Sonaj welcomes embassies! (FT)
To: Any and all nations throughout the universe
Re: Diplomacy
Greetings, honored leaders of great nations.
Sonaj invites you all to establish diplomatic relations with Sonaj. An entire city has been dedicated to the cause of diplomacy, a city where your embassies will be safe from harm. We eagerly await your response.
The city will be guarded by Sonaian special forces, though you are encouraged to bring your own guards, as Sonaj isn´t able to spare enough men to guard each embassy. Please state:
Nation:
Ambassador:
Unarmed Personnel: (No more than 150)
Armed Personnel: (No more than 65)
Unarmed Vehicle: (No more than 5)
Armed Vehicle: (No more than three and no main battle tanks or other heavily armed vehicles)
Optional:
Specific Location: (i.e. northe-east corner, central etc.)
Building Specs.: (i.e. the look of the building)
We can also supply you with docking bays for shuttles or small ships if necessary. Also; maximum count of personnel and vehicles can be raised if valid reason is presented.
Embassies:
Nation: Dominion of Theao
Ambassador: Recardo Gutenburg
Unarmed Personnel: 50
Armed Personnel: 20
Unarmed Vehicle: 1 DiploShips, 2 MK-E7
Armed Vehicle: 2 shuttles, 1 PT-9I
Nation: The Eshirian Sovereignty
Ambassador: Dien Xu
Unarmed Personnel: The full 150
Armed Personnel: The full 65
Unarmed Vehicle: The full 5
Armed Vehicle: 2 Mrk. 6 "Jumper" light hover transports
Optional:
Specific Location: We request that our embassy plot be placed in the near the north eastern edge of the city.
Building Specs.: The plot shall be dedicated to a small complex of landing pads, and guard posts along the corners of the plot, with areas for recreation and the actual embassy itself placed in the center. We will be placing our own "star-gate" like device in the complex if you allow.
Access to four docking bays.
Nation: Shirrad
Ambassador: Valdimir Kyrow
Unarmed Personnel: 80
Armed Personnel: 40 members of the Red Guard
Unarmed Vehicle: 1 Gronyj pattern unarmed orbital Shuttle, 2 Unarmed personell transporters
Armed Vehicle: 2 Eagle pattern Dropships
Nation:Mimer
Ambassador: Bergelmir
Unarmed Personnel: 75
Armed Personnel: 20
Unarmed Vehicle: 1 Ymir-class helicopter and 1 Thrudgelmir hovercraft.
Armed Vehicle: None.
Optional:
Specific Location: The central plaza
Building Specs.: A longhouse made from what seems to be wood and hay, is really made up of different kinds of metals and minerals.
Nation: Tsurannuani
Ambassador: Dorien
Unarmed Personnel: 80
Armed Personnel: 40 Raven Guard
Unarmed Vehicle: 2 inter-planetary ambassadorial shuttles
Armed Vehicle: 1 "Dervish" Class Multi-beam frigate
Specific Location: I would ask that the embassy be placed near the centre of the city to allow easy access to all areas of the city and to the other embassies
Building Specs.: All that i would ask is that 3 medium sized landing pads be placed at the rear of the building for our 3 vessels.
Nation: The WNI Protectorate of the Ankhmeti Stellar Imperium
Ambassador: The Secondary Aspect of Re
Unarmed Personnel: 50
Armed Personnel: 5
Unarmed Vehicle: 2
Armed Vehicle: 0
Optional:
Specific Location: The building must have a central position .
Building Specs.: The Embassy must be in the shape of a small Egyptian pyramid.
Nation: Kazecistan
Ambassador: Creighton Dixon
Unarmed Personnel: 135
Armed Personnel: 30
Unarmed Vehicle: 5
Armed Vehicle: 0
Optional: Private corporations' offices on lower levels to increase trade
Specific Location: central
Building Specs.: 450 ft skyscraper (30 floors), painted with neutral colors (tan, beige...). Smooth curves add not only to beauty, but also to architectural strength. Large, open patios and high ceilings create a free and open environment in which to work. To be built by Kazeci contractors with Kazeci materials.
