NationStates Jolt Archive


Joint USSEA-TLA Storefront: Westwood Arms Commerce Industries

Southeastasia
05-09-2005, 14:28
Coming soon, we shall soon have Command and Conquer military arms! To appease fans of all series (Red Alert, Tiberian, and Generals), we shall soon sell arms for you as soon as we get our research completed, cheers!

Military Units of the USA

Crusader MBT
http://screenshots.filesnetwork.com/27/others/screen013.jpg

The world's most advanced tank; the Crusader is the descendant of the Abrams line of MBTs. It is the fastest and most lethal tank in the world, the Crusader can deliver 125mm shells onto near and far targets. The upgrades to the Crusader (Composite Armor, Hellfire Drone, Scout Drone and Battle Drone), thanks to WACI, are already uploaded in each tank you purchase.

Stats:
Length 35 FT
Width:12.0 FT
Height:8.0 FT
Top Speed: 60 MPH
Weight: 60 TONS
Armament: 125 MM SABOT Cannon
Armor: 18'' Composite Titanium
Crew: 1

Cost: Later added

More later!
The Lone Alliance
07-09-2005, 06:44
While Southeastasia will be covering the Generals units, I will be show casing the Tiberian Sun\Dawn\Renegade weapons, We will jointly produce Red Alert weapons.
NOTE: Many of these are custom designs BASED on the game units.

(Notice these weapons are MT and PMT, not FT despite what it seems)

-Packages-

Chemical Unit:
A small Chemical weapons Infantry force. Full training and equipment Force fear among your enemies.

50 Chemical Suits
30 Chemical Sprayers
15 Chemical Auto Rifles
5 Chemical Flechette Guns
Cost: $ 750,000.

Instant Infantry group:
With training, weapons, and equipment for an infantry Fighting army this package equips around 5,000 Soldiers, this is only a basic model and prices may change considering on quality or quantity.

4750 Uniforms. (In buying Nation's colors)
100 Sniper Uniforms
150 Officer Uniforms
3500 Raptor Assault Rifles 3000 Rounds
10,000 HE grenades
500 Vulture Shotguns 1800 shells
250 Locust Rocket Launchers 500 rounds
5000 Falcon Pistols 1000 clips
150 Condor Chain Guns 8000 rounds
100 Pierce Sniper Rifles 500 rounds
250 Kestrel Grenade Launchers 800 Impact Launched Grenades
Cost $50 Million

Presidental Guard Package:
Need to guard a VIP, while looking impressive at the same time? Using flesh Searing Lasers and impressive anti tank power this 200 soldier security team package will make sure that no one will assassinate your leaders.

100 FireFly Laser Rifles
200 Falcon Slienced Pistols
25 Tarantula Laser Chainguns
25 Pierce Sniper Rifles
5 Black Widow Volt Auto Rifles
5 Hawkeye RamJet Sniper Rifles
50 Condor Chainguns
Uniforms for 200 Soldiers (Specify color and type)

Cost $5 Million


(Unfinished coming soon)
-Rapid Strike force-
Your forces in a hurry? A target attempting to flee? Or do you just like the wind in your face? If it's any of the above we got the cure for what ails you.

-Mechanized Unit-
40 M113A4

-Tank Scout Unit-
30 Warrior IFVs
30 Attack Buggies (.50 Model)
15 Attack Cycles
20 5-Ton Transport Trucks.

-MBT Force-
60 M1A8 MBTs
30 T-90 2 Turret MBTs
80 5-Ton Transport Trucks.
40 HMMWVs.


-Mobile Artillery Package-
Towing around huge Artillery cannons may seem useful but it's quite annoying to have to set up everytime you want to fire. Our Artillery Units are designed to be used on the move with Self Propelled Guns instead of towed guns.

-Air Superiority division-
23 F-23s
2 KC-10 Tankers
-Interceptors-
Phoenixius
09-09-2005, 10:03
[TAG] for future interest.
Southeastasia
13-09-2005, 10:06
Bump
The Lone Alliance
13-09-2005, 18:53
Small Arms and Hand held weapons
((Click on weapon name for image))
Stat info:
Range: Max range
Weight: Weight
Ammo: Type of ammo.
Clip: Number of bullets in a clip
Cost Cost + how much extra ammo.
Rate of Fire: Higher= Faster
Reload time: time to reload in seconds.

