MassPwnage
12-11-2005, 00:55
ooc: My apologies, this thing is LONG, the original T-140 can be seen here.
http://forums.jolt.co.uk/showthread.php?t=439817
T-140A1 “Revolution”
Description: The T-140A1 is an upgrade package to the T-140 Revolution main battle tank. Previous versions of the T-140 will be upgraded at no cost to the A1 variant. The T-140A1 incorporates several design changes that will make the T-140 series tanks even more effective than they currently are.
T-140A1 “Revolution”
Dimensions:
Chassis Length: 8.5m or 11.0m with expanded hull.
Gun Forward Length: 11.3m to 14m
Width: 4.0m or 5.0m with expanded hull.
Height (Main Chassis): 2.2m
Height (Extended): 2.5m
Weight: Variable, anywhere from 40 tons to 100 tons. The standard gun, standard armor version weighs in at 62-65 tons.
Main Gun: Variable, generally a 125/64 RAC.
ROF: 30 rpm technical, 15 rpm practical.
Gun Elevation: +38 to -16 degrees
Default Secondary Armament: 25x200mm RAC
ROF: 1800 rpm
Elevation: +90 to -22 degrees.
18x121mm Coaxial Machinegun:
ROF: 1200 rpm
Elevation: +65 to -30 degrees
8x60mm Rear Defense Machinegun:
ROF: 1200 rpm
Elevation: +60 to -25 degrees
81mm Electrothermal Mortar:
ROF: 15 rpm
Elevation: +45 to +90 degrees.
Missile Pods:
ROF: Variable
Elevation: -30 to +60 degrees.
Crew: 3, Commander, Gunner, Driver. There is an optional 4th crew member, a combat engineer.
Sensor Systems:
Laser Sensor System
Search Radar
Track Radar
Passive Radar
Laser Rangefinder Warning System
Thermal Sights
Optical Sights
Infrared Sights
Muzzle Reference Sensor
Ground Mapping Systems:
GPS System
Compass
Control Systems:
BOCOS Minotaur Operating System
VC2S-Command and Control System
FC3S-4 Fire Control System
Shtora V ECS Suite
MPCN-1 Communications Networking Solution System
Countermeasure Systems:
Shtora V ECS Suite
ARENA V Hardkill System
Optional Minigun/DREAD Mounting
Armor:
I honestly I have no idea what the RHA figures for this tank are. If anyone has any suggestions, I would like to hear them.
Engine: 2330 horsepower quasiturbine
Top Speed: Up to 65 mph on the lighter variants, though crews are generally trained to tune their gear ratios in order to create more torque for faster acceleration.
0-20 mph: Possibly as low as 1.8 seconds in the lighter variants.
Range: Up to 833 km assuming efficient power usage. Up to 1300km with full external fuel tank load.
Cost: $5-30 million
Production Rights: $45 billion for all components.
External Design:
The design of the T-140 makes it very easily recognizable. The tank resembles a cross between a Chiorny Oriol and a Merkava IV, having the rear turreted layout of the Merkava, and the lean, slim look of the Chiorny Oriol.
Internal Design:
Inside the tank, the driver sits near the bottom middle, while the commander and gunner sit inside the turret below the hull on either the side of the gun.
Armament:
The Main Gun: The standard main gun of the T-140A1 is a 125/64 (125mm, 64Caliber) electrothermal railgun assisted cannon (RAC). The gun's caliber was increased from 105mm because the 105mm gun could not handle long ranged gun launched missiles, because the 105mm gun did not have enough penetrative power, even with rail assist and because the HE shells fired from the 105mm gun did not have enough explosive force. Now on to the RAC system.
How does the RAC work? The firing sequence is fairly complex and involves multiple steps. First, after a shell has been loaded, the electrothermal detonation sequence uses a pulse of electricity (and/or a hammer, in case the electrothermal detonation mechanism fails) to detonate the propellant in the shell and/or convert the propellant into plasma. As the shell travels forward, it moves between two charged rails that accelerate the shell further. In order to prevent erosion of the rails, tripole magnet rings isolate the projectile, preventing it, or the gasses it creates from touching the rails. The magnets can be rotated to create a rifling effect on the projectile. Both the rails and the magnets can be quickly ejected from the gun and replaced quickly and easily by the crew without external support. The rails can be replaced with double walled nanotube rails that have extremely low resistance, in order to allow the rails to last longer. If nanotubes are too expensive for you, cheaper nanocrystalline tungsten alloy rails can be substituted.
You’re saying that this gun system sucks up too much electricity? Well, in order to conserve electricity, the recoil of the gun is transferred to 2 flywheels linked up to a pair of generators. The recoil spins the 2 flywheels which then powers up the generators, reclaiming much of the electricity used by the firing sequence. Also, the amount of power running through the gun system at any one time can be dialed up and down in order to conserve power; shooting at house pets, unarmed civilians or game animals doesn’t really require that the amount of electricity it takes to destroy a tank or a concrete bunker.
A final note on the gun: If the barrel is too long for the user’s tastes, a 10caliber long segment can be removed from it in order to save space.
The 125mm RAC isn’t the only cannon that the T-140A1 can mount. The T-140A1 can also mount the following guns with only a few easy to make and reversible modifications:
*The 125/64 RAC
*
*The 125/56 RAC
*The 135/64 RAC
*The 88/82 RAC
*Any electrothermal cannon up to 140mm in bore
*120mm ETMAS cannon
*125mm ETMAS cannon
*125mm EMR cannon
*Any conventional gun up to 155mm in bore
All the above guns listed and the main gun are double stabilized in 4 axes (up-down, side-side and diagonally), for a total of 8 stabilization points. The stabilization allows for a high degree of accuracy when the tank is firing on the move.
The Autoloader: The autoloader is a variation of the Soviet ram autoloader. The autoloader uses a variable drive hydraulic ram that can ram shells into the chamber at nearly any angle. The hydraulic arm grabs a shell from the magazine behind the fighting compartment, rams it into the chamber and retracts beyond the recoil path of the gun before the gun fires. As the shell is being rammed, the magazine within the rear of the turret moves a fresh shell into position, thus ensuring that the next round is quickly readied. In order to elevate and depress the gun even further than normal, the chamber can unhinge itself from the gun barrel in order to accept a projectile at an abnormal angle.
The autoloader has a very high theoretical rate of fire of around 30 rounds per minute; however such a rate of fire is very detrimental to the entire gun system. As a result practical rate of fire is around 15 shots per minute. The shell carriers of the autoloader can be removed easily and replaced to accommodate different sized shells.
Ammunition: The different types of ammunition the 125/64 RAC are as follows:
Nanocrystalline Tungsten KE Sabot: Nanocrystalline tungsten is superior to depleted uranium (DU) sabots, because it is harder than depleted uranium, less likely to suffer from structural failure at high velocities and unlike DU, does not pose a danger to health. Nanocrystalline tungsten sabots are also superior to tungsten sabots, because nanocrystaline sabots self sharpens, and do not mushroom like tungsten penetrators do. The sabot sits within an electrically conductive copper casing that falls away as soon as the projectile leaves the barrel.
DU Sabot: If you’re feeling cheap, or fearing the IGNORE cannon, standard DU penetrators can be shot from the RAC. The same type of casing is used.
Tungsten Sabot: For those feeling really, really cheap. Generally speaking, MP forces use these as range practice shells or as meat spits for barbecuing.
Buckyball Sabot: On the other end of the spectrum is the buckyball sabot. Due to the extreme hardness and kinetic energy absorption properties of buckyballs, these penetrators suffer from very little degradation, thus a tank firing a buckyball penetrator can literally skewer multiple tanks in a row. As an added bonus, hydrofluoric acid can be injected into each individual buckyball for even more destructive power. Unfortunately, buckyball sabots are ridiculously expensive, and are out of reach for nations with limited military budgets.
HEAT Shell: A standard tandem charged HEAT shell. The electrically conductive outer casing totally is bonded to the shell inside by insulating glue. The HEAT shell also has a proximity fuse, which when activated, makes the HEAT shell explode without activating the shaped charge, thus allowing the HEAT shell to serve as an HE-FRAG shell as well.
Guided HEAT shell: The guided HEAT shell is a tandem charge HEAT round fired at long range in an arc onto enemies like an artillery shell. The guided HEAT shell deploys fins during flight and is guided by a spotting unit, usually a UAV or an infantryman towards the target. Upon getting close to its target, the shell dives downwards, going through the top of its target.
Guided HE-FRAG Shell: Same guidance mechanism as the HEAT shell, only this time, it’s an HE-FRAG for killing infantry.
Guided Firebomb Shell: A napalm/thermite/phosphorus based shell used for burning out entrenched infantry.
HESH shell: A HESH shell is always useful for destroying buildings or spalling off chunks of concrete. The T-140A1 fires an ONC based HESH shell that can completely flatten many structures, such as concrete blockhouses, barricades and pillboxes.
