Idea for FT rping (OOC talk)
Ok this has been on my mind for along time and i think it could work (if i word it right) so here go's.
We all know most people in FT get dogged down by others for one thing or another, arguements of tech start and so forth so im proposing this (will you marry me? joke) a Galaxy. i can hear it now "what do you mean a Galaxy?" or "yes i will marry you but whats this galaxy" and so forth, well it would be kinda like the Mod techs earths only different.
Population would be your current NS pop mutplyed by 10 with tech on a rateing system from 1-10 (1 being nuclear, 10 being i dont know Organic). Now this tech rating is not just for your entire nation but for 3 sections, Naval, Army and Social tho social would have a slightly different rateing.
Each Nation would have to make a fact book (dont need to be detailed but you know) on the Fact book thread. This should include the race, total number of ships (tho not each ship just the total number) a basic fleet discription (eg a fleet contains X amount of battleships, with X frigates etc) and then total number of Fleets. It should include your tech rateing in each of the 3 area's with your mean tech rateing (N+A+S/3) you round the number to the nearest whole number (mean tech rateing cant go over 10).
Now thats just a small part there are other ideas i have but i want to know what you people think and what you can add to it so go ahead comment and add i would like to see this work.
Nistolonia
18-09-2005, 14:23
It would be nice, though the galaxy part isn't needed IMO. The other problem is, if everone puts 10 in tech levels, has huge amouts of ships, and with a 10 in all the TL, proceeds to build a warp-powered laser destroyer of ultimate platnet killing doom, then we're right back at where we started. I always said we should just outlaw superweapons though.
However, if everyone did this it would be great to see how big everyone's feet is, ect. I'd do it.
It would be nice, though the galaxy part isn't needed IMO. The other problem is, if everone puts 10 in tech levels, has huge amouts of ships, and with a 10 in all the TL, proceeds to build a warp-powered laser destroyer of ultimate platnet killing doom, then we're right back at where we started. I always said we should just outlaw superweapons though.
However, if everyone did this it would be great to see how big everyone's feet is, ect. I'd do it.
Ahh see that cant happen, there would be rules in place to stop abuse, see for exsample me i might have a pop of 40 billion (my ns pop mutiplyed by 10) but only have a tech rateing of 3/4/8 reason simple, why have lots of advanced ships that are expensive to build and maintain and take along time to build when i can have fleets of crappy ships that can be replaced in months rather then years.
Each tech level would have its own advantages and disavantages (so being a 10/10/10 nation if you lost one ship it would take years to replace it, loseing an fleet and well...talk about a walk over)
Also Super weapons would be watched destroying someones planet needs permission from the person who is getting attack and the GM (me), if both parites agree then i would allow it if only one party agreed then it would be a no unless it was needed for the story in the RP.
Tho the reason for a galaxy (tho if more poeple join it would turn into a universe/mutiverse) is so people who would want to adopted this idea could RP with others who want to join the RP and can state its for i dont know the "Bla Bla" in brakes like earth I and earth II etc. This dosnt mean you cant RP with others who dont join this RP idea (infact i would rather people still did and not alienate themselves from others).
anyone elce going to comment
WinTrees
18-09-2005, 15:18
I reserve comment until the technical stuff it worked out. It does seem like a good idea at the moment though.
Beta Aurigae VII
18-09-2005, 15:19
It looks like a pretty good idea. I haven't RP'd on any of the earths before so I'm not sure how I would do on such a large scale. Anyway, as long as the GM's are put to a minimum and what not, I don't see why it wouldn't work.
North Mack
18-09-2005, 15:22
how would the social rating work. like i know for me it would be:
pop: 7.91 billion
Navy: 5
Army: 2
but social... ? how would you rate social?
It looks like a pretty good idea. I haven't RP'd on any of the earths before so I'm not sure how I would do on such a large scale. Anyway, as long as the GM's are put to a minimum and what not, I don't see why it wouldn't work.
