Island Of Lost Souls Wargame (closed)
This thread will be used for any wargaming and roleplaying from the Nationstates Region: Island of Lost Souls. It is closed to everyone but members of that region. IOLS members, please specify IC or OOC on your posts here. Thanks and enjoy the game.
Player Nations:
Adazarn
Population: 99.4 million
Military Size: 456,000 (0.46% of population)
Capital: Asarath
Arcanea
Population: 86.1 million
Military Size: 360,000 (0.42% of population)
Capital: Arcanopolis
Einaphets
Population: 7.3 million
Capital: Syrus
Ishkabob
Population: 83 million
Military Size: 473,000 (0.57% of population)
Capital: Loree
Kearoka
Population: 246.5 million
Military Size: 838,000 (0.34% of population)
Capital: Crescenda
Of Dannislovia
Population: 700,000
Capital: Pajaro
Rock87
Population: 250.1 million
Military Size: 752,000 (0.3% of population)
Capital: Konstantine
Serate VII
Population: 39.8 million
Capital:
Terre de Milieu
Population: 168 million
Military Size: 663,000 (0.39% of population)
Capital (Traditional): Lorient
Capital (Administrative): Verdon
The Happyland
Population: 241.8 million
Military Size: 766,000 (0.32% of population)
Capital: Sunshine
The Swampy Bog
Population: 247 million
Military Size: 344,000 (0.14% of population)
Capital: Sphegaum
Relative Economies: As the oldest nation in the Region, Rock87's currency, the Bebop is the standard on which this scale is based. Its value is 1. For human scale, pretend that one Bebop can buy 4 cokes from a vending machine. This is the approximate value. A ratio will follow your nation's name. If the "1" comes first, this is good. It means your currency is stronger than the Bebop and one Bebop is worth this many of your currency. If the "1" comes second, this is not bad. It just means that in RL terms your money is more like the yen than the dollar. The second number is how many of your currency equals one Bebop. And no, this isnt random...
http://nseconomy.thirdgeek.com/nseconomy.php
Adazarn
1:1.6
Arcanea
1:1
Einaphets
2.9:1
Ishkabob
2:1
Kearoka
2.5:1
Of Dannislovia
1.85:1
Rock87
1:1
SerateVII
2:1
Terre de Milieu
2.9:1
The Happyland
1:1.75
The Swampy Bog
10.25:1
Placeholder for Maps to be posted here:
New Political Map of Region Can be found here:
http://i32.photobucket.com/albums/d3/cylea/IOLSpoliOnline3.gif
I have too much free time on my hands apparently, so here is a list of National economic points for players. First number is total available points, minus the highly recommended domestic spending. This equals the points left to spend on military and stuff. In no particular order (and as of 1-27-06)....
For simplicity on this first turn all players receive the units they built immediately. In the future units will appear halfway through a turn (june in IC time)
Swampy Bog: 890 - 493 = 397
The Happyland: 1948 - 483 = 1465
Serate VII: 624 - 78 = 546
Rock87: 1897 - 499 = 1398
Kearoka: 1679 - 492 = 1187
Ishkabob: 846 - 165 = 681
Adazarn: 1092 - 197 = 895
Arcanea: 1063 - 170 = 893
Einaphets: 432 - 13 = 419
TDM: 1203 - 334 = 869
Of Dannislovia: 429 - 2 = 427
Military Units:
Given as A.D.H.C1.C2
A = size of dice used while attacking
D = size of dice used while defending
H = number of health points
C1 = cost to buy unit (purchase price)
C2 = cost to keep unit (maintenence price)
Infantry:
8.12.20.60.15
80,000 men
Marines:
8.12.10.40.10
40,000 men
Heavy Tanks:
12.10.20.40.10
25,000 men
Light Tanks:
10.10.10.20.5
25,000 men
Flak Cannons:
6.-.-.20.2
2,000 men
Fighter Wing:
10.10.20.20.5
2,000 men
Fighter-Bomber Wing:
6.6.20.20.5
2,000 men
Bomber Wing:
6.6.20.40.10
6,000 men
Naval Transport:*See special rules
-.6.4.20.5
2,000 men
Surface Fleet:**See special rules
20/6.20.20.100.25
40,000 men
Aircraft Carriers:
-.12.4.80.20
6,000 men (includes aircraft)
Submarines:
12.8.10.20.5
2,000 men
Please Note that During Peacetime you may only have 2.5% of your population in your military. During a war this doubles to 5%. (It may not seem like much, but remember half of your population is women who do not serve in combat roles and of the half that is men, only a small portion are not children or senior citizens. Somebody has to keep the economy running...
ooc: let me know if you see any mistakes. More stats to come.
This thread will be used for any wargaming and roleplaying from the Nationstates Region: Island of Lost Souls. It is closed to everyone but members of that region. IOLS members, please specify IC or OOC on your posts here. Thanks and enjoy the game.