-----------------------------------------------

-Falcon Slienced Pistol- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/silencedpistol.jpg)
This 9mm pistol is nearly inaudiable to human ears, with a flash supressant and quick reload, this is an execllent spy weapon and\or backup weapon.

Range: 30 Feet
Weight: 9 Pounds
Ammo: 9MM
Clip: 14
Cost $400
Rate of Fire: .85
Reload time: 1.5 secs
100 for $3,500



-Raptor Assault Rifle- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/autorifle.jpg)
The average Special forces rifle for former Nod and GDI battlefields, this medium range automatic rifle boasts a large ammo clip and a moderate rate of fire.
Range: 250 Feet
Weight: 22 Pounds
Ammo: 7.62
Clip: 100
Cost $1000
Rate of Fire: 10
Reload time: 2.06 secs
100 for $90,000


-Vulture Shotgun- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/shotgun.jpg)
This pump shotgun is the weapon of choice for seasoned military types and for special Forces. The Vulture model boasts a black synthetic stock and a rust resistant finish to compliment the overall appearance. Effective against most close range infantry.

Range: 15 Feet
Weight: 18 Pounds
Ammo: Shotgun shells
Clip: 8
Cost $1000
Rate of Fire: 1
Reload time: 3.2 secs
100 for $90,000

-Kestral Grenade Launcher- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/grenadelauncher.jpg)
The Kestral Grenade Launcher fires grenades that will explode on impact. An effective anti Personel and a fair Anti-Armor weapon. It's not as practical as a normal Rocket Launcher, but it's cheaper and easier to use.

Range: 150 Feet
Weight: 25 Pounds
Ammo: HE Grenades, IE Grenades
Clip: 8
Cost $1200
Rate of Fire: .75
Reload time: 3.2 secs
100 for $110,000

-Condor Chaingun- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/chaingun.jpg)
Think that Chain guns are either too heavy or too hard to aim, try this on for size, this gun is made of our newest light weight metal Alloy, though slightly heavy this gun comes equipped with a specially designed Shock counter that will lessen the usual massive recoil that comes with such weapons. It's set backs is that it is also a heavy gun and that it takes a long time to reload.

Range: 300 Feet
Weight: 36 pounds loaded
Ammo: 7.62 Caseless
Clip: 100
Cost $1500 a gun with 400 Rounds of 7.62 Caseless ammo.
Rate of Fire: 70
Reload time: 2.00 seconds

-Locust Rocket Launcher- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/rocketlauncher1141706617.jpg)
One of the first 'semi-Automatic' Rocket launchers. The Locust has the ability to fire up to 6 Dumbfire Rockets before needing to Reload. Not to mention it is easy carry since it can be dismanteled and rebuilt in under a minute.

Range: 1000 Feet
Weight: 38 Pounds
Ammo: RPG Solid fuel, Warheads:HT, HE, AP, IE
Clip: 6
Cost $2500
Rate of Fire: .75
Reload time: 2.8 seconds

-Pierce Sniper Rifle- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/sniperrifle.jpg)
This long Range rifle has seprate levels of Zoom making it useful on the battlefield, it is also equipped with a directional mic allowing Snipers to listen in on their targets.