Nation: Chronosia
Ambassador: Magos Arnak Vith
Unarmed Personnel: 150
Armed Personnel: 65, conventional Guardsmen. Armed with bolters
Unarmed Vehicle: 5, Dropships
Armed Vehicle: 2 Dreadnoughts, One Predator Tank
Optional: Research & Development
Specific Location: Central
Building Specs.: Sprawling skyscraper; the lobby contains runic inscriptions and a statue, wrought in gold and iron, of the Emperor. The vast building is a maze of doublespeak and false appearances...
Name: The Republic of Conchland
Ambassador: Laude Corde
Unarmed Personnel: 150 Embassy Staff
Armed Personnel: 65 Imperial Guards
Armed Vehicle: A motercade consiting of three bullet, low-level laser and projectile proof armored light transports. Several self defence implementations not to be disclosed (by order of the Ministry of Defence), however not to be considered as agressive or in any way leathal.
We would profer to be in the Eastern part of the city, and would rather have the building taller and thinner than shorter and wider, if possible.
Nation: The Galactic Empire of Huntaer
Ambassador: Kirtir Master Jenras
Unarmed Personnel: 84
Armed Personnel: 20 Space Marines, 20 Clone/Storm Troopers, 5 Kirtir Knights, 2 Kirtir Warriors
Unarmed Vehicle: (No more than 5)
Armed Vehicle: 2 Corusmotors Hi-Flyer Speeder Bikes, and 1 Tie Dart
Building Specs.:
http://www.3drt.com/3dm/buildings/bld05-04.jpg
The Huntarian Embassy will contain 1 landing platform (shuttles, transports, ect) attatched, 1 training center (to keep the Kirtir Personel in shape), a small barrack (containing various light arms and lightsabers), it will also have several medium laser turrents on the inside of the building guarding the entrances and randomly around the hallways
Nation: The Empire of Xeraph
Ambassador: Admiral Lord Fontana
Personnel: 75, all armed w/ Glock 9mm handguns and Katanas.
Three armed Hummers.
Location: south-west area.
Architecture: Earth-berm. We will foot the bill for this.
Nation: The [Galactic] Confederacy [of Lord Xemu]
Ambassador: Interim Governor Sonaji-Lord
Unarmed Personnel: Approximately fifty
Armed Personnel: The Fifty-Sixth Elite Rocketsoldier Platoon (twenty-eight fighting men)
Unarmed Vehicle: Three
Armed Vehicle: One rocketM113
Optional:
Specific Location: As close to city center as possible, with streets looking down upon the glory of the Governorial Mansion
Building Specs.: As decadent a palace as your culture is wont, or a glittering spire of diamondoid and metal that streaks hundreds of meters into the air... whichever is bigger
Nation: The Minbari Empire of Calpe
Ambassador: Diplomat Sharik
Unarmed Personnel: 120
Armed Personnel: 60
Unarmed Vehicle: 5 shuttles
Armed Vehicle: 2 shuttles
Specific Location: Center of the city
Nation: The Federation of Animarnia.
Ambassador: Mr Jigen Daisuke
Unarmed Personnel: 50
Armed Personnel: 35 (Animania Special Forces)
Unarmed Vehicle: 1 x Modified Ambasadorial Limo (Bullet proof and armoured to take Anti-tank rounds), 1 x Modified Luxuary Ambasadorial Helecoptor (Armoured to take up to 20mm shells)
Armed Vehicle: 1 x UH-60 Black Hawk Helecoptor, 2 x Fully Armed Humm Vee's
Nation: the blessed Christ
Ambassador; Lorthar Mentae
Security personnel; 100 Custodians equipped with MP5 submachine guns and sidearms for state occasions.
Unarmed personnel; 50 administration and diplomatic staff.
Unarmed vehicles; 2 state automobiles, 3 transport helicopters.
Armed vehicles; 1 Dolorous class insertion tranport helicopter, 1 APC.
Location; City centre
Building style; Baroque or classical.
Nation: Democractic Republic of The Vuhifellian States (Vuhifell)
Ambassador: Major Roy F. Lazuli (Ret.)
Unarmed Personnel: 150 (request for additional 60 support staff [janitors, maintenance crews, etc.]
Armed Personnel: 25
Unarmed Vehicle: 3
Armed Vehicle: 2
Building Specs.: 5 Story marble structure with courtyard in center.
