Kjata Major
17-08-2005, 11:59
Technical Trucks
http://screenshots.filesnetwork.com/27/others/technical.jpg
-Large Size Image- Click Link to See
The Technical, a beloved terrorist vehicle in the hit game Command and Conquer: Generals and later the expansion pack Zero Hour. The concept of the speedy technical with the ability to hold troops made it a deadly early-game weapon that with proper control could terrorize enemies with sudden attacks from virtually anywhere.
Kjata Major has constantly been in a state of war for the past decade with Japan until it fell under the control of Kjatan Forces. The term 'Technical' is used to describe the truck in Kjatan Military lingo. A underground term that can be mistaken for non-combat forces. The ability of a 'Technical' truck has existed in Kjata for many years, and few vehicles escaped military use.
It all started when faced with the problem of Japanese forces. With no vehicles to use against the Japanese forces and no arms dealer, what was a desperate group funded by the Red Dragons to do? When it became apparent that trucks, American imported Fords were amazingly sturdy and powerful! They functioned like the outdated Japanese tanks at much higher speeds.
It wasn't long before the idea was to slap a 50 mm gun on and blaze through the streets and attack the forces from out of no where and then dissappear down the streets.
As time past the forces became smarter. Often the speedy trucks would face machine gun fire and even tank rounds. Though this meant the whole concept of using a truck was put to death. Or was it? By removing the windshield and replacing it with thicker glass, like that used in tall buildings or using a composite windshield the ability to stop small arms fire improved drastically. Helping the drivers survive where normally they would be killed.
Thus a second upgrade was thought of, putting steel plates on the front and sides of the engine and the back. This added up to 200-300 pounds of material, but the vehicle was now armored again heavier arms fire and won't have engine problems as easily as before. Thus more and more Technical attacks became successful.
A third upgrade would follow when the Japanese forces, now on the retreat, decided to bring their main guns for sweeps of the cities. A large tank was a pretty menacing object on a cool night in the summer. One crazy soldier gathered a RPG-7 and a few rounds and with a small force of three men attacked the tanks from behind and disabled 5 in one night. The vehicle took severe small arms fire, but the heavy armor plating left only dents and smashed bullets in the steel plating.
As steel plates dwindled a short supply of superior armor appeared. Tank armor from the disabled tanks that were captured when the soldiers fled in fear. This armor was increasingly heavy. The front sloped armor made great protection for the tires and was put on the sides with a rather low ground clearence and simple chains to hold them in place. If the vehicle bounced so did the armor plating and it wouldn't be a problem. If the vehicle was pushed on its side the outside armor would act as a stable platform and allow a ramming tactic from the side to be useless as the vehicle would not flip as easily. It also provided a second function, easy standing on a side. The angle would be pretty sharp, but it allowed for new upgrades to the forces.
These upgrades would be of weapons. Commonly the undersides were replaced with a Minigun, a Russian GShG-7.62, gas-operated, 6000 round per minute, 7.62x54 mm bullet. A simple 'fire' button was rigged into the drivers steering wheel or dashboard. This new weapon provided massive fire power that would scare the weak forces and make them fear the loud blasting noise. Since it was at such a low level this would wreck havoc on tank treads, APCs and other military vehicles, not to mention the poor troops running around when the gun was firing.
Later on upgrades allowed the gun to horizontally move from side to side of the Technical and be used for lining up shots as the driver wanted. The inaccuracy of the weapon however proved dangerous alone. A top version was added and it was completely controllable by second crew. Also a Russian GShG-7.62 Minigun was used for the top. With the lower gun firing it would make the troops initally run for cover as the person in the back, standing in a makeshift turrent lay down accurate fire that would really destroy the troops and do most of the damage to the vehicles.
As time would go on less reliance was used on the bottom gun and it was soon removed and placed on top of the cabin and connected by a steel bar and the controls would be used for both. So instead of one person controlling a gatling gun, it would be the same person firing twin gatling guns with a distance of two feet or so apart. This allowed the driver to concentrate more on driving and the second member to concentrate on shooting, with the 50 mm back gun if they were approached from behind.
By 2007 RPG-7's had again become indemand on Technicals.The driver could fire a RPG-7 directly infront of him with the push of a button, but it was a one shot attack. Though the .50 caliber machine guns found their way onto the front of the vehicle and would be auto-fed from boxes cut into the frame of the Technical and would be capable of firing with a push of a button from the driver. In addition to the twin gatling guns.
By 2008 the Gatling Gun forward limits had been reached, the cabin was cut away and replaced with a tube for the gunner to hop in, surrounded by various padding, everything from Kelvar to sleeping bags and covered by a armored cap with slits for seeing. Thus the gunner was fully protected and had a full range of movement. Now the gunner could attack anywhere and including air targets. This made the Technical a devasting weapon. Problems exist if the Technical were to flip over how the gunner would be trapped underneath, but this was generally not a problem and remains to find a solution.
The Technical has been mainly unchanged in recent history though various models exist. Some use TOW-missile launchers and M134 Miniguns, while others use Chobham armor.
Newer versions of the Technical come standard with TOW-Launchers and M134 Miniguns and 4 inches of Chobham armor. A composite windshield can go up to 6.5 inches thick. Which is enough to stop AP bullets.
