Kyanges
10-12-2005, 06:43
Savage Class Dreadnought.
http://i7.photobucket.com/albums/y266/kyanges/UB1.png (http://i7.photobucket.com/albums/y266/kyanges/UB2.jpg)
(Click for a larger image.)
Class: Savage
Ship Type: Dreadnought
Mission Profile: Super Heavy Anti-ship at multiple ranges, planetary assault, UL carrier.
Manufacturer: Tar'en Heavy Industrial.
Controlling Authority: Eshirian Sovereignty Space Command. (ESSCOM.)
In Current Operation: 20
Space Frame Life Expectancy: 300 Years.
-Major Refit Half-life: 152 Years.
Dimensions/Interior:
-Length: 1.8 KM
-Height: .7 KM
-Width: .5 KM
-Decks: 38
Crew Compliment: 2,920
-120 Officers.
-700 “Generic” crewmen.
-100 Pilots.
-500 Fighter “Ground Crew.”
-1,500 ES Marines.
(-100 Passenger Berthings following emergency conversion of common areas.)
Engines/Maneuverability:
-6 Inertial Engines (http://forums.jolt.co.uk/showpost.php?p=9407155&postcount=3). (Equipped with Inertial Capacitors (http://forums.jolt.co.uk/showpost.php?p=9407159&postcount=4).)
-2 “Tether” Jump FTL Drive(s).
-2 Wormhole Generator (http://forums.jolt.co.uk/showpost.php?p=9407181&postcount=7)(s). (Back-up.)
Velocity:
-.80C Nominal Sub-C Speed.
-.99C Maximum Sub-C Speed.
-Near instantaneous FTL
Operational Radius:
-(Extragalactic Travel Capable.)
Power Systems:
-6 Zero Point Energy Generators
-3 Antimatter Reaction Cores. (Back-up.)
Weapons: Rep-Tubes (http://forums.jolt.co.uk/showpost.php?p=9407139&postcount=1), MP energy guns (http://forums.jolt.co.uk/showpost.php?p=9407146&postcount=2), Torpedoes and missiles utilize Quasar Detonators (http://forums.jolt.co.uk/showpost.php?p=9407173&postcount=6), All energy weapons utilize SMT's (http://forums.jolt.co.uk/showpost.php?p=9407204&postcount=12).
-6 Colossus Siege Cannon (http://forums.jolt.co.uk/showpost.php?p=9407329&postcount=26)(s). (Mark 2.)
-210 Lasher Cannons (http://forums.jolt.co.uk/showpost.php?p=9407341&postcount=27).
-300 “Thumper” Torpedo (http://forums.jolt.co.uk/showpost.php?p=9407320&postcount=25)Tubes.
-1,000 “D” PDGs (http://forums.jolt.co.uk/showpost.php?p=9868017&postcount=28). ("Sprite" Missile (http://forums.jolt.co.uk/showpost.php?p=9407308&postcount=24)Equipped.)
-3,000 Discharge Plates (http://forums.jolt.co.uk/showpost.php?p=10111799&postcount=29).
-2,000 "Maxer" Point defense drones (http://forums.jolt.co.uk/showpost.php?p=10111815&postcount=30).
Defenses: 5 layers.
-Advanced Multilayer (http://forums.jolt.co.uk/showpost.php?p=9097393&postcount=2) Corrolium alloy (http://forums.jolt.co.uk/showpost.php?p=9407212&postcount=13) hull.
-10 "Generic" Energy shield generators.
-5 “Leaon” level PPAD generators. (http://forums.jolt.co.uk/showpost.php?p=9407185&postcount=8)
-2 Singularity Shield Emitters (http://forums.jolt.co.uk/showpost.php?p=10111850&postcount=31).
-Inertial Shield Emitters.
Sensors:
-5 Mass/Gravity field Detectors
-3 Interdimensional sensor arrays
-10 PsiSensor (http://forums.jolt.co.uk/showpost.php?p=9407199&postcount=11) Arrays.