GM's would only be the sort of mods of the universe, they would only have the power to you know keep the peace OOC, allow things with the concent of other.s at first there would only be one or 2 GM's (me and someone elce) but if this got bigger then well other GMs would be asked to help, based on fairness and RP abillity or soming.
WinTrees the technical stuff will be worked out but i want peoples ideas, i dont want to say "i made this" but i do want to say "we made this". I want this to be something well put into and all like, we may not like it all but you know thats life, im shore there will be things put forward that i might not like but others do and im not about to go "i made this no its not going to happen" cos thats just wrong.
Im also thinking it might be a good idea to ban things like Star wars and star trek stuff and so forth. Ideas from them ya but not direct copies if you know what i mean.
Very interesting base to work on. It could turn out great, or a complete catastrophy, though if it's the right people it should be the first one. I'll keep a close eye on this one.
Also, it might be a good idea to add 'economy' or possibly split the 'social', part of the equation. My nation for example has high economy, but the people don't really have good lives.
how would the social rating work. like i know for me it would be:
pop: 7.91 billion
Navy: 5
Army: 2
but social... ? how would you rate social?
thats a good question, its more how you would presive your nation social stance.
Do you have a good medical knowlage, do people have education, how advanced are your home stuff. think of it like this, westen world could be a Social rateing of 6-7, we have a good way of life, free to do what we want, meny people have computers in there homes and so forth. compared to say Africa coudl have a social rating of 2-3 in areas, dont have the frredom to do what they want, dont have a good supply of food and education, health care is poor, dont have say a "modarn home".
but thats just my idea, i would tho like to see what other though the social rateing should be based apon.
I am interested in this. I am always open to space roleplay.
And are you going to finish your post in the Ground War thread, or are you waiting for me to reply first?
BUMP, ideas anyone?
And Rupil i thought i did post ive been waiting for you to post, the only reason why the post i made wasnt as good as i wanted was due to the fact i have things to do and i didnt want to leave you stuck unable to do much.
bump, anyone going to throw in some idea's or do i have to throw some in and then make a bunch of rules?
WinTrees
19-09-2005, 18:52
I would say, make a map and have a standard way of FTL travel, so that you can't have people jumping all over the place.
Earth Government
19-09-2005, 19:43
(1 being nuclear, 10 being i dont know Organic).
Didn't you already have it pointed out to you that Organic tech sucks ass in virtually every situation when compared to heavy metal tech?
North Mack
20-09-2005, 14:41
I would say, make a map and have a standard way of FTL travel, so that you can't have people jumping all over the place.
the problem is that not everyone would follow the 'standard' way, which is what we really need. there would always be someone doing something completley different, giving all us FT nations a bad name. like, for example, say... warping into the center of a sun and blowing up a solar system.
well lets answers things one by one:-
WinTrees:- I would say, make a map and have a standard way of FTL travel, so that you can't have people jumping all over the place.
Well ya that could work but i can see alot of people complaining about a standard FTL, what we could do is have a standard time of traval based on the tech level (i know could be used as abuses). Tho if people want a standard way of traval im all for it.
A map would be cool but i cant make one (dont have the programs and crap at making maps), so if people want to make mockup maps and post the link here we can decided what map to use.
Sonaj:- Also, it might be a good idea to add 'economy' or possibly split the 'social', part of the equation. My nation for example has high economy, but the people don't really have good lives.
Sos if it seemed like i completely ignored you must have missed your comment. That could be a good idea im not shore how but if you or others can give exsamples of it im more then willing.
Earth Gov:- Didn't you already have it pointed out to you that Organic tech sucks ass in virtually every situation when compared to heavy metal tech?
Ive stated it befor that sorta thing is an exsample, if people want to post what tech 1-10 could be by all means do so.
North Mack:- the problem is that not everyone would follow the 'standard' way, which is what we really need. there would always be someone doing something completley different, giving all us FT nations a bad name. like, for example, say... warping into the center of a sun and blowing up a solar system.