Range: 3000 Feet
Weight: 28 Pounds
Ammo: 7.62
Clip: 4
Cost $1500
Rate of Fire: .75
Reload time: 3.08 seconds



-Hawkeye RamJet Sniper Rifle- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/ramjetrifle.jpg)
You want something completly dead? Try having a bullet hit at Mach 3, This recoiless Sniper rifle hfires rocket propelled Bullets at rapid speed into a target, Infantry can't stand a chance against it and even light vehicles will be penetrated. It's not exactly Silent, nor light, however.
Range: 2500 Feet
Weight: 32 pounds loaded
Ammo: 7.62JET (Solid fuel propellent)
Clip: 4
Cost $2500 a gun with 36 rounds of 7.62JET ammo.
Rate of Fire: .75
Reload time: 2.06 seconds


---------------------

-Chemical Anti Personal Handhelds.-
For those who like to use Chemical weapons, these little beauties use a powerful unamed nurotoxin made from Regional Plant life to provide large amounts of damage to all infantry that are hit by it. Just don't get any on you. (WE WILL NOT SELL TO EVIL NATIONS)

-Venom Chemical Sprayer- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/chemicalsprayer.jpg)
This weapon is similar to a flame thrower exect instead of spraying a wave of flame, a short wave of the Toxin is shot into the air. Contact with it is usually fatal. Problem is, it's not a good team weapon as it has a large spread radius.

Range: 40 Feet
Weight: 26 pounds loaded
Ammo: ? Toxin
Clip: 100
Cost $1500 a gun with 200 clip load of ? Toxins.
Rate of Fire: 10
Reload time: 2.52 seconds


-Mantis Chemical Auto Rifle- (http://www.planetcnc.com/renegade/gameinfo/weapons/tiberiumautorifle.jpg)
This shoots a modified bullet that contains the toxin, upon contact the bullet explodes sending up a cloud of this Toxin at the target. Quite deadly.

Range: 80 Feet
Weight: 20 pounds loaded
Ammo: ? Toxin shells
Clip: 50
Cost $1750 a gun with 300 clip load of ? Toxin Shells.
Rate of Fire: 5
Reload time: 2.7 seconds

-Talon Flechette Gun- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/tiberiumflechettegun.jpg)
This weapon is a unique pistol like design with Rapid-Fire Capablity. It's version uses Toxin Laced Darts to not only hit the victim but to inject it into their blood stream. 100% fatiality for all hit by the darts. A one shot one kill weapon.

Range: 100 Feet
Weight: 12 pounds loaded
Ammo: ? Toxin darts
Clip: 100
Cost $2000 a gun with 300 clip load of ? Toxin darts.
Rate of Fire: 10
Reload time: 1.6 seconds

-Chemical Protection Suits-
In order to use this all effectively you will need protection, either for those who store it or those who use it. For this we have provided Full body Containment Suits for your forces. Along with protecting from the toxin it blocks out most NBCs in the area.
100 suits for only
$50,000 dollars

-Laser and AT weapons-
NOTE: All Laser production has been halted due to a massive Data loss.

-FireFly Laser Rifle- (http://img65.imageshack.us/img65/4955/wpnlasersa3.jpg)
Experiments with high energy lasers have resulted in this gun, using the same concept as laser pointers and the guiding laser for the Ion cannon. This projects a short Burst of a high energy laser beam at near the speed of light. When it impacts the target it causes severe burns at the impact site. With it's rapd
NOT IN STOCK
Range: 100 Feet
Weight: 25 pounds loaded
Ammo: Energy Battery (stores 100 shots worth)
Clip: 100
Cost $2000 a gun with 4 Energy Batteries.
Rate of Fire: 5
Reload time: 1.07

-Tarantula Laser Chaingun- (http://www.planetcnc.com/renegade/gameinfo/weapons/laserchaingun.jpg)
The Tarantula is a chain driven, portable, micro obelisk module. Its best use is against tanks, but it can be deadly against infantry as well, if fired accurately, of course. This is the more rapid fire model, capable of firing 3 shots in the time it takes to use the regular Laser rifle.
NOT IN STOCK
Range: 200
Weight: 32 pounds loaded
Ammo: Energy Battery
Clip:100
Cost: $2500
Rate of Fire: 5 (for all 3 shots)
Reload time: 1.07

-Scorpion Mass Driver- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/massdriver.jpg)
A powerful AT weapon, this fires a Depleted Uranium Shell at high speeds.
Best suited for vehicle or Stationary use. It's offsets are it's high reload time and it's high recoil.

