NationStates Jolt Archive


Finally official: The Mirage 2100/ VDZ & VL JK-F1

Van Luxemburg
05-09-2005, 17:48
OOC: My first attempt at aircraft designing. I tried to look as much at Modern stealth Multiroles, but some things might not be realistic. I'm waiting for your comments

IC:
Mirage 2100 / VDZ & VL JK-F1
http://www.analisidifesa.it/immagini_articoli/6397.jpg
Type Multirole Stealth Fighter
Crew Two pilots
Length 20.92 m
Wingspan 10.54 m
Propulsion Two Pratt & Whitney F135, 3d thrust vectoring
Engine Thrust: 2x 18,818 Kg
Empty Weight 15403 kg
Max. Take-off Weight 30798 kg
Max. Speed: Mach 2.5, Cruise Mach 1.0 (no afterburner used )
Range 4000Km
Weapons Carried (when loaded as only weapon):
up to 20 ASRAAM AA
up to 15 METEOR AA
up to 4 JDAM ER
up to 10 AS30 Laser
up to 2 Apache Cruise Missiles
up to 2 Storm Shadow cruise missiles
up to 6 PGM
30mm internal mounted cannon.
small Anti-rocket laser.
Stealth: yes, achied by rectangular angles, RAM, and Athena ECM equipment
Digital skin: Yes, ability to copy it's surroundings and keep itself that way. (Chameleon)
Price: $ 200 Million USD

Cockpit
http://www.frassanito.com/OASTT640/Cockpit.jpg
In the cockpit, minimal use of Analog equipment catches the eye. this is because of Athena, the supercomputer used in the Mirage 2100. Van luxemburgian Scientists have also put great interest in the comfort of their pilots, because a Relaxed Pilot will act better than one stressed and Claustrofobic. the Aircraft has been widened from the last version, to accomodate two pilots, which makes a chance of survival way larger than one. two HUD's and two Multifunctional Touch-screen, Voice-controlled Monitors (TFT) project all information needed by the pilots, and information not showed can be given by a simple push on the screen or asking the Aircraft (Politely). the Aircraft can also be manually controlled by Two Joysticks, which also include all weapon options.

Engines
http://www.pratt-whitney.com/presskit/images/f135_2_low.jpg
The Engines are Pratt & Whitneys, also used in the F35 JSF. these produce 18,818 KG of thrust each, and two are supplied. 3D Thrust vectoring (Which cannot be seen on the picture of the Mirage 2100, showing an early prototype on a Perpignan Class CVN.) is also included, which makes the Craft very Agile. at current the Mirage 2100 may be refueled with different fuels, as Bio-Kerosine and Normal Kerosine. Van Luxemburg normally fuels Bio-Kerosine, which is made out of Lineseedoil, which is much better for the environment and for the oil-supplies of the world, but normal kerosine is also possible.

Athena ECM

The ECM system is newly developed by Van Luxemburgian scientists. the Supercomputer, mounted behind the Pilot, scans the region around the aircraft to pick up Radio waves ( electromagnetic pulses, used by Radar) and ahs the possibility to Neutralize them, Jam them or craete many duplicates of any aircraft available in it's built-in database. the Supercomputer sometimes has problems with overheating, the chance is minimal, but Van Luxemburgian Scientists have took no risks and installed heavy cooling devices, done by the air intakes of the Aircraft.

Digital skin

the Mirage 2100 can use it's digital skin to change the color of itself. this "Chameleon" effect is achieved by a pixel skin, which can project it's surroundings on the aircraft. this is done by the Athena ECM system, which monitors the surroundings of the aircraft. the Pixel skin is protected by a Layer of EUROLOOK Polycarbonate, which is transparent, but about as strong as steel. behind the pixel skin is a thin layer of Titanium alloy, to pretect possible penetrations.

Several Modes

The Mirage 2100 employs several modes, such as Assault, Intercept, Take-off, Landing and Emergency.

ASSAULT

The simple form of the aircraft. if this mode has been activated, the Aircraft cannot go any faster than Mach 1.0, but is able to Fire it's weapons. the assault mode will be probably the most used mode.

INTERCEPT

In this form, The weapons will be hidden inside the hull, and special space under the wings. this way, the Craft can get to Mach 3.0, and intercept possible intruders of the airspace. this mode cannot be used to engage other aircraft or to do strikes, it cannot deploy it's gear and movement is limited.

TAKE-OFF

In this position, the aircraft prepares for take-off. the Athena gathers information about the Airfield of Landscape where it would be taking off. the flaps are took in the right position and de-Icing and pre-flight checks commence Electronically. of the aircraft has Taxiied to the Runway, Athena can take-over the Controls and Take-off by itself.

