Irreconcilable Differences: OOC/Interest Thread
Generic empire
30-10-2005, 23:19
IC Thread: http://forums.jolt.co.uk/showthread.php?t=451713
As I mentioned in the first post of the IC thread, this RP idea and the twenty pages of introduction were a collaboration between Freudotopia and myself, co-concocted and co-written. It was and is our intention to get as much involvement and interest in this RP as possible from everyone on NS, no matter nation age, skill level, experience, or familiarity with either Freudotopia or the Generic Empire, so everyone is welcome. The RP is going to be open in the truest sense of the word, and while we have a skeletal plotine, everything depends alot on player involvement, so be careful of what you do in the RP since it can affect the entire course of the story.
As I also mentioned, there are going to be a few simple guidelines just to keep everything in order. They are as follows, but are of course subject to change based on discussion and discretion:
1) No WMDs. Pretty standard rule. This includes nukes, chemical weapons, and biological agents. Exceptions can be made.
2)No huge armies. Again, standard business. In a story focused roleplay, lots of soldiers and weapons of war tend to impede progress. Exceptions can be made.
3) NO IGNORING. Unless someone blatantly flames or baits you, you cannot ignore any other participant in this RP without withdrawing your own participation. It will be up to the discretion of Freudotopia and I to decide whether someone's behavior warrants a group ignore, but personal ignores will not be tolerated.
4) NO GODMODING. If you're not sure of what this is, the stickies do a great job of explaining it better than I could, however I'll be glad to clarify via TG if you feel it necessary. Again, if someone consistently godmodes, it will be up to the discretion of Freud and I whether it warrants expulsion from the RP. However, all expulsions will be put up to OOC debate beforehand.
That's it for the foundation rules. You can post any suggestions relating to them here.
With regard to involvement, Freud suggested that you post your interest and your ideas for how to get involved here in the OOC thread before jumping in so we can get a general idea of who's in and what they want to do in the RP, again to keep things organized.
I ask that you all read the entirety of the five intro posts before getting involved just so you're not out of the loop. Summaries can be provided for later events, but i will maintain that it is best to read the first five posts yourself.
If you want to discuss anything off the forums, you can contact me over a messenger,
AIM: MrBlack0
MSN: MrBlack77@hotmail.com
Thanks for your interest, and enjoy the RP.
As I mentioned in my TG, the story is certainly catching my attention, and I have the perfect character to join in.
His name is Shrew. (basically a code name, you know?) A soldier who was trained to the point of breaking by my government, he has had many clones made of him, each with a different mission than the last. A new clone was made for the specific purpose of killing assassins that posed a threat to the government. Specifically, Boo Radley.
I'll give a proper intro for him in my first post, but thats basically what he's going to be doing, tracking down this foremost assassin, and, by any means, killing him. Of course, he's going to have to bust plenty of heads along the way.
Generic empire
30-10-2005, 23:43
It sounds reasonable, though you'll have to talk to Freudotopia first to get the full idea behind Boo Radley, who is an extraordinarily complex character. I'd say wait for his approval before posting that particular plotline.
I read it and it really does look awesome, one question, is it possible to send in a character on the Cartel's side, if so I have a smuggler character who i've used before, Eric Dutch, is that cool?
Camel Eaters
31-10-2005, 00:08
I was thinking of having Corrigan Uberstockson as one of my four characters. While monitoring the chatter on GE lines he probably would've picked this whole thing up. He hacked Thyrt Tyrch and is using it without anyone noticing so he could probably do it. After he gets word I figure that he could decide to tell the IFL (Institute of Field Logistics) a basically streamlined military chain of command that operates similarly to a call center. Anyways after he tips the IFL they'd decide that because the BLA is getting arms that means they might move against a medium sized township inside Free Buchania that's mostly made up of CE immigrants. Seeing as the immigrants are getting more powerful they decide it'd be a good idea to try and stop this. Seeing as it's not actually that incredibly important they don't send anyone terribly good.
The Team of Operation Fluffy Bunny:
Sergei Ivanovich Sergei:The most Russian person in the world. Sniper sub-extroidairnairre and instigater of the Fifth Street Sex Shop Massacre.
Donut: He's dumb and squishy. Special ops and well known for accidentally shooting himself in the foot on several occasions.
Tom Jack Smith Jones Johnson II: Martial arts expert. Currently out of shape and once killed a kitten with a firetruck.
The Fallen Races
31-10-2005, 00:10
TFR is interested in throwing its own character - Nightmare.
Nightmare is a trained assassin, hired by the government to be its own personal bodyguard. He is allowed to break any TFR law in order to acheive his mission. His usual method is either a snipe-out or kniving them in the back with a katana. His physical strength is unmatched by any TFR Spec Ops. forces. His tricks of reflex and speed have been known to break the laws of physics.
Is this possible?
Camel Eaters
31-10-2005, 01:03
TFR is interested in throwing its own character - Nightmare.
Nightmare is a trained assassin, hired by the government to be its own personal bodyguard. He is allowed to break any TFR law in order to acheive his mission. His usual method is either a snipe-out or kniving them in the back with a katana. His physical strength is unmatched by any TFR Spec Ops. forces. His tricks of reflex and speed have been known to break the laws of physics.
Is this possible?
I'd say you should tone it down some. Everyone has superheroes. Why not have a good agent instead? Or even a slightly retarded chimpanzee.