Nation: Gadget Corporation (GadgetCorp)
Ambassador: Sener Vaelis
Unarmed Personnel: 40 G109 "Helper" Droids, 10 Technicians, 5 Constructo-Droids
Armed Personnel: 45 Ga-Sing Combat Droids, 15 Perimeter Drones
Unarmed Vehicle: Two (2) Simple Ground Propusion Crafts
Armed Vehicle: One (1) Light Hovercraft, Two (2) Hovercopters
Specific Location: City Center area
Building Specs.: A large, dome-shaped building, taking up the entire plot. A small area of the roof, approximately a hundred feet long and wide, should have the means to open to allow entrance onto the three landing pads located in the building.
Two docking bays provided.
Nation: Teh Hax
Ambassador: Chris Harte, The Commanding Officer
Unarmed Personnel: 0
Armed Personnel: 65 Soldiers from the 4th Military Police Battalion
Unarmed Vehicle: 0
Armed Vehicle: 3 APCs
Optional: N/A
Specific Location: Central
Building Specs.: The perimeter is surrounded by sandbags and there is only one entrance. This entrance will be guarded by 2 guardposts and a machine gun. Inside of the compound are 3 buildings. Two are barracks that are parallel to each other and one is the public relations building.
Nation: Dekuli
Ambassador: Karali
Personnel: 45 (All armed)
Unarmed Vehicle: 4
Armed Vehicle: 2
Specific Location: Western edge of the city.
Building Specs: A small copse of very tall trees with tree house like structures in the topmost branches, each connected by intertwined branches, each smaller than, or the size of a balancing beam and a few small storeroom/shelter type structures made of manipulated shrubbery near the bases of the trees.
Nation: Holy Empire of SeaQuest
Ambassador: Roger Smith (http://i4.photobucket.com/albums/y131/Kvess/Character%20Pics/bigo1a.jpg).
Ambassador's Aide: R. Dorothy Wayneright (http://i4.photobucket.com/albums/y131/Kvess/Character%20Pics/bigo2a.jpg).
Unarmed Personnel (No more than 150): 150 non-combat personnel (janitors, maintenance crews, house-keeping, kitchen staff, et cetera).
Armed Personnel (No more than 65): 1 First Prime, 20 Jaffa (http://www.sg1rpg.org/images/portraits/Jaffa-Prime-01.jpg), 5 Anubis Guard (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/anubis_guard.jpg), 5 Serpent Guard (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/serpent_guard.jpg), 5 Horus Guard (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/jaffa.jpg), 10 Kull Warriors (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/kull_warrior.jpg), 10 Centurion Series Droid (Subordinate Model) (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Battlestar%20Galactica/cylon_silver.jpg), and 9 Jem'Hadar (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/240x320.jpg).
Unarmed Vehicle (No more than 5): 3 Tel'tac class (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Jaffa/teltacsmall.jpg) Long-range Transport/Cargo Shuttles and 2 Whisper class (http://ffmedia.ign.com/the6thday/multimedia/6thday-whispercraft.jpg) pleasure craft (with variable helicopter/jet modes).
Armed Vehicle (No more than three and no main battle tanks or other heavily armed vehicles): 3 Gate Glider class (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Jaffa/protosmall.jpg) Short-Range Atmospheric Attack Craft.
Optional:
Specific Location (i.e. north-east corner, central etc.): Park setting, if available.
Building Specs (i.e. the look of the building): Globe class (http://www.3drt.com/3dm/sp-stations/sp-07-01.jpg) long-range diplomatic mothership (has landing abilities).
We would be interested in an embassy exchange.
Nation: Dominion of Theao
Ambassador: Recardo Gutenburg
Unarmed Personnel: 50
Armed Personnel: 20
Unarmed Vehicle: 1 DiploShips, 2 MK-E7
Armed Vehicle: 2 shuttles, 1 PT-9I
On behalf of the rest of the Eshirian Sovereignty, and as Prime of our Diplomacy Corp, I, Tsu'chin, would like to inquire establishing an embassy in your sovereign territory.
The requested information is as follows:
Nation: The Eshirian Sovereignty
Ambassador: Dien Xu
Unarmed Personnel: The full 150
Armed Personnel: The full 65
Unarmed Vehicle: The full 5
Armed Vehicle: 3 Mrk. 6 "Jumper" light hover transports
Optional:
Specific Location: We request that our embassy plot be placed in the near the north eastern edge of the city.
