NationStates Jolt Archive


OOC: Find out if YOUR design is feasible or realistic for NS!

Sarzonia
28-09-2005, 18:04
Are you a newcomer to "designing" a weapons system for NS?

Do you wish you had a supportive environment for people to give feedback on your designs?

Do you want to learn how to design a warship, a strike fighter, a main battle tank, or anything else you need?

Then sign up for The NS Draftroom! It is a forum that is set up specificially to allow players to have a test bed for their technology. If you want someone to give you OOC feedback on a design that you just conceived and you're not ready to roll it out ICly, this is the place to go.

Please sign up at http://s13.invisionfree.com/The_NS_Draftroom with your NS name (such as Sarzonia or Mekugi). I ask that people who sign up go in with a mind toward supportive feedback. If something's not feasible, please explain it.

Looking forward to seeing you there!
Sarzonia
28-09-2005, 22:47
*bump*
Sarzonia
29-09-2005, 14:32
*bump*
Athiesism
29-09-2005, 14:37
You can't really judge FT designs, can you? We don't know what the future's going to be like.
Sarzonia
29-09-2005, 14:44
You can't really judge FT designs, can you? We don't know what the future's going to be like.I'd venture a guess that people would evaluate FT based on either "existing" sci fi tech (namely something along the lines of Star Trek or Star Wars or other forms) or on some other criteria I'm not familiar with since I don't RP in FT.

But having said that, if some FTers get on, they might be able to give an idea of what they look for in terms of accepted tech. Eg, they probably wouldn't accept a 1987 tech nation having FTL drives, but they might accept a "MT" nation with primitive projectile-based weaponry.
SkyCapt
29-09-2005, 15:03
... Aren't rifles projectile-based?
Sarzonia
29-09-2005, 15:08
... Aren't rifles projectile-based?I meant "primitive" in relation to FT countries with lasers and nova bombs and the like. Compared to those, KE missiles and railguns are primitive tech.
SkyCapt
29-09-2005, 15:35
Ah. That explains it.
Sharina
29-09-2005, 15:47
I actually think you can't say or judge anything in FT. In FT, literally anything can be made possible via $TechnoBabble.

I mean, we could consider a nation in 2075 A.D. as FT, or a nation in 10,000 A.D. or even 1 million A.D. as FT as well. We could have realistic sci-fi like Babylon 5, or uber-tech like Star Wars or Star Trek, or hyper-tech like Warhammer 40k. Its impossible to critique FT unless its an obvious god-mod like having 100,000 Death Stars.

With pre-MT, MT, and Post-MT things can be judged and measured as realistically as possible. With Post-MT, it can be referred to RL technologies under development such as fusion power, railguns, anti-gravs, carbon nanotubes, etc. This gives Post-MT a firm grounding in reality, instead of some far-fetched $TechnoBabble like FT.
Axis Nova
29-09-2005, 17:46
The gall of this thread amazes me. Who are you to judge what people can and cannot use if they wish to?

Speaking of 'realistic' on Nationstates is laughable considering technology that has never been used outside of a lab (or never used, period) is considered "Modern technology".
Sharina
29-09-2005, 17:57
The gall of this thread amazes me. Who are you to judge what people can and cannot use if they wish to?

I believe the goal of this thread is to help people develop believable and realistic equipment and designs. People like myself for instance who need advice, instead of the usual team-up of Der Angst and GMC Military Arms always jumping on my new ideas and inventions.

Also, this is to help people realize some ideas that aren't quite feasible or realistic like Mach 15+ planes by 2005, 20 ton tanks wielding a 200mm ETC gun, and stuff like that.

Speaking of 'realistic' on Nationstates is laughable considering technology that has never been used outside of a lab (or never used, period) is considered "Modern technology".

The problem is that many NS'ers consider 2020 as the upper cap on "Modern Technology" owing to the 1 RL day = 1 NS year idea, and the unrealistic populations and / or growth rates.

If we were to play it realistically, then our NS populations would grow like 100 - 10,000 people daily. Instead, we grow by 1 - 7 million people daily. This means if we stay on NS until the year 2020, our NS nations would probably have 20+ billion in population.
Sarzonia
29-09-2005, 18:07
I believe the goal of this thread is to help people develop believable and realistic equipment and designs. People like myself for instance who need advice, instead of the usual team-up of Der Angst and GMC Military Arms always jumping on my new ideas and inventions.

