For Whom The Bell Tolls OOC Thread
Just figured I'd make one, just in case. Please keep all OOC bitching (god forbid) here.
Doomingsland
05-12-2005, 20:51
Azaha, how exactly did your subs get into the bay in the first place? I'm pretty sure Mac would've done something about it. I'll let that slide for now, but remember for next time. Also, I don't think an obsolete sub would have been able to get near my fleet undetected long enough to get within torpedo range...
Covenant Separatists
05-12-2005, 21:07
Puppet here.
Well, I never saw anything saying that Mac kept a close eye on that bay, since alot of other nations also border that bay, I assumed it international waters.. I had gotten permission a while go to hunt his merchant ships, though I never got to that thread yet.
And on the subs, they are still a good distance away, and you are currently engaged in combat, with witht he combination of range and you being pre-occupied, I assumed I could take a few pot shots.
The Silver Sky
05-12-2005, 22:46
Super cav torps have short range, you'd have to pass by hundreds of escorts just to get a shot off at a capital ship.
A good point. Azaha, I'd suggest editing it to either target escorts or to use standard torps. Removes any unintended godmoding. :)
Covenant Separatists
06-12-2005, 00:26
Eh, I said it was pretty much doubtful that it would strike a cap ship, but meh.
I'll make ze corrections.
Standard torpedoes aimed at anything... so if Doom wants to, they'll hit an escort, if Doom wants to, they'll hit a battleship.
Civitas Americae
06-12-2005, 03:22
From two missile silos on Silanche, a total of 450 long-range cruise missiles are launched, shooting up into the upper atmosphere, their warheads packing enough explosives to set a city or base afire; the missiles are targeted primarily upon power stations, military bases, and large population centers. This will be just the initial strike.
I'm assuming that this means that you're initiating the use of nuclear weapons? Even a superbomb (of which I have the largest, die Teufelbombe with a yield of 311 tons of TNT) can't do that, much less a cruise missile.
No, these aren't nuclear weapons, they're just large proximity warhead missiles. I can edit the description if you like (it's primarily for effect).
Civitas Americae
06-12-2005, 03:32
Just a couple hundre pounds of HE then?
Something like that. They're basically conventional proximity warheads (causing extensive damage to everything within about 200m of impact, or under 1/2 ton of explosives).
I get into a lot of trouble when trying to write good metaphors. :p
Well, a combined HE/Napalm bomb MIGHT be able to acheive something like that, by using the explosion to fling burning napalm in a wide radius. Hrm... something to look into there. :D
And Czardas: nothing wrong with a bit of poetic licensce. Hell, if you read my first post closely, I had a fighter dodge a naval shell. Clearly not possible, but makes for good reading.
And Czardas: nothing wrong with a bit of poetic licensce. Hell, if you read my first post closely, I had a fighter dodge a naval shell. Clearly not possible, but makes for good reading.
Yeah, well, that is my intent. My first war RP was solely story-based, not a stat for miles around. I actually spend a lot of my spare time writing short stories, so RPs are kind of like practice (or the other way around). ;)
Random Info.. this is my first true MT war..
Also.. I am confused.. who's attacking who?
Doomingsland and The Silver Sky are attacking Phaethos (Otagia).
You are attacking Doomanum Nova (Doomingsland).
Civitas Americae is attacking Endymion (The Silver Sky).
I am attacking Civitas Americae (Civitas Americae).
Anyone else attacking anyone else has yet to say or do anything about it. Cleared up? Good.
Its like.. a circle of death.
The Voltarum
06-12-2005, 23:21
lol TAG again =)
Im sure glad you put a link to this in the other thread *rollseyes* =)
Ooh, thanks Voltarum! I was looking for this thread. *teh TAGz0r*
(Funny... your allies are apparently working together with your enemies... I wonder which you'll side with. :confused: )
The Voltarum
06-12-2005, 23:48
Ooh, thanks Voltarum! I was looking for this thread. *teh TAGz0r*
(Funny... your allies are apparently working together with your enemies... I wonder which you'll side with. :confused: )
Unfortunaty for TSS, Doomingsland was an enemy long before TSS was an ally.
Scandavian States
25-12-2005, 01:46
OOC: SS, it's Skyian, and it's impossible to make an NPI Radar(if it stands for "No Probability of Intercept) as all electromagnetic radiation is detectable. Also, being able to detect a fighter(F-15) sized object at 800km is a blatant godmode.
name, don't read too much into it. Taiwan coined the phrase for a next-generation radar based off LPI technology, it's not any different from Omz' ELPI radars. I know there's somebody around here, can't remember who, who wanted to use NPI to describe their radars, but changed it to ZPI (Zero Probability of Intercept) when Taiwan noted that he already held the IP for that name.
Further, radar threat recievers work on the premise of detecting radar frequencies in specific bands, not general radio waves. If the latter were the case, the threat recievers would be constantly lit up because there's so much radio traffic on the planet. In fact, radars track and target using different bands, and threat recievers need a fairly constant signal to process the fact that a fighter is being tracked or locked onto, so an LPI/ELPI/NPI/ZPI/whatever works by taking advantage of that fact by switching frequencies so fast that the threat reciever processes it as general radio noise and ignores it.
With that in mind, there are two effective ways to counter this; one is to program the recievers to accept a much shorter window and up processor power to make sure the radar is detected. The other is to use ELINT aircraft to range on general radar signals across a wide bandwidth, but this means accepting that your EWO is going to have to process ground radars as well.
However, the main thing to keep in mind is that I never claimed that the radar was undetectable, you just assumed I did. I've even gone so far as to give you a couple ways to detect that radar, if you so choose.]
The Macabees
25-12-2005, 04:20
And remember, the bay is completely closed - the Macabee and Doomingslandie colonial fleets are controlled by the Empire of the Golden Throne - so any attempts to run a naval battle will have to be done with me.
Scandavian States
25-12-2005, 13:54
[That reminds me, what are the strength of the fleets in the area?]
The Macabees
25-12-2005, 18:08
As of now, there are four Macabee fast attack groups, and two heavy assault battle groups. Each fast attack group has a strength of:
15x Illium class Destroyers
10x Clauswitz class Frigates
35x Azores class Fast Attack Craft
25x Pepperbox class Logistical Supply Vessel
1x Elusive class Battleship
Each heavy assault battle group has:
2x Zealous class SD
2x Argentine class Galleon
14x Paramount class Air Defense Vessel
4x Elusive class BBN
30x Illium class DDGN
15x Clauswitz class Frigates
30x Azores class Fast Attack Craft
35x Pepperbox class Logistical Supply Vessel
I'll have to get back to you on the Doomingslandie ships in the area; and there are thirty fast attack submarines, and thirty nuclear attack submarines in the area as well.
Spizania
25-12-2005, 18:28
OOC: Although the bay is clsoed to most people didnt you say it was open to IADF members? I have a plan i want to put into action.
The Macabees
25-12-2005, 18:41
OOC: Although the bay is clsoed to most people didnt you say it was open to IADF members? I have a plan i want to put into action.
IADF nations that are strictly neutral to Doomingsland.
Spizania
25-12-2005, 19:39
OOC: Well i have never had any contact with him IC so im just going to go ahead and sail my entire colonial navy into the bay