Building Specs.: The plot shall be dedicated to a small complex of landing pads, and guard posts along the corners of the plot, with areas for recreation and the actual embassy itself placed in the center. We will be placing our own "star-gate" like device in the complex if you allow.
We also request that at least four docking bays be available, in order to facilitate, and speed evacuation if necessary.
All terms accepted. Welcome to Sonaj.
My very first BUMP in this thread.
the United Socialist States of Shirrad wishes to commence diplomatic relations with our Comrades in Sonaj:
Nation: Shirrad
Ambassador: Valdimir Kyrow
Unarmed Personnel: 80
Armed Personnel: 40 members of the Red Guard
Unarmed Vehicle: 1 Gronyj pattern unarmed orbital Shuttle, 2 Unarmed personell transporters
Armed Vehicle: 2 Eagle pattern Dropships
You are most welcomed to Sonaj, Shirrad.
Mimer would be most joyed if we could have an embassy in Sonaj, our long-lasting friend.
Nation:Mimer
Ambassador: Bergelmir
Unarmed Personnel: 75
Armed Personnel: 20
Unarmed Vehicle: 1 Ymir-class helicopter and 1 Thrudgelmir hovercraft.
Armed Vehicle: None.
Optional:
Specific Location: The central plaza
Building Specs.: A longhouse made from what seems to be wood and hay, is really made up of different kinds of metals and minerals.
Tsurannuani
10-08-2005, 21:25
On behalf of the Diamid of Tsuran, i Karen S'jet of the House of S'jet would most certainly wish to establish an embassy within your country, the information you requested follows:
Nation: Tsurannuani
Ambassador: Dorien
Unarmed Personnel: 80
Armed Personnel: 40 Raven Guard
Unarmed Vehicle: 2 inter-planetary ambassadorial shuttles
Armed Vehicle: 1 "Dervish" Class Multi-beam frigate
Specific Location: I would ask that the embassy be placed near the centre of the city to allow easy access to all areas of the city and to the other embassies
Building Specs.: All that i would ask is that 3 medium sized landing pads be placed at the rear of the building for our 3 vessels
Nation: The WNI Protectorate of the Ankhmeti Stellar Imperium
Ambassador: The Secondary Aspect of Re
Unarmed Personnel: 50
Armed Personnel: 5
Unarmed Vehicle: 2
Armed Vehicle: 0
Optional:
Specific Location: The building must have a central position .
Building Specs.: The Embassy must be in the shape of a small Egyptian pyramid.
Kazecistan
10-08-2005, 23:26
Kazecistan is very interested in this opportunity for peace and trade.
Nation: Kazecistan
Ambassador: Creighton Dixon
Unarmed Personnel: 135
Armed Personnel: 30
Unarmed Vehicle: 5
Armed Vehicle: 0
Optional: Private corporations' offices on lower levels to increase trade
Specific Location: central
Building Specs.: 450 ft skyscraper (30 floors), painted with neutral colors (tan, beige...). Smooth curves add not only to beauty, but also to architectural strength. Large, open patios and high ceilings create a free and open environment in which to work. To be built by Kazeci contractors with Kazeci materials.
Chronosia
11-08-2005, 15:03
Nation: Chronosia
Ambassador: Magos Arnak Vith
Unarmed Personnel: 150
Armed Personnel: 65, conventional Guardsmen. Armed with bolters
Unarmed Vehicle: 5, Dropships
Armed Vehicle: 2 Dreadnoughts, One Predator Tank
Optional: Research & Development
Specific Location: Central
Building Specs.: Sprawling skyscraper; the lobby contains runic inscriptions and a statue, wrought in gold and iron, of the Emperor. The vast building is a maze of doublespeak and false appearances...
Very well. Welcome to Sonaj, Arnak Vith, Magos of Chronosia.
Chronosia
11-08-2005, 15:57
OOC: Just so you know, Magos is a title :P
Conchland
12-08-2005, 01:24
We would be interested in an exchange of embassies.
Name: The Republic of Conchland
Ambassador: Laude Corde
Unarmed Personnel: 150 Embassy Staff
Armed Personnel: 65 Imperial Guards
Armed Vehicle: A motercade consiting of three bullet, low-level laser and projectile proof armored light transports. Several self defence implementations not to be disclosed (by order of the Ministry of Defence), however not to be considered as agressive or in any way leathal.