Range: 150
Weight: 42
Ammo: Rail Rounds
Clip: 1
Cost Cost: $3000+ 5 Railgun Rounds
Rate of Fire: Higher=1
Reload time: 1.85

-Merlin Personal Ion Cannon- (http://pnmedia.gamespy.com/planetcnc.gamespy.com/images/oldsite/clusterimages/personalioncannon.jpg)
Using the same concept as the Space based weapon, this powerful gun is usually to heavy to use without some sort of Weapons base. Using an invisible targeting laser this weapon will cause severe damage to both vehicles and instant destruction in People.
NOT IN STOCK
Range: 150
Weight: 40
Ammo: Ion Battery
Clip: 1
Cost Cost: $3000 with 2 Ion Batteries.
Rate of Fire: O.33
Reload time: 2 seconds

-Black Widow Volt Auto Rifle- (http://www.planetcnc.com/renegade/gameinfo/weapons/voltautorifle.jpg)
This weapon shoots a large stream of electric energy, which will lash out to a subjects magentic field. It causes severe burns as well as stunning. Useful as either a AP or AT weapon, due to the fact that prolonged exposure to it's charge can even overload a vehicle's Electrical systems.
NOT IN STOCK
Range: 200 feet
Weight: 30
Ammo: Ion Battery
Clip: 50
Cost Cost: $3000 with 2 Ion Batteries
Rate of Fire: 10
Reload time: 2.27 seconds

-Ammo-
Our guns use ammo not usually found in other nations for a low price we will provide 200 rounds of almost ammo found here for $200

The more high energy ammo is more expensive but still quite cheap:
Energy Batteries, Ion Batteries: 50 for $200
NOT IN STOCK

Charger: Recharge those Batteries with the mobile charger, about 2 by 2 feet this small bag can use a normal car battery to recharge both Energy batteries and Ion batteries in a matter of 15 minutes. Cost: $500
(Charges 2 batteries in 15 minutes)
NOT IN STOCK
The Lone Alliance
13-09-2005, 18:53
-Reserved for Tanks and other vehicles-

-Scorpian Dune Buggy-
This Light weight Vehicle is armed with either .55 cal Machine Gun that can be controlled both by an interior Joystick or mounted gunner.
An alternate Artillery version is an unarmed version mounting 15 Katyusha rockets on the rear of the vehicle.
Speed: 68 MPH 80 on Roads
Armor: .4 inches
Primary Weapon: 12.7 Machine Gun.
Alternate Weapon:
Max Ammo: 500 Round Drum.
Crew: 2 to 3.

-M1A5 MBT-
This Variant of the M1 Abrams is powered by Diesel Engine unlike it's American Counterparts, other alterations is the Replacement of the 105mm cannon with a 125mm cannon, as well as an autoloader.

-M113A4-
Speed: 28 MPH 67.59kms/42mph on Roads
Armor: 50mm, 1.80in
Primarys: Default: 12.7mm Machinegun, two 7.62 Machineguns.
Max Ammo: 500 Rounds

Alternate types.



-FlameTank- (http://www.planetcnc.com/images/photo/dec27_04.jpg)
Civilian Uprising? Massive Infantry attack? The Flame Tank can handle any of it. This twin Barreled Tank shoots a stream of Flame over 50 feet using high pressure nozzles and a combination of two different fuels contained on the rear of the Tank. Both fuels are inert while seperate to prevent being ignited by antitank weapons and are shielded by 4 inches of heavy metals. For extra costs we'll add the option for remote control and a dirty bomb upgrade.

Speed: 28 MPH 36 on Roads
Armor: 3 Inch Front Sides Rear
4 inch Fuel Tanks
Twin Flame thrower openings on either side of front.
Max Ammo: 5000 Liters
Or 10 Minutes of Constant Flame.
Alternative weapon: 7.62 Machine gun in the middle of tank.
Crew:2 or with computer control 1 operator.
Range: 200 Miles
Cost: $135 Million For 100 Flame tanks with Full Ammo supply.
$140 Million for 50 Remote Controlled Models.
$145 Million For Remote Dirty Bomb models


