side loses.

AHHHHHHHH I typed this all out and it logged me out, so I had to do it again, but one must suffer for their work
Nueve Italia
07-02-2006, 03:29
Evil Gopher Eaters- Ok, you're all set. Thanks for joining.

As of now, this interest thread is DEADLOCKED. Once I start the RP, still feel free to join, but for now, no new nations can start (for a list of all active nations, see Post 1)
Nueve Italia
07-02-2006, 04:16
Main thread has been started

To Free a Nation . . . (http://forums.jolt.co.uk/showthread.php?p=10375769#post10375769)
Theao
07-02-2006, 05:01
Quick question, how would tourists be viewed/welcomed in NI at the time of the RP?
Maldaathi
07-02-2006, 10:15
Since it seems no one is helping the bad guys, why not. I never really wrote my history tens years back, except that it was feudal style. So some of my warlords could sned some samurai/knight people to help the current gov for say some money. Are you interested?

It'd be even better if you could spell...
Maldaathi
07-02-2006, 10:16
-snip-


You suckz0r... I was checking for the authenticity of those rifles....
Maldaathi
07-02-2006, 10:17
Picture of a Nistolonian Light Infantry:
http://us.games-workshop.com/games/warhammer/woodelves/extras/conceptart/popup.htm?images/12.jpg

http://us.games-workshop.com/games/warhammer/woodelves/extras/conceptart/popup.htm?images/9.jpg

Note that neither is using Nistolonian military equipment. And yes, they look like wood elves, but its the closest i could find.

So... wackos with capes and sticks... got ya!
Maldaathi
07-02-2006, 10:19
Using Knigt as comparison, they would be MT. Count me in. Here goes my historical set up:
Keeping in mind my nation is divided up, three feudal like states would be involved. The three will act like the USSR and Allies in WWII, hating each other, but forced to work together. To describe the three, Rekva and Medved are the most powerful of all 6, while Sislik is weak. Rekva and Medved will send 2 Divisions each, while Sislik sends a Special Forces Group.

1. Number of soldiers/combatants in unit?
Revka and Medved Airforces - 5K men each
Revka, 2 Mech divisions (Valiant and Courage) - 30K men
Medved, 1 Inf and 1 Armored divisions (Death's Hand and Doom)- 40 K men
Sislik, 1 Special Forces Group - 150 men

2. Division sizes?
See above

3. Equipment?
The Former Soviet Union/Current Soviet Stuff (Not sure if we Post 91) AKs, RPG's etc. Sislik has most recent/ prototypes

4. Training?
All are battle harded "samurai" types, with little care for their own lives.
Sislik's group is highly trained (Like Green Barets) on top of fanatical devotion

5. Independent or part of government forces?
Government

6. Vehicles?
T-80 and 72s,
BMP-1 and 2s,
BTR-70s,
Mi-28 Hinds,
Mig-21s and 25s,
BM-21 rockets and D-30 artillery
limited Rekva naval support

7. Transportation?
Naval Ships/ cargo trucks


8. Leaders/People of interest?
General Folop, Commander of The Rekva Force- Raised from humble beginnings as a peasant he has moved up the ranks with great speed
Marshal Elo, Commander of the Medved Force- Vicious and cruel, lead Medved's dissident "relocation" program. Feared by all, especially those close to him. (Perfect War Criminal)
Captain Vladimir Lisulov, Commander of Sislik Special Forces Group- Excellent leader and fighter. The one bright spot for the future of Sislik. (I plan for him to get glory, as he is my current dictator)
Major Porochov, Special Forces Officer from Rekva- Takes duty seriously (Gets glory too, Vladimir's rival for power later)

9. (Add what I missed here)
Rekva are Chivalrous knights, Medved are scheming War criminals, Sislik are Samurai.

OCC: Sislik comes back and takes over the other 5 feudal like states, so they have to save face when their side loses.

AHHHHHHHH I typed this all out and it logged me out, so I had to do it again, but one must suffer for their work

Could you please edit in your ships. And by they way if it takes you too long to post it will log you out. Just press the BACK button and the infomation will stillbe there. Just click Submit Reply.
Evil Gopher Eaters
08-02-2006, 00:58
Yeah, I spelled send wrong, I am not good at spelling. But watch yourself too, "infomation". My comp freaked out and would not go back. The naval force would be just transport there and maybe some small destroyers and frigates, I wouldn't rp them much and they would probably leave once my troops got there. No aircraft carriers or battleships so just small stuff.
Nistolonia
08-02-2006, 02:29
So... wackos with capes and sticks... got ya!