We would profer to be in the Eastern part of the city, and would rather have the building taller and thinner than shorter and wider, if possible.
OOC: Ah, ok Chronosia.
IC:You are most welcomed to Sonaj, Conchland.
Nation: The Galactic Empire of Huntaer
Ambassador: Kirtir Master Jenras
Unarmed Personnel: 84
Armed Personnel: 20 Space Marines, 20 Clone/Storm Troopers, 5 Kirtir Knights, 2 Kirtir Warriors
Unarmed Vehicle: (No more than 5)
Armed Vehicle: 2 Corusmotors Hi-Flyer Speeder Bikes (http://forums.jolt.co.uk/showpost.php?p=9305361&postcount=16), and 1 Tie Dart
Building Specs.:
http://www.3drt.com/3dm/buildings/bld05-04.jpg
The Huntarian Embassy will contain 1 landing platform (shuttles, transports, ect) attatched, 1 training center (to keep the Kirtir Personel in shape), a small barrack (containing various light arms and lightsabers), it will also have several medium laser turrents on the inside of the building guarding the entrances and randomly around the hallways
Your wishes are acceptable. Sonaj is glad to see fellow Lords of Chaos establish further relations with us.
The city will be guarded by Sonaian special forces, though you are encouraged to bring your own guards, as Sonaj isn´t able to spare enough men to guard each embassy.Please state:
Nation:
Ambassador:
Unarmed Personnel: (No more than 150)
Armed Personnel: (No more than 65)
Unarmed Vehicle: (No more than 5)
Armed Vehicle: (No more than three and no main battle tanks or other heavily armed vehicles)
Optional:
Specific Location: (i.e. northe-east corner, central etc.)
Building Specs.: (i.e. the look of the building)
We can also supply you with docking bays for shuttles or small ships if necessary. Also; maximum count of personnel and vehicles can be raised if valid reason is presented.
The Empire of Xeraph would be honored to exchange embassies with Sonaj. We have one available for you in our capitol of Xeraphia.
regards,
Vlad, Prince of the Empire, Regent of the Grey Phoenix, in the Name of the Emperor.
Nation: The Empire of Xeraph
Ambassador: Admiral Lord Fontana
Personnel: 75, all armed w/ Glock 9mm handguns and Katanas.
Three armed Hummers.
Location: south-west area.
Architecture: Earth-berm. We will foot the bill for this.
Excellent. Nyvmåhäj 2 will leave Sonaj shortly. Welcome.
"Dump?"
"Lump?"
"Sump?"
"No, Bump!"
Lord Xemu
18-08-2005, 19:04
His most high and gracious Lord Xemu will gladly send an Interim Governor to your state to coordinate with your civil authorities a calm, orderly, and sufficiently obsequious transition to his allegiance. The glorious Galactic Confederacy, homeland of the socially free, the economically gifted, and the politically pure will welcome you into the protective aegis of its embrace.
~ First Class Sniveling Minion Chief-Minion
Attachment 1
Nation: The [Galactic] Confederacy [of Lord Xemu]
Ambassador: Interim Governor Sonaji-Lord
Unarmed Personnel: Approximately fifty
Armed Personnel: The Fifty-Sixth Elite Rocketsoldier Platoon (twenty-eight fighting men)
Unarmed Vehicle: Three
Armed Vehicle: One rocketM113
Optional:
Specific Location: As close to city center as possible, with streets looking down upon the glory of the Governorial Mansion
Building Specs.: As decadent a palace as your culture is wont, or a glittering spire of diamondoid and metal that streaks hundreds of meters into the air... whichever is bigger
Sonaj will join no alliance at this time. This program is to create stability between nations and, possibly, aid trade, if a nation would wish so. Therefore, please send a new messae if you wish to create diplomatic discussions. Until then, you embassy is denied.
Besides, "the protective aegis" of your nation, though surely honorable and strong, will most likely not be needed. Our army and our defenses are well equipped and plentiful (OOC:With the exception of the 5th, 6th and 7th fleets, which are heavily injured after battles between families within Taledonia), and we have no real enemies as such.
