OOC: Shadow War Thread...anybody interested?
The Humankind Abh
27-09-2005, 22:50
If anybody has watched the series Babylon 5, then they know who the shadows are. If you haven't seen the show then it is not important. I am planning on doing an RP that involves my nation dealing with the Shadow threat. It's going to basically take place in my nation where a few planets will be destroyed and many ships. It can move to anyone's nation if they so volunteer it to.
I'm basically hoping to make this a battle RP with anyone that is willing to join. I'm not going to lie. I was planning on showing off new ships and everything else. But besides the point I was just hoping to do something that was a bit more fun and to take our minds off the war that's going on.
You can send as many ships as you want or as few. I'll post more information about this once more people start posting. I just want to ask if this has already been done before? If it has then I'll just forget the idea.
In any case, is anybody interested?
Neo Zeta
27-09-2005, 22:59
I would be most intredted in destroying the shadow!
The Humankind Abh
27-09-2005, 23:14
good. Just need more people now.
The Humankind Abh
29-09-2005, 03:52
Bump
Hell-Spawns
29-09-2005, 04:08
We would like to play as the shadow, not to sure what that is, but it sounds evil.
The Humankind Abh
29-09-2005, 04:13
Well if you want, you can be allied with them. They weren't without allies in the show so that wouldn't be a problem. In the end, I wouldn't recommend that you be them since I plan on either destroying them or driving them back to their own existence. If you want, I can post links to pictures of them so yuo can see your ally.
Hell-Spawns
29-09-2005, 04:22
ya that would be great.
The Humankind Abh
29-09-2005, 04:41
Well then meet your allies.
Shadows: http://www.tvacres.com/images/shadows.jpg
Shadow horde: http://www.shadowtech.net/images/Wall%20Paper/Babylon%205/Babylon%205%2008.jpg
Shadow ships: http://www.shadowtech.net/images/Wall%20Paper/Babylon%205/Babylon%205%2003-Mini.jpg
Deatharon
29-09-2005, 04:44
Can I play as a possiable ally for the Shadows?
The Humankind Abh
29-09-2005, 04:50
*laughs* I suppose so. It seems that it will just be me and NZ fighting the shadows at the moment. Alright then I will have to figure out where to put you guys in all this but it shouldn't be too hard....nah I think it could work. I can also put one or both of you incharge of their planet killer.
Deatharon
29-09-2005, 05:34
Knowing NZ the Shadows would try to ally with him. We all know his Empire is one of treachery and backstabbing. At least according to Deatharon history. No offense NZ.
Paintcheck
29-09-2005, 05:39
Interested in playing against the Shadows, though I've never seen Babylon 5. I'm also kind of a newbie to role playing, but I'm still interested. (I've RP'ed in other forums, just not here)
Hell-Spawns
29-09-2005, 05:41
I will have an unholy allaince with the shadow.....
SeaQuest
29-09-2005, 05:49
Will the Vorlons be making an apearance?
The Humankind Abh
29-09-2005, 15:19
Paintcheck you are more than welcome to join so you can get the hang of things around here.
SeaQuest I take it you know something about this then. Yes I believe the Volrons will be making an appearance since they are basically the only beings that can take on the Shadows in a physical sense and can't be controlled by them. Did you have something in mind for them?
SeaQuest
29-09-2005, 16:15
Just wondering if they would make an appearance.
Is their any limit on fleet sizes?
The Humankind Abh
29-09-2005, 21:16
Yes I am trying to figure out how to incorperat them. As far as fleet sizes, no there is no limit. I plan on inflating me in anycase to make it a bit more real since the Shadows were so powerful. You are free to bring as many or as few as you like. Just don't bring something ungodly like a million SSDs ok?
SeaQuest
29-09-2005, 21:48
Yes I am trying to figure out how to incorperat them. As far as fleet sizes, no there is no limit. I plan on inflating me in anycase to make it a bit more real since the Shadows were so powerful. You are free to bring as many or as few as you like. Just don't bring something ungodly like a million SSDs ok?
So, non-Babylon 5 universe ships, stations, and tech is allowed?
The Humankind Abh
29-09-2005, 22:00
Of course, use your own ships as you see fit. Feel free to go wild with your fleet and how you make it up. I honestly don't care what type of ships you wish to bring to this RP.
