NationStates Jolt Archive


PROHT Storefront

Hurtful Thoughts
26-09-2005, 03:07
Ultra inexpensive weapons
Odd trinkets of military value
1K UAVs
ChokeRev Rifle conversions
Do your own math please, we also do custom jobs, all you need to do is ask.

Now teamed with Roman Republic Storefront (http://forums.jolt.co.uk/showthread.php?t=412411)

TG me for suggestions (http://www.nationstates.net/cgi-bin/index.cgi/27857/page=display_nation/nation=hurtful_thoughts)

Gun Modifications
Small Arms
Grenades
Mines
Artillery
UAVs
Planes

Also ask about (at embassy, HERE (http://forums.jolt.co.uk/showthread.php?p=9640897#post9640897)):
Submarine Modifications
Genetics Reasearch (cloning)
Project "Plauge"
Boat hull modification
Military bases for rent

Small arms:
ChokeRev modification series, overview:
Smoothbore barrel with rifled barrel extension (rifled choke tube), is practicly immune to barrel wear, rifled choke tubes, easier to make and replace than rifled barrels, lighter too, the smoothbore barrels are also less expensive.

Need a quick way to increase the number of guns available?
Look no further!
Will modify any rifle to this standard and give you 9 copies per gun modified for $500
That’s like buying 9 more guns for $500!!!
(9 guns for $50 per gun plus $50 gunsmithing fee, this only applies to firearms, will not modify ChokeRevs [price changed to prevent abuse, was 100])

CM-16 assault rifles Made to specs of M-16
Cost: $260
CM-249 MGs Made to specs of SAW
Cost: $500
CM-2 HMGs Made to specs of M2 .50 caliber BMG
Cost: $1,000

Grenades:
THGs (Thermobaric Hand Grenades)
These were made to complement the relatively small number of RPGs in the bunker busting role, 10 sec delay fuse, if used right will destroy 2 story buildings with ease.
Cost: Cases of 1,000 for $2K

Mines:
The weapons that wait...
6 tube CAPTOR Mine
reusable
$50,000 each

Artillery:
based on ChokeRev design enough said.
CC-35A 35 mm linear action cannons
Cost: $5K
CC-35B 35 mm Revolver cannon (5 times the firepower)
Cost: $25K
CC-5 5" howitzers
Cost: $50K
CC-3 3" gun
Cost: $30K

UAVs:
MMP-1: (http://www.currell.net/graphics/fmx4.jpg)
Infantry Counter artillery and recon plane
Model plane, two wireless cameras, improvised bomb racks, control unit
Easy to use, like flying an R\C car!
Arms: 3 grenades
Speed: 60 knots
Endurance: 3 hours
Comes with 10 THGs
Cost: $1K

Planes:
UL-2000: light liaison and CAS
Trike configuration type ultralight
These are flown by low ranking officers of the PROHT air force for CAS missions.
Arms:
2 portable rocket launchers
1 CM2 .50 caliber HMG or similar
2 twenty pound Thermobaric munitions (converted propane tanks)
Speed: 100 knots
Endurance: 5 hours
Comes with ten 20 lb Thermobaic bombs
Cost: $20K


Militarized FMX-6

Physical Characteristics:
Length: 40 ft
Span: 30 ft
Empty Weight: 12,000 lbs
Fuel: 200 gal
Structure: Composite sandwich panels and tubing
Engine: Turboprop (900 hp)

Performance:
Maximum Speed: 350 mph
Cruise Speed: 90 mph
Stall: No stall: stable mush
Min. Speed: Less than 30 mph
Rate of Climb: 1200 ft/min
Range (200 gal) 1500 miles
Ceiling (620 lb.) 22,000 ft
Minimum Runway: 1000 ft

Load:
Guns: 3 CC-35B 35 mm revolver cannons or similar (please specify)
Bombs: up to 5 tons, 2 internally 3 externally (on four 1500 lb hardpoints)
Rockets: yes, 4 such hard points externally
Torpedoes: yes, up to 4