Lord Xemu
23-08-2005, 13:49
Ah, a simple miscommunication. We are only looking for better relations and stability as an interim to even better relations and greater stability. The fact that our titles seem somewhat... curious is due in large part to the harmless idiosyncracy of our great Lord Xemu, who--just between you and me--likes his titles and the titles of his minions more 'impressive' than most. He commands me to relate to you that the information remains the same, although the location and actual physical makeup of the building is up for negotiation; such things are less important than any sort of special relationship between the Confederacy and yourself.
~ Chief-Minion
The ruling body of Calpe, the Grey Council, has heard of your offer and decided to send a representative to your nation. We welcome any ambassador you would wish to send to our diplomatic space station in exchange.
Nation: The Minbari Empire of Calpe
Ambassador: Diplomat Sharik
Unarmed Personnel: 120
Armed Personnel: 60
Unarmed Vehicle: 5 shuttles
Armed Vehicle: 2 shuttles
Specific Location: Center of the city
Ah, I see Lord Xamu. In that case, you are welcome.
Nyvmåhäj 4 will dpart for the station shortly, Calpe. Your instructions will be followed as best we can, though the center of the city has several buildings already. Your building will be as central as we can make it.
Animarnia
23-08-2005, 20:25
The Nation of Animarnia would like to take the opertunity to open Diplomatic Relations with your people, thus we would like to request the placement of one of our Embasys, detales are stated below as per your terms
Nation: The Federation of Animarnia.
Ambassador: Mr Jigen Daisuke
Unarmed Personnel: 50
Armed Personnel: 35 (Animania Special Forces)
Unarmed Vehicle: 1 x Modified Ambasadorial Limo (Bullet proof and armoured to take Anti-tank rounds), 1 x Modified Luxuary Ambasadorial Helecoptor (Armoured to take up to 20mm shells)
Armed Vehicle: 1 x UH-60 Black Hawk Helecoptor, 2 x Fully Armed Humm Vee's
Very well, you are welcome to the City of Diplomats on Sonaj.
The blessed Chris
26-08-2005, 12:45
Embassy of the blessed Chris;
Ambassador; Lorthar Mentae
Security personnel; 100 Custodians equipped with MP5 submachine guns and sidearms for state occasions.
Unarmed personnel; 50 administration and diplomatic staff.
Unarmed vehicles; 2 state automobiles, 3 transport helicopters.
Armed vehicles; 1 Dolorous class insertion tranport helicopter, 1 APC.
Location; City centre
Building style; Baroque or classical.
Very well, though I think the rebels who pop up from time to time are better armed.
The Vuhifellian States
27-08-2005, 12:13
Nation: Democractic Republic of The Vuhifellian States (Vuhifell)
Ambassador: Major Roy F. Lazuli (Ret.)
Unarmed Personnel: 150 (request for additional 60 support staff [janitors, maintenance crews, etc.]
Armed Personnel: 25
Unarmed Vehicle: 3
Armed Vehicle: 2
Building Specs.: 5 Story marble structure with courtyard in center.
Fine, such emplyees are granted. Welocme to our nation.
GadgetCorp
31-08-2005, 17:18
Nation: Gadget Corporation (GadgetCorp)
Ambassador: Sener Vaelis
Unarmed Personnel: 40 G109 "Helper" Droids, 10 Technicians, 5 Constructo-Droids
Armed Personnel: 45 Ga-Sing Combat Droids, 15 Perimeter Drones
Unarmed Vehicle: Two (2) Simple Ground Propusion Crafts
Armed Vehicle: One (1) Light Hovercraft, Two (2) Hovercopters
Specific Location: City Center area
Building Specs.: A large, dome-shaped building, taking up the entire plot. A small area of the roof, approximately a hundred feet long and wide, should have the means to open to allow entrance onto the three landing pads located in the building.
We also request that two docking facilities be provided for our use.
Signed,
Dinar Jetz
CEO of Gadget Corporation
Your ambassador is welcome to Sonaj.
Nation: Teh Hax
Ambassador: Chris Harte, The Commanding Officer
Unarmed Personnel: 0
Armed Personnel: 65 Soldiers from the 4th Military Police Battalion
Unarmed Vehicle: 0
Armed Vehicle: 3 APCs
Optional: N/A
Specific Location: Central
Building Specs.: The perimeter is surrounded by sandbags and there is only one entrance. This entrance will be guarded by 2 guardposts and a machine gun. Inside of the compound are 3 buildings. Two are barracks that are parallel to each other and one is the public relations building.
