NationStates Jolt Archive


Thought Criminals OOC Thread

The Kraven Corporation
30-10-2005, 19:46
Please Place all OOC here, questions etc, you know the score
Psyker Bearzerkers
30-10-2005, 20:14
So mortars, grenades/rpgs, and high explosives are needed to kill the CP?
The Kraven Corporation
30-10-2005, 20:17
So mortars, grenades/rpgs, and high explosives are needed to kill the CP?

No, normal rounds from an assault rifle can take them down, you just need to fire in the right place, and the problem with being faced by such an intimidating sight is the panic that comes across you, you don't have time to think about taking aim, and the fact the CP trooper is ususaly ordering you to do something, such as lay down your weapons, or its mechanicaly reciting some breach of a Doctrine, also the voice doesn't sound human, its been altered by the vocal amplifier to sound more mechanical than machine, imagine ED 209 from robo cop, only without the growls and with less emoition but equal authoritory
The Kraven Corporation
30-10-2005, 21:20
So mortars, grenades/rpgs, and high explosives are needed to kill the CP?

Nice post there, I especialy enjoyed the...

"We will brake you, Then Reshape you in our Image" :D
Velkya
31-10-2005, 00:16
This is the Velkyan military in a nutshell.

My troops use the ARC-3 as their primary weapon. It's a rifle cannon combination, and use special cushioning to dampen the recoil from it's magnum .50 cal rounds. The cannon is a 30mm rifle, which uses HE, AB, or SABOT rounds. The standard Velkyan sqaud is 12 men, with a squad leader, 7 riflemen (all armed with ARC-3s), 2 Gunners (armed with a HAW-42), and 2 Anti-Tankers armed with LAR-10s and Javelin II launchers. All use a advanced Command and Control system similar to Land Warrior, except much more powerful. Their armor protects them against rounds up to .50 cal and is linked to the soldiers biocondition. Velkyan infantry and highly trained, and are nearly impossible to rout.

Of course, all this would be junk without proper support. The Allied Union Air Force is the best in the region, and uses advanced indeginous aircraft such as the RADF-2 to attain air superiority over a battlezone. The Navy also uses top of the line ships, including the 3 superdreadnought sqaudron known as the Trimuvarte. Velkyan armored unit use Scorpian MBTs and Dragon Heavy IFVs to dominate land. Here's some pics:

ARC-3:http://www.artinfantry.com/gallery/albums/killzone/Assault_Rifle_Shotgun_textu.jpg
HAW-42: http://www.the-junkyard.net/images/weapons/halo2/w_turret.jpg
LAR-10: http://world.guns.ru/smg/bt_mp9_0.jpg
Javelin II: http://www.human-future.de/raketenwerfermaterial.jpg
RADF-2: http://www.machtres.com/x36.jpg
Scorpian: http://desertcombat.dk/images/news/196_orig_betaScorpian.jpg
Dragon: http://www.axeman3d.com/thumbnails/APC.jpg
Velkya
31-10-2005, 00:17
Kraven, any info on MBTs used by your army?
Mini Miehm
31-10-2005, 00:25
So, I've been kinda busy, what have I missed Kraven?

More importantly, need any backup?
Red Tide2
31-10-2005, 00:38
Heres a low down on the weapons used by the Consortium(which is my Goverments Secret Police/Federal Agency/Intelligence Agency hybrid):

M-50 SMG: Is standard issue for Red Tidean Military Close Combat Teams, Tech-Com Corporation Mercernaries, Red Tidean Police, and regular Consortium Agents. They are 6.8mms and perfect in close combat, although their firepower and accuracy weakens once you go over 400 meters. Can be silenced.

M-150 Sniper Rifle: Standard use Sniper Rifles by Red Tide Military, Tech-Com Mercernaries, Red Tidean Police, and the Consortium Sniper Agents. These are on-the-dot accurate up to 1.2 kilometers and are semi-automatic. 6.8mms.

M-200 Light Machine Gun: Standard issue Machinegun for Red Tidean Military and Consortium Support Agents. Accurate up to 800 meters and are capable of going threw most regular body armor up to 500 meters. 6.8mms.