Well that couldnt happen in this Group its like i said it would be like an earth that the mod techs use but FT and not just on earth. and if someone did thats were the GMs and other RPers jump in point out they cant do that.
On another note i think that if this works alot of people will claim sol so if im right one rule for sol would be its cant be claimed, you may have holdings in it but sol and planets (and moons etc) cant be claimed stops arguements (if sol was used in this).
I think having a FT "earth" is a good idea, that way rules can be agreed on and enforced by everyone. It would add some consistency, and not leave the victem of a godmod arguing on their own against the offender.
Problem with the tech level idea is that it doesn't work. It's been tried before, and it the groups that try to enforce said levels are reviled. This goes for both MT and FT, the groups that try to enforce a limit on nukes and the Temporal Accord respectively.
Of course, I am interested in an FT earth. I think someone tried it a while ago, but it fizzled. A second attempt could very well do better, especially with all the discussion about FT on these forums recently.
Problem with the tech level idea is that it doesn't work. It's been tried before, and it the groups that try to enforce said levels are reviled. This goes for both MT and FT, the groups that try to enforce a limit on nukes and the Temporal Accord respectively.
Of course, I am interested in an FT earth. I think someone tried it a while ago, but it fizzled. A second attempt could very well do better, especially with all the discussion about FT on these forums recently.
Meh i ignore Temporal tech out right, its stupid and really just cant work full stop. Simply since messing with the STC in anyway shape or form is playing god.
The tech rating isnt a limit its just so others know what sorta area your nations good at it can/could play a vital part in RPs it might not its just a rating to show something that your nation is good at and what you use.
bump, more ideas...if i have to bump it again i will start with rules :P
Christopher Thompson
21-09-2005, 16:20
For the FTL problems, just have a series of FTL gates like Cowboy Bebop or the Eye of Arran in Homeworld 2 that connect everything, that way people can only use those entirely, or in most situations. Those could be used freely, and you could make FTL travel that is not through the gates very taxing and expensive so that you would not do it often, and not put FTL drives in every stinking ship down to fighters (which really shoulldn't be able to have them IMO, as FTL travel really is rather taxing on any powerplant, let alone a puny fighters')
Well, I'm not sure... But if the social-bit would be kinda split, for example: Economy, Education, Personal freedom, Political freedom. Then you'd get a max amount of points to spend among the four, and each would influence both everyday life and the military. Strong economy = larger and better fleet/army (pretty obvious), Good education = Better tacticians, spies etc (reading and map reading skills greatly improve this). Much personal freedom = Better morale (if they have more to defend, they'd probably do it better), Much political freedom = Better morale (who wants to fight for a government they don't like?).
Just a suggestion.
Well, I'm not sure... But if the social-bit would be kinda split, for example: Economy, Education, Personal freedom, Political freedom. Then you'd get a max amount of points to spend among the four, and each would influence both everyday life and the military. Strong economy = larger and better fleet/army (pretty obvious), Good education = Better tacticians, spies etc (reading and map reading skills greatly improve this). Much personal freedom = Better morale (if they have more to defend, they'd probably do it better), Much political freedom = Better morale (who wants to fight for a government they don't like?).
Just a suggestion.
WEll that gives me an idea, see what if we have this:-
Naval Tech:-
Army Tech:-
General Tech:-
Economy:-
Education:-
Personal Freedom:-
Political Freedom:-
NT would basicly be the kinda Tech you have on your ships, AT would be the kinda tech you have for your army and General tech would be the sort of thing thats in General use (police, Medical etc). With Econ and Education as you sujested but with a twist, say you have a Max of 25 points to put in each of them and had to put a min of 1 and a max of 10 in each, the higher the better.
eg:-
Naval Tech:- 7
Army Tech:- 3
General Tech:- 4
Economy:- 5
Education:- 6
This could help in working out fleet stuff and size of ships etc
Tho im not shore, it could work if its agreed apon a good system.