OOC: test :)
Michael will not be participating in this game. Please post what you consider to be the best course of action:
1) have his nation divided up by the nearest powers automatically
2) keep him on the map as an NPC
3) replace him with Cylea
4) have his government dissolve into civil war that others can intervene/meddle in.
My personal votes run in reverse order for preference (4,3,2,1)
However, until I hear what is going on he will be an NPC. Post here, or TG your thoughts.
1358 Points to Spend:
Domestic Spending:
Baseline = 336
Points Invested = 338
Research:
Points Invested = 0
Military Spending:
Points Invested:
5 Infantry Corps at 60 points each = 300
2 Heavy Tank Corps at 40 points each = 80
4 Light Tank Corps at 20 points each = 80
2 Flak Units at 20 points each = 40
3 Fighter Wings at 20 points each = 60
3 Surface Fleets at 100 points each = 300
2 Carrier Units = 160
Subtotal = 1020 points
Domestic (338) + Research (0) + Military (1020) = 1358
Terre de Milieu
28-01-2006, 19:48
wait i am seriously confused! ... why is there a post about "Schurkish Builds for year one" ... when i am not even playing as schurken! ... was it an example or somthing?!
and for the record i would like to play .... as neutral TDM .... just incase their was confusion about who i would be choosing.
Oh and i was also wondering if i could edit my naitons geograply a little... nothing like moving it completely around or anything ... just small adjustments?
:confused:
wait i am seriously confused! ... why is there a post about "Schurkish Builds for year one" ... when i am not even playing as schurken! ... was it an example or somthing?!
and for the record i would like to play .... as neutral TDM .... just incase their was confusion about who i would be choosing.
Oh and i was also wondering if i could edit my naitons geograply a little... nothing like moving it completely around or anything ... just small adjustments?
:confused:
Perhaps I am confused. At 11:30 this morning we got into an argument again in a conversation that started with you telling me to remove your nation from the map. Thus my post asking the region what to do with you and me taking control as NPC. If this is incorrect, please tell me.
Terre de Milieu
28-01-2006, 21:21
Perhaps I am confused. At 11:30 this morning we got into an argument again in a conversation that started with you telling me to remove your nation from the map. Thus my post asking the region what to do with you and me taking control as NPC. If this is incorrect, please tell me.
oh i meant TDM, i thought u had put both nations on and was going to remove one of them when i said that, but i changed my mind ... and i would like to keep TDM as my country ... oh and was the Schurken thing an example?
btw i did make the list, i just wasnt going to give it to you. ... bcuz i changed my mind about alot of it (mainly obscene things that you would be doing and i realized that i really wasnt that evil)!
That's what led me to believe, that telling you i didnt make it in the first place, would be a better idea .... clearly that didnt work
oh i meant TDM, i thought u had put both nations on and was going to remove one of them when i said that, but i changed my mind ... and i would like to keep TDM as my country ... oh and was the Schurken thing an example?
btw i did make the list, i just wasnt going to give it to you. ... bcuz i changed my mind about alot of it (mainly obscene things that you would be doing and i realized that i really wasnt that evil)!
That's what led me to believe, that telling you i didnt make it in the first place, would be a better idea .... clearly that didnt work
The Schurkish thing was an example and has been edited to show that. Sorry for my part in the confusion. You blocking me on AIM for 6 hours doesnt help your case though.
Your one nation is TDM, but that means you need to put together a points budget for the first year.
If we pause to add a new player I will consider input for geography changes, but if not, I must insist the game remain as is.
Finally, do whatever you want with the list. Obscene requests dont show an evil nature, they show immaturity. I'm glad to hear you decided not to, but I'll be happy to hear/read your complaints with me if it will move you past this.
:sniper: freaking awesome..
Out of sheer kindness and generosity, the nation rock87 has given Kearoka 13 points bringing Kearoka's total to
here is what Kearoka's military spending will be..... 1200.
1200 Points to Spend:
Domestic Spending:
Baseline = 492
Points Invested = 492
Research:
Points Invested = 0
Military Spending: 1200
Points Invested: 1200
5 Infantry Corps at 60 points each = 300
2 Heavy Tank Corps at 40 points each = 80
4 Light Tank Corps at 20 points each = 80
2 Flak Units at 20 points each = 40
3 Fighter Wings at 20 points each = 60
4 Surface Fleets at 100 points each = 400
3 Carrier Units = 240
Subtotal = 1200
Domestic (492) + Research (0) + Military (1200) = 1692
ta da.
Terre de Milieu
29-01-2006, 06:45
lol that economy thing is cool ... lol schurken has the largest trade somthin in the hole region! ... man if i didnt know how vengeful people could be i would be playing as Schurken ... tho im still probably going to be attacked pretty close to the start of the game still ... but me completely quitting would make more people sad than people happy so for all of yall who nagged me to keep playing ... dont worry ... be happy now!
lol that economy thing is cool ... lol schurken has the largest trade somthin in the hole region! ... man if i didnt know how vengeful people could be i would be playing as Schurken ... tho im still probably going to be attacked pretty close to the start of the game still ... but me completely quitting would make more people sad than people happy so for all of yall who nagged me to keep playing ... dont worry ... be happy now!