AR4 Carbine Assault Rifle: Standard issue weapon for Red Tidean Speacial Forces, Current Gaurd Troopers(IE:The Red Tidean Militaries elite ground troops), Consortium Agent Team Leaders(CATL), and G-Men(The Consortiums Splinter Cell styled agents). The same as the Red Tidean M-100 Assault Rifle except it is smaller and have a silencer added(with sacrifice to firepower). 6.8mms.
The Infinite Crucible
31-10-2005, 04:00
Ok, Concremo was handed over to The Corporation on Friday night last week so the Corporation is that entire land mass that has been identified as being occupied.

Before we begin on any attacks, there should be some things i make clear before i get accused of God Modding, As I do not want this thread to devolve into an OOC argument like what happened in the Expulsion thread because a few people didn't understand how the Corporation worked, or the Military Technologies it uses.

1st - Please bear in mind that The Kraven Corporation is a totalitarian Military state, this nation exists soley for the purpose of war, not to sell things for war, But to make it, without war the Economy Crumbles, Everything the Corporation makes has no cost as it does not need to pay its citizens due to the Proaganda the Corporation uses to make the citizens feel they are doing a good job for the War effort and so increase their output, I.E.: 1984

The Entire nation is on a constant state of High Alert, meaning we are expecting attacks at all times, Our Police is our Military, and as such we can deploy a sizeable force anywhere within our nation and with in reasonable distance with in 2 hours notice.

The Nation is ringed by an immense defense network, ranging from trench networks, artillery bunkers, mortar bunkers, flame turrets, machine gun pill boxes, flack emplacment, missile emplacments, a myirad of mine fields, from biological mines, to electromagnetic mines designed to attach themselves to tanks before detonating a shaped charge, there are miles and miles of barbed wire and razor wire.

Along the Coastline are what is known as Coastal Deterant Batteries.

These systems are designed to deter fleets from approaching the shores, and contain some of the biggest artillery cannons known.

2500 mm Coastal deterent Cannons that fire antishipping shells that have a tungsten steel penetrator tip, with DE casing that contain roughly 1000lbs of C12 plastic explosives that make c4 look like party poppers, C12 is designed to level buildings that are being defended by an enemy force that are well dug in, however in large enough quantities C12 can level an entire city block.

there are four of these Cannons long the City of Kravonika, while others are scattered along the coast line, these weapons have an effective range of over 60kms. this was an immense engineering project and took many 100's of man hours to construct.

The City itself is ringed by an immense Wall of Titrete, a mix of Concrete laced with Titanium, it has proven to be able to withstand most bombardments and most PMT bunker busting weapons.

Upon these walls are yet more defenses, including Artillery, Basilisk Earthshaker positions, Missile Racks, Flame towers, assault Cannon mountings, Heavy Autocannon Mountings and Tesla Coils, designed to annihilate Troop formations or melt the armour of tanks, cooking the occupants inside. these take an immense amount of time to charge and use the Fusion Power Generators underneath the City itself.

Inside the city there are many Anti air craft emplacments left during the Civil war that are still maintained and manned...

Northern Cydonia is probably the least most defended area, but this is the Corporate Mining Complex, Don't bother attacking here the Conditions are so hostile to anyone that isnt Capitol Police or the Sardaukar that most troop formations will die before getting out and Tanks would find the terrain impossible to pass through, it would be like forcing your army into a bottle, only to be picked off one by one.

The major factor that prevents attack is that the Lands of the Kraven Corporation are for 90% of the year locked by ice, which is why most of the Kraven Navy is docked in the Numonican Docks.


The Capitol Police:

The Capitol Police have what is called Protect gear, this is their armour, it is quite capable of taking a 7.26mm round to the chest at close range and would be able to walk away from it, in another incident, see Imperial Ravens post, A CP trooper is able to take a direct impact from a car, and get back up. Now these are not super soldiers, they have just been physcoligcaly altered to be impervious to pain, follow orders without question, they feel absolutly NO human emoitions, they are for all intents and purposes, Machines, Inhuman killing machines that would not think twice about massacreing a Family because they broke some laws.

Optical Mags, these are the lenses built into the Capitol Police Gasmaks, they have Night vision, Thermal, Low Light, Flare comp and a Smart link, a cross hair that follows the tracking of their weapon allowing them to aim with greator accuracy.

