NationStates Jolt Archive


MT or FT OOC

Morvonia
31-07-2005, 20:40
i perfer playing MT because their is alot of info from RL to look at and fall back on.


With FT thins are put together form skratch....which i am not good at.
Peopleita
31-07-2005, 21:15
MT, same reasond, I know more about it than FT.
The Candrian Empire
31-07-2005, 21:35
ugh, definatly MT, since with FT everyone relies on starwars or startrek for just about everything.
Phalanix
31-07-2005, 21:38
The Candrian Empire not everyone in FT uses the most popular (and less imaginitive) Star Wars and Star Trek. I use all orginal FT with a hint of Robotech/Macross and some Halo insperation with some Starcraft designs.
And yes I'm pure (90% orginal) FT
Siesatia
31-07-2005, 21:38
ugh, definatly MT, since with FT everyone relies on starwars or startrek for just about everything.
Not true, all my tech is Origional.... but I do agree, I don't like Star Trek/Wars techs, it takes all the fun out of research and design.
Chitzeland
31-07-2005, 21:40
I'm MT because I just like it more. I may experiment with FT in the distant future, however.
Mykonians
31-07-2005, 21:57
I prefer FT, because it allows you to use your imagination more, and explore drastically different cultures.

With FT thins are put together form skratch....which i am not good at.

For every person being original in FT, there are another ten simply transplanting everything about their nation from Star Wars or Star Trek, or a mixture of the two and a few others.

ugh, definatly MT, since with FT everyone relies on starwars or startrek for just about everything.

For every ten people simply transplanting everything about their nation from Star Wars or Star Trek, there is one person being original.
Taldaan
31-07-2005, 22:33
Although MT has a solid grounding in reality, part of the attraction of FT is that it is pure fantasy, allowing you to put together a potent force without trawling through reams of technical data and understanding almost none of it (been there, done that). It also has far more scope for imagination as it is not constrained to an Earth environment.

And to ye naysayers, ripping some stuff from Star Wars can be good, like my Jedi. Of course, everything else is mine, but Jedi are just to awesome to be left out.
Svestovia
31-07-2005, 22:58
MT personally, again because of the vast amounts of information knocking about out there (or on my bookshelves, as the case may be). Basically it keeps everything simple. 9 times out of 10 and (almost) everyone knows what a Challenger II MBT or F-16 looks like, or at least can find out.

Having said that, although at the moment almost everything my nations military arms have is at least two decades old and falling apart (please don't invade me ;) ) FT may be something I at least dip my toes into at a later date simply because huge amounts of imagination and what if's go into it.

All in good time though. At the moment I'm perfectly content with my fishing-boats-cum-navy and rusty old tanks. :p

First post! Yay for me!
Trekys
31-07-2005, 23:03
I played MT for a bit...but found it to be alittle boring.

With FT, i use a halo/MT American feel to it. My space fleet is all original, but the concept is based on Halo and my ground forces are MT American...i just seem to love it, although technically its all FT cause the Halo-verse's weps (the marines anyway) is still like todays weapons lol
Sileetris
31-07-2005, 23:10
Yo yo PMT representin!

(Post-modern tech lets you have the gritty realism of MT without having to rely on technology that exists right this minute, but at the same time it isn't like FT where you can get away with anything because there is no tech limit. It lets you do Ghost in the Shell cyberpunk without being attacked by Hyperspace Robo-Ninjas.)

And if anyone had listened to my call for a new tech setting, we could really have had the best of both worlds, but whatever.......
Serapindal
31-07-2005, 23:13
Gah, there is no more MT threads anymore. Every single MT thread, there's gotta be some FT, or some fantasy in it. Like Spaceships, or Dragons, or etc. Extremely irritating.

:fluffle: :gundge:
Emporer Pudu
31-07-2005, 23:25
Why is it that, even though more people prefer MT, there are more Ft threads out there!

On another note, all you MT people, check out my new Aircraft/Naval storefront. Link in sig.
Kyanges
31-07-2005, 23:30
Heh, just had to comment on your sig above.

Jellyfish actually tastes pretty good. Prepared well of course.
Sharina
31-07-2005, 23:35
I don't like MT and FT, actually.

I don't like MT because every time I try new original weapons, ideas, concepts, etc. people shout it down and call it god-modding. They take my MT ideas, tear it down, pulverize the remains, stomp on the now shredded corpse, then urinate on it before burying it. (metaphorically speaking of course).

Every time I try to think up of an "Alternate" MT world or technology, such as airships, submarine battleships, hydrogen fuel cell cars, no nuclear weapons, etc. I end up frustrated when people refuse to recongize it.

I can't use my excellent imagination in MT because the setting is quite restrictive due to demands of other MT players and "Oh! You can't do that! Its godmodding!" bullshit.



I don't like FT either. Granted, it allows for far more creativity and imagination than in MT, but that is not the reason I don't like FT. I dislike FT because of the FT players, plain and simple.

