Microsoft Wanna Be
10-11-2005, 21:07
Welcome Message [Semi-IC]
Thank you for even considering us here at MWB Shipyards. Our only rule is that you do your own math.
We hope to provide you with state-of-the-art ships and weaponry. We currently only contain SW Technology but will soon be expanding into our own technology but will always continue to use the SW technology. We are chasing down a friend of ours to get permission to use his technology.
Now this is a work on progress and will be constantly updated with new ships and weapons but for now this is all we have available here. So please enjoy.
Thank you.
~Microsoft Wanna Be Shipyards
Capital Ships
http://www.gogalt.com/ssheaven/00998.jpg
Avenger Class Battleship
Name: Avenger Class Battleship
Classification: Capital Ship-Heavy Space Combat
Length: 14,000 Meters
Crew: 33,000
Skeleton Crew: 5,000
Cargo Capacity: 30,000 Metric Tons
Troop Capacity: 8,000 Troops
Engines: Class 2.5 Engines [2,500 KPH at sub light speeds]
Hyperspace: Class 2
Weapons
53 Turbolaser Batteries
15 Heavy Turbolaser Cannons
41 Ion Cannons
15 Tractor Beam Projectors
20 Quad Cannons
20 Laser Cannons
10 Missile Tubes
Hangar Hold
4 Fighter Squadrons
2 Bomber Squadrons
10 Shuttles/Transports
Currently in Service
-Being Built The Dark Knight
- Sylvia’s Fist
Description/History
This ship has been in development for close to twenty years and it is the most powerful ship available from MWB at this time. With enough firepower to take on a Star Destroyer and enough speed to catch pirates the Avenger class is the greatest design MWB has ever produced and it is extremely proud of its design.
Its weapon systems are top of the line and have been increased for more power then length for specific reasons.
-It relies on close combat since it can escape quickly if nessecary.
-To make up for lack of weapons compared to a star destroyer its power combined can equal that of a star destroyer’s arsenal.
It can also be converted to serve as a troop ship delivering thousands of troops quickly to battle and retreating if nessecary. This ship is a powerful package and should be used wisely. It can also act as a deterrent against criminal activities better then a star destroyer can. Mainly because it contains more tractor beams and has more speed to catch the usually illegally enhanced ships of the various pirate organizations. It also has fixed several of the star destroyer’s flaws. These include easy to eliminate shields and when there are destroyed the bridge is an easy target.
So we here at MWB have placed the shield generator in a strategically spot in between countless laser cannons to protect it better. The bridge is also surrounded by four quad cannons to protect it from star fighter attacks. It only needs to be combat tested to assure it’s bark is the same as its bite.
Cost: 65 Billion
http://dlos.starwars-rpg.net/images/stats/gestaltarebattleship.jpg
The The Spartan Class Cruiser
Name: Spartan Cruiser
Classification: Capital Ship/Cruiser
Length: 800 Meters
Crew: 19,000
Skeleton Crew: 9,800
Cargo Capacity: 19,000 Metric Tons
Troop Capacity: 2,000
Engines: Class 2.0 Engines [2,000 KMH at sub light speed]
Hyper Drive: Class 5 Hyper drive
Weapons
20 Turbolaser Batteries
20 Quad Laser Cannons
15 Turbolaser Batteries
10 Missile Pods
5 Tractor Beam Projectors
Hangar Hold
1 Squadron
Three Transports/Shuttles
Currently in Service Two
-The Profiter [Flag Ship of MWB]
-The Gambler
Description/History The Spartan Cruiser is the brainchild of Thomas Sparti. He was the former head of capital R&D in the MWB military division. He has since retired but not before leaving his mark on the MWB Capital Ship World with this powerful Capital ship. Now keep in mind next to a star destroyer this is nothing it is a mere frigate to it. However for its size it packs a considerable punch not to mention speed.