A standard trooper load out is as follows:

GPMG
Ammunition
Bayonet
Gasmask with Filteration systems and air scrubbers, capable of fighting in a highly toxic environment
Corporate Side arm

The Sardaukar Phase 4:

In the begining of this thread you will notice the use of "CF" Class sardaukar

Well the Phase 4's have moved on from them, they are now the most fearsome fighting force, able to take a shotgun blast to the face and still fight using 45% combat effectivness, this is due to Cyber augmentation, biological enhancments and armour as well as Bioware (Replacing organs with a more durable synthetic one) The Phase 4's also have a Viral system, known as the Necrovirus, the Necrovirus animates dead flesh, however it has been geneticaly altered since the "CF" phase 2's to repair damaged flesh.

These are exteremly hard to kill, but they are not invincible, they are used mainly as a shock and awe weapon, using their immense form and ability to take punishment and deal it out to break troop formations and moral.

The Sardaukar Phase 4's use 12.5mm x72 mm Rounds, that fire in a 5 round burst. this weapon is easily able to tear a lighlty armoured target in two firing at a velocity of 1500mps.

Anymore questions please ask? But Please use This thread, I insist all OOC Goes here...

http://forums.jolt.co.uk/showthread.php?p=9856913

(Im leaving this here so that people can read it, If I post links a few people wont bother to follow them, then will cause petty bickering because they didnt read it, this way there can be no Excuses, Ignorance is no Excuse...)

Ok so I think I have this. You are going to be one tough cooky to crack, lol. However, when you say that you are locked in by ice, does that mean the weather is too harsh to sail, or that your waters are frozen solid, or what? Now I dont know how big your nation is, but to have that sort of defense all over the place is going to stretch you thin, even if you are all about war. So is it really all over the place, or in lines, or what. Additionally you say that you now own Concremo, that would place additional strain on your military and would most likely lack the defense of other areas.

On a different note, if I can find a few bigger allies and actual invade how do you want RP this? Do you want to RP to win the war, I.E. using tactics and surprises, or RP a story, and have the victor planned out from the beginning? Or something in between? Your the host, your call.
Kahanistan
31-10-2005, 04:36
What exactly is the status of Concremo? Does it have a pro-Kraven puppet government, or any kind of central authority that nations wishing to engage in diplomatic relations could contact, or is it just part of Kraven now, ruled from Kravonika, like the rest of Kraven Corp.? I was looking into the idea that Kraven Corp. couldn't stand up to an offensive if an enemy offered Concremo full independence and military protection in exchange for secession from Kraven Corp....
Raven corps
31-10-2005, 05:07
True he may not but, with our help he AND I would have enough power to repel an attack. You will see what we mean soon.
The Infinite Crucible
31-10-2005, 05:15
I dont know, so far from what Kraven has said I have noticed some major weaknesses in his defense plan, that if exploited would allow an aggressor to roll over him with almost not loss of life. However, you have yet to reveal this secret of yours, and I may be misinterpreting some things.
Xirnium
31-10-2005, 05:17
Kraven, exactly what percentage of your military is actually currently commited to the Xirnium war? If a major war erupts at home won't you have some serious issues as regards overcommitment?

As I understand it you at least have some pretty large naval units currently engaging Yallak.
The Infinite Crucible
31-10-2005, 05:24
I am not too worried about Kraven, for reasons previously stated, but Bretton is a big big problem. We are going to need to call in a heavy hitter of our own, or at least enough small or medium guys to hold him back while we invade. If anyone has some strings to pull, now it the time. :D
Xirnium
31-10-2005, 05:28
I am not too worried about Kraven, for reasons previously stated, but Bretton is a big big problem. We are going to need to call in a heavy hitter of our own, or at least enough small or medium guys to hold him back while we invade. If anyone has some strings to pull, now it the time. :D

I'll formally petition the Yallak Empire to become involved in an assualt on the Kraven homeland.
Raven corps
31-10-2005, 05:32
I cant tell you our secret yet. its a secret.... but Kraven as he as already stated has a main land, as where Raven corps does not. We can commit twice as many troops to his aid. Because when you have very little land to defend, its not so hard to commiting a good number .
Kahanistan
31-10-2005, 08:47
Post 188 on the Xirnium War thread, Kraven has 2,000,000 Capital Police and 30,000 Sardaukars deployed.

As for Kahanistan, over a fifth of its 8,000,000 strong military is committed to Xirnium, or about 1.8 million troops, a total of 200,000 Imperial Marines, 100,000 naval personnel, and about 1.5 million Republic Guards, with about 130,000 marines and 800,000 Republic Guards actually fighting, the balance being logistical troops, medical, etc.

