NationStates Jolt Archive


Nationstates Unofficial Guide on “Hero Units”

Siesatia
31-08-2005, 03:01
Nationstates Unofficial Guide on “Hero Units”


Forward:

This is a concept I have been working on in my head. I am manifesting it in this little guide.


Into:

All nations have “Hero Units”. Units being the term for a Person, Ship, Object, even a planet or city. They seem to always have the edge over normal units, and even turn the tides of battle. For many, the hero units are the President/Dictator/King/Whatever. However, some of us have Hero ships… My current Hero ship is the USS Freestar VI as a little side note.



1: Hero Units – A definition

Dictionary.com defines the word ‘hero’ as the following:

1: A man or woman distinguished by exceptional courage and nobility and strength

2: The principal character in a play or movie or novel or poem

3: Someone who fights for a cause.

4: A being of great strength and courage celebrated for bold exploits; often the offspring of a mortal and a god.


However, the definition of Hero Units, whose term comes from Modern Strategy Games played on Computer, means a person whose powers of strength and magic are superior to ‘Common Units’


Hero units are seemingly indestructible, with the power to turn battles, and govern countries by rallying their countrymen to their cause. They can get past even the trickiest situations and seemingly avoid bullets aimed at their assassination every time, unless their creator deems their usefulness at an end, and decides to let them go.

The most common kind of Hero Unit on Nationstates.net is the President Hero, who is referred to as a ‘Patriot Hero’. This Patriot Hero seemingly always wins every election, via use of his or her persuasive prowess, and sheer guile. They are most often related in appearance or ideology with their creators, and often act as a personal avatar in Nationstates.net.

The second most common kind of Hero is the War Hero. This is usually a General, or some other high ranking officer in the nations military. Even nuclear devices seemingly cannot defeat him as he directs the action from a safe location. Normally hotheaded and brash, occasionally you will find him on the frontlines, leading in some shape or fashion.

They also take the form of Super Spys or Special Ops Soldiers. They seemingly always pull their teams out of the worst situations, and when captured, normally escape. They are feared by their enemies, and loved by their allies. As charismatic as they are intelligent, they are dangerous enemies.

Another kind of Hero Unit is the Ship Unit. This is usually a Future Tech Only occurrence, but sometimes Modern Tech Naval vessels can be classified this. These ships are often times found winning battles, hopelessly outnumbered. They find themselves in the oddest positions, and are usually the hardest thing to kill, as seemingly everything misses them.

The last kind of Hero Unit is a Heroic City or Planet. These planets and cities are impervious to everything. Usually reserved as a lifeline to fall back on. They are normally Capital Cities, or Strongholds of immeasurable power. Some Planets are known to have shields of such great strength, that entire fleets cannot break them. Or their population will call to arms, becoming a swamp of militants and patriots, who will resist their occupation to the very last man. This usually makes the occupied planet worthless.



2: Hero Units and Godmodding

Hero Units are also, unfortunately, the first thing to be called wank and godmod in a Role-play. This normally doesn’t apply to Patriot Heroes. Hero Units are normally never lost, and when they are, it takes either overwhelming force, or another Hero Unit to do so when it is against the owner of the Hero’s wishes.

There is a simple way to circumvent this issue. Ask beforehand, just ask “Are you going to have any ‘Hero Units’ involved in this Role-play?” If you do not wish them to, ask them not to. But remember, it would be unfair to ask them not to use them, when you are going to use them.



3: How do they come into existence? How can I make one?

Hero units normally come into existence when a person creates a bond with one of their ships or people. This may even be subliminal. They may have started out as simple characters, ready to be thrown away like pawns, and survived. They are then used again in some shape or fashion, and the user decides he likes this character. And keeps using him or her. They normally gain rank and prestige rapidly, and become a kind of super soldier.

As to how to make one, this is easier done then said… You may already have one. You don’t simply make one, and proclaim him or her a hero. It is normally something that happens over a long period of time. I would not expect any new nation to have one, besides a Patriot Hero. But there are extenuating circumstances.







This was created by the Unified Worlds of Siesatia, and is to be used as a guideline, not an absolute rule. Any changes? Tell me in this thread, and I will look them over, and may add them. I am not endorsed by any Moderators, and do not expect to be, as they have better things to do than regulate role-play.

I also expect I missed a few things. I shall reiterate, PLEASE, tell me if you think of anything, it will be helping your fellow Roleplayers. I will give credit where it is due, trust me. Thanks for reading!