Flight Characteristics and Capabilities:
Highly Maneuverable: Roll Rate of 180 deg/second
Highly Departure Resistant
Forgiving Flying Qualities
Maintains Level Flight at Angles of Attack Over 30 Degrees
Capable of STOL modifications, for shipboard and forward airbase use
Has fair amounts of stealth capability for a plane of its cost
Large payload for its size
Stable gun platform
(but did not see any reason to mount anything bigger than 35 mm)

Cost: $5 Million

http://members.aol.com/slicklynne/FMX4G6.JPG

http://members.aol.com/slicklynne/3VIEW.JPG

http://members.aol.com/slicklynne/FMX4IF.GIF

http://members.aol.com/slicklynne/1stfltt.jpg
Hurtful Thoughts
04-10-2005, 22:41
Bump
Hurtful Thoughts
11-10-2005, 06:33
B
Uy
My
Products

People's
Republic
Of
Hurtful
Thoughts
Hurtful Thoughts
22-10-2005, 05:09
Now Partnered with Roman Republican Military Store (http://forums.jolt.co.uk/showthread.php?t=412411)

Of course, many of the things here are still exclusive only to the PROHT storefront, please offer suggestions if I am to add anything.

Currently working on a Flying boat (floatplane to those who have their heads in FT) for coastal patrols, will be able to carry two torpedoes and two guided rockets, and a few depth charges, can also drag mine clearing device, Magnetic Anomoly Detector and dunking SONAR.

May even be used as tanker or long rang navy resupply ship.
Hurtful Thoughts
31-10-2005, 03:32
What is wrong with my store?

Is competition so strong that the little guy can't make a living?
Hurtful Thoughts
05-11-2005, 07:21
6 tube CAPTOR mine.

Answer to coastal defense needs, frees up your navy to do more mobile missions.

Air portable, 3 fit in B-52, 2 in C-130
Surface vessels can carry them
Submarines can carry them

the 21 inch torpedoes weigh 1 ton each
mine\launcher weighs 2 tons
Total package wieght: 8 tons

carries 6 torpeadoe tubes, reloadable.

Mine has activation delay, and hides well among the rocks, has delay fre mechanism to prevent multiple firings upon the same boat. would take at least 6 minesweeper passes to expend load. May be able to outun torpedoe, except that you are steaming almost head on into it.

unguided torpedoes are the standard fit, the lack of guidance is made up for because of better fire control from launcher, unguided torpedoe will not alarm enemy with high speed SONAR pings, first hint would come from its high speed screws on passive SONAR, about one quarter mile off, failing that, you are stuck with visual, would look like a sub on a death wish on active SONAR.


Live fire time and delay times adjustable.
Max fire time: One year.
Max delay: One week
Min delay: 1 minute
Cost: $50,000 per mine, 6 standard torpedoes included
Hurtful Thoughts
06-11-2005, 04:14
Turn your APC into a light tank!

4 internal weapon points, and optional 15 tube mortar (VLLS)

Preset option 1)
(From left to right)
> internal Rocket launcher (unguided) - pump action, duel feed, 5 round tube magazines.

>.50 caliber rotary "chain gun" - Rate of fire up to 10,000 RPM. Normaly limited to less than 1,000 RPM. 500 round box magazine.

>35 mm linear action cannon - Rate of fire, 600 RPM. 5 round clips, autoloading. Co-axial to .50 cal.

>Flame thrower

Option 2
same as option one, Flame thrower replaced with guided rocket launcher, single shot

Option 3)
Omits chain gun, has reguar machine gun in its place.

Sub option A)
Guided missile mounted over turret

Sub option B)
15 tube single shot mortar

Sub option C)
elecronic aiming and gun stabalization
>not really necessary, helps with the 35 mm cannon, and lessens gunner error. Night vision, digital all around vision, laser rangefinding and targeting computers.
>Standard is Optical rangefinder, prismatic vision slit with fisheye lens, gradution marks are on lens to facilitate aiming.