Kahanistan is also deploying about 11,500 troops to other nations fighting terrorism, so a major offensive against Kraven now, with, say, 1,000,000 troops, would severely weaken Kahanistan's defenses.
Yallak
31-10-2005, 09:12
Kraven, exactly what percentage of your military is actually currently commited to the Xirnium war? If a major war erupts at home won't you have some serious issues as regards overcommitment?

As I understand it you at least have some pretty large naval units currently engaging Yallak.

He has 1000 ships in the Xirnium war. So if i know anything about Nationstates then thats his entire navy and he couldn't possibly have another ship in existance with his military budget.
Velkya
31-10-2005, 15:38
Even if the KC is envolped by ice, a good half of my combat troops are from the region of Selka (think Russia frozen most of the year) and are used to arctic-like conditions.

Velkya's military force on the ground is somewhat close to 2 million troops, with the Navy and Air Force comprising anther 2 million, with 1 million logistics and administration. I'll commit a good half of them to this conflict.
The Infinite Crucible
31-10-2005, 16:01
When we invade, we must be well organised. So if there is enough interest I will develope a planning thread for us, or something along those lines. It would have both OOC and IC planning, all secret of course. The majority of my army is proficient, but hardly amazing in artic conditions, but my northern legion fights in sub zero temperatures every day.

Additionally my active duty military, all branches, is about 1% of my population. So I have twenty million men split up among all services. I will probably commit a third of that, possibly even half. Dont think I will need to call up the reserves, or start a draft, but you never know.

I cant tell you our secret yet. its a secret.... but Kraven as he as already stated has a main land, as where Raven corps does not. We can commit twice as many troops to his aid. Because when you have very little land to defend, its not so hard to commiting a good number .

Sounds cool, but wouldn’t this leave you with minimal infrastructure, if any at all? I think it is a cool idea, and would be a blast to RP, but using it as an advantage in combat seems a bit… improbable. I may be missing something, though.
Velkya
31-10-2005, 16:06
Alright, I need a list of the nations against Kraven and what forces they are commiting.
The Kraven Corporation
31-10-2005, 18:10
Alright, I need a list of the nations against Kraven and what forces they are commiting.

I need a list of Nations that are with me, In my next post here i will try to address all questions.
The Kraven Corporation
31-10-2005, 18:44
So, I've been kinda busy, what have I missed Kraven?

More importantly, need any backup?


Kraven Corporation decided to remove some unwanted elements of its population, a Cell of thought Criminals in the Slum districts, the Extermination began, the International community started waving troops and threats around, The Extermination continued regardless, What must be done must be done, and yes some Help would be appreciated.

Kraven, any info on MBTs used by your army?


There are Two main Battle Tanks used in the Kraven Military.

The Leman Russ: Standard leman russ with a 180mm Smooth bore HE and AT Battle cannon, as well as side sponson heavy bolters that are 12.5mm x 72 with HE rounds. Armour is Chobam armour with ablative layer. General speed is 30mph on road, 24mph on land.

The Emperor Class Leman Russ: This is the Super heavy tank of the Corporation, Not a land Ship, but Large than the Leman russ its counter part.

The Emperor is armed with 185 ETC with EM rifiling cannon, assault cannons mounted on the side sponsons, on a forward mounting and one on the turret, designed to engage enemy tanks at long range and troop formations up close, the Assault cannons are at 12.5mm x72, Standard DE rounds

http://forums.jolt.co.uk/showthread.php?t=445481

The Armour is a Chobam Armour laced with Tungsten/titanium alloys, with an ablative layer, the inside of the tank has a Tugsten steel mesh covering the inside stopping shrapnel and internal fragmentation of the armour, protecting to troops inside.

I added the bit about the armour because at the time of creating the Emperor i didnt know much about armour, but my knowledge has increased ever so slightly since then.

those are the MBT's

another vehicle that you should watch for is the XSA II seige tank.

http://forums.jolt.co.uk/showthread.php?t=448401

That sums up the MBT's

Other armoured vehicles include, the Captiol Police APC, the Basilisk Mobile Artillery (Earthshaker Platform) Chimera troop transporter. thats pretty much it.