It was deployed in the MWB Corporate Civil War two years ago and when the revolutionaries tried to take Microsoft Wanna be’s chief shipyard it was waiting. With the time’s state of the art weapons and systems the first Spartan ever built had to fight hard against the dozens of fighters and bombers that were attacking the shipyard, Bastion.
However against all odds the Profiter as it was later named proved to be the element of victory in that final climatic battle. It is now a sign of sheer power within the MWB’s small borders however may be outclassed soon by an even more powerful ship being developed. But it will always have its place within the Microsoft Wanna Be’s fleet even if it just out of respect.
Cost: 40 Billion
Fighters
http://img.photobucket.com/albums/v159/Kacin_Carter/blahblahblah.jpg
Official Name: E-1 Advanced Interceptor/Attack Fighter
Nickname: “Dread” Fighter
Crew: 1 Pilot and an R-2 Series Astromech droid.
Weapons
-2 MWB Laser Cannons [Standard Laser Cannons with longer range but a small decrease in power]
-1 Proton Torpedo launcher capable of launching six single shot proton torps.
Shields: 1 Light Deflector Shield [capable of taking two critical hits before failure]
Engines: Class Five Engine [I believe if I’m reading my book correctly that is 5,000 KM an hour at sub light speed.
Hyperspace: Not available in this version, customizable versions with hyper drives are available.
Length: 6.7 Meters Long
Cargo Space: Capable of fitting a [1] golf bag [using it as an example] in the cargo hold.
History/Description: Born to the idea of MWB Scientist, Drake Carter the E-1 Advanced Interceptor would prove to be the greatest in its class. It is fast, agile and powerful the lethal three combo. It is lethal in a dog fight, being able to perform moves rivaled only by the infamous earlier Tie Fighter. But it carries a small shield generator unlike the Tie Fighter. But to make sure it performed the same as the Tie Fighter the shield generator was slow to recharge and could only take two critical hits. So it was hardly used and the pilots, piloting the fighter relied on reflexes and skill more then the shield to protect them. Which should be how all E-1 Pilots are trained for better effectiveness and to better the chance of success of a mission.
The E-1 is also like the early tie fighter cheap to produce costing only slightly more then the earlier tie fighter due to extra enhancements. In simulations the E-1 not only beat the tie interceptors in dog fights but massacred them proving how effective the E-1 is. The E-1 is available for purchase.
Price: 50 Million Credits
Transports/Dropships/Gunships/Shuttles
http://www.planetquake.com/polycount/cottages/docrob/images/dropship.jpg
P-1 [I]Locus Class Dropship
Name: Locus Dropship
Classification: P-1 Dropship
Crew: Five; 1 Pilot; 2 Anti-Infantry Laser Cannon Operators; 1 Missile Operator; 1 Navigator/Radio Operator
Length: 20 Meters long
Troop Capacity: 30 Troops
Engine Max: .8 Class Engines [800 KPH]
Hyperdrive: Not Available
Armor Rating: Heavy Armor
Shields: Must be placed on Dropship, may vary depending on shield class and type
Weapons
-2 Proton Torpedo Launchers [Capable of launching six each]
-2 Anti-Infantry Laser Cannons [Operated by crewman]
-2 Forward Laser Cannons [Operated by Pilot]
History/Description: Recently designed after the ancient dropships of the past could no longer operate in current space warfare the [I]Locus[/b] Dropship is not only a dropship but a infantry support weapon and can be modified to fit the role of a gunship [Official Model coming out soon].
It was tested several times and proved to be excellent and more then satisfactory in deployment and support. It allows three points of troop exit; in the front or to either side allowing troops some measure of defense in a battlefield situation. This was done so that troops will not be slaughtered as they run down the ramp. It was also designed this way to allow better ambushes and rapid deployment.
It has heavy armor for trooper protection and would’ve made this a very slow craft if not for the extra booster engines located on either wing. These engines, when activated can soar to the speeds of 800 KPH, faster the then Old Republic Gunship.