LANDING

In this position, the Aircraft will be taken into the right approach for the given airfield and pre-landing checks and -operations will commence, the gear will deploy. the aircraft will land by itself, using the Athena system once again. when landed, the aircraft will hand the controls back to the pilot, who can taxi towards the general aviation parking.

EMERGENCY

In this position, the Athena system will try to recognise the Emergency and handle the situation. if needed, the aircraft will do an emergency landing by itslef, following GPS or Sattelite information. might the System fail, the back-up of the Athena will commence the operations. might both systems fail, basic Mechanical controls will be handed to the Pilot.






OOc: Comments, Critics? about sales: this aircraft will be for sale soon at my own storefront.
Van Luxemburg
05-09-2005, 19:42
*Bump*
DMG
05-09-2005, 19:46
is it possible that you dont quite understand what radar is?

also too much speed - especially for the weapons load...
Van Luxemburg
05-09-2005, 19:53
OOC: I just see I made a typo, with "radar" I mean "Radio waves" transmitted by Radar., so it's a form of EW.
doing Correction now, down to Mach 2-2.5.
Van Luxemburg
06-09-2005, 13:22
*Bump*
SkyCapt
06-09-2005, 13:37
You're selling this?! :eek: I wouldn't want technology this powerful in the hands of others. Oh well. Now, would you be interested in selling us production rights?
Van Luxemburg
06-09-2005, 13:41
(OOC: only a few, and no production rights. I don't think i will sell that many with a price like this.)
SkyCapt
06-09-2005, 13:45
OOC: You're right, only 20 (!) of these costs $4 Billion (!!). SO I guess only bigger nations will order airforces, will smaller ones might just evaluate them...
Van Luxemburg
06-09-2005, 13:48
OOc: that's right, I will employ about 100 at $ 20 Billion.
Truitt
06-09-2005, 15:24
OOC: An alright-looking bird, an other person using the "Talon" picture (as I myself used for my JF-55 "Merlin Hawk", but not that particular one). The digital skin is a little interesting as this is not needed in NS dogfighting. I can see its uses in modern day where other air forces are like Paraguay and you are France, but in NationStates LIDAR, RADAR, and other detection systems just make the skin useless in some senses.

To make the skin "not fragile enough" to break it would need a thick layer of some material that would more than likely not be a radar-absorbant type. It would take a lot of research, and even then, I think LIDAR and RADAR avoidance are your greatest conserns, along with adding much more detail into your design and in performance (I know it takes a little more time, but it allows everyone to get a feel of the unique properties of this aircraft). Pixels, if are like screens if I remember right (I am typing while trying to do school work so I may be off) are very scratch-troublesome and could shatter easily with even the smallest impact of a hard object, expecially at 120+ knots.
Van Luxemburg
06-09-2005, 15:42
OOC: My intention with the Digital skin was to keep the craft hidden until it could attack, and the Athena system keeping off Radar for that time. I didn't count on LIDAR however, and I shouldn't know how to keep it off, atm. the problem with the Digital Skin is that I don't know what to make it else of other than pixels. I'm working now on more documentation about the systems, and describing more about several modes, why it possibly could make it to Mach 4. (a thing I thought about overnight.)
Truitt
06-09-2005, 16:21
OOC: Not offencively said, but it shows you made it up over night (your idea of M4). Pass Mach 2.3 you get a bit of problems. Many include too much friction, heat build up, and fuselage-epinage distortion. Mach 4 is just doubling those problems. I actually only have one aircraft that can go mach 3.4 (fastest) and it is my high-speed homeland intercepter (I guess it shows I try to stay to my 2008 timeline I keep for myself).

The pixels I am assuming are 1x1 pixel-sized screens. This same technology is used in my GISS infantry suit, to make the soldier transparent (since there will be gaps inbetween to allow for flexibility).

As with aircraft, you would have to do this because of expansion, depansion, and disruption of the surface during accelerations, negative or positive.

Becaue of the friction at just mach 1.2 (supercruise that is universally accepted as feasible to any stealth because of the F-22) these screens would more than likely, if not having a redirection shield in front (like the nose is larger than the rest of the body), they will begin to rip off, expecially in manuvers in supersonic speeds.

And your cruise is outragous. A M2 cruise is....well, you'll kill Earth and your Economy. Cruise is usually set to about m0.89-m1.4 (m1.4 for less-technological, made-for-this-mission aircraft).
Van Luxemburg
06-09-2005, 16:35
OOC: you're probably right about the Mach 4, and I lowered VMax to Mach 2.5, and cruise (as in Assault mode) to Mach 1.0. I shouldn't know how to handle the Digital Skin problem, and I hope you have some suggestions.