SeaQuest
29-09-2005, 22:01
Of course, use your own ships as you see fit. Feel free to go wild with your fleet and how you make it up. I honestly don't care what type of ships you wish to bring to this RP.
Read and understood. Oh, you can count me in (anti-Shadow).
The Humankind Abh
29-09-2005, 22:05
Great
SeaQuest
29-09-2005, 22:11
Just to let you know, I use mainly Babylon 5 and Stargate ships, stations, and tech with a smattering of stuff from other universes, like Star Trek and Star Wars. (In fact, I am thinking of making the flagship of my region a Minbari Sharlin class War-Cruiser, with some of my own custom alterations to make it unique).
The Humankind Abh
30-09-2005, 01:35
That's cool. Actually that's one of the reasons why I'm doing this. I'm going to be integrating the Whitestar and that big honking cruiser from Crusade. It's the spinoff from Babylon 5 with the ship that basically destroys anything with one mega shot. It wasn't popular but do you know it?
SeaQuest
30-09-2005, 06:57
That was the Victory class. Two were built, the Victory and the Excalibur. The class first made its appearance in the movie in which the Drakh release the bio-weapon into Earth's atmosphere after their Shadow Planet Killer is destroyed when the Victory does a kama-kazi run into its bridge. I forgot the name of the movie though.
P.S.: If you need them, I have the stats for the Vorlon Planet Killer.
The Humankind Abh
30-09-2005, 15:48
Yes that was a good movie. I actually plan on using the Shadow's planet killer. The volron's would be helpful though.
SeaQuest
30-09-2005, 18:16
I can either provide a link, send it to you via telegram, or just post it in this thread. Which would you prefer?
Also, F.Y.I., the Shadow planet killer is called a Death Cloud.
This sounds interesting. I'm not especially familiar the setting, but this seems like the sort of threat that could draw the Kendaryns beyond their borders.
The Humankind Abh
30-09-2005, 19:17
SeaQuest: Go ahead and post it on the thread just incase someone else is curious. That way they can view it for themselves.
You'd be more than welcome to join, Kendari
SeaQuest
30-09-2005, 20:11
Here are the stats for both the Vorlon and Shadow planet killers.
http://i11.photobucket.com/albums/a154/navyseal2210/Spartan%20Alliance%20Ships/pkiller.jpg
class: Eclipse
type: Planet Killer
LENGTH: 45 kilometers [?]
mass: 3,000+ billon metric tons
crew: YES - # unknown
troop: YES - # unknown
fighter: YES - # unknown
power: Hyperspace Tap
duration: Infinite
weapon: Super Death Ray
Vorlon Death Ray Cannons
Vorlon Flame Beams
Lightning Guns
defense: Vorlon Bio-Armor
Vorlon Shields
Vorlon Tractor Beams
One of the most terrifying weapons in galactic history, the Vorlon Planet Killer was not seen until the latter stages of the Shadow War. This mammoth vessel measured between 3 and 4 miles across her central Y axis with a length of appriximately 42 to 58 kilometers. The Planet Killer was apparently the largest and most powerful vessel in the Vorlon fleet, possessing enough fire power to destroy an entire planet. Only one of these vessels was ever destroyed, and only then via the combined firepower of all the first ones.
This organic based ship was powered by the raw destructive energy of Hyperspace it self, using tidal forces within Hyperspace to fire a massive energy bursts from the four forward booms rated at between 1.032 1.038joules, capable of destroying a planet of nearly any size reducing a planet to ash and meteorid fragments. In its brief use near the end of the Shadow War, this class of vessel was responsible for the destruction of dozens of worlds and nearly destroyed the Centauri home world. As the Vorlons have moved beyond the RIM, races will no longer have to fear this space born juggernaut.
