NationStates Jolt Archive


War with Ankhmet OOC (and maybe sign-up) thread.

Pschycotic Pschycos
19-11-2005, 22:32
I've realized the need for an OOC thread for the war, so here it is. There is to be no RPing, no FLAMING, no TROLLING, no anything else like that.

Also, Ankhmet doesn't want anyone else attacking right now, so if you want to join, you'll have to side with him unless he says otherwise. Please respect that.

And if you didn't already figure it out, this thread is to post ideas, information regarding strategies, machinery, geography, and ideas.

Keep it civil, and man, its hard to post and type after drinking some beer, let me tell you. (no, I'm not drunk yet) :p
Pschycotic Pschycos
19-11-2005, 22:34
ANKH

Ankh is not on a tiered system. Built on a slope at the only natural landing point in Ankhmet The beach is much larger than the Tyr waterfront, at 1 mile long. The whole beach is more or less blocked of with barbed and razor wire.
As it is so much bigger, and because Ankh is the capital city, five full Red Army divisions (1,000,000 men) are stationed there on a permanent basis, and every city in the country is linked to it by rail.

Beach defenses:

The beach is defended in a way similar to Tyr, with a mile-long section of concrete blockhousees and casemates containing small guns and fixed weapon positions. In addition to that, the edges of the beach are heavily mined, with the sea itself also mined.

The beach is also strewn with foxholes which hold 5 men each. These all contain 2 fixed GPMG, whilst 2 men carry AK-101 rifles. The final soldier is a sniper trained in Ankhmet's Viper school of Marksmanship, the world's most heavily-funded sniper school, with 500,000,000,000 going to it each year. In addition to that,t here are anti-tank trenches and beach obstacles.

Here's one of them

Tyr

Tyr is at the centre of a large range of rocky structures that are often found on the Ankhmeti coastline, and had to be blasted out of the rock. It is made up of 4 'levels', like terraces. Each terrace is used for a different purpose.

Tier 1: Docks.
Currently closed, and large sections of warehouses have been demolished to remove cover. Around 3 miles of barbed wire is in position at this 300m wide waterfront, one of only 2 suitable landing points in Ankhmet.

Tier 2: Industrial.
Also closed, this section was siezed by the Red Army at the beginning of the Naval isolation policy. Smaller (15-20") guns are housed in these casemates, along with 200,000 defensive troops, machineguns, RPG systems and various fixed weapons emplacements. 3 super-flametrower systems have been placed in these bunkers, adjusted to hit Tier 1.

Tier 3: Residential/administrative.
The houses of the residents of Tyr are on this tier (), along with the city hall. Covering an area of 50 square miles, this is the largest tier. It is used to house Red Army replacements for the Tier 2 defences.

Tier 4: Long-range defensive.
This tier was built in the middle of the third tier, expressly for the purpose of destroying large warships and landing craft that would (inevitably) come to attack.

And the other
Banduria
19-11-2005, 22:45
I thought I created one of these a while ago, but oh well.

Ankhmet, what do you have in the way of ships and long-range guns defending Ankh? I'll be attacking it soon so it's kind of important. ;)
Pschycotic Pschycos
19-11-2005, 22:47
YEah, I know your gun emplacements, now I need your naval guard. Gotta take that out before I can worry about the ground emplacements.
Ankhmet
19-11-2005, 22:49
Mostly heavy guns and exocet launchers.
Banduria
19-11-2005, 22:54
Mostly heavy guns and exocet launchers.
How heavy? Or at least, what's the approximate range?
Ankhmet
19-11-2005, 22:59
Because I'm not too knowledgeable on these things, around 35-40" shore guns.
Banduria
19-11-2005, 23:01
Ok, good. I thought so. Most shore guns are 30"-40" (SD guns are usually 25" and 27", but to increase the usable space I made them 24" and 27" on the Decius Aurelius) so that's fine.
Pschycotic Pschycos
19-11-2005, 23:09
And My 4 SDNs have 25" cannons, so it seems reasonable.

BUT WHAT ABOUT NAVAL DEFENSES!!!???
Ankhmet
19-11-2005, 23:15
I'll level with you.