Cost for Option 1) $1,500
Cost for Option 2) $2,000
Cost for option 3) $1,000
Cost for Sub option A) +$300
Cost for Sub option B) +$200
Cost for Sub option C) +$400
The Helghan Empire
06-11-2005, 15:14
I would buy something...but you do not have any missiles or nuclear weapons. I'm on the search to buy some from storefronts because I am low on them.
Hurtful Thoughts
07-11-2005, 03:47
Thermobarics and FAEs are completely unregulated WMD.
Just state size and intent and we'll get back to you.

Also there are a few tons of chemical and biological weapons that will expire from our stockpiles. You may take your pick, just check our embassy.
Athiesism
07-11-2005, 03:51
You have a great storefront, it's just that business is always slow. If you look at another storefront and look at the post-dates, you'll see that it takes weeks until someone buys something, and then you have to wait weeks for the next purchase.
Hurtful Thoughts
10-11-2005, 04:45
Yes but one must bump until the store gets off the ground.

In other news, PROHT has bankrupted its military budget.

All weapons are to be transfered to your local police staion for the time being.
Athiesism
10-11-2005, 15:18
It seems your 5" howitzer is a little expensive. Can I buy 500 at 1/10th the price (for $50,000)? Total would add up to $22,500,000. By the way, most other storefronts have discounts (new nation discount, first buyer discount, etc). Might be a way to get new customers. Just my $.02.
Hurtful Thoughts
10-11-2005, 19:12
500 CC-5 ChokeRev howizers
500*200,000=100,000,000
- 25% first buyer on thread bonus discount= 25,000,000
$75,000,000
+10% for false math (500*50,000=25,000,000) you were off by 10%, and did not state whether or not you took the liberty of adding an additional discount)
-10% for suggesting an improvement
(you do not quialify for starting nation discount, limit=150 million people)
(10% discount)

Total billing:
$75,000,000

Supplies will be traded to you as soon as the money is wired.

CC-5 is similar to M-198 (http://www.fas.org/man/dod-101/sys/land/m198.htm) which has a unit replacement cost of $527K cost has been reduced to $200K.
Hurtful Thoughts
22-11-2005, 07:13
Concept: please inform me if this design shows any merit, and the price you would be willing to pay in order to make your own.

Flying Skvaal Super Caviatating Torpedo (fsSCT)

The original Skvaal itsef is a gimmick. Albeit a revolutionary one.
It connot change direction without slowing down, and making noise.
They also lack range.

This version solves that.
It is actualy a Torpedo tube launched guided anti-shipping missle (rocket powered), that becomes a torpedo when it goes a preset distance, or gets within a preset distance from its target.

It therefore, only needs to vent gases out the front near the end of its journey, and can then steer itself while airborne without the required sophistication of venting more gas to the outside of the turn, as as proposed with the Skvaal II.

When it becomes a torpedo, all AAA and SAM batteries on today's boats will become useless against it CIWS would become obsolete. People do claim to have developed anti-torpedo devices, but these are only good against torpedoes, and take precious seconds to depoy. While the mass and speed of any SCT allow it to penetrate torpedo nets like butter.

Unlike the real Skvaal,this rocket vents excess exhaust out the nose in a rearward direction, thus increasing speed and range underwater. This also makes the effect of one 'harmlessly' passing through a boat to be likened to letting someone run through the boat with a flamethrower, punching holes into the hull whereever he pleases.

The Skvaal has very few moving parts, and therefore, is very quiet underwater. And can be designed to have a very small head on RADAR signature in its RCS.

The actual explosive charge is a 'small' shaped charge, most of the explosion will come from the unburnt fuel exploding slightly after impact, inside the target. This action will gut almost all modern boats, and has a good chance against even a battleships mighty bilge plates.