80% or more introductionary FT RP's, or any FT RP eventually degenerates into massive ship fleets battling each other, and players trying to use bigger and more "tech-wanked" weapons than their enemies. Use Star Trek tech, then enemy uses Star Wars tech, then the victim develops Warhammer 40k tech to destroy Star Wars tech.

In addition, there lies great potential for techno-babble and wanking in FT, as there is no set "limit" on what is possible and not possible, unlike MT. You could develop a planet killer weapon that is 10x the size of the Death Star just because you're a FT nation. Or you could build a tank that walks, fires 100 nuke missiles, etc. just because you can in FT.

Those kinds of crap turn me off from FT RP's just because of the way that most FT players abuse technology and "OMG'ness" of FT just to win wars and battles.

I'd much rather RP an actual nation growing, expanding, and prospering in FT, just like any Star Empire kind of game (Masters of Orion, or STARS! for instance). Also I prefer to RP original stuff, not rip off classic Sci-Fi shows like Star Trek, Star Wars, etc. I might involve those universes in my RP's but as enemies, not as my own nation or tech.



Thus, I prefer Post-MT, and decided to move my nation to Post-MT because I have quite more flexibility with Post-MT, but at the same time, the FT "uber-ness" isn't there or can be I.G.N.O.R.E.D. I won't have massive 1000 ship fleets jumping into Earth's orbit the minute I send up my first interstellar spacecraft. I won't have to fight invincible soldiers with personal force field generators. I won't need to develop uber stuff to counter any FT crap in a Post-MT setting.

Also, being in Post-MT, I won't have to deal with people screaming that my "Alternative Technology" is not feasible or is god-modding. Examples include airships, early battle robots, asteroid mass-drivers, ship-sinking bubble technology, hydrogen fuel cells, etc.

Hope I made any sense at all. :p

[/end rant]
Morvonia
03-08-2005, 02:38
bump
Taledonia
03-08-2005, 03:50
FT because I can RP better that way. I can make up my own technology and know what it does, but in MT, I would be reduced to saying "Oh I send 15 tanks and 15 battleships" or something and others will reply with "I send 10 blahblahblah tanks that are the best model at the moment, and 15 nimitz class battleships or something." And don't even get me started on fighters, I say jets, they say like F-18 super hornets or something.
Mykonians
03-08-2005, 10:34
I don't like FT either. Granted, it allows for far more creativity and imagination than in MT, but that is not the reason I don't like FT. I dislike FT because of the FT players, plain and simple.

80% or more introductionary FT RP's, or any FT RP eventually degenerates into massive ship fleets battling each other, and players trying to use bigger and more "tech-wanked" weapons than their enemies. Use Star Trek tech, then enemy uses Star Wars tech, then the victim develops Warhammer 40k tech to destroy Star Wars tech.

In addition, there lies great potential for techno-babble and wanking in FT, as there is no set "limit" on what is possible and not possible, unlike MT. You could develop a planet killer weapon that is 10x the size of the Death Star just because you're a FT nation. Or you could build a tank that walks, fires 100 nuke missiles, etc. just because you can in FT.

Those kinds of crap turn me off from FT RP's just because of the way that most FT players abuse technology and "OMG'ness" of FT just to win wars and battles.

I'd much rather RP an actual nation growing, expanding, and prospering in FT, just like any Star Empire kind of game (Masters of Orion, or STARS! for instance). Also I prefer to RP original stuff, not rip off classic Sci-Fi shows like Star Trek, Star Wars, etc. I might involve those universes in my RP's but as enemies, not as my own nation or tech.

Yeah, this is pretty much what stops me from RPing much these days. Last time I tried something with another nation of mine, involving experiments to develop FTL technology (they didn't have any), but something went wrong. Low and behold, a bunch of fleets randomly appeared at the same time and every single one of them boarded the ship. The story was going to go somewhere, but every single person completely ignored a bizarre opening in space, and simply focused on planting their flag on the crippled ship. So I just gave up. Haven't really tried anything since.

MT isn't much better. Not just from a technological point of view. With so many people so adamant about using real-life technology, you'd expect people to have some degree of respect for realistic politics as well. Politics in MT is just as flamboyant and unrealistic as FT, but nobody even realises it.
imported_Vermin
03-08-2005, 11:00
True, politics in MT arent what they should be, worst thing is that you cant be a bad guy without being followed by a billion dogooders. The Fog of War which exists in real life doesnt exist here, everyone knows everything and that bothers me most.
Furthermore, many nations just show up in a blockade or incident and make threats. If the threats arent met, they go to war. If it were all that simple... I havent gone into a war in ages.

But i dont like FT mainly because I dont believe the FT stuff, I dont believe it when i read it or when i write it, I simply cant imagine me being there(there are exceptions though, but too few). And if I cant believe it, then it isnt good. Thus I stick to MT (or even historic RPs if i can)