Also, this is to help people realize some ideas that aren't quite feasible or realistic like Mach 15+ planes by 2005, 20 ton tanks wielding a 200mm ETC gun, and stuff like that.EXACTLY the purpose behind the board.

I've been fortunate to have a testing ground for naval designs on the OMP boards, but what about those who aren't in an alliance with people who are knowledgable on various weapons systems? What about those people who want a good place to test out a design without rolling it out on these fora and getting slammed for Godmoding? Not to mention the fact that it could save the Jolt forums a lot of "secret IC" or R & D posts that could be better used to create RPs.
SeaQuest
29-09-2005, 18:36
I meant "primitive" in relation to FT countries with lasers and nova bombs and the like. Compared to those, KE missiles and railguns are primitive tech.

Railguns can be quite effective when combined with energy weapons. I mean, come on, they fire rounds at almost the speed of light.

Also, I'll be paying the forums a visit.
Gruenberg
29-09-2005, 18:40
When I get round to making my military, I think this might be pretty useful, so I'll pop my head round the door. Will it be dealing with 'guns' and such like, and general equipment, as well as ships, planes, etc.?
Sarzonia
29-09-2005, 18:48
When I get round to making my military, I think this might be pretty useful, so I'll pop my head round the door. Will it be dealing with 'guns' and such like, and general equipment, as well as ships, planes, etc.?Yeah. The goal is for people to post their designs in an environment where any problems or concerns can be addressed and then resolved before they "go live" on NS. It can also be used as a learning tool for those interested.
SeaQuest
29-09-2005, 18:55
I noticed that the forums didn't have a section for space craft. Is there a reason for this?
Sarzonia
29-09-2005, 19:04
Simple oversight. I'll go add one now.
SeaQuest
29-09-2005, 19:05
F.Y.I., I have put all the stats for the designs my region has in its databanks in posts on my region's own forums.
Sarzonia
30-09-2005, 19:46
*bump*
SeaQuest
30-09-2005, 20:06
Do your forums have any alliances with any nations or regions?
Sharina
30-09-2005, 21:42
Do your forums have any alliances with any nations or regions?

This NS Draftroom forum is almost purely OOC. Its not an alliance or region, thus, it's not allied to anyone.
SeaQuest
30-09-2005, 21:45
This NS Draftroom forum is almost purely OOC. Its not an alliance or region, thus, it's not allied to anyone.

Understood.
Khurgan
02-10-2005, 02:57
Bump
Southeastasia
09-10-2005, 07:47
TAG for future interest
Southeastasia
11-10-2005, 04:38
Can someone please help me out with specs for the Grand Cannon?
Sarzonia
13-10-2005, 19:40
*bump*
Aequatio
13-10-2005, 20:43
Registered and am in the process of posting a few of my designs.
Sarzonia
27-10-2005, 14:48
The gall of this thread amazes me. Who are you to judge what people can and cannot use if they wish to?

Speaking of 'realistic' on Nationstates is laughable considering technology that has never been used outside of a lab (or never used, period) is considered "Modern technology".And yet that didn't prevent you from registering for the board just recently, now did it?

If you don't like the idea behind this board, you don't have to take part.
Spooty
27-10-2005, 14:59
And yet that didn't prevent you from registering for the board just recently, now did it?

If you don't like the idea behind this board, you don't have to take part.

I think that has to be a record for the longest time to come up with a comeback :P
Sarzonia
27-10-2005, 15:06
I think that has to be a record for the longest time to come up with a comeback :PHe just now registered.
Southeastasia
01-11-2005, 13:31
I've just subscribed to this for future interests. And I eventually will later put a few designs together.... ;)
The Macabees
08-11-2005, 06:28
Up!
The Macabees
17-11-2005, 01:54
Well, if anybody else is interested we're still looking for more members!
Huertumn
17-11-2005, 02:08
Railguns can be quite effective when combined with energy weapons. I mean, come on, they fire rounds at almost the speed of light.

Also, I'll be paying the forums a visit.