Cost: 60 Million Credits
Thank you for even considering us here at MWB Shipyards. Our only rule is that you do your own math.
We hope to provide you with state-of-the-art ships and weaponry. We currently only contain SW Technology but will soon be expanding into our own technology but will always continue to use the SW technology. We are chasing down a friend of ours to get permission to use his technology.
Now this is a work on progress and will be constantly updated with new ships and weapons but for now this is all we have available here. So please enjoy.
Thank you.
~Microsoft Wanna Be Shipyards
Capital Ships
http://www.gogalt.com/ssheaven/00998.jpg
Avenger Class Battleship
Name: Avenger Class Battleship
Classification: Capital Ship-Heavy Space Combat
Length: 14,000 Meters
Crew: 33,000
Skeleton Crew: 5,000
Cargo Capacity: 30,000 Metric Tons
Troop Capacity: 8,000 Troops
Engines: Class 2.5 Engines [2,500 KPH at sub light speeds]
Hyperspace: Class 2
Weapons
53 Turbolaser Batteries
15 Heavy Turbolaser Cannons
41 Ion Cannons
15 Tractor Beam Projectors
20 Quad Cannons
20 Laser Cannons
10 Missile Tubes
Hangar Hold
4 Fighter Squadrons
2 Bomber Squadrons
10 Shuttles/Transports
Currently in Service
-Being Built The Dark Knight
- Sylvia’s Fist
Description/History
This ship has been in development for close to twenty years and it is the most powerful ship available from MWB at this time. With enough firepower to take on a Star Destroyer and enough speed to catch pirates the Avenger class is the greatest design MWB has ever produced and it is extremely proud of its design.
Its weapon systems are top of the line and have been increased for more power then length for specific reasons.
-It relies on close combat since it can escape quickly if nessecary.
-To make up for lack of weapons compared to a star destroyer its power combined can equal that of a star destroyer’s arsenal.
It can also be converted to serve as a troop ship delivering thousands of troops quickly to battle and retreating if nessecary. This ship is a powerful package and should be used wisely. It can also act as a deterrent against criminal activities better then a star destroyer can. Mainly because it contains more tractor beams and has more speed to catch the usually illegally enhanced ships of the various pirate organizations. It also has fixed several of the star destroyer’s flaws. These include easy to eliminate shields and when there are destroyed the bridge is an easy target.
So we here at MWB have placed the shield generator in a strategically spot in between countless laser cannons to protect it better. The bridge is also surrounded by four quad cannons to protect it from star fighter attacks. It only needs to be combat tested to assure it’s bark is the same as its bite.
Cost: 65 Billion
http://dlos.starwars-rpg.net/images/stats/gestaltarebattleship.jpg
The The Spartan Class Cruiser
Name: Spartan Cruiser
Classification: Capital Ship/Cruiser
Length: 800 Meters
Crew: 19,000
Skeleton Crew: 9,800
Cargo Capacity: 19,000 Metric Tons
Troop Capacity: 2,000
Engines: Class 2.0 Engines [2,000 KMH at sub light speed]
Hyper Drive: Class 5 Hyper drive
Weapons
20 Turbolaser Batteries
20 Quad Laser Cannons
15 Turbolaser Batteries
10 Missile Pods
5 Tractor Beam Projectors
Hangar Hold
1 Squadron
Three Transports/Shuttles
Currently in Service Two
-The Profiter [Flag Ship of MWB]
-The Gambler
Description/History The Spartan Cruiser is the brainchild of Thomas Sparti. He was the former head of capital R&D in the MWB military division. He has since retired but not before leaving his mark on the MWB Capital Ship World with this powerful Capital ship. Now keep in mind next to a star destroyer this is nothing it is a mere frigate to it. However for its size it packs a considerable punch not to mention speed.