No sticks. Just capes. :) Its called camoflauge...
Maldaathi
08-02-2006, 11:43
Infomation where I come from.
Nueve Italia
08-02-2006, 17:00
OOC: Sorry no post yesterday (school, headache, tired)

Quick question, how would tourists be viewed/welcomed in NI at the time of the RP?

Tourism is allowed, but barely. Many Nueve Italians, however, are open to foreigners, but non-natives are tolerated by the government to only ensure that others nations don't attack The Allied States
Otagia
08-02-2006, 17:11
Otagia- What Maldaathi said about the anti-material weaponry is true: too futuristic for this scenario. Think 1994-96. Gulf War equipment and the like. Other than that, welcome aboard.
...60mm cannons are PMT? O.o Anti-materiel just means that it's used to take out enemy equipment instead of infantry. They've been around since WWI.

With your samurai, are they feudal knights? If not they are not samurai. What about the code of ethics they follow? Samurai do not join Corporate ranks for pay, as generally Corporations are evil and exploit resources for gain.
Of course they're not real Samurai. That doesn't stop a Zaibatsu like PRA from calling its soldiers Samurai.

Anyway, post coming up soon.
Evil Gopher Eaters
08-02-2006, 21:38
Infomation where I come from.
Ah, dialects are so confusing. Well its sned where I come from..... ha
Maldaathi
09-02-2006, 11:22
OOC: Sned? What'ver
Otagia
09-02-2006, 22:59
Technically, it's more of an Osprey than a Harrier, although it's far superior due to its use of Custer Channels, giving it close to twice the lift and much better VTOL capabilities.
Maldaathi
10-02-2006, 01:45
...60mm cannons are PMT? O.o Anti-materiel just means that it's used to take out enemy equipment instead of infantry. They've been around since WWI.


Of course they're not real Samurai. That doesn't stop a Zaibatsu like PRA from calling its soldiers Samurai.

Anyway, post coming up soon.

60mm are veichle mounted weapons. I know definately that they are mounted on BTR-90s. I don't think infantry would be able to use it and I wouldn't classify them as 'anti-material' weapons. When someone says 'anti-material' I think of lasers turning things into little pieces of matter.
Maldaathi
10-02-2006, 11:22
Which damn force would be doing Patrol Duty.
Otagia
10-02-2006, 16:51
60mm are veichle mounted weapons. I know definately that they are mounted on BTR-90s. I don't think infantry would be able to use it and I wouldn't classify them as 'anti-material' weapons. When someone says 'anti-material' I think of lasers turning things into little pieces of matter.
Admittedly, a normal 60mm cannon would be difficult for infantry to use (the kick would tear off your arm). However, using a dual-stage gyrojet round, there's barely any kick at all, and if it wasn't for the small charge used to get the shell out of the barrel, it'd have negative recoil (rocket accelerating out of the barrel creates a vaccuum behind it, pulling the gun forward).

Anyway, anti-materiel is NOT an energy weapon. It's things like the Barrett M82A1, the XM109 payload rifle, and the Russian PTRS-411 from WWII. Mine is just fires a larger shell with less recoil.
Nueve Italia
10-02-2006, 16:51
who are you talking to Maldaathi. . .?
Nueve Italia
10-02-2006, 16:52
Which damn force would be doing Patrol Duty.

(See above post)
Maldaathi
11-02-2006, 03:57
who are you talking to Maldaathi. . .?

You! Which force would be doing border patrol...!? Is there even a border patrol?
Nueve Italia
11-02-2006, 04:44
Which force? Odd question, but ok. . .

The Imperial Navy and Imperial Air Force control the entire shores of Nueve Italia, but the land itself is under the judgement of El Muerte Rojo. I guess that's what you're asking. . .since my borders are surrounded by seas on all sides.
Maldaathi
11-02-2006, 12:50
OOC: Well if its surrounded by sea I have no way or getting my armor onto your mainland. Any suggestions?
Maldaathi
11-02-2006, 12:57
By the way your quote is wrong. I cannot remember it in its entirety but it's definately not that long. And its the other way around, working its way up to the 'winning every battle' part.
Nueve Italia
12-02-2006, 00:55
About the quote: Eh, I got it from the Communist China translated version of Art Of War. I'll fix it when I get the real quote.

As for the problem. . .I've stated before that Nueve Italia is on Isola D'Argenta, or Silver Island. . .but to get vehicles onto the mainland. . .

How about your rogue force hijacks a Nueve Italian cargo vessel docked at a Maldaathian port, disguises themsevles as a crew making an arms shipment to the Imperial Guard from Maldaathi, and then gets their heavy armor off the vessel and apparently "disappears" once on Nueve Italian soil?