Additionally you say that you now own Concremo, that would place additional strain on your military and would most likely lack the defense of other areas:

The Concremo Military is under the Corporation's control, they are currently defending the Concremo sector until the Corporation is in full control and their military integrated into ours. so in short, Our forces are not stretched out further than capacity due to the fact we arn't defending it, The Concremo military under Corporate control is. if you know what i mean.

And the style of RP i prefer to be Story driven, being as Cinematic as possible as you can see from my Extermination of the Camp, the sights the sounds the smells, this is how I RP :)

What exactly is the status of Concremo? Does it have a pro-Kraven puppet government, or any kind of central authority that nations wishing to engage in diplomatic relations could contact, or is it just part of Kraven now, ruled from Kravonika, like the rest of Kraven Corp.? I was looking into the idea that Kraven Corp. couldn't stand up to an offensive if an enemy offered Concremo full independence and military protection in exchange for secession from Kraven Corp:

The Current state of Concremo is this, Concremo was sold out to the Corporation by one of its Ministers, there was an explosion and the entire former Government was killed, so the rulers of Concremo are entirely Pro Corporation, However, I do like that idea, and will keep it in mind for a future RP thanks.

Kraven, exactly what percentage of your military is actually currently commited to the Xirnium war? If a major war erupts at home won't you have some serious issues as regards overcommitment?

As I understand it you at least have some pretty large naval units currently engaging Yallak.


I have Commited forces all over NS, pacifiying nations, So this little Extermination thread doesn't actualy stop here, defeating me will mean multiple nations will be freed from Kraven Tyranny.

there are 6 battalions of Capitol Police out in NS

Psycher Berzerkers
Skycpt
Ankarhistan
CorpSec Corporation
Raven Corps
and there is one more, but i can't remember who

as well as about 3 Battalions of Capitol Police in Xirnium and another 2 in Kimojuno i belive.

Now the Corporation has a Total military of about 60 million, because I count my total military as being 7% not the norm, due to the Military also taking on Policing duties and my High Military budget, (Police and Military Budgets are combined, There is no point in keeping them seperate when one is doing the others job)

I am not too worried about Kraven, for reasons previously stated, but Bretton is a big big problem. We are going to need to call in a heavy hitter of our own, or at least enough small or medium guys to hold him back while we invade. If anyone has some strings to pull, now it the time.

Don't Get over confident, you have yet to face the Phase 4's :p

I'll formally petition the Yallak Empire to become involved in an assualt on the Kraven homeland.

Arrrgh, not more people, I think he's comming anyway....

He has 1000 ships in the Xirnium war. So if i know anything about Nationstates then thats his entire navy and he couldn't possibly have another ship in existance with his military budget.


Yes we do, there are around another 2500 ships in other Fleets currently in Dock at Numonica, however these are mainly made up of the Old ships before the Reformation under The Macabees guidance, and also a lot of Logistical Ships.

Even if the KC is envolped by ice, a good half of my combat troops are from the region of Selka (think Russia frozen most of the year) and are used to arctic-like conditions.

Velkya's military force on the ground is somewhat close to 2 million troops, with the Navy and Air Force comprising anther 2 million, with 1 million logistics and administration. I'll commit a good half of them to this conflict.

Heh, I'm not relying on this as my defense, it was not at all my origonal purpose, i just like the Idea of having a Nation under snow most of the year (i love the snow) and the Ice Sheets just seemed even cooler (No pun Intended)


When we invade, we must be well organised. So if there is enough interest I will develope a planning thread for us, or something along those lines. It would have both OOC and IC planning, all secret of course. The majority of my army is proficient, but hardly amazing in artic conditions, but my northern legion fights in sub zero temperatures every day.


I agree, I don't want this to turn into petty bickering, But however any serious Drastic things that will effect my nation, Not including this war, I would like them to be passed over with me first

To finish with

No WMD, Im not going to use them on my own nation, so i would like it if people didn't use them on me,

I hope I addressed all these questions and comments and again have anymore questions please don't hesitate to ask.
Mini Miehm
01-11-2005, 00:19
You can count me as an ally in this one...
The Infinite Crucible
01-11-2005, 01:49
Hey here is my force read out. I have never really put time into thinking through my military, but it is pretty decent in my opinion. Overall I am commiting about 8 million men to the conflict.