One more reason for me not to play. Anybody who has played me in Risk knows about that. Hopefully with me as moderator the game will be a little tamer---at least until you guys discover "the others"...
;) :p :D 13 of my points were stolen from me by terrorists of kaeroka, but I am choosing to let it slide................this time lol :)
1897 - 13 = 1884
1884 Points to Spend:
Domestic Spending:
Baseline = 499
Points Invested = 549
Research:
Improved Light Arms = 300
Military Spending:
Points Invested:
5 Infantry Corps at 60 points each = 300
3 Heavy Tank Corps at 40 points each = 120
3 Light Tank Corps at 20 points each = 60
5 Flak Units at 20 points each = 100
3 Fighter Wings at 20 points each = 60
2 Surface Fleets at 100 points each = 200
1 Carrier Units = 80
Subtotal = 920 points
Domestic (549) + Research (300) + Military (920) = 1609
Please note the addition of limits on military size on the posts above. Those nations who have posted military builds have additional stats by their names as well.
Please also note that these limits may be revised if I discover they are limiting the game. It seems that in 3 turns there will be a serious lack of things to buy. In fact the more I type, the more sure I am the limits will be loosened. Ah well.
Also Also note that this is my 100th Jolt Post. Huzzah Huzzah Huzzah. :p
Me? Terrorists? I'd have to disagree. :P
oh and rock? fix your numbers on your post. You left one () empty and it doesnt add up to the original number of points...
Trade will play a role in economic rules. More specifics to come, but assume that the +250 in the equation in 200 domestic and 50 due to trade. You may still increase domestic production as before, but placing embargos on other nations will take away a portion of their trade points (and a smaller portion of yours as well)...
Swampy Bog Builds for Year 1:
890 points to spend:
Domestic Spending:
Baseline = 493 points
Invested = 570 points (77 extra = +15 next year)
Research:
Points Invested = 0
Military Spending:
3 Infantry Corps at 60 points each = 180
2 Fighter Wings at 20 points each = 40
1 Surface Fleet at 100 points each = 100
Subtotal = 320 points
Domestic (570) + Research (0) + Military (320) = 890 points
Terre de Milieu
31-01-2006, 02:11
im slightly confused on the year one thing .... i read the rules .... but some parts im not quite getting .... i might not have much free time sides posting this ... ill try to do it tomorow after skool ... if i can understand it after i reread it
no promises tho ... i really gotta crack down on tale of 2 cities!
:upyours: up yours charles dickens !!!!
Ishkabob Builds for Year One:
846 Points to Spend:
Domestic Spending:
Baseline = 165
Invested = 166
Research:
Invested = 0
Military:
3 Infantry Corps at 60 Points each = 180 points
2 Surface Fleets at 100 Points each = 200 points
2 Carrier Units at 80 Points each = 160 points
3 Fighter Units at 20 Points each = 60 points
1 Heavy Tank Corps at 40 Points each = 40 points
2 Light Tank Corps at 20 Points each = 40 points
Subtotal: 680 points
Domestic (166) + Research (0) + Military (680) = 846
Arcaneian Builds for Year One
1063 Points to Spend:
Domestic
Baseline = 170
Invested = 183 (+2 points)
Research
Improved Cannon (Completed) = 300
Military
1 Infantry Corps @ 60/ea = 60
3 Heavy Tank Corps @ 40/ea = 120
5 Light Tank Corps @ 20/ea = 100
1 Flak Unit @ 20/ea = 20
5 Fighter Wings @ 20/ea = 100
3 Fighter-Bomber Wings @ 20/ea = 60
1 Transport Fleet @ 20/ea = 20
1 Surface Fleet @ 100/ea = 100
Subtotal = 580
Domestic (183) + Research (300) + Military (580) = 1063
Happyland Builds for Year 1:
1948 points to spend:
Domestic Spending:
Baseline = 483 points
Invested = 488 points (5 extra = +1 next year)
Research:
Points Invested = 300 (Naval Gunnery) + 300 (Improved Light Arms) = 600
Military Spending:
5 Infantry Corps at 60 points each = 300
1 Heavy Tank Corps at 40 points each = 40
3 Light Tank Corps at 20 points each = 60
1 Flak Unit at 20 points each = 20
2 Fighter Wings at 20 points each = 40
4 Surface Fleets at 100 points each = 400
Subtotal = 860 points
Domestic (488) + Research (600) + Military (860) = 1948 points
Serate VII
01-02-2006, 00:58
637 Points to Spend:
Domestic Spending:
Baseline = 83
Points Invested = 83
Research:
Points Invested = 0
Military points available: 554
Points Invested: 420
3 Infantry Corp(s) at 60 points each = 180
1 Heavy Tank Corp(s) at 40 points each = 40
1 Light Tank(s) Corp at 20 points each = 20
1 Flak Unit(s) at 20 points each = 20
2 Fighter(s) at 20 points each = 40
1 Bomber(s) at 40 points each = 40
1 Carrier Group(s) at 80 points each = 80
Subtotal = 1200
Domestic (83) + Research (0) + Military (420) = 503