It sounds reasonable, though you'll have to talk to Freudotopia first to get the full idea behind Boo Radley, who is an extraordinarily complex character. I'd say wait for his approval before posting that particular plotline.
Righto. Is he going to be posting in this thread, or should I TG him?
Generic empire
31-10-2005, 01:10
Spooty, CE both of those ideas are more than cool with me, so go ahead and jump in. TFR, I've got no problems with your uber agent, but you'll have to be really careful to avoid godmoding since he is so incredibly superhuman. If your going to use him to assasinate any player characters I strongly recommend running it by them first to avoid headaches and frustration. He'll also probably have some weakness and it might be interesting for you to explore that, but other than that you've got a green light. Enjoy.
Generic empire
31-10-2005, 01:14
Righto. Is he going to be posting in this thread, or should I TG him?
I'd say go ahead and send him a TG, but he might not get on until tomorrow or tuesday so i'll try to get in touch with him myself and get the word to you as soon as possible. I'd give you the greenlight myself right now but since your idea is so heavily based in Freud's character, it's probably best to wait off until he can know what's up.
The Fallen Races
31-10-2005, 01:29
Spooty, CE both of those ideas are more than cool with me, so go ahead and jump in. TFR, I've got no problems with your uber agent, but you'll have to be really careful to avoid godmoding since he is so incredibly superhuman. If your going to use him to assasinate any player characters I strongly recommend running it by them first to avoid headaches and frustration. He'll also probably have some weakness and it might be interesting for you to explore that, but other than that you've got a green light. Enjoy.
His real weakness is his insanity. That should be enough to hobble an otherwise superhero.
Generic empire
31-10-2005, 01:30
His real weakness is his insanity. That should be enough to hobble an otherwise superhero.
Ooh, I like it. Welcome to the game!
The Fallen Races
31-10-2005, 01:41
Yeah, insanity's going to be quite fun to play.
Freudotopia
31-10-2005, 02:57
As I mentioned in my TG, the story is certainly catching my attention, and I have the perfect character to join in.
His name is Shrew. (basically a code name, you know?) A soldier who was trained to the point of breaking by my government, he has had many clones made of him, each with a different mission than the last. A new clone was made for the specific purpose of killing assassins that posed a threat to the government. Specifically, Boo Radley.
I'll give a proper intro for him in my first post, but thats basically what he's going to be doing, tracking down this foremost assassin, and, by any means, killing him. Of course, he's going to have to bust plenty of heads along the way.
Clones? No. You can have this guy Shrew try to kill Boo Radley. That's okay. You'll have to wait just a little bit to actually make a move on him, because Radley and Tank McBrain have a thing coming up that GE and I planned out already. But in the meantime, you can RP him sneaking into Ismeria.
P.S. Don't even try to track down Boo Radley until I tell you. It would be impossible. I'll purposefully leave you an opening in a day or so if you want to go after him.
Falcania
31-10-2005, 12:58
Can I join? Representing a rival mafia who want the arms diverted to Falcania for their own use.
Generic empire
31-10-2005, 15:15
There probably wouldn't be any other reasonably sized criminal organization what with the sheer bredth of the Cartel's operations, a theme we're focusing heavily on, but a set amount of operatives in a sort of sleeper cell conifguration would probably be reasonable.
Falcania
31-10-2005, 21:48
The Order are the main source of organised crime in Falcania. They're pretty small, which is why they're attempting to steal weaponry.
Generic empire
01-11-2005, 00:24
The Order are the main source of organised crime in Falcania. They're pretty small, which is why they're attempting to steal weaponry.
I spoke to Freudo today and he said that there are other organizations with a presence in Ismeria, just none to rival the size and political clout of the Cartel, so yeah, you're fine.
Lewrockwellia
01-11-2005, 00:55
Anything I could do? This is extremely awesome so far, and I strongly desire to not fuck it up.
Generic empire
01-11-2005, 01:35
Anything I could do? This is extremely awesome so far, and I strongly desire to not fuck it up.
Sure. Me and Freud were talking today about possible objectives for participants, and we came to the conclusion that smuggling (later blockade running) would be a big part of the RP, so if you wanted to get involved on the side of the indenpendent faction, running shipments of arms to the Cartel might be a good thing to do. You could also send intelligence agents if you wanted. If you were leaning more in sympathy to the Freudian government, again you could send agents and later special forces. We're open to most any ideas, but those are just a few suggestions.
On an unrelated note, good signature. Libertarian power!
Lewrockwellia
01-11-2005, 01:42
Sure. Me and Freud were talking today about possible objectives for participants, and we came to the conclusion that smuggling (later blockade running) would be a big part of the RP, so if you wanted to get involved on the side of the indenpendent faction, running shipments of arms to the Cartel might be a good thing to do. You could also send intelligence agents if you wanted. If you were leaning more in sympathy to the Freudian government, again you could send agents and later special forces. We're open to most any ideas, but those are just a few suggestions.
On an unrelated note, good signature. Libertarian power!
Thanks! (for the compliment and suggestions)
I'll make up a smuggler and do a post introducing him.
Freudotopia
02-11-2005, 14:31
Can I join? Representing a rival mafia who want the arms diverted to Falcania for their own use.
Like GE said, you're welcome to RP a smaller, less powerful criminal element in Ismeria, but your activities will likely be restricted once the RP picks up speed, for plot reasons.