Beehive Round: Used for killing infantry, this round scatters 1x1cm cubes of nanocrystalline tungsten in an expanding cone. The expansion of the cone can be preprogrammed into the shell before it’s fired. The tungsten cubes can be replaced with rubber ones for crowd control use.
Themobaric Flamethrower Round: This vaporous thermite based round consumes itself entirely in the gun’s chamber, exploding in a massive jet of flame shaped by the electromagnets in the gun system. The stream of flame leaves the gun barrel and becomes a massive fireball that can travel up to 125m.
Concrete Cutter Bunker Penetrating Round: The concrete cutter bunker penetrating round (CCBPR) is a solid, conically shaped piece of nanocrystalline tungsten tipped with a pyramidal buckyball penetrator. Behind the penetrator sits an explosive warhead that can be replaced with a tactical nuclear or sonic demolition warhead. The bunker penetrator round can pierce up to 15m of reinforced concrete.
EMP Round: The EMP round is a round designed to destroy the electronic systems of vehicles. It can be programmed for use against ground and aerial targets. The anti-ground version sends an EMP blast out in a circle with a 150m radius and the anti-air version sends an EMP blast out in a 100m sphere.
Sonic Demolition Charge:
A sonic demolition charge shell can be used to destroy buildings, kill infantry and crack open tanks like walnuts. Basically, the shell holds a programmable oscillator and a DIAL LIDAR sensor. As the shell flies forward, the DIAL LIDAR sensor determines of the composition of the targets, then the shell programs the oscillator to vibrate at the resonance frequency of the target substance, thus rapidly destroying the target substance. The sonic demolition charge can also be programmed to vibrate at the resonance frequency of human flesh, thus stunning or killing any nearby infantry.
Gun Launched Missile: Any gun launched missile below 125mm in caliber can be launched from the main gun. Just make sure to turn off the railgun assist mechanism and suspension magnets before firing.
Secondary Armament:
The main secondary armament of the T-140A1 lies in the secondary remote controlled turret sitting above the main turret. The armament combinations that can lie in the secondary turret are endless. How is this possible? The answer to this question can be found in the construction of the secondary turret. The secondary turret is built with 6 slots, each able to accommodate up to a 30mm chain gun (without ammo). Each slot can hold a weapon, a sensor, ammo or can simply remain empty to save weight. Also the walls of the slots can be removed in order to accommodate larger weapons or to shorten the secondary turret to reduce height. Up to a short barreled 76mm cannon with a few rounds of ammo, or a 20mm 6 barreled electrothermal minigun (or 25mm and or 30mm 3 barreled DREAD/ETMAS minigun) can be accommodated within the secondary turret.
The default armament carried within the secondary turret on the T-140A1 is a 25x200mm rail assisted electrothermal chain gun. The gun itself occupies 2 slots, its ammo and power supply occupy another 2 slots, a Doppler LIDAR rangefinder and thermal sight occupy the remaining 2 slots. The 25x200mm electrothermal chain gun works in much the same way as the main gun, except that the chain gun can fire up to 1800 rounds per minute in short bursts to kill IFVs or lighter tanks, thus allowing the main gun to concentrate on heavier and more important targets. The chain gun can also elevate up to 90 degrees to kill off helicopters and UAVs. At high power concentrations, the RA chain gun can fire 25mm rounds up to 16 vertical kilometers with lethal effect; thus, even a small group of tanks can keep enemy helicopters and other low flying vehicles at bay by firing HE-FRAG rounds in short bursts (long bursts or sustained fire run down the batteries and damage the gun).
Again, on the RA chain gun, the magnetic coils and rails are easily replaceable by the crew without external support.
An 18x121mm coaxial machinegun is mounted next to the main gun and a rearward facing 8x60mm machinegun with its own video camera and thermal sight is mounted in a small bubble beneath the bottom rear of the turret.
On the rear of the turret, a heavy armaments rig with up to 13 armament slots can be set up. The armament slots are smaller than those in the secondary turret and can only accommodate up to a GMG or a small arms caliber electrothermal minigun without ammunition in them. Generally speaking, the T-140A1 goes into battle with either nothing on the rig, countermeasure systems on the rig or without the rig at all in order to keep weight to a minimum.
On the sides of the turret, optional missile pods can be mounted. The missile pods can accept both ATGMs and SAMs. Generally, these are not mounted however, in order to save weight. The number of missiles the pods can hold depends on the size of the missile, but generally, the pods can hold 6 Blowtorch or FireEater ATGMs or 12 anti-helicopter SAMs each. The missile pods vent their explosions outwards if destroyed. Also, they are attached to the already existing side armor, thus not degrading the performance of the side armor. The missile pods come can come with their own autoloader, thus, adding an additional 3-6 missiles per pod, but increasing the weight of the pods significantly.
Another optional armament on the T-140A1 is an 81mm electrothermal mortar with an autoloader. The mortar can be used to suppress infantry positions, damage tank sensors, or burn out combatants barricaded in buildings, bunkers or trenches. The mortar is generally not equipped on every tank, unless a group of tanks is assaulting dug in infantry or is engaged in urban combat.
The last secondary armament on the T-140A1 is the 18 grenade launcher tubes mounted on the turret. The grenade launcher tubes can launch smoke, flare, chaff, fragmentation, flashbang, incendiary, nerve gas, tear gas, viral, and many other types of grenades. They can be reloaded internally.
The Turret:
The turret mechanism is designed to spin very quickly and accurately. In order to do this, it is braced by a race car suspension like McPherson strut set made from carbon fiber and NiAl. This configuration allows the turret to turn much more quickly than normal, about as quickly as the human neck. Also with the electromagnetic ram option, a set of Bose electromagnetic rams is installed in the turret ring, allowing the turret to move up and down. This is especially useful if the tank needs to elevate its gun further to combat aerial threats. Also, the glacis on the tank has been extended in order to cover the turret ring area between the turret and the hull.
Propulsion and Power:
The engine of the T-140A1 is a 2330 hp hybrid electric assist diesel quasiturbine mounted in the front of the tank. The front engine configuration was chosen because of the superior protection to the engine it offers and because it shortens the overall length of the tank.
The engine itself was chosen because a quasiturbine has advantages over every other type of tank engine, including, but not limited to diesel ICE, diesel gas turbine, rotary, hydrogen, nuclear fission and nuclear fusion. Here are the ways that a quasiturbine is superior to all of the above engines:
Diesel ICE:
*Quasiturbine generates more horsepower and more torque.
*Quasiturbine is more responsive.
*Quasiturbine is lighter.
*Quasiturbine has less moving parts
Diesel Gas Turbine:
*Quasiturbine does not run as hot
*Quasiturbine gets far better gas mileage
*Quasiturbine is for the most part less complex.
*Quasiturbine doesn’t strain the engine housing as much.
*Quasiturbine is quieter
Rotary:
*Quasiturbine gets better gas mileage
*Quasiturbine is more powerful.
Hydrogen:
*Quasiturbine does not run as hot
*Quasiturbine does not require fuel compression.
*Quasiturbine is less vulnerable to catastrophic failure
Nuclear:
*Quasiturbine does not require large shielded housing
*Quasiturbine is cheaper
*Quasiturbine runs far cooler
*Quasiturbine is less vulnerable to catastrophic failure.
How does this miraculous quasiturbine work? Well, Wikipedia can explain it better than I can. (Note to self: Insert a freakin’ Wikipedia link here.)
Quasiturbine: http://en.wikipedia.org/wiki/Quasiturbine
Now, the quasiturbine is linked up to a set of large rechargeable batteries and a large compulsator that converts part of the engine’s output into electrical energy for storage. The batteries and compulsator drive an electrical motor that adds extra torque to the quasiturbine when the tank is accelerating. The batteries and compulsator can also drive the tank on their own for up to an hour (although at a slow speed), thus allowing the tank freedom of movement in a stealth environment.
The transmission is another departure from previous Pwnage tank designs. Instead of having a simple electrostatic transmission, the T-140A1 has a more complex and more responsive electrodynamic transmission. This change was made because the fluid encapsulated electrostatic transmission on previous generation Pwnage tanks was too large, too heavy and too unresponsive for further use. The electrodynamic transmission works by using electric motors and electromagnets instead of gears to transfer the engine’s power to the wheels and tracks. The transmission is housed in heat conducting aerogel that vents heat away from the motors and prevents them from overheating. In case of transmission failure, the tank can use a backup manual transmission.
The suspension is a Bose based electromagnetic suspension. The Bose based suspension is by far much more responsive and stable than a torsion bar suspension. It works by using an electromagnetic motor to slide a support up and down inside the suspension housing. The electromagnetic motor moves the support much more quickly than a metal coil or bar can, making the suspension more responsive to any changes in the terrain and allowing for the tank to become a much more stable firing platform. What’s more, the suspension is failsafe, meaning that the electrical motors will work, even if damaged, albeit not at peak performance. Also, the suspension can recycle the electricity it uses, vastly reducing the electricity consumption of the suspension system.