~Siesatia~
DMG
31-08-2005, 03:08
There also is a hero unit called the black ops hero. It can either be a unit/special training/person. They often have the ability to complete the most absurd, behind-enemy-lines, covert missions and are able to take out much larger forces because of their 'amazing training'...
Siesatia
31-08-2005, 03:12
That would probobly fit under War Hero, but I will expand the definition.
Green Sun
31-08-2005, 03:12
I have a few hero units of my own:
Special Agents Black Cherry and Hairy
Earnest Equanant (Former Emperor)
General Homer (President)
Halo Ham'amamee (Leader of the Sith in GS)
Hasu Ham'amamee (Super-powered Force user)
USS Andromeda (Our flagship)
Admiral Jones (Commander of First Fleet and Director of the Navy)

Just to name a few.
Spooty
31-08-2005, 03:16
I love it, it's certantly helped me with my War Hero Mr Spiff
Chronosia
31-08-2005, 03:17
Marcus, Remiel, Lucian, Severino, Gabriel, Cabot, Radu, Hakar, Archon, the Ecstacy of Slaanesh (Ship), DISCORD (AI and Avatar body) and Lord Inquisitor Ezekial (Recurring character)
Otagia
31-08-2005, 03:23
QUETZAL (semi-political hero, virtually unkillable anyway)
Marduk (black-ops/war hero and Avatar of QUETZAL)
The Jacta Alea Est (Avatar Vessel, Ship Hero)
Captain/Commander/Admiral Alex Simmons (War Hero)
David Quetzal (MT Spec Ops, independant assassin, who now officially apologizes to Black Cherry and Co.)
Phalanix
31-08-2005, 03:28
There is another kind of "hero unit" that I tend to use and I'm sure others do.
A rouge hero unit is one that your nation has little control over and they can range from a super soldier type hero that vanishes and reapears randomly or periodicly acting out of his or her own intrest or a ship that "leaves" your forces and begins to act on it's own and always seems to end up apearing when it looks the worst or when trouble is occuring.
Though the fact that these units will possibly attack your own forces as well as enemy forces they can be classified as rouges.
IE: I use a character named Joshua Knightly who is the pinicle of the advancements in Phalanix (FT nation). However during a trip to a nation to enter training things happened that lead to him becoming more restless and in the end faked his own death, escaped the military, and is now a key player in the politicol conflict in Phalanix by apearing at almost the worst times and making the situation far worse or better.
Another example is my Rouge Ship Hero Unit the AEN Fallen Angel. It rebeled and demolished the battlegroup it was being escorted by and ended up sparking a civil war that is still going on.
Another good example is the AE a whole division that rebelled and they were possibly the closest thing in the PAF to Joshua Knightly and they always seemed to make problems pop up and also pop up in the worst places. Plsu they are amazingly useful plot tools
The Silver Sky
31-08-2005, 03:31
Admiral Sutherland(Director of the Navy, 1st Fleet Admiral)
President Garner,
Five Star General Cromwell(Air Force)
Five Star General Jackson(Army)
Ships: The Neptune-Class SD 'Neptune' (First ship of it's class), the 'Kaitou' (Just jumps in my head, seen in 3 of my RPs)

Also Fleet Admirals and commanders from general to even division level are usually war heros until I forget about them.
Sarzonia
31-08-2005, 03:31
You could probably say that I have a couple of those types of heroes:

President Mike Sarzo as my Patriot Hero. He's been the nation's president since its very inception and has led the country from being a small developing country to being a key player on the international stage.

Admiral Marcus Patinkin as my War Hero. My nation's military strength is the Incorporated Sarzonian Navy. It's the military unit that has been consistently excellent, both in terms of the way I've been RPing it and in terms of the successes I've had with naval combat RPs. I've sometimes said that if any one branch of my military can win a war, it'd be my Navy.

I was thinking about having one of my destroyers (the Rampage) be my Ship Hero when I first started playing NS, but I ended up not really having a centrepiece ship. Perhaps my Navy itself could fall under the category you used to describe Special Ops. Maybe you should allow people to list various units such as AMF's Sentinels, Pantera's Reavers, Generic Empire's Imperial Praetorians, Doomingsland's Legionaires, or my Incorporated Sarzonian Navy as individual units that inspire fear in many opponents.
Jenrak
31-08-2005, 03:43
Here's mine:

Arcarum Dreskisk is my Patriot Hero. He's led Jenrak from an isolationalistic state into a country on the international stage.

Nahk Territurari, Saerus Annirak and Ashili Darkholme are my War heroes. Cunning, talented, and always thinking ahead.

Serrin Dreskisk and Lord Vira are my special ops soldiers. They seem to be able to get out of things quite well.
Fallen Humanity
31-08-2005, 03:47
This reminds me of Veteran units in Civilisation or the Paladin's from Warcraft, good idea..I think Hero units should boost the morale of surrounding units also.
Khurgan
31-08-2005, 04:01
There's no such thing as morale. It's all in our heads.
Hamptonshire
31-08-2005, 04:38
I don't know if I have Hero Units in the traditional, or established, sense of the word.

The closest thing I came to an altruistic "hero" who had the power to come in and save the day from sure disaster was the now dead Grand Duke Reginald Leopold I. Now there really isn't a character like that anymore. The Grand Duke was the "Patriot Hero" and War Hero rolled into one.