-Mammoth Tank-
NA

-Mammoth MKII- (http://www.planetcnc.com/features/photoshopthis/03-12-14.jpg)

-Recon Bike- (http://www.planetcnc.com/features/articles/RenAlert993/reconbike.jpg)


-Prism Tank- (http://www.planetcnc.com/images/photo/3-4-01/apr13_01.jpg)
Prism Tank Concept (http://www.planetcnc.com/redalert2/gameinfo/imagegallery/sketch19.jpg)


-Tesla Tank- (http://www.planetcnc.com/redalert2/gameinfo/imagegallery/sketch12.jpg)


-Gattling Tank-
This Quad Barreled Light Tank Fires Depleted Uranium Shells at high speeds with great effectiveness against light targets and AirCraft. It's high speed offsets the lighter armor of the Tank Place a group in a good location and you will have a better Air Defense than any Flak Cannon. Note that it takes a few second for it to wind up and the longer it's used the greater the speed in which the rounds will be fired.

Speed: 47 MPH 55 on roads
Max Ammo: 8000 Rounds 55 Cal Depleted Uranium
Armor: 1.8 Inches Steel
Range: 250 Miles
Crew: 2
Rate of fire: up to 200 rounds a minute
Cost per tank: $1 Million Full Ammo supply.
Package Cost: $95 Million For 100 Tanks with Full Ammo supply.





-Spy Drone-
These are small 4 legged Machines around the size of a remote controlled car, using tiny magnets they have the ability to latch on to any vehicle and boardcast a signal to pinpoint an enemy's location, when you are done with it, a second command can be sent to cause it to explode, damaging or destroying whatever it's attached to.
lCost: $100,000 for 5 drones. 50 for $450,000.
Speed: 70 MPH
Range: 250 Miles
Crew: 0
Armor: .5 in
Comes with computer uplink system.
The 50 package comes with a complete hardware System.

-Chaos Drone-
These small 4 wheeled unmanned Drones are about the size of a small GolfCart. They contain no weapons but instead have a large chamber capable of holding different chemical compounds, they can be used for many different times when you need some sort of Chemical attack, either tear Gas for riots or it's default weapon to spread Chaos through the enemy ranks.
Chaos Drones 100 for $5 Million
Speed: 40 MPH
Armor: .7 in
The Lone Alliance
13-09-2005, 18:54
-Naval Craft-


-Aircraft-

-Drop Pod Air Drop system-


-Orca Fighter-
A rapid VTRL Attack craft, this Helicopter Plane hybrid uses Vertical Turbo Fan engines to maneuver rapidly and quickly to battle. Welding a a large amount of Heat Seeking missiles and a small 7.62 Chain gun for anti infantry use. This is an effective way providing close Air support on the battle field.
Armor: 3 Inches
Weapon: 20 Fire and Forget Heat Seeking missiles
Anti Infantry Weapon: 12.5 Chain gun.
Crew:3
Range: 300 miles
Max speed: 70 kph, 65 mph.
Cost: 1 for $2.5 Million
100 for $ 245 Million.


-Kirov Airship- (http://www.planetcnc.com/redalert2/gameinfo/imagegallery/sketch18.jpg)
A massive heavly armored Blimp, Welding massive fire power this flying Battleship can level anything that gets under it's sights, the problem is, it is extremely slow moving, it will need air support.

Armor: 18 Inches
Weapon: 28 1000lb Napalm bombs
Defense weapon: 4 12.5 mm AA Machineguns
Crew:7
Range: 300 miles
Max speed: 5 kph, 3.5 mph.
Cost: 1 for $15 Million
100 for $ 1.25 Billion.

-Orca Bomber-
A modified version of the Orca fighter, the Orca Bomber replaces it's group of Heat seeking missiles with 500lb bombs. While slower, it is much more heavly armored than the fighter Varient.
Armor: 8 Inches
Weapon: 8 500lb bombs
Crew:3
Range: 300 miles
Max speed: 24 kph, 20 mph.
Cost: 1 for $5 Million
100 for $ 450 Million.
The Lone Alliance
15-09-2005, 00:08
-Reserved for Buildings-

=Construction=

-Moblie Construction Factory-
This MASSIVE vehicle contains all you need to set up your own, (While not very advanced looking) forward command post.