Communications: All External and Internal Communications Utilize PsiCommu (http://forums.jolt.co.uk/showpost.php?p=9407193&postcount=10) Conduits
-2 "Tightbeam", Short Range Communications Array(s).
-3 "Longbeam", Long Range Communications Array(s).
-2 "Ultra-Longbeam" Extragalactic Communications Array(s).
-35 Interior PsiCommu (http://forums.jolt.co.uk/showpost.php?p=9407193&postcount=10) Conduits.
AI:
-1 Standard “Aien” class AI.
Crew Amenities/Survivability:
-2,600 Escape Pods (http://forums.jolt.co.uk/showpost.php?p=9097434&postcount=3).
-2,600 EVA Suits.
-3 Heavy Armories.
-6 Advanced Medlabs (200 Max Capacity.)
-5 HoloRooms (100 Max Capacity.)
-3 PsiBars (30 Max Capacity.)
-15 "Rest" Areas.
Science Stations:
-2 Tactical Astrometrics Lab.
-2 Large Science Facilities.
Additional Systems/Other Notes:
-5 Inertial Damper (http://forums.jolt.co.uk/showpost.php?p=9407166&postcount=5) systems. (4 Back-up.)
-10 Tractor beam emitters.
-30 Site to site transporter stations.
-Pop out MP Cannons/Forcefield generators throughout main corridors.
-"Turbo Shaft" network runs throughout vessel, facilitating transport.
-5 SIF (http://forums.jolt.co.uk/showpost.php?p=9407220&postcount=14) Generators. (2 Back-up.)
-2 Multi-type FTLi systems.
Ship Complement: 30
-10 UL Class Carriers. (Ultra-light Carriers, 12 fighters each.)
-10 Glint Class AVs. (Assault Vessels.)
-10 "Generic" Shuttlecraft.
General Description:
The Savage class Dreadnaught is the next logical step up from its smaller cousin, the Arc class Medium Dreadnaught. Armed with over three times as many Lasher cannons, pushing a nominal reactor output twice that of the Arc’s, and armed with six times as many Axial Cannons, the Savage is capable dishing out a punishing amount of firepower that would literally crush a standard Imperial Star Destroyer into space dust with a one second barrage of its main guns.
The Savage’s defenses are also similarly enhanced, capable of withstanding every punishment dished out upon it, including hated “Hull crawlers”, or weapons which latch onto the hull, and attempt to disable guns, destroy exposed systems, generally wreak havoc, etc. To combat these threats, “Discharge Plates” are placed along the length of the hull, replacing every other standard hull plate. “D” PDGs, and “Maxer” point defense drones also scour the exterior, clearing out such threats as well as maintaining the integrity of other few, but exposed and critical systems. The latest “Leaon” PPADS defend the ship as well as newly released Singularity Shielding, and exclusive Inertial shielding.
The interior of the Savage is extensively fortified, with great lengths taken to ensure that the ship never falls into enemy hands. Pop out MP cannons, Force fields, site to site transports, comprehensive internal sensor grids, and interior PPAD shielding make for a virtual gauntlet of defenses making the Savage nearly impossible to infiltrate successfully. These measures, in addition to the standard internal design features, such as a lack of air ducts, internal heavy armories, and heavily defended access points help to keep the Savage, along with all of its advanced systems firmly under Eshirian control.
In the end, with immense weapons stores, impenetrable shielding, extensive internal fortification, and highly advanced sensor/com computer networks, the Savage class gives the Eshirian Fleet a new, bred for victory warship that can take on any ship one on one, and win.
Special notes:
-Atmosphere Capable
-ZPG Overload Self Destruct Equipped. (Withing 200 meters, it WILL bring down anything. ANYTHING.)
-Six Siege Cannons are arranged one in each direction. (Port, starboard, Ventral, etc.)