Naval Units:

2000 Ships Total
5 Apollo Class Super Carriers
20 Marathon Class Fleet Carriers
10 Spartan Class Light Carriers
15 Medusa Class VSTOL/Helicopter Carriers
10 Titan Class Battleships
15 Olympian Class Battleships
20 Humanity Class Battle cruisers
5 Zeus Class Super Arsenal Ships
30 Artemis Class Arsenal Ships
100 Zephyr Class Guided Missile Cruisers
50 Sol Class Guided Missile Cruisers
100 Solon Class Guided Missile Destroyers
50 Hercules Class Destroyers
150 Muse Class Anti Missile Frigates
50 Poseidon Class ASW Frigates
100 Odysseus Helicopter Landing Ships
10 Leviathan Class Ballistic Missile Subs
50 Charybdis Class Guided Missile Submarines
100 Hydra Class Attack Submarines
100 Brood Mother Class Submarines
The remaining ships are support ships, supply carriers, and what not.

Land Units:

Central Legion:

2nd – 4th Infantry Divisions
300,000 Crucible Soldiers
100 Hoplite LBT
100 Phalanx MBT
100 Ares Class Mobile SAM’s
500 Trireme IFV
500 Pegasus Multi Purpose Helicopters
100 Trojan Transport Helicopters
200 Sprite Light Assault Helicopter
100 Fury Class Gunships
Support Vehicles and what not

900,000 men total, highly mechanized

1st – 6th Mechanized Divisions
100,000 Crucible Soldiers
500 Trireme IFV
1000 Pegasus Multi Purpose Helicopters
300 Trojan Transport Helicopters
400 Sprite Light Assault Helicopters
300 Fury Class Gunships
100 Ares Class Mobile Sam’s
Support Vehicles

600,000 men total

1st and 2nd Calvary Division
3000 Sprite Light Assault Helicopters
2000 Fury Class Gunships
500 Erebus Class VTOL Fighters
Support Craft

1st and 2nd Armored Division
2000 Hoplite LBT’s
2000 Phalanx MBT’s
2000 Hera MLRS Mobile Rocket Systems
2000 Ares Class Mobile SAM’s

Northern Legion:

7th – 9th Infantry Divisions
400,000 Crucible Warriors
5000 Titan MBT’s
500 Ares Class Mobile SAM’s
7000 Achilles Howitzers
1000 Argo Class Mobile Howitzers

1,200,000 men total

7th Armored Core
10000 Titan MBT’s
1000 Ares Class Mobile SAM’s
3000 Argo Class Mobile Howitzers

Air Units:
These have no where to launch from as of yet, if anyone has airfields for use tell me.

1st – 4th Air Superiority Wings
500 Chimera Air Superiority Fighters
200 Typhon Class Fighter Bombers
Support Aircraft

2nd – 4th Bombing Wings
500 Minotaur Class Bombers
300 Hades Class Attack Aircraft
Support Aircraft

1st Stealth Wing
100 Phoenix Class Stealth Bombers
100 Hyperion Class Stealth Attack Aircraft

1st High Altitude/Stealth
100 Jupiter Class Bombers
20 Guiding Light Class Escort Fighters

Space Weaponry
Vengeance Laser Network – Can explain if you want
20 Gorgon Class Super High Altitude Bombers
5 50/50 Emperor Class Tactical Space Bombers
Anti ICBM Network
Velkya
01-11-2005, 02:16
How about the Kraven Air Force?
Psyker Bearzerkers
01-11-2005, 02:22
Nice post there, I especialy enjoyed the...

"We will brake you, Then Reshape you in our Image" :D


Yes im good at propaganda slogans, im using one at the end of every post for this... and currently my (entrire?) military forces are in TKC undergoing refitting and training...
The Kraven Corporation
01-11-2005, 19:38
How about the Kraven Air Force?

The Kraven Air force is pretty crap, It uses it mainly as an Assault vector, using mainly Transport Vtols and Assault Vtols as well as the Super Carrier Vtol used to transport multiple Assault Vtols.

We have an attack Vtol, but it is used mainly in Ground support and lacks in Air to Air combat, however what it lacks in offensive it makes up in defensive by being manoverable and having good ECMS and ECCMS

As for the Assault Vtol.