Upkeep:
3 Infantry Corp(s) at 15 points per turn = 45
1 Heavy Tank Corp(s) at 10 points per turn = 10
1 Light Tank(s) Corp at 5 points per turn = 5
1 Flak Unit(s) at 5 points per turn = 5
2 Fighter(s) at 5 points per turn = 10
1 Bomber(s) at 10 points per turn = 10
1 Carrier Group(s) at 20 points each = 20
Upkeep Total = 105
Totals:
Domestic (83) + Research (0) + Military (420) + Upkeep(105) = 608
29 left
Upkeep:
3 Infantry Corp(s) at 15 points per turn = 45
1 Heavy Tank Corp(s) at 10 points per turn = 10
1 Light Tank(s) Corp at 5 points per turn = 5
1 Flak Unit(s) at 5 points per turn = 5
2 Fighter(s) at 5 points per turn = 10
1 Bomber(s) at 10 points per turn = 10
1 Carrier Group(s) at 20 points each = 20
Upkeep Total = 105
Totals:
Domestic (83) + Research (0) + Military (420) + Upkeep(105) = 608
29 left
I appreciate the forward thinking, but you have some points to spend still. Upkeep kicks in the year after you buy the units. It is considered part of the purchase cost for the first year, so on year 2 (around February 14th RL) you will have to pay that 105 points. Not this time around. Thanks for the example though.
The Happyland
01-02-2006, 04:24
Yay! Jolt is dumb for Derek only when going to it via Kyle's dumb link!
(if i search for the page via forums homepage it works fine... what a mystery! :rolleyes: )
Yay! Jolt is dumb for Derek only when going to it via Kyle's dumb link!
(if i search for the page via forums homepage it works fine... what a mystery! :rolleyes: )
Mixture of this::( with this::headbang:
For simplicity on this first turn all players receive the units they built immediately. In the future units will appear halfway through a turn (june in IC time)
Just for your general information. Also--as of this post the wargame has officially begun. Please post what is up in your nation here with especially important actions (declaring war, alliances, etc) also being mentioned on Nationstates itself.
Public Announcement made by the Government of Rock87: The nation of The Happyland and Rock87 have agreed to form a non-aggression defensive alliance with each other. ( OOC: still working on what to call it though )
That is all ( OOC: :sniper: :p )
The Arcanopolis Tribune Reports:
ARCANEA-ISHKABOB UNION VOTE CARRIES
By an overwhelming majority of over 75%, the Dominion of Arcanea and the Republic of Ishkabob have joined together to make one great nation called the Sovereign Union of Arcanea-Ishkabob, under The New Foundation, an adaptation of Arcanea’s previous Foundation. Its main purpose was to add and change some elements of The Foundation to make the transition easy and give Ishkabob appropriate representation. The changes call for the following:
The addition of 6 seats to the Council (legislative body), bringing the total to 21. These seats will initially only be filled by and voted on by citizens of the Former Republic of Ishkabob. Once the transition is complete, any of the 21 seats that later becomes vacant can be filled by any citizen of Arcanea-Ishkabob, and is voted on by all citizens.
The Former Dominion of Arcanea and the Former Republic of Ishkabob will still remain provinces, but they will not have independent provincial governments. Rather, the Department of Internal Affairs will set up subdepartments to manage the provinces at a more local level. These subdepartments will not have any authority vested in them; their sole purpose is to gather information and report to the DIA, who will in turn inform the Council so they can legislate if the need arises.
The position of High Executor has been split into two offices: the High Executor and the High Governor. The High Executor will be of Arcaneian decent, and the High Governor will be of Ishkabish decent. Both will still be elected by the Council, for terms of 5 years. The power has been divided equally between both offices, and any action requires the consent of both the High Executor and High Governor.
The militaries of Arcanea and Ishkabob will be united to form one military under the command of a mixture of Arcanea and Ishkabob’s best military leaders. Divisions will be kept separate for the time being, but integration will take place over time and is expected to be complete in a few years.
Please note that this is not intended to be an absorption or annexation, it is a union of two countries that wanted to come together under the rule of one government. It is clearly the will of the public, so let us move forward. Today marks the dawn of a new era for our people. Let us forever remember today, June 22nd 1940, as Union Day, the date on which our great nations became one.