All the drive mechanisms and systems are monitored by multiple sensors, both digital and analog and the information compiled in the console of the driver’s control station. Either the driver can make adjustments to the operation of the engine, suspension and transmission to save fuel or accelerate more quickly, or allow the drive computer system to automatically make adjustments.
The Wheels and Tracks:
The wheels and tracks follow the same scheme as previous generation Pwnage tanks, with only a few changes.
The tracks have not changed at all. They are still constructed of spectra resin based links joined by tough, flexible industrial sealant. In each link of the tracks, there are multiple pins that allow for additional grip/reinforcement pads to be installed on the tracks. This configuration keeps the tracks from being blown to shreds if the tank ever runs over a roadside bomb or a landmine. The tracks are also wider than normal in order to reduce ground pressure.
The wheels are reinforced with thin nanotube spokes that strengthen them greatly against shattering, displacement and strain. Although expensive, the nanotube reinforcement allows the wheels to take up to 30mm APFSDS rounds and still keep going.
The composition of the axles has also changed. The axles are now made of nickel-aluminum doped buckyplastics, which are much lighter than steel axles but can take much more strain and damage than steel axles.
EMP Hardening:
The engine, transmission, suspension, drive interface, and drive computer are all part of a closed loop system and are all EMP hardened.
Power System:
As described before, the tank has a set of batteries and a compulsator, both of which store and distribute power from the engine. Now, almost none of the time does the horsepower generated by the engine get utilized fully, even though fuel consumption is as if the engine was running at more or less maximum capacity. The T-140A1 solves this solution by using engine activity not driving the wheels to recharge the batteries and store extra power in the compulsator. Thus, a huge amount of surplus power can be built up in the batteries and compulsator. When the batteries and compulsator need no more extra charging, the engine can reduce its activity drastically to save fuel.
In the event the batteries take damage, the damaged battery will discharge as much of its stored power as possible into the other batteries before shutting down. If the compulsator takes too much damage, the stored power in the compulsator will be discharged into 9 mostly insulated duralumin rods surrounding it. The rods will melt and drastically increase the internal temperature inside the tank, but this is greatly preferable to the stored power in the compulsator discharging into the engine, or other areas of the tank and causing a huge explosion.
The power system is EMP hardened.
Armor:
Ah the armor… Without armor, a tank is just a LAV with no infantry capacity and an enormous gun. The T-140A1 has an absolutely revolutionary armor scheme that gives incredible protection to the tank while keeping weight down to a minimum. The armor layers are as follows:
Bolt On Ballistic Ceramics Layer (Optional):
Solid armor plates of almost any kind can be bolted on over the tank’s normal armor and can carry reactive armor plates on top of them.
RPG Cages:
Armored grates can be placed over the rear of the tank to reduce the impact of HEAT based munitions.
Parapet IV Heavy ERA (Optional):
Parapet IV explosive reactive armor can be installed on the T-140A!. Parapet IV is generally layered 2 bricks deep and is used to protect the tank during armored advances. The Parapet IV bricks are carefully machined to divert all of the force of the explosion of the armor outwards and forwards, thus greatly reducing damage to nearby bricks and increasing plate acceleration at the same time. Parapet IV is effective against both sabot and HEAT rounds. How so? Well, against sabot rounds, Parapet IV removes the sharp nose of the sabot upon exploding by shearing the tip off and rendering the round more or less useless. What has changed from the previous generation of ERAs is that Parapet IV is made up of pieces of ballistic ceramic laminated silicon carbide, thus making it much harder to activate that standard ERAs. Only truly catastrophic impact (such as a tank KE round or a large HEAT round) will detonate the explosives beneath.
RAMP II (Optional):
RAMP II is a multi layered, magnetically activated, expendable reactive armor. RAMP II is superior to both Hyland-Nikolaas Corp.’s MAHEM and Da’t Pizdy Corp.’s AERA-II in terms of performance. RAMP II works by stacking multiple ERA style plates on top of each other. Each ERA plate is thinner than a normal ERA plate, and has an electromagnet under it. The first layer of each plate is made of insulating ballistic ceramics and can resist small arms and some cannon fire. If a metallic or otherwise electrically conductive object breaks through the layer of ballistic ceramics, the object completes an electrical circuit, and the electromagnet turns on, violently repulsing the plate away from the tank and also slowing down the object in question. If the object continues, the 2nd layer of plates activates, and so on. Up to 6 layers of RAMP II plates can be stacked up on top of each other. Each RAMP II plate is split in half into 2 portions diagonally, so when a sabot hits the plate, the plates split in half and fly outwards with enough force to defeat the plastic stress capabilities of most (read: all) metals, thus shearing apart any sabot short of a nanocrystalline/nanotube based penetrator. The split plate design also defeats tandem warhead HEAT munitions because the plate halves fly out a split second apart, thus catching both shaped charges just as they activate. The RAMP II system consumes a lot of power and is heavy, especially if multiple stacked plates are used, so Pwnage tanks generally use it only for the hardest of assaults or on heavy tanks, such as the T-125.
Gel Armor (Optional):
In order to protect against sonic demolition charges, a layer of extremely viscous gel can be applied between the AMAP layers on the T-140A1. The gel is very difficult to subject to vibration and does not conduct sound well. If the level of vibration is too great, blow off valves in the back of the tank allow for excess gel to extract itself so that the shockwaves created by the sonic demolition charge will not damage the tank.
MoSAiC II NxRA (Optional)
MoSAiC II NxRA is composed of a silicon carbide matrix embedded with particulate diamonds. The resulting compound is extremely tough and hard, because the silicon carbide matrix inhibits the diamond crystals from cracking along its lines of cleavage. The substance can be further hardened by adding buckyplastic studs into the silicon carbide.
AMAP II Layers:
3 layers of AMAP II are the first non-optional layer of armor. AMAP II is a ceramic armor with a nanoparticulate grain structure. The difference between it and the first generation of AMAPs is that AMAP is reinforced with organic polymers in its ceramic grain structure to make it less vulnerable to shattering. It is hard and tough enough to remove a great deal of penetrating energy from all types of munitions. But the main purpose of the AMAP II is to defeat HEAT warheads. AMAP II defeats HEAT warheads by causing the shaped copper jet of the HEAT warhead to flow around the nanoparticulate grains in the AMAP II. Because it is very difficult for the shaped charge to flow in a forward direction, the copper jet flows in the direction of least resistance; horizontally. Thus, by diverting the copper jet horizontally, the AMAP II is almost impossible to penetrate, unless multiple HEAT munitions in the same place are used. Also, between each layer of AMAP II is a layer of empty space, which helps defeat HESH shells and further reduces the effectiveness of HEAT shells.
Laminated Ballistic Ceramics:
A layer of laminated ballistic ceramics lies beneath the AMAP II layer. In this layer, thin sheets of ballistic ceramics are bonded to each other with shatter resistant LEXAN/polycarbonate resins, forming a very hard laminate. Additionally, each ballistic ceramic layer is glazed with a layer of Hi-Tech Starlite, a very heat resistant substance, thus lessening the effect of a depleted uranium fire inside the tank.
Single Walled Carbon Nanotube Laminate:
A fairly thick layer of single walled carbon nanotubes lies beneath the ballistic ceramics. The nanotubes are burned together by lasers and are bonded to each other in sheets by NiAl doped buckyplastics. The massive energy absorption properties of the nanotube layer are fairly obvious.
Repeat of Laminated Ballistic Ceramics:
See Laminated Ballistic Ceramics.
Momentum Transfer Armor:
The T-140A1’s momentum transfer armor is made up of thousands and thousands of small ballistic ceramic/silicon carbide plates bonded together at the edges with flexible industrial sealant and swaddled in carbon nanotubes and/or biosteel. The momentum transfer armor consists of multiple layers of these small bonded ceramic plates, all interwoven with each other in order to distribute more evenly the force of an attack over the armor.
Nanocrystalline Tungsten Heavy Alloy Metallic Honeycomb:
If the 2 last layers really didn’t do enough to stop an incoming KE penetrator, or if your opponent is hitting you with naval/airborne artillery, this layer absorbs massive amounts of kinetic energy and spreads it out to adjoining areas and to the frame of the tank. Also, nanocrystalline tungsten is dense enough to stop gamma radiation, a bonus in NBC environments. Another bonus is that HEAT warheads (assuming your opponent pours an entire vat of molten copper on your tank) tend to flow into the large surface area of the honeycomb and slow down/cool off at the same time. The difference between the 1st generation nanocrystalline tungsten matrix and the matrix in the T-140A1 is that the nanocrystalline tungsten is alloyed with cobalt carbide, which greatly improves its fracture toughness and kinetic energy absorbing properties.