-Mobile Vehicle Repair Factory-


=Tall Defensive Towers=

-Missile Tower- (Advanced Guard Tower)
This large towering structure contains an advanced Target tracking computer, on top of that, it all contain a large amounts of Laser Guided Hellfire Missile launchers. This structure has the ability to take down almost any Tank or Aircraft that it manages to strike.

-Prism Tower-
These Automated Towers contain a system of Lasers mounted on mirrors on the top of the towers, they have the ability to lock on to enemy targets using advance motion tracking devices implanted on board the tower. A unique ability of the Towers is that if another tower is located nearby and a target comes within range, One tower with bounce it's beam off the second tower, which will join with the second tower's beam to make a more powerful attack. The more towers added, the more concentrated the combined beam will be. With 3 or 4 in one location any tank or soldier that enters the line of
fire will instantly be destroyed.

-Tesla Coil-

-Obelisk of Light-


-Obelisk of Darkness- (AA Variant)


-Instant Defenses-

-Compoant Tower-




-Upgrade 1 Vulcan AP Turret-



-Upgrade 2 Heavy RPG AT Turret-


-Upgrade 3 SAM AA Turret-


-Instant Cement Wall-


-Reserved for Superweapons-
Ion Cannon (Now Selling)
The principle behind the Ion Cannon are comparative to a bolt of Lightning.

The Ion Cannon is an EM solar energy Collector. It is equipped with an aiming laser 3 Solar panels and the Ion firing laser. The system is that the Cannon collects the EM fields from both the Earths Ionosphere and the Suns own radiation. When it is at full charged the weapon then can be used.

Upon targeting the aiming laser will shoot down to it's target and recieve the charge of the ground, upon this the Ions of the Main Laser will convert to it's opposite, using the Guidance of the aiming beam the Laser will follow this line of opposite charge to the ground, picking up all loose Ions on its way. The blast can last up to 10 seconds and will disappate once the Land equalizes or when the Cannon runs out of energy. After completion the cannon begans to absorb energy again. This process takes up to 4 hours to complete. To counter anti-Satellite weapons the Aiming laser can lock on to Anti-Satellite missiles and destroy them, the Satellite also has a good orbital propellent system enabling it to move to almost any sort of orbit.

Cost is $20 Billion for a completed version, for $25 Billion we'll even launch it for you. This weapon is Resuable and once launched is activated by a code that is custom towards the buying nation only.




Nations who have it: West Canada Union


=Stats of YR Chaos Gas=
This is a Chemical Cocktail of multiple Hallucigenatic and Mind Altering Chemicals and Drugs, when a person is effected by it, intense Parnoia and the Fight or Flight Instinct is quickly enforced on the subjects mind, making it impossible to tell friend from foe, futher more it puts them into a beszerk like state, leading to them to riot and destroy everything in their sight. The effects wear off in about 20 minutes or until the subject is worn out.
Southeastasia
16-09-2005, 09:06
OOC: Is the Ion Cannon TD version or the more powerful TS?
Leafanistan
17-09-2005, 23:30
To help sastify the legal issues on your Ion Cannon and our Ion Exciter Cannon, we can help you jointly develop weapons (Red Alert and Red Alert 2) from our experimental design bureau.

OOC: I've already made the rifle the Conscripts use a reality: The AR-550 with the 100 round drum. I'm sure you've seen my Desolator and Tesla Trooper posts too. I'm also working on a missile dreadnaught. What do you say?
Southeastasia
18-09-2005, 03:45
OOC: I haven't heard that you also did post C&C units, but we are willing to give you a seat on the WACI Board. And you can produce some of the units for us (not sure about my partner would agree with that). My character's post is the Chief Finance Officer.
The Lone Alliance
18-09-2005, 18:59
OOC: Acceptance approved to the WACI for Leafanistan
Southeastasia
19-09-2005, 13:47
[TAG] for future interest.
Actually, I'm thinking that it loaning cash may not be neccessary.
Phoenixius
19-09-2005, 15:39
Very well. Have fun with your storefront.
Southeastasia
02-10-2005, 13:33
Very well. Have fun with your storefront.
You're welcome.
The Lone Alliance
01-11-2005, 21:57
Bump for new Tanks.
The Lone Alliance
16-11-2005, 03:38
Terror Drones, Chaos Drones, and the last of the Renagade Weapons are up.
A 5000 Army Package is complete also.


