East Coast Federation
13-12-2005, 22:13
OOC: I decided to start a small arms store. Just one weapon for now. But I'll add more later tonight.
Compression Rifle:
Orgin- Willing Corp. Terran Empire
Phaser= Phaser Energy Ratification
Power Source:
Standard Power Pack- 500 mega joules Max.
Must Be Charged From External Source.
The packs can be swapped out during Battle.
Fire Modes Can Be set On the Rifle:
1. Semi Automatic-
2. Fully Automatic-
3. Stun-
4. Class 4 Setting- Fires a massive burst of energy, totaling 30 Mega joules which explodes on impact with the target- Weapon Requires 10 Seconds of Cool Down time
5. Sniper Mode- Fires a narrow Beam 10 Mega joule Burst, allow it to vaporize the head or body of the “sniped " Effective up to 3.5km.
Power Settings: This can be applied to any of the 5 fire modes.
# Light stun - knocks out humanoids for up to five minutes
# Medium stun - knocks out humanoids for up to fifteen minutes
# Heavy stun - humanoids put to sleep for about an hour
# Thermal effects - extensive neural damage and skin burns to humanoids; causes metals to retain heat if applied for over five seconds
# Thermal effects - severe skin burns to humanoids; can penetrate simple personal force fields
# Disruption effects - matter disassociates and deeply penetrates organic tissue; can heat objects
# Disruption effects - kills humanoids; disruption becomes widespread
# Disruption effects - maximum setting; vaporizes humanoid organisms And stronger alloys, including small tanks and vehicles.
Optics:
The Compression Rifle has a 30X Digital Scope.
Extras:
Off Axis Firing
Lightweight and durable.
No Ammo Needed! Just use the power packs.
Price: 350 Credits ( 400 USD )
Compression Rifle:
Orgin- Willing Corp. Terran Empire
Phaser= Phaser Energy Ratification
Power Source:
Standard Power Pack- 500 mega joules Max.
Must Be Charged From External Source.
The packs can be swapped out during Battle.
Fire Modes Can Be set On the Rifle:
1. Semi Automatic-
2. Fully Automatic-
3. Stun-
4. Class 4 Setting- Fires a massive burst of energy, totaling 30 Mega joules which explodes on impact with the target- Weapon Requires 10 Seconds of Cool Down time
5. Sniper Mode- Fires a narrow Beam 10 Mega joule Burst, allow it to vaporize the head or body of the “sniped " Effective up to 3.5km.
Power Settings: This can be applied to any of the 5 fire modes.
# Light stun - knocks out humanoids for up to five minutes
# Medium stun - knocks out humanoids for up to fifteen minutes
# Heavy stun - humanoids put to sleep for about an hour
# Thermal effects - extensive neural damage and skin burns to humanoids; causes metals to retain heat if applied for over five seconds
# Thermal effects - severe skin burns to humanoids; can penetrate simple personal force fields
# Disruption effects - matter disassociates and deeply penetrates organic tissue; can heat objects
# Disruption effects - kills humanoids; disruption becomes widespread
# Disruption effects - maximum setting; vaporizes humanoid organisms And stronger alloys, including small tanks and vehicles.
Optics:
The Compression Rifle has a 30X Digital Scope.
Extras:
Off Axis Firing
Lightweight and durable.
No Ammo Needed! Just use the power packs.
Price: 350 Credits ( 400 USD )