Spectra/Kevlar Anti-Spall Liner:
This last layer of armor protects against any chunks of armor that spall off and try to make their way into the interior of the tank. Kevlar padding absorbs chunk of spall, while Spectra resin catches anything that tears through the Kevlar.
All of the armor is modular and easily removable, especially the RAMP II, plates of which can be lifted and installed by a single soldier.
V-Bar Mine Deflection Unit:
Carbon fiber/polycarbonate composite V-Bars are mounted on the undercarriage of the tank. The purpose of the V-Bars is to deflect and absorb explosions that occur beneath the tank as the result of mines or improvised explosive devices.
Frame:
The frame of the T-140A1 has been greatly strengthened from previous Pwnage tank designs. It is made out of duralumin, reinforced with boron and carbon nanotubes, and glazed with Hi-Tech Starlite and LEXAN resins in order to prevent shattering or heat warping. Also, the frame is made with many triangular cross braces and semi-circular support arches to allow the tank to bear a great deal of weight. In each T-140A1 package sold, 2 frames come with it, the standard frame, already installed in the default tank, and a wider assault frame that allows for the T-140A1 to be transformed into a heavy tank.
Protective Countermeasures:
The default countermeasures on the T-140A1 are fairly light compared to previous generation Pwnage tanks. They are mounted on the rear armaments rig of the tank and are as follows:
Shtora V Electronic Countermeasures Suite:
The Shtora V ECS gives full theater electronic warfare control to the T-140A1. The Shtora V ECS consists of a battery of sensors, IFF beacons, radio hijack beacons, computer hijack devices, passive radar sensors, coarse and fine resolution photonic and infrared radiation sensors, radio direction finders and radio communication jamming devices.
The main purpose of the Shtora V is to attack and break into enemy computer and communications networks and prevent the enemy from using the system, or turning the system back onto the enemy. For example if an enemy fires a grouping of missiles at a Shtora V equipped T-140A1, the T-140A1 can hijack the computer systems within the missiles and either detonate them prematurely, or reassign their targets and turn them back onto their owners. When engaging an enemy vehicle, the Shtora V system will try to break into the enemy’s computer system, read their communications, give false feedback to their computer systems, send viruses and even order the enemy tank to self destruct. The massive processing power and bandwidth this system requires is mounted within the tank itself; inside the mostly unused internal rear hull portion of the tank, there are multiple banks of massively parallel quantum dot carbon based computers, high powered broadband transmitters and multiple 100 terabyte flash hard drives. Multiple Shtora V systems can work concurrently in order to exponentially multiply processing power and output, allowing even a small group of T-140A1s to break into the most heavily defended computer systems and communications networks.
The secondary purpose of the Shtora V is to assist the sensor systems in detecting threats and determining their locations. The Shtora V ECS acts as a laser warning system; it is able to determine the direction and distance of photonic, infrared and ultraviolet lasers. It also can detect radars, even those that are classified as no probability of intercept as well as radio based communications.
The Shtora V system occupies 6 out of the 12 slots on the countermeasures rig.
Note: The hijacking function on the Shtora V can be removed in order to save up to 3 tons of weight (i.e: removal of processors etc.) However, the electronic interrogation function cannot be removed as it is an integral part of the modern battlefield. If you wish to remove electronic interrogation, the entire Shtora system must be removed, as well as the fire control modules, and the whole thing replaced with a simple ballistic computer.
ARENA-V Hardkill System:
The ARENA-V hardkill system covers the tank against both top and front/side attack threats. When a threat such as a missile, bomb or explosive shell is detected, the ARENA V system launches 3-4 explosive projectiles each the size of a large grenade at it. Within each grenade there is a programmable gyroscope controlling a shaped charge. Before exiting the launcher, the gyroscope is programmed to point the shaped charge in the direction of the threat. Thus the force of the explosion, and especially the overpressure created, is directed entirely towards the threat. This mechanism allows the ARENA-V grenades to stop kinetic energy top-kill ATGMs. Each of the 2 ARENA-V launchers can be reloaded from inside and occupies a single slot on the rig. The ARENA system can quickly screen out irrelevant threats, such as
The remaining 5 slots are generally unoccupied. However, a sub rig consisting of 2 high powered robotic arms can be installed. Each robotic arm can be outfitted with the following systems:
8x60mm CIWS Minigun System:
2 long barreled 8x60mm miniguns, 1 per arm can be installed in the robotic arms. Each minigun has its own thermal sight, laser rangefinder and millimetric wave radar. Ammo is fed from multiple 4000 round canisters with pull belts.
DREAD Centrifuge Gun System:
A .50 caliber DREAD centrifuge gun system can be mounted on each of the arms. The guns each have their own millimetric wave radar, thermal sights and laser rangefinder. They are fed by a paintball gun style hopper mounted above each centrifuge.
Other weapons or countermeasures around the same size can be mounted in the remaining slots as well.
Thermal Countermeasure Balloon (Optional):
A thermal countermeasures balloon can be tied to the rear of the tank. The balloon contains a thermal lock breaker that gives thermal and infrared sensing munitions an acquisition point, which is then shifted away from the tank itself in order to decoy heat seeking missiles away from the tank.
Sensor Systems:
The sensor systems on the T-140A1 are fairly numerous, but again, they are lighter and less in number than on the T-125. However, they more than adequately serve the needs of the T-140A1, allowing for full theater awareness.
Thermal Sight Suite (mounted on both sides above the gun and at the driver’s position):
Most tanks depend on their thermal sensors the most. The T-140A1 is no exception. The thermal sight suite on the T-140 consists of a narrow angle 9 degree thermal sight capable of detecting a running tank at up to 15km away, a medium angle 20 degree thermal sight capable of detecting a tank up to 10 kilometers away, and a wide angle 180 degree panoramic thermal sight capable of detecting a tank up to 5km away. The sight can distinguish between heat generated by vehicles and heat generated by random contacts, such as flares, the sun, burning wrecks etc. The driver has a panoramic thermal sight as well, for navigating at night, as well as in smoky and dusty environments.
Laser Rangefinder System (mounted on both sides, level with the gun as well as one in the muzzle reference sensor and one on top of the secondary turret):
The laser rangefinder system consists of 4 lasers, a UV laser, mounted on the right side of the gun, a blue-green laser mounted on the left side of the turret, another blue-green laser mounted as part of the muzzle reference sensor in the tip of the gun, and a blue-green combination LIDAR dome and laser rangefinder warning sensor mounted on top of the secondary turret.
Search Radar (mounted on the rear of the secondary turret):
A search radar mounted on the rear of the secondary turret searches for any potential incoming threats, such as helicopters, rockets, missiles and shells. The radar is fairly high powered and has high moving target capability indication, thus it can detect objects that normally do not show up on radar, such as stealth helicopters and tank/artillery shells. The search radar can fold flat against the tank when not used.
Track radar (mounted on rear of the turret, behind the armaments rig, yes this is possible, the Drozd system on Russian tanks has a rear mounted radar.)
The track radar can track incoming threats with extreme precision, measuring incoming velocity, position and distance from the tank; it is extremely useful in the anti-aircraft and threat tracking role.
Optics and IR Suite (Mounted next to the thermal sights and by the driver):
The optics suite consists of 3 rapidly focusing 128 megapixel digital videocameras with up to 40x optical zoom. The cameras are capable of panoramic view, as well as high zoom view, also, they can amplify incoming light, allowing for operation at night. Next to the cameras are mounted highly sensitive infrared probes that act as the tank’s IR sensors.
Digital Camera Suite (Scattered all around): Scattered around the tank are 22 megapixel digital cameras with IR probes. They are lodged in armored shutters and are very difficult to destroy. The cameras offer full visibility for the tank in environments that require it, such as urban environments or woodland environments.
Ground Mapping System (bottom of hull):
A ground mapping system consisting of a very low powered radar dome and a small set of lasers is mounted on the bottom of the hull. The group mapping system searches for any irregularities in the ground, such as rocks, bricks, freshly overturned earth, and you guessed it, landmines and improvised explosive devices.
Muzzle Reference Sensor (tip of muzzle):
The muzzle reference sensor consists of an inertial gyroscope, a metallic mirror and a wind sensor. The muzzle reference sensor verifies the positioning of the gun at all times for the fire control system, thus ensuring a high degree of accuracy when firing at both point and area targets.
GPS Navigation Computer (Installed software):
The GPS system on the T-140A1 allows for accurate navigation for the tank, as well as for accurate targeting of indirect fire munitions. In case the GPS satellites are destroyed or malfunction, the maps generated are downloaded to the T-140’A1s hard drives for safekeeping.
Compass (Inside the hull):
A compass is always helpful for aligning the tank in relation to the terrain and other objects.