So they're firing rounds of an almost infinite mass? Interesting... :rolleyes:
The Macabees
21-11-2005, 02:16
Up!
The Macabees
21-11-2005, 18:48
1 more member and we hit 100!
Questers
21-11-2005, 18:53
You took all LineartInc's members T_T

Anyway, yes, this forum is extremely useful if you want to find additional assistance on your designs.
The Macabees
21-11-2005, 18:56
You took all LineartInc's members T_T

Anyway, yes, this forum is extremely useful if you want to find additional assistance on your designs.


We could force our members to draw their designs, or else they get hunted down!
UNIverseVERSE
21-11-2005, 19:25
So they're firing rounds of an almost infinite mass? Interesting... :rolleyes:

I believe that's the idea. The round travels extremely fast, and so delivers much more energy. Someone who uses FT can explain more.
No endorse
21-11-2005, 23:59
So they're firing rounds of an almost infinite mass? Interesting... :rolleyes:

To quote Arthur C Clarke, "Any sufficiently advanced technology is indistinguishable from magic."

I hope that answers the entire debate about FTL, railguns, et cetera.

If you think that it is impossible because a physics professor told you so, remember that "When a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong."


Remember how there was a time at which it was impossible to pass the speed of sound without tearing your airplane apart? Now planes do it DAILY. What about Heliocentric theory? The idea that there was anything that could blow it's way strait through a castle's walls?



There are limits that people impose on themselves in FT to allow fun in the RP. Otherwise everyone would be uber111 invincible. However, we have no way of knowing what we'll have in the future. A Roman could never imagine an Iowa class BB. When you realize that in FT, people are sending several mile long battlecruisers through hyperspace, you see that firing a railgun is child'splay.
The Macabees
23-11-2005, 20:28
Nobody miss the articles I'm putting up! Yay!
Sarzonia
24-11-2005, 06:11
Just added to the NS Draftroom: A Tactics section for army, navy, air force and space/FT.

Want to discuss tactics? Sign up now!
The Macabees
25-12-2005, 22:39
Any news from invision?
Sarzonia
25-12-2005, 22:47
Last I heard, they were talking about changing data centers (which would have no effect on the data involved). There was no hacking, the data center involved has been extremely tight-lipped.
Space Union
25-12-2005, 22:53
Telling from what the Support forum said, the staff is still trying to figure out why the server crashed. But they've said that all information is fine.
The Macabees
25-12-2005, 22:55
Well, I'm available for transfer whenever, if you feel that is the right thing to do.
Space Union
25-12-2005, 23:03
Well, I'm available for transfer whenever, if you feel that is the right thing to do.

Well a transfer would be the last thing to do. Invisionfree said that they wouldn't transfer the server 13 yet but will fix it. If we transfer we will lose a lot of people's data (I know a few who have data on NSDR that they don't have on their comp).
The Macabees
25-12-2005, 23:06
Last time they said that was when the S11 servers went down; it was all erased, ending a very fruitfuil world war [eleven]. But, alas, I have no doubt they can fix this problem; nevertheless, it would be a transfer to a paid server - with worldatwar ending I have no doubts the server would be able to handle it, and when s13 comes back online everything can still be reached and transferred individually if need arises. But, it's really up to Sarzonia.
Space Union
25-12-2005, 23:26
Last time they said that was when the S11 servers went down; it was all erased, ending a very fruitfuil world war [eleven]. But, alas, I have no doubt they can fix this problem; nevertheless, it would be a transfer to a paid server - with worldatwar ending I have no doubts the server would be able to handle it, and when s13 comes back online everything can still be reached and transferred individually if need arises. But, it's really up to Sarzonia.

This time they seem to have made back-ups for all the information so that's not a problem this time around. For right now I suggest we stick with s13. If it doesn't come back online for a while and it there isn't any info on progress, then I suggest we should move to your modernwarstudies server.
Pushka
01-01-2006, 21:22
bump
Novacom
01-01-2006, 21:29
Are you sure it's down? I can access it fine.
Otagia
01-01-2006, 21:31
S13 came back up a few days ago, bringing the Draftroom back up with it. So, yes, it's working just fine now.
The Macabees
10-02-2006, 01:27
Bump.