This is an Airborne Tank/Troop Transporter, Able to carry 25 Fully armed and armoured Captiol Police troopers or 15 Sardaukar Phase 4's

it is armed with Twin linked assault Cannons and a 110mm ETC cannon, however to fire the main gun it must be landed, and is used to support advancing troops hitting defensive areas and or armoured units.

The Super Carrier, is used to move 4 of the Assault Vtols, it flys at maximum ceiling height, which is however high it is without being in actual space.

it drops the Assault carriers that then plumet towards the earth, before engaging their engines... which will then carry them onto their target drop zones.

This is why the Capitol Police are highly manoverable.

Oh and as for my Defenses i forgot to mention, the Defensive line encompasses the entire nation, most of the Defenses are automated, I.E the assault cannons, Heavy Auto Cannons, Tesla Coils, some machine gun pillboxes etc.

In most places there are hardly any troopers, mainly relying on the defensive capabilities of the mine fields, barbed wire, tank traps etc
Civitas Americae
01-11-2005, 19:46
What about SAMs and AAA? Same state as the Air Force I presume?
The Kraven Corporation
01-11-2005, 19:52
What about SAMs and AAA? Same state as the Air Force I presume?

No, the SAMS and AAA are operated by the Military, its mainly made up by

ZSU 663

Anti Air Craft, Mobile Armoured Unit

The ZSU 663, is an Anti Aircraft Unit, built on the Chassis of a Capitol Police armoured APC, the APC is designed to fill the air with an impassible wall of lead, by utilising a Quad mounted Assault Cannon, the APC lets rip with as much lead as possible.

Instead of having a troop capacity, the APC's Troop compartment is replaced by Magazines for the Assault cannons, Although supsceptable to exploding while under fire, the Armour of the APC is Thicker at the rear, ensuring stray rounds wont detonate the Magazine

Rate of fire has been Clocked at 120,000 Rounds per minute

The ZSU 633 has a Radar Tracker capable of tracking and maintaining lock on multiple targets, while feeding information to other ZSU units ensuring that the Anti Air Teams can effectivily cover a wide area and co-ordinate efforts.., enableing the Turret to automaticly track its target and traverse, following the target while the Quad assault cannons make light work of even the heaviest armoured air Craft.

http://img.photobucket.com/albums/v399/HorusGodEmperor/CapitolPoliceAntiAir.jpg


and your Generic 120mm Flak Cannons
_________________
The Imperial Raven
01-11-2005, 20:03
Psyker Bearzerkers, i'll put ooc discussion in the ooc thread. At only 94 million you claim to have a military of 7 million soldiers, which is approaching mine (10 million) at one tenth of my population. Mine is 5% of my population, with more than half of that put into the command/logistics/air force/navy/etc.

Even if, as The Kraven Corporation suggests, made up mainly of warrior castes then 8% of your population would be accurate for reservists, but there is no way that any nation could arm and maintain 8% of their population for very long.

Even if you had an army of conscripts armed with home made weapons, at least half of that figure would be command/logistics/air force/navy/etc.

Accepting conscripts and warrior castes etc, i'd say that a total of 6 million personnel would be the limit. Besides, if your looking to arm them i'll be putting a small arms storefront soon.
The Infinite Crucible
01-11-2005, 20:26
This goes out to everyone who is involved and is planning to deploy miltary assets. Please post some general information about your armed forces that would be reletive common knowledge so everyone has a bit of knowledge going into combat. I will start.

You have already seen my troop deployment, which I forgot to put SF in, so consider them there as of now. Of the three branches within the military the air force reveives the most, about 40% with 30% to the navy and 30% to the army. The airforce is highly mobile and can hit extremely hard. Additionally a lot of the funding comes from the fact that it uses 50/50 fighters which are able to strike from space.

The navy follows a modern doctrine focusing on, aircraft carriers and missiles to deal the most damage. There are some battelships but they are sub par in armament and armor. They sacrifice the punch to be able to keep up with the rest of the rapid fleet.

The army is broken up into three legions. The Central, Northern, and Xeno. The Xeno legion will not be seen in this fight, unless Kraven is captured in which case it will take over occupation duties. The central legion is highly mechanised and can move rapidly across battlefields. The tanks used are light and quick, but lack the standing power of most. The Central legion makes tremendous use of helicopters though and they, the vehicles themselves, are world class in terms of speed and firepower. The other force is the Norther Legion. The northern legion rarely leaves the country as it must hold the norther border against the evils of The Wood. They are far less mobile than the central legion, as they are often on the defense. When attacking it is slow and ponderous, but nothing survives. Their equipment is much more focussed on armor and firepower.
Holy Paradise
01-11-2005, 20:31
Not much can be said about my military, I never recall doing an overview like this before. Oh well, here it goes.