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Babylon%205/deathcloud.jpg
class: Storm
type: Planet Killer
length: N/A
mass: UNKNOWN
crew: YES - unknown
troop: N/A
fighter: N/A
power: Hyperspace Tap
duration: Infinite
weapon: Multi gigaton missiles
Shadow nano-bots
Cold Freeze device
defense: Shadow Death Ray and Quantum Bolt defense turrets
Shadow bio-armor
Shadow shields
Shadow nano-bots
One of the most terrifying of weapons seen by the eyes of man is the Shadow Death Cloud. This cloud was used by the Shadows to destroy dozens of worlds and again by the Drakh on Daltron VII and they almost succeeded in using one of these clouds to destroy the planet Earth last year.
The Shadow Death Cloud consists of several layers. The outer layer of the Shadow planet killer is its trademark black cloud that completely obscured the mechanism's inner workings. This cloud would appear to be comprised of nano-robots, capable of devouring all the usable matterials, biological and otherwise, from any planet. These nano-bots are not true robots however, but instead biological organisms. These bio-nanites appear to devour a planet's raw matterial in order to fuel and sustain this terrifying machine.
The inner workings of the Death Cloud did not come clear until recently. The inside mechanism of the Death Cloud would appear to be a larger, web like construct that expands from a very compact form, to envelope an entire world. Once a planet is locked within the grip of the Death Cloud, the mechanism's offensive systems go to work.
Unlike the Volron Planet Killer, which used a massive energy bolt to blow a planet to kingdom come, the Shadows take a much more conservative approach to destroying a planet. Using multi-gigaton missile-like projectiles, the Death Cloud fires these projectiles at the planet and they burrow down through the planet's crust and detonate once they reach a planet's core. This literally turns a planet inside out, transforming it into a radioactive, molten wasteland.
While in its molten form, the bio-nanites strip the planet of any and all organic and useful inorganic matterials and uses this to sustain the Death Cloud. Once a planet has been strip-mined of all useful matterials, it is left little more than a ball of molten rock in space. It is at this point that the Death Cloud, as a final planetary harvesting operation, strips most of the thermal energy from the planet's mass, leaving it a cold lifeless world. Following this, the cloud moves onto its next target.
When a Shadow Death Cloud leaves a planet, that planet is left as little more than a cold dead boulder in space, all organic life, in any form having been devoured and with no chance of life ever springing up on that world again.
The Humankind Abh
30-09-2005, 23:09
Thanks for posting it all :)
By the way. Where did you find all the information at?
SeaQuest
30-09-2005, 23:11
http://www.b5tech.com/
The Humankind Abh
30-09-2005, 23:29
Sweetness :D Thanks
SeaQuest
30-09-2005, 23:33
Sweetness :D Thanks
You're welcome. It also provides info for various other ship classes and technology. I added all the stuff there into my nation's blueprint database.
The Humankind Abh
02-10-2005, 03:47
Well I believe I will start the thread Sunday night. I will telegram everyone that has said that they wanted to join to inform them of the thread being posted. Everyone will be free to come and go as they please. I also will still be allowing people to join though I think the allies of the shadows are fixed at the moment.
I will also reserve this for OOC stuff about the thread.
Paintcheck you are more than welcome to join so you can get the hang of things around here.
SeaQuest I take it you know something about this then. Yes I believe the Volrons will be making an appearance since they are basically the only beings that can take on the Shadows in a physical sense and can't be controlled by them. Did you have something in mind for them?
The first ones could easily take out the shadows, as the Shadows and Vorlons were the youngest races of the First Ones.
I would be interested in playing the Shadows myself (I've done so before), but I generally play an off-shoot of the Minbari. (I called them the Xendi).
SeaQuest
02-10-2005, 05:25
From what I have read in this thread, it would appear that at least three of the posters (myself, The Humankind Abh, and Doujin) have actualy seen at least a few episodes of either of the Babylon 5 series and/or one of the movies. Am I correct in this assumption? I think it would be best if those who actually are fans of the universe and are familiar with the setting should take the main roles. One could be the Vorlons, another the Shadows, and the third the Interstellar Alliance (ie, all three main sides in the last Shadow War). What do you think?
From what I have read in this thread, it would appear that at least three of the posters (myself, The Humankind Abh, and Doujin) have actualy seen at least a few episodes of either of the Babylon 5 series and/or one of the movies. Am I correct in this assumption? I think it would be best if those who actually are fans of the universe and are familiar with the setting should take the main roles. One could be the Vorlons, another the Shadows, and the third the Interstellar Alliance (ie, all three main sides in the last Shadow War). What do you think?