It was deployed in the MWB Corporate Civil War two years ago and when the revolutionaries tried to take Microsoft Wanna be’s chief shipyard it was waiting. With the time’s state of the art weapons and systems the first Spartan ever built had to fight hard against the dozens of fighters and bombers that were attacking the shipyard, Bastion.
However against all odds the Profiter as it was later named proved to be the element of victory in that final climatic battle. It is now a sign of sheer power within the MWB’s small borders however may be outclassed soon by an even more powerful ship being developed. But it will always have its place within the Microsoft Wanna Be’s fleet even if it just out of respect.
Cost: 40 Billion
Fighters
http://img.photobucket.com/albums/v159/Kacin_Carter/blahblahblah.jpg
Official Name: E-1 Advanced Interceptor/Attack Fighter
Nickname: “Dread” Fighter
Crew: 1 Pilot and an R-2 Series Astromech droid.
Weapons
-2 MWB Laser Cannons [Standard Laser Cannons with longer range but a small decrease in power]
-1 Proton Torpedo launcher capable of launching six single shot proton torps.
Shields: 1 Light Deflector Shield [capable of taking two critical hits before failure]
Engines: Class Five Engine [I believe if I’m reading my book correctly that is 5,000 KM an hour at sub light speed.
Hyperspace: Not available in this version, customizable versions with hyper drives are available.
Length: 6.7 Meters Long
Cargo Space: Capable of fitting a [1] golf bag [using it as an example] in the cargo hold.
History/Description: Born to the idea of MWB Scientist, Drake Carter the E-1 Advanced Interceptor would prove to be the greatest in its class. It is fast, agile and powerful the lethal three combo. It is lethal in a dog fight, being able to perform moves rivaled only by the infamous earlier Tie Fighter. But it carries a small shield generator unlike the Tie Fighter. But to make sure it performed the same as the Tie Fighter the shield generator was slow to recharge and could only take two critical hits. So it was hardly used and the pilots, piloting the fighter relied on reflexes and skill more then the shield to protect them. Which should be how all E-1 Pilots are trained for better effectiveness and to better the chance of success of a mission.
The E-1 is also like the early tie fighter cheap to produce costing only slightly more then the earlier tie fighter due to extra enhancements. In simulations the E-1 not only beat the tie interceptors in dog fights but massacred them proving how effective the E-1 is. The E-1 is available for purchase.
Price: 50 Million Credits
Transports/Dropships/Gunships/Shuttles
http://www.planetquake.com/polycount/cottages/docrob/images/dropship.jpg
P-1 [I]Locus Class Dropship
Name: Locus Dropship
Classification: P-1 Dropship
Crew: Five; 1 Pilot; 2 Anti-Infantry Laser Cannon Operators; 1 Missile Operator; 1 Navigator/Radio Operator
Length: 20 Meters long
Troop Capacity: 30 Troops
Engine Max: .8 Class Engines [800 KPH]
Hyperdrive: Not Available
Armor Rating: Heavy Armor
Shields: Must be placed on Dropship, may vary depending on shield class and type
Weapons
-2 Proton Torpedo Launchers [Capable of launching six each]
-2 Anti-Infantry Laser Cannons [Operated by crewman]
-2 Forward Laser Cannons [Operated by Pilot]
History/Description: Recently designed after the ancient dropships of the past could no longer operate in current space warfare the [I]Locus[/b] Dropship is not only a dropship but a infantry support weapon and can be modified to fit the role of a gunship [Official Model coming out soon].
It was tested several times and proved to be excellent and more then satisfactory in deployment and support. It allows three points of troop exit; in the front or to either side allowing troops some measure of defense in a battlefield situation. This was done so that troops will not be slaughtered as they run down the ramp. It was also designed this way to allow better ambushes and rapid deployment.
It has heavy armor for trooper protection and would’ve made this a very slow craft if not for the extra booster engines located on either wing. These engines, when activated can soar to the speeds of 800 KPH, faster the then Old Republic Gunship.
Cost: 60 Million Credits