New Map Reflecting the Union has been posted:
Game Effects:
--All Iskabob Units are now under Arcaneian Command
--For this turn builds are unadjusted. Next turn Arcaneian and Ishkabish economies are calculated separately (although Corey may spend all points at his discretion). On the turn following this, Arcanea will act as normal, with all population under Arcanea's superior economy rating.
Nations: please post your government's reaction to this development. It may range from "congratulations" to "get the hell out of a soviergn nation" but if nothing else you must withdraw your diplomats from Loree (the former capital of Ishkabob). This is the first major RP event, so let's see something happen.
Serate VII
02-02-2006, 02:24
When are new maps(as in locations and what not) going to be posted. I'm too lazy to read every post so if there are maps somewhere out there can someone point me in their direction.:fluffle: Congrats to the new Union thingy of Arc and Ishk btw.
When are new maps(as in locations and what not) going to be posted. I'm too lazy to read every post so if there are maps somewhere out there can someone point me in their direction.:fluffle: Congrats to the new Union thingy of Arc and Ishk btw.
on the first page of this thread is a post that will be edited to show links to all maps. However, you can find the only one that is posted right now here also:
http://i32.photobucket.com/albums/d3/cylea/IOLSpoliOnline3.gif
The Happyland
02-02-2006, 03:45
OOC: :confused: Since Arcanea gets to be effectively doubled (presumably 'cause Ishkabob doesn't want to play/keep up?) I would think that at the least the whole population shouldn't be calculated via Arcanea's ridiculous (props for it though, Corey) economy. Shouldn't they have to pick up some of Ishkabob's slack, at least for the time being?
OOC: :confused: Since Arcanea gets to be effectively doubled (presumably 'cause Ishkabob doesn't want to play/keep up?) I would think that at the least the whole population shouldn't be calculated via Arcanea's ridiculous (props for it though, Corey) economy. Shouldn't they have to pick up some of Ishkabob's slack, at least for the time being?
I direct you to this reference please...
Game Effects:
--All Iskabob Units are now under Arcaneian Command
--For this turn builds are unadjusted. Next turn Arcaneian and Ishkabish economies are calculated separately (although Corey may spend all points at his discretion). On the turn following this, Arcanea will act as normal, with all population under Arcanea's superior economy rating.
There is a penalty for one turn.
Congratulations to Ishkabob and Arcanea for uniting. The Republic of Kearoka wishes the new nation good luck
Terre de Milieu
05-02-2006, 18:45
Terre De Milieu builds for year one
1203 Points to Spend:
Domestic
Baseline = 334
Invested = 339 (+1 points)
Military
3 Infantry Corps @ 60/ea = 180
1 Heavy Tank Corps @ 40/ea = 40
4 Light Tank Corps @ 20/ea = 80
2 Flak Unit @ 20/ea = 40
3 Fighter Wings @ 20/ea = 60
4 Fighter-Bomber Wings @ 20/ea = 80
2 Marines @ 40/ea = 80
3 Surface Fleet @ 100/ea = 300
Subtotal = 860
Domestic (339) + Research (0) + Military (860) = 1199
4 points left over
Thats correct right^?
Terre De Milieu builds for year one
869 Points to Spend:
Domestic
Baseline = 334
Invested = 339 (+1 points)
Military
3 Infantry Corps @ 60/ea = 180
1 Heavy Tank Corps @ 40/ea = 40
4 Light Tank Corps @ 20/ea = 80
2 Flak Unit @ 20/ea = 40
3 Fighter Wings @ 20/ea = 60
4 Fighter-Bomber Wings @ 20/ea = 80
2 Marines @ 40/ea = 80
3 Surface Fleet @ 100/ea = 300
Subtotal = 860
Domestic (339) + Research (0) + Military (860) = 1199
4 points left over
Thats correct right^?
looks great to me
Adazarn Builds for Year One:
Domestic Spending:
Baseline: 197
Invested: 212 (15 extra = +3 extra next turn)
Research:
Zero Points Invested
Military Production:
3 Infantry Corps at 60 points each = 180 points
3 Surface Fleets at 100 points each = 300 points
3 Carrier Units at 80 points each = 240 points
2 Submarine Units at 20 points each = 40 points
2 Flak Units at 20 points each = 40 points
1 Fighter Wing at 20 points each = 20 points
1 Fighter-Bomber Wing at 20 points each = 20 points
1 Bomber Wing at 40 points each = 40 points
Subtotal = 880 points
Domestic (212) + Research (0) + Military (880) = 1092
Terre de Milieu
06-02-2006, 23:42
Year One Builds for Einaphets
432 Points to Spend: + 1 point from TDM (giving TDM 3 extra pnts instead of 4) bringing Einaphets to 433 points.
Domestic
Baseline = 13
Invested = 13
Military
3 Infantry Corps @ 60/ea = 180
2 Light Tank Corps @ 20/ea = 40
1 Flak Unit @ 20/ea = 20
1 Fighter Wings @ 20/ea = 20
2 Fighter-Bomber Wings @ 20/ea = 40
1 Submarine @ 20/ea = 20
Subtotal = 420
Domestic (13) + Research (0) + Military (420) = 433
Serate VII
07-02-2006, 05:06
:sniper: I pwn n00bs all frickin' day long with my superior anti-terrorism ability:mp5:was sniped by:sniper:
Anyways... In consideration to the fact that two powerful nations have become one and alliances have begun to be forged etc., etc., etc., The Council of Serate VII has decided that for at least the first year game time I shall remain politically neutral(I understand military movement probably won't begin for at least some time). Unless provoked in some way I won't build alliances or attack/defend. If in the case that it becomes necessary our nation's United Serate Seven Rangers(the entire S7 military) will be employed at any cost necessary as per the vote of our citizens(100 percent majority vote)(13 people voted against it, they were dealt with swiftly and their votes discounted(due to death)). The USSR is prepared to make any alliances necessary to beat the living shit out of whatever force made any move on our nation. If no attemps are made all will be well and the USSR will stay at home and grow our population(...)
Thank you and good day,
Newly appointed leader Joh En Carrey
Terre de Milieu
07-02-2006, 05:26
quick question ....
Arcanea and Ihskabob ... formed one ... Happyland and Rock are in an alliance ... is that all what happened ... i thought Adazarn was in the Hap-Rock alliance,but i dont remember a post ... and are there any other alliance besides those .... please clarify!
:gundge: lol i think <that smiley is funny!!!
quick question ....
Arcanea and Ihskabob ... formed one ... Happyland and Rock are in an alliance ... is that all what happened ... i thought Adazarn was in the Hap-Rock alliance,but i dont remember a post ... and are there any other alliance besides those .... please clarify!
:gundge: lol i think <that smiley is funny!!!
too many ellipses
anyway, arcanea and ishkabob have unified. In game terms this means that corey doubles his population, since he will be the only actual player for that nation. Happyland and Rock87 have continued their alliance from the last game into this one. Adazarn has never made any statements on alliance membership and was neutral in the last game. This is why you dont remember a post. To my knowledge there are no other active alliances. Let me know if I am wrong.
The Happyland
13-02-2006, 00:07
IC: The Happyland began as hopeful as any nation that the formation of Arcanea-Ishkabob would be a beneficial step for our great Island of Lost Souls. We were at first, like so many of the other sovereign countries, inclined to simply give a nod of recognition and move on. However, The Happyland’s geographical location, which includes an extended border with Arcanea-Ishkabob, demanded us not to be so dismissive.
After consulting with several foreign Heads of State, it became clear that by common consensus, the Arcanean government’s sudden jump to Superpower was viewed as a cause for concern. Quite simply, what appeared (despite pointed denial) to be the consuming of one sovereign body by another could NOT be a beneficial step for the whole. Not one of our countries was truly prepared to sit back while the long-held balance of the Island took a dive to the southwest. Should we allow it, things fall apart; the centre cannot hold; mere anarchy is loosed upon the world – but this is no option with the Island of Lost Souls.
Therefore, we present before the rest of the Island the RAH 7K Treaty. The respective points (listed below) of this international trade sanction will be effective immediately in the member nations of Rock87, Adazarn, The Happyland, Serate VII, and Kearoka: [ * = Subject to alteration among individual nations ]
• All member nations shall cease all importation of goods from Arcanea-Ishkabob.
• No member nation will allow any person(s) or vessel(s) carrying goods to or from Arcanea-Ishkabob in that member nation’s land, airspace, or waters.
• Any person(s) or vessel(s) found carrying goods to or from Arcanea-Ishkabob through a member nation shall be detained, and the goods/vessel(s) confiscated by that member nation. The persons carrying the goods will be immediately deported to the Arcanean-Ishkabobian city of Arcanea-Ishkabob’s naming.
• All borders remain open to diplomats and tourists of Arcanea-Ishkabob*, but extensive searches of these peoples will be made at the border of the member nation.
• All above points are to be considered null and void over any period in which Ishkabob once more becomes a sovereign nation.
• Any nation in the Island of Lost Souls (excluding Arcanea-Ishkabob) may gain membership to the RAH 7K Treaty via a majority vote among existing members.
RAH 7K is a separate entity from the current alliance between Rock87/The Happyland. Arcanea-Ishkabob’s actions do no yet merit any military involvement, but the members of the latter alliance will not relent from action if necessary, and encourage the other member nations of RAH 7K to take a similar course.
May peace remain the one real ruler of the Island of Lost Souls,
President Alloran; The Happyland
Serate VII
13-02-2006, 00:11
To the citizens of IOLS, it has recently come to the council of Serate VII's attention that recently elected leader Joh En Carrey has begun dealings with other nations outside of our board. This has been due to an affair he held with international liason Monka Wensky. Due to the nature of his crime, his almost dictatorial regime has been thrown over by the USSR, and he has been injailed. We now are run once again as a board. As our board went over the treaties he signed, we have decided to not as of yet end any of them, but to rather attempt to profit from them as best we can. We hope no international bodies may feel irritated by this recent turn of events. We shall have the peoples of our nation vote on which treaties we should keep, in order to show our nations true standing. We shall release, within the next few weeks, our nations desires.