The Holy Paradisian military is one steeped in tradition and honor. It is much like that of the U.S. military, only larger and a wee bit more advanced. The majority of infantrymen carry the following:

1 M16 Assault Rifle, fully loaded.

3 fragmentation grenades

2 HEs

1 small medical kit

1 canteen of water

Ration of food

Other equipment depending on mission.
Civitas Americae
01-11-2005, 20:39
Our military is outlined in our Factbook.

http://forums.jolt.co.uk/showthread.php?t=451902

And Kraven, do you just rely on those AAA guns of yours for AAW?
The Kraven Corporation
01-11-2005, 20:46
Our military is outlined in our Factbook.

http://forums.jolt.co.uk/showthread.php?t=451902

And Kraven, do you just rely on those AAA guns of yours for AAW?

Mainly, they are designed to support advancing units, so are fully mobile, however for static defenses they are mainly generic flak cannons, but there are SAM missile sites, but these only defend important areas
Civitas Americae
01-11-2005, 20:59
What types of SAMs?
Torontia
01-11-2005, 21:01
(OOC)

Kraven Corp.

Have you read my TG that I sent to you???

please reply, for things can really start moving in OUR direction then!
The Infinite Crucible
01-11-2005, 21:50
Well... a 2002 nation has joined. This is going to be one hell of a fight... Lol, I dont think we can win now, but whatever, we can still tell a good story.
Mini Miehm
01-11-2005, 22:07
We aint dead yet, and I intend to keep it that way...

Just because he's an 02 doesn't mean he has any grasp of strategy or tactics.

Heh, I just realised the 02 was on my side, forget what I just said...:p
Holy Paradise
01-11-2005, 22:10
Miehm's right. He could have 12 million men for all we know, but if he has no idea what the word "flank" means, he's a sitting duck.
Garrison II
01-11-2005, 22:22
I think the 5%, 10% of the population for the military are totally unrealistic. 2-3% might be even too much.
Holy Paradise
01-11-2005, 22:22
AKA members, check the AKA thread(last page).
Psyker Bearzerkers
01-11-2005, 22:25
The Imperial Raven]Psyker Bearzerkers, i'll put ooc discussion in the ooc thread. At only 94 million you claim to have a military of 7 million soldiers, which is approaching mine (10 million) at one tenth of my population. Mine is 5% of my population, with more than half of that put into the command/logistics/air force/navy/etc.

Even if you had an army of conscripts armed with home made weapons, at least half of that figure would be command/logistics/air force/navy/etc.

You know, i never thought of creating an navy or air force... I was pulling a Spartain type deal and putting everything into ground forces.

Never did plan on going over seas or anything. Is a Navy or Air Force worth it? any one have suggestions or comments about them?
Mini Miehm
01-11-2005, 22:29
I, personally, went Final Fantasy on everybody, and decided that an Airfleet would be fun for PMT. Gives me certain advantages, and disadvantages over more conventional people, but I think it's worth it.
Psyker Bearzerkers
01-11-2005, 22:32
ZOOOOOOM!

AHHH! The Red Baron!

Ratta tatta taattattat!!
Czardas
01-11-2005, 22:37
You know, i never thought of creating an navy or air force... I was pulling a Spartain type deal and putting everything into ground forces.

Never did plan on going over seas or anything. Is a Navy or Air Force worth it? any one have suggestions or comments about them?
LOL!

Your Navy and Air Force are almost more important than anything else!

How do you expect to move your soldiers anywhere? Swim? What about airforce superpowers like me? If we decide to attack you from the air (not as though we will), we'll pretty much have free rein over your skies, especially with our new anti-SAM missiles. And how do you patrol your waters or prevent foreign powers from attacking you from the sea?

And believe me, it's worth it. It really is. Without my air force or navy, I probably wouldn't exist today (cf. the Imperial Galactican war and other conflicts).
Psyker Bearzerkers
02-11-2005, 22:38
Slight sarcasm and mostly lack of thought to details but the navy airforce thing, now considering their creations thanks!