I KNOW SHIT ALL ABOUT NAVIES.
Pschycotic Pschycos
19-11-2005, 23:36
oh...okay...so....you don't have one?
Ankhmet
19-11-2005, 23:41
That would be nice for you.:)


:mad:
Banduria
19-11-2005, 23:49
I mean, you can just say "I have about 200 ships in the harbor..." and if you don't know about the various types, try Wikipedia (http://en.wikipedia.org/)....the panacea. ;)
Smorgg
20-11-2005, 00:14
oki, i'm interested in getting involved on Ankhmets side, can someone fill me in on what's happened so far and on all important threads.
Pschycotic Pschycos
20-11-2005, 00:19
Well, there's the war thread, obviously, and this is the only other 'important' one. What type of support do you mean? I don't really see a problem, but this is about Ankhmet, so wait for his okay first.

And yes, Ankhmet, that would be convienient. Talk to Sarzonia, Macabees, or go to Wikipedia for information on that stuff.

Dang, it's hard to type after beer.
Smorgg
20-11-2005, 00:22
snip

well I was hoping for the full "mobilise my stuff and send 'em in" kinda thing, but i'm landlocked and am lacking in neighbours, so i'll have to opt for the far more covert funding assistance, and maybe the odd soldier or two, if I can get them over.
Andaras Prime
20-11-2005, 00:39
Ok, I have contacted Ankhmet and he seems fine with me joining his side in this coming conflict, I would like to sign up if that's ok?
Axinon
20-11-2005, 00:46
im still waiting for someone to tell me whether or not I can go ahead or not... I posted originally before the RP was closed, but it was on the wrong thread (not the war, the other IC thread).
Pschycotic Pschycos
20-11-2005, 00:51
Okay, Axinon, TG ankhmet and see if it's okay.

Smorgg, let Ankhmet know what you're doing, and make a post in the war that shows you sending aid/money once you get his approval.

Andaras Prime, that's fine. As with Smorgg, you'll need to post your mobilization and sending off of soldiers, yada, yada, yada.
Andaras Prime
20-11-2005, 01:07
Well I'm pretty sure I saw the thread about the war with ankhmet already up, in which naval vessels were approaching his country. Are you making a new one or something?
Pschycotic Pschycos
20-11-2005, 01:17
Nope, that's the war. It says as title "War with Ankhmet; Liberation Attmept(Closed; TG to...." something like that. That's the one you want.
Andaras Prime
20-11-2005, 01:47
Nope, that's the war. It says as title "War with Ankhmet; Liberation Attmept(Closed; TG to...." something like that. That's the one you want.
So it's closed, am I alright to go in and post?
Smorgg
20-11-2005, 02:02
well I posted, Ankhmet hasn't TG'd me back yet but I figured I might aswell post now whilst i'm still in an RPing mood, if it is a problem I will delete it.
Pschycotic Pschycos
20-11-2005, 02:03
So it's closed, am I alright to go in and post?

Go ahead, you have permission
Space Union
20-11-2005, 02:17
Although I'm extremely hostile with Ankhmet with our clash a long-time ago, I have to say this is basically a dogpile against him. That doesn't seem fair.
Pschycotic Pschycos
20-11-2005, 02:33
Then TG him or something. It started as two or 3 nations against him and grew. That's why we're only accepting those on his side.

Thoguh if it grows much more....
Space Union
20-11-2005, 02:39
Then TG him or something. It started as two or 3 nations against him and grew. That's why we're only accepting those on his side.

Thoguh if it grows much more....

Uh if you noticed, I said I was extremely hostile toward him to the point he is Space Union's enemy. I'm just stating what I think.
Pschycotic Pschycos
20-11-2005, 02:53
oh, all right, but still. It's no longer a dog pile, we've got several nations on his side now.
Axinon
20-11-2005, 03:38
Mabie it would be a good idea to make a list of people on each side...
Sarzonia
20-11-2005, 08:24
Here's the information about the submarine class I'll be using. The sub will be a lone SSN that will be sent to prey on the shipping of Psychotic Psychoes and Banduria. With its mission profile, it's really not going to be able to be in contact very much with anyone either in Sarzonia or in Ankhmet, but as a SSN, it probably won't need to surface all that often.

Navarre-class SSN
Length: 126 m; Beam: 13 m
Displacement: 14,270 tonnes full load
Armament: 18 cell VLS system; 6 21 inch torpedo tubes; fires the 'Silver' ASW and ASuW torpedo.
Propulsion: Pressurised water reactor (45,000 shp) with two turbines and one shaft. MHDs provide silent running capability at 16-18 knots. Propulsors with acoustically dampened housings provide 25-27 knots submerged speed.
Protection: Built with two pressure hulls with absorbant foam between them. Outer hull made from amorpheous steel coated with anaerobic tiles to reduce noise emissions from the boat and noise returned by active sonar. Inner hull made of titanium composite (titanium, vadium and aluminum).
Complement: 115 officers and men.
Cost: $1.5 billion
Running costs: $85 million per year.