Thank you and good day,
Serate VII Emissary, Bobe Hop
The Effects of this Trade Embargo:
A trade embargo traditionally hurts both sides, the nation embargoing and the nation being embargoed. However, this type of trade embargo is special. The numerous nations in it will be able to work together to alleviate the effects on themselves. Next game year when points are calculated Rock87 and Happyland will lose 8 points from their 250 modifier. Adazarn will lose 5. All other participating nations will 3. This is to represent likely amount of trade lost--nations closer to Arcanea-Ishkabob would have traded more with it.
However, Arcanea-Ishkabob is cut off from all trade with the rest of the Region--as it is not allowed transit through every territory next to it, it can not reach the few nations who would still trade with it. That nation should have received 1870 total points next year. Instead it will get 1591 points, a sizeable reduction in economic strength, but still leaving that nation in the top 4 for power. All militaries remain unaffected.
For specific questions on how this was calculated please TG me.
The present date game time is August 1st 1940.
Address by High Governor Janice Walker (former President of Ishkabob) to Arcanea-Ishkabob, The Happyland, and the rest of the World:
Dear people of my recently unified country:
Today, treachery has occurred in the lands of our neighbors. Both of the former nations of Arcanea and Ishkabob have had excellent diplomatic relations with The Happyland, but when we come together under one government, they toss us out into the snow. Seven months ago I spoke to you at the bottom of Ishkabob’s lowest era – the Panic of 1940. Our economy had crashed, our people were rioting, and our nation was in turmoil. I turned to our neighbors, Arcanea, and I turned to our people, you the citizens, for your help. Seven months ago I set into motion that would lead us to the great unification that has occurred, but never in my life did I foresee this. The Happyland, who has always been good to us, and to whom we have never done anything wrong, has orchestrated an 5 country embargo against us. Why, when our country has done nothing wrong, should they restrict our trade, hurting our economy, causing our citizens to lose jobs, and preventing us from having the luxuries we’ve been accustomed to?
To the nations of Rock87, Adazarn, Serate VII, and Kearoka, I urge you to reconsider your position within the “RAH 7K”. Both Arcanea and Ishkabob have always been neutral – the most neutral nations in the region. We never had any reason to go to war with anyone, and cannot see any reason in the future either. In addition, each of your governments (excluding Adazarn) have given their congratulations on our union, and now you take them back? The Sovereign Union of Arcanea-Ishkabob respects each of your governments, and we would like to think you would make an informed decision, however you did not consult us at all – we would only like you to hear from both sides. The Happyland’s actions are deporable; President Alloran spreads lies and misconception. They claim that “mere anarchy will be loosed upon the world”, and yet one of our strongest desires is to uphold the stability of our region with our honorable foreign policy. They claim that Arcanea absorbed us, yet over 75% of our citizens voted to join an equal union under one government, a plan that was proposed by myself, the former President of Ishkabob.
People of the World, this union is the result of many months of deliberation, work, and determination for success. This union was in the best interests of our government, and our people. If I thought for one second that we would not be given equal treatment, or that Arcanea’s motives were to absorb us or create a stronger military, then I would not have allowed it. But they have welcomed us with open arms, and plans for the rebuilding of our nation and the creation of more jobs have already been set into motion. I ask you to urge your government to reconsider their embargos against us, as they are based on false motives.
Our governments and our people had nothing but good intentions for this union, yet The Happyland has gone behind our backs and turned half the world against us. As a gesture of what faith we have left, we will remain open to diplomacy with The Happyland, but on a limited basis. Ishkabob was finally able to stand up, yet we have been kicked back down to the ground.
Serate VII
13-02-2006, 05:21
Dear nations of the world,
As you are all aware, the recent "impeachment" of Joh En Carrey left us with many treaties and alliances of international relations, and after our people were given ALL of the information, they have come to a decision through the wonderful democratic process. The votes show our people wish to stay in the RAH 7K with no political or militarial involvement as of yet. We will not fully cease trade with Arcanea-Ishkabob, just diminish part of our involvement with them, such as no longer supplying them with certain raw materials necessary to the weapon making process. We are not in any way enemies toward Arc-Ish but rather protecting our assets as our peaceful region is on the verge of war. Our nation is awaiting word from your regions as to your reactions to this decision.