-Fighters are carried upon UL class carriers inside extra large bays.
http://i7.photobucket.com/albums/y266/kyanges/UB1.png (http://i7.photobucket.com/albums/y266/kyanges/UB2.jpg)
(Click for a larger image.)
Class: Savage
Ship Type: Dreadnought
Mission Profile: Super Heavy Anti-ship at multiple ranges, planetary assault, UL carrier.
Manufacturer: Tar'en Heavy Industrial.
Controlling Authority: Eshirian Sovereignty Space Command. (ESSCOM.)
In Current Operation: 20
Space Frame Life Expectancy: 300 Years.
-Major Refit Half-life: 152 Years.
Dimensions/Interior:
-Length: 1.8 KM
-Height: .7 KM
-Width: .5 KM
-Decks: 38
Crew Compliment: 2,920
-120 Officers.
-700 “Generic” crewmen.
-100 Pilots.
-500 Fighter “Ground Crew.”
-1,500 ES Marines.
(-100 Passenger Berthings following emergency conversion of common areas.)
Engines/Maneuverability:
-6 Inertial Engines (http://forums.jolt.co.uk/showpost.php?p=9407155&postcount=3). (Equipped with Inertial Capacitors (http://forums.jolt.co.uk/showpost.php?p=9407159&postcount=4).)
-2 “Tether” Jump FTL Drive(s).
-2 Wormhole Generator (http://forums.jolt.co.uk/showpost.php?p=9407181&postcount=7)(s). (Back-up.)
Velocity:
-.80C Nominal Sub-C Speed.
-.99C Maximum Sub-C Speed.
-Near instantaneous FTL
Operational Radius:
-(Extragalactic Travel Capable.)
Power Systems:
-6 Zero Point Energy Generators
-3 Antimatter Reaction Cores. (Back-up.)
Weapons: Rep-Tubes (http://forums.jolt.co.uk/showpost.php?p=9407139&postcount=1), MP energy guns (http://forums.jolt.co.uk/showpost.php?p=9407146&postcount=2), Torpedoes and missiles utilize Quasar Detonators (http://forums.jolt.co.uk/showpost.php?p=9407173&postcount=6), All energy weapons utilize SMT's (http://forums.jolt.co.uk/showpost.php?p=9407204&postcount=12).
-6 Colossus Siege Cannon (http://forums.jolt.co.uk/showpost.php?p=9407329&postcount=26)(s). (Mark 2.)
-210 Lasher Cannons (http://forums.jolt.co.uk/showpost.php?p=9407341&postcount=27).
-300 “Thumper” Torpedo (http://forums.jolt.co.uk/showpost.php?p=9407320&postcount=25)Tubes.
-1,000 “D” PDGs (http://forums.jolt.co.uk/showpost.php?p=9868017&postcount=28). ("Sprite" Missile (http://forums.jolt.co.uk/showpost.php?p=9407308&postcount=24)Equipped.)
-3,000 Discharge Plates (http://forums.jolt.co.uk/showpost.php?p=10111799&postcount=29).
-2,000 "Maxer" Point defense drones (http://forums.jolt.co.uk/showpost.php?p=10111815&postcount=30).
Defenses: 5 layers.
-Advanced Multilayer (http://forums.jolt.co.uk/showpost.php?p=9097393&postcount=2) Corrolium alloy (http://forums.jolt.co.uk/showpost.php?p=9407212&postcount=13) hull.
-10 "Generic" Energy shield generators.
-5 “Leaon” level PPAD generators. (http://forums.jolt.co.uk/showpost.php?p=9407185&postcount=8)
-2 Singularity Shield Emitters (http://forums.jolt.co.uk/showpost.php?p=10111850&postcount=31).
-Inertial Shield Emitters.
Sensors:
-5 Mass/Gravity field Detectors
-3 Interdimensional sensor arrays
-10 PsiSensor (http://forums.jolt.co.uk/showpost.php?p=9407199&postcount=11) Arrays.
