OOC: Sign-Up for Part II of the Bioweapons Design Competition!
Well, I finally realized that Jenrak and I never finished this competition, and I've decided to start it up again! Jenrak and I are already in, post your interest here! Any amount of entrants allowed this time around! Sign up NOW!
The bioweapon this time around is a nerve-affecting weapon, suitable for interrogation or torture, as well as just plain cruelty.
Okay I didn't read the whole thing.
Jangle Jangle Ridge
06-11-2005, 03:30
Er, what exactly do we need to do? Basically, come up with the symptoms of the bioweapon we're making up? Also, should the weapon ONLY be able to be used as that, or can it be a possible drop-use weapon, or some kind of aerosol.
Kanuckistan
06-11-2005, 04:28
Eh, what the hey; I'll give it a shot...
*ponders the problem for a moment*
How's this? Just something I came up with off the top of my head.
Agent: MANFI-743 (Multi-Agent Neural Function Inhibitor)
Category: Interrogation/Torture
Vector:
-Prime: Ingestion, water soluble
-Others: Inhalation, contact
Description:
A binary weapon, the primary agent(MANFI-743-Prime) is a designer protein which quickly moves to bond with neurotransmitter recivers in areas of the brain responsible for decision making, whereupon it transforms the gate protein befor moving on to affect other recivers in these targeted areas. The net result is that the subject develops terminal indecision; that is, they are unable to make any decision whatsoever, no matter how simple, effectivly paralysing them in place once it takes full effect, while leaving their mind otherwise intact; this tends to result in insanity after extended periods.
Time between ingestion and full onset varies depending on body weight and dose, but typicly averages 2-3 hours. Additionally, 743-Prime does not affect the autonomic nervous system; when terminal indicision takes affect, breathing is involentarily passed to the autonomic system to prevent accidental death. Prime also decays after a period of six months activity, either in the body or enviroment, during which time it remains potent and can infect; modified gates, however, remain until 743-Omega is administered in a sufficent dose.
Once an individual or group have been affected by 743-Prime, several designer neurotransmitters are avalible, each producing distinct effects. All except 743-Omega are avalible in forms which cause either temporary or perminate effects, in addition to specific counteragents for each.
MANFI-743-Alpha acts directly upon the modified protein gates, either temporarily ot perminatly restoring normal function. Several varients are avalible, each with a different duration of effectivness - these includes periodicals, which seem to cure the afliction, but result in temporary, periodical relapses.
MANFI-743-Beta produces a similar effect to 743-Prime, resulting in extream impulsivness in proportion to the dose, as the person becomes exponentially more likly to make immediate decisions, not so much as considering them befor acting.
MANFI-743-Charlie causes extream sugestibility; they will be easily convinced that you're telling the truth, no matter how far fetched it is.
MANFI-743-Delta produces a mirror effect to 743-Charlie, in that the person will be extreamly inclined to disbelive anything that is communicated to them. In high doses, they will start to disbelive themselves.
MANFI-743-Omega is the antidote, causing modified gates to 'decay' back into their original form, provided an adiquate dose is administered; a partial dose will result in a partial reversal of the effect. Unlike the perminate version of 743-Alpha, 743-Omega requiors readministration of 743-Prime to reverse.
JJR: Yep, that's pretty much it. See Kanuck's and round 1 (http://forums.jolt.co.uk/showthread.php?p=9606487#post9606487) for examples of an acceptable format.
Phoenixius
07-11-2005, 02:11
OK, I'll sign up for this:
MTB-04 Cringe
Developed to aid in the extraction of information from unwilling subjects. After one doses, most test subjects readily gave up information rather than be subjected the the abject terror they experienced while under the influence of this drug. Expensive as this is really dangerous - its not meant to be used as a weapon, only as an interrogation tool.
Type: Chemical agent
Symptoms:
-excutiating pain
-paralasis
-hallucinations
-loss of bodily functions
Time until death: ~2hrs
Incubation period: 1min
Mortality rate: 92%
Cure: Available, administer within 2hrs
Vaccine: Unavailable
Delivery: injection
Jangle Jangle Ridge
07-11-2005, 04:37
(This is Ridgian, not a Venny toy, just FYI)
Inquisitor's Whisper
Parts: Neuroagent, Bacterial, Virus
Lifetime: About 5 weeks
Application: Aerosol
The neuroagent is, in itself, complex, even though it is only a PART of The Inquisitor's Whisper. It works in two ways. For one, it slows the connection between your frontal lobe and the lobes of your brain responsible for your memories. Thus, the target has a much harder time deciding what memories are important and why they shouldn't be revealed. Also, the neuroagent rerouts some of the signals from the frontal lobe into nerves. Since the resulting pain is very subtle, making the target more uncomfortable than anything else, it subtly makes the target less willing to think about actions.
The bacteria is simple, and has little to be said about it. Upon landing on the skin, the bacteria begins to digest all of the dead skin cells on the outside of the body, making the skin raw and unprotected. After this is finished, the subject is far more sensitive to physical damage.
Finally, there is the virus. Unlike most viruses, the one used in The Inquisitor's Whisper is modified to have two sets of genetic material stored inside it to be injected. Thus, when the virus hijacks a cell, the nucleus, rather just producing the virus, produces both the virus and mitrochondria. This increases the target's metabolism greatly, making the target far more likely to crumble after food supply is decreased.