LIDAR Balloon (Optional):
A balloon with a LIDAR system and a wind sensor can be tethered to the back of the tank.
http://forums.jolt.co.uk/showthread.php?t=439817
T-140A1 “Revolution”
Description: The T-140A1 is an upgrade package to the T-140 Revolution main battle tank. Previous versions of the T-140 will be upgraded at no cost to the A1 variant. The T-140A1 incorporates several design changes that will make the T-140 series tanks even more effective than they currently are.
T-140A1 “Revolution”
Dimensions:
Chassis Length: 8.5m or 11.0m with expanded hull.
Gun Forward Length: 11.3m to 14m
Width: 4.0m or 5.0m with expanded hull.
Height (Main Chassis): 2.2m
Height (Extended): 2.5m
Weight: Variable, anywhere from 40 tons to 100 tons. The standard gun, standard armor version weighs in at 62-65 tons.
Main Gun: Variable, generally a 125/64 RAC.
ROF: 30 rpm technical, 15 rpm practical.
Gun Elevation: +38 to -16 degrees
Default Secondary Armament: 25x200mm RAC
ROF: 1800 rpm
Elevation: +90 to -22 degrees.
18x121mm Coaxial Machinegun:
ROF: 1200 rpm
Elevation: +65 to -30 degrees
8x60mm Rear Defense Machinegun:
ROF: 1200 rpm
Elevation: +60 to -25 degrees
81mm Electrothermal Mortar:
ROF: 15 rpm
Elevation: +45 to +90 degrees.
Missile Pods:
ROF: Variable
Elevation: -30 to +60 degrees.
Crew: 3, Commander, Gunner, Driver. There is an optional 4th crew member, a combat engineer.
Sensor Systems:
Laser Sensor System
Search Radar
Track Radar
Passive Radar
Laser Rangefinder Warning System
Thermal Sights
Optical Sights
Infrared Sights
Muzzle Reference Sensor
Ground Mapping Systems:
GPS System
Compass
Control Systems:
BOCOS Minotaur Operating System
VC2S-Command and Control System
FC3S-4 Fire Control System
Shtora V ECS Suite
MPCN-1 Communications Networking Solution System
Countermeasure Systems:
Shtora V ECS Suite
ARENA V Hardkill System
Optional Minigun/DREAD Mounting
Armor:
I honestly I have no idea what the RHA figures for this tank are. If anyone has any suggestions, I would like to hear them.
Engine: 2330 horsepower quasiturbine
Top Speed: Up to 65 mph on the lighter variants, though crews are generally trained to tune their gear ratios in order to create more torque for faster acceleration.
0-20 mph: Possibly as low as 1.8 seconds in the lighter variants.
Range: Up to 833 km assuming efficient power usage. Up to 1300km with full external fuel tank load.
Cost: $5-30 million
Production Rights: $45 billion for all components.
External Design:
The design of the T-140 makes it very easily recognizable. The tank resembles a cross between a Chiorny Oriol and a Merkava IV, having the rear turreted layout of the Merkava, and the lean, slim look of the Chiorny Oriol.
Internal Design:
Inside the tank, the driver sits near the bottom middle, while the commander and gunner sit inside the turret below the hull on either the side of the gun.
Armament:
The Main Gun: The standard main gun of the T-140A1 is a 125/64 (125mm, 64Caliber) electrothermal railgun assisted cannon (RAC). The gun's caliber was increased from 105mm because the 105mm gun could not handle long ranged gun launched missiles, because the 105mm gun did not have enough penetrative power, even with rail assist and because the HE shells fired from the 105mm gun did not have enough explosive force. Now on to the RAC system.
How does the RAC work? The firing sequence is fairly complex and involves multiple steps. First, after a shell has been loaded, the electrothermal detonation sequence uses a pulse of electricity (and/or a hammer, in case the electrothermal detonation mechanism fails) to detonate the propellant in the shell and/or convert the propellant into plasma. As the shell travels forward, it moves between two charged rails that accelerate the shell further. In order to prevent erosion of the rails, tripole magnet rings isolate the projectile, preventing it, or the gasses it creates from touching the rails. The magnets can be rotated to create a rifling effect on the projectile. Both the rails and the magnets can be quickly ejected from the gun and replaced quickly and easily by the crew without external support. The rails can be replaced with double walled nanotube rails that have extremely low resistance, in order to allow the rails to last longer. If nanotubes are too expensive for you, cheaper nanocrystalline tungsten alloy rails can be substituted.
You’re saying that this gun system sucks up too much electricity? Well, in order to conserve electricity, the recoil of the gun is transferred to 2 flywheels linked up to a pair of generators. The recoil spins the 2 flywheels which then powers up the generators, reclaiming much of the electricity used by the firing sequence. Also, the amount of power running through the gun system at any one time can be dialed up and down in order to conserve power; shooting at house pets, unarmed civilians or game animals doesn’t really require that the amount of electricity it takes to destroy a tank or a concrete bunker.
A final note on the gun: If the barrel is too long for the user’s tastes, a 10caliber long segment can be removed from it in order to save space.
The 125mm RAC isn’t the only cannon that the T-140A1 can mount. The T-140A1 can also mount the following guns with only a few easy to make and reversible modifications:
*The 125/64 RAC
*
*The 125/56 RAC
*The 135/64 RAC
*The 88/82 RAC
*Any electrothermal cannon up to 140mm in bore
*120mm ETMAS cannon
*125mm ETMAS cannon
*125mm EMR cannon
*Any conventional gun up to 155mm in bore
All the above guns listed and the main gun are double stabilized in 4 axes (up-down, side-side and diagonally), for a total of 8 stabilization points. The stabilization allows for a high degree of accuracy when the tank is firing on the move.
The Autoloader: The autoloader is a variation of the Soviet ram autoloader. The autoloader uses a variable drive hydraulic ram that can ram shells into the chamber at nearly any angle. The hydraulic arm grabs a shell from the magazine behind the fighting compartment, rams it into the chamber and retracts beyond the recoil path of the gun before the gun fires. As the shell is being rammed, the magazine within the rear of the turret moves a fresh shell into position, thus ensuring that the next round is quickly readied. In order to elevate and depress the gun even further than normal, the chamber can unhinge itself from the gun barrel in order to accept a projectile at an abnormal angle.
The autoloader has a very high theoretical rate of fire of around 30 rounds per minute; however such a rate of fire is very detrimental to the entire gun system. As a result practical rate of fire is around 15 shots per minute. The shell carriers of the autoloader can be removed easily and replaced to accommodate different sized shells.
Ammunition: The different types of ammunition the 125/64 RAC are as follows:
Nanocrystalline Tungsten KE Sabot: Nanocrystalline tungsten is superior to depleted uranium (DU) sabots, because it is harder than depleted uranium, less likely to suffer from structural failure at high velocities and unlike DU, does not pose a danger to health. Nanocrystalline tungsten sabots are also superior to tungsten sabots, because nanocrystaline sabots self sharpens, and do not mushroom like tungsten penetrators do. The sabot sits within an electrically conductive copper casing that falls away as soon as the projectile leaves the barrel.
DU Sabot: If you’re feeling cheap, or fearing the IGNORE cannon, standard DU penetrators can be shot from the RAC. The same type of casing is used.
Tungsten Sabot: For those feeling really, really cheap. Generally speaking, MP forces use these as range practice shells or as meat spits for barbecuing.
Buckyball Sabot: On the other end of the spectrum is the buckyball sabot. Due to the extreme hardness and kinetic energy absorption properties of buckyballs, these penetrators suffer from very little degradation, thus a tank firing a buckyball penetrator can literally skewer multiple tanks in a row. As an added bonus, hydrofluoric acid can be injected into each individual buckyball for even more destructive power. Unfortunately, buckyball sabots are ridiculously expensive, and are out of reach for nations with limited military budgets.
HEAT Shell: A standard tandem charged HEAT shell. The electrically conductive outer casing totally is bonded to the shell inside by insulating glue. The HEAT shell also has a proximity fuse, which when activated, makes the HEAT shell explode without activating the shaped charge, thus allowing the HEAT shell to serve as an HE-FRAG shell as well.
Guided HEAT shell: The guided HEAT shell is a tandem charge HEAT round fired at long range in an arc onto enemies like an artillery shell. The guided HEAT shell deploys fins during flight and is guided by a spotting unit, usually a UAV or an infantryman towards the target. Upon getting close to its target, the shell dives downwards, going through the top of its target.
Guided HE-FRAG Shell: Same guidance mechanism as the HEAT shell, only this time, it’s an HE-FRAG for killing infantry.
Guided Firebomb Shell: A napalm/thermite/phosphorus based shell used for burning out entrenched infantry.
HESH shell: A HESH shell is always useful for destroying buildings or spalling off chunks of concrete. The T-140A1 fires an ONC based HESH shell that can completely flatten many structures, such as concrete blockhouses, barricades and pillboxes.