The Navarre-class SSN is named in honour of the capital city of The Freethinkers, one of Sarzonia's staunchest allies. As in the name class, the ship will be named in honour of capitals and important cities in Sarzonia's allies. The ship is designed for maximum survivability and stealth operations and is both difficult to detect and hard to bring down with a hull design similar to the Steadfast-class SSBN/SSGN. It can travel as fast as 27 knots with some sacrifice of its stealth capabilities, but at 16-18 knots provided by MHDs, it can still serve as a terrific quick strike platform when your enemies least expect it.

The information comes directly from the PIW storefront. The submarine's name will be the New Copenhagen (though I doubt very seriously anyone outside of Sarzonia is going to know that). It's designed to be VERY stealthy and unless it's going at an all out sprint, it's going to be very difficult to detect with its MHD drive and with other noise dampening mechanisms. If you do detect the sub, more than likely, it's going to be an indefinite signature.

This particular sub will be retrofitted with the Bayonet 650 mm torpedo, and will have four torpedo tubes instead of six. The VLS tubes can fire modified Scourge or Scorcher missiles, which are based on former Soviet missiles (The Shipwreck and the Sunburn respectively).
Pschycotic Pschycos
21-11-2005, 03:18
Does it have any stealth in the way of avoiding active sonar though?
North Fenris
21-11-2005, 11:28
Im interested in joining in, guerilla land based mercenaries for either side.
Pschycotic Pschycos
21-11-2005, 13:38
I'm not too sure, this is getting pretty full. Wait for Ankhmet to answer though.
Sarzonia
21-11-2005, 15:32
Does it have any stealth in the way of avoiding active sonar though?Well, the submarine is covered with acoustic dampening tiles that make it additionally hard to listen for, and if it runs on the caterpillar drive (AKA MHD), it's very hard to detect. You'd get an indefinite signal on it, and if you use active sonar, the fact you're pinging will be detected by the sub, which can then evade detection.

It's not impossible to detect a sub using a MHD drive, but at very slow speeds, it's extremely difficult unless you know exactly what you're doing.
Banduria
21-11-2005, 19:38
VSI, I have some problems with your response to my torpedo attack. First of all, it's torpedoes.... not missiles. Second of all, we were targeting battleships, not destroyers and cruisers. Third of all, there's no hint that the Bandurian fleet is the one that's fired these missiles (considering that it's 800 km away and not much activity has been detected there anyway), and the subs firing them were stealth...

Simply edit that, and I'll respond.
Basicota
21-11-2005, 20:11
If Ankhmet is willing I will offer him 5 Star-711 defender aircraft to defend himself with.
Pschycotic Pschycos
22-11-2005, 02:06
Well, the submarine is covered with acoustic dampening tiles that make it additionally hard to listen for, and if it runs on the caterpillar drive (AKA MHD), it's very hard to detect. You'd get an indefinite signal on it, and if you use active sonar, the fact you're pinging will be detected by the sub, which can then evade detection.

It's not impossible to detect a sub using a MHD drive, but at very slow speeds, it's extremely difficult unless you know exactly what you're doing.

RED OCTOBER!!!! Trust me, I know all about that stuff. Every one of my subs, in fact even my submergable battleships (Pices, long discription) use the system. I think the sonar men know it when they hear it. Unfortunately, that works your way too for my stuff.
Sarzonia
22-11-2005, 03:02
RED OCTOBER!!!! Trust me, I know all about that stuff. Every one of my subs, in fact even my submergable battleships (Pices, long discription) use the system. I think the sonar men know it when they hear it. Unfortunately, that works your way too for my stuff.Believe it or not, I just finished reading the book. Let's put it this way: Very early on, I figured out exactly what the fuss was about. I can't say enough good things about his writing.
Pschycotic Pschycos
22-11-2005, 03:33
Believe it or not, I just finished reading the book. Let's put it this way: Very early on, I figured out exactly what the fuss was about. I can't say enough good things about his writing.

Yeah, read every book you can get your hands on. Also, see the movie. It's pretty good too. I remember Red October, I read it about 3 years ago. Great book, just great.