That would be acceptable. The First Ones are not allowed to be played by anyone (As they are the ones that actually defeated the Shadows and Vorlons in the end) along with the Army of Light.
SeaQuest
02-10-2005, 06:03
Just have to see if Abh likes this idea.
But, to be on the safe side, we should have two plans. One for if the idea is accepted, the other for if it is not.
The Humankind Abh
02-10-2005, 17:55
I agree to the idea. I believe this will help the RP out tremendously if there are others that RP that have seen the show. So if the 3 of us have seen it, then I have no problem with the plan.
If I recall in the series, it was psychics that helped the Interstellar Alliance defeat the shadows. Though the Volrons played a huge part in it all.
Then this just leaves the the roles. Obvious everyone will be a part of the interstellar alliance that is going to fight the shadows but we just need to figure out who is going to head it.
I agree to the idea. I believe this will help the RP out tremendously if there are others that RP that have seen the show. So if the 3 of us have seen it, then I have no problem with the plan.
If I recall in the series, it was psychics that helped the Interstellar Alliance defeat the shadows. Though the Volrons played a huge part in it all.
Then this just leaves the the roles. Obvious everyone will be a part of the interstellar alliance that is going to fight the shadows but we just need to figure out who is going to head it.
Telepaths did help at the Battle of Sector 83, but the Army of Light still lost like ships at a 3:1 or 5:1 ratio to the Shadows. And I would definately concoct a way so that I wouldn't have the same weakness.
The Humankind Abh
02-10-2005, 20:24
True enough. Since no body really has telepaths in NS, at least that I know of, then we will have to think of someway to weaken the shadow vessels. I mean you've seen the episodes and have seen that the Alliance basically had to gang up on ONE ship just to bring it down.
SeaQuest
02-10-2005, 23:45
We could have the Shadow's take a back seat and work through their servent races. How about, we only see a Shadow ship in action when it is in combat with a Vorlon ship?
The Humankind Abh
02-10-2005, 23:51
That would be fine with me. So then that means we are going to be fighting Hell Spawn, I'm assuming Doujin, and one other nation I believe if that is ok with them. Though if it is going to be all of this against them then I suggest they have some support from the shadows. What do you think?
SeaQuest
03-10-2005, 00:00
Probably, they would have the support of those Shadow Spitfire class heavy fighters.
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Babylon%205/spitfire.jpg
class: Spitfire
type: Heavy Fighter
length: 15.3 meters
mass: unknown
power: Hyperspace Tap
duration: Infinite
accel.: 10 km/s
crew: None - can hold 1 pilot
agility: Class A+
weapon: 1 Quantum Bolt cannon
antimatter based
defense: Shadow Bio-Armor
Shadow Shields
Cloaking Device
Tractor Beams
Current records on the Shadow fighter indicate that the ships use a gravimetric/Hyper-real space drive system similar to those used in Shadow warships. Like Shadow capital ships these fighters can both cloak and phase into Hyperspace, making it the smallest vessels ever seen to have Jump capability.
Shadow fighters were some 15.3 meters long and had more than enough firepower to dispatch an entire conventional fighter squadron, single handed. Like the Shadow warships, all technology in these fighters is organic based and most were controlled via remote from Shadow Capital ships, or piloted by minions of the Shadows.
Of course, they may also be using some of the Shadow's Vampire class scout cruisers, at most.
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Babylon%205/scout.jpg
class: Vampire
type: Scout Cruiser
length: 356 meters
mass: unknown
crew: 1
troop: n/a
fighter: n/a
power: Hyperspace Tap
duration: Infinite
weapon: 1 Shadow Death-Ray
1 Heavy Quantum Bolt cannon
defense: Bio-Organic armored hull
Shadow Shields
Tractor Beams
Phased Hyperspace Cloaking Defice
Fast, maneuverable and very well armed, this class vessel was one of the last warships in Shadow's arsenal to be seen. This heavy assault fighter/scout ship is about 2/3 the size of a White Star class vessel and was armed with a powerful energy burst weapon that is much more powerful than the energy cannons used by Shadow fighters, as well as a smaller version of the Shadow Death Ray.