Beehive Round: Used for killing infantry, this round scatters 1x1cm cubes of nanocrystalline tungsten in an expanding cone. The expansion of the cone can be preprogrammed into the shell before it’s fired. The tungsten cubes can be replaced with rubber ones for crowd control use.
Themobaric Flamethrower Round: This vaporous thermite based round consumes itself entirely in the gun’s chamber, exploding in a massive jet of flame shaped by the electromagnets in the gun system. The stream of flame leaves the gun barrel and becomes a massive fireball that can travel up to 125m.
Concrete Cutter Bunker Penetrating Round: The concrete cutter bunker penetrating round (CCBPR) is a solid, conically shaped piece of nanocrystalline tungsten tipped with a pyramidal buckyball penetrator. Behind the penetrator sits an explosive warhead that can be replaced with a tactical nuclear or sonic demolition warhead. The bunker penetrator round can pierce up to 15m of reinforced concrete.
EMP Round: The EMP round is a round designed to destroy the electronic systems of vehicles. It can be programmed for use against ground and aerial targets. The anti-ground version sends an EMP blast out in a circle with a 150m radius and the anti-air version sends an EMP blast out in a 100m sphere.
Sonic Demolition Charge:
A sonic demolition charge shell can be used to destroy buildings, kill infantry and crack open tanks like walnuts. Basically, the shell holds a programmable oscillator and a DIAL LIDAR sensor. As the shell flies forward, the DIAL LIDAR sensor determines of the composition of the targets, then the shell programs the oscillator to vibrate at the resonance frequency of the target substance, thus rapidly destroying the target substance. The sonic demolition charge can also be programmed to vibrate at the resonance frequency of human flesh, thus stunning or killing any nearby infantry.
Gun Launched Missile: Any gun launched missile below 125mm in caliber can be launched from the main gun. Just make sure to turn off the railgun assist mechanism and suspension magnets before firing.
Secondary Armament:
The main secondary armament of the T-140A1 lies in the secondary remote controlled turret sitting above the main turret. The armament combinations that can lie in the secondary turret are endless. How is this possible? The answer to this question can be found in the construction of the secondary turret. The secondary turret is built with 6 slots, each able to accommodate up to a 30mm chain gun (without ammo). Each slot can hold a weapon, a sensor, ammo or can simply remain empty to save weight. Also the walls of the slots can be removed in order to accommodate larger weapons or to shorten the secondary turret to reduce height. Up to a short barreled 76mm cannon with a few rounds of ammo, or a 20mm 6 barreled electrothermal minigun (or 25mm and or 30mm 3 barreled DREAD/ETMAS minigun) can be accommodated within the secondary turret.
The default armament carried within the secondary turret on the T-140A1 is a 25x200mm rail assisted electrothermal chain gun. The gun itself occupies 2 slots, its ammo and power supply occupy another 2 slots, a Doppler LIDAR rangefinder and thermal sight occupy the remaining 2 slots. The 25x200mm electrothermal chain gun works in much the same way as the main gun, except that the chain gun can fire up to 1800 rounds per minute in short bursts to kill IFVs or lighter tanks, thus allowing the main gun to concentrate on heavier and more important targets. The chain gun can also elevate up to 90 degrees to kill off helicopters and UAVs. At high power concentrations, the RA chain gun can fire 25mm rounds up to 16 vertical kilometers with lethal effect; thus, even a small group of tanks can keep enemy helicopters and other low flying vehicles at bay by firing HE-FRAG rounds in short bursts (long bursts or sustained fire run down the batteries and damage the gun).
Again, on the RA chain gun, the magnetic coils and rails are easily replaceable by the crew without external support.
An 18x121mm coaxial machinegun is mounted next to the main gun and a rearward facing 8x60mm machinegun with its own video camera and thermal sight is mounted in a small bubble beneath the bottom rear of the turret.
On the rear of the turret, a heavy armaments rig with up to 13 armament slots can be set up. The armament slots are smaller than those in the secondary turret and can only accommodate up to a GMG or a small arms caliber electrothermal minigun without ammunition in them. Generally speaking, the T-140A1 goes into battle with either nothing on the rig, countermeasure systems on the rig or without the rig at all in order to keep weight to a minimum.
On the sides of the turret, optional missile pods can be mounted. The missile pods can accept both ATGMs and SAMs. Generally, these are not mounted however, in order to save weight. The number of missiles the pods can hold depends on the size of the missile, but generally, the pods can hold 6 Blowtorch or FireEater ATGMs or 12 anti-helicopter SAMs each. The missile pods vent their explosions outwards if destroyed. Also, they are attached to the already existing side armor, thus not degrading the performance of the side armor. The missile pods come can come with their own autoloader, thus, adding an additional 3-6 missiles per pod, but increasing the weight of the pods significantly.
Another optional armament on the T-140A1 is an 81mm electrothermal mortar with an autoloader. The mortar can be used to suppress infantry positions, damage tank sensors, or burn out combatants barricaded in buildings, bunkers or trenches. The mortar is generally not equipped on every tank, unless a group of tanks is assaulting dug in infantry or is engaged in urban combat.
The last secondary armament on the T-140A1 is the 18 grenade launcher tubes mounted on the turret. The grenade launcher tubes can launch smoke, flare, chaff, fragmentation, flashbang, incendiary, nerve gas, tear gas, viral, and many other types of grenades. They can be reloaded internally.
The Turret:
The turret mechanism is designed to spin very quickly and accurately. In order to do this, it is braced by a race car suspension like McPherson strut set made from carbon fiber and NiAl. This configuration allows the turret to turn much more quickly than normal, about as quickly as the human neck. Also with the electromagnetic ram option, a set of Bose electromagnetic rams is installed in the turret ring, allowing the turret to move up and down. This is especially useful if the tank needs to elevate its gun further to combat aerial threats. Also, the glacis on the tank has been extended in order to cover the turret ring area between the turret and the hull.
Propulsion and Power:
The engine of the T-140A1 is a 2330 hp hybrid electric assist diesel quasiturbine mounted in the front of the tank. The front engine configuration was chosen because of the superior protection to the engine it offers and because it shortens the overall length of the tank.
The engine itself was chosen because a quasiturbine has advantages over every other type of tank engine, including, but not limited to diesel ICE, diesel gas turbine, rotary, hydrogen, nuclear fission and nuclear fusion. Here are the ways that a quasiturbine is superior to all of the above engines:
Diesel ICE:
*Quasiturbine generates more horsepower and more torque.
*Quasiturbine is more responsive.
*Quasiturbine is lighter.
*Quasiturbine has less moving parts
Diesel Gas Turbine:
*Quasiturbine does not run as hot
*Quasiturbine gets far better gas mileage
*Quasiturbine is for the most part less complex.
*Quasiturbine doesn’t strain the engine housing as much.
*Quasiturbine is quieter
Rotary:
*Quasiturbine gets better gas mileage
*Quasiturbine is more powerful.
Hydrogen:
*Quasiturbine does not run as hot
*Quasiturbine does not require fuel compression.
*Quasiturbine is less vulnerable to catastrophic failure
Nuclear:
*Quasiturbine does not require large shielded housing
*Quasiturbine is cheaper
*Quasiturbine runs far cooler
*Quasiturbine is less vulnerable to catastrophic failure.
How does this miraculous quasiturbine work? Well, Wikipedia can explain it better than I can. (Note to self: Insert a freakin’ Wikipedia link here.)
Quasiturbine: http://en.wikipedia.org/wiki/Quasiturbine
Now, the quasiturbine is linked up to a set of large rechargeable batteries and a large compulsator that converts part of the engine’s output into electrical energy for storage. The batteries and compulsator drive an electrical motor that adds extra torque to the quasiturbine when the tank is accelerating. The batteries and compulsator can also drive the tank on their own for up to an hour (although at a slow speed), thus allowing the tank freedom of movement in a stealth environment.
The transmission is another departure from previous Pwnage tank designs. Instead of having a simple electrostatic transmission, the T-140A1 has a more complex and more responsive electrodynamic transmission. This change was made because the fluid encapsulated electrostatic transmission on previous generation Pwnage tanks was too large, too heavy and too unresponsive for further use. The electrodynamic transmission works by using electric motors and electromagnets instead of gears to transfer the engine’s power to the wheels and tracks. The transmission is housed in heat conducting aerogel that vents heat away from the motors and prevents them from overheating. In case of transmission failure, the tank can use a backup manual transmission.
The suspension is a Bose based electromagnetic suspension. The Bose based suspension is by far much more responsive and stable than a torsion bar suspension. It works by using an electromagnetic motor to slide a support up and down inside the suspension housing. The electromagnetic motor moves the support much more quickly than a metal coil or bar can, making the suspension more responsive to any changes in the terrain and allowing for the tank to become a much more stable firing platform. What’s more, the suspension is failsafe, meaning that the electrical motors will work, even if damaged, albeit not at peak performance. Also, the suspension can recycle the electricity it uses, vastly reducing the electricity consumption of the suspension system.