Also, detonating an explosive underwater has a greater effect than the same shape and size charge above water. This is because the water tamps the explosive, and revreberates shock waves much better and longer than air.
Hurtful Thoughts
27-11-2005, 07:20
bump
Kaleckto
27-11-2005, 07:38
hey, I'm new to this so i need a little help. I want to buy some very strong artillery, stronger then usual, some small arms, and some M1a1 Mbts, I'm not sure if you can help but if you can could you plz inform me.
Kaleckto
27-11-2005, 07:51
scratch the m1a2 abram, i want m1a3 abram http://www.redstorm.com/games/force21/china/units/m1a3.html
The PeoplesFreedom
27-11-2005, 07:56
The peoplesfreedom is wondering if you would like to purchase some of our products to sell in your store
Hurtful Thoughts
27-11-2005, 08:08
You're in luck, I just finished posting anm answer to a similar question.
the $0.10 tour of NS storefronts:

Army:
Well, one could get M998s and 5 ton trucks at a fair price at Leafanistani Intergrated Storefront or Roman, and they supply BMP-2s at competitive rates.

One could also just purchase an M998 and outfit it with a turret and you'd have an armored car capable of downing tanks for less than 1 milloin.

Small arms AT rockets and Mortars are best at Roman Republic.

Be sure to get some THGs, they work wonders in the urban sprawl!

If you need to expand your gun arsenal, stop by at PROHT storefront and have them multiply the number of guns you have by manyfold. (Includes artillery)

Don't bother with sniper rifles below .50 cal, once you get a ChokeRev rifle all you need to do is screw on another barrel and fire 'k' bullets at them.

Uber artillery and floatplanes are currently a hard find. Shop around!

And for short range drones, the MMP-1 is the best starter set for counter artillary duels, and reccon.

DMG sells decent tanks, but check Roman as well.

Navy:
Trouble defending the coast? Get a few Leafanistani Tango class subs ask for them to outfit them with gas turbines, and then buy some of my CAPTOR mines. FSCTs from PROHT and some of Kriezimmer's Principe IIIs.

Landing parties? HLLCACs and some support ships from Roman would do swell. Don't forget carriers, my preferance is for small and fast, with good surviveability. So the Indomitable serves me well.

Air:
some FMX-6s should cover your covert strikes sufficiently.
But you'll want some sort of escort just in case. Pick something EMP tolerant, old Russian planes would do fine, Mig-25, and 29 will do well. and then one would want high capacity fighter bombers and startegic bombers.

The B-52 will do fine, some take the russian equivilant, that is OK too.

Avoid the fancy FBW planes and RP your planes with EMP pods\bombs, and you'll do alright. Currently working on that bit.

WMD:
Avoid nukes, unless you must use them, don't buy any. limit youself to CBW if at all, and augment thast with thermobaric warheads, your enimies moral will 'thank' you for it, for nukes kill quick, Thermoes are painfully deadly.

Buy factories when you can!

And that should get your armed forces up with the big kids in no time!
And remember, it isn't the sword that makes an army great, it's the men who lead it and fight it.
Hurtful Thoughts
27-11-2005, 08:22
The peoplesfreedom is wondering if you would like to purchase some of our products to sell in your store

What products?
Currently looking for seaplanes, artillery, and SAMs.
The PeoplesFreedom
27-11-2005, 08:28
I can easily design those. Althouge I dont see the point in seaplanes...they are somewhat obsolete.
Hurtful Thoughts
27-11-2005, 08:35
The seaplanes, though obsolete for combat, are still a viable martime patrol craft.

I even went so far as create a thread to find a custom supply of them. This has proved with mixed resaults.
The PeoplesFreedom
27-11-2005, 08:40
Ah, Okay I will have one ready for you to sell tommrow for a low-cost to buyers.
Hurtful Thoughts
27-11-2005, 08:42
scratch the m1a2 abram, i want m1a3 abram http://www.redstorm.com/games/force21/china/units/m1a3.html

It looks like an M1A2 it quacks like an M1A2, it is an M1A2 after someone made a typo.

My suggested storefronts still stand.

Fixed above post.
Kaleckto
27-11-2005, 12:27
an m1a3 is a more advanced version of the m1a2, plus with double the cost of an m1a2
i want some m1a2 abrams want to know how much u sell them for, plus the best artillery you have
Hurtful Thoughts
27-11-2005, 19:52
I do not sell tanks, or any automotive vehicle at this time, since automobiles have been banned in my country.