Communications: All External and Internal Communications Utilize PsiCommu (http://forums.jolt.co.uk/showpost.php?p=9407193&postcount=10) Conduits
-2 "Tightbeam", Short Range Communications Array(s).
-3 "Longbeam", Long Range Communications Array(s).
-2 "Ultra-Longbeam" Extragalactic Communications Array(s).
-35 Interior PsiCommu (http://forums.jolt.co.uk/showpost.php?p=9407193&postcount=10) Conduits.
AI:
-1 Standard “Aien” class AI.
Crew Amenities/Survivability:
-2,600 Escape Pods (http://forums.jolt.co.uk/showpost.php?p=9097434&postcount=3).
-2,600 EVA Suits.
-3 Heavy Armories.
-6 Advanced Medlabs (200 Max Capacity.)
-5 HoloRooms (100 Max Capacity.)
-3 PsiBars (30 Max Capacity.)
-15 "Rest" Areas.
Science Stations:
-2 Tactical Astrometrics Lab.
-2 Large Science Facilities.
Additional Systems/Other Notes:
-5 Inertial Damper (http://forums.jolt.co.uk/showpost.php?p=9407166&postcount=5) systems. (4 Back-up.)
-10 Tractor beam emitters.
-30 Site to site transporter stations.
-Pop out MP Cannons/Forcefield generators throughout main corridors.
-"Turbo Shaft" network runs throughout vessel, facilitating transport.
-5 SIF (http://forums.jolt.co.uk/showpost.php?p=9407220&postcount=14) Generators. (2 Back-up.)
-2 Multi-type FTLi systems.
Ship Complement: 30
-10 UL Class Carriers. (Ultra-light Carriers, 12 fighters each.)
-10 Glint Class AVs. (Assault Vessels.)
-10 "Generic" Shuttlecraft.
General Description:
The Savage class Dreadnaught is the next logical step up from its smaller cousin, the Arc class Medium Dreadnaught. Armed with over three times as many Lasher cannons, pushing a nominal reactor output twice that of the Arc’s, and armed with six times as many Axial Cannons, the Savage is capable dishing out a punishing amount of firepower that would literally crush a standard Imperial Star Destroyer into space dust with a one second barrage of its main guns.
The Savage’s defenses are also similarly enhanced, capable of withstanding every punishment dished out upon it, including hated “Hull crawlers”, or weapons which latch onto the hull, and attempt to disable guns, destroy exposed systems, generally wreak havoc, etc. To combat these threats, “Discharge Plates” are placed along the length of the hull, replacing every other standard hull plate. “D” PDGs, and “Maxer” point defense drones also scour the exterior, clearing out such threats as well as maintaining the integrity of other few, but exposed and critical systems. The latest “Leaon” PPADS defend the ship as well as newly released Singularity Shielding, and exclusive Inertial shielding.
The interior of the Savage is extensively fortified, with great lengths taken to ensure that the ship never falls into enemy hands. Pop out MP cannons, Force fields, site to site transports, comprehensive internal sensor grids, and interior PPAD shielding make for a virtual gauntlet of defenses making the Savage nearly impossible to infiltrate successfully. These measures, in addition to the standard internal design features, such as a lack of air ducts, internal heavy armories, and heavily defended access points help to keep the Savage, along with all of its advanced systems firmly under Eshirian control.
In the end, with immense weapons stores, impenetrable shielding, extensive internal fortification, and highly advanced sensor/com computer networks, the Savage class gives the Eshirian Fleet a new, bred for victory warship that can take on any ship one on one, and win.
Special notes:
-Atmosphere Capable
-ZPG Overload Self Destruct Equipped. (Withing 200 meters, it WILL bring down anything. ANYTHING.)
-Six Siege Cannons are arranged one in each direction. (Port, starboard, Ventral, etc.)
-Fighters are carried upon UL class carriers inside extra large bays.