All the drive mechanisms and systems are monitored by multiple sensors, both digital and analog and the information compiled in the console of the driver’s control station. Either the driver can make adjustments to the operation of the engine, suspension and transmission to save fuel or accelerate more quickly, or allow the drive computer system to automatically make adjustments.
The Wheels and Tracks:
The wheels and tracks follow the same scheme as previous generation Pwnage tanks, with only a few changes.
The tracks have not changed at all. They are still constructed of spectra resin based links joined by tough, flexible industrial sealant. In each link of the tracks, there are multiple pins that allow for additional grip/reinforcement pads to be installed on the tracks. This configuration keeps the tracks from being blown to shreds if the tank ever runs over a roadside bomb or a landmine. The tracks are also wider than normal in order to reduce ground pressure.
The wheels are reinforced with thin nanotube spokes that strengthen them greatly against shattering, displacement and strain. Although expensive, the nanotube reinforcement allows the wheels to take up to 30mm APFSDS rounds and still keep going.
The composition of the axles has also changed. The axles are now made of nickel-aluminum doped buckyplastics, which are much lighter than steel axles but can take much more strain and damage than steel axles.
EMP Hardening:
The engine, transmission, suspension, drive interface, and drive computer are all part of a closed loop system and are all EMP hardened.
Power System:
As described before, the tank has a set of batteries and a compulsator, both of which store and distribute power from the engine. Now, almost none of the time does the horsepower generated by the engine get utilized fully, even though fuel consumption is as if the engine was running at more or less maximum capacity. The T-140A1 solves this solution by using engine activity not driving the wheels to recharge the batteries and store extra power in the compulsator. Thus, a huge amount of surplus power can be built up in the batteries and compulsator. When the batteries and compulsator need no more extra charging, the engine can reduce its activity drastically to save fuel.
In the event the batteries take damage, the damaged battery will discharge as much of its stored power as possible into the other batteries before shutting down. If the compulsator takes too much damage, the stored power in the compulsator will be discharged into 9 mostly insulated duralumin rods surrounding it. The rods will melt and drastically increase the internal temperature inside the tank, but this is greatly preferable to the stored power in the compulsator discharging into the engine, or other areas of the tank and causing a huge explosion.
The power system is EMP hardened.
Armor:
Ah the armor… Without armor, a tank is just a LAV with no infantry capacity and an enormous gun. The T-140A1 has an absolutely revolutionary armor scheme that gives incredible protection to the tank while keeping weight down to a minimum. The armor layers are as follows:
Bolt On Ballistic Ceramics Layer (Optional):
Solid armor plates of almost any kind can be bolted on over the tank’s normal armor and can carry reactive armor plates on top of them.
RPG Cages:
Armored grates can be placed over the rear of the tank to reduce the impact of HEAT based munitions.
Parapet IV Heavy ERA (Optional):
Parapet IV explosive reactive armor can be installed on the T-140A!. Parapet IV is generally layered 2 bricks deep and is used to protect the tank during armored advances. The Parapet IV bricks are carefully machined to divert all of the force of the explosion of the armor outwards and forwards, thus greatly reducing damage to nearby bricks and increasing plate acceleration at the same time. Parapet IV is effective against both sabot and HEAT rounds. How so? Well, against sabot rounds, Parapet IV removes the sharp nose of the sabot upon exploding by shearing the tip off and rendering the round more or less useless. What has changed from the previous generation of ERAs is that Parapet IV is made up of pieces of ballistic ceramic laminated silicon carbide, thus making it much harder to activate that standard ERAs. Only truly catastrophic impact (such as a tank KE round or a large HEAT round) will detonate the explosives beneath.
RAMP II (Optional):
RAMP II is a multi layered, magnetically activated, expendable reactive armor. RAMP II is superior to both Hyland-Nikolaas Corp.’s MAHEM and Da’t Pizdy Corp.’s AERA-II in terms of performance. RAMP II works by stacking multiple ERA style plates on top of each other. Each ERA plate is thinner than a normal ERA plate, and has an electromagnet under it. The first layer of each plate is made of insulating ballistic ceramics and can resist small arms and some cannon fire. If a metallic or otherwise electrically conductive object breaks through the layer of ballistic ceramics, the object completes an electrical circuit, and the electromagnet turns on, violently repulsing the plate away from the tank and also slowing down the object in question. If the object continues, the 2nd layer of plates activates, and so on. Up to 6 layers of RAMP II plates can be stacked up on top of each other. Each RAMP II plate is split in half into 2 portions diagonally, so when a sabot hits the plate, the plates split in half and fly outwards with enough force to defeat the plastic stress capabilities of most (read: all) metals, thus shearing apart any sabot short of a nanocrystalline/nanotube based penetrator. The split plate design also defeats tandem warhead HEAT munitions because the plate halves fly out a split second apart, thus catching both shaped charges just as they activate. The RAMP II system consumes a lot of power and is heavy, especially if multiple stacked plates are used, so Pwnage tanks generally use it only for the hardest of assaults or on heavy tanks, such as the T-125.
Gel Armor (Optional):
In order to protect against sonic demolition charges, a layer of extremely viscous gel can be applied between the AMAP layers on the T-140A1. The gel is very difficult to subject to vibration and does not conduct sound well. If the level of vibration is too great, blow off valves in the back of the tank allow for excess gel to extract itself so that the shockwaves created by the sonic demolition charge will not damage the tank.
MoSAiC II NxRA (Optional)
MoSAiC II NxRA is composed of a silicon carbide matrix embedded with particulate diamonds. The resulting compound is extremely tough and hard, because the silicon carbide matrix inhibits the diamond crystals from cracking along its lines of cleavage. The substance can be further hardened by adding buckyplastic studs into the silicon carbide.
AMAP II Layers:
3 layers of AMAP II are the first non-optional layer of armor. AMAP II is a ceramic armor with a nanoparticulate grain structure. The difference between it and the first generation of AMAPs is that AMAP is reinforced with organic polymers in its ceramic grain structure to make it less vulnerable to shattering. It is hard and tough enough to remove a great deal of penetrating energy from all types of munitions. But the main purpose of the AMAP II is to defeat HEAT warheads. AMAP II defeats HEAT warheads by causing the shaped copper jet of the HEAT warhead to flow around the nanoparticulate grains in the AMAP II. Because it is very difficult for the shaped charge to flow in a forward direction, the copper jet flows in the direction of least resistance; horizontally. Thus, by diverting the copper jet horizontally, the AMAP II is almost impossible to penetrate, unless multiple HEAT munitions in the same place are used. Also, between each layer of AMAP II is a layer of empty space, which helps defeat HESH shells and further reduces the effectiveness of HEAT shells.
Laminated Ballistic Ceramics:
A layer of laminated ballistic ceramics lies beneath the AMAP II layer. In this layer, thin sheets of ballistic ceramics are bonded to each other with shatter resistant LEXAN/polycarbonate resins, forming a very hard laminate. Additionally, each ballistic ceramic layer is glazed with a layer of Hi-Tech Starlite, a very heat resistant substance, thus lessening the effect of a depleted uranium fire inside the tank.
Single Walled Carbon Nanotube Laminate:
A fairly thick layer of single walled carbon nanotubes lies beneath the ballistic ceramics. The nanotubes are burned together by lasers and are bonded to each other in sheets by NiAl doped buckyplastics. The massive energy absorption properties of the nanotube layer are fairly obvious.
Repeat of Laminated Ballistic Ceramics:
See Laminated Ballistic Ceramics.
Momentum Transfer Armor:
The T-140A1’s momentum transfer armor is made up of thousands and thousands of small ballistic ceramic/silicon carbide plates bonded together at the edges with flexible industrial sealant and swaddled in carbon nanotubes and/or biosteel. The momentum transfer armor consists of multiple layers of these small bonded ceramic plates, all interwoven with each other in order to distribute more evenly the force of an attack over the armor.
Nanocrystalline Tungsten Heavy Alloy Metallic Honeycomb:
If the 2 last layers really didn’t do enough to stop an incoming KE penetrator, or if your opponent is hitting you with naval/airborne artillery, this layer absorbs massive amounts of kinetic energy and spreads it out to adjoining areas and to the frame of the tank. Also, nanocrystalline tungsten is dense enough to stop gamma radiation, a bonus in NBC environments. Another bonus is that HEAT warheads (assuming your opponent pours an entire vat of molten copper on your tank) tend to flow into the large surface area of the honeycomb and slow down/cool off at the same time. The difference between the 1st generation nanocrystalline tungsten matrix and the matrix in the T-140A1 is that the nanocrystalline tungsten is alloyed with cobalt carbide, which greatly improves its fracture toughness and kinetic energy absorbing properties.