The following posts will show the various Technical models and what they are based off of.
http://screenshots.filesnetwork.com/27/others/technical.jpg
-Large Size Image- Click Link to See
The Technical, a beloved terrorist vehicle in the hit game Command and Conquer: Generals and later the expansion pack Zero Hour. The concept of the speedy technical with the ability to hold troops made it a deadly early-game weapon that with proper control could terrorize enemies with sudden attacks from virtually anywhere.
Kjata Major has constantly been in a state of war for the past decade with Japan until it fell under the control of Kjatan Forces. The term 'Technical' is used to describe the truck in Kjatan Military lingo. A underground term that can be mistaken for non-combat forces. The ability of a 'Technical' truck has existed in Kjata for many years, and few vehicles escaped military use.
It all started when faced with the problem of Japanese forces. With no vehicles to use against the Japanese forces and no arms dealer, what was a desperate group funded by the Red Dragons to do? When it became apparent that trucks, American imported Fords were amazingly sturdy and powerful! They functioned like the outdated Japanese tanks at much higher speeds.
It wasn't long before the idea was to slap a 50 mm gun on and blaze through the streets and attack the forces from out of no where and then dissappear down the streets.
As time past the forces became smarter. Often the speedy trucks would face machine gun fire and even tank rounds. Though this meant the whole concept of using a truck was put to death. Or was it? By removing the windshield and replacing it with thicker glass, like that used in tall buildings or using a composite windshield the ability to stop small arms fire improved drastically. Helping the drivers survive where normally they would be killed.
Thus a second upgrade was thought of, putting steel plates on the front and sides of the engine and the back. This added up to 200-300 pounds of material, but the vehicle was now armored again heavier arms fire and won't have engine problems as easily as before. Thus more and more Technical attacks became successful.
A third upgrade would follow when the Japanese forces, now on the retreat, decided to bring their main guns for sweeps of the cities. A large tank was a pretty menacing object on a cool night in the summer. One crazy soldier gathered a RPG-7 and a few rounds and with a small force of three men attacked the tanks from behind and disabled 5 in one night. The vehicle took severe small arms fire, but the heavy armor plating left only dents and smashed bullets in the steel plating.
As steel plates dwindled a short supply of superior armor appeared. Tank armor from the disabled tanks that were captured when the soldiers fled in fear. This armor was increasingly heavy. The front sloped armor made great protection for the tires and was put on the sides with a rather low ground clearence and simple chains to hold them in place. If the vehicle bounced so did the armor plating and it wouldn't be a problem. If the vehicle was pushed on its side the outside armor would act as a stable platform and allow a ramming tactic from the side to be useless as the vehicle would not flip as easily. It also provided a second function, easy standing on a side. The angle would be pretty sharp, but it allowed for new upgrades to the forces.
These upgrades would be of weapons. Commonly the undersides were replaced with a Minigun, a Russian GShG-7.62, gas-operated, 6000 round per minute, 7.62x54 mm bullet. A simple 'fire' button was rigged into the drivers steering wheel or dashboard. This new weapon provided massive fire power that would scare the weak forces and make them fear the loud blasting noise. Since it was at such a low level this would wreck havoc on tank treads, APCs and other military vehicles, not to mention the poor troops running around when the gun was firing.
Later on upgrades allowed the gun to horizontally move from side to side of the Technical and be used for lining up shots as the driver wanted. The inaccuracy of the weapon however proved dangerous alone. A top version was added and it was completely controllable by second crew. Also a Russian GShG-7.62 Minigun was used for the top. With the lower gun firing it would make the troops initally run for cover as the person in the back, standing in a makeshift turrent lay down accurate fire that would really destroy the troops and do most of the damage to the vehicles.
As time would go on less reliance was used on the bottom gun and it was soon removed and placed on top of the cabin and connected by a steel bar and the controls would be used for both. So instead of one person controlling a gatling gun, it would be the same person firing twin gatling guns with a distance of two feet or so apart. This allowed the driver to concentrate more on driving and the second member to concentrate on shooting, with the 50 mm back gun if they were approached from behind.
By 2007 RPG-7's had again become indemand on Technicals.The driver could fire a RPG-7 directly infront of him with the push of a button, but it was a one shot attack. Though the .50 caliber machine guns found their way onto the front of the vehicle and would be auto-fed from boxes cut into the frame of the Technical and would be capable of firing with a push of a button from the driver. In addition to the twin gatling guns.
By 2008 the Gatling Gun forward limits had been reached, the cabin was cut away and replaced with a tube for the gunner to hop in, surrounded by various padding, everything from Kelvar to sleeping bags and covered by a armored cap with slits for seeing. Thus the gunner was fully protected and had a full range of movement. Now the gunner could attack anywhere and including air targets. This made the Technical a devasting weapon. Problems exist if the Technical were to flip over how the gunner would be trapped underneath, but this was generally not a problem and remains to find a solution.
The Technical has been mainly unchanged in recent history though various models exist. Some use TOW-missile launchers and M134 Miniguns, while others use Chobham armor.
Newer versions of the Technical come standard with TOW-Launchers and M134 Miniguns and 4 inches of Chobham armor. A composite windshield can go up to 6.5 inches thick. Which is enough to stop AP bullets.
The following posts will show the various Technical models and what they are based off of.