The only character that I RP with now that comes close to a Hero Unit is Mister Saunders but he isn't heroic in any sense of the word. He's a phantom, an apparition that seems to be able to be anywhere and do anything that he and his currently unknown boss(es) want.
Axis Nova
31-08-2005, 05:04
Hero Units are also, unfortunately, the first thing to be called wank and godmod in a Role-play


If said hero unit is a self insert with light and dark Jedi powers, alchemy, and teleportation abilities, it probably is. =p

*stabs Coreworlds*
Siesatia
31-08-2005, 09:52
This reminds me of Veteran units in Civilisation or the Paladin's from Warcraft, good idea..I think Hero units should boost the morale of surrounding units also.

This also is not D&D. We don't have 'MORALE +900' you can RP him being a good morale booster, but they arent assigned points or whatever.
GMC Military Arms
31-08-2005, 10:14
Why on Earth does this require a guide? You're basically telling people how to perform the amazing feat of using a character in more than one RP, unless you're genuinely advocating that people start referring to any halfway-competant character or unit as a 'hero unit,' which is ridiculous. A good character has strengths and weaknesses; a President who gets reelected no matter how many times he screws up or a James Bond character who can walk out of any situation with his shirt unruffled are just silly.

If the only reason for a ship, planet, city or character to pull through is 'because they're a mighty pirate!' rather than because it makes for an exciting plotline or because they genuinely outfought the enemy, you're into noob-war territory where the enemy gets defeated because they're the enemy and you win because you're the good guy.

What you're advocating here is called wank; it's unreasonable stuff that's left to carry on anyway because it makes for good RP. Wank is the big ships in ID4 having invincible forcefields so they have to be defeated with cunning rather than straighforward blasting. Wank is the Empire having every possible advantage over the Rebels because it makes for more drama. Wank is Lex Luthor being able to pull kryptonite out whenever it's dramatically necessary.

Trying to put together a set of special rules requiring consent for wanking is a little redundant, being as everything requires player consent anyway.
Hogsweat
31-08-2005, 10:35
Someone's been playing Rise of Nations a little too much, methinks. You are basically saying it's OK for my Superdreadnought Warspite not to take hits from enemy shore emplacement because it's the symbol of my nation's maritime power.

Therefore, I am sailing my SD up to your shores. Your missile was shot down and your shells are missing. You lose, because my battleship is a hero. Wait, but YOU have a hero! His name is Daniel Smith and he's SUPERGOOD and he blew up my SD.

The whole prior circumstance is just uneccessary and silly. I've never heard of this "hero" concept in NS or II before and I certainly hope I don't hear of it again.
GMC Military Arms
31-08-2005, 10:39
Why was it spam.... he wanted to know my hero guys so i told him thats it...

[1] He didn't ever ask anyone to name their 'hero characters' as far as I can see from the post.

[2] Your post contained two words and two numbers. There's got to be more than that to your two heros: if you're going to point them out as such in a thread claiming to be a guide, why not explain what they've done that defines them as heroes, or who they are?
Hogsweat
31-08-2005, 10:44
[2] Your post contained two words and two numbers. There's got to be more than that to your two heros: if you're going to point them out as such in a thread claiming to be a guide, why not explain what they've done that defines them as heroes, or who they are?

But what if his "heros" are made out of Binary Code >.>
The Black Agents
31-08-2005, 10:50
Ok....Happy

Agent 7

A specialist of swords and stealth. He leads the Black Agents in unknown kills. Trained by Agents 1 and 2. He is claimed to be the best swordsmen in the black agents organization

Agent 55-a

The best cybernetic Agent in the Black agents, and the most experienced in the Cybernetic team. An expert swordsman, one that rivals that of Agent 7.
Uldarious
31-08-2005, 13:33
I don't think he ever asked for us to list them...Well I think the point is to say that most people have at least one unit that is not really expected to die unless backstabbed, assassinated, overwhelmed or killed by another major character.
I don't think he's saying "allright you all get hero units that can't be killed unless massivley outgunned or outmatched" But I have seeen some of those characters that don't seem to die in many Rp's and quite frankly they piss me off, I mean saying someone is special forces is fine, they'll probably be better than the average grunt but being able to survive being trapped in a warehouse with enemies on all sides...is a little steep, But if somethings really RP'd well with a clear idea then it's fine with me..
Mini Miehm
31-08-2005, 15:02
So, I just caught my house on fire...


Oh hell, I go farther than this, I rank my characters n a "hero scale" that runs from common(meat for the grinder), uncommon(standard Spec-ops, or veterans from the Grinder) Rare(Veteran Spec-ops or very skilled Civvies) Hero(standard hero units) Legend(Veterans with some form of special power, massive psions, greatest sniper ever, etc.) and Avatar(only one of those in existence, he is my personal representation on NS, and CW will tell you, the Darchon kicks ass like nobodies business)