Sells so far.
100 Raptor Assault Rifles sold to Yucania.
Kakk
21-11-2005, 22:39
I'll take 1000 of everything.
The Lone Alliance
21-11-2005, 23:31
Since you said 1,000 of everything I'll give you a rounded out version that will give you 10,000 of Infantry weapons. And some bonuses.

2 Instant Light Infantry Armys
1 Chemical Unit Package
50 FireFly Laser Rifles for Elite Guard use
500 Gattling Tanks
and lastly
200 Terror Drones

Total is $236,030,000
To be deducted from your account.

We are shipping now.
New Draygonia
08-12-2005, 00:02
We would like to buy

4 Instant Light Armies and
200 Gattling tanks

COST: $250 Million

and let us know when pricing for the Crusader MBT is finished.
The Lone Alliance
09-12-2005, 03:54
Payment accepted, now shipping. Only 1 month left until more realistic pricing.
West Canada Union
10-12-2005, 16:05
I'll order one of your Ion Cannons for 20 Billion, to be wired to your account upon confirmation.
The Lone Alliance
10-12-2005, 21:12
We are shipping now, We thank you for your purchase.
The Lone Alliance
17-02-2006, 06:30
*Bump for Blimps and Helicopters*
Neo Kravenites
17-02-2006, 06:41
I just noticed something when quickly glancing over the front page. I saw the following for the Hawkeye RamJet Sniper Rifle:

You want something completly dead? Try having a bullet hit at the speed of sound

The speed of sound (in normal conditions) is generally referred to as Mach 1 or roughly 761.2 mph. Now convert that to meters per second which muzzle velocities are normally measured in and you get 340.3 meters per second - that would basically be the slowest sniper rifle on the market.
The Lone Alliance
17-02-2006, 07:16
OOC:
I forgot to update. *smacks head* I need to go over these all over again. I did these about a month and a half ago and I need to look over them again. The logic of something that has never existed before is a work in progress, I put that out as a placeholder. Since I can't work out the math now, make it Mach 3, I'll work out the physics tomorrow. Thanks for catching me on that Neo Kravenites. Besides that does the armor and such seem realistic enough? I think I have the ammo speeds on the Gattlings too high. I have to edit that also.
Daggoria
17-02-2006, 07:36
The Daggorian Prime minister has expressed his need for massive armaments his population.
We the people's of Daggoria would like to immediatly purchase
4 Standard Infantry battalions
2 Support divisions armed with meduim to long range equipment
1 Heavy Shock Brigade armed with heavy AT and Anti-personnal armamments

In the ranges of armor
2- Mechanized divions
6 - Fully MBT divisions
4- Air Superiority divisions

GPS locations of shipment zones to verified military structures will be provided on pending of sales.

The Daggorian nation would also like to express its desire to aquire the rights to test, develop, as well has produce nationalised weaponry
The Lone Alliance
17-02-2006, 07:42
That's be


4 Standard Infantry battalions (10 Light infantry packages)
2 Support divisions armed with meduim to long range equipment
(Artillery and Supply package, Not shown)
1 Heavy Shock Brigade armed with heavy AT and Anti-personnal armamments
(4 Presidental guard+ 3 AT packages (Not shown yet))

In the ranges of armor
2- Mechanized divions (Tanks, APCs, Etc)
6 - Fully MBT divisions (M1s, Twin Barrel T-90s etc Package) (In the making)
4- Air Superiority divisions (F-22+other packages) (In the making)
Expect your shipment in 4 to 5 (RL days) weeks. For the delay we'll toss in some defense Structures for free.
-Lone Alliance