Allies of the Shadows may have taken some of these ships with them, before the destruction of Z'Ha'Dum. No other data is available on this class of Shadow vessel, at this time.
The Humankind Abh
03-10-2005, 00:14
Either is fine with me. I believe the scout ships could come out in numbers. Though they are still formidable, they are nothing compared to the actual battleships of the shadows.
I'm thinking about starting the RP off with a scouting mission into deep space where the shadows are discovered. Any objections?
SeaQuest
03-10-2005, 00:39
Fine with me. So, who gets Kosh?
The Humankind Abh
03-10-2005, 00:57
Ummm...Kosh?
SeaQuest
03-10-2005, 00:59
Ummm...Kosh?
The Vorlon ambassador on the Babylon 5 station.
Here is a pic.
http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Babylon%205/Vorlon.jpg
The Humankind Abh
03-10-2005, 01:11
Oh geeze I can't believe I forgot his name. Umm I suppose I can take on the role if that's ok. I suppose as just an adivsor to the Interstellar Alliance.
SeaQuest
03-10-2005, 01:37
If I remember correctly, the first Vorlon Ambassador was killed by the Shadows. The second that arrived at Babylon 5 to take his place had the same name.
The Humankind Abh
03-10-2005, 01:41
I'm planning on starting this soon if there is nothing else to go over.
Most of this is going to take place within my nation. From the destruction of a few planets to an attack on the Capital station itself. I'll have someone use the Shadow's cloud for the planets. I'll get in contact with everyone when it's up. I'm curious as to how long I should make this though. I don't want people getting bored.
The Humankind Abh
03-10-2005, 03:56
The Shadow War thread has been posted
http://forums.jolt.co.uk/showthread.php?p=9737522#post9737522
I will be playing the Shadows, and some of it's puppet races.
SeaQuest
03-10-2005, 04:08
Sweet. I'll take a look.
Just for reference, coming ANYWHERE near Z'Ha'Dum, your ships will be destroyed by my Battle-crabs.
National Commonwealth
03-10-2005, 04:16
Hey, I'm wondering if I could possibly mesh in to the rp with perhaps a Minbari role, allying with the Vorlons or perhaps as the Vorlons, since I did use to have the Vorlons as a part of my nation?
Some of my capital ships (http://ns.goobergunch.net/wiki/index.php/PFRNC_Capital_Ships) are directly associated with the B5 tech, but not exactly the same. I'd really like to play the Minbari.
SeaQuest
03-10-2005, 04:22
My most used Babylon 5 classes in my RP'ing so far, have been Whitestars, Bluestars, Liandras, and Vorchan. I have quite the collection of other Babylon 5 class designs in my region's forum Library section. Of course, this Shadow War will allow me to field my own special project. Codename, Project Black Star.
National Commonwealth
03-10-2005, 04:27
Oh! Well, how about I just play a more Earthforce or Centauri role then. I will be more of a Shadow minion in that case.
My most used Babylon 5 classes in my RP'ing so far, have been Whitestars, Bluestars, Liandras, and Vorchan. I have quite the collection of other Babylon 5 class designs in my region's forum Library section. Of course, this Shadow War will allow me to field my own special project. Codename, Project Black Star.
Heh, that's fine. I'm going to roll out a super-upgraded Battlecrab. (Class D, most are Class B / C, scouts are Class A).
SeaQuest
03-10-2005, 04:31
Hmm, the scouts are the Vampire class. Class A Battlecrabs measured about 990 meters; Class B Battlecrabs were on average 1.5 kilometers in length; Class C Battlecrabs were nearly 3 kilometer in length. Class B are the most common.
Also, here is a little data I picked up on the Shadow beam weapon.
It has been documented that the Shadow beam weapon can literally slice planetoid into shards. So powerful was this weapon, it is theorized that when used under continuous fire a Shadow Battle Crab could turn the entire surface of a planet into wasteland
Not saying that b5tech is bad, but there are a few b5 sites out there. Don't just use b5tech!
That said, what the hell is a Sord ?
SeaQuest
03-10-2005, 04:49
Got the links? I only use b5tech because it is the only one I know about. Oh, and a sord is from the Crest of the Stars universe. Its an anime show. I'll see if I can pull up some info for you on it.
Who the hell is Hell-Spawns? He shouldn't even be near a Shadow vessel. The Shadows didn't really have direct puppets, they incited races to attack eachother instead of controlling them directly.
Hell-Spawns
03-10-2005, 06:56
We are allies of the Shadow. We are the armies of chaos. We fight as allies with the shadow. We allied with them early.
We are allies of the Shadow. We are the armies of chaos. We fight as allies with the shadow. We allied with them early.
Um, sorry they weren't in Babylon 5 series, and since I am playing the Shadow I would like you to retract that post. You can be like the Centauri, but your ships would not be in my space so please delete it.
Hell-Spawns
03-10-2005, 07:14
I would like to see the post that made you the shadow. Plus I was here first. And I allied with them, Before you came along. So NO. I would like you to accept it and move on.
Hell-Spawns
03-10-2005, 07:21
I will be playing the Shadows, and some of it's puppet races.
It seems to me that you just self-proclaimed it- I asked to play as them as well I was rejected. But YOu- YOu just say I will Play as the shadow. You didn't even ask.
SeaQuest
03-10-2005, 07:40
It seems to me that you just self-proclaimed it- I asked to play as them as well I was rejected. But YOu- YOu just say I will Play as the shadow. You didn't even ask.
What do you know of the Babylon 5 universe? I think you will have to offer us other three (Abh, myself, and Doujin), who did watch the series, some of evidence that we have not discussed yet that you watched it as well.
Also, I am going to mainly use my Stargate universe stuff for this RP with some Babylon 5 universe things as well.
@Doujin: We already have non-Babylon 5 universe races in the RP. The Asgard are from the Stargate universe.
@Hell-Spawn: You need to edit your IC post so that it shows, in character, how your fleet got there and why it is there. You can't just have it pop up out of nowhere. That's bad RP etiqutte.
Z ha dum
03-10-2005, 09:41
Ah... 'Tis hurts.
It seems to me that you just self-proclaimed it- I asked to play as them as well I was rejected. But YOu- YOu just say I will Play as the shadow. You didn't even ask.
I self-proclaimed it, and the people that actually mattered were ok with it. :)
Edit: If your ships are there, then I'm going to have to continue with Shadows modus operandi and destroy your ships as well.
SeaQuest
03-10-2005, 16:38
Ah... 'Tis hurts.
Would you care to clarify that cryptic statement of yours?
The Humankind Abh
03-10-2005, 16:42
Hell Spawn is not roleplaying the shadows. He just wants to be there allies which is fine with me if Doujin allows it. Though if you could post how your fleet got there then that would be great.
The shadows really didn't fight themselves though I do believe that there were incidents where the shadows did kill. In anycase having an ally for the shadows is not really a problem. The Volrons used the races they watched over to fight the shadows minions. Any objections?
SeaQuest
03-10-2005, 16:53
None from me.
The Humankind Abh
04-10-2005, 02:27
Ummm National Commonwealth you are welcome to join as you see fit but like SeaQuest, I am also going to field some Bab5 tech.
SeaQuest
04-10-2005, 02:38
Ummm National Commonwealth you are welcome to join as you see fit but like SeaQuest, I am also going to field some Bab5 tech.
Understood. I'll mainly be using my Stargate ships, but I will have some Minbari/Centauri/Narn (haven't decided which, yet; though, I am leaning towards Minbari (Amoung my favorite ship designs)) ships in my fleet.
SeaQuest
06-10-2005, 03:17
Bump, for interest.
The Kraven Corporation
26-10-2005, 23:32
Hail, im looking to join an FT RP, to try out my new FT nation, Can anyone give me a planet that i can start to invade?
Everything will be explained in the RP if i can join, oh and looking to join part 2 btw, as part one i belive is comming to an end...
The Humankind Abh
27-10-2005, 00:37
You're welcome to join Part 2. As far as invading someone, I guess you'll have to look for offers. Most likely you'll need to find something you don't like about another. Or you could always RP that you are invading a nuetral planet for the sake of expansion.
SeaQuest
30-10-2005, 08:28
Anyone else want to join? Abh, as this is your RP idea, you get to decide if a limit of players will be needed or not.
The Humankind Abh
31-10-2005, 00:50
No, there is no limit. We really don't have that many people RPing at the moment. I believe 5 or 6 at the moment is all we have.
Navrosia
03-11-2005, 17:40
I want in.
The Humankind Abh
03-11-2005, 22:14
Alright you can join. We are in the second part of the Shadow war and its SeaQuest's turf at the moment. It's just a little slow right now because he is having trouble with his mouse.
Valoriamartia
04-11-2005, 11:33
i would have to use my own race the Lusthinarians in which they have what would be called as class 7 magnetic weaponary that includes only projectile weaponary like Railguns and Guass cannons and Magneticly acclerated carbonite cannons for main battle ship weaponary and other such weaponry ill bring up as i rp and the race i rp has no shielding technology but very hard to destroy elements unknown to most other races is what my race builds their ships out of and carbonite is one of those elements and such i guess im a inexperianced FT RPer so excuse any phuns i make im more used to modern and post modern RP
The Humankind Abh
04-11-2005, 16:27
http://forums.jolt.co.uk/showthread.php?p=9880924#post9880924
The link to the new part of the Shadow wars for all that wish to join.
SeaQuest
10-11-2005, 10:22
Alright you can join. We are in the second part of the Shadow war and its SeaQuest's turf at the moment. It's just a little slow right now because he is having trouble with his mouse.
Actually, my mouse is fine. It was my comp was very laggy and I have two research papers to write (one due Nov. 21 and the other due next Tuesday).
SeaQuest
11-11-2005, 04:23
Bump, for interest.
SeaQuest
03-12-2005, 02:54
We need to decide which nation will the next to have the Shadow's show up. In Part I, Abh was attacked; my turn was in Part II. So whose turn is it in Part III?
SeaQuest
03-12-2005, 06:12
We need to decide which nation will the next to have the Shadow's show up. In Part I, Abh was attacked; my turn was in Part II. So whose turn is it in Part III?
Anyone?
Tannishar
03-12-2005, 06:23
Hey can I join this?
The Humankind Abh
03-12-2005, 07:19
Tannishar you may join as long as you know what you are up against. May want to skim through the last thread for an idea.
SeaQuest: If we have a lack of volunteers, shall we say we attack Za Ha Dum after we rebuild our forces?
Tannishar
03-12-2005, 10:26
Sweet, Ive alread read the entire of part 1.
SeaQuest
03-12-2005, 19:49
Tannishar you may join as long as you know what you are up against. May want to skim through the last thread for an idea.
SeaQuest: If we have a lack of volunteers, shall we say we attack Za Ha Dum after we rebuild our forces?
Sounded like Azha was interested on the G.F.F.A. forums.
Well, if we can't find someone, let's do it. I'll be fielding my Project Ohio and Project Montana ships in the Assault on Z´Ha´Dum. A trial-by-fire as they say. I wonder how the Shadows will react to having their own tech turned against them.
SeaQuest
03-12-2005, 19:49
Sweet, Ive alread read the entire of part 1.
Cool. Now check out Part II. The link is on the previous page.
SeaQuest told me to post here. I guess I'm being attacked next or something.
Tannishar
03-12-2005, 22:37
so when does part 3 begin?
The Humankind Abh
04-12-2005, 02:58
It will start once Azaha makes his opening post. When he does, the link will be posted here as well.
Covenant Separatists
04-12-2005, 03:10
What kind opening post?
What goes in it? Not much to post for day-to-day life.
The Humankind Abh
04-12-2005, 03:23
Well with mine it was the discovery of the Shadow's home planet which accidentally activated their defenses and awoke their vessels. The attack was bloody as hardly a single ship made it back. It then followed to an attack on my space capital and the devestation of my forces.
SeaQuest's post was an aftermath post that they were attacked by an unknown enemy that completely leveled a few cities. It then followed to the Shadows returning to destroy the planet entirelly but ultimatly failed.
Covenant Separatists
04-12-2005, 03:31
Right, so the title will be 'The shadow war part 3'?
And I will open with a trader fighting a shadow ship.. uncovering a fleet.. it radios back, then trader gets destroyed, sound good?
The Humankind Abh
04-12-2005, 03:59
Actually I think Azaha is going to make the third part of the story but you are more than welcome to join in the fighting. If you want to you may even do a fourth part.
Covenant Separatists
04-12-2005, 04:04
This is Azaha :P
The Humankind Abh
04-12-2005, 04:15
You could have said that instead of making me look like an idiot:headbang:
Yes that would be fine for a post.
I live to confuse people. :p
SeaQuest
04-12-2005, 07:51
SeaQuest told me to post here. I guess I'm being attacked next or something.
Only if you want to get attacked. You could simply join in and help defend the next attacked nation if you wish.
SeaQuest
04-12-2005, 07:53
Looks like I should have hit refresh instead of posting a reply. Lol *Slaps forehead*
SeaQuest
05-12-2005, 02:58
Before we can attack Zha'Ha'Dum, we need ships powerful enough to get past the Zha'Ha'Dum Orbital Defenses.
Here is some info I found:
The Shadows were never ones to rely on orbital defenses, but when it came to Zha’ha’dum, they went all out. The orbital satellites were armed with all sorts of Shadow weaponry. They were crewed with low level telepaths, as the higher level ones were needed for the cruisers, carriers, and other Shadow ships. The largest OSATs were the equivalent of stationary cruisers, with full slicer beams as their main weapon.
Here are links describing said Shadow Orbital Defenses.
Zha'ha'dum Orbital Defenses SCS (http://hyperion.mystarship.com/b5w/shadows/shadowosats.pdf)
Zha'ha'dum Heavy Orbital Defenses SCS (http://hyperion.mystarship.com/b5w/shadows/shadowosats.pdf)
The Humankind Abh
05-12-2005, 04:43
That's good info that can be saved until we make an attack. I believe our new ships can withstand them and with the new ship that is being built in the Empire, it should be doable once Azaha does his own thread if he still wants to.
SeaQuest
06-12-2005, 01:41
That's good info that can be saved until we make an attack. I believe our new ships can withstand them and with the new ship that is being built in the Empire, it should be doable once Azaha does his own thread if he still wants to.
Agreed. Also, with at least one more thread before the attack on the Shadow homeworld, I can get a fleet of Project Ohio and Project Montana ships to replace all the ships I have lost. Might even throw in some Project Frozen Light ships.
Allo? I started my thread a bit ago... named Shadow War part III or somehting to that extent.
The Humankind Abh
06-12-2005, 01:59
Well post the link for the everyone else so they can find it easier.
http://forums.jolt.co.uk/showthread.php?t=457354
SeaQuest
06-12-2005, 08:29
http://forums.jolt.co.uk/showthread.php?t=457354
I'll check to see if I have any forces available to send. (Not sure, but I think all of my fleets are currently engaged in other threads).
SeaQuest
06-12-2005, 08:30
I'll check to see if I have any forces available to send. (Not sure, but I think all of my fleets are currently engaged in other threads).
I may only be able to send a few individual ships and not a fleet.
SeaQuest
06-12-2005, 20:53
I may only be able to send a few individual ships and not a fleet.
Make that just one, the I.S.S. John Sheridan, for now.
SeaQuest
07-12-2005, 10:27
Make that just one, the I.S.S. John Sheridan, for now.
But she is one swe-e-e-et ship.
But who is going to RP the shadows?
The Humankind Abh
07-12-2005, 17:09
I will. I just had no idea where you were going with it. Did you want a planet attacked or something?
SeaQuest
07-12-2005, 21:16
Speaking of the Shadows, I may just send in my Shadow-ized Hyperion and Shadow-ized Warlock as well.
And if the going gets tough for us, you'll never know when the Vorlons will pop up.
The Humankind Abh
08-12-2005, 01:50
I think I have something different planned. Let's see how this all works...
SeaQuest
09-12-2005, 00:45
I think I have something different planned. Let's see how this all works...
Understood.
SeaQuest
09-12-2005, 08:50
Understood.
Still, I sent in the Operation Phoenix first battle fleet as support for the I.S.S. John Sheridan.
SeaQuest
12-12-2005, 01:59
Bump-age time.
SeaQuest
15-12-2005, 21:22
Bump.