Lachenburg
21-01-2006, 00:00
Welcome to the World of Terra Universalias: 1789!
http://poorwilliam.net/pix/bastille.jpg
Introduction:
It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to Heaven, we were all going direct the other way -- in short, the period was so far like the present period, that some of its noisiest authorities insisted on its being received, for good or for evil, in the superlative degree of comparison only.
There were a king with a large jaw and a queen with a plain face, on the throne of England; there were a king with a large jaw and a queen with a fair face, on the throne of France. In both countries it was clearer than crystal to the lords of the State preserves of loaves and fishes, that things in general were settled for ever.
---- An Excerpt from A Tale of Two Cities by Charles Dickens
It is in this context of Dicken's fabled account that we see Terra Universalis take hold. Now it is up to you, noble Role-Players, to pave your way into the 19th Century. Choose from a wide variety of diverse nations. Make new enclaves and shatter those of your enemy. Build alliances with fellow nations or tear them apart to satisfy your own needs. Do whatever it takes to become the next great Empire of the world, whether through trade, diplomacy, or ferocious combat. That is your mission, your duty, your quest.
Reasons for Joining:
I'm sure that as you have scrolled through this post, the thought of "Oh brother, why should I join another pointless Theme-based RP?" has crossed your mind and you're now on the verge of finding other things to occupy your time. However, I can assure you that TU is slightly different from the rest and has great potential.
Unlike other Off-site RP's, TU pushes forward with time rather quickly, but in stable fashion to ensure the RP keeps moving and isn't caught in the greuling time lock of other 'fluid time' RPs. Furthermore, TU presents an RP with strong rules but with plenty of flexibility, as well. Wish to transform your Monarchy into a Democratic Paradise? Go ahead! Or how about making that Pacifist Third-World Backwater into a Super-power of unimaginable proportions? Just be aware of the potential consequences of your actions and work hard and your nation will easily meld to fit your warped personality.
And don't worry, TU does not include any over-complicated or just plain pedantic systems of managment as we cherish the idea of a strong RPing experience, rather than the complexities similar to that of a board-game. Moreover, an encyclopedic knowladge of history is not required to play either (although you should be educated somewhat in the time period).
But for TU to propser into the future, we need you, the Role-Player to join and begin a new legacy. And its not like you have anything to loose by joining-up. So go ahead and take a peak:
http://s15.invisionfree.com/Terra_Universalis/index.php?act=idx
Nations Claimed:
Europe:
- The Kingdom of Prussia
- The Empire of Russia
- The Hellenic Revolutionary Front [Pending Deletion]
- Habsburg Dominions
- The United Kingdom of Great Britain
- The Kingdom of Spain
Asia:
- The Qing Dynasty of China [Pending Deletion]
- The Sultanate of Afghanistan [Pending Deletion]
Norther America:
- The Seminole Resistance Group
- The United States of America
http://poorwilliam.net/pix/bastille.jpg
Introduction:
It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to Heaven, we were all going direct the other way -- in short, the period was so far like the present period, that some of its noisiest authorities insisted on its being received, for good or for evil, in the superlative degree of comparison only.
There were a king with a large jaw and a queen with a plain face, on the throne of England; there were a king with a large jaw and a queen with a fair face, on the throne of France. In both countries it was clearer than crystal to the lords of the State preserves of loaves and fishes, that things in general were settled for ever.
---- An Excerpt from A Tale of Two Cities by Charles Dickens
It is in this context of Dicken's fabled account that we see Terra Universalis take hold. Now it is up to you, noble Role-Players, to pave your way into the 19th Century. Choose from a wide variety of diverse nations. Make new enclaves and shatter those of your enemy. Build alliances with fellow nations or tear them apart to satisfy your own needs. Do whatever it takes to become the next great Empire of the world, whether through trade, diplomacy, or ferocious combat. That is your mission, your duty, your quest.
Reasons for Joining:
I'm sure that as you have scrolled through this post, the thought of "Oh brother, why should I join another pointless Theme-based RP?" has crossed your mind and you're now on the verge of finding other things to occupy your time. However, I can assure you that TU is slightly different from the rest and has great potential.
Unlike other Off-site RP's, TU pushes forward with time rather quickly, but in stable fashion to ensure the RP keeps moving and isn't caught in the greuling time lock of other 'fluid time' RPs. Furthermore, TU presents an RP with strong rules but with plenty of flexibility, as well. Wish to transform your Monarchy into a Democratic Paradise? Go ahead! Or how about making that Pacifist Third-World Backwater into a Super-power of unimaginable proportions? Just be aware of the potential consequences of your actions and work hard and your nation will easily meld to fit your warped personality.
And don't worry, TU does not include any over-complicated or just plain pedantic systems of managment as we cherish the idea of a strong RPing experience, rather than the complexities similar to that of a board-game. Moreover, an encyclopedic knowladge of history is not required to play either (although you should be educated somewhat in the time period).
But for TU to propser into the future, we need you, the Role-Player to join and begin a new legacy. And its not like you have anything to loose by joining-up. So go ahead and take a peak:
http://s15.invisionfree.com/Terra_Universalis/index.php?act=idx
Nations Claimed:
Europe:
- The Kingdom of Prussia
- The Empire of Russia
- The Hellenic Revolutionary Front [Pending Deletion]
- Habsburg Dominions
- The United Kingdom of Great Britain
- The Kingdom of Spain
Asia:
- The Qing Dynasty of China [Pending Deletion]
- The Sultanate of Afghanistan [Pending Deletion]
Norther America:
- The Seminole Resistance Group
- The United States of America