So far, your group appears very talented in deception, so this shouldn't be a problem. Plus, once you steal the ship, you'll have its transponder codes and everything. The only thing your troops will really need to do is to be able to speak Nueve Italian (which is just regular Italian, though Spanish and English are common too) with a native accent. Anyone with a high level of military education should be able to do that too.

Sound good? I'll RP the cargo ship's "real" crew if that would work for you.
Otagia
12-02-2006, 02:55
Posted my guys moving out from their carriers. Apologies for the poor quality of the post, and hope you don't mind me calling the weather, if you want I can edit it out. Rain does make things a bit more interesting after all, especially in ground combat.
Otagia
13-02-2006, 20:02
...Bump?
Nistolonia
13-02-2006, 22:34
I'm waiting for Nueve Italia to post.
Evil Gopher Eaters
15-02-2006, 00:11
Nueve Italia, do you have a map? I am guessing I probably completly missed it.
Nueve Italia
15-02-2006, 03:47
Actually, you didn't: So far, I don't have a map for Nueve Italia, and since my country was recently obliterated, so to speak, I have to make a new home for my scattered citizens anyway. I'm sure I can whip up something quick maybe, so that you can use it for general reference. . . I'll post it tomorrow. Sorry.
Otagia
22-02-2006, 15:37
Sorry for the long wait, I didn't realize you'd posted. :( Do you have any data on the Mk.II Serbatoio (APC, Tank, what?)? I'd like to know what I'm going to be shooting at.
Nueve Italia
03-03-2006, 00:50
Oi, sorry for such a long time with no post everyone, it's been a long vacation for me. . . .


Otagia, the Mk. II Inferno is a light tank ( The Mk. III Serbatoio is the all-purpose class variant [Serbatoio is actually Italian for "Tank"]).


Garibaldi and Emanuelle Military Industries Mk. II Inferno Light Battle Tank
Specs:

Dimensions
_____

Hull Length- 7.59 m
Main Gun length- 2.08 m
Overall Width- 3.62 m
Width of Tracks- 3.42 m
Height to Turret Roof- 2.5 m
Height to Top of Hull- 1.82 m
Ground Clearance- .48 m
Elevation of Main Gun- -9 degrees to +20 degrees
Turret Rotation- 360 degrees
Combat Weight- 54 Tons
_____

Armament
_____

Main Gun- 120mm smoothbore cannon
Ammunition- 42 rounds
Coaxial Machine Gun- 7.62 Anti-Infantry MG
AA Gun- 7.62 MG
Ammunition- 2,500 rounds
Smoke Grenade or HE Grenade Launchers- 8 x 80mm, mounted on either side of turret, forward firing
_____

Fire Control Systems
_____

Commander- Panoramic stabilized sight
Commander's Night Vision- Image intensifier + Gunner's thermal image monitor
Gunner- Stabilized sight + laser range finder
Gunner's Emergency Sight- Coaxial Telescope
Gunner's Night Vision- Thermal imager
Auto Measurement- Range, relative speed, and external factors
_____

Protection and Armor
_____

Hull and Turret- Steel and composite armor
NBC System- Soldato Italiano Industries NBC Protection
Fire Fighting System- Fire protection in engine and crew compartments
Laser Warning System- Fitted as standard in forward turret, offers 360 degree coverage
_____

Transmission
_____

Engine- Turbo charged 12 cylinder diesel
Power- 12v 937 kW
Auto Licensed Transmission- 4 forward and 2 reverse gears, incorporating the steering system and hydraulic retarder
Final Drives- Epicyclic
Running Gear- Each side, seven dual (rubber lined) road wheels, plus four return rollers
Tracks- Connector type tracks
Suspension- Torsion bar and hydraulic bumper on each suspension arm,
hydraulic shock absorbers on 1st, 2nd, 3rd, 6th and 7th arm
Brakes- Disc-type brakes on each of the final drives, integrated by the transmission retarder
Steering- 3 ranges of radii per each gear plus pivot steering
_____

Performance
_____

Top Speed- 65 kmPH
Maximum Gradient- 60%
Fording Depth (w/ preparation)- 4 m
Fording Depth (w/out preparation)- 1.25 m
_____

Crew: 4- Commander, Gunner, Loader, Driver


The Mk. III only has slight differences to the Inferno. In place of the 120mm cannon is a 140mm main gun; the AA MG is replaced by a mounted SAM launcher with eight missiles for ammuntion. The regular Anti-Infantry 7.62mm MG is replaced by a .50cal Gun, and only carries 1,250 rounds. The engine is replaced by a more powerfel model that produces 998 kW of power, making sure that the added weight will not severely hinder the performance of the vehicle.




Ok Otagia?