Mini Miehm
23-09-2005, 00:56
Ok, CS, I have to be honest, I love most of your ideas,this one... Not so much.
There's a reason I stay away from MT and the Earths that already exist, because they are not, generally, very good, and, especially for FT, there would be way too many limitations on Tech and such, I'm sure half of my Bastardized stuff would be right out, which is what worries me the most, I play FT because it's different, at least for me it is, and I don't want to regulate my tech to suit others, at least not the stuff I aready have.
well MM thats why i want peoples comments so we can make this so we can all play to it and not complain.
Mini Miehm
23-09-2005, 01:45
well MM thats why i want peoples comments so we can make this so we can all play to it and not complain.
Ok, but my point was that with, say, the suggested FTL gate system, my units would be pretty much useless, since they use their own personal made gates, and that would be effectively gone, which makes them pretty much useless.
Ok, but my point was that with, say, the suggested FTL gate system, my units would be pretty much useless, since they use their own personal made gates, and that would be effectively gone, which makes them pretty much useless.
Well its not something i would want in my eyes FTL should be to each of there own just some small standard rules in place (like no Instant traval unless this instant traval takes MASSIVE amounts of energy etc etc etc)
This system could possibly be used along with my system of rating individual weapons and technologies. The only problem is that it may go a little too far and get rid of the free-form style RPing of NS. It's an interesting thought though. We will see how it developes.
ONI Concordiat
23-09-2005, 02:55
I, personally could not join.
A "Hive-Mind" like nation of Datalinked machine-life gone-rogue, with every population unit a ship or an autofactory building ships, and entirely bent on warfare and religiously following their initial programming called the Prime Code...
sounds too powerful to me...sorry guys, maybe I'm just cockey.
Sounds a bit to complex and limiting to me, afterall most people who play future technology are in it because it allows them the freedom to RP the technologies they like. That isn't to say this couldn't work, but it does complicate matters somewhat by forcing people to place new statistics on their nation.
Future Technology RPing wouldn't have so many problems if nations stopped taking it so seriously and wrote for fun instead of trying to win a game that simply cannot be won. But meh, thats my opinion (http://forums.jolt.co.uk/showthread.php?t=355350)
Personally, I'll continue to recognise FT nations that fit my vague ideas on who I share the universe with, I generally don't recognise Earth Thread nations because of the inherant abuses that go with it, if people don't want to be in the NS world then there is no point in acknowledging them to exist there. I'll stick to my complete freeform universe though, I like it and with a bit of reasonable communication everything works out fine.
yes but what im trying to do here is, Make somthing all FT players have put into, something they all agree on and wont take away the fun and the Free form.
The best you can hope for is a general consensus; a position reached by most FT players in nations, though even that is hard to reach.
Like I said, I wouldn't really touch any Earth-type thread as I stick with the simple view of it either being in my universe, or not at all. The idea of additional rules is a bit of a turn off for me, like it's saying we aren't able to simply sort things out in a civil manner.
Though I admit, looking at some threads there are those who incist this is a competative game with RPG rules to follow and other players to 'own'... if I think someone is like that then there is a good chance that I will end up cutting them out of my universe.
I dare say there are things we can do to make nationstates FT roleplay more acceptable, not that I see too much of it, personally I think if people are a bit more reasonable and ready to accept the idea that this game works better co-operation then things will improve.
Athiesism
27-09-2005, 18:41
If you look at my storefront for the Merkar Republic and take a look at the different specs, I came up with a lot of technical details and I pretty much worked out a space combat system. For hyperspace travel, we'll assume that you travel 1 lightyear per game day (NOT real day) in hyperspace. Most systems are 10-20 lightyears apart, so it would work. Most big ships travel at 20% the speed of light but slow down in combat to less than 1% the speed of light to shoot accurately.