Can´t say I envy your ambassador, he´ll have a hectic schedule, but as you wish. Welcome to the City of Diplomats.
Spiritkeepers
02-09-2005, 07:40
Nation: Dekuli
Ambassador: Karali
Personnel: 45 (All armed)
Unarmed Vehicle: 4
Armed Vehicle: 2
Specific Location: Western edge of the city.
Building Specs: A small copse of very tall trees with tree house like structures in the topmost branches, each connected by intertwined branches, each smaller than, or the size of a balancing beam and a few small storeroom/shelter type structures made of manipulated shrubbery near the bases of the trees.
The Prayojak of the People's Republic of Prayog would be grateful to exchange embassies with Sonaj. BTW, this would be our first offshore office, and your embassy would be the first overseas presence on our territory if you were to reciprocate.
Our nation is an experiment in Marxism played out in bourgeoise society. We are sorry that we cannot allow weapons on our territory, and can only reassure you of security as available under a social contract with the citizens of our nation.
The application is submitted with my god wishes.
Nation: The People's Republic of Prayog
Ambassador: Ms. Pragya
Personnel: 3 (and Pragya's dog)
Unarmed Vehicle: 1
Armed Vehicle: 0
Specific Location: Close enough to the grocery stores and a big park where the dog can exercise, and on the major public transport route.
Building Specs: Three bedrooms (one of the personnel is the ambassador's spouse), a living room, an office and a large kitchen. Space for a vegetable patch would be welcome, so that the embassy can grow some of its food...
Hobbeebia
02-09-2005, 08:10
tag....
Spiritkeepers, accepted. Prayog, offshore doesn´t cut it. We´re in a different solarsystem :p.
SeaQuest
10-11-2005, 08:24
On behalf of the rest of the Galactic Federation of Free Alliances, the Holy Empire of SeaQuest will like to inquire about opening an embassy.
Nation: Holy Empire of SeaQuest
Ambassador: Roger Smith (http://i4.photobucket.com/albums/y131/Kvess/Character%20Pics/bigo1a.jpg).
Ambassador's Aide: R. Dorothy Wayneright (http://i4.photobucket.com/albums/y131/Kvess/Character%20Pics/bigo2a.jpg).
Unarmed Personnel (No more than 150): 150 non-combat personnel (janitors, maintenance crews, house-keeping, kitchen staff, et cetera).
Armed Personnel (No more than 65): 1 First Prime, 20 Jaffa (http://www.sg1rpg.org/images/portraits/Jaffa-Prime-01.jpg), 5 Anubis Guard (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/anubis_guard.jpg), 5 Serpent Guard (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/serpent_guard.jpg), 5 Horus Guard (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/jaffa.jpg), 10 Kull Warriors (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/kull_warrior.jpg), 10 Centurion Series Droid (Subordinate Model) (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Battlestar%20Galactica/cylon_silver.jpg), and 9 Jem'Hadar (http://i18.photobucket.com/albums/b140/SFShadowPhoenix/Troops/240x320.jpg).
Unarmed Vehicle (No more than 5): 3 Tel'tac class (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Jaffa/teltacsmall.jpg) Long-range Transport/Cargo Shuttles and 2 Whisper class (http://ffmedia.ign.com/the6thday/multimedia/6thday-whispercraft.jpg) pleasure craft (with variable helicopter/jet modes).
Armed Vehicle (No more than three and no main battle tanks or other heavily armed vehicles): 3 Gate Glider class (http://i17.photobucket.com/albums/b91/SeaQuest_Sim/Jaffa/protosmall.jpg) Short-Range Atmospheric Attack Craft.
Optional:
Specific Location (i.e. north-east corner, central etc.): Park setting, if available.
Building Specs (i.e. the look of the building): Globe class (http://www.3drt.com/3dm/sp-stations/sp-07-01.jpg) long-range diplomatic mothership (has landing abilities).
The Globe class I.S.S. New Dawn will be dispatched and land at the designated site when the embassy is approved. All facilites required for our craft are pre-built into the New Dawn.
Very well, Sonaj is happy to approve. The park will be ready when you arrive.
SeaQuest
13-11-2005, 22:48
Very well, Sonaj is happy to approve. The park will be ready when you arrive.
Acknowledged.