Spectra/Kevlar Anti-Spall Liner:
This last layer of armor protects against any chunks of armor that spall off and try to make their way into the interior of the tank. Kevlar padding absorbs chunk of spall, while Spectra resin catches anything that tears through the Kevlar.
All of the armor is modular and easily removable, especially the RAMP II, plates of which can be lifted and installed by a single soldier.
V-Bar Mine Deflection Unit:
Carbon fiber/polycarbonate composite V-Bars are mounted on the undercarriage of the tank. The purpose of the V-Bars is to deflect and absorb explosions that occur beneath the tank as the result of mines or improvised explosive devices.
Frame:
The frame of the T-140A1 has been greatly strengthened from previous Pwnage tank designs. It is made out of duralumin, reinforced with boron and carbon nanotubes, and glazed with Hi-Tech Starlite and LEXAN resins in order to prevent shattering or heat warping. Also, the frame is made with many triangular cross braces and semi-circular support arches to allow the tank to bear a great deal of weight. In each T-140A1 package sold, 2 frames come with it, the standard frame, already installed in the default tank, and a wider assault frame that allows for the T-140A1 to be transformed into a heavy tank.
Protective Countermeasures:
The default countermeasures on the T-140A1 are fairly light compared to previous generation Pwnage tanks. They are mounted on the rear armaments rig of the tank and are as follows:
Shtora V Electronic Countermeasures Suite:
The Shtora V ECS gives full theater electronic warfare control to the T-140A1. The Shtora V ECS consists of a battery of sensors, IFF beacons, radio hijack beacons, computer hijack devices, passive radar sensors, coarse and fine resolution photonic and infrared radiation sensors, radio direction finders and radio communication jamming devices.
The main purpose of the Shtora V is to attack and break into enemy computer and communications networks and prevent the enemy from using the system, or turning the system back onto the enemy. For example if an enemy fires a grouping of missiles at a Shtora V equipped T-140A1, the T-140A1 can hijack the computer systems within the missiles and either detonate them prematurely, or reassign their targets and turn them back onto their owners. When engaging an enemy vehicle, the Shtora V system will try to break into the enemy’s computer system, read their communications, give false feedback to their computer systems, send viruses and even order the enemy tank to self destruct. The massive processing power and bandwidth this system requires is mounted within the tank itself; inside the mostly unused internal rear hull portion of the tank, there are multiple banks of massively parallel quantum dot carbon based computers, high powered broadband transmitters and multiple 100 terabyte flash hard drives. Multiple Shtora V systems can work concurrently in order to exponentially multiply processing power and output, allowing even a small group of T-140A1s to break into the most heavily defended computer systems and communications networks.
The secondary purpose of the Shtora V is to assist the sensor systems in detecting threats and determining their locations. The Shtora V ECS acts as a laser warning system; it is able to determine the direction and distance of photonic, infrared and ultraviolet lasers. It also can detect radars, even those that are classified as no probability of intercept as well as radio based communications.
The Shtora V system occupies 6 out of the 12 slots on the countermeasures rig.
Note: The hijacking function on the Shtora V can be removed in order to save up to 3 tons of weight (i.e: removal of processors etc.) However, the electronic interrogation function cannot be removed as it is an integral part of the modern battlefield. If you wish to remove electronic interrogation, the entire Shtora system must be removed, as well as the fire control modules, and the whole thing replaced with a simple ballistic computer.
ARENA-V Hardkill System:
The ARENA-V hardkill system covers the tank against both top and front/side attack threats. When a threat such as a missile, bomb or explosive shell is detected, the ARENA V system launches 3-4 explosive projectiles each the size of a large grenade at it. Within each grenade there is a programmable gyroscope controlling a shaped charge. Before exiting the launcher, the gyroscope is programmed to point the shaped charge in the direction of the threat. Thus the force of the explosion, and especially the overpressure created, is directed entirely towards the threat. This mechanism allows the ARENA-V grenades to stop kinetic energy top-kill ATGMs. Each of the 2 ARENA-V launchers can be reloaded from inside and occupies a single slot on the rig. The ARENA system can quickly screen out irrelevant threats, such as
The remaining 5 slots are generally unoccupied. However, a sub rig consisting of 2 high powered robotic arms can be installed. Each robotic arm can be outfitted with the following systems:
8x60mm CIWS Minigun System:
2 long barreled 8x60mm miniguns, 1 per arm can be installed in the robotic arms. Each minigun has its own thermal sight, laser rangefinder and millimetric wave radar. Ammo is fed from multiple 4000 round canisters with pull belts.
DREAD Centrifuge Gun System:
A .50 caliber DREAD centrifuge gun system can be mounted on each of the arms. The guns each have their own millimetric wave radar, thermal sights and laser rangefinder. They are fed by a paintball gun style hopper mounted above each centrifuge.
Other weapons or countermeasures around the same size can be mounted in the remaining slots as well.
Thermal Countermeasure Balloon (Optional):
A thermal countermeasures balloon can be tied to the rear of the tank. The balloon contains a thermal lock breaker that gives thermal and infrared sensing munitions an acquisition point, which is then shifted away from the tank itself in order to decoy heat seeking missiles away from the tank.
Sensor Systems:
The sensor systems on the T-140A1 are fairly numerous, but again, they are lighter and less in number than on the T-125. However, they more than adequately serve the needs of the T-140A1, allowing for full theater awareness.
Thermal Sight Suite (mounted on both sides above the gun and at the driver’s position):
Most tanks depend on their thermal sensors the most. The T-140A1 is no exception. The thermal sight suite on the T-140 consists of a narrow angle 9 degree thermal sight capable of detecting a running tank at up to 15km away, a medium angle 20 degree thermal sight capable of detecting a tank up to 10 kilometers away, and a wide angle 180 degree panoramic thermal sight capable of detecting a tank up to 5km away. The sight can distinguish between heat generated by vehicles and heat generated by random contacts, such as flares, the sun, burning wrecks etc. The driver has a panoramic thermal sight as well, for navigating at night, as well as in smoky and dusty environments.
Laser Rangefinder System (mounted on both sides, level with the gun as well as one in the muzzle reference sensor and one on top of the secondary turret):
The laser rangefinder system consists of 4 lasers, a UV laser, mounted on the right side of the gun, a blue-green laser mounted on the left side of the turret, another blue-green laser mounted as part of the muzzle reference sensor in the tip of the gun, and a blue-green combination LIDAR dome and laser rangefinder warning sensor mounted on top of the secondary turret.
Search Radar (mounted on the rear of the secondary turret):
A search radar mounted on the rear of the secondary turret searches for any potential incoming threats, such as helicopters, rockets, missiles and shells. The radar is fairly high powered and has high moving target capability indication, thus it can detect objects that normally do not show up on radar, such as stealth helicopters and tank/artillery shells. The search radar can fold flat against the tank when not used.
Track radar (mounted on rear of the turret, behind the armaments rig, yes this is possible, the Drozd system on Russian tanks has a rear mounted radar.)
The track radar can track incoming threats with extreme precision, measuring incoming velocity, position and distance from the tank; it is extremely useful in the anti-aircraft and threat tracking role.
Optics and IR Suite (Mounted next to the thermal sights and by the driver):
The optics suite consists of 3 rapidly focusing 128 megapixel digital videocameras with up to 40x optical zoom. The cameras are capable of panoramic view, as well as high zoom view, also, they can amplify incoming light, allowing for operation at night. Next to the cameras are mounted highly sensitive infrared probes that act as the tank’s IR sensors.
Digital Camera Suite (Scattered all around): Scattered around the tank are 22 megapixel digital cameras with IR probes. They are lodged in armored shutters and are very difficult to destroy. The cameras offer full visibility for the tank in environments that require it, such as urban environments or woodland environments.
Ground Mapping System (bottom of hull):
A ground mapping system consisting of a very low powered radar dome and a small set of lasers is mounted on the bottom of the hull. The group mapping system searches for any irregularities in the ground, such as rocks, bricks, freshly overturned earth, and you guessed it, landmines and improvised explosive devices.
Muzzle Reference Sensor (tip of muzzle):
The muzzle reference sensor consists of an inertial gyroscope, a metallic mirror and a wind sensor. The muzzle reference sensor verifies the positioning of the gun at all times for the fire control system, thus ensuring a high degree of accuracy when firing at both point and area targets.
GPS Navigation Computer (Installed software):
The GPS system on the T-140A1 allows for accurate navigation for the tank, as well as for accurate targeting of indirect fire munitions. In case the GPS satellites are destroyed or malfunction, the maps generated are downloaded to the T-140’A1s hard drives for safekeeping.
Compass (Inside the hull):
A compass is always helpful for aligning the tank in relation to the terrain and other objects.
LIDAR Balloon (Optional):
A balloon with a LIDAR system and a wind sensor can be tethered to the back of the tank.