Live long and prosper,
Serate VII
Dear nations of the world,
As you are all aware, the recent "impeachment" of Joh En Carrey left us with many treaties and alliances of international relations, and after our people were given ALL of the information, they have come to a decision through the wonderful democratic process. The votes show our people wish to stay in the RAH 7K with no political or militarial involvement as of yet. We will not fully cease trade with Arcanea-Ishkabob, just diminish part of our involvement with them, such as no longer supplying them with certain raw materials necessary to the weapon making process. We are not in any way enemies toward Arc-Ish but rather protecting our assets as our peaceful region is on the verge of war. Our nation is awaiting word from your regions as to your reactions to this decision.
Live long and prosper,
Serate VII
:rolleyes: if I read the RAH 7K treaty correctly this is impossible. I believe it clearly states that an unnegotiable point (no * by it) is that all member nations cease all trade with Arcanea-Ishkabob. You can set up a separate trade restriction with him, but what you just did is technically illegal by the document you claim to be a part of. Which is it going to be--all in or all out?
Serate VII
13-02-2006, 21:59
if I read the RAH 7K treaty correctly this is impossible. I believe it clearly states that an unnegotiable point (no * by it) is that all member nations cease all trade with Arcanea-Ishkabob. You can set up a separate trade restriction with him, but what you just did is technically illegal by the document you claim to be a part of. Which is it going to be--all in or all out?
It was not my intention to violate any part of what was in the treaty, It actually was not even intentional for me to post the entirety of it. I was actually copy/pasting from a text document and selected the wrong parts. I did not realize it til now. I do mean to say that I am not trying to be hostile towards Arc-Ish, and I am trying to protect my assets. Forgive the extras, there were unitentionally place in there.
It was not my intention to violate any part of what was in the treaty, It actually was not even intentional for me to post the entirety of it. I was actually copy/pasting from a text document and selected the wrong parts. I did not realize it til now. I do mean to say that I am not trying to be hostile towards Arc-Ish, and I am trying to protect my assets. Forgive the extras, there were unitentionally place in there.
I wasnt trying to make an accusation. I just need to know if you are a full-member of RAH 7K or if you are not at all. You really dont have the option of a middle ground.
WE ARE NOT ALONE
For the past weeks we of the Island of Lost Souls have been subject to a tantalizing rumor, a story that seems nearly impossible. At last, the earth-shattering truth can no longer be ignored.
This past August, naval vessels from Terre de Milieu and Arcanea stumbled upon something that will change our land forever. A boat, crafted by hands unknown was found, miles from our lands and culturally foreign. We are left with only one conclusion--there must be other civilizations in our world!
Even as you read this, the great powers of our land have begun the first tentative expeditions into the unknown. It can only be their hope that (continued on page A12)
ooc: As moderator, enough rumors have been running around for long enough for this to break wide open. People are going to want answers from their governments, especially if those governments were hiding something of this magnitude. Please post responses to your citizens/the world here.
Terre de Milieu
26-02-2006, 00:46
Jacques Almoins releases a statement in Verdon at Parliament Square:
My fellow Milieuans and to the rest of the world, like always the media overexagerates the situation with a vindictive passion. Since the recent embargo on Arcanea from the RAH 7K, Terre de Milieu had to send naval trading vessels to continue trade between Arcanea and us. On one such routine day, one vessal stumbled upon an abandoned ship of foreign design. It appeared to have been abandoned recently and that an Arcanean ship had already been there. This of course greatly puzzled us, but showed no sign of great importance. It could have possibly been a prototype from another country in The Island of Lost Souls. So for further analysis we sent 3 small groups of ships to find explanation. When the first ship returned it told how it traveled almost to complete exhaustion and found no land, but it did find two vessels of a foreign language. We could not extract information out of the people, nor could we convince them to return back to our nation with us. When the second set of ships returned it found nothing exept a tiny uninhabited island much smaller than Verdon Island.
Our nation did not rush to alert everyone into a frenzy over this information, because we see it as uneventful at this point. The diminutive island shows no sign of human life was ever there and that should not be somthing to worry about. The naval ships we found are most likely of an unknown race, but this should not be somthing to worry about, because we don't know if they are a threat or if this "new world" is even bigger than the island we already found.
If we would have found somthing groundbreaking like a metropolis city on a far distant contenant, we would have alerted everyone at the first chance we got. But a miniscule island and a few ships that looked a little weird were nothing, at least in our books, to make a panic over.
Now since the media decided to unveil the topic, many ships and people will be speeding to find what may not even exist. And if they do find this land, how big will it be? Possibly larger than the whole Island of Lost Souls is now, or maybe smaller than Of Dannislovia. The fact is the media should not have went strictly on rumors alone. If they wanted the real truth they should have asked Milieuan officials, or Arcanean officials.
The past is our greatest reference, and many events like this "new world" have caused wars, greed, and dubious individuals out to acheive things for themselves. Now it is my hope that none of those comes from such little information as a few vessels and drop of land. I urge you, my countrymen and my region folk, please do not over react to the situation. Think calmly and inteligently about what you decide to do. I hope that if there is a "new world" it will bring our people closer together, and not to the ends of utter destruction.