The best artilery we have is the CC-5 with double barrel extension, this should prove adaquate for long range bombardments.
Hurtful Thoughts
28-11-2005, 05:59
Found two submitted designs for seaplanes, shall hold a fly off to determine which one shall be sold at this storefront.

The Allied Union of Velkya
The Recreational Luxury Flying Ship (RLFS-1) looks like a good canidate. It's designed for making trips around the Eaglin Sea.

http://jan.ucc.nau.edu/~tdk/Striper%20Pics/Flying_Boat.JPG

It can fly over 3,000 miles with external tanks, it has a basic range of 1,500 miles. It can carry 4 Mk. 48 torpedos or 4 Hydra rocket pods. A test was done and a 3 inch cannon IS possible in the nose; .50 cal machine guns can be placed on the viewports as well.

And The Armed Republic of The PeoplesFreedom
A-22 ‘Seagull’ Maritime patrol craft
Length: 30 meters Height: 10.75 m; Wingspan: 20 m
Crew: Two Pilots, One radar operator, and one gunner
Propulsion: Four Turboprops
Maximum speed: 275 MPH
Payload: 45,000 pounds
Range: 1600 miles (longer if refueled)
Weapons: Two ASW Missiles or two Torpedoes, Naval Mines, Depth charges.
Electronics: Advanced Sonar System.
Countermeasures: Flares, chaff
This plane is perfect for Nations whose budget cannot support the state-of-the-art Patrol craft. The Seagull uses old Turboprop engines for transportation but can patrol up to twelve hours without refueling. It can land in the water allowing it to refuel from other ships or ports. It carries enough detect capability to detect most submarines. It also has enough armament to destroy any submarine it encounters or weak ship. For larger ships, it is better to call in the location and have the Navy take them out. The plane is perfect military-wise for smaller nations have their patrol craft. However, larger nations can use them in a Police role. The peoples freedom Naval Home Fleet along with the Drug Control Agency, uses this craft to destroy drug smugglers ships.
*Specs apt to change at designer's disgresion

May the best plane win.

OOC: Bump
Kaleckto
28-11-2005, 09:16
I do not sell tanks, or any automotive vehicle at this time, since automobiles have been banned in my country.

The best artilery we have is the CC-5 with double barrel extension, this should prove adaquate for long range bombardments.
do u have any packages with the CC-5?
Hurtful Thoughts
29-11-2005, 03:23
do u have any packages with the CC-5?

No, PROHT sells the CC-5 towed modular gun system in single sets at this time, they do not come with transportation or logistics.

PROHT has recently contracted a team of engineers to develop said gun on a self propelled mount, and specialised munitions, cost shall be approxomately 1 million USD per 5" SP gun\TD.

The munitions are under developement by The Armed Republic of Peoples Freedom. Early precursers to these shells may be purchased directly from him, at a rate of 60 shells per year.
Hurtful Thoughts
05-12-2005, 06:10
.... looks like a BUMPy road ahead...
Hurtful Thoughts
06-12-2005, 05:37
Bump
Hurtful Thoughts
07-12-2005, 02:34
Bump
Hurtful Thoughts
09-01-2006, 03:45
New weapon for sale to MT.
HT-101 AFV (http://www.forums.jolt.co.uk/showthread.php?p=10230377#post10230377)

HT-501 Armoured car/MLRS launcher

HTC-5 5" self proppelled gun\Tank destroyer

HTC-8 8" self proppelled gun (http://s13.invisionfree.com/Earth_13/index.php?showtopic=164)
Hurtful Thoughts
21-01-2006, 01:40
Bump in my junk

Bump in your own junk

Bump everyone's junk
Hurtful Thoughts
09-02-2006, 04:17
As successful as this thread was

I've decided to start over.

You may find the new, (and much better) storefront here (http://forums.